[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Cv3o6z2rdU/springsettings.868214.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7fc001e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15544 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/868214/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4652c750] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4652c750] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 765ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1060ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Frostmagier was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/868214/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (704ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/868214/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a68660,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0c468e5ebb3ab131841b10b552e76435 [f=-000001] Connection attempt from BLISS [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: BLISS changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Bakuhatsu changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={09cd8328,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] Allies: I choose: yo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[Game::Load][lua{Rules,Gaia}={21d94d00,00000000}]" [f=-000001] Allies: I choose: Ablative Light! [f=-000001] [0] Event [651,261.999146,648]: 0 finished unit Recon Commander [f=-000001] [0] Event [4481,261.999634,4528]: 1 finished unit Engineer Commander [f=0000000] [0] BLISS, team: 1, elo:2132 [f=0000000] [0] Bakuhatsu, team: 0, elo:1834 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4280,261.995605,4504]: 1 finished unit Spider Factory [f=0000014] [14] Event [560,261.995605,544]: 0 finished unit Tank Foundry [f=0000014] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000014] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000014] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000014] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000014] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000014] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000300] [300] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000382] [382] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000621] [621] Event [4244,261.995605,4504]: 1 finished unit Weaver [f=0000661] [661] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000673] [673] Event [588,263.315613,544]: 0 finished unit Welder [f=0000698] [698] Event [840,261.995605,760]: 0 finished unit Solar Collector [f=0000712] [712] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0000805] [805] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0000849] [849] Event [4296,261.995605,4872]: 1 finished unit Solar Collector [f=0000903] [903] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0000968] [968] Event [760,261.995605,840]: 0 finished unit Solar Collector [f=0001058] [1058] Event [4296,261.995605,4792]: 1 finished unit Solar Collector [f=0001182] [1182] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0001233] [1233] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0001330] [1330] Event [4296,261.995605,4712]: 1 finished unit Solar Collector [f=0001385] [1385] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0001589] [1589] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0001643] [1643] Event [4296,261.995605,4632]: 1 finished unit Solar Collector [f=0001725] [1725] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0001865] [1865] Event [1120,253.67041,1136]: 0 finished unit Radar Tower [f=0001891] [1891] Event [4244,261.995605,4504]: 1 finished unit Flea [f=0001961] [1961] Event [4368,261.995605,4640]: 1 finished unit Radar Tower [f=0002101] [2101] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002388] [2388] Event [4424,261.995605,4840]: 1 finished unit Solar Collector [f=0002708] [2708] Event [808,261.995605,328]: 0 finished unit Solar Collector [f=0002750] [2750] Event [588,263.315613,544]: 0 finished unit Welder [f=0002752] [2752] Event [1594.43677,250.211029,4472.92773]: 1 lost unit Flea [f=0002794] [2794] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002856] [2856] Event [4504,261.995605,4840]: 1 finished unit Solar Collector [f=0002965] [2965] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003206] [3206] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0003336] [3336] Event [4336,261.995605,4576]: 1 finished unit Picket [f=0003368] [3368] Event [280,261.995605,648]: 0 finished unit Solar Collector [f=0003457] [3457] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0003560] [3560] Event [653.547119,54.0423775,2146.99902]: 1 lost unit Flea [f=0003594] [3594] Event [3770.45044,71.3734283,3168.00903]: 1 lost unit Flea [f=0003878] [3878] Event [4292.81934,55.2410431,2553.9043]: 1 lost unit Flea [f=0003940] [3940] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0003947] [3947] Event [280,261.995605,520]: 0 finished unit Solar Collector [f=0004062] [4062] Event [4400,261.995605,4416]: 1 finished unit Picket [f=0004164] [4164] Event [4904,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0004210] [4210] Event [4244,261.995605,4504]: 1 finished unit Weaver [f=0004334] [4334] Event [4376,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0004414] [4414] Event [4904,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0004444] [4444] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0004445] [4445] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0004502] [4502] Event [4360,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0004531] [4531] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0004594] [4594] Event [280,261.995605,360]: 0 finished unit Solar Collector [f=0004669] [4669] Event [4360,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0004674] [4674] Event [4904,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0004960] [4960] Event [2240,54.0061035,704]: 0 finished unit Lotus [f=0005017] [5017] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0005089] [5089] Event [4904,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0005130] [5130] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0005159] [5159] Event [4424,261.995605,4312]: 1 finished unit Solar Collector [f=0005293] [5293] Event [2501.82422,57.0040398,4173.354]: 1 lost unit Flea [f=0005391] [5391] Event [4904,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0005426] [5426] Event [392,261.995605,264]: 0 finished unit Solar Collector [f=0005510] [5510] Event [4504,261.995605,4312]: 1 finished unit Solar Collector [f=0005562] [5562] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005574] [5574] Event [588,263.315613,544]: 0 finished unit Blitz [f=0005616] [5616] Event [4904,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0005719] [5719] Event [4584,261.995605,4312]: 1 finished unit Solar Collector [f=0005778] [5778] Event [552,261.995605,280]: 0 finished unit Solar Collector [f=0005859] [5859] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0005979] [Game::ClientReadNet] added new player Frostmagier with number 2 to team 0 [f=0005979] > SPRINGIE:User Frostmagier|jumpscout|2_4||False|||DE [f=0005994] Connection attempt from Frostmagier [f=0005994] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0005994] -> Connection established (given id 2) [f=0006078] [6078] Event [4704,261.995605,4384]: 1 finished unit Picket [f=0006100] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0006100] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006113] [6113] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0006194] [6194] Event [680,261.995605,280]: 0 finished unit Solar Collector [f=0006210] [6210] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0006288] [6288] Event [588,263.315613,544]: 0 finished unit Welder [f=0006390] [6390] Event [3160.16187,87.1917496,3704.58179]: 1 lost unit Flea [f=0006681] [6681] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0006761] [6761] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0006768] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0006796] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0006796] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[Game::Load][lua{Rules,Gaia}={668e1d70,00000000}]" [f=0006797] [6797] Event [2263.43872,107.48172,4481.66357]: 0 lost unit Kodachi [f=0006856] [6856] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0006859] [6859] Event [4408,261.995605,4520]: 1 finished unit Caretaker [f=0006932] [6932] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0007034] [7034] Event [408,261.995605,440]: 0 finished unit Caretaker [f=0007264] [7264] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0007302] [7302] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0007338] [7338] Event [4664,261.995605,4296]: 1 finished unit Solar Collector [f=0007347] [7347] Event [264,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [4744,261.995605,4296]: 1 finished unit Solar Collector [f=0007575] [7575] Event [344,261.995605,792]: 0 finished unit Wind/Tidal Generator [f=0007698] [7698] Event [4244,261.995605,4504]: 1 finished unit Redback [f=0007809] [7809] Event [1560,57.7231445,1576]: 0 finished unit Stardust [f=0007840] [7840] Event [424,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [792,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0008013] [8013] Event [588,263.315613,544]: 0 finished unit Blitz [f=0008051] [8051] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0008072] [8072] Event [712,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0008212] [8212] Event [4480,156.258301,3584]: 1 finished unit Picket [f=0008225] [8225] Event [856,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0008276] [8276] Event [1288,254.177002,4456]: 0 finished unit Stardust [f=0008331] [8331] Event [1560.27869,253.5513,4415.3418]: 1 lost unit Venom [f=0008366] [8366] Event [632,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0008389] [8389] Event [1552,253.786377,4464]: 1 lost unit Lotus [f=0008405] [8405] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0008422] [8422] Event [856,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0008441] [8441] Event [1458.27234,254.156921,4390.30225]: 1 lost unit Venom [f=0008469] [8469] Event [552,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0008517] [8517] Event [1498.25134,254.67157,4393.1626]: 1 lost unit Venom [f=0008562] [8562] Event [1636.26514,241.978668,4475.0874]: 1 lost unit Weaver [f=0008616] [8616] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0008660] [8660] Event [712,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0008669] [8669] Event [472,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0008704] [8704] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0008782] [8782] Event [392,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0009105] [9105] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0009109] [9109] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0009126] [9126] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0009205] [9205] Event [588,263.315613,544]: 0 finished unit Blitz [f=0009366] [9366] Event [3594.30786,254.237091,744.000061]: 1 lost unit Flea [f=0009468] [9468] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0009486] [9486] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0009542] [9542] Event [3655.27637,55.3838882,3591.66748]: 0 lost unit Kodachi [f=0009556] [9556] Event [4244,261.995605,4504]: 1 finished unit Redback [f=0009637] [9637] Event [3906.84375,55.1037674,3678.33521]: 0 lost unit Kodachi [f=0009752] [9752] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0009887] [9887] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0009892] [9892] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0010233] [10233] Event [588,263.315613,544]: 0 finished unit Blitz [f=0010337] [10337] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0010448] [10448] Event [696,261.995605,392]: 0 finished unit Caretaker [f=0010452] [10452] Event [1456,254.177002,4256]: 0 finished unit Radar Tower [f=0010610] [10610] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0010713] [10713] Event [584,261.995605,376]: 0 finished unit Caretaker [f=0010781] [10781] Event [3344,106.636719,4144]: 1 finished unit Radar Tower [f=0010790] [10790] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0010800] [10800] Event [2952,49.5117035,4472]: 1 finished unit Metal Extractor [f=0010826] [10826] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0011062] [11062] Event [588,263.315613,544]: 0 finished unit Blitz [f=0011179] [11179] Event [4244,261.995605,4504]: 1 finished unit Redback [f=0011219] [11219] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0011370] [11370] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0011407] [11407] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0011462] [11462] Event [4373.83252,56.9828224,2501.28687]: 0 lost unit Kodachi [f=0011474] [11474] Event [4184,261.995605,4600]: 1 finished unit Caretaker [f=0011514] [11514] Event [4179.90771,54.024456,2703.86768]: 1 lost unit Redback [f=0011609] [11609] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0011617] [11617] Event [588,263.315613,544]: 0 finished unit Blitz [f=0011677] [11677] Event [4467.7915,61.4623566,3117.09741]: 0 lost unit Kodachi [f=0011732] [11732] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0011774] [11774] Event [588,263.315613,544]: 0 finished unit Kodachi [f=0011793] [11793] Event [2040,59.9753418,600]: 0 finished unit Solar Collector [f=0011883] [11883] Event [4184,261.995605,4648]: 1 finished unit Caretaker [f=0011923] [11923] Event [4480,156.258301,3584]: 1 lost unit Picket [f=0012133] [12133] Event [588,263.315613,544]: 0 finished unit Blitz [f=0012151] [12151] Event [2168,54.0244141,504]: 0 finished unit Solar Collector [f=0012165] [12165] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0012335] [12335] Event [1986.47229,55.1343956,3033.52368]: 0 lost unit Kodachi [f=0012352] [12352] Event [4499.02441,200.020447,3797.28271]: 1 lost unit Venom [f=0012367] [12367] Event [588,263.315613,544]: 0 finished unit Blitz [f=0012502] [12502] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0012523] [12523] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0012712] [12712] Event [588,263.315613,544]: 0 finished unit Blitz [f=0012784] [12784] Event [3720,57.7231445,3464]: 1 lost unit Metal Extractor [f=0012867] [12867] Event [4244,261.995605,4504]: 1 finished unit Redback [f=0012966] [12966] Event [588,263.315613,544]: 0 finished unit Blitz [f=0013021] [13021] Event [2816,55.5197754,3504]: 1 finished unit Radar Tower [f=0013185] [13185] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0013228] [13228] Event [3531.53906,55.2562943,2030.44934]: 0 lost unit Kodachi [f=0013500] [13500] Event [3816,254.219727,696]: 0 finished unit Solar Collector [f=0013568] [13568] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0013663] [13663] Event [588,263.315613,544]: 0 finished unit Minotaur [f=0013731] [13731] Event [2816,55.5197754,3504]: 1 lost unit Radar Tower [f=0013820] [13820] Event [2952.45386,54.0301704,2692.64355]: 0 lost unit Kodachi [f=0013825] [13825] Event [2254.24561,55.1278572,3400.4436]: 0 lost unit Kodachi [f=0013828] [13828] Event [2275.41089,55.1376762,3568.02808]: 1 lost unit Engineer Commander [f=0013830] [13830] Event [3874.47681,58.2608986,3418.51587]: 1 lost unit Recluse [f=0013869] [13869] Event [3752,254.042725,824]: 0 finished unit Solar Collector [f=0013906] [13906] Event [2920.40576,54.0241051,2855.18262]: 0 lost unit Blitz [f=0013963] [13963] Event [588,263.315613,544]: 0 finished unit Blitz [f=0014062] [14062] Event [3745.70752,54.0094414,3003.6272]: 0 lost unit Blitz [f=0014070] [14070] Event [2660.98755,54.0130882,3929.85571]: 0 lost unit Kodachi [f=0014080] [14080] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0014114] [14114] Event [2695.08911,54.0254097,3874.21313]: 1 lost unit Venom [f=0014141] [14141] Event [2814.41772,55.3363724,3876.97705]: 1 lost unit Redback [f=0014234] [14234] Event [588,263.315613,544]: 0 finished unit Blitz [f=0014305] [14305] Event [2950.16748,54.0230141,3690.92773]: 0 lost unit Kodachi [f=0014412] [14412] Event [3344,106.636719,4144]: 1 lost unit Radar Tower [f=0014415] [14415] Event [2952,49.5117035,4472]: 1 lost unit Metal Extractor [f=0014476] [14476] Event [2685.31909,54.0049515,3673.1709]: 0 lost unit Kodachi [f=0014509] [14509] Event [588,263.315613,544]: 0 finished unit Blitz [f=0014641] [14641] Event [4244,261.995605,4504]: 1 finished unit Redback [f=0014701] [14701] Event [3993.40137,240.266632,4147.00732]: 0 lost unit Kodachi [f=0014732] [14732] Event [3902.62402,221.321686,4530.69385]: 1 lost unit Recluse [f=0014833] [14833] Event [4184,261.995605,4600]: 1 lost unit Caretaker [f=0014834] [14834] Event [588,263.315613,544]: 0 finished unit Blitz [f=0014884] [14884] Event [4167.53223,261.995605,4280.46387]: 0 lost unit Blitz [f=0014894] [14894] Event [4184,260.615601,4648]: 1 lost unit Caretaker [f=0014929] [14929] Event [4244,262.078003,4504]: 1 lost unit Venom [f=0014963] [14963] Event [3960,55.1291504,3592]: 1 finished unit Storage [f=0014974] [14974] Event [3670.86816,174.013229,4271.37549]: 1 lost unit Venom [f=0014983] [14983] Event [264,453.786377,4792]: 0 finished unit Solar Collector [f=0014989] [14989] Event [4360,261.995605,4408]: 1 lost unit Wind/Tidal Generator [f=0014996] [14996] Event [4240.33643,261.995605,4284.46533]: 0 lost unit Blitz [f=0014997] these fucking spiders are slow like shit [f=0015080] [15080] Event [4244,261.995605,4504]: 1 lost unit Venom [f=0015087] [15087] Event [3713.65112,182.836746,4300.86865]: 1 lost unit Venom [f=0015093] [15093] Event [4231.67285,261.995605,4499.74951]: 0 lost unit Blitz [f=0015095] [15095] Event [4104,253.536133,1544]: 0 finished unit Stinger [f=0015120] yep [f=0015202] [15202] Event [4062.16992,253.35463,4088.09399]: 0 lost unit Blitz [f=0015248] [15248] Event [4904,261.995605,4408]: 1 lost unit Wind/Tidal Generator [f=0015271] [15271] Event [360,453.810791,4904]: 0 finished unit Solar Collector [f=0015271] [15271] Event [3973.32251,235.823593,4218.45264]: 0 lost unit Blitz [f=0015404] [15404] Event [4704,261.995605,4384]: 1 lost unit Picket [f=0015409] [15409] Event [1784,57.7414551,1400]: 0 finished unit Solar Collector [f=0015482] [15482] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0015543] [15543] Event [4904,261.995605,4488]: 1 lost unit Wind/Tidal Generator [f=0015560] [15560] Event [4904,262.222351,4568]: 1 lost unit Wind/Tidal Generator [f=0015621] [15621] Event [4904,262.222351,4648]: 1 lost unit Wind/Tidal Generator [f=0015697] [15697] Event [4244,261.995605,4504]: 1 finished unit Venom [f=0015699] [15699] Event [4904,262.086304,4728]: 1 lost unit Wind/Tidal Generator [f=0015811] [15811] Event [1672,57.7414551,1336]: 0 finished unit Solar Collector [f=0015838] [15838] Event [588,263.315613,544]: 0 finished unit Minotaur [f=0015934] [15934] Event [4904,261.995605,4808]: 1 lost unit Wind/Tidal Generator [f=0015960] [15960] Event [4872,260.791077,4856]: 1 lost unit Metal Extractor [f=0016086] [16086] Event [776,254.177002,3944]: 0 finished unit Solar Collector [f=0016160] [16160] Event [4655.96777,261.995605,4824.85791]: 0 lost unit Blitz [f=0016199] [16199] Event [588,263.315613,544]: 0 finished unit Blitz [f=0016260] [16260] Event [4488,254.140381,1448]: 0 finished unit Caretaker [f=0016319] [16319] Event [4632.69775,261.995605,5003.12402]: 0 lost unit Blitz [f=0016380] [16380] Event [680,254.177002,3848]: 0 finished unit Solar Collector [f=0016481] [16481] Event [1432,57.7231445,1560]: 0 finished unit Solar Collector [f=0016575] [16575] Event [588,263.315613,544]: 0 finished unit Blitz [f=0016722] [16722] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0016760] [16760] Event [4360,254.219727,1496]: 0 finished unit Caretaker [f=0016858] [16858] Event [3720,53.210434,3464]: 1 lost unit Metal Extractor [f=0016930] [16930] Event [1192,254.128174,4376]: 0 finished unit Solar Collector [f=0017001] [17001] Event [588,263.315613,544]: 0 finished unit Blitz [f=0017060] [17060] Event [1336,57.717041,1656]: 0 finished unit Solar Collector [f=0017247] [17247] Event [1288,254.024414,4248]: 0 finished unit Solar Collector [f=0017320] [17320] Event [3464,53.3407059,3720]: 1 lost unit Metal Extractor [f=0017325] [17325] Event [4244,261.995605,4504]: 1 finished unit Recluse [f=0017359] [17359] Event [2592.46582,54.0420799,3343.62012]: 0 lost unit Kodachi [f=0017420] [17420] Event [4483.14209,178.527878,1931.55322]: 1 lost unit Recluse [f=0017538] [17538] Event [3773.07837,58.1220932,3530.9021]: 0 lost unit Blitz [f=0017555] [17555] Event [4463.07178,164.950043,1995.22607]: 1 lost unit Recluse [f=0017567] [17567] Event [2871.17407,53.0609818,3529.06592]: 0 lost unit Blitz [f=0017575] [17575] Event [2807.38013,55.4370308,3642.00903]: 1 lost unit Redback [f=0017606] [17606] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0017609] [17609] Event [4536,254.189209,1528]: 0 lost unit Stinger [f=0017690] [17690] Event [4479.18066,189.067719,1881.9032]: 1 lost unit Recluse [f=0017838] [17838] Event [588,263.315613,544]: 0 finished unit Emissary [f=0017857] [17857] Event [728,54.012207,2168]: 0 finished unit Solar Collector [f=0017879] [17879] Event [4104,253.536133,1544]: 0 lost unit Stinger [f=0017953] [17953] Event [4488,254.140381,1448]: 0 lost unit Caretaker [f=0018042] [18042] Event [4244,261.995605,4504]: 1 finished unit Redback [f=0018094] [18094] Event [588,263.315613,544]: 0 finished unit Blitz [f=0018208] [18208] Event [3045.80762,54.3836632,3343.00708]: 1 lost unit Recluse [f=0018217] [18217] Event [4416.53955,239.839798,1644.96631]: 0 lost unit Blitz [f=0018240] [18240] Event [536,54.0366211,2168]: 0 finished unit Solar Collector [f=0018300] [18300] Event [4616.13379,253.839844,1141.54822]: 1 lost unit Recluse [f=0018340] [18340] Event [4646.07227,253.834244,1128.11121]: 1 lost unit Recluse [f=0018372] [18372] Event [4613.64209,253.904587,1098.50403]: 1 lost unit Recluse [f=0018386] [18386] Event [2984.47046,54.0299873,2743.87671]: 1 lost unit Venom [f=0018390] [18390] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0018432] [18432] Event [4693.24365,273.332642,996.083557]: 1 lost unit Recluse [f=0018574] [18574] Event [3306.22681,54.0244293,2867.9751]: 0 lost unit Blitz [f=0018647] [18647] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0018656] [18656] Event [4715.41895,365.957794,757.269348]: 1 lost unit Recluse [f=0018761] [18761] Event [588,263.315613,544]: 0 finished unit Minotaur [f=0018808] [18808] Event [4244,261.995605,4504]: 1 finished unit Weaver [f=0018850] [18850] Event [3720,53.210434,3464]: 1 finished unit Metal Extractor [f=0018859] [18859] Event [undefined]: BLISS resigned [f=0018859] game_message: BLISS has been destroyed! [f=0018859] game_message: Bakuhatsu wins! [f=0018859] Submitting stats [f=0018859] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018859] Part| Total Time|Time of the last 0.5s [f=0018859] Draw 13420.21ms 13.67% [f=0018859] Lua::Callins::Synced 7711.70ms 10.58% [f=0018859] Lua::Callins::Unsynced 18547.69ms 18.36% [f=0018859] Lua::CollectGarbage::Synced 322.94ms 0.20% [f=0018859] Lua::CollectGarbage::Unsynced 676.16ms 1.80% [f=0018859] Misc::Profiler::AddTime 66.14ms 0.00% [f=0018859] Sim 28473.72ms 73.95% [f=0018859] [18859] Received game_message: BLISS has been destroyed! [f=0018859] [18859] Received game_message: Bakuhatsu wins! [f=0018860] [18860] Game End Stats Header: 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31,10495,8370,8370,10495,814.256897,1421.96533,1421.96533,814.256897,0,0,0,0,0,0,0,0,310.554321,0,0,310.554321,2986.10864,1479.87207,1479.87207,2986.10864,530,300,300,530,59.278244,51.9586754,51.9586754,59.278244,2725,2780,2780,2725,37.7703781,23.7313862,23.7313862,37.7703781,4790,3755,3755,4790,1823.34961,1190,1190,1823.34961,2450,1535,1535,2450,1328.00073,1920.34961,1920.34961,1328.00073,284.586609,140.828339,140.828339,284.586609,1728.98987,3095.1521,3095.1521,1728.98987 [f=0018860] [18860] Game End Stats Values: 32,10845,7040,7040,10845,883.582092,1501.29138,1501.29138,883.582092,0,0,0,0,0,0,0,0,310.554321,2.97765493,2.97765493,310.554321,4169.60352,2336.30273,2336.30273,4169.60352,530,300,300,530,60.508831,49.3816376,49.3816376,60.508831,2725,1450,1450,2725,39.1816673,20.1550598,20.1550598,39.1816673,5000,3755,3755,5000,3433.34961,1830,1830,3433.34961,2590,1535,1535,2590,1968.00073,3530.34961,3530.34961,1968.00073,284.586609,140.828339,140.828339,284.586609,2772.3938,4279.7998,4279.7998,2772.3938 [f=0018860] [18860] Game End Stats Values: 33,10805,6880,6880,10805,966.585999,1580.76563,1580.76563,966.585999,0,0,0,0,0,0,0,0,310.554321,18.6063423,18.6063423,310.554321,4673.90918,2873.14917,2873.14917,4673.90918,530,300,300,530,62.1790924,45.1343346,45.1343346,62.1790924,2725,1450,1450,2725,40.0935936,17.498251,17.498251,40.0935936,4960,3595,3595,4960,3873.34961,2470,2470,3873.34961,2590,1535,1535,2590,2608.00073,3970.34961,3970.34961,2608.00073,284.586609,140.828339,140.828339,284.586609,3317.72021,4787.58643,4787.58643,3317.72021 [f=0018860] [18860] Game End Stats Values: 34,11065,6515,6515,11065,1016.40546,1647.43384,1647.43384,1016.40546,0,0,0,0,0,0,0,0,310.554321,32.4523354,32.4523354,310.554321,5353.48047,3647.36035,3647.36035,5353.48047,530,300,300,530,49.7998009,35.8498611,35.8498611,49.7998009,2725,1215,1215,2725,37.8812866,14.7405462,14.7405462,37.8812866,5220,3555,3555,5220,4478.34961,2810,2810,4478.34961,2590,1445,1445,2590,2948.00073,4575.34961,4575.34961,2948.00073,284.586609,140.828339,140.828339,284.586609,4091.9314,5647.17383,5647.17383,4091.9314 [f=0018860] [18860] Game End Stats Values: 35,10125,5965,5965,10125,1049.27307,1679.08875,1679.08875,1049.27307,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,6086.90576,4487.33057,4487.33057,6086.90576,950,300,300,950,41.5332756,26.5666313,26.5666313,41.5332756,2725,1035,1035,2725,36.7511787,12.270319,12.270319,36.7511787,3720,3155,3155,3720,5259.0166,4310,4310,5259.0166,2730,1475,1475,2730,4448.00098,5356.0166,5356.0166,4448.00098,284.586609,140.828339,140.828339,284.586609,4931.89844,6513.62695,6513.62695,4931.89844 [f=0018860] [18860] Game End Stats Values: 36,10195,5835,5835,10195,1102.79309,1706.36804,1706.36804,1102.79309,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,6380.22363,4612.13037,4612.13037,6380.22363,950,200,200,950,47.0111847,26.6774387,26.6774387,47.0111847,2725,1035,1035,2725,38.1279869,10.7546101,10.7546101,38.1279869,3720,3355,3355,3720,5589.0166,4310,4310,5589.0166,2800,1245,1245,2800,4448.00098,5686.0166,5686.0166,4448.00098,284.586609,140.828339,140.828339,284.586609,5061.21729,6827.63379,6827.63379,5061.21729 [f=0018860] [18860] Game End Stats Values: 37,11185,5710,5710,11185,1170.4989,1724.95166,1724.95166,1170.4989,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,6665.39795,4893.43701,4893.43701,6665.39795,950,200,200,950,51.4771729,24.3236961,24.3236961,51.4771729,2725,1035,1035,2725,39.073719,8.13491249,8.13491249,39.073719,4570,3355,3355,4570,5714.0166,4610,4610,5714.0166,2940,1120,1120,2940,4748.00098,5811.0166,5811.0166,4748.00098,284.586609,140.828339,140.828339,284.586609,5342.52393,7118.71973,7118.71973,5342.52393 [f=0018860] [18860] Game End Stats Values: 38,11505,5710,5710,11505,1260.59155,1760.90967,1760.90967,1260.59155,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,6665.39795,4953.23633,4953.23633,6665.39795,950,200,200,950,57.8469009,26.0411549,26.0411549,57.8469009,2905,1035,1035,2905,40.5661812,8.99388123,8.99388123,40.5661812,4570,3355,3355,4570,5714.0166,4910,4910,5714.0166,3080,1120,1120,3080,5048.00098,5811.0166,5811.0166,5048.00098,284.586609,155.828339,155.828339,284.586609,5402.32324,7119.60254,7119.60254,5402.32324 [f=0018860] [18860] Game End Stats Values: 39,12125,5990,5990,12125,1372.1897,1791.59778,1791.59778,1372.1897,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,6725.41162,4953.23633,4953.23633,6725.41162,950,200,200,950,66.6207199,27.0145588,27.0145588,66.6207199,3085,1035,1035,3085,41.9998665,15.0758581,15.0758581,41.9998665,4870,3635,3635,4870,5774.0166,4910,4910,5774.0166,3220,1120,1120,3220,5048.00098,5871.0166,5871.0166,5048.00098,284.586609,253.078339,253.078339,284.586609,5402.32324,7179.61621,7179.61621,5402.32324 [f=0018860] [18860] Game End Stats Values: 40,11725,5990,5990,11725,1494.87122,1825.51794,1825.51794,1494.87122,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,7511.1333,5921.16113,5921.16113,7511.1333,950,200,200,950,69.3570328,26.6928387,26.6928387,69.3570328,3085,1035,1035,3085,42.7387543,13.274663,13.274663,42.7387543,4400,3635,3635,4400,6064.7666,5380,5380,6064.7666,3290,1120,1120,3290,5518.00098,6161.7666,6161.7666,5518.00098,284.586609,333.078339,333.078339,284.586609,6370.24805,7996.08252,7996.08252,6370.24805 [f=0018860] [18860] Game End Stats Values: 41,11685,5190,5190,11685,1598.3186,1863.06323,1863.06323,1598.3186,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,8248.39551,6699.11572,6699.11572,8248.39551,530,200,200,530,62.3530998,25.3255177,25.3255177,62.3530998,2905,1035,1035,2905,49.440464,10.5330391,10.5330391,49.440464,4800,2835,2835,4800,6864.7666,6643.06445,6643.06445,6864.7666,3450,1120,1120,3450,6781.06543,6961.7666,6961.7666,6781.06543,389.803131,356.328339,356.328339,389.803131,7229.11719,8741.0498,8741.0498,7229.11719 [f=0018860] [18860] Game