[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0WmroMukbI/springsettings.867934.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 135ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f944801e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15520 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/867934/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45697fa0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45697fa0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1125ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1275ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/867934/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1110ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/867934/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ea9ba0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: abca8d5e41bcc7e56d0930dfbf54ffe2 [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SoloZ [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SoloZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={4da32468,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] ohh my first water map [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[Game::Load][lua{Rules,Gaia}={58c46638,00000000}]" [f=-000001] noooooooooooo [f=-000001] :c [f=-000001] :( [f=-000001] im very noob [f=-000001] hahah [f=-000001] same [f=-000001] Allies: I choose: Engineer! [f=-000001] im new [f=-000001] oh :) [f=-000001] > Game will be force started in 60 seconds [f=-000001] tip: if u want to learn stuff play mission [f=-000001] it helps ha [f=-000001] [0] Event [1378,-18.855175,729]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4870,-18.368164,4400]: 1 finished unit Engineer Commander [f=0000000] [0] andrej, team: 0, elo:1581 [f=0000000] [0] SoloZ, team: 1, elo:1436 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000026] [26] Event [4856,0,4520]: 1 finished unit Gunship Plant [f=0000118] [118] Event [4696,0,4296]: 1 finished unit Wind/Tidal Generator [f=0000208] [208] Event [4776,0,4296]: 1 finished unit Wind/Tidal Generator [f=0000246] [246] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000298] [298] Event [4856,0,4296]: 1 finished unit Wind/Tidal Generator [f=0000373] hahha [f=0000388] [388] Event [4696,0,4360]: 1 finished unit Wind/Tidal Generator [f=0000478] [478] Event [4776,0,4360]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [872,22.3513947,544]: 0 finished unit Cloakbot Factory [f=0000525] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000525] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000525] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000525] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000525] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000525] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000525] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000525] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000525] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000525] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000525] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000525] !transmitlobby @voice@buildUnit@reload [f=0000803] i speak spanish :9 [f=0000936] i dont :) [f=0000977] [977] Event [872,26.2563477,553.599976]: 0 finished unit Conjurer [f=0000990] [990] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0001094] :c [f=0001095] [1095] Event [4856.00146,20.8842659,4519]: 1 finished unit Wasp [f=0001100] [1100] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0001345] [1345] Event [872,26.2563477,553.599976]: 0 finished unit Conjurer [f=0001425] [1425] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0001559] [1559] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001709] [1709] Event [952,14.8813782,488]: 0 finished unit Caretaker [f=0001825] [1825] Event [776,24.0256653,568]: 0 finished unit Solar Collector [f=0001923] [1923] Event [4936,0,4312]: 1 finished unit Wind/Tidal Generator [f=0002102] [2102] Event [1128,0,456]: 0 finished unit Wind/Tidal Generator [f=0002159] [2159] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002189] [2189] Event [4984,0,4392]: 1 finished unit Wind/Tidal Generator [f=0002196] [2196] Event [872,26.2563477,553.599976]: 0 finished unit Glaive [f=0002242] [2242] Event [1176,0,504]: 0 finished unit Wind/Tidal Generator [f=0002385] [2385] Event [4904,0,4360]: 1 finished unit Wind/Tidal Generator [f=0002467] [2467] Event [872,26.2563477,553.599976]: 0 finished unit Ronin [f=0002521] [2521] Event [1224,0,520]: 0 finished unit Wind/Tidal Generator [f=0002609] [2609] Event [4952,0,4440]: 1 finished unit Wind/Tidal Generator [f=0002639] [2639] Event [1272,0,536]: 0 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [4824,0,4360]: 1 finished unit Wind/Tidal Generator [f=0002997] [2997] Event [4856.00146,20.8842659,4519]: 1 finished unit Locust [f=0003010] [3010] Event [1320,0,552]: 0 finished unit Wind/Tidal Generator [f=0003056] [3056] Event [4760,0,4664]: 1 finished unit Wind/Tidal Generator [f=0003103] [3103] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0003215] [3215] Event [4840,0,4664]: 1 finished unit Wind/Tidal Generator [f=0003356] [3356] Event [4808,0,4616]: 1 finished unit Wind/Tidal Generator [f=0003495] [3495] Event [4888,0,4616]: 1 finished unit Wind/Tidal Generator [f=0003625] [3625] Event [872,26.2563477,553.599976]: 0 finished unit Glaive [f=0003639] [3639] Event [4968,0,4536]: 1 finished unit Wind/Tidal Generator [f=0003648] [3648] Event [1384,0,552]: 0 finished unit Wind/Tidal Generator [f=0003778] [3778] Event [4936,0,4616]: 1 finished unit Wind/Tidal Generator [f=0003963] [3963] Event [4984,0,4488]: 1 finished unit Wind/Tidal Generator [f=0004146] [4146] Event [4856.00146,20.8842659,4519]: 1 finished unit Locust [f=0004535] [4535] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0004654] [4654] Event [1056,0,896]: 0 finished unit Shipyard [f=0004654] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0004654] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0004654] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0004654] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0004654] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0004654] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0004654] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0004654] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0004654] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0004654] !transmitlobby @voice@buildUnit@reload [f=0004854] [4854] Event [4616,-19.842743,4520]: 1 finished unit Energy Pylon [f=0004962] [4962] Event [4648,0,4328]: 1 finished unit Wind/Tidal Generator [f=0005068] [5068] Event [4616,0,4408]: 1 finished unit Wind/Tidal Generator [f=0005129] [5129] Event [1064,0,896]: 0 finished unit Mariner [f=0005148] [5148] Event [4856.00146,20.8842659,4519]: 1 finished unit Locust [f=0005171] [5171] Event [4616,0,4584]: 1 finished unit Wind/Tidal Generator [f=0005284] [5284] Event [4696,0,4648]: 1 finished unit Wind/Tidal Generator [f=0005393] [5393] Event [1064,0,896]: 0 finished unit Hunter [f=0005551] [5551] Event [1528,0,568]: 0 finished unit Wind/Tidal Generator [f=0005674] [5674] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0005792] [5792] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0005849] [5849] Event [1064,0,896]: 0 finished unit Hunter [f=0005881] [5881] Event [1576,0,600]: 0 finished unit Wind/Tidal Generator [f=0005920] [5920] Event [4856.00146,20.8842659,4519]: 1 finished unit Locust [f=0006327] [6327] Event [4936,0,4696]: 1 finished unit Wind/Tidal Generator [f=0006417] [6417] Event [4776,0,4712]: 