[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vTS5jmqxwV/springsettings.867419.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9b001e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15488 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/867419/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 374ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ed6340] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ed6340] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1100ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1239ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 802ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 196ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nighthawk44 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/867419/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (973ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/867419/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531d25b0,0x52c16bb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6fc98c5e34ea26a625e7f1a8bf54ffe2 [f=-000001] Connection attempt from SoloZ [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SoloZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Yzenetzni [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Yzenetzni changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yzenetzni" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yzenetzni" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yzenetzni" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yzenetzni" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yzenetzni" string="[Game::Load][lua{Rules,Gaia}={7a2994f0,7a2ab328}]" [f=-000001] Allies: I choose: Kapaku! [f=-000001] Llo' mate. [f=-000001] G'luck hav fun nah? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[Game::Load][lua{Rules,Gaia}={1877a610,397b6890}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [414,399.981812,4706]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4421,400.003906,635]: 1 finished unit Engineer Commander [f=0000000] [0] Yzenetzni, team: 0, elo:2195 [f=0000000] [0] SoloZ, team: 1, elo:1465 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000028] [28] Event [528,399.978638,4704]: 0 finished unit Rover Assembly [f=0000028] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000028] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000028] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000028] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000028] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000028] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000028] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000028] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000028] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000028] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000028] !transmitlobby @voice@buildUnit@reload [f=0000070] [70] Event [4376,399.978638,760]: 1 finished unit Spider Factory [f=0000163] [163] Event [4520,399.978638,712]: 1 finished unit Wind/Tidal Generator [f=0000253] [253] Event [4536,399.978638,632]: 1 finished unit Wind/Tidal Generator [f=0000255] [255] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000343] [343] Event [4568,399.978638,696]: 1 finished unit Wind/Tidal Generator [f=0000357] [357] Event [296,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0000447] [447] Event [344,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0000483] [483] Event [4496,399.978638,544]: 1 finished unit Radar Tower [f=0000537] [537] Event [392,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0000577] [577] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0000692] [692] Event [4376,399.978638,796]: 1 finished unit Weaver [f=0000765] [765] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000780] [780] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000953] [953] Event [527.997925,400.623749,4686.00781]: 0 finished unit Mason [f=0001342] [1342] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001473] [1473] Event [4496,399.978638,544]: 1 finished unit Sparrow [f=0001500] [1500] Event [840,399.978638,4296]: 0 finished unit Wind/Tidal Generator [f=0001750] [1750] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0001802] [1802] Event [744,399.978638,4200]: 0 finished unit Wind/Tidal Generator [f=0002055] [2055] Event [824,399.946594,4216]: 0 finished unit Wind/Tidal Generator [f=0002063] [2063] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002251] [2251] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0002257] [2257] Event [3684.03003,248.58696,890.837036]: 0 lost unit Scorcher [f=0002360] [2360] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0002450] [2450] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002516] [2516] Event [232,249.000549,3400]: 0 finished unit Solar Collector [f=0002659] [2659] Event [4376,399.978638,796]: 1 finished unit Venom [f=0002741] [2741] Event [527.997925,400.623749,4686.00781]: 0 finished unit Mason [f=0002977] [2977] Event [360,249.000549,3352]: 0 finished unit Solar Collector [f=0002980] [2980] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0003214] [3214] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003244] [3244] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0003380] [3380] Event [3720,247.037659,920]: 1 finished unit Metal Extractor [f=0003426] [3426] Event [4376,399.978638,796]: 1 finished unit Weaver [f=0003480] [3480] Event [1400,249.897766,4248]: 0 finished unit Solar Collector [f=0003667] [3667] Event [488,249.000549,3304]: 0 finished unit Solar Collector [f=0003764] [3764] Event [527.997925,400.623749,4686.00781]: 0 finished unit Fencer [f=0003799] [3799] Event [4104,374.856567,664]: 1 finished unit Wind/Tidal Generator [f=0003803] [3803] Event [4218.91992,246.905075,1654.94995]: 0 lost unit Scorcher [f=0003945] [3945] Event [4184,390.312195,616]: 1 finished unit Wind/Tidal Generator [f=0004045] [4045] Event [4376,399.978638,796]: 1 finished unit Venom [f=0004094] [4094] Event [4264,398.814392,552]: 1 finished unit Wind/Tidal Generator [f=0004121] [4121] Event [1376,249.000549,4016]: 0 finished unit Lotus [f=0004244] [4244] Event [4136,390.226746,728]: 1 finished unit Wind/Tidal Generator [f=0004250] [4250] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0004275] [4275] Event [527.997925,400.623749,4686.00781]: 0 finished unit Fencer [f=0004401] [4401] Event [4216,397.671509,696]: 1 finished unit Wind/Tidal Generator [f=0004443] [4443] Event [2768,175.578308,1120]: 1 finished unit Lotus [f=0004647] [4647] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004688] [4688] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0004722] [4722] Event [4296,399.839783,648]: 1 finished unit Wind/Tidal Generator [f=0004829] [4829] Event [3008,165.132141,1280]: 1 finished unit Lotus [f=0004897] [4897] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0005117] [5117] Event [560,251.008606,3200]: 0 finished unit Lotus [f=0005296] [5296] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0005356] [5356] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0005730] [5730] Event [527.997925,400.623749,4686.00781]: 0 finished unit Mason [f=0005865] [5865] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0005870] [5870] Event [3215.43921,210.858978,2569.16724]: 0 lost unit Scorcher [f=0006104] [6104] Event [760,399.978638,4648]: 0 finished unit Caretaker [f=0006132] [6132] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0006197] [6197] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0006240] [6240] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0006386] [6386] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0006535] [6535] Event [688,399.807739,4096]: 0 finished unit Radar Tower [f=0006726] [6726] Event [4376,399.978638,796]: 1 finished unit Redback [f=0006739] [6739] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0006916] [6916] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0006960] [6960] Event [1264,249.000549,1264]: 1 finished unit Lotus [f=0007200] [7200] Event [1456,233.277893,1328]: 1 finished unit Lotus [f=0007203] [7203] Event [776,399.978638,4728]: 0 finished unit Caretaker [f=0007299] [7299] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ripper [f=0007465] [7465] Event [4376,399.978638,796]: 1 finished unit Redback [f=0007486] [7486] Event [3856,179.818726,2896]: 1 finished unit Lotus [f=0007575] [7575] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ripper [f=0007708] [7708] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [f=0007741] [7741] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0007759] [7759] Event [1926.58472,164.034531,951.173645]: 0 lost unit Scorcher [f=0007892] [7892] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0007981] [7981] Event [4112,170.921326,3120]: 1 finished unit Lotus [f=0008052] [8052] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0008082] [8082] Event [4376,399.978638,796]: 1 finished unit Venom [f=0008180] [8180] Event [3856,179.818726,2896]: 1 lost unit Lotus [f=0008216] [8216] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0008369] [8369] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0008470] [8470] Event [3630.69116,240.422318,3219.91113]: 1 lost unit Venom [f=0008520] [8520] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0008566] [8566] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0008680] [8680] Event [527.997925,400.623749,4686.00781]: 0 finished unit Scorcher [f=0008698] [8698] Event [4376,399.978638,796]: 1 finished unit Venom [f=0008720] [8720] Event [1456,233.277893,1328]: 1 lost unit Lotus [f=0008769] [8769] Event [2874.26685,249.000549,384.00412]: 0 lost unit Scorcher [f=0008829] [8829] Event [2908.68872,249.000549,343.109833]: 0 lost unit Scorcher [f=0008964] [8964] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ravager [f=0008988] [8988] Event [3854.95703,243.465393,3473.88037]: 0 lost unit Scorcher [f=0009121] [9121] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0009152] [9152] Event [4194.06592,167.067444,3177.95068]: 1 lost unit Venom [f=0009158] [9158] Event [4066.60449,185.996704,3250.97705]: 0 lost unit Scorcher [f=0009254] [9254] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ravager [f=0009271] [9271] Event [4125.56299,173.093521,3194.1748]: 0 lost unit Scorcher [f=0009315] [9315] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009388] [9388] Event [1264,249.000549,1264]: 1 lost unit Lotus [f=0009405] [9405] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009495] [9495] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009539] [9539] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ravager [f=0009585] [9585] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009675] [9675] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009754] [9754] Event [4112,169.843063,3120]: 1 lost unit Lotus [f=0009762] [9762] Event [1768,163.861084,1144]: 1 lost unit Metal Extractor [f=0009765] [9765] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009838] [9838] Event [1944,161.694641,984]: 1 lost unit Metal Extractor [f=0009847] [9847] Event [4656,154.568481,2976]: 1 finished unit Lotus [f=0009855] [9855] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009900] [9900] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ravager [f=0009913] [9913] Event [2050.53809,170.1866,931.99884]: 0 lost unit Scorcher [f=0009945] [9945] Event [4376,399.978638,796]: 1 finished unit Flea [f=0009977] [9977] Event [3888.91821,162.71814,2558.19971]: 1 lost unit Flea [f=0009997] [9997] Event [3920.18408,164.718033,2612.04321]: 1 lost unit Flea [f=0010013] [10013] Event [2202.52344,170.002609,991.360229]: 0 lost unit Scorcher [f=0010035] [10035] Event [4376,399.978638,796]: 1 finished unit Flea [f=0010037] [10037] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0010084] [10084] Event [2401.9519,167.195816,1079.55017]: 0 lost unit Scorcher [f=0010107] [10107] Event [2306.54883,180.354446,926.308533]: 1 lost unit Engineer Commander [f=0010125] [10125] Event [4376,399.978638,796]: 1 finished unit Flea [f=0010206] [10206] Event [2323.69287,163.695694,1117.35168]: 0 lost unit Scorcher [f=0010211] [10211] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ravager [f=0010264] [10264] Event [2399.89551,165.948029,1114.83765]: 0 lost unit Scorcher [f=0010348] :c [f=0010434] imbalanced [f=0010438] [10438] Event [4001.77075,165.249451,2712.88672]: 1 lost unit Venom [f=0010491] [10491] Event [3304,157.05719,4024]: 0 finished unit Solar Collector [f=0010499] [10499] Event [527.997925,400.623749,4686.00781]: 0 finished unit Ravager [f=0010564] you are level 19999 [f=0010652] :c [f=0010674] [10674] Event [527.997925,400.623749,4686.00781]: 0 finished unit Fencer [f=0010702] not really mate [f=0010731] gg [f=0010792] this is me worst factory [f=0010842] [10842] Event [472,398.066711,4280]: 0 finished unit Energy Pylon [f=0010897] [10897] Event [527.997925,400.623749,4686.00781]: 0 finished unit Fencer [f=0010954] [10954] Event [3176,156.918335,3992]: 0 finished unit Solar Collector [f=0010958] [10958] Event [undefined]: SoloZ resigned [f=0010958] game_message: SoloZ has been destroyed! [f=0010958] game_message: Yzenetzni wins! [f=0010958] Submitting stats [f=0010958] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010958] Part| Total Time|Time of the last 0.5s [f=0010958] Draw 11420.77ms 37.30% [f=0010958] Lua::Callins::Synced 6784.94ms 14.30% [f=0010958] Lua::Callins::Unsynced 14958.43ms 45.60% [f=0010958] Lua::CollectGarbage::Synced 233.64ms 3.60% [f=0010958] Lua::CollectGarbage::Unsynced 543.93ms 2.70% [f=0010958] Misc::Profiler::AddTime 47.08ms 0.10% [f=0010958] Sim 15813.32ms 28.60% [f=0010958] [10958] Received game_message: SoloZ has been destroyed! [f=0010958] [10958] Received game_message: Yzenetzni wins! [f=0010959] [10959] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010959] [10959] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010959] [10959] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010959] [10959] Game End Stats Values: 2,2180,2235,2180,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86883354,7.62681103,9.86883354,7.62681103,2075,2075,2075,2075,5.5999999,6.26666689,5.5999999,6.26666689,0,0,0,0,0,0,0,0,105,160,105,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010959] [10959] Game End Stats Values: 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14,4085,4535,4085,4535,0,325.590637,0,325.590637,0,0,0,0,0,0,0,0,0,78.3152771,0,78.3152771,379.611816,327.92804,379.611816,327.92804,180,180,180,180,26.530901,28.3765125,26.530901,28.3765125,2075,2075,2075,2075,21.4666672,24.0253944,21.4666672,24.0253944,975,1160,975,1160,130,72.3998947,130,72.3998947,855,1120,855,1120,72.3998947,260,72.3998947,260,118.917259,0,118.917259,0,327.92804,393.50351,327.92804,393.50351 [f=0010959] [10959] Game End Stats Values: 15,4265,4805,4265,4805,0,346.258087,0,346.258087,0,0,0,0,0,0,0,0,35.6842957,78.3152771,35.6842957,78.3152771,398.124695,359.936066,398.124695,359.936066,180,180,180,180,22.9703808,28.0230904,22.9703808,28.0230904,2075,2255,2075,2255,19.8666668,21.6445656,19.8666668,21.6445656,975,1160,975,1160,260,72.3998947,260,72.3998947,1035,1210,1035,1210,72.3998947,390,72.3998947,390,118.917259,0.001,118.917259,0.001,359.936066,412.016388,359.936066,412.016388 [f=0010959] [10959] Game End Stats Values: 16,4505,5120,4505,5120,0,377.982635,0,377.982635,0,0,0,0,0,0,0,0,214.091858,97.9962463,214.091858,97.9962463,398.124695,359.936066,398.124695,359.936066,180,180,180,180,21.8360577,28.6733284,21.8360577,28.6733284,2075,2310,2075,2310,22,24.1151104,22,24.1151104,1215,1420,1215,1420,260,72.3998947,260,72.3998947,1035,1210,1035,1210,72.3998947,390,72.3998947,390,118.917259,0.00315001,118.917259,0.00315001,359.936066,412.016388,359.936066,412.016388 [f=0010959] [10959] Game End Stats Values: 17,4595,5210,4595,5210,0,415.628418,0,415.628418,0,0,0,0,0,0,0,0,232.02533,183.995758,232.02533,183.995758,398.124695,423.952118,398.124695,423.952118,270,180,270,180,26.3061275,30.82794,26.3061275,30.82794,2075,2310,2075,2310,22,25.5765209,22,25.5765209,1215,1420,1215,1420,260,72.3998947,260,72.3998947,1035,1300,1035,1300,72.3998947,390,72.3998947,390,118.917259,0.00505,118.917259,0.00505,423.952118,412.016388,423.952118,412.016388 [f=0010959] [10959] Game End Stats Values: 