[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WzZrMoeaz1/springsettings.868890.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ea401e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15436 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/868890/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 298ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4534bdd0] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4534bdd0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 840ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 916ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 231ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 167ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/868890/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1509ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/868890/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514b7f60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7f888f5e11b89686566e4e50e2511be5 [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TherealSlimCyka with number 2 to team 0 [f=-000001] > SPRINGIE:User TherealSlimCyka|shipriot|4_5||False|||BA [f=-000001] Connection attempt from TherealSlimCyka [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player lisek89PL with number 3 to team 0 [f=-000001] > SPRINGIE:User lisek89PL|turretaaclose|2_2||False|||PL [f=-000001] Connection attempt from lisek89PL [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lisek89PL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lisek89PL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[Game::Load][lua{Rules,Gaia}={79cacdd8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={67a53458,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={1c940398,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lisek89PL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lisek89PL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lisek89PL" string="[Game::Load][lua{Rules,Gaia}={697a08e8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6999,125.390381,1070]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2754,125.396729,6073]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 1, elo:1788 [f=0000000] [0] andrej, team: 0, elo:1566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000013] [13] Event [2848,125.388184,5872]: 1 finished unit Hovercraft Platform [f=0000241] [241] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000345] [345] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0000360] [360] Event [7248,125.388184,936]: 0 finished unit Cloakbot Factory [f=0000360] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000360] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000360] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000360] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000360] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000360] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000360] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000360] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000360] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000360] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000360] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000360] !transmitlobby @voice@buildUnit@reload [f=0000481] [481] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000549] [549] Event [2847.95093,125.388184,5904]: 1 finished unit Quill [f=0000645] [645] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0000694] [694] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0000785] [785] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0000811] [811] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0000880] [880] Event [6872,125.388184,808]: 0 finished unit Solar Collector [f=0000899] [899] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0001075] [1075] Event [6968,125.388184,728]: 0 finished unit Solar Collector [f=0001100] [1100] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0001238] [1238] Event [2600,125.388184,6264]: 1 finished unit Solar Collector [f=0001307] [1307] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0001334] [1334] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0001390] [1390] Event [7384,125.388184,1032]: 0 finished unit Solar Collector [f=0001578] [1578] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0001696] [1696] Event [2584,125.388184,6088]: 1 finished unit Solar Collector [f=0001699] [1699] Event [7304,125.388184,1112]: 0 finished unit Solar Collector [f=0001885] [1885] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0001905] [1905] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0001960] [1960] Event [5097.08887,24.9975586,3088.51074]: 0 lost unit Glaive [f=0002086] [2086] Event [2712,125.388184,6296]: 1 finished unit Solar Collector [f=0002246] [2246] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0002284] [2284] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0002381] [2381] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0002412] [2412] Event [2872,125.388184,6184]: 1 finished unit Solar Collector [f=0002491] [2491] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0002577] [2577] Event [6840,123.343506,1224]: 0 finished unit Solar Collector [f=0002588] [2588] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0002688] [2688] Event [2840,125.388184,6296]: 1 finished unit Solar Collector [f=0002749] [2749] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0002798] [2798] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0002851] [2851] Event [6232.01367,46.1831131,2678.46265]: 1 lost unit Dagger [f=0003003] [3003] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0003211] [3211] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0003243] Are you lagging? [f=0003311] [3311] Event [7040,125.388184,1088]: 0 finished unit Picket [f=0003356] no? [f=0003384] [3384] Event [2847.95093,125.388184,5904]: 1 finished unit Quill [f=0003431] [3431] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0003530] :/ [f=0003554] [3554] Event [2808,125.388184,5992]: 1 finished unit Caretaker [f=0003602] [3602] Event [7048,125.388184,808]: 0 finished unit Solar Collector [f=0003689] [3689] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0003711] [3711] Event [2472,125.388184,6168]: 1 finished unit Solar Collector [f=0003711] 500 ms ping tho [f=0003732] [3732] Event [7238.3999,125.388184,936]: 0 finished unit Conjurer [f=0003872] [3872] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0003939] [3939] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0003979] [3979] Event [2517.85962,125.388184,5705.85352]: 1 lost unit Dagger [f=0004001] [4001] Event [2536.53711,125.430901,5705.69092]: 0 lost unit Glaive [f=0004031] [4031] Event [2461.89795,125.388184,5568.55225]: 0 lost unit Glaive [f=0004045] [4045] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0004117] [4117] Event [2489.10693,125.388184,5258.9248]: 0 lost unit Glaive [f=0004219] [4219] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0004298] [4298] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0004310] [4310] Event [7238.3999,125.388184,936]: 0 finished unit Conjurer [f=0004405] [4405] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0004523] [4523] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0004608] [4608] Event [2847.95093,125.388184,5904]: 1 finished unit Quill [f=0004617] [4617] Event [6664,123.508301,1128]: 0 finished unit Wind/Tidal Generator [f=0004707] [4707] Event [6696,125.375977,1048]: 0 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [2847.95093,125.388184,5904]: 1 finished unit Dagger [f=0004797] [4797] Event [6728,125.388184,968]: 0 finished unit Wind/Tidal Generator [f=0004843] [4843] Event [2891.87012,32.1661224,4116.94873]: 0 lost unit Glaive [f=0004887] [4887] Event [6760,125.388184,888]: 0 finished unit Wind/Tidal Generator [f=0004911] [4911] Event [2975.02344,123.680984,4344.13818]: 1 lost unit Dagger [f=0004978] [4978] Event [3143.74023,125.38208,4312.02295]: 1 lost unit Dagger [f=0004995] [4995] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0005007] [5007] Event [6792,125.388184,808]: 0 finished unit Wind/Tidal Generator [f=0005028] [5028] Event [2934.89307,125.387634,4472.3877]: 0 lost unit Glaive [f=0005032] [5032] Event [2800.7063,125.121086,4470.19043]: 1 lost unit Dagger [f=0005047] [5047] Event [2924.94629,125.388229,4527.63184]: 0 lost