[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jblYzVV5YB/springsettings.869283.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f71bc01e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15392 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/869283/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 648ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45625cf0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45625cf0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 838ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 850ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ICE_ICE_BABY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/869283/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (777ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/869283/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534a1680,0x53205fb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7c5a905ed94192a83fef128d4b35dcca [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={a20c8b20,a20c4290}]" [f=-000001] Allies: I choose: inin! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x8aff6d60,0x73762960}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1384,296.769775,4528]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6476,415.329712,4807]: 1 finished unit Recon Commander [f=0000000] [0] exploit, team: 1, elo:2113 [f=0000000] [0] Loocheenchancz, team: 0, elo:1970 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1336,296.766357,4440]: 0 finished unit Amphbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000009] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000009] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000009] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000009] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000009] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000009] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000009] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000009] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000009] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [6632,415.323944,4768]: 1 finished unit Cloakbot Factory [f=0000065] gl hf [f=0000240] [240] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0000404] [404] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0000413] [413] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1416,296.766357,4648]: 0 finished unit Solar Collector [f=0000553] [553] Event [1372,296.766357,4440]: 0 finished unit Conch [f=0000603] [603] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0000610] [610] Event [1512,296.766357,4568]: 0 finished unit Solar Collector [f=0000951] [951] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0000953] [953] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0000964] [964] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Conjurer [f=0001008] [1008] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0001091] [1091] Event [6200,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0001226] [1226] Event [6296,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0001253] [1253] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0001294] [1294] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0001391] [1391] Event [6392,415.323944,4968]: 1 finished unit Wind/Tidal Generator [f=0001508] [1508] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0001508] [1508] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0001895] [1895] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0001931] [1931] Event [6136,415.323944,4872]: 1 finished unit Solar Collector [f=0001945] [1945] Event [6808,415.323944,4936]: 1 finished unit Solar Collector [f=0001968] [1968] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0001985] [1985] Event [2136.46851,296.766357,3989.86035]: 1 lost unit Glaive [f=0001999] [1999] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0002418] [2418] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0002532] [2532] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0002631] [2631] Event [6304,415.323944,4800]: 1 finished unit Lotus [f=0002720] [2720] Event [1372,296.766357,4440]: 0 finished unit Conch [f=0002885] [2885] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0002936] [2936] Event [6360,415.323944,4824]: 1 finished unit Solar Collector [f=0002943] [2943] Event [1992,296.766357,3016]: 0 finished unit Solar Collector [f=0003001] [3001] Event [6816,415.323944,4768]: 1 finished unit Lotus [f=0003077] [3077] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0003216] [3216] Event [6280,415.323944,4856]: 1 finished unit Solar Collector [f=0003311] [3311] Event [2136,296.766357,2968]: 0 finished unit Solar Collector [f=0003477] [3477] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0003495] [3495] Event [6248,415.323944,4776]: 1 finished unit Solar Collector [f=0003535] [3535] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Conjurer [f=0003615] [3615] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0003697] [3697] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0003805] [3805] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0003817] [3817] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0003976] [3976] Event [6328,415.323944,4744]: 1 finished unit Solar Collector [f=0004021] [4021] Event [328,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0004050] [4050] Event [6432,415.775757,4608]: 1 finished unit Radar Tower [f=0004139] [4139] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0004181] [4181] Event [2224,296.766357,2896]: 0 finished unit Lotus [f=0004245] [4245] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0004278] [4278] Event [248,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0004509] [4509] Event [168,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0004535] [4535] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0004545] [4545] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0004554] [4554] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0004642] [4642] Event [6472,415.323944,4984]: 1 finished unit Solar Collector [f=0004701] [4701] Event [408,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0004842] [4842] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0004952] [4952] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0004988] [4988] Event [168,415.323944,4824]: 0 finished unit Wind/Tidal Generator [f=0005003] [5003] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0005021] [5021] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0005186] [5186] Event [152,415.323944,4744]: 0 finished unit Wind/Tidal Generator [f=0005192] [5192] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0005214] [5214] Event [6584,415.323944,4984]: 1 finished unit Solar Collector [f=0005312] [5312] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0005376] [5376] Event [120,415.323944,4664]: 0 finished unit Wind/Tidal Generator [f=0005396] [5396] Event [1372,296.766357,4440]: 0 finished unit Conch [f=0005536] [5536] Event [6032,296.766357,4336]: 1 finished unit Lotus [f=0005643] [5643] Event [104,415.323944,4584]: 0 finished unit Wind/Tidal Generator [f=0005788] [5788] Event [6696,415.323944,4984]: 1 finished unit Solar Collector [f=0005843] [5843] Event [1516.90356,296.766357,4296.24219]: 0 lost unit Conch [f=0005898] [5898] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0005918] [5918] Event [72,415.323944,4504]: 0 finished unit Wind/Tidal Generator [f=0005928] [5928] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Reaver [f=0005985] [5985] Event [1372,296.766357,4440]: 0 lost unit Buoy [f=0006077] [6077] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0006110] [6110] Event [1372,296.766357,4440]: 0 lost unit Conch [f=0006145] [6145] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0006292] [6292] Event [3816,296.766357,4520]: 0 finished unit Solar Collector [f=0006304] [6304] Event [1197.26526,296.766357,4461.43213]: 1 lost unit Glaive [f=0006350] [6350] Event [6936,415.323944,4872]: 1 finished unit Solar Collector [f=0006514] [6514] Event [3128,296.766357,3000]: 0 finished unit Stinger [f=0006522] [6522] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Conjurer [f=0006550] [6550] Event [4023.08618,296.766357,4306.38428]: 0 lost unit Duck [f=0006569] [6569] Event [1372,296.766357,4440]: 0 finished unit Conch [f=0006623] [6623] Event [4106.12256,296.766357,4289.42676]: 0 lost unit Duck [f=0006689] [6689] Event [3688,296.766357,4552]: 0 finished unit Solar Collector [f=0006703] [6703] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0006810] [6810] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0006843] [6843] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0006890] [6890] Event [7016,415.323944,4744]: 1 finished unit Solar Collector [f=0006974] [6974] Event [3496,296.958618,4520]: 0 finished unit Solar Collector [f=0006993] [6993] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0007209] [7209] Event [3200,296.766357,3024]: 0 finished unit Faraday [f=0007334] [7334] Event [3384,297.698822,4536]: 0 finished unit Solar Collector [f=0007372] [7372] Event [7096,415.323944,4616]: 1 finished unit Solar Collector [f=0007377] [7377] Event [1456,296.766357,4208]: 0 finished unit Lotus [f=0007421] [7421] Event [1372,296.766357,4440]: 0 finished unit Buoy [f=0007485] [7485] Event [6448,296.766357,3104]: 1 finished unit Lotus [f=0007634] [7634] Event [4071.84888,269.646179,3387.83008]: 1 lost unit Glaive [f=0007637] [7637] Event [4047.34644,282.845276,3434.98462]: 0 lost