1 finished unit Wind/Tidal Generator [f=0006436] [6436] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0006563] [6563] Event [888,27.1425781,648]: 0 finished unit Caretaker [f=0006627] [6627] Event [4696,0,4712]: 1 finished unit Wind/Tidal Generator [f=0006642] [6642] Event [1064,0,896]: 0 finished unit Hunter [f=0006692] [6692] Event [1624,0,600]: 0 finished unit Wind/Tidal Generator [f=0006754] [6754] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0006882] [6882] Event [4568,0,4616]: 1 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [4648,0,4696]: 1 finished unit Wind/Tidal Generator [f=0007166] [7166] Event [1064,0,896]: 0 finished unit Mariner [f=0007306] [7306] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0007347] [7347] Event [4568,0,4360]: 1 finished unit Wind/Tidal Generator [f=0007466] [7466] Event [2632,-1,3096]: 1 lost unit Metal Extractor [f=0007489] [7489] Event [1672,0,600]: 0 finished unit Wind/Tidal Generator [f=0007632] [7632] Event [4712,0,4232]: 1 finished unit Wind/Tidal Generator [f=0007756] [7756] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0007782] [7782] Event [4792,0,4248]: 1 finished unit Wind/Tidal Generator [f=0007796] [7796] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0007819] [7819] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0007836] [7836] Event [1064,-4,896]: 0 finished unit Mistral [f=0007926] [7926] Event [3625.28394,0,3699.63794]: 0 lost unit Hunter [f=0007928] [7928] Event [1720,0,616]: 0 finished unit Wind/Tidal Generator [f=0007973] [7973] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0007977] [7977] Event [3649.64893,0,3715.95874]: 0 lost unit Hunter [f=0008027] [8027] Event [3546.55054,0,3745.74976]: 0 lost unit Hunter [f=0008145] [8145] Event [1768,79.4100342,632]: 0 finished unit Wind/Tidal Generator [f=0008164] [8164] Event [4856.00146,20.8842659,4519]: 1 finished unit Revenant [f=0008223] [8223] Event [872,26.2563477,553.599976]: 0 finished unit Gremlin [f=0008467] [8467] Event [872,26.2563477,553.599976]: 0 finished unit Gremlin [f=0008587] [8587] Event [1578.58789,-4,1309.98376]: 0 lost unit Mistral [f=0008624] [8624] Event [4712,0,4472]: 1 finished unit Caretaker [f=0008692] [8692] Event [1816,143.173309,616]: 0 finished unit Wind/Tidal Generator [f=0008738] [8738] Event [1318.81494,102.090492,742.654846]: 1 lost unit Locust [f=0008831] [8831] Event [1424.64734,104.393211,712.938171]: 1 lost unit Locust [f=0008832] [8832] Event [1250.40881,-17.019094,613.441223]: 0 lost unit Gremlin [f=0008911] [8911] Event [1067.34521,120.802719,735.356445]: 1 lost unit Locust [f=0009054] [9054] Event [872,26.2563477,553.599976]: 0 finished unit Gremlin [f=0009054] [9054] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0009067] [9067] Event [2493.01685,0.05668776,1485.83081]: 0 lost unit Mariner [f=0009074] [9074] Event [4776,0,4472]: 1 finished unit Caretaker [f=0009194] [9194] Event [1864,133.389526,632]: 0 finished unit Wind/Tidal Generator [f=0009312] [9312] Event [1864,133.389526,632]: 0 lost unit Wind/Tidal Generator [f=0009326] [9326] Event [1816,143.173309,616]: 0 lost unit Wind/Tidal Generator [f=0009338] [9338] Event [1768,79.5219879,632]: 0 lost unit Wind/Tidal Generator [f=0009377] [9377] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0009445] [9445] Event [1829.78577,91.7692947,533.251282]: 1 lost unit Locust [f=0009472] [9472] Event [1064,-4,896]: 0 finished unit Zephyr [f=0009596] [9596] Event [1624,0,600]: 0 lost unit Wind/Tidal Generator [f=0009604] [9604] Event [1672,0,600]: 0 lost unit Wind/Tidal Generator [f=0009609] [9609] Event [1576,0,600]: 0 lost unit Wind/Tidal Generator [f=0009697] [9697] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0010012] [10012] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0010213] [10213] Event [1064,-4,896]: 