[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AE8jVEEn2W/springsettings.867628.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe5d401e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15503 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/867628/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 263ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456448a0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456448a0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1022ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 245ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] IlikebigNipps was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/867628/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (839ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/867628/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52621f10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e70d8d5eb64b2fc57b3da2233fd9a503 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|player_elo|False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={1b660ab8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={8b759070,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={58a70970,00000000}]" [f=-000001] Allies: I choose: MF Doom! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4938,-14.367065,4496]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1404,-18.113159,663]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2993 [f=0000000] [0] UltraGodzilla, team: 1, elo:2935 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4992,0,4272]: 0 finished unit Shipyard [f=0000003] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000003] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000003] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000003] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000003] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000003] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000003] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000003] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000003] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [1264,0,672]: 1 finished unit Shipyard [f=0000240] [240] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000292] [292] Event [4992,-2,4280]: 0 finished unit Cutter [f=0000343] [343] Event [1512,0,568]: 1 finished unit Wind/Tidal Generator [f=0000510] [510] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000571] [571] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000612] [612] Event [4936,0,4584]: 0 finished unit Wind/Tidal Generator [f=0000655] [655] Event [1272,0,672]: 1 finished unit Mariner [f=0000673] [673] Event [1480,0,648]: 1 finished unit Wind/Tidal Generator [f=0000702] [702] Event [4856,0,4600]: 0 finished unit Wind/Tidal Generator [f=0000813] [813] Event [1480,0,728]: 1 finished unit Wind/Tidal Generator [f=0001023] [1023] Event [4992,0,4280]: 0 finished unit Mariner [f=0001026] [1026] Event [1272,0,672]: 1 finished unit Hunter [f=0001173] [1173] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001320] [1320] Event [4680,0,4472]: 0 finished unit Wind/Tidal Generator [f=0001388] [1388] Event [1272,0,672]: 1 finished unit Hunter [f=0001423] [1423] Event [4760,0,4536]: 0 finished unit Wind/Tidal Generator [f=0001513] [1513] Event [4824,0,4536]: 0 finished unit Wind/Tidal Generator [f=0001764] [1764] Event [1384,0,584]: 1 finished unit Wind/Tidal Generator [f=0001776] [1776] Event [1050.60803,-2,1574.51636]: 0 lost unit Cutter [f=0001820] [1820] Event [4872,-1,4488]: 0 finished unit Urchin [f=0001846] [1846] Event [4992,-2,4280]: 0 finished unit Cutter [f=0001927] [1927] Event [1272,0,672]: 1 finished unit Hunter [f=0002020] [2020] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0002063] [2063] Event [4992,-2,4280]: 0 finished unit Cutter [f=0002247] [2247] Event [4992,-2,4280]: 0 finished unit Cutter [f=0002389] [2389] Event [4992,-2,4280]: 0 finished unit Cutter [f=0002514] [2514] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0002539] [2539] Event [4992,-2,4280]: 0 finished unit Cutter [f=0002614] [2614] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0002687] [2687] Event [1144,0,536]: 1 finished unit Wind/Tidal Generator [f=0002759] [2759] Event [1272,0,672]: 1 finished unit Hunter [f=0002849] [2849] Event [4992,-2,4280]: 0 finished unit Cutter [f=0002865] [2865] Event [1240,0,520]: 1 finished unit Wind/Tidal Generator [f=0002882] [2882] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0003055] [3055] Event [1320,0,520]: 1 finished unit Wind/Tidal Generator [f=0003149] [3149] Event [5747.69678,-2,3729.99536]: 0 lost unit Cutter [f=0003212] [3212] Event [1272,0,672]: 1 finished unit Hunter [f=0003268] [3268] Event [5701.59717,0,3182.30273]: 1 lost unit Hunter [f=0003304] [3304] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0003353] [3353] Event [1400,0,520]: 1 finished unit Wind/Tidal Generator [f=0003358] [3358] Event [856,-1,2200]: 1 finished unit Urchin [f=0003491] [3491] Event [1272,0,672]: 1 finished unit Hunter [f=0003672] [3672] Event [3672,-1,3752]: 0 finished unit Urchin [f=0003675] [3675] Event [1272,0,672]: 1 finished unit Hunter [f=0003694] [3694] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0003858] [3858] Event [1272,0,672]: 1 finished unit Hunter [f=0004012] [4012] Event [2469.21191,0,2736.81299]: 1 lost unit Hunter [f=0004066] [4066] Event [4992,-20,4280]: 0 finished unit Seawolf [f=0004172] [4172] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0004298] [4298] Event [1272,0,672]: 1 finished unit Corsair [f=0004382] [4382] Event [4992,-2,4280]: 0 finished unit Cutter [f=0004480] [4480] Event [1272,0,672]: 1 finished unit Hunter [f=0004612] [4612] Event [4992,-2,4280]: 0 finished unit Cutter [f=0004665] [4665] Event [1272,0,672]: 1 finished unit Hunter [f=0004741] [4741] Event [5368,-1,2696]: 0 finished unit Urchin [f=0004848] [4848] Event [1272,0,672]: 1 finished unit Hunter [f=0004894] [4894] Event [2536,-1,3480]: 0 finished unit Urchin [f=0004913] [4913] Event [4992,-2,4280]: 0 finished unit Cutter [f=0005018] [5018] Event [1272,0,672]: 1 finished unit Hunter [f=0005095] [5095] Event [3916.92212,0,3328.29736]: 1 lost unit Hunter [f=0005100] [5100] Event [4545.66602,-2,3274.82642]: 0 lost unit Cutter [f=0005105] [5105] Event [4513.50732,-2,3300.88647]: 0 lost unit Cutter [f=0005184] [5184] Event [1272,0,672]: 1 finished unit Hunter [f=0005184] [5184] Event [4992,-2,4280]: 0 finished unit Cutter [f=0005208] [5208] Event [4504.83301,-2,2997.10962]: 0 lost unit Cutter [f=0005251] [5251] Event [5072,128.902985,2944]: 0 finished unit Lotus [f=0005415] [5415] Event [4992,-2,4280]: 0 finished unit Cutter [f=0005539] [5539] Event [1272,0,672]: 1 finished unit Corsair [f=0005709] [5709] Event [1272,0,672]: 1 finished unit Hunter [f=0005874] [5874] Event [1272,0,672]: 1 finished unit Hunter [f=0005968] [5968] Event [1854.45105,0,2748.93066]: 1 lost unit Mariner [f=0006037] [6037] Event [1272,0,672]: 1 finished unit Hunter [f=0006146] [6146] Event [5368,-1,2696]: 0 lost unit Urchin [f=0006159] [6159] Event [2003.29468,0,2797.34741]: 1 lost unit Hunter [f=0006162] [6162] Event [4992,0,4280]: 0 finished unit Corsair [f=0006162] [6162] Event [4983.9585,0,2620.21484]: 1 lost unit Hunter [f=0006191] [6191] Event [2120.53418,-20,3078.16748]: 0 lost unit Seawolf [f=0006202] [6202] Event [1272,0,672]: 1 finished unit Hunter [f=0006228] [6228] Event [5600,-5,2656]: 0 lost unit Lotus [f=0006369] [6369] Event [1272,0,672]: 1 finished unit Hunter [f=0006373] [6373] Event [2616,-1,3352]: 0 finished unit Urchin [f=0006435] [6435] Event [2129.27173,0,3147.73315]: 1 lost unit Hunter [f=0006478] [6478] Event [5553.72656,0,2645.20605]: 1 lost unit Hunter [f=0006489] [6489] Event [5589.86572,-2,2692.51245]: 0 lost unit Cutter [f=0006491] [6491] Event [5580.56348,0,2729.17188]: 