[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yTwFTmhHgY/springsettings.867389.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f837c01e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15487 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/867389/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 398ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462ad1b0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462ad1b0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1164ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1493ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 255ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yzenetzni was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/867389/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1163ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/867389/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x549cd310,0x6867c390}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 55c08c5e050c71b6889e2c6c557cbafe [f=-000001] Connection attempt from TheHellBox [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TheHellBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[Game::Load][lua{Rules,Gaia}={0x9c73abd0,0x9d190960}]" [f=-000001] Allies: I choose: Korob The Universal! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={22526b98,679a8038}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3425,28.5692596,6522]: 0 finished unit Recon Commander [f=-000001] [0] Event [3135,12.4756622,862]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 1, elo:1723 [f=0000000] [0] TheHellBox, team: 0, elo:1552 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [3336,19.6051025,6456]: 0 finished unit Gunship Plant [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000010] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [3256,6.6343689,936]: 1 finished unit Spider Factory [f=0000352] [352] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0000451] [451] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0000613] [613] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0000624] [624] Event [3512,27.6196289,6552]: 0 finished unit Solar Collector [f=0000710] [710] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0000804] [804] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0000896] [896] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0000909] [909] Event [3560,25.5047607,6440]: 0 finished unit Solar Collector [f=0000914] [914] Event [3336.00146,37.7274246,6455]: 0 finished unit Wasp [f=0000981] [981] Event [2776,21.3519287,696]: 1 finished unit Solar Collector [f=0000982] [982] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001072] [1072] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001095] [1095] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0001163] [1163] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001254] [1254] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001345] [1345] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001436] [1436] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001515] [1515] Event [3624,151.012573,6936]: 0 finished unit Wind/Tidal Generator [f=0001526] [1526] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001617] [1617] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001721] [1721] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001888] [1888] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0001921] [1921] Event [3704,145.129395,6872]: 0 finished unit Wind/Tidal Generator [f=0001958] [1958] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0001981] [1981] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0002047] [2047] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0002107] [2107] Event [3784,156.340942,6808]: 0 finished unit Wind/Tidal Generator [f=0002170] [2170] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0002173] [2173] Event [2904,23.7194824,632]: 1 finished unit Solar Collector [f=0002230] [2230] Event [3588.71045,17.3238373,5384.26172]: 1 lost unit Flea [f=0002293] [2293] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0002302] [2302] Event [3864,174.171753,6744]: 0 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0002452] [2452] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0002497] [2497] Event [3944,181.505127,6664]: 0 finished unit Wind/Tidal Generator [f=0002534] [2534] Event [2504,16.6223145,1192]: 