0 finished unit Zephyr [f=0010327] [10327] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0010366] [10366] Event [1576,0,584]: 0 finished unit Wind/Tidal Generator [f=0010529] [10529] Event [2128.91504,14.510952,1772.07263]: 1 lost unit Revenant [f=0010642] [10642] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0010689] [10689] Event [2744.7019,140.041428,1738.69812]: 1 lost unit Harpy [f=0010808] [10808] Event [2768.20703,137.331619,1898.48169]: 1 lost unit Harpy [f=0010869] [10869] Event [1064,0,896]: 0 finished unit Hunter [f=0010992] [10992] Event [1064,0,896]: 0 finished unit Hunter [f=0011427] [11427] Event [1064,-4,896]: 0 finished unit Zephyr [f=0011559] [11559] Event [3422.56323,20.3748455,2305.21704]: 1 lost unit Harpy [f=0011705] [11705] Event [1672,-10,680]: 0 finished unit Hacksaw [f=0011820] [11820] Event [4496,0,4128]: 1 finished unit Shipyard [f=0011882] [11882] Event [2553.74097,82.2787018,3174.27539]: 1 lost unit Wasp [f=0011899] [11899] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0012028] [Game::ClientReadNet] added new player Xibra with number 2 to team 0 [f=0012028] > SPRINGIE:User Xibra|turretriot|1_0||False|||SA [f=0012053] Connection attempt from Xibra [f=0012053] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0012053] -> Connection established (given id 2) [f=0012069] [12069] Event [1064,-4,896]: 0 finished unit Zephyr [f=0012119] [Game::ClientReadNet][LOGMSG] sender="Xibra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0012119] [Game::ClientReadNet][LOGMSG] sender="Xibra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012158] [12158] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0012254] [12254] Event [1752,-1,2856]: 1 lost unit Metal Extractor [f=0012311] [12311] Event [1064,0,896]: 0 finished unit Hunter [f=0012460] [12460] Event [4488,0,4127.98779]: 1 finished unit Hunter [f=0012518] [12518] Event [1064,0,896]: 0 finished unit Hunter [f=0012535] [12535] Event [4344,-72.356934,4296]: 1 finished unit Storage [f=0012590] [12590] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0012724] [12724] Event [1064,0,896]: 0 finished unit Hunter [f=0012764] [12764] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0012802] [12802] Event [4392,-64.098877,4312]: 1 finished unit Storage [f=0012876] [12876] Event [3359.57324,0,3469.41772]: 1 lost unit Hunter [f=0012965] [Game::ClientReadNet][LOGMSG] sender="Xibra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0013007] [Game::ClientReadNet][LOGMSG] sender="Xibra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0013007] [Game::ClientReadNet][LOGMSG] sender="Xibra" string="[Game::Load][lua{Rules,Gaia}={8324ce88,00000000}]" [f=0013076] [13076] Event [1064,0,896]: 0 finished unit Hunter [f=0013178] [13178] Event [4488,0,4127.98779]: 1 finished unit Hunter [f=0013197] [13197] Event [1064,0,896]: 0 finished unit Hunter [f=0013291] [13291] Event [4361.29541,0,3917.19971]: 0 lost unit Hunter [f=0013317] [13317] Event [1064,0,896]: 0 finished unit Hunter [f=0013338] [13338] Event [4722.49902,0,3901.79858]: 1 lost unit Hunter [f=0013384] [13384] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0013437] [13437] Event [1064,0,896]: 0 finished unit Hunter [f=0013453] [13453] Event [4537.94727,0,3996.60327]: 0 lost unit Hunter [f=0013504] [13504] Event [4728.72949,138.91713,4173.47363]: 1 lost unit Harpy [f=0013540] [13540] Event [4488,-30.135101,4360]: 1 finished unit Storage [f=0013557] [13557] Event [1064,0,896]: 0 finished unit Hunter [f=0013677] [13677] Event [1064,0,896]: 0 finished unit Hunter [f=0013733] [13733] Event [4901.15918,139.266266,4291.3291]: 1 lost unit Harpy [f=0013759] [13759] Event [4488,0,4127.98779]: 1 finished unit Hunter [f=0013797] [13797] Event [1064,0,896]: 0 finished unit Hunter [f=0013917] [13917] Event [1064,0,896]: 0 