unit Glaive [f=0005048] [5048] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0005050] [5050] Event [2907.66406,125.374619,4469.20557]: 1 lost unit Dagger [f=0005086] [5086] Event [2906.7002,125.397095,4535.16064]: 0 lost unit Glaive [f=0005193] [5193] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0005200] [5200] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0005250] [5250] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0005405] [5405] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0005506] [5506] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0005559] [5559] Event [3422.77393,125.388184,5393.32031]: 0 lost unit Glaive [f=0005610] [5610] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0005643] [5643] Event [3244.42285,125.388184,5688.44629]: 0 lost unit Glaive [f=0005815] [5815] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0005830] [5830] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0005891] [5891] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0006020] [6020] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0006234] [6234] Event [5880,24.9975586,3352]: 0 lost unit Metal Extractor [f=0006268] [6268] Event [6968,125.388184,1032]: 0 finished unit Caretaker [f=0006292] [6292] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0006339] [6339] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0006407] [6407] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0006443] [6443] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0006574] [6574] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0006710] [6710] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0006762] [6762] Event [2985.61914,125.370125,4410.54346]: 1 finished unit Engineer Commander [f=0006834] [6834] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0006857] [6857] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0006895] [6895] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0007038] [7038] Event [7468.12305,-14.647076,2388.01782]: 0 lost unit Glaive [f=0007159] [7159] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0007295] [7295] Event [7491.64209,-16.34034,2471.56079]: 0 lost unit Glaive [f=0007302] [7302] Event [7695.13672,0,2517.52832]: 1 lost unit Dagger [f=0007333] [7333] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0007408] [7408] Event [6840,125.388184,904]: 0 finished unit Energy Pylon [f=0007431] [7431] Event [5584,24.9975586,3440]: 0 finished unit Picket [f=0007486] [7486] Event [2216,125.296631,5784]: 1 finished unit Wind/Tidal Generator [f=0007518] [7518] Event [4664,24.9975586,6216]: 1 finished unit Solar Collector [f=0007522] [7522] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0007564] [7564] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0007632] [7632] Event [2216,125.388184,5864]: 1 finished unit Wind/Tidal Generator [f=0007641] [7641] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0007766] [7766] Event [2232,125.388184,5944]: 1 finished unit Wind/Tidal Generator [f=0007774] [7774] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0007778] [7778] Event [4664.43164,24.9975586,3406.60669]: 0 lost unit Glaive [f=0007833] [7833] Event [4502.87256,24.9975586,3338.27905]: 0 lost unit Glaive [f=0007842] [7842] Event [4455.31836,24.9918785,3367.44458]: 0 lost unit Glaive [f=0007874] [7874] Event [7056,24.6618652,2208]: 0 finished unit Picket [f=0007907] [7907] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0007908] [7908] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0007916] [7916] Event [4430.65381,20.9989815,3462.96606]: 1 lost unit Dagger [f=0007918] [7918] Event [4543.18555,24.9975586,3307.90894]: 0 lost unit Glaive [f=0007934] [7934] Event [2232,125.388184,6024]: 1 finished unit Wind/Tidal Generator [f=0007947] [7947] Event [4606.85254,24.9975586,3263.45923]: 0 lost unit Glaive [f=0008016] [8016] Event [4648,24.9975586,6056]: 1 finished unit Solar Collector [f=0008049] [8049] Event [7096,125.388184,696]: 0 finished unit Wind/Tidal Generator [f=0008065] [8065] Event [4812.44434,24.9975586,3269.04224]: 0 lost unit Glaive [f=0008073] [8073] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0008088] [8088] Event [2248,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0008141] [8141] Event [7176,125.388184,744]: 0 finished unit Wind/Tidal Generator [f=0008146] I cant even play [f=0008164] [8164] Event [4636.47363,24.9975586,3236.55127]: 1 lost unit Dagger [f=0008215] [8215] Event [4718.06299,24.9975586,3243.15576]: 0 lost unit Glaive [f=0008216] [8216] Event [4697.94873,24.9983921,3253.23169]: 0 lost unit Glaive [f=0008228] [8228] Event [2328,125.388184,6152]: 1 finished unit Wind/Tidal Generator [f=0008236] [8236] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0008245] [8245] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0008258] [8258] Event [4643.46289,24.9975586,3159.46948]: 0 lost unit Glaive [f=0008330] [8330] Event [7256,125.388184,792]: 0 finished unit Wind/Tidal Generator [f=0008335] [8335] Event [5417.10547,125.388184,843.328186]: 1 lost unit Dagger [f=0008378] [8378] Event [5004.19824,24.9975586,3164.8186]: 0 lost unit Glaive [f=0008396] [8396] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0008459] [8459] Event [7336,125.388184,840]: 0 finished unit Wind/Tidal Generator [f=0008489] [8489] Event [4536,24.9975586,6152]: 1 finished unit Solar Collector [f=0008544] [8544] Event [5130.42432,24.9975586,3220.70435]: 0 lost unit Glaive [f=0008549] [8549] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0008643] [8643] Event [7238.3999,125.388184,936]: 0 finished unit Ronin [f=0008673] [8673] Event [2472,125.388184,6296]: 1 finished unit Solar Collector [f=0008682] [8682] Event [7416,125.388184,888]: 0 finished unit Wind/Tidal Generator [f=0008765] [8765] Event [5519.31445,25.0621128,3102.59473]: 0 lost unit Glaive [f=0008783] is it that bad for you? [f=0008798] [8798] Event [5460.80078,27.9531822,3043.43457]: 0 lost unit Glaive [f=0008805] [8805] Event [5473.53369,27.9462681,3039.99756]: 0 lost unit Glaive [f=0008821] [8821] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0008910] [8910] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0008915] [8915] Event [5530.44971,25.2199497,3083.37256]: 0 lost unit Glaive [f=0008923] [8923] Event [7496,125.388184,920]: 0 finished unit Wind/Tidal Generator [f=0008938] yes [f=0008962] [8962] Event [5584,24.9975586,3440]: 0 lost unit Picket [f=0008992] [8992] Event [5664,24.9975586,3408]: 0 lost unit Lotus [f=0009023] [9023] Event [2696,125.388184,6424]: 1 finished unit Solar Collector [f=0009024] sorry :( [f=0009035] [9035] Event [7238.3999,125.388184,936]: 0 finished unit Ronin [f=0009055] [9055] Event [5785.67236,24.9975586,3379.2417]: 0 lost unit Conjurer [f=0009090] [9090] Event [5558.72852,25.1774998,3075.98608]: 0 lost unit Glaive [f=0009157] [9157] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0009161] Gg [f=0009162] [9162] Event [5889.20264,25.0013809,3001.7876]: 0 lost unit Glaive [f=0009266] [9266] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0009272] gg [f=0009292] Player andrej left the game: normal quit [f=0009292] [9292] Event [undefined]: andrej quit [f=0009305] [9305] Event [7238.3999,125.388184,936]: 0 finished unit Ronin [f=0009426] [9426] Event [7238.3999,125.388184,936]: 0 finished unit Glaive [f=0009429] Niarteloc has forced a win due to dropped opposition. [f=0009429] game_message: andrej has been destroyed! [f=0009429] [9429] Event [undefined]: andrej resigned [f=0009429] game_message: Niarteloc wins! [f=0009429] Submitting stats [f=0009429] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009429] Part| Total Time|Time of the last 0.5s [f=0009429] Draw 7625.19ms 18.06% [f=0009429] Lua::Callins::Synced 3192.93ms 14.48% [f=0009429] Lua::Callins::Unsynced 8451.07ms 20.34% [f=0009429] Lua::CollectGarbage::Synced 261.48ms 0.00% [f=0009429] Lua::CollectGarbage::Unsynced 318.10ms 0.89% [f=0009429] Misc::Profiler::AddTime 27.05ms 0.10% [f=0009429] Sim 9625.65ms 58.04% [f=0009429] [9429] Received game_message: andrej has been destroyed! [f=0009429] [9429] Received game_message: Niarteloc wins! [f=0009430] [9430] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009430] [9430] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009430] [9430] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009430] [9430] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.86666679,6.26666689,6.26666689,5.86666679,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009430] [9430] Game