18,5015,5870,5015,5870,0,436.345734,0,436.345734,0,0,0,0,0,0,0,0,315.761536,183.995758,315.761536,183.995758,487.501038,494.800079,487.501038,494.800079,450,180,450,180,28.8940659,29.938509,28.8940659,29.938509,2075,2490,2075,2490,22,25.3811531,22,25.3811531,1455,1900,1455,1900,260,72.3998947,260,72.3998947,1035,1300,1035,1300,72.3998947,390,72.3998947,390,118.917259,0.00505,118.917259,0.00505,494.800079,501.392731,494.800079,501.392731 [f=0010959] [10959] Game End Stats Values: 19,5215,6130,5215,6130,0,454.337524,0,454.337524,0,0,0,0,0,0,0,0,417.767761,183.995758,417.767761,183.995758,528.126099,608.259644,528.126099,608.259644,540,180,540,180,26.3474827,28.2552776,26.3474827,28.2552776,2075,2490,2075,2490,22.7999992,25.1994534,22.7999992,25.1994534,1655,2160,1655,2160,390,162.399902,390,162.399902,945,1300,945,1300,162.399902,520,162.399902,520,154.916885,0.00505,154.916885,0.00505,608.259644,542.018127,608.259644,542.018127 [f=0010959] [10959] Game End Stats Values: 20,4925,6520,4925,6520,0,472.292419,0,472.292419,0,0,0,0,0,0,0,0,536.357544,183.995758,536.357544,183.995758,570.398804,780.139221,570.398804,780.139221,450,180,450,180,23.8009052,26.5720501,23.8009052,26.5720501,2075,2490,2075,2490,23.4666653,25.196991,23.4666653,25.196991,1455,2550,1455,2550,390,452.399902,390,452.399902,945,1300,945,1300,452.399902,520,452.399902,520,206.916092,0.00505,206.916092,0.00505,780.139221,584.290833,780.139221,584.290833 [f=0010959] [10959] Game End Stats Values: 21,5125,6510,5125,6510,0,486.45578,0,486.45578,0,0,0,0,0,0,0,0,653.279053,183.995758,653.279053,183.995758,1013.57758,1034.28918,1013.57758,1034.28918,360,180,360,180,21.6148472,25.1271133,21.6148472,25.1271133,2075,2490,2075,2490,21.7333336,24.9442234,21.7333336,24.9442234,1655,2540,1655,2540,780,542.399902,780,542.399902,1035,1300,1035,1300,542.399902,910,542.399902,910,206.916092,0.00505,206.916092,0.00505,1037.92371,1033.78711,1037.92371,1033.78711 [f=0010959] [10959] Game End Stats Values: 22,4975,6500,4975,6500,0,497.211639,0,497.211639,0,0,0,0,0,0,0,0,999.785034,183.995758,999.785034,183.995758,1167.47314,1133.5968,1167.47314,1133.5968,270,180,270,180,17.838932,22.6313152,17.838932,22.6313152,2075,2490,2075,2490,34.6444321,24.7170582,34.6444321,24.7170582,1505,2530,1505,2530,1040,832.399902,1040,832.399902,1125,1300,1125,1300,1004.06641,1170,1004.06641,1170,206.916092,0.00505,206.916092,0.00505,1139.78552,1192.02454,1139.78552,1192.02454 [f=0010959] [10959] Game End Stats Values: 23,5010,6750,5010,6750,0,511.215302,0,511.215302,0,0,0,0,0,0,0,0,1107.58838,183.995758,1107.58838,183.995758,1407.9834,1424.37134,1407.9834,1424.37134,270,180,270,180,20.7305107,24.5425816,20.7305107,24.5425816,2075,2490,2075,2490,23.6000004,24.9335766,23.6000004,24.9335766,1630,2780,1630,2780,1040,1053.59998,1040,1053.59998,1035,1300,1035,1300,1225.26648,1170,1225.26648,1170,206.916092,0.00505,206.916092,0.00505,1430.56006,1438.75098,1430.56006,1438.75098 [f=0010959] [10959] Game End Stats Values: 24,3760,6690,3760,6690,0,518.059265,0,518.059265,0,0,0,0,0,0,0,0,1834.42615,183.995758,1834.42615,183.995758,1967.047,2793.71875,1967.047,2793.71875,270,180,270,180,27.0068531,30.5418453,27.0068531,30.5418453,800,2490,800,2490,20.1333332,25.6562595,20.1333332,25.6562595,1655,2630,1655,2630,1690,2378.6001,1690,2378.6001,1035,1390,1035,1390,2550.2666,1820,2550.2666,1820,206.916092,0.00505,206.916092,0.00505,2814.47583,2019.17139,2814.47583,2019.17139 [f=0010959] [10959] Game End Stats Values: 25,3560,7150,3560,7150,0,522.469238,0,522.469238,0,0,0,0,0,0,0,0,2104.42627,183.995758,2104.42627,183.995758,1986.45862,2881.65552,1986.45862,2881.65552,270,180,270,180,21.8768616,30.4661636,21.8768616,30.4661636,800,2490,800,2490,18,26.2939987,18,26.2939987,1455,3020,1455,3020,1690,2578.6001,1690,2578.6001,1035,1460,1035,1460,2750.2666,1820,2750.2666,1820,206.916092,0.00505,206.916092,0.00505,2902.4126,2038.58301,2902.4126,2038.58301 [f=0010959] [10959] Game End Stats Values: 26,3560,7560,3560,7560,0,523.512268,0,523.512268,0,0,0,0,0,0,0,0,2212.42627,183.995758,2212.42627,183.995758,1986.45862,2956.34155,1986.45862,2956.34155,270,180,270,180,10.9637556,24.0528412,10.9637556,24.0528412,800,2490,800,2490,18,26.1738377,18,26.1738377,1455,3160,1455,3160,1690,2578.6001,1690,2578.6001,1035,1730,1035,1730,2750.2666,1820,2750.2666,1820,206.916092,0.00505,206.916092,0.00505,2977.09863,2038.58301,2977.09863,2038.58301 [f=0011001] [11001] Event [2349.8457,249.137878,161.133972]: 1 lost unit Redback [f=0011007] [11007] Event [2437.04126,503.368622,3912.16699]: 1 lost unit Sparrow [f=0011091] [11091] Event [527.997925,400.623749,4686.00781]: 0 finished unit Fencer [f=0011126] Spectator SoloZ left the game: normal quit [f=0011126] [11126] Event [undefined]: SoloZ quit [f=0011147] Player Yzenetzni left the game: normal quit [f=0011147] [11147] Event [undefined]: Yzenetzni quit [f=0011153] No clients connected, shutting down server [f=0011153] Server shutdown [f=0011266] [11266] Event [527.997925,400.623749,4686.00781]: 0 finished unit Fencer [f=0015068] Autoquit sending quit command. [f=0015068] [QuitAction] user exited to system [f=0015068] [SpringApp::Kill][1] fromRun=1 [f=0015068] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015068] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015068] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015068] [ThreadPool::SetThreadCount][2] workers=0 [f=0015068] [SpringApp::Kill][2] [f=0015068] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015068] [Game::KillLua][3] dtor=0 luaUI=0x52bf9f90 [f=0015068] Start widgetHandler:Shutdown [f=0015068] Shutdown - SaveOrderList Complete [f=0015068] Writing last game win data [f=0015068] Shutdown - SaveConfigData Complete [f=0015068] Shutdown Widget - Chili Highlight [f=0015068] Shutdown Widget - Save/Load API [f=0015068] Shutdown Widget - Draw After Chili [f=0015068] Shutdown Widget - EPIC Menu [f=0015068] Shutdown Widget - Chili Minimap [f=0015068] Shutdown Widget - Chili Widget Selector [f=0015068] Shutdown Widget - Local Team Colors [f=0015068] Shutdown Widget - Display Keys 2 [f=0015068] Shutdown Widget - Save Game Menu [f=0015068] Shutdown Widget - HealthBars [f=0015068] Shutdown Widget - Noises [f=0015068] Shutdown Widget - Unit Icons [f=0015068] Shutdown Widget - Win Counter [f=0015068] Shutdown Widget - BuildETA [f=0015068] Shutdown Widget - SpringRTS Replay Stats [f=0015068] Shutdown Widget - Modular Comm Info [f=0015068] Shutdown Widget - CameraShake [f=0015068] Shutdown Widget - Chili Economy Panel Default [f=0015068] Shutdown Widget - Chili EndGame Window [f=0015068] Shutdown Widget - Chili Nuke Warning [f=0015068] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015068] Shutdown Widget - Chili Spectator Panels [f=0015068] Shutdown Widget - Context Menu [f=0015068] Shutdown Widget - Darkening [f=0015068] Shutdown Widget - MetalFeatures (new) [f=0015068] Shutdown Widget - Grab Input [f=0015068] Input grabbing is disabled! [f=0015068] Shutdown Widget - Highlight Geos [f=0015068] Shutdown Widget - Local Widgets Config [f=0015068] Shutdown Widget - Mex Placement Handler [f=0015068] Shutdown Widget - MinimapEvents [f=0015068] Shutdown Widget - Missile Silo Range [f=0015068] Shutdown Widget - Music Player [f=0015068] Shutdown Widget - Point Tracker [f=0015068] Shutdown Widget - Showeco and Grid Drawer [f=0015068] Shutdown Widget - Stereo3D [f=0015068] Shutdown Widget - Attack AoE [f=0015068] Shutdown Widget - Map Edge Extension [f=0015068] Shutdown Widget - Selection Send [f=0015068] Shutdown Widget - LupsManager [f=0015068] Shutdown Widget - Newton Firezone [f=0015068] Shutdown Widget - Chili Pro Console [f=0015068] Shutdown Widget - Lasso Terraform GUI [f=0015068] Shutdown Widget - Chili Framework [f=0015068] Shutdown Widget - Lups [f=0015068] Shutdown Widget - Custom Markers [f=0015068] Shutdown Widget - Chili Core Selector [f=0015068] Shutdown Widget - Pause Screen [f=0015068] Shutdown Widget - Layout Handler [f=0015068] Shutdown Widget - Persistent Build Height [f=0015068] Shutdown Widget - Text To Speech Control [f=0015068] End widgetHandler:Shutdown [f=0015068] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={488440,68362256} {int,ext,rec}Allocs={23151951,0,0} {chunk,block}Bytes={68362256,0} [f=0015068] [Game::KillLua][1] dtor=0 luaGaia=0x52c16bb0 [f=0015068] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420873,62845680} {int,ext,rec}Allocs={23151953,0,0} {chunk,block}Bytes={62845680,0} [f=0015068] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420873,62845680} {int,ext,rec}Allocs={23151953,0,0} {chunk,block}Bytes={62845680,0} [f=0015068] [Game::KillLua][2] dtor=0 