1 finished unit Solar Collector [f=0002638] [2638] Event [1950.17322,18.1481094,6364.7002]: 1 lost unit Flea [f=0002907] [2907] Event [2664,257.975464,40]: 1 finished unit Wind/Tidal Generator [f=0002973] [2973] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0003003] [3003] Event [2744,233.76709,40]: 1 finished unit Wind/Tidal Generator [f=0003109] [3109] Event [2824,179.533081,40]: 1 finished unit Wind/Tidal Generator [f=0003211] [3211] Event [2904,168.728027,56]: 1 finished unit Wind/Tidal Generator [f=0003312] [3312] Event [2984,191.574097,56]: 1 finished unit Wind/Tidal Generator [f=0003409] [3409] Event [4000,241.704712,6672]: 0 lost unit Lotus [f=0003462] [3462] Event [3064,238.463745,56]: 1 finished unit Wind/Tidal Generator [f=0003657] [3657] Event [3144,275.619507,56]: 1 finished unit Wind/Tidal Generator [f=0003845] [3845] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0003899] [3899] Event [3020.88306,22.7143974,587.527283]: 1 lost unit Flea [f=0003918] [3918] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0003955] [3955] Event [3256,5.6151123,972]: 1 finished unit Recluse [f=0004415] [4415] Event [2864,18.1604004,752]: 1 finished unit Lotus [f=0004456] [4456] Event [3288,11.5960693,856]: 1 finished unit Caretaker [f=0004475] [4475] Event [3538.82788,15.6856699,5933.77881]: 1 lost unit Flea [f=0004477] [4477] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [f=0004486] [4486] Event [3553.48071,15.3316383,5969.60156]: 1 lost unit Flea [f=0004530] [4530] Event [3547.23584,15.4751062,5891.63721]: 1 lost unit Flea [f=0004576] [4576] Event [3597.58374,13.1948624,5891.01318]: 1 lost unit Flea [f=0004620] [4620] Event [3601.98462,13.0820885,5914.5293]: 1 lost unit Flea [f=0004690] [4690] Event [3256,5.6151123,972]: 1 finished unit Recluse [f=0004714] [4714] Event [3215.71973,8.07759666,5992.17236]: 1 lost unit Flea [f=0004726] [4726] Event [3177.2937,7.00590992,6018.60352]: 1 lost unit Flea [f=0005051] [5051] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0005070] [5070] Event [3153.25952,35.5315552,1445.83618]: 0 lost unit Locust [f=0005184] [5184] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0005261] [5261] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0005351] [5351] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0005657] [5657] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0005756] [5756] Event [3992,35.2606201,7032]: 0 finished unit Geothermal Generator [f=0005787] [5787] Event [2616,210.459595,120]: 1 finished unit Wind/Tidal Generator [f=0005877] [5877] Event [2536,146.771851,200]: 1 finished unit Wind/Tidal Generator [f=0005967] [5967] Event [2456,124.645386,280]: 1 finished unit Wind/Tidal Generator [f=0005994] [5994] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0006057] [6057] Event [2392,150.864258,360]: 1 finished unit Wind/Tidal Generator [f=0006064] [6064] Event [3119.86963,128.842636,1997.38159]: 0 lost unit Locust [f=0006126] [6126] Event [3384,12.8704834,6344]: 0 finished unit Caretaker [f=0006175] [6175] Event [4016,45.1043701,6944]: 0 finished unit Picket [f=0006196] [6196] Event [4122.52295,286.001282,6671.39893]: 1 lost unit Flea [f=0006257] [6257] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0006282] [6282] Event [2312,169.82666,440]: 1 finished unit Wind/Tidal Generator [f=0006339] [6339] Event [2076.03052,9.81768799,6526.45557]: 1 lost unit Flea [f=0006395] [6395] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0006630] [6630] Event [3448,19.9951172,6344]: 0 finished unit Caretaker [f=0006790] [6790] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0006836] [6836] Event [3256,5.6151123,972]: 1 finished unit Recluse [f=0006878] [6878] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0007277] [7277] Event [3256,5.6151123,972]: 1 finished unit Recluse [f=0007396] [7396] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0007445] [7445] Event [3336.00146,37.7274246,6455]: 0 finished unit Blastwing [f=0007506] [7506] Event [3336.00146,37.7274246,6455]: 0 finished unit Blastwing [f=0007537] [7537] Event [3263.06958,19.6875,5195.62305]: 1 lost unit Recluse [f=0007608] [7608] Event [2312,169.82666,440]: 1 lost unit Wind/Tidal Generator [f=0007666] [7666] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0007701] [7701] Event [2560,45.2636719,480]: 1 finished unit Lotus [f=0007706] [7706] Event [2392,150.900116,360]: 1 lost unit Wind/Tidal