End Stats Values: 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12,3765,4130,4130,3765,133.967392,34.0369492,34.0369492,133.967392,0,0,0,0,0,0,0,0,0,0,0,0,315.995422,497.24295,497.24295,315.995422,100,0,0,100,21.7292671,20,20,21.7292671,2075,2255,2255,2075,18.3424149,24.0805969,24.0805969,18.3424149,760,915,915,760,225,325,325,225,830,960,960,830,413.333221,358.000031,358.000031,413.333221,0,55.9999313,55.9999313,0,497.405304,374.611237,374.611237,497.405304 [f=0009430] [9430] Game End Stats Values: 13,3760,4185,4185,3760,168.514893,35.7437134,35.7437134,168.514893,0,0,0,0,0,0,0,0,0,0,0,0,517.33313,693.286438,693.286438,517.33313,100,0,0,100,26.145628,20,20,26.145628,2075,2255,2255,2075,15.6365013,18.6471195,18.6471195,15.6365013,630,880,880,630,375,520,520,375,955,1050,1050,955,673.333252,583,583,673.333252,0,55.9999313,55.9999313,0,713.964661,579.54895,579.54895,713.964661 [f=0009430] [9430] Game End Stats Values: 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18,4850,5800,5800,4850,336.847473,41.4724426,41.4724426,336.847473,0,0,0,0,0,0,0,0,0,0,0,0,602.532715,1124.65259,1124.65259,602.532715,200,0,0,200,30.1039124,21.8041744,21.8041744,30.1039124,2255,2485,2485,2255,19.3514748,32.0807686,32.0807686,19.3514748,1150,1945,1945,1150,450,831.333435,831.333435,450,1245,1370,1370,1245,984.666687,658,658,984.666687,10.5194645,301.402252,301.402252,10.5194645,1145.61145,667.298523,667.298523,1145.61145 [f=0009430] [9430] Game End Stats Values: 19,4790,6090,6090,4790,374.347717,43.4863434,43.4863434,374.347717,0,0,0,0,0,0,0,0,0,0,0,0,688.55957,1514.23999,1514.23999,688.55957,300,0,0,300,28.7273445,28.4101849,28.4101849,28.7273445,2255,2485,2485,2255,18.5000172,25.0009975,25.0009975,18.5000172,955,2060,2060,955,525,1221.3335,1221.3335,525,1280,1545,1545,1280,1374.66675,733,733,1374.66675,10.5194645,314.603668,314.603668,10.5194645,1535.61243,765.949158,765.949158,1535.61243 [f=0009430] [9430] Game End Stats Values: 20,4700,6425,6425,4700,417.489136,55.7429657,55.7429657,417.489136,0,0,0,0,0,0,0,0,0,0,0,0,877.915955,1867.125,1867.125,877.915955,300,0,0,300,30.5860405,32.1722679,32.1722679,30.5860405,2255,2485,2485,2255,18.8760948,24.8171082,24.8171082,18.8760948,760,2290,2290,760,675,1546.3335,1546.3335,675,1385,1650,1650,1385,1699.66675,883,883,1699.66675,10.5194645,314.603668,314.603668,10.5194645,1888.87769,962.759399,962.759399,1888.87769 [f=0009430] [9430] Game End Stats Values: 21,4565,6685,6685,4565,460.440155,92.2298279,92.2298279,460.440155,0,0,0,0,0,0,0,0,0,0,0,0,986.215942,2290.63306,2290.63306,986.215942,200,0,0,200,30.8645821,34.0465965,34.0465965,30.8645821,2255,2485,2485,2255,18.8634033,26.4324608,26.4324608,18.8634033,655,2480,2480,655,675,1962.83362,1962.83362,675,1455,1720,1720,1455,2116.16675,883,883,2116.16675,10.5194645,314.603668,314.603668,10.5194645,2312.39038,1078.51331,1078.51331,2312.39038 [f=0009430] [9430] Game End Stats Values: 22,4625,6945,6945,4625,497.63974,141.233765,141.233765,497.63974,0,0,0,0,0,0,0,0,0,5.90768433,5.90768433,0,1047.45447,2592.98169,2592.98169,1047.45447,200,0,0,200,26.2895126,33.1657333,33.1657333,26.2895126,2255,2485,2485,2255,18.4799709,27.2669296,27.2669296,18.4799709,715,2670,2670,715,675,2212.8335,2212.8335,675,1455,1790,1790,1455,2366.16675,883,883,2366.16675,10.5194645,314.603668,314.603668,10.5194645,2614.73901,1142.23645,1142.23645,2614.73901 [f=0009430] [9430] Event [6530.68066,26.247982,2614.79712]: 0 lost unit Glaive [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0009475] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0009475] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0009475] !transmitlobby @voice@buildUnit@reload [f=0009576] Spectator lisek89PL left the game: normal quit [f=0009576] [9576] Event [undefined]: lisek89PL quit [f=0009582] Spectator TherealSlimCyka left the game: normal quit [f=0009582] [9582] Event [undefined]: TherealSlimCyka quit [f=0009615] [9615] Event [2847.95093,125.388184,5904]: 1 finished unit Scalpel [f=0009689] Player Niarteloc left the game: normal quit [f=0009689] [9689] Event [undefined]: Niarteloc quit [f=0009695] No clients connected, shutting