1 lost unit Hunter [f=0006515] [6515] Event [5661.34814,-2,2647.03052]: 0 lost unit Cutter [f=0006524] [6524] Event [5649.59131,-2,2605.73486]: 0 lost unit Cutter [f=0006529] [6529] Event [5570.25488,0,2604.31958]: 1 lost unit Corsair [f=0006560] [6560] Event [5515.55078,-2,2654.04736]: 0 lost unit Cutter [f=0006578] [6578] Event [5372.45947,-2,2793.83154]: 0 lost unit Cutter [f=0006627] [6627] Event [5541.40283,-2,2889.01563]: 0 lost unit Cutter [f=0006640] [6640] Event [5621.13867,0,3034.99585]: 1 lost unit Hunter [f=0006715] [6715] Event [5687.20752,-0.7470069,3237.91333]: 0 lost unit Cutter [f=0006776] [6776] Event [1272,0,672]: 1 finished unit Corsair [f=0006796] [6796] Event [5419.91943,0,3248.50439]: 0 lost unit Mariner [f=0006960] [6960] Event [1272,0,672]: 1 finished unit Hunter [f=0006997] [6997] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0007144] [7144] Event [1272,0,672]: 1 finished unit Hunter [f=0007167] [7167] Event [4992,0,4280]: 0 finished unit Hunter [f=0007223] [7223] Event [5537.3042,0,2468.84253]: 1 lost unit Hunter [f=0007280] [7280] Event [5492.25488,0,2694.80127]: 1 lost unit Hunter [f=0007326] [7326] Event [1272,0,672]: 1 finished unit Hunter [f=0007333] [7333] Event [5596.49707,0,2847.31714]: 0 lost unit Corsair [f=0007511] [7511] Event [1272,0,672]: 1 finished unit Hunter [f=0007515] [7515] Event [2520,-1,3080]: 0 finished unit Urchin [f=0007517] [7517] Event [5187.94092,0,2888.02393]: 1 lost unit Hunter [f=0007584] [7584] Event [5128.25879,0,2839.15576]: 1 lost unit Hunter [f=0007608] [7608] Event [5072,128.902985,2944]: 0 lost unit Lotus [f=0007617] [7617] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0007694] [7694] Event [1272,0,672]: 1 finished unit Hunter [f=0007781] [7781] Event [4992,0,4280]: 0 finished unit Mariner [f=0007808] [7808] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0007989] [7989] Event [4963.55664,0,3907.03784]: 1 lost unit Hunter [f=0008007] [8007] Event [4894.84131,0,3889.97095]: 0 lost unit Hunter [f=0008131] [8131] Event [1272,0,672]: 1 finished unit Corsair [f=0008200] [8200] Event [4992,-20,4280]: 0 finished unit Seawolf [f=0008313] [8313] Event [1272,0,672]: 1 finished unit Hunter [f=0008386] [8386] Event [4834.00732,0,4427.55762]: 1 lost unit Corsair [f=0008438] [8438] Event [4863.87012,-17.871725,4427.55859]: 0 lost unit Seawolf [f=0008497] [8497] Event [1272,0,672]: 1 finished unit Hunter [f=0008629] [8629] Event [4809.13184,0,4404.96875]: 1 lost unit Hunter [f=0008690] [8690] Event [4872,-1,4488]: 0 lost unit Urchin [f=0008825] [8825] Event [4968,0,4392]: 0 lost unit Caretaker [f=0008893] [8893] Event [1272,0,672]: 1 finished unit Mariner [f=0008935] [8935] Event [4992,0,4280]: 0 finished unit Corsair [f=0008956] [8956] Event [5013.3125,0,4436.92627]: 1 lost unit Hunter [f=0008979] [8979] Event [5072,3.09350586,4480]: 0 finished unit Lotus [f=0008988] [8988] Event [4956.5835,0,4421.98682]: 1 lost unit Hunter [f=0009020] [9020] Event [4818.90869,0,4285.98633]: 0 lost unit Corsair [f=0009101] [9101] Event [1272,0,672]: 1 finished unit Hunter [f=0009225] [9225] Event [2200,-1,3192]: 0 finished unit Urchin [f=0009293] [9293] Event [1272,0,672]: 1 finished unit Hunter [f=0009473] [9473] Event [4790.82129,0,4327.47705]: 1 lost unit Hunter [f=0009488] [9488] Event [1272,0,672]: 1 finished unit Hunter [f=0009492] [9492] Event [1984,3.10357666,3488]: 0 finished unit Radar Tower [f=0009556] [9556] Event [5039.41846,0,4456.17773]: 1 lost unit Hunter [f=0009595] [9595] Event [4992,0,4272]: 0 lost unit Shipyard [f=0009595] !transmitlobby @voice@buildUnit@remove;shipcon [f=0009595] !transmitlobby @voice@buildUnit@remove;shipscout [f=0009595] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0009595] !transmitlobby @voice@buildUnit@remove;subraider [f=0009595] !transmitlobby @voice@buildUnit@remove;shipriot [f=0009595] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0009595] !transmitlobby @voice@buildUnit@remove;shipassault [f=0009595] !transmitlobby @voice@buildUnit@remove;shiparty [f=0009595] !transmitlobby @voice@buildUnit@remove;shipaa [f=0009595] !transmitlobby @voice@buildUnit@reload [f=0009656] [9656] Event [4882.40625,0,4301.78223]: 0 lost unit Mariner [f=0009776] [9776] Event [5072,3.09350586,4480]: 0 lost unit Lotus [f=0009814] [9814] Event [undefined]: Dregs resigned [f=0009814] game_message: Dregs has been destroyed! [f=0009814] game_message: UltraGodzilla wins! [f=0009814] Submitting stats [f=0009814] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009814] Part| Total Time|Time of the last 0.5s [f=0009814] Draw 7360.37ms 19.12% [f=0009814] Lua::Callins::Synced 2953.09ms 18.63% [f=0009814] Lua::Callins::Unsynced 9890.22ms 27.39% [f=0009814] Lua::CollectGarbage::Synced 206.03ms 0.70% [f=0009814] Lua::CollectGarbage::Unsynced 354.52ms 1.49% [f=0009814] Misc::Profiler::AddTime 29.77ms 0.10% [f=0009814] Sim 9005.37ms 53.49% [f=0009814] [9814] Received game_message: Dregs has been destroyed! [f=0009814] [9814] Received game_message: UltraGodzilla wins! [f=0009815] [9815] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009815] [9815] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009815] [9815] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009815] [9815] Game End Stats Values: 2,2200,2235,2200,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.62666607,7.4666667,7.62666607,7.4666667,2075,2075,2075,2075,6.26666689,6.4000001,6.26666689,6.4000001,0,70,0,70,0,0,0,0,125,90,125,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009815] [9815] Game End Stats Values: 3,2560,2395,2560,2395,0.73783839,0,0.73783839,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.76000023,9.03999901,9.76000023,9.03999901,2075,2075,2075,2075,9.24918938,9.60000038,9.24918938,9.60000038,200,70,200,70,0,0,0,0,285,250,285,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009815] [9815] Game End Stats Values: 4,2660,2720,2660,2720,3.87815404,0,3.87815404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,11.0833368,11.6000013,11.0833368,2075,2075,2075,2075,10.2093534,10.5333519,10.2093534,10.5333519,300,270,300,270,0,0,0,0,285,375,285,375,0,0,0,0,0,0.0004375,0,0.0004375,0,0,0,0 [f=0009815] [9815] Game End Stats Values: 5,2795,2720,2795,2720,7.61849165,3.65730119,7.61849165,3.65730119,0,0,0,0,0,0,0,0,0,0,0,0,70,31.2903214,70,31.2903214,0,0,0,0,11.6000013,20.1700096,11.6000013,20.1700096,2075,2075,2075,2075,10.2493563,12.2440071,10.2493563,12.2440071,400,200,400,200,70,0,70,0,320,445,320,445,0,70,0,70,0,0.00305002,0,0.00305002,31.2903214,70,31.2903214,70 [f=0009815] [9815] Game End Stats Values: 6,2985,3050,2985,3050,18.9537296,15.448885,18.9537296,15.448885,0,0,0,0,0,0,0,0,0,0,0,0,70,31.2903214,70,31.2903214,0,120,0,120,12.8000011,17.1666698,12.8000011,17.1666698,2075,2075,2075,2075,11.5556822,13.3306341,11.5556822,13.3306341,500,410,500,410,70,0,70,0,410,445,410,445,0,78.1666641,0,78.1666641,0,0.00408753,0,0.00408753,31.2903214,70,31.2903214,70 [f=0009815] [9815] Game End Stats Values: 7,3200,3190,3200,3190,21.1436634,20.6735859,21.1436634,20.6735859,0,0,0,0,0,0,0,0,0,0,0,0,70,31.2903214,70,31.2903214,0,120,0,120,12.8000021,14,12.8000021,14,2075,2075,2075,2075,12.9459963,12.3483124,12.9459963,12.3483124,500,550,500,550,70,0,70,0,625,445,625,445,0,78.1666641,0,78.1666641,0,0.00408753,0,0.00408753,31.2903214,70,31.2903214,70 [f=0009815] [9815] Game End Stats Values: 8,3370,3280,3370,3280,23.715229,30.015377,23.715229,30.015377,0,0,0,0,0,0,0,0,0,0,0,0,140,53.8709641,140,53.8709641,0,120,0,120,15.147851,14,15.147851,14,2075,2075,2075,2075,16.1714363,13.5561199,16.1714363,13.5561199,600,550,600,550,140,0,140,0,695,535,695,535,0,148.166656,0,148.166656,0,0.00408753,0,0.00408753,53.8709641,140,53.8709641,140 [f=0009815] [9815] Game End Stats Values: 