[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.luWtuZa3lZ/springsettings.869240.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f506401e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15402 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/869240/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 354ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e940a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e940a0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 172ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 972ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1180ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 198ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 142ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NinjaCHampESL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/869240/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6f9f9ebe [f=-000001] [Path] [PathEstimator::ReadFile] hash=6f9f9ebe file="cache/104dev-maintenance/paths/Vantage v1.2.pe-6f9f9ebe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6f9f9ece [f=-000001] [Path] [PathEstimator::ReadFile] hash=6f9f9ece file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-6f9f9ece.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (852ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11471,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/869240/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a5dec0,0x66a14bc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b938905eaac1c318680b9457930e0191 [f=-000001] Connection attempt from AK47AK47 [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: AK47AK47 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GenTANK [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: GenTANK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AK47AK47" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AK47AK47" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AK47AK47" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AK47AK47" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AK47AK47" string="[Game::Load][lua{Rules,Gaia}={7a42ed98,690875e8}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[Game::Load][lua{Rules,Gaia}={6f218300,6f381198}]" [f=-000001] Allies: I choose: SCV Mk VI! [f=-000001] [0] Event [5298,191.629883,2539]: 0 finished unit Engineer Commander [f=-000001] [0] Event [987,182.951782,3707]: 1 finished unit Guardian Commander [f=0000000] [0] GenTANK, team: 0, elo:1692 [f=0000000] [0] AK47AK47, team: 1, elo:1666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5168,191.224854,2544]: 0 finished unit Hovercraft Platform [f=0000007] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000007] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000007] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000007] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000007] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000007] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000007] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000007] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000007] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1120,181.331299,3592]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5400,189.487305,2664]: 0 finished unit Solar Collector [f=0000465] [465] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000504] [504] Event [1129.59998,182.988281,3592]: 1 finished unit Conjurer [f=0000533] [533] Event [5200,190.999802,2544]: 0 finished unit Quill [f=0000611] [611] Event [5400,193.719727,2584]: 0 finished unit Solar Collector [f=0000689] [689] Event [672.311951,268.227539,3653.92114]: 1 finished unit Firefly [f=0000799] [799] Event [5200,190.999802,2544]: 0 finished unit Dagger [f=0000846] [846] Event [5400,193.816406,2504]: 0 finished unit Solar Collector [f=0000874] [874] Event [1129.59998,182.988281,3592]: 1 finished unit Conjurer [f=0000945] [945] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001213] [1213] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0001365] [1365] Event [5200,190.999802,2544]: 0 finished unit Dagger [f=0001574] [1574] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001662] [1662] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001781] [1781] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0001838] [1838] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0001893] [1893] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0002209] [2209] Event [5480,192.742188,2504]: 0 finished unit Solar Collector [f=0002247] [2247] Event [5200,190.999802,2544]: 0 finished unit Quill [f=0002414] [2414] Event [696,186.533203,3864]: 1 finished unit Solar Collector [f=0002468] [2468] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0002498] [2498] Event [2089.90454,91.5384598,4438.46777]: 0 lost unit Dagger [f=0002564] [2564] Event [5480,190.411133,2584]: 0 finished unit Solar Collector [f=0003015] [3015] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0003042] [3042] Event [5480,188.413086,2664]: 0 finished unit Solar Collector [f=0003157] [3157] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003165] [3165] Event [664,190.303711,3752]: 1 finished unit Solar Collector [f=0003189] [3189] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0003232] [3232] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0003288] [3288] Event [4112,182.633789,3184]: 0 lost unit Lotus [f=0003431] [3431] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0003453] [3453] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0003470] [3470] Event [4268.9541,177.489883,3150.37964]: 0 lost unit Quill [f=0003621] [3621] Event [4361.52979,187.65274,2938.5166]: 1 lost unit Glaive [f=0003694] [3694] Event [696,191.216797,3656]: 1 finished unit Solar Collector [f=0003698] [3698] Event [4372.79736,188.466797,2766.16333]: 1 lost unit Glaive [f=0003771] [3771] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0003818] [3818] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0004020] [4020] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0004055] [4055] Event [792,186.490234,3576]: 1 finished unit Solar Collector [f=0004207] [4207] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0004301] [4301] Event [2128,183.686523,3152]: 1 finished unit Picket [f=0004367] [4367] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0004404] [4404] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0004435] [4435] Event [4011.94067,76.7053757,1592.63245]: 1 lost unit Glaive [f=0004450] [4450] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0004480] [4480] Event [4056.22974,85.4768982,1504.13721]: 1 lost unit Glaive [f=0004727] [4727] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0004991] [4991] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0005026] [5026] Event [1016,180.345703,3624]: 1 finished unit Caretaker [f=0005072] [5072] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0005412] [5412] Event [2831.13184,50.5978584,2397.55029]: 1 lost unit Glaive [f=0005464] [5464] Event [2876.98633,54.4487801,2429.7124]: 1 lost unit Glaive [f=0005520] [5520] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0005531] [5531] Event [1920,120.339844,4384]: 1 finished unit Picket [f=0005567] [5567] Event [3792,357.527344,2512]: 0 finished unit Radar Tower [f=0005588] [5588] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0005994] [5994] Event [5200,190.999802,2544]: 0 finished unit Quill [f=0006064] [6064] Event [712,188.488281,3464]: 1 finished unit Solar Collector [f=0006195] [6195] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0006524] [6524] Event [5200,190.999802,2544]: 0 finished unit Quill [f=0006559] [6559] Event [3871.00659,170.816193,3479.39209]: 0 lost unit Dagger [f=0006615] [6615] Event [584,190.701172,3576]: 1 finished unit Solar Collector [f=0006856] [6856] Event [4771.62891,187.193741,2863.43384]: 1 lost unit Glaive [f=0006898] [6898] Event [4732.94971,186.429245,2887.36108]: 1 lost unit Glaive [f=0006909] [6909] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006930] [6930] Event [4756.09375,184.500397,2766.19092]: 1 lost unit Glaive [f=0006970] [6970] Event [4698.68994,183.211868,2833.86499]: 1 lost unit Glaive [f=0007170] [7170] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0007182] [7182] Event [552,185.695313,3816]: 1 finished unit Solar Collector [f=0007197] [7197] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0007341] [7341] Event [1129.59998,182.988281,3592]: 1 finished unit Phantom [f=0007523] [7523] Event [1848,103.453125,4600]: 1 finished unit Solar Collector [f=0007556] [7556] Event [5256,191.195313,2376]: 0 finished unit Caretaker [f=0007590] [7590] Event [4080,181.720703,3216]: 0 finished unit Lotus [f=0007715] [7715] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0007876] [7876] Event [5112,183.170898,2152]: 0 finished unit Storage [f=0007965] [7965] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0008100] [8100] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0008141] [8141] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0008269] [8269] Event [5160,182.966797,2152]: 0 finished unit Storage [f=0008853] [8853] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0008946] [8946] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0009038] [9038] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0009103] [9103] Event [2200,153.543945,3080]: 1 finished unit Stinger [f=0009221] [9221] Event [5208,182.93457,2152]: 0 finished unit Storage [f=0009524] [9524] Event [1129.59998,182.988281,3592]: 1 finished unit Phantom [f=0009883] [9883] Event [1129.59998,182.988281,3592]: 1 finished unit Conjurer [f=0009937] [9937] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0009991] [9991] Event [2304,311.357422,3424]: 1 finished unit Radar Tower [f=0010151] [10151] Event [4216,177.144531,3176]: 0 finished unit Caretaker [f=0010654] [10654] Event [2456,312.625,3848]: 1 finished unit Wind/Tidal Generator [f=0010702] [10702] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0011231] [11231] Event [568.383179,169.453384,2622.09277]: 0 lost unit Scalpel [f=0011315] [11315] Event [5712,187.94043,2264]: 0 finished unit Fusion Reactor [f=0011522] [Game::ClientReadNet] added new player TheCaveofWonders with number 2 to team 0 [f=0011522] > SPRINGIE:User TheCaveofWonders|tankheavyarty|0_0||False|||CA [f=0011536] Connection attempt from TheCaveofWonders [f=0011536] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0011536] -> Connection established (given id 2) [f=0011543] [Game::ClientReadNet][LOGMSG] sender="TheCaveofWonders" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0011543] [Game::ClientReadNet][LOGMSG] sender="TheCaveofWonders" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011555] [11555] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0011739] [11739] Event [791.5,188.707153,3234.05859]: 0 lost unit Scalpel [f=0011741] [11741] Event [712,188.488281,3464]: 1 lost unit Solar Collector [f=0011866] [11866] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0011999] [11999] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0012010] [12010] Event [824,185.816223,3464]: 1 lost unit Metal Extractor [f=0012119] [Game::ClientReadNet][LOGMSG] sender="TheCaveofWonders" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=0012125] [Game::ClientReadNet][LOGMSG] sender="TheCaveofWonders" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=0012125] [Game::ClientReadNet][LOGMSG] sender="TheCaveofWonders" string="[Game::Load][lua{Rules,Gaia}={4cd6f4d8,4cd6bc68}]" [f=0012181] [12181] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0012252] [12252] Event [1129.59998,182.988281,3592]: 1 finished unit Phantom [f=0012253] [12253] Event [851.097046,188.779739,3326.07593]: 0 lost unit Scalpel [f=0012399] [12399] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0012495] [12495] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0012496] [12496] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0012811] [12811] Event [5200,190.999802,2544]: 0 finished unit Bolas [f=0012818] [12818] Event [1992,131.37207,4312]: 1 finished unit Stinger [f=0012849] [12849] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013001] [13001] Event [448,189.089844,3704]: 1 finished unit Fusion Reactor [f=0013058] [13058] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013172] [13172] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0013261] [13261] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013357] [13357] Event [2104,224.367188,5272]: 1 lost unit Metal Extractor [f=0013389] [13389] Event [824,177.844269,3464]: 1 finished unit Metal Extractor [f=0013434] [13434] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013437] [13437] Event [1926.6416,228.503937,5134.06006]: 1 lost unit Conjurer [f=0013532] [13532] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0013550] [13550] Event [4589.71094,194.290588,3074.25464]: 0 finished unit Engineer Commander [f=0013550] game_message: Morph complete: SCV Mk VI lvl 1 -> SCV Mk VI lvl 2 [f=0013550] [13550] Received game_message: Morph complete: SCV Mk VI lvl 1 -> SCV Mk VI lvl 2 [f=0013614] [13614] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013734] [13734] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013826] [13826] Event [904,191.206055,4984]: 1 lost unit Metal Extractor [f=0013853] [13853] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0013866] [13866] Event [5176,190.271484,2376]: 0 finished unit Caretaker [f=0013990] [13990] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0014083] [14083] Event [5352,185.845703,2024]: 0 finished unit Energy Pylon [f=0014218] [14218] Event [551.494141,179.378372,4320.25293]: 1 lost unit Glaive [f=0014248] [14248] Event [474.879211,166.426132,4311.47852]: 1 lost unit Glaive [f=0014265] [14265] Event [500.735657,170.848907,4326.49121]: 1 lost unit Glaive [f=0014275] [14275] Event [554.043213,178.268173,4363.72461]: 1 lost unit Glaive [f=0014284] [14284] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0014289] [14289] Event [362.058838,138.240036,4308.45508]: 1 lost unit Glaive [f=0014316] [14316] Event [503.389252,168.971878,4373.86328]: 1 lost unit Glaive [f=0014329] [14329] Event [490.069702,164.866074,4390.10254]: 1 lost unit Glaive [f=0014356] [14356] Event [542.1474,174.957977,4401.41406]: 1 lost unit Glaive [f=0014367] [14367] Event [292.133301,210.592834,4388.05566]: 1 lost unit Firefly [f=0014446] [14446] Event [1504,155.123047,4608]: 1 finished unit Picket [f=0014499] [14499] Event [2408,324.172852,3656]: 1 finished unit Stinger [f=0014536] [14536] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0014573] [14573] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0014640] [14640] Event [824,186.543945,3944]: 1 lost unit Stinger [f=0014673] [14673] Event [848.008972,265.473907,3834.23218]: 1 finished unit Firefly [f=0014704] [14704] Event [745.165161,183.709885,3943.58643]: 0 lost unit Bolas [f=0014741] [14741] Event [827.071106,187.826523,3870.93701]: 1 lost unit Guardian Commander [f=0014750] [14750] Event [783.25708,175.334961,3930.47729]: 0 lost unit Bolas [f=0014790] [14790] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0014847] [14847] Event [696,182.371063,3864]: 1 lost unit Solar Collector [f=0015045] [15045] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0015127] [15127] Event [448,189.089844,3704]: 1 lost unit Fusion Reactor [f=0015134] [15134] Event [1129.59998,182.988281,3592]: 1 finished unit Phantom [f=0015136] [15136] Event [552,178.19101,3816]: 1 lost unit Solar Collector [f=0015300] [15300] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0015392] Player AK47AK47 left the game: normal quit [f=0015392] [15392] Event [undefined]: AK47AK47 quit [f=0015554] [15554] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0015580] [15580] Event [1129.59998,182.988281,3592]: 1 finished unit Glaive [f=0015591] [15591] Event [4872,198.693359,1368]: 0 finished unit Energy Pylon [f=0015612] GenTANK has forced a win due to dropped opposition. [f=0015612] game_message: AK47AK47 has been destroyed! [f=0015612] [15612] Event [undefined]: AK47AK47 resigned [f=0015612] game_message: GenTANK wins! [f=0015612] Submitting stats [f=0015612] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015612] Part| Total Time|Time of the last 0.5s [f=0015612] Draw 19991.64ms 28.32% [f=0015612] Lua::Callins::Synced 5096.67ms 7.08% [f=0015612] Lua::Callins::Unsynced 24266.61ms 32.10% [f=0015612] Lua::CollectGarbage::Synced 389.40ms 0.20% [f=0015612] Lua::CollectGarbage::Unsynced 865.43ms 0.80% [f=0015612] Misc::Profiler::AddTime 71.71ms 0.00% [f=0015612] Sim 44102.79ms 56.53% [f=0015612] [15612] Received game_message: AK47AK47 has been destroyed! [f=0015612] [15612] Received game_message: GenTANK wins! [f=0015613] [15613] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015613] [15613] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015613] [15613] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015613] [15613] Game End Stats Values: 2,2075,2235,2075,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,0,160,0,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015613] [15613] Game End Stats Values: 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33,7995,9780,7995,9780,215.858322,491.699554,215.858322,491.699554,0,0,0,0,0,0,0,0,254.112396,675.080139,254.112396,675.080139,1474.60974,1856.44446,1474.60974,1856.44446,1040,90,1040,90,57.9943085,55,57.9943085,55,2310,2900,2310,2900,24.8381138,37.5616226,24.8381138,37.5616226,2490,3610,2490,3610,1000.83337,1614.3335,1000.83337,1614.3335,2155,3180,2155,3180,1614.3335,1020.16675,1614.3335,1020.16675,138.666885,138.723816,138.666885,138.723816,1888.89648,1495.96472,1888.89648,1495.96472 [f=0015613] [15613] Game End Stats Values: 34,7080,9840,7080,9840,280.494873,549.236206,280.494873,549.236206,0,0,0,0,0,0,0,0,674.125854,784.586365,674.125854,784.586365,1601.27112,2505.22168,1601.27112,2505.22168,1560,90,1560,90,55.1745377,55,55.1745377,55,1035,2900,1035,2900,22.2297592,37.8357773,22.2297592,37.8357773,2490,3670,2490,3670,1190.83337,3101.32275,1190.83337,3101.32275,1995,3180,1995,3180,3121.32275,1400.16675,3121.32275,1400.16675,138.666885,138.723816,138.666885,138.723816,3454.11279,1980.573,3454.11279,1980.573 [f=0015613] [15613] Game End Stats Values: 