down server [f=0009695] Server shutdown [f=0009836] [9836] Event [2847.95093,125.388184,5904]: 1 finished unit Quill [f=0010139] [10139] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0010450] [10450] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0010754] [10754] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0011065] [11065] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0011415] [11415] Event [2847.95093,125.388184,5904]: 1 finished unit Scalpel [f=0011635] [11635] Event [2847.95093,125.388184,5904]: 1 finished unit Quill [f=0011939] [11939] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0012250] [12250] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0012555] [12555] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0012866] [12866] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0013215] [13215] Event [2847.95093,125.388184,5904]: 1 finished unit Scalpel [f=0013436] [13436] Event [2847.95093,125.388184,5904]: 1 finished unit Quill [f=0013739] [13739] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0014040] [14040] Event [2847.95093,125.388184,5904]: 1 finished unit Bolas [f=0014278] Autoquit sending quit command. [f=0014278] [QuitAction] user exited to system [f=0014278] [SpringApp::Kill][1] fromRun=1 [f=0014278] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014278] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014278] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014278] [ThreadPool::SetThreadCount][2] workers=0 [f=0014278] [SpringApp::Kill][2] [f=0014278] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014278] [Game::KillLua][3] dtor=0 luaUI=0x60dc4370 [f=0014278] Start widgetHandler:Shutdown [f=0014278] Shutdown - SaveOrderList Complete [f=0014278] Writing last game win data [f=0014278] Shutdown - SaveConfigData Complete [f=0014278] Shutdown Widget - Save/Load API [f=0014278] Shutdown Widget - Chili Highlight [f=0014278] Shutdown Widget - Draw After Chili [f=0014278] Shutdown Widget - EPIC Menu [f=0014278] Shutdown Widget - Chili Widget Selector [f=0014278] Shutdown Widget - Chili Minimap [f=0014278] Shutdown Widget - Local Team Colors [f=0014278] Shutdown Widget - Display Keys 2 [f=0014278] Shutdown Widget - Save Game Menu [f=0014278] Shutdown Widget - Unit Icons [f=0014278] Shutdown Widget - Noises [f=0014278] Shutdown Widget - HealthBars [f=0014278] Shutdown Widget - Win Counter [f=0014278] Shutdown Widget - SpringRTS Replay Stats [f=0014278] Shutdown Widget - BuildETA [f=0014278] Shutdown Widget - Modular Comm Info [f=0014278] Shutdown Widget - Stereo3D [f=0014278] Shutdown Widget - Showeco and Grid Drawer [f=0014278] Shutdown Widget - Point Tracker [f=0014278] Shutdown Widget - Music Player [f=0014278] Shutdown Widget - Missile Silo Range [f=0014278] Shutdown Widget - MinimapEvents [f=0014278] Shutdown Widget - Mex Placement Handler [f=0014278] Shutdown Widget - Local Widgets Config [f=0014278] Shutdown Widget - Highlight Geos [f=0014278] Shutdown Widget - Grab Input [f=0014278] Input grabbing is disabled! [f=0014278] Shutdown Widget - MetalFeatures (new) [f=0014278] Shutdown Widget - Darkening [f=0014278] Shutdown Widget - Context Menu [f=0014278] Shutdown Widget - Chili Spectator Panels [f=0014278] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014278] Shutdown Widget - Chili Nuke Warning [f=0014278] Shutdown Widget - Chili EndGame Window [f=0014278] Shutdown Widget - Chili Economy Panel Default [f=0014278] Shutdown Widget - CameraShake [f=0014278] Shutdown Widget - Attack AoE [f=0014278] Shutdown Widget - Map Edge Extension [f=0014278] Shutdown Widget - Selection Send [f=0014278] Shutdown Widget - LupsManager [f=0014278] Shutdown Widget - Newton Firezone [f=0014278] Shutdown Widget - Chili Pro Console [f=0014278] Shutdown Widget - Lasso Terraform GUI [f=0014278] Shutdown Widget - Lups [f=0014278] Shutdown Widget - Chili Framework [f=0014278] Shutdown Widget - Chili Core Selector [f=0014278] Shutdown Widget - Custom Markers [f=0014278] Shutdown Widget - Pause Screen [f=0014278] Shutdown Widget - Text To Speech Control [f=0014278] Shutdown Widget - Persistent Build Height [f=0014278] Shutdown Widget - Layout Handler [f=0014278] End widgetHandler:Shutdown [f=0014278] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={624233,75617557} {int,ext,rec}Allocs={21051356,0,0} {chunk,block}Bytes={75617557,0} [f=0014278] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014278] [Game::KillLua][2] dtor=0 luaRules=0x514b7f60 [f=0014278] Start gadgetHandler:Shutdown [f=0014278] Shutdown - StartSetup [f=0014278] Shutdown - UnitMorph [f=0014278] Shutdown - LupsNanoSpray [f=0014278] Shutdown - Missile Silo Controller [f=0014278] Shutdown - Modular Comm Info [f=0014278] Shutdown - Terrain Texture Handler [f=0014278] Shutdown - UnitCloakShield [f=0014278] Shutdown - Starlight Handler [f=0014278] End gadgetHandler:Shutdown [f=0014278] Start gadgetHandler:Shutdown [f=0014278] Shutdown - Save/Load [f=0014278] Shutdown - UnitMorph [f=0014278] Shutdown - Modular Comm Info [f=0014278] Shutdown - Retreat Command [f=0014278] Shutdown - Shockwaves [f=0014278] Shutdown - Teleport Throw [f=0014278] Shutdown - UnitCloakShield [f=0014278] Shutdown - Lups Cloak FX [f=0014278] Shutdown - Lups [f=0014278] Shutdown - Lups Shield [f=0014278] End gadgetHandler:Shutdown [f=0014278] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21051386,0,0} {chunk,block}Bytes={0,0} [f=0014278] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21051386,0,0} {chunk,block}Bytes={0,0} [f=0014278] [Game::KillLua][4] dtor=0 [f=0014278] [Game::~CGame][1] [f=0014278] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014278] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014278] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014278] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014278] [Game::KillLua][4] dtor=1 [f=0014278] [Game::KillMisc][1] [f=0014278] [Game::KillMisc][2] [f=0014278] [Game::KillMisc][3] [f=0014278] [Game::KillRendering][1] [f=0014278] [3DOParser::Kill] allocated 137 pieces [f=0014278] [S3OParser::Kill] allocated 2796 pieces [f=0014278] [AssParser::Kill] allocated 221 pieces [f=0014278] [Game::KillInterface][1] [f=0014278] [Game::KillInterface][2] [f=0014278] [Game::KillSimulation][1] [f=0014278] [Game::KillSimulation][2] [f=0014278] [CCollisionHandler] dis-/continuous tests: 0/362211 [f=0014278] [Game::KillSimulation][3] [f=0014278] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014278] [~CPathCache(32x28)] cacheHits=28 hitPercentage=19% numHashColls=0 maxCacheSize=7 [f=0014278] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014278] [~CPathCache(64x56)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014278] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014278] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014278] [LosHandler::Kill] raycast instance cache-{hits,misses}={9337,7534}; shared=4%; cached=51% [f=0014278] [Game::KillSimulation][4] [f=0014278] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014278] [Game::~CGame][2] [f=0014278] [Game::~CGame][3] [f=0014278] [SpringApp::Kill][3] [f=0014278] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149315 bytes sent 125873 bytes recv'd [f=0014278] [SpringApp::Kill][4] font=0x4528b8a0 [f=0014278] [SpringApp::Kill][5] [f=0014278] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x452f9e40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2553ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=130ms file="objects3d/spiderriot.s3o" indx=5352 inflSize=134kb readTime=40ms file="objects3d/corcomalt2.s3o" indx=4972 inflSize=114kb readTime=35ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=35ms file="objects3d/corcomalt3.s3o" indx=4973 inflSize=114kb readTime=33ms file="objects3d/behethud.s3o" indx=4856 inflSize=73kb readTime=33ms file="objects3d/amphriot.s3o" indx=4790 inflSize=95kb readTime=30ms file="luaui/widgets/gui_epicmenu.lua" indx=4578 inflSize=100kb readTime=26ms file="objects3d/m-5.s3o" indx=5176 inflSize=124kb readTime=24ms file="objects3d/venom.s3o" indx=5414 inflSize=118kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 51065993 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x4541e420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f7ea401ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x4542c8f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x4534a4d0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]