9,3625,3370,3625,3370,28.0021381,30.7542019,28.0021381,30.7542019,0,0,0,0,0,0,0,0,0,0,0,0,140,131.290314,140,131.290314,120,120,120,120,17.8668995,14,17.8668995,14,2075,2075,2075,2075,16.2857933,15.115922,16.2857933,15.115922,700,550,700,550,140,100,140,100,730,625,730,625,100,148.166656,100,148.166656,0,0.00408753,0,0.00408753,131.290314,140,131.290314,140 [f=0009815] [9815] Game End Stats Values: 10,3725,3580,3725,3580,32.8560181,35.2660446,32.8560181,35.2660446,0,0,0,0,0,0,0,0,0,0,0,0,228.648544,231.290359,228.648544,231.290359,120,240,120,240,18.41712,14,18.41712,14,2075,2075,2075,2075,16.3235931,17.6341228,16.3235931,17.6341228,800,550,800,550,140,200,140,200,730,715,730,715,200,148.166656,200,148.166656,0,0.00408753,0,0.00408753,231.290359,228.648544,231.290359,228.648544 [f=0009815] [9815] Game End Stats Values: 11,4065,3960,4065,3960,38.5049019,41.7828903,38.5049019,41.7828903,0,0,0,0,0,0,0,0,0,0,0,0,228.648544,242.580688,228.648544,242.580688,120,240,120,240,17.5994244,14,17.5994244,14,2075,2075,2075,2075,16.3765926,19.6344566,16.3765926,19.6344566,1140,840,1140,840,140,200,140,200,730,805,730,805,200,148.166656,200,148.166656,0,0.00408753,0,0.00408753,242.580688,228.648544,242.580688,228.648544 [f=0009815] [9815] Game End Stats Values: 12,4265,4340,4265,4340,44.9103889,41.9116592,44.9103889,41.9116592,0,0,0,0,0,0,0,0,0,0,0,0,307.136597,299.032288,307.136597,299.032288,120,480,120,480,17.5822849,14,17.5822849,14,2075,2075,2075,2075,16.4270325,20.008585,16.4270325,20.008585,1340,980,1340,980,140,200,140,200,730,805,730,805,200,148.166656,200,148.166656,0,0.00408753,0,0.00408753,299.032288,307.136597,299.032288,307.136597 [f=0009815] [9815] Game End Stats Values: 13,4365,4290,4365,4290,48.1876373,43.2771645,48.1876373,43.2771645,0,0,0,0,0,0,0,0,0,0,0,0,400.411774,436.019836,400.411774,436.019836,120,570,120,570,18.5719376,14,18.5719376,14,2075,2075,2075,2075,22.9686356,20.091032,22.9686356,20.091032,1440,840,1440,840,350,300,350,300,730,805,730,805,300,358.166656,300,358.166656,108.5,0.00408753,108.5,0.00408753,458.600464,400.411774,458.600464,400.411774 [f=0009815] [9815] Game End Stats Values: 14,4705,4360,4705,4360,51.4669189,51.6705017,51.4669189,51.6705017,0,0,0,0,0,0,0,0,0,0,0,0,400.411774,584.648438,400.411774,584.648438,120,570,120,570,18.7404556,14,18.7404556,14,2075,2075,2075,2075,18.406374,20.5595531,18.406374,20.5595531,1780,910,1780,910,350,300,350,300,730,805,730,805,300,358.166656,300,358.166656,134.066391,0.00408753,134.066391,0.00408753,607.229065,400.411774,607.229065,400.411774 [f=0009815] [9815] Game End Stats Values: 15,4605,4260,4605,4260,55.9996033,54.9246597,55.9996033,54.9246597,0,0,0,0,0,0,0,0,0,0,0,0,879.28064,953.868408,879.28064,953.868408,120,450,120,450,18.6899281,14,18.6899281,14,2075,2075,2075,2075,16.3021793,20.2169437,16.3021793,20.2169437,1680,930,1680,930,761.999878,700,761.999878,700,730,805,730,805,700,770.166504,700,770.166504,134.066391,0.00408753,134.066391,0.00408753,1003.35718,879.28064,1003.35718,879.28064 [f=0009815] [9815] Game End Stats Values: 16,3865,3890,3865,3890,59.2577057,69.5545731,59.2577057,69.5545731,0,0,0,0,0,0,0,0,0,208.562561,0,208.562561,1414.10229,1176.68872,1414.10229,1176.68872,120,570,120,570,18.67383,14,18.67383,14,2075,2075,2075,2075,16.217207,20.9753304,16.217207,20.9753304,940,440,940,440,1251.99988,1040,1251.99988,1040,730,805,730,805,1540,1260.1665,1540,1260.1665,134.066391,0.00408753,134.066391,0.00408753,1676.74072,1475.93164,1676.74072,1475.93164 [f=0009815] [9815] Game End Stats Values: 17,4305,3700,4305,3700,64.9062958,87.9229202,64.9062958,87.9229202,0,0,0,0,0,0,0,0,0,416.935089,0,416.935089,1518.48962,1176.68872,1518.48962,1176.68872,120,570,120,570,17.909668,14,17.909668,14,2075,2075,2075,2075,16.3765736,20.5578918,16.3765736,20.5578918,1380,340,1380,340,1541.99988,1040,1541.99988,1040,730,715,730,715,1540,1550.1665,1540,1550.1665,134.066391,0.00408753,134.066391,0.00408753,1676.74072,1580.31897,1676.74072,1580.31897 [f=0009815] [9815] Game End Stats Values: 