finished unit Hunter [f=0013936] [13936] Event [4175.93652,0,3772.22412]: 1 lost unit Hunter [f=0014003] [14003] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0014048] [14048] Event [1064,0,896]: 0 finished unit Hunter [f=0014110] [14110] Event [4903.58789,142.107147,4298.99512]: 1 lost unit Harpy [f=0014129] [14129] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014141] [14141] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014195] [14195] Event [1064,0,896]: 0 finished unit Hunter [f=0014198] [14198] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014204] [14204] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014215] [14215] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014273] [14273] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014279] [14279] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014290] [14290] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014342] [14342] Event [1064,0,896]: 0 finished unit Hunter [f=0014347] [14347] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014355] [14355] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014365] [14365] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014422] [14422] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014430] [14430] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014441] [14441] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014461] [14461] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014488] [14488] Event [1064,0,896]: 0 finished unit Hunter [f=0014498] [14498] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014500] [14500] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014516] [14516] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014536] [14536] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014544] [14544] Event [4287.09619,0,4159.75781]: 0 lost unit Hunter [f=0014573] [14573] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014575] [14575] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014580] [14580] Event [4406.99805,0,4062.4873]: 0 lost unit Hunter [f=0014591] [14591] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014601] [14601] Event [4291.93018,20.5285091,4183.9585]: 1 lost unit Harpy [f=0014611] [14611] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014631] [14631] Event [4386.2998,140.350586,4178.10205]: 1 lost unit Harpy [f=0014637] [14637] Event [1064,0,896]: 0 finished unit Hunter [f=0014655] [14655] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014666] [14666] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014685] [14685] Event [4270.41064,140.718658,4015.77368]: 1 lost unit Harpy [f=0014686] [14686] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014725] [14725] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014741] [14741] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014761] [14761] Event [4488,0,4127.98779]: 1 lost unit Hunter [f=0014783] [14783] Event [1064,0,896]: 0 finished unit Hunter [f=0014803] [14803] Event [3990.93774,140.578583,3920.69165]: 1 lost unit Harpy [f=0014813] [14813] Event [4496,0,4128]: 1 lost unit Shipyard [f=0014853] gg [f=0014910] [14910] Event [4856.00146,20.8842659,4519]: 1 finished unit Harpy [f=0014930] [14930] Event [1064,0,896]: 0 finished unit Hunter [f=0014936] gg [f=0014952] [14952] Event [4819.27686,146.085068,4495.22021]: 1 lost unit Harpy [f=0015016] [15016] Event [4344,-72.356934,4296]: 1 lost unit Storage [f=0015026] [15026] Event [undefined]: SoloZ resigned [f=0015026] game_message: SoloZ has been destroyed! [f=0015026] game_message: andrej wins! [f=0015026] Submitting stats [f=0015026] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015026] Part| Total Time|Time of the last 0.5s [f=0015026] Draw 12547.79ms 11.10% [f=0015026] Lua::Callins::Synced 4850.28ms 30.72% [f=0015026] Lua::Callins::Unsynced 