End Stats Values: 42,11845,3830,3830,11845,1680.49951,1903.48718,1903.48718,1680.49951,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,9253.11719,8153.21582,8153.21582,9253.11719,530,200,200,530,64.5782166,25.3852577,25.3852577,64.5782166,2905,1035,1035,2905,44.5258522,8.77494144,8.77494144,44.5258522,4800,1475,1475,4800,8464.7666,6943.06445,6943.06445,8464.7666,3610,1120,1120,3610,7081.06543,8561.7666,8561.7666,7081.06543,414.803894,356.328339,356.328339,414.803894,8736.18262,9833.33887,9833.33887,8736.18262 [f=0018860] [18860] Game End Stats Values: 43,12485,3810,3810,12485,1801.69897,1943.55737,1943.55737,1801.69897,0,0,0,0,0,0,0,0,310.554321,38.469883,38.469883,310.554321,9815.08301,8863.98633,8863.98633,9815.08301,530,200,200,530,70.8524017,26.1658764,26.1658764,70.8524017,2905,1035,1035,2905,48.1713753,8.94215965,8.94215965,48.1713753,5350,1365,1365,5350,8744.7666,7243.06445,7243.06445,8744.7666,3700,1210,1210,3700,7381.06543,8841.7666,8841.7666,7381.06543,414.803894,356.328339,356.328339,414.803894,9448.80957,10395.3047,10395.3047,9448.80957 [f=0018899] [18899] Event [3324.02075,57.7160492,3797.36084]: 1 lost unit Redback [f=0018908] [18908] Event [3500.28979,54.0635376,3034.8855]: 1 lost unit Redback [f=0019015] [19015] Event [588,263.315613,544]: 0 finished unit Blitz [f=0019043] Spectator BLISS left the game: normal quit [f=0019043] [19043] Event [undefined]: BLISS quit [f=0019150] No clients connected, shutting down server [f=0019150] Server shutdown [f=0019263] [19263] Event [588,263.315613,544]: 0 finished unit Blitz [f=0019518] [19518] Event [588,263.315613,544]: 0 finished unit Blitz [f=0019680] [19680] Event [4184,254.140381,1320]: 0 finished unit Caretaker [f=0019772] [19772] Event [588,263.315613,544]: 0 finished unit Blitz [f=0020440] [20440] Event [588,263.315613,544]: 0 finished unit Minotaur [f=0020694] [20694] Event [588,263.315613,544]: 0 finished unit Blitz [f=0020944] [20944] Event [588,263.315613,544]: 0 finished unit Blitz [f=0021198] [21198] Event [588,263.315613,544]: 0 finished unit Blitz [f=0021439] [21439] Event [588,263.315613,544]: 0 finished unit Blitz [f=0022105] [22105] Event [588,263.315613,544]: 0 finished unit Minotaur [f=0022359] [22359] Event [588,263.315613,544]: 0 finished unit Blitz [f=0022608] [22608] Event [588,263.315613,544]: 0 finished unit Blitz [f=0022862] [22862] Event [588,263.315613,544]: 0 finished unit Blitz [f=0023117] [23117] Event [588,263.315613,544]: 0 finished unit Blitz [f=0023223] Autoquit sending quit command. [f=0023223] [QuitAction] user exited to system [f=0023223] [SpringApp::Kill][1] fromRun=1 [f=0023223] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023223] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023223] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023223] [ThreadPool::SetThreadCount][2] workers=0 [f=0023223] [SpringApp::Kill][2] [f=0023223] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023223] [Game::KillLua][3] dtor=0 luaUI=0x524cbb40 [f=0023223] Start widgetHandler:Shutdown [f=0023223] Shutdown - SaveOrderList Complete [f=0023223] Writing last game win data [f=0023223] Shutdown - SaveConfigData Complete [f=0023223] Shutdown Widget - Chili Highlight [f=0023223] Shutdown Widget - Save/Load API [f=0023223] Shutdown Widget - Draw After Chili [f=0023223] Shutdown Widget - EPIC Menu [f=0023223] Shutdown Widget - Chili Minimap [f=0023223] Shutdown Widget - Chili Widget Selector [f=0023223] Shutdown Widget - Local Team Colors [f=0023223] Shutdown Widget - Display Keys 2 [f=0023223] Shutdown Widget - Save Game Menu [f=0023223] Shutdown Widget - HealthBars [f=0023223] Shutdown Widget - Noises [f=0023223] Shutdown Widget - Unit Icons [f=0023223] Shutdown Widget - Win Counter [f=0023223] Shutdown Widget - BuildETA [f=0023223] Shutdown Widget - SpringRTS Replay Stats [f=0023223] Shutdown Widget - Modular Comm Info [f=0023223] Shutdown Widget - CameraShake [f=0023223] Shutdown Widget - Chili Economy Panel Default [f=0023223] Shutdown Widget - Chili EndGame Window [f=0023223] Shutdown Widget - Chili Nuke Warning [f=0023223] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023223] Shutdown Widget - Chili Spectator Panels [f=0023223] Shutdown Widget - Context Menu [f=0023223] Shutdown Widget - Darkening [f=0023223] Shutdown Widget - MetalFeatures (new) [f=0023223] Shutdown Widget - Grab Input [f=0023223] Input grabbing is disabled! [f=0023223] Shutdown Widget - Highlight Geos [f=0023223] Shutdown Widget - Local Widgets Config [f=0023223] Shutdown Widget - Mex Placement Handler [f=0023223] Shutdown Widget - MinimapEvents [f=0023223] Shutdown Widget - Missile Silo Range [f=0023223] Shutdown Widget - Music Player [f=0023223] Shutdown Widget - Point Tracker [f=0023223] Shutdown Widget - Showeco and Grid Drawer [f=0023223] Shutdown Widget - Stereo3D [f=0023223] Shutdown Widget - Attack AoE [f=0023223] Shutdown Widget - Map