18,4105,3400,4105,3400,70.706665,91.1871185,70.706665,91.1871185,0,0,0,0,0,0,0,0,0,432.320007,0,432.320007,1902.91418,1480.47498,1902.91418,1480.47498,120,600,120,600,17.4672565,14,17.4672565,14,2075,2075,2075,2075,16.386692,18.2176132,16.386692,18.2176132,1180,100,1180,100,1961.99988,1440,1961.99988,1440,730,625,730,625,1940,1970.1665,1940,1970.1665,134.066391,0.00408753,134.066391,0.00408753,2000.17749,2000.31689,2000.17749,2000.31689 [f=0009815] [9815] Game End Stats Values: 19,4105,3590,4105,3590,76.7414932,91.1871185,76.7414932,91.1871185,0,0,0,0,0,0,0,0,0,432.320007,0,432.320007,2020.82263,1606.31348,2020.82263,1606.31348,120,600,120,600,18.0847893,14,18.0847893,14,2075,2075,2075,2075,16.4023209,17.0666676,16.4023209,17.0666676,1180,200,1180,200,1961.99988,1440,1961.99988,1440,730,715,730,715,2040,2070.1665,2040,2070.1665,134.066391,0.00408753,134.066391,0.00408753,2173.97949,2153.677,2173.97949,2153.677 [f=0009815] [9815] Game End Stats Values: 20,4205,3590,4205,3590,83.6697769,97.6354141,83.6697769,97.6354141,0,0,0,0,0,0,0,0,0,478.174835,0,478.174835,2387.22925,1868.23608,2387.22925,1868.23608,120,600,120,600,18.702322,19.3333244,18.702322,19.3333244,2075,2075,2075,2075,16.4618855,18.8566723,16.4618855,18.8566723,1280,200,1280,200,2182,1680,2182,1680,730,715,730,715,2380,2290.1665,2380,2290.1665,134.066391,18.0060997,134.066391,18.0060997,2482.98828,2584.61499,2482.98828,2584.61499 [f=0009815] [9815] Game End Stats Values: 21,4005,3800,4005,3800,94.5270233,99.0970001,94.5270233,99.0970001,0,0,0,0,0,0,0,0,0,638.902466,0,638.902466,2716.72461,2103.52832,2716.72461,2103.52832,120,570,120,570,18.2003727,14,18.2003727,14,2075,2075,2075,2075,16.7238178,27.6973591,16.7238178,27.6973591,1080,440,1080,440,2317.75,1980,2317.75,1980,730,715,730,715,2780,2425.9165,2780,2425.9165,134.066391,150.406113,134.066391,150.406113,2811.28296,3003.96216,2811.28296,3003.96216 [f=0009815] [9815] Game End Stats Values: 22,4205,3680,4205,3680,98.7529755,99.1816254,98.7529755,99.1816254,0,0,0,0,0,0,0,0,0,638.902466,0,638.902466,3374.95068,2251.41528,3374.95068,2251.41528,120,690,120,690,17.3333721,14,17.3333721,14,2075,2075,2075,2075,16.2817307,18.0056419,16.2817307,18.0056419,1280,200,1280,200,2557.75,1980,2557.75,1980,730,715,730,715,2780,2665.9165,2780,2665.9165,134.066391,150.406113,134.066391,150.406113,2959.16992,3662.18823,2959.16992,3662.18823 [f=0009815] [9815] Game End Stats Values: 23,4105,2645,4105,2645,100.947617,101.015335,100.947617,101.015335,0,0,0,0,0,0,0,0,0,669.501709,0,669.501709,3687.62817,2404.48242,3687.62817,2404.48242,120,600,120,600,17.3472767,14,17.3472767,14,2075,1330,2075,1330,16.1688194,18.1410542,16.1688194,18.1410542,1180,0,1180,0,3647.75,2180,3647.75,2180,730,715,730,715,2980,3982.50024,2980,3982.50024,134.066391,150.406113,134.066391,150.406113,3151.28638,4037.60083,3151.28638,4037.60083 [f=0009838] [9838] Event [4824,0,4536]: 0 lost unit Wind/Tidal Generator [f=0009923] [9923] Event [1272,0,672]: 1 finished unit Corsair [f=0009933] Spectator PRO_rANDY left the game: normal quit [f=0009933] [9933] Event [undefined]: PRO_rANDY quit [f=0009939] Spectator Dregs left the game: normal quit [f=0009939] [9939] Event [undefined]: Dregs quit [f=0010075] No clients connected, shutting down server [f=0010075] Server shutdown [f=0010257] [10257] Event [1272,0,672]: 1 finished unit Hunter [f=0010572] [10572] Event [1272,0,672]: 1 finished unit Hunter [f=0011188] [11188] Event [1272,0,672]: 1 finished unit Mariner [f=0011380] [11380] Event [1272,0,672]: 1 finished unit Hunter [f=0011574] [11574] Event [1272,0,672]: 1 finished unit Hunter [f=0011766] [11766] Event [1272,0,672]: 1 finished unit Hunter [f=0012202] [12202] Event [1272,0,672]: 1 finished unit Corsair [f=0012412] [12412] Event [1272,0,672]: 1 finished unit Hunter [f=0012607] [12607] Event [1272,0,672]: 1 finished unit Hunter [f=0012974] [12974] Event [1272,0,672]: 1 finished unit Mariner [f=0013129] [13129] Event [1272,0,672]: 1 finished unit