Generator [f=0007736] [7736] Event [3280,17.0013428,5680]: 0 finished unit Picket [f=0007745] [7745] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0007788] [7788] Event [3211.93848,15.4714518,5332.87451]: 1 lost unit Recluse [f=0007795] [7795] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0007831] [7831] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0007907] [7907] Event [2601.0791,131.618301,693.858643]: 0 lost unit Locust [f=0008035] [8035] Event [3351.06396,136.053192,4731.63232]: 0 lost unit Locust [f=0008115] [8115] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0008141] [8141] Event [3376,18.8525391,5680]: 0 finished unit Picket [f=0008217] [8217] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0008409] [8409] Event [3280,17.0013428,5680]: 0 lost unit Picket [f=0008481] [8481] Event [3376,18.8525391,5680]: 0 lost unit Picket [f=0008498] [8498] Event [2616.07007,29.4712849,589.860229]: 1 finished unit Engineer Commander [f=0008499] [8499] Event [3354.15283,99.5822144,5577.37891]: 0 lost unit Wasp [f=0008558] [8558] Event [3472,14.5513916,5680]: 0 lost unit Picket [f=0008575] [8575] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0008766] [8766] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0008852] [8852] Event [4360.38672,96.4777527,7034.36719]: 1 lost unit Flea [f=0008880] [8880] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0008943] [8943] Event [3021.34521,14.4291048,5694.61865]: 1 lost unit Redback [f=0008995] [8995] Event [813.671509,47.6884041,1143.8988]: 0 lost unit Blastwing [f=0008998] [8998] Event [1192,14.8699951,728]: 1 finished unit Solar Collector [f=0009010] [9010] Event [4320.72119,115.269814,6884.11816]: 1 lost unit Flea [f=0009039] [9039] Event [4164.56348,65.8343201,6893.35107]: 1 lost unit Flea [f=0009055] [9055] Event [2472,32.3657227,744]: 1 finished unit Razor [f=0009120] [9120] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0009159] [9159] Event [4016,45.1043701,6944]: 0 lost unit Picket [f=0009191] [9191] Event [3356.57886,120.561958,5237.85547]: 0 lost unit Locust [f=0009203] [9203] Event [3256,5.6151123,972]: 1 finished unit Recluse [f=0009283] [9283] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0009318] [9318] Event [1080,8.51989746,808]: 1 finished unit Solar Collector [f=0009405] [9405] Event [4096.48682,51.9728088,6922.50049]: 1 lost unit Flea [f=0009430] [9430] Event [4146.59521,59.2326965,6911.29297]: 1 lost unit Flea [f=0009537] [9537] Event [3256,5.6151123,972]: 1 finished unit Recluse [f=0009656] [9656] Event [968,12.5408936,920]: 1 finished unit Solar Collector [f=0009792] [9792] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0009839] [9839] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0009904] [9904] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0009950] [9950] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0010000] [10000] Event [792,18.6857605,968]: 1 finished unit Solar Collector [f=0010019] [10019] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0010154] [10154] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0010259] [10259] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0010375] [10375] Event [648,14.6832275,1032]: 1 finished unit Solar Collector [f=0010665] [10665] Event [3224,11.3323975,856]: 1 finished unit Caretaker [f=0010674] [10674] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0010738] [10738] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0010751] [10751] Event [504,18.3691406,1064]: 1 finished unit Solar Collector [f=0010880] [10880] Event [3256,14.5513916,808]: 1 finished unit Caretaker [f=0010994] [10994] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0011088] [11088] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0011112] [11112] Event [3184,12.1783447,5760]: 0 finished unit Picket [f=0011186] [11186] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0011201] [11201] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0011230] [11230] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0011275] [11275] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0011412] [11412] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0011448] [11448] Event [2596.60938,123.947853,5153.87988]: 0 lost unit Locust [f=0011588] [11588] Event [2795.69385,124.082367,5129.8877]: 0 lost unit Locust [f=0011589] [11589] Event [2780.4668,87.3999786,5106.90088]: 0 lost unit Locust [f=0011704] [11704] Event [2499.45874,120.248665,5181.32178]: 0 lost unit Locust [f=0011823] [11823] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0011963] [11963] Event [2801.63696,124.277054,5305.46582]: 0 lost unit Locust [f=0012094] [12094] Event [4952,10.8215332,968]: 1 lost unit Metal Extractor [f=0012102] [12102] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0012347] [12347] Event [3336.00146,37.7274246,6455]: 0 finished unit Blastwing [f=0012408] [12408] Event [3336.00146,37.7274246,6455]: 0 finished unit Blastwing [f=0012430] [12430] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0012468] [12468] Event [3336.00146,37.7274246,6455]: 0 finished unit Blastwing [f=0012486] [12486] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0012496] [12496] Event [5400,13.0682373,968]: 1 lost unit Metal Extractor [f=0012541] [12541] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0012644] [12644] Event [5257.36572,12.6645422,1155.33154]: 1 lost unit Flea [f=0012689] [12689] Event [5262.89551,12.7117434,1168.70361]: 1 lost unit Flea [f=0012711] [12711] Event [2871.48901,81.8295517,5520.77979]: 0 lost unit Blastwing [f=0012711] [12711] Event [2876.74951,81.9470978,5528.73682]: 0 lost unit Blastwing [f=0012736] [12736] Event [5259.07275,12.6275482,1314.38293]: 1 lost unit Flea [f=0012765] [12765] Event [5178.76221,12.645999,1301.69043]: 1 lost unit Flea [f=0012786] [12786] Event [3088,15.4248047,5680]: 0 finished unit Picket [f=0012852] [12852] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0012878] [12878] Event [2120,34.6398926,104]: 1 finished unit Geothermal Generator [f=0013170] [13170] Event [3024,14.1601276,5696]: 0 finished unit Picket [f=0013279] [13279] Event [2093.96118,300.615417,541.775696]: 1 finished unit Terraform [f=0013294] [13294] Event [3088,15.4248047,5680]: 0 lost unit Picket [f=0013382] [13382] Event [3336.00146,37.7274246,6455]: 0 finished unit Harpy [f=0013387] [13387] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0013390] [13390] Event [3024,14.1601276,5696]: 0 lost unit Picket [f=0013527] [13527] Event [3184,12.1783447,5760]: 0 lost unit Picket [f=0013618] [13618] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0013689] [13689] Event [3236.92261,155.612732,5466.65576]: 0 lost unit Harpy [f=0013700] [13700] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0013718] [13718] Event [5301.47021,112.32843,1716.81494]: 0 lost unit Locust [f=0013842] [13842] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [f=0013843] [13843] Event [3336.00146,37.7274246,6455]: 0 finished unit Locust [f=0013844] [13844] Event [3960,17.3034668,824]: 1 finished unit Razor [f=0013949] [13949] Event [3133.21973,117.051865,5559.69629]: 0 lost unit Locust [f=0013976] [13976] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0014023] [14023] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0014064] [14064] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0014070] Player TheHellBox left the game: normal quit [f=0014070] [14070] Event [undefined]: TheHellBox quit [f=0014160] Niarteloc has forced a win due to dropped opposition. [f=0014160] game_message: TheHellBox has been destroyed! [f=0014160] [14160] Event [undefined]: TheHellBox resigned [f=0014160] game_message: Niarteloc wins! [f=0014160] Submitting stats [f=0014160] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014160] Part| Total Time|Time of the last 0.5s [f=0014160] Draw 11017.34ms 33.10% [f=0014160] Lua::Callins::Synced 4773.87ms 12.50% [f=0014160] Lua::Callins::Unsynced 14613.70ms 39.20% [f=0014160] Lua::CollectGarbage::Synced 285.29ms 0.10% [f=0014160] Lua::CollectGarbage::Unsynced 491.14ms 0.30% [f=0014160] Misc::Profiler::AddTime 47.67ms 0.10% [f=0014160] Sim 17098.10ms 40.40% [f=0014160] [14160] Received game_message: TheHellBox has been destroyed! [f=0014160] [14160] Received game_message: Niarteloc wins! [f=0014161] [14161] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014161] [14161] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014161] [14161] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014161] [14161] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.98199987,5.5999999,5.5999999,5.98199987,0,0,0,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014161] [14161] Game End Stats Values: 