16373.21ms 16.35% [f=0015026] Lua::CollectGarbage::Synced 262.32ms 0.40% [f=0015026] Lua::CollectGarbage::Unsynced 558.99ms 1.68% [f=0015026] Misc::Profiler::AddTime 54.04ms 0.10% [f=0015026] Sim 17533.73ms 76.71% [f=0015026] [15026] Received game_message: SoloZ has been destroyed! [f=0015026] [15026] Received game_message: andrej wins! [f=0015027] [15027] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,6490,8430,6490,8430,1062.52734,347.117554,1062.52734,347.117554,0,0,0,0,0,0,0,0,243.967499,52.3655396,243.967499,52.3655396,1557.6687,5693.40625,1557.6687,5693.40625,0,220,0,220,42.8000069,21.9031601,42.8000069,21.9031601,3235,3235,3235,3235,20.8959923,20.3666077,20.8959923,20.3666077,1200,3960,1200,3960,1300,3160.66675,1300,3160.66675,2055,1015,2055,1015,4530.6665,1300,4530.6665,1300,29.5,325.000519,29.5,325.000519,5722.5127,1645.0321,5722.5127,1645.0321 [f=0015027] [15027] Game End Stats Values: 34,4490,8130,4490,8130,1110.43811,353.800354,1110.43811,353.800354,0,0,0,0,0,0,0,0,243.967499,52.3655396,243.967499,52.3655396,1886.76538,7416.3623,1886.76538,7416.3623,0,220,0,220,42.8000069,21.6769485,42.8000069,21.6769485,2435,3235,2435,3235,21.1940403,20.4455223,21.1940403,20.4455223,0,3660,0,3660,1500,4931.66553,1500,4931.66553,2055,1015,2055,1015,6616.33545,1900,6616.33545,1900,29.5,325.000519,29.5,325.000519,7445.46875,2351.07104,7445.46875,2351.07104 [f=0015027] [15027] Game End Stats Values: 35,4390,8230,4390,8230,1132.46057,357.214203,1132.46057,357.214203,0,0,0,0,0,0,0,0,243.967499,52.3655396,243.967499,52.3655396,1928.89172,8294.33301,1928.89172,8294.33301,0,220,0,220,42.8000145,21.5039616,42.8000145,21.5039616,2435,3235,2435,3235,21.670435,20.5689716,21.670435,20.5689716,0,3760,0,3760,1500,5331.66553,1500,5331.66553,1955,1015,1955,1015,7016.33545,1900,7016.33545,1900,29.5,325.000519,29.5,325.000519,8465.5957,2471.22876,8465.5957,2471.22876 [f=0015040] [15040] Event [4856,-17.348763,4520]: 1 lost unit Gunship Plant [f=0015052] [15052] Event [4776,0,4472]: 1 lost unit Caretaker [f=0015066] [15066] Event [4366.9873,-85.138634,3975.03613]: 1 lost unit Engineer Commander [f=0015067] [15067] Event [4392,-64.505615,4312]: 1 lost unit Storage [f=0015076] [15076] Event [1064,0,896]: 0 finished unit Hunter [f=0015084] Water maps are nice [f=0015223] [15223] Event [1064,0,896]: 0 finished unit Hunter [f=0015342] No clients connected, shutting down server [f=0015342] Server shutdown [f=0015369] [15369] Event [1064,0,896]: 0 finished unit Hunter [f=0015516] [15516] Event [1064,0,896]: 0 finished unit Hunter [f=0015664] [15664] Event [1064,0,896]: 0 finished unit Hunter [f=0015812] [15812] Event [1064,0,896]: 0 finished unit Hunter [f=0015959] [15959] Event [1064,0,896]: 0 finished unit Hunter [f=0016107] [16107] Event [1064,0,896]: 0 finished unit Hunter [f=0016255] [16255] Event [1064,0,896]: 0 finished unit Hunter [f=0016402] [16402] Event [1064,0,896]: 0 finished unit Hunter [f=0016551] [16551] Event [1064,0,896]: 0 finished unit Hunter [f=0016698] [16698] Event [1064,0,896]: 0 finished unit Hunter [f=0016846] [16846] Event [1064,0,896]: 0 finished unit Hunter [f=0016993] [16993] Event [1064,0,896]: 0 finished unit Hunter [f=0017140] [17140] Event [1064,0,896]: 0 finished unit Hunter [f=0017288] [17288] Event [1064,0,896]: 0 finished unit Hunter [f=0017436] [17436] Event [1064,0,896]: 0 finished unit Hunter [f=0017584] [17584] Event [1064,0,896]: 0 finished unit Hunter [f=0017731] [17731] Event [1064,0,896]: 0 finished unit Hunter [f=0017878] [17878] Event [1064,0,896]: 0 finished unit Hunter [f=0018026] [18026] Event [1064,0,896]: 0 finished unit Hunter [f=0018174] [18174] Event [1064,0,896]: 0 finished unit Hunter [f=0018321] [18321] Event [1064,0,896]: 0 finished unit Hunter [f=0018468] [18468] Event [1064,0,896]: 0 finished unit Hunter [f=0018616] [18616] Event [1064,0,896]: 0 finished unit Hunter [f=0018763] [18763] Event [1064,0,896]: 0 finished unit Hunter [f=0018910] [18910] Event [1064,0,896]: 0 finished unit Hunter [f=0019058] [19058] Event [1064,0,896]: 0 finished unit Hunter [f=0019205] [19205] Event [1064,0,896]: 0 finished unit Hunter [f=0019353] [19353] Event [1064,0,896]: 0 finished unit Hunter [f=0019500] [19500] Event [1064,0,896]: 0 finished unit Hunter [f=0019640] Autoquit sending quit command. [f=0019640] [QuitAction] user exited to system [f=0019640] [SpringApp::Kill][1] fromRun=1 [f=0019640] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019640] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019640] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019640] [ThreadPool::SetThreadCount][2] workers=0 [f=0019640] [SpringApp::Kill][2] [f=0019640] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019640] [Game::KillLua][3] dtor=0 luaUI=0x52354fe0 [f=0019640] Start widgetHandler:Shutdown [f=0019640] Shutdown - SaveOrderList Complete [f=0019640] Writing last game win data [f=0019640] Shutdown - SaveConfigData Complete [f=0019640] Shutdown Widget - Save/Load API [f=0019640] Shutdown Widget - Chili Highlight [f=0019640] Shutdown Widget - Draw After Chili [f=0019640] Shutdown Widget - EPIC Menu [f=0019640] Shutdown Widget - Chili Widget Selector [f=0019640] Shutdown Widget - Chili Minimap [f=0019640] Shutdown Widget - Local Team Colors [f=0019640] Shutdown Widget - Display Keys 2 [f=0019640] Shutdown Widget - Save Game Menu [f=0019640] Shutdown Widget - Unit Icons [f=0019640] Shutdown Widget - Noises [f=0019640] Shutdown Widget - HealthBars [f=0019640] Shutdown Widget - Win Counter [f=0019640] Shutdown Widget - SpringRTS Replay Stats [f=0019640] Shutdown Widget - BuildETA [f=0019640] Shutdown Widget - Modular Comm Info [f=0019640] Shutdown Widget - Stereo3D [f=0019640] Shutdown Widget - Showeco and Grid Drawer [f=0019640] Shutdown Widget - Point Tracker [f=0019640] Shutdown Widget - Music Player [f=0019640] Shutdown Widget - Missile Silo Range [f=0019640] Shutdown Widget - MinimapEvents [f=0019640] Shutdown Widget - Mex Placement Handler [f=0019640] Shutdown Widget - Local Widgets Config [f=0019640] Shutdown Widget - Highlight Geos [f=0019640] Shutdown Widget - Grab Input [f=0019640] Input grabbing is disabled! [f=0019640] Shutdown Widget - MetalFeatures (new) [f=0019640] Shutdown Widget - Darkening [f=0019640] Shutdown Widget - Context Menu [f=0019640] Shutdown Widget - Chili Spectator Panels [f=0019640] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019640] Shutdown Widget - Chili Nuke Warning [f=0019640] Shutdown Widget - Chili EndGame Window [f=0019640] Shutdown Widget - Chili Economy Panel Default [f=0019640] Shutdown Widget - CameraShake [f=0019640] Shutdown Widget - Attack AoE [f=0019640] Shutdown Widget - Map Edge Extension [f=0019640] Shutdown Widget - Selection Send [f=0019640] Shutdown Widget - LupsManager [f=0019640] Shutdown Widget - Newton Firezone [f=0019640] Shutdown Widget - Chili Pro Console [f=0019640] Shutdown Widget - Lasso Terraform GUI [f=0019640] Shutdown Widget - Lups [f=0019640] Shutdown Widget - Chili Framework [f=0019640] Shutdown Widget - Chili Core Selector [f=0019640] Shutdown Widget - Custom Markers [f=0019640] Shutdown Widget - Pause Screen [f=0019640] Shutdown Widget - Text To Speech Control [f=0019640] Shutdown Widget - Persistent Build Height [f=0019640] Shutdown Widget - Layout Handler [f=0019640] End widgetHandler:Shutdown [f=0019640] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539793,69053253} {int,ext,rec}Allocs={23762843,0,0} {chunk,block}Bytes={69053253,0} [f=0019640] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019640] [Game::KillLua][2] dtor=0 luaRules=0x52ea9ba0 [f=0019640] Start gadgetHandler:Shutdown [f=0019640] Shutdown - StartSetup [f=0019640] Shutdown - UnitMorph [f=0019640] Shutdown - LupsNanoSpray [f=0019640] Shutdown - Missile Silo Controller [f=0019640] Shutdown - Modular Comm Info [f=0019640] Shutdown - Terrain Texture Handler [f=0019640] Shutdown - UnitCloakShield [f=0019640] Shutdown - Starlight Handler [f=0019640] End gadgetHandler:Shutdown [f=0019640] Start gadgetHandler:Shutdown [f=0019640] Shutdown - Save/Load [f=0019640] Shutdown - UnitMorph [f=0019640] Shutdown - Modular Comm Info [f=0019640] Shutdown - Retreat Command [f=0019640] Shutdown - Shockwaves [f=0019640] Shutdown - Teleport Throw [f=0019640] Shutdown - UnitCloakShield [f=0019640] Shutdown - Lups Cloak FX [f=0019640] Shutdown - Lups [f=0019640] Shutdown - Lups Shield [f=0019640] End gadgetHandler:Shutdown [f=0019640] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23762896,0,0} {chunk,block}Bytes={0,0} [f=0019640] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23762896,0,0} {chunk,block}Bytes={0,0} [f=0019640] [Game::KillLua][4] dtor=0 [f=0019640] [Game::~CGame][1] [f=0019640] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019640] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019640] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019640] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019640] [Game::KillLua][4] dtor=1 [f=0019640] [Game::KillMisc][1] [f=0019640] [Game::KillMisc][2] [f=0019640] [Game::KillMisc][3] [f=0019640] [Game::KillRendering][1] [f=0019640] [3DOParser::Kill] allocated 146 pieces [f=0019640] [S3OParser::Kill] allocated 2804 pieces [f=0019640] [AssParser::Kill] allocated 253 pieces [f=0019640] [Game::KillInterface][1] [f=0019640] [Game::KillInterface][2] [f=0019640] [Game::KillSimulation][1] [f=0019640] [Game::KillSimulation][2] [f=0019640] [CCollisionHandler] dis-/continuous tests: 0/972734 [f=0019640] [Game::KillSimulation][3] [f=0019640] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019640] [~CPathCache(24x20)] cacheHits=60 hitPercentage=32% numHashColls=0 maxCacheSize=9 [f=0019640] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019640] [~CPathCache(48x40)] cacheHits=358 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019640] [LosHandler::Kill] raycast instance cache-{hits,misses}={9635,8031}; shared=1%; cached=54% [f=0019640] [Game::KillSimulation][4] [f=0019640] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0019640] [Game::~CGame][2] [f=0019640] [Game::~CGame][3] [f=0019640] [SpringApp::Kill][3] [f=0019640] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206107 bytes sent 143555 bytes recv'd [f=0019640] [SpringApp::Kill][4] font=0x455d28a0 [f=0019640] [SpringApp::Kill][5] [f=0019640] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x4568fd30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2890ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=143ms file="objects3d/bantha.s3o" indx=4840 inflSize=433kb readTime=59ms file="objects3d/cremcom2.s3o" indx=5026 inflSize=200kb readTime=51ms file="objects3d/spideranarchid.s3o" indx=5351 inflSize=168kb readTime=36ms file="luaui/images/commands/bold/mex.png" indx=3061 inflSize=2kb readTime=28ms file="objects3d/tarantula.s3o" indx=5399 inflSize=126kb readTime=24ms file="effects/annabelle.lua" indx=603 inflSize=4kb readTime=23ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=22ms file="luarules/configs/cai/unitmovetype.lua" indx=1216 inflSize=1kb readTime=22ms file="unitpics/skin_recon_red.png" indx=6443 inflSize=9kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 52811261 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x457228a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f944801ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x458b9b50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x456460f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]