Hunter [f=0013279] [13279] Event [1272,0,672]: 1 finished unit Hunter [f=0013429] [13429] Event [1272,0,672]: 1 finished unit Hunter [f=0013747] [13747] Event [1272,0,672]: 1 finished unit Corsair [f=0013894] [13894] Event [1272,0,672]: 1 finished unit Hunter [f=0014045] [14045] Event [1272,0,672]: 1 finished unit Hunter [f=0014315] [14315] Event [1272,0,672]: 1 finished unit Mariner [f=0014439] [14439] Event [1272,0,672]: 1 finished unit Hunter [f=0014559] [14559] Event [1272,0,672]: 1 finished unit Hunter [f=0014677] [14677] Event [1272,0,672]: 1 finished unit Hunter [f=0014948] [14948] Event [1272,0,672]: 1 finished unit Corsair [f=0015017] Autoquit sending quit command. [f=0015017] [QuitAction] user exited to system [f=0015017] [SpringApp::Kill][1] fromRun=1 [f=0015017] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015017] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015017] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015017] [ThreadPool::SetThreadCount][2] workers=0 [f=0015017] [SpringApp::Kill][2] [f=0015017] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015017] [Game::KillLua][3] dtor=0 luaUI=0x625ab980 [f=0015017] Start widgetHandler:Shutdown [f=0015017] Shutdown - SaveOrderList Complete [f=0015017] Writing last game win data [f=0015017] Shutdown - SaveConfigData Complete [f=0015017] Shutdown Widget - Chili Highlight [f=0015017] Shutdown Widget - Save/Load API [f=0015017] Shutdown Widget - Draw After Chili [f=0015017] Shutdown Widget - EPIC Menu [f=0015017] Shutdown Widget - Chili Minimap [f=0015017] Shutdown Widget - Chili Widget Selector [f=0015017] Shutdown Widget - Local Team Colors [f=0015017] Shutdown Widget - Display Keys 2 [f=0015017] Shutdown Widget - Save Game Menu [f=0015017] Shutdown Widget - HealthBars [f=0015017] Shutdown Widget - Noises [f=0015017] Shutdown Widget - Unit Icons [f=0015017] Shutdown Widget - Win Counter [f=0015017] Shutdown Widget - BuildETA [f=0015017] Shutdown Widget - SpringRTS Replay Stats [f=0015017] Shutdown Widget - Modular Comm Info [f=0015017] Shutdown Widget - CameraShake [f=0015017] Shutdown Widget - Chili Economy Panel Default [f=0015017] Shutdown Widget - Chili EndGame Window [f=0015017] Shutdown Widget - Chili Nuke Warning [f=0015017] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015017] Shutdown Widget - Chili Spectator Panels [f=0015017] Shutdown Widget - Context Menu [f=0015017] Shutdown Widget - Darkening [f=0015017] Shutdown Widget - MetalFeatures (new) [f=0015017] Shutdown Widget - Grab Input [f=0015017] Input grabbing is disabled! [f=0015017] Shutdown Widget - Highlight Geos [f=0015017] Shutdown Widget - Local Widgets Config [f=0015017] Shutdown Widget - Mex Placement Handler [f=0015017] Shutdown Widget - MinimapEvents [f=0015017] Shutdown Widget - Missile Silo Range [f=0015017] Shutdown Widget - Music Player [f=0015017] Shutdown Widget - Point Tracker [f=0015017] Shutdown Widget - Showeco and Grid Drawer [f=0015017] Shutdown Widget - Stereo3D [f=0015017] Shutdown Widget - Attack AoE [f=0015017] Shutdown Widget - Map Edge Extension [f=0015017] Shutdown Widget - Selection Send [f=0015017] Shutdown Widget - LupsManager [f=0015017] Shutdown Widget - Newton Firezone [f=0015017] Shutdown Widget - Chili Pro Console [f=0015017] Shutdown Widget - Lasso Terraform GUI [f=0015017] Shutdown Widget - Chili Framework [f=0015017] Shutdown Widget - Lups [f=0015017] Shutdown Widget - Custom Markers [f=0015017] Shutdown Widget - Chili Core Selector [f=0015017] Shutdown Widget - Pause Screen [f=0015017] Shutdown Widget - Layout Handler [f=0015017] Shutdown Widget - Persistent Build Height [f=0015017] Shutdown Widget - Text To Speech Control [f=0015017] End widgetHandler:Shutdown [f=0015017] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={796098,89892386} {int,ext,rec}Allocs={21617160,0,0} {chunk,block}Bytes={89892386,0} [f=0015017] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015017] [Game::KillLua][2] dtor=0 