unit Duck [f=0007660] [7660] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Reaver [f=0007790] [7790] Event [3604.10254,296.766357,3276.65747]: 1 lost unit Glaive [f=0007871] [7871] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0008071] [8071] Event [4378.08057,296.766357,4325.04443]: 1 lost unit Glaive [f=0008199] [8199] Event [1224,296.766357,4296]: 0 finished unit Caretaker [f=0008247] [8247] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Conjurer [f=0008290] [8290] Event [1372,296.766357,4440]: 0 finished unit Scallop [f=0008295] [8295] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0008317] [8317] Event [4568,296.766357,3624]: 1 finished unit Metal Extractor [f=0008428] [8428] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0008494] [8494] Event [3892.5498,296.766357,4279.9751]: 0 lost unit Duck [f=0008568] [8568] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0008655] [8655] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0008716] [8716] Event [3705.97485,296.766357,4019.42798]: 0 lost unit Duck [f=0008718] [8718] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0008745] [8745] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0008747] [8747] Event [1272,296.766357,4296]: 0 finished unit Caretaker [f=0008827] [8827] Event [4504,296.766357,3368]: 1 finished unit Metal Extractor [f=0008887] [8887] Event [1372,296.766357,4440]: 0 finished unit Buoy [f=0008887] [8887] Event [6968,415.323944,4584]: 1 finished unit Geothermal Generator [f=0008934] [8934] Event [3905.0459,296.766357,4485.54102]: 0 lost unit Conch [f=0008991] [8991] Event [3608,296.766357,4472]: 0 lost unit Metal Extractor [f=0009074] [9074] Event [1320,296.766357,4296]: 0 finished unit Caretaker [f=0009090] [9090] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0009129] [9129] Event [3384.49365,296.766357,4125.73828]: 0 lost unit Duck [f=0009136] [9136] Event [3320,296.920166,4488]: 0 lost unit Metal Extractor [f=0009158] [9158] Event [3992,296.766357,4520]: 0 lost unit Stinger [f=0009179] [9179] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Reaver [f=0009252] [9252] Event [1372,296.766357,4440]: 0 finished unit Scallop [f=0009318] [9318] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0009337] [9337] Event [4448,296.766357,3504]: 1 finished unit Lotus [f=0009376] [9376] Event [2616,296.766357,1624]: 0 finished unit Solar Collector [f=0009438] [9438] Event [3609.802,296.766357,4152.25732]: 1 lost unit Reaver [f=0009528] [9528] Event [3896,296.766357,4568]: 0 lost unit Metal Extractor [f=0009565] [9565] Event [2536,296.766357,1544]: 0 finished unit Solar Collector [f=0009578] [9578] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Conjurer [f=0009675] [9675] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0009768] [9768] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0009814] [9814] Event [3121.7937,296.766357,4145.30273]: 1 lost unit Glaive [f=0009859] [9859] Event [3101.70239,296.766357,4112.62646]: 1 lost unit Glaive [f=0009927] [9927] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010077] [10077] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010227] [10227] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010377] [10377] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010380] [10380] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0010527] [10527] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010677] [10677] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010865] [10865] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0010953] [10953] Event [2704,296.766357,1520]: 0 finished unit Faraday [f=0011054] [11054] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0011056] [11056] Event [1372,296.766357,4440]: 0 finished unit Grizzly [f=0011097] [11097] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Sling [f=0011289] [11289] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011290] [11290] Event [4369.40625,296.766357,2181.19556]: 1 finished unit Recon Commander [f=0011297] [11297] Event [2720,296.766357,1600]: 0 finished unit Picket [f=0011336] [11336] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Sling [f=0011374] [11374] Event [4664.96094,296.766357,3951.22314]: 1 lost unit Reaver [f=0011376] [11376] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011449] [11449] Event [4369.67188,296.766357,4440.66113]: 1 lost unit Glaive [f=0011467] [11467] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011475] [11475] Event [4279.06445,296.766357,4486.87695]: 1 lost unit Glaive [f=0011475] [11475] Event [4339.64502,296.766357,4485.28906]: 1 lost unit Glaive [f=0011493] [11493] Event [4232.33301,296.766357,4493.01025]: 1 lost unit Glaive [f=0011508] [11508] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0011547] [11547] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Sling [f=0011556] [11556] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011585] [11585] Event [592,296.766357,3424]: 0 finished unit Lotus [f=0011646] [11646] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011687] [11687] Event [4312,296.766357,2104]: 1 finished unit Wind/Tidal Generator [f=0011736] [11736] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011757] [11757] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Sling [f=0011796] [11796] Event [6536,415.323944,4856]: 1 finished unit Caretaker [f=0011796] [11796] Event [4478.29443,296.766357,3865.5625]: 0 lost unit Buoy [f=0011826] [11826] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011889] [11889] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Sling [f=0011909] [11909] Event [4312,296.766357,2152]: 1 finished unit Wind/Tidal Generator [f=0011916] [11916] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0011986] [11986] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0012010] [12010] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012029] [12029] Event [3137.47803,290.348694,1628.30957]: 1 lost unit Glaive [f=0012072] [12072] Event [496,296.766357,3328]: 0 finished unit Lotus [f=0012076] [12076] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Glaive [f=0012099] [12099] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012134] [12134] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0012134] [12134] Event [4264,296.766357,2152]: 1 finished unit Wind/Tidal Generator [f=0012186] [12186] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012275] [12275] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012321] [12321] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Reaver [f=0012365] [12365] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012419] [12419] Event [4216,296.766357,2152]: 1 finished unit Wind/Tidal Generator [f=0012420] [12420] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0012443] [12443] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012454] [12454] Event [3677.08179,296.766357,3853.90601]: 1 lost unit Ronin [f=0012461] [12461] Event [3728.71313,296.766357,3822.59204]: 1 lost unit Ronin [f=0012475] [12475] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Conjurer [f=0012481] [12481] Event [4223.97852,296.766357,4342.12793]: 0 lost unit Scallop [f=0012502] [12502] Event [2547.17993,296.766357,2779.94165]: 1 lost unit Glaive [f=0012505] [12505] Event [2581.40918,296.766357,2787.67236]: 1 lost unit Glaive [f=0012530] [12530] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012563] [12563] Event [2363.22803,296.766357,2961.7688]: 1 lost unit Glaive [f=0012591] [12591] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Sling [f=0012607] gg [f=0012619] [12619] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012635] [12635] Event [3563.10107,296.766357,3877.34937]: 0 lost unit Duck [f=0012659] [12659] Event [4216,296.766357,2104]: 1 finished unit Wind/Tidal Generator [f=0012662] [12662] Event [3805.90649,296.766357,3752.47852]: 1 lost unit Ronin [f=0012696] [12696] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012704] [12704] Event [6632.01465,415.323944,4758.3999]: 1 finished unit Ronin [f=0012705] [12705] Event [undefined]: exploit resigned [f=0012705] game_message: exploit has been destroyed! [f=0012705] game_message: Loocheenchancz wins! [f=0012705] Submitting stats [f=0012705] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012705] Part| Total Time|Time of the last 0.5s [f=0012705] Draw 20956.58ms 21.88% [f=0012705] Lua::Callins::Synced 5932.61ms 11.89% [f=0012705] Lua::Callins::Unsynced 23857.33ms 24.48% [f=0012705] Lua::CollectGarbage::Synced 451.70ms 0.00% [f=0012705] Lua::CollectGarbage::Unsynced 983.46ms 2.70% [f=0012705] Misc::Profiler::AddTime 68.44ms 0.10% [f=0012705] Sim 37529.23ms 63.14% [f=0012705] [12705] Received game_message: exploit has been destroyed! [f=0012705] [12705] Received game_message: Loocheenchancz wins! [f=0012706] [12706] Event [3627.76343,296.766357,3816.11768]: 1 lost unit Glaive [f=0012706] [12706] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0012706] [12706] Game End Stats Values: 28,10530,8115,8115,10530,598.462708,975.785461,975.785461,598.462708,0,0,0,0,0,0,0,0,787.803101,587.932373,587.932373,787.803101,1462.58691,2155.68359,2155.68359,1462.58691,1380,450,450,1380,35.5153046,60.1708755,60.1708755,35.5153046,2615,2540,2540,2615,36.0663376,36.7674904,36.7674904,36.0663376,4260,2495,2495,4260,1220,1549.58435,1549.58435,1220,2275,2630,2630,2275,1685.91821,1285,1285,1685.91821,81.8026428,0,0,81.8026428,2189.12158,1560.10938,1560.10938,2189.12158 [f=0012706] [12706] Game End Stats Values: 