35,6530,9680,6530,9680,310.136627,609.169983,310.136627,609.169983,0,0,0,0,0,0,0,0,706.165039,869.821838,706.165039,869.821838,1601.27112,3529.72925,1601.27112,3529.72925,1560,90,1560,90,29.3093853,55,29.3093853,55,1035,2900,1035,2900,15.4427853,37.995594,15.4427853,37.995594,3240,3510,3240,3510,1190.83337,4101.32275,1190.83337,4101.32275,695,3180,695,3180,4421.32275,1780.16675,4421.32275,1780.16675,138.666885,138.723816,138.666885,138.723816,4724.4292,2231.24316,4724.4292,2231.24316 [f=0015613] [15613] Game End Stats Values: 36,6595,10320,6595,10320,310.559479,653.366577,310.559479,653.366577,0,0,0,0,0,0,0,0,798.587952,973.332214,798.587952,973.332214,1601.27112,3554.23022,1601.27112,3554.23022,1560,90,1560,90,9.01691341,55,9.01691341,55,1035,2900,1035,2900,12.0384407,38.0178642,12.0384407,38.0178642,3305,3950,3305,3950,1190.83337,4101.32275,1190.83337,4101.32275,695,3380,695,3380,4421.32275,1780.16675,4421.32275,1780.16675,138.666885,138.723816,138.666885,138.723816,4748.93018,2231.24316,4748.93018,2231.24316 [f=0015621] [15621] Event [696,191.216797,3656]: 1 lost unit Solar Collector [f=0015659] [15659] Event [792,186.799911,3576]: 1 lost unit Solar Collector [f=0015789] Spectator TheCaveofWonders left the game: normal quit [f=0015789] [15789] Event [undefined]: TheCaveofWonders quit [f=0015809] [15809] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0015902] No clients connected, shutting down server [f=0015902] Server shutdown [f=0016049] [16049] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0016289] [16289] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0016529] [16529] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0016769] [16769] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0017009] [17009] Event [5200,190.999802,2544]: 0 finished unit Scalpel [f=0017515] Autoquit sending quit command. [f=0017515] [QuitAction] user exited to system [f=0017515] [SpringApp::Kill][1] fromRun=1 [f=0017515] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017515] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017515] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017515] [ThreadPool::SetThreadCount][2] workers=0 [f=0017515] [SpringApp::Kill][2] [f=0017515] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017515] [Game::KillLua][3] dtor=0 luaUI=0x534c1bb0 [f=0017515] Start widgetHandler:Shutdown [f=0017515] Shutdown - SaveOrderList Complete [f=0017515] Writing last game win data [f=0017515] Shutdown - SaveConfigData Complete [f=0017515] Shutdown Widget - Chili Highlight [f=0017515] Shutdown Widget - Save/Load API [f=0017515] Shutdown Widget - Draw After Chili [f=0017515] Shutdown Widget - EPIC Menu [f=0017515] Shutdown Widget - Chili Minimap [f=0017515] Shutdown Widget - Chili Widget Selector [f=0017515] Shutdown Widget - Local Team Colors [f=0017515] Shutdown Widget - Display Keys 2 [f=0017515] Shutdown Widget - Save Game Menu [f=0017515] Shutdown Widget - HealthBars [f=0017515] Shutdown Widget - Noises [f=0017515] Shutdown Widget - Unit Icons [f=0017515] Shutdown Widget - Win Counter [f=0017515] Shutdown Widget - BuildETA [f=0017515] Shutdown Widget - SpringRTS Replay Stats [f=0017515] Shutdown Widget - Modular Comm Info [f=0017515] Shutdown Widget - CameraShake [f=0017515] Shutdown Widget - Chili Economy Panel Default [f=0017515] Shutdown Widget - Chili EndGame Window [f=0017515] Shutdown Widget - Chili Nuke Warning [f=0017515] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017515] Shutdown Widget - Chili Spectator Panels [f=0017515] Shutdown Widget - Context Menu [f=0017515] Shutdown Widget - Darkening [f=0017515] Shutdown Widget - MetalFeatures (new) [f=0017515] Shutdown Widget - Grab Input [f=0017515] Input grabbing is disabled! [f=0017515] Shutdown Widget - Highlight Geos [f=0017515] Shutdown Widget - Local Widgets Config [f=0017515] Shutdown Widget - Mex Placement Handler [f=0017515] Shutdown Widget - MinimapEvents [f=0017515] Shutdown Widget - Missile Silo Range [f=0017515] Shutdown Widget - Music Player [f=0017515] Shutdown Widget - Point Tracker [f=0017515] Shutdown Widget - Showeco and Grid Drawer [f=0017515] Shutdown Widget - Stereo3D [f=0017515] Shutdown Widget - Attack AoE [f=0017515] Shutdown Widget - Map Edge Extension [f=0017515] Shutdown Widget - Selection Send [f=0017515] Shutdown Widget - LupsManager [f=0017515] Shutdown Widget - Newton Firezone [f=0017515] Shutdown Widget - Chili Pro Console [f=0017515] Shutdown Widget - Lasso Terraform GUI [f=0017515] Shutdown Widget - Chili Framework [f=0017515] Shutdown Widget - Lups [f=0017515] Shutdown Widget - Custom Markers [f=0017515] Shutdown Widget - Chili Core Selector [f=0017515] Shutdown Widget - Pause Screen [f=0017515] Shutdown Widget - Layout Handler [f=0017515] Shutdown Widget - Persistent Build Height [f=0017515] Shutdown Widget - Text To Speech Control [f=0017515] End widgetHandler:Shutdown [f=0017515] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519666,61803802} {int,ext,rec}Allocs={28482198,0,0} {chunk,block}Bytes={61803802,0} [f=0017515] [Game::KillLua][1] dtor=0 luaGaia=0x66a14bc0 [f=0017515] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292907,48148936} {int,ext,rec}Allocs={28482199,0,0} {chunk,block}Bytes={48148936,0} [f=0017515] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292907,48148936} {int,ext,rec}Allocs={28482199,0,0} {chunk,block}Bytes={48148936,0} [f=0017515] [Game::KillLua][2] dtor=0 luaRules=0x53a5dec0 [f=0017515] Start gadgetHandler:Shutdown [f=0017515] Shutdown - StartSetup [f=0017515] Shutdown - UnitMorph [f=0017515] Shutdown - LupsNanoSpray [f=0017515] Shutdown - Missile Silo Controller [f=0017515] Shutdown - Modular Comm Info [f=0017515] Shutdown - Terrain Texture Handler [f=0017515] Shutdown - UnitCloakShield [f=0017515] Shutdown - Starlight Handler [f=0017515] End gadgetHandler:Shutdown [f=0017515] Start gadgetHandler:Shutdown [f=0017515] Shutdown - Save/Load [f=0017515] Shutdown - UnitMorph [f=0017515] Shutdown - Modular Comm Info [f=0017515] Shutdown - Retreat Command [f=0017515] Shutdown - Shockwaves [f=0017515] Shutdown - Teleport Throw [f=0017515] Shutdown - UnitCloakShield [f=0017515] Shutdown - Lups Cloak FX [f=0017515] Shutdown - Lups [f=0017515] Shutdown - Lups Shield [f=0017515] End gadgetHandler:Shutdown [f=0017515] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28482235,0,0} {chunk,block}Bytes={0,0} [f=0017515] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28482235,0,0} {chunk,block}Bytes={0,0} [f=0017515] [Game::KillLua][4] dtor=0 [f=0017515] [Game::~CGame][1] [f=0017515] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017515] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017515] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017515] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017515] [Game::KillLua][4] dtor=1 [f=0017515] [Game::KillMisc][1] [f=0017515] [Game::KillMisc][2] [f=0017515] [Game::KillMisc][3] [f=0017515] [Game::KillRendering][1] [f=0017515] [3DOParser::Kill] allocated 137 pieces [f=0017515] [S3OParser::Kill] allocated 2804 pieces [f=0017515] [AssParser::Kill] allocated 215 pieces [f=0017515] [Game::KillInterface][1] [f=0017515] [Game::KillInterface][2] [f=0017515] [Game::KillSimulation][1] [f=0017515] [Game::KillSimulation][2] [f=0017515] [CCollisionHandler] dis-/continuous tests: 0/605031 [f=0017515] [Game::KillSimulation][3] [f=0017515] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017515] [~CPathCache(24x24)] cacheHits=23 hitPercentage=8% numHashColls=0 maxCacheSize=5 [f=0017515] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017515] [~CPathCache(48x48)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017515] [LosHandler::Kill] raycast instance cache-{hits,misses}={3780,7431}; shared=2%; cached=31% [f=0017515] [Game::KillSimulation][4] [f=0017515] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017515] [Game::~CGame][2] [f=0017515] [Game::~CGame][3] [f=0017515] [SpringApp::Kill][3] [f=0017515] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184717 bytes sent 137719 bytes recv'd [f=0017515] [SpringApp::Kill][4] font=0x45dc48a0 [f=0017515] [SpringApp::Kill][5] [f=0017515] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x45e32980) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2822ms file="anims/cursorjump_5.png" indx=50 inflSize=1kb readTime=113ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=58ms file="objects3d/hermit.s3o" indx=5130 inflSize=105kb readTime=35ms file="bitmaps/ocean.jpg" indx=514 inflSize=55kb readTime=35ms file="objects3d/corcomalt4.s3o" indx=4974 inflSize=114kb readTime=34ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=33ms file="objects3d/amphbomb.s3o" indx=4781 inflSize=40kb readTime=29ms file="luaui/widgets/unit_show_selected_range.lua" indx=4702 inflSize=2kb readTime=27ms file="units/amphassault.lua" indx=6536 inflSize=5kb readTime=25ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 49989292 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45f1fc80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f506401ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x45f18590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x45e9bf50) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]