Edge Extension [f=0023223] Shutdown Widget - Selection Send [f=0023223] Shutdown Widget - LupsManager [f=0023223] Shutdown Widget - Newton Firezone [f=0023223] Shutdown Widget - Chili Pro Console [f=0023223] Shutdown Widget - Lasso Terraform GUI [f=0023223] Shutdown Widget - Chili Framework [f=0023223] Shutdown Widget - Lups [f=0023223] Shutdown Widget - Custom Markers [f=0023223] Shutdown Widget - Chili Core Selector [f=0023223] Shutdown Widget - Pause Screen [f=0023223] Shutdown Widget - Layout Handler [f=0023223] Shutdown Widget - Persistent Build Height [f=0023223] Shutdown Widget - Text To Speech Control [f=0023223] End widgetHandler:Shutdown [f=0023223] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652212,74500529} {int,ext,rec}Allocs={25527384,0,0} {chunk,block}Bytes={74500529,0} [f=0023223] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023223] [Game::KillLua][2] dtor=0 luaRules=0x52a68660 [f=0023223] Start gadgetHandler:Shutdown [f=0023223] Shutdown - StartSetup [f=0023223] Shutdown - UnitMorph [f=0023223] Shutdown - LupsNanoSpray [f=0023223] Shutdown - Missile Silo Controller [f=0023223] Shutdown - Modular Comm Info [f=0023223] Shutdown - Terrain Texture Handler [f=0023223] Shutdown - UnitCloakShield [f=0023223] Shutdown - Starlight Handler [f=0023223] End gadgetHandler:Shutdown [f=0023223] Start gadgetHandler:Shutdown [f=0023223] Shutdown - Save/Load [f=0023223] Shutdown - UnitMorph [f=0023223] Shutdown - Modular Comm Info [f=0023223] Shutdown - Retreat Command [f=0023223] Shutdown - Shockwaves [f=0023223] Shutdown - Teleport Throw [f=0023223] Shutdown - UnitCloakShield [f=0023223] Shutdown - Lups Cloak FX [f=0023223] Shutdown - Lups [f=0023223] Shutdown - Lups Shield [f=0023223] End gadgetHandler:Shutdown [f=0023223] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25527414,0,0} {chunk,block}Bytes={0,0} [f=0023223] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25527414,0,0} {chunk,block}Bytes={0,0} [f=0023223] [Game::KillLua][4] dtor=0 [f=0023223] [Game::~CGame][1] [f=0023223] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023223] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023223] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023223] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023223] [Game::KillLua][4] dtor=1 [f=0023223] [Game::KillMisc][1] [f=0023223] [Game::KillMisc][2] [f=0023223] [Game::KillMisc][3] [f=0023223] [Game::KillRendering][1] [f=0023223] [3DOParser::Kill] allocated 137 pieces [f=0023223] [S3OParser::Kill] allocated 2733 pieces [f=0023223] [AssParser::Kill] allocated 217 pieces [f=0023223] [Game::KillInterface][1] [f=0023223] [Game::KillInterface][2] [f=0023223] [Game::KillSimulation][1] [f=0023223] [Game::KillSimulation][2] [f=0023223] [CCollisionHandler] dis-/continuous tests: 0/386258 [f=0023223] [Game::KillSimulation][3] [f=0023223] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023223] [~CPathCache(20x20)] cacheHits=235 hitPercentage=44% numHashColls=0 maxCacheSize=19 [f=0023223] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023223] [~CPathCache(40x40)] cacheHits=343 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023223] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023223] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023223] [LosHandler::Kill] raycast instance cache-{hits,misses}={8061,20983}; shared=0%; cached=28% [f=0023223] [Game::KillSimulation][4] [f=0023223] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0023223] [Game::~CGame][2] [f=0023223] [Game::~CGame][3] [f=0023223] [SpringApp::Kill][3] [f=0023223] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 244517 bytes sent 279374 bytes recv'd [f=0023223] [SpringApp::Kill][4] font=0x4646c8a0 [f=0023223] [SpringApp::Kill][5] [f=0023223] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x464de090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2875ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=64ms file="unittextures/factorytank_1.png" indx=7029 inflSize=4103kb readTime=55ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=34ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4543 inflSize=55kb readTime=32ms file="objects3d/corcomalt4.s3o" indx=4974 inflSize=114kb readTime=29ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=29ms file="luaui/camain.lua" indx=1888 inflSize=4kb readTime=29ms file="objects3d/m-9.s3o" indx=5179 inflSize=141kb readTime=24ms file="unittextures/factorytank_2.png" indx=7030 inflSize=4103kb readTime=23ms file="objects3d/corgator_512.s3o" indx=4982 inflSize=79kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 58620340 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x465bf3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f7fc001ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x465bd2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x464e1e70) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]