29,10740,8215,8215,10740,619.605957,1050.79041,1050.79041,619.605957,0,0,0,0,0,0,0,0,787.803101,689.229248,689.229248,787.803101,1837.58777,2531.44385,2531.44385,1837.58777,1380,450,450,1380,35.2153931,61.0738411,61.0738411,35.2153931,2615,2540,2540,2615,38.4838448,37.2978058,37.2978058,38.4838448,4380,2560,2560,4380,1595,1829.58435,1829.58435,1595,2365,2665,2665,2365,1965.91821,1660,1660,1965.91821,81.8026428,0,0,81.8026428,2613.03882,1935.11023,1935.11023,2613.03882 [f=0012706] [12706] Game End Stats Values: 30,10820,8250,8250,10820,622.8479,1074.44604,1074.44604,622.8479,0,0,0,0,0,0,0,0,787.803101,733.453613,733.453613,787.803101,1895.42346,2567.67114,2567.67114,1895.42346,1380,450,450,1380,38.540596,64.3386002,64.3386002,38.540596,2615,2540,2540,2615,39.3994827,38.3064194,38.3064194,39.3994827,4460,2560,2560,4460,1685,1909.58435,1909.58435,1685,2365,2700,2700,2365,2045.91821,1750,1750,2045.91821,81.8026428,0,0,81.8026428,2656.95068,1992.94592,1992.94592,2656.95068 [f=0012725] [12725] Event [3575.49756,296.766357,3812.1062]: 1 lost unit Glaive [f=0012740] [12740] Event [4448,296.766357,3504]: 1 lost unit Lotus [f=0012753] [12753] Event [4568,296.766357,3624]: 1 lost unit Metal Extractor [f=0012789] [12789] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0012789] [12789] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012865] [12865] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0012874] [12874] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012899] Player Loocheenchancz left the game: normal quit [f=0012899] [12899] Event [undefined]: Loocheenchancz quit [f=0012963] [12963] Event [1372,296.766357,4440]: 0 finished unit Duck [f=0012972] Spectator exploit left the game: normal quit [f=0012972] [12972] Event [undefined]: exploit quit [f=0012978] No clients connected, shutting down server [f=0012978] Server shutdown [f=0012978] End of demo reached [f=0013320] [13320] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0014720] Autoquit sending quit command. [f=0014720] [QuitAction] user exited to system [f=0014720] [SpringApp::Kill][1] fromRun=1 [f=0014720] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014720] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014720] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014720] [ThreadPool::SetThreadCount][2] workers=0 [f=0014720] [SpringApp::Kill][2] [f=0014720] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014720] [Game::KillLua][3] dtor=0 luaUI=0x6768ef90 [f=0014720] Start widgetHandler:Shutdown [f=0014720] Shutdown - SaveOrderList Complete [f=0014720] Writing last game win data [f=0014720] Shutdown - SaveConfigData Complete [f=0014720] Shutdown Widget - Chili Highlight [f=0014720] Shutdown Widget - Save/Load API [f=0014720] Shutdown Widget - Draw After Chili [f=0014720] Shutdown Widget - EPIC Menu [f=0014720] Shutdown Widget - Chili Minimap [f=0014720] Shutdown Widget - Chili Widget Selector [f=0014720] Shutdown Widget - Local Team Colors [f=0014720] Shutdown Widget - Display Keys 2 [f=0014720] Shutdown Widget - Save Game Menu [f=0014720] Shutdown Widget - HealthBars [f=0014720] Shutdown Widget - Noises [f=0014720] Shutdown Widget - Unit Icons [f=0014720] Shutdown Widget - Win Counter [f=0014720] Shutdown Widget - BuildETA [f=0014720] Shutdown Widget - SpringRTS Replay Stats [f=0014720] Shutdown Widget - Modular Comm Info [f=0014720] Shutdown Widget - CameraShake [f=0014720] Shutdown Widget - Chili Economy Panel Default [f=0014720] Shutdown Widget - Chili EndGame Window [f=0014720] Shutdown Widget - Chili Nuke Warning [f=0014720] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014720] Shutdown Widget - Chili Spectator Panels [f=0014720] Shutdown Widget - Context Menu [f=0014720] Shutdown Widget - Darkening [f=0014720] Shutdown Widget - MetalFeatures (new) [f=0014720] Shutdown Widget - Grab Input [f=0014720] Input grabbing is disabled! [f=0014720] Shutdown Widget - Highlight Geos [f=0014720] Shutdown Widget - Local Widgets Config [f=0014720] Shutdown Widget - Mex Placement Handler [f=0014720] Shutdown Widget - MinimapEvents [f=0014720] Shutdown Widget - Missile Silo Range [f=0014720] Shutdown Widget - Music Player [f=0014720] Shutdown Widget - Point Tracker [f=0014720] Shutdown Widget - Showeco and Grid Drawer [f=0014720] Shutdown Widget - Stereo3D [f=0014720] Shutdown Widget - Attack AoE [f=0014720] Shutdown Widget - Map Edge Extension [f=0014720] Shutdown Widget - Selection Send [f=0014720] Shutdown Widget - LupsManager [f=0014720] Shutdown Widget - Newton Firezone [f=0014720] Shutdown Widget - Chili Pro Console [f=0014720] Shutdown Widget - Lasso Terraform GUI [f=0014720] Shutdown Widget - Chili Framework [f=0014720] Shutdown Widget - Lups [f=0014720] Shutdown Widget - Custom Markers [f=0014720] Shutdown Widget - Chili Core Selector [f=0014720] Shutdown Widget - Pause Screen [f=0014720] Shutdown Widget - Layout Handler [f=0014720] Shutdown Widget - Persistent Build Height [f=0014720] Shutdown Widget - Text To Speech Control [f=0014720] End widgetHandler:Shutdown [f=0014720] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={460744,59244619} {int,ext,rec}Allocs={26935623,0,0} {chunk,block}Bytes={59244619,0} [f=0014720] [Game::KillLua][1] dtor=0 luaGaia=0x53205fb0 [f=0014720] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={258725,46810813} {int,ext,rec}Allocs={26935624,0,0} {chunk,block}Bytes={46810813,0} [f=0014720] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={258725,46810813} {int,ext,rec}Allocs={26935624,0,0} {chunk,block}Bytes={46810813,0} [f=0014720] [Game::KillLua][2] dtor=0 luaRules=0x534a1680 [f=0014720] Start gadgetHandler:Shutdown [f=0014720] Shutdown - StartSetup [f=0014720] Shutdown - UnitMorph [f=0014720] Shutdown - LupsNanoSpray [f=0014720] Shutdown - Missile Silo Controller [f=0014720] Shutdown - Modular Comm Info [f=0014720] Shutdown - Terrain Texture Handler [f=0014720] Shutdown - UnitCloakShield [f=0014720] Shutdown - Starlight Handler [f=0014720] End gadgetHandler:Shutdown [f=0014720] Start gadgetHandler:Shutdown [f=0014720] Shutdown - Save/Load [f=0014720] Shutdown - UnitMorph [f=0014720] Shutdown - Modular Comm Info [f=0014720] Shutdown - Retreat Command [f=0014720] Shutdown - Shockwaves [f=0014720] Shutdown - Teleport Throw [f=0014720] Shutdown - UnitCloakShield [f=0014720] Shutdown - Lups Cloak FX [f=0014720] Shutdown - Lups [f=0014720] Shutdown - Lups Shield [f=0014720] End gadgetHandler:Shutdown [f=0014720] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26935654,0,0} {chunk,block}Bytes={0,0} [f=0014720] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26935654,0,0} {chunk,block}Bytes={0,0} [f=0014720] [Game::KillLua][4] dtor=0 [f=0014720] [Game::~CGame][1] [f=0014720] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014720] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014720] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014720] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014720] [Game::KillLua][4] dtor=1 [f=0014720] [Game::KillMisc][1] [f=0014720] [Game::KillMisc][2] [f=0014720] [Game::KillMisc][3] [f=0014720] [Game::KillRendering][1] [f=0014720] [3DOParser::Kill] allocated 155 pieces [f=0014720] [S3OParser::Kill] allocated 2725 pieces [f=0014720] [AssParser::Kill] allocated 226 pieces [f=0014720] [Game::KillInterface][1] [f=0014720] [Game::KillInterface][2] [f=0014720] [Game::KillSimulation][1] [f=0014720] [Game::KillSimulation][2] [f=0014720] [CCollisionHandler] dis-/continuous tests: 0/538575 [f=0014720] [Game::KillSimulation][3] [f=0014720] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014720] [~CPathCache(28x20)] cacheHits=61 hitPercentage=24% numHashColls=0 maxCacheSize=11 [f=0014720] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014720] [~CPathCache(56x40)] cacheHits=57 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014720] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014720] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014720] [LosHandler::Kill] raycast instance cache-{hits,misses}={3331,9544}; shared=7%; cached=19% [f=0014720] [Game::KillSimulation][4] [f=0014720] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014720] [Game::~CGame][2] [f=0014720] [Game::~CGame][3] [f=0014720] [SpringApp::Kill][3] [f=0014720] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156431 bytes sent 155649 bytes recv'd [f=0014720] [SpringApp::Kill][4] font=0x455438a0 [f=0014720] [SpringApp::Kill][5] [f=0014720] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x455c52a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3294ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=135ms file="objects3d/m-5.s3o" indx=5176 inflSize=124kb readTime=38ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=29ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=28ms file="luarules/configs/cai/unitmovetype.lua" indx=1216 inflSize=1kb readTime=26ms file="bitmaps/pd/lightningball_purple.png" indx=545 inflSize=32kb readTime=25ms file="objects3d/m-9.s3o" indx=5179 inflSize=141kb readTime=24ms file="objects3d/catapult.s3o" indx=4883 inflSize=217kb readTime=24ms file="bitmaps/smoke/new_dirta.png" indx=572 inflSize=19kb readTime=24ms file="bitmaps/pd/burncircle.tga" indx=534 inflSize=256kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 50833977 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x456a3ab0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f71bc01ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x4569e190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x4561a0a0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]