luaRules=0x52621f10 [f=0015017] Start gadgetHandler:Shutdown [f=0015017] Shutdown - StartSetup [f=0015017] Shutdown - UnitMorph [f=0015017] Shutdown - LupsNanoSpray [f=0015017] Shutdown - Missile Silo Controller [f=0015017] Shutdown - Modular Comm Info [f=0015017] Shutdown - Terrain Texture Handler [f=0015017] Shutdown - UnitCloakShield [f=0015017] Shutdown - Starlight Handler [f=0015017] End gadgetHandler:Shutdown [f=0015017] Start gadgetHandler:Shutdown [f=0015017] Shutdown - Save/Load [f=0015017] Shutdown - UnitMorph [f=0015017] Shutdown - Modular Comm Info [f=0015017] Shutdown - Retreat Command [f=0015017] Shutdown - Shockwaves [f=0015017] Shutdown - Teleport Throw [f=0015017] Shutdown - UnitCloakShield [f=0015017] Shutdown - Lups Cloak FX [f=0015017] Shutdown - Lups [f=0015017] Shutdown - Lups Shield [f=0015017] End gadgetHandler:Shutdown [f=0015017] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21617189,0,0} {chunk,block}Bytes={0,0} [f=0015017] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21617189,0,0} {chunk,block}Bytes={0,0} [f=0015017] [Game::KillLua][4] dtor=0 [f=0015017] [Game::~CGame][1] [f=0015017] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015017] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015017] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015017] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015017] [Game::KillLua][4] dtor=1 [f=0015017] [Game::KillMisc][1] [f=0015017] [Game::KillMisc][2] [f=0015017] [Game::KillMisc][3] [f=0015017] [Game::KillRendering][1] [f=0015017] [3DOParser::Kill] allocated 146 pieces [f=0015017] [S3OParser::Kill] allocated 2735 pieces [f=0015017] [AssParser::Kill] allocated 215 pieces [f=0015017] [Game::KillInterface][1] [f=0015017] [Game::KillInterface][2] [f=0015017] [Game::KillSimulation][1] [f=0015017] [Game::KillSimulation][2] [f=0015017] [CCollisionHandler] dis-/continuous tests: 0/626157 [f=0015017] [Game::KillSimulation][3] [f=0015017] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015017] [~CPathCache(24x20)] cacheHits=53 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0015017] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015017] [~CPathCache(48x40)] cacheHits=168 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015017] [LosHandler::Kill] raycast instance cache-{hits,misses}={9002,8973}; shared=1%; cached=49% [f=0015017] [Game::KillSimulation][4] [f=0015017] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015017] [Game::~CGame][2] [f=0015017] [Game::~CGame][3] [f=0015017] [SpringApp::Kill][3] [f=0015017] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157852 bytes sent 159210 bytes recv'd [f=0015017] [SpringApp::Kill][4] font=0x455778a0 [f=0015017] [SpringApp::Kill][5] [f=0015017] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x455e5350) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2689ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=148ms file="objects3d/starlight_satellite.dae" indx=5363 inflSize=149kb readTime=40ms file="objects3d/amphassault.s3o" indx=4779 inflSize=151kb readTime=30ms file="objects3d/aradarlvl1.s3o" indx=4798 inflSize=23kb readTime=29ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=28ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4692 inflSize=20kb readTime=24ms file="luaui/widgets/chili_old/skins/bubbleblack/skin.lua" indx=4201 inflSize=0kb readTime=23ms file="icons/pw_riot.png" indx=1065 inflSize=3kb readTime=23ms file="units/subraider.lua" indx=6742 inflSize=5kb readTime=20ms file="objects3d/m-5.s3o" indx=5176 inflSize=124kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 49998149 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x456cf790) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7fe5d401ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x456cbcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x455f26c0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]