luaRules=0x531d25b0 [f=0015068] Start gadgetHandler:Shutdown [f=0015068] Shutdown - StartSetup [f=0015068] Shutdown - UnitMorph [f=0015068] Shutdown - LupsNanoSpray [f=0015068] Shutdown - Missile Silo Controller [f=0015068] Shutdown - Modular Comm Info [f=0015068] Shutdown - Terrain Texture Handler [f=0015068] Shutdown - UnitCloakShield [f=0015068] Shutdown - Starlight Handler [f=0015068] End gadgetHandler:Shutdown [f=0015068] Start gadgetHandler:Shutdown [f=0015068] Shutdown - Save/Load [f=0015068] Shutdown - UnitMorph [f=0015068] Shutdown - Modular Comm Info [f=0015068] Shutdown - Retreat Command [f=0015068] Shutdown - Shockwaves [f=0015068] Shutdown - Teleport Throw [f=0015068] Shutdown - UnitCloakShield [f=0015068] Shutdown - Lups Cloak FX [f=0015068] Shutdown - Lups [f=0015068] Shutdown - Lups Shield [f=0015068] End gadgetHandler:Shutdown [f=0015068] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23151982,0,0} {chunk,block}Bytes={0,0} [f=0015068] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23151982,0,0} {chunk,block}Bytes={0,0} [f=0015068] [Game::KillLua][4] dtor=0 [f=0015068] [Game::~CGame][1] [f=0015068] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015068] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015068] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015068] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015068] [Game::KillLua][4] dtor=1 [f=0015068] [Game::KillMisc][1] [f=0015068] [Game::KillMisc][2] [f=0015068] [Game::KillMisc][3] [f=0015068] [Game::KillRendering][1] [f=0015068] [3DOParser::Kill] allocated 137 pieces [f=0015068] [S3OParser::Kill] allocated 2688 pieces [f=0015068] [AssParser::Kill] allocated 236 pieces [f=0015068] [Game::KillInterface][1] [f=0015068] [Game::KillInterface][2] [f=0015068] [Game::KillSimulation][1] [f=0015068] [Game::KillSimulation][2] [f=0015068] [CCollisionHandler] dis-/continuous tests: 0/282720 [f=0015068] [Game::KillSimulation][3] [f=0015068] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015068] [~CPathCache(20x20)] cacheHits=54 hitPercentage=29% numHashColls=0 maxCacheSize=17 [f=0015068] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015068] [~CPathCache(40x40)] cacheHits=194 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015068] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015068] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015068] [LosHandler::Kill] raycast instance cache-{hits,misses}={3278,9634}; shared=2%; cached=24% [f=0015068] [Game::KillSimulation][4] [f=0015068] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015068] [Game::~CGame][2] [f=0015068] [Game::~CGame][3] [f=0015068] [SpringApp::Kill][3] [f=0015068] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158375 bytes sent 780179 bytes recv'd [f=0015068] [SpringApp::Kill][4] font=0x45e0b8a0 [f=0015068] [SpringApp::Kill][5] [f=0015068] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x45e79040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2696ms file="objects3d/dante.s3o" indx=5039 inflSize=112kb readTime=142ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=124ms file="objects3d/commrecon5.s3o" indx=4939 inflSize=133kb readTime=49ms file="luaui/widgets/chili/skins/evolved/panel_1100_large.png" indx=3969 inflSize=8kb readTime=33ms file="units/striderarty.lua" indx=6735 inflSize=4kb readTime=27ms file="units/tankaa.lua" indx=6746 inflSize=3kb readTime=27ms file="units/tacnuke.lua" indx=6745 inflSize=3kb readTime=24ms file="unittextures/factoryveh1.png" indx=7034 inflSize=1077kb readTime=23ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4536 inflSize=16kb readTime=21ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 50875783 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45f61d10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7fc9b001ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x46299ee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x45e84000) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]