3,2235,2410,2410,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,8,9.0666666,2075,2075,2075,2075,8.86499882,8.48299885,8.48299885,8.86499882,0,245,245,0,0,0,0,0,160,90,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014161] [14161] Game End Stats Values: 4,2545,2695,2695,2545,0,1.58538198,1.58538198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,9.46666622,9.46666622,11.7333336,2075,2075,2075,2075,8.86499882,10.3076925,10.3076925,8.86499882,240,370,370,240,0,0,0,0,230,250,250,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014161] [14161] Game End Stats Values: 5,2580,2795,2795,2580,0,2.80425191,2.80425191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7881422,10,10,12.7881422,2075,2075,2075,2075,8.86499882,11.8112583,11.8112583,8.86499882,240,470,470,240,0,0,0,0,265,250,250,265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014161] [14161] Game End Stats Values: 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32,3560,11980,11980,3560,0,493.242676,493.242676,0,0,0,0,0,0,0,0,0,280.955109,0,0,280.955109,3198.87256,4893.05713,4893.05713,3198.87256,0,740,740,0,43.5960274,64.7590332,64.7590332,43.5960274,2435,2845,2845,2435,11.3480015,39.7672577,39.7672577,11.3480015,220,6015,6015,220,1575,3904.25,3904.25,1575,905,2380,2380,905,4259.25,1665,1665,4259.25,364.656342,9.99999905,9.99999905,364.656342,4979.93945,3316.10498,3316.10498,4979.93945 [f=0014161] [14161] Game End Stats Values: 33,3560,12270,12270,3560,0,540.430542,540.430542,0,0,0,0,0,0,0,0,0,280.955109,0,0,280.955109,3198.87256,4959.56885,4959.56885,3198.87256,0,740,740,0,45.4307785,69.4085464,69.4085464,45.4307785,2435,2845,2845,2435,8.86499882,40.3337021,40.3337021,8.86499882,220,6305,6305,220,1575,3904.25,3904.25,1575,905,2380,2380,905,4259.25,1665,1665,4259.25,364.656342,9.99999905,9.99999905,364.656342,5046.45117,3316.10498,3316.10498,5046.45117 [f=0014162] [14162] Event [3368.15381,111.307487,6219.77051]: 0 lost unit Locust [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0014179] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0014179] !transmitlobby @voice@buildUnit@reload [f=0014190] [14190] Event [3301.81299,8.57511139,6313.16113]: 0 lost unit Recon Commander [f=0014223] [14223] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0014271] [14271] Event [5192,12.6342773,1560]: 1 finished unit Razor [f=0014344] Player Niarteloc left the game: normal quit [f=0014344] [14344] Event [undefined]: Niarteloc quit [f=0014350] No clients connected, shutting down server [f=0014350] Server shutdown [f=0014635] [14635] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0014899] [14899] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0015164] [15164] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0015221] [15221] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0015221] [15221] Event [3576,14.0844727,1768]: 1 finished unit Razor [f=0015263] [15263] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0015380] [15380] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0015705] [15705] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0015915] [15915] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0016126] [16126] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0016179] [16179] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0016223] [16223] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0016285] [16285] Event [3728,14.0844727,1432]: 1 finished unit Fusion Reactor [f=0016324] [16324] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0016596] [16596] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0016774] [16774] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0016951] [16951] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0017002] [17002] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0017047] [17047] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0017141] [17141] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0017394] [17394] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0017571] [17571] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0017749] [17749] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0017800] [17800] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0017842] [17842] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0017930] [17930] Event [3256,5.6151123,972]: 1 finished unit Weaver [f=0018192] [18192] Event [3256,5.6151123,972]: 1 finished unit Tarantula [f=0018370] [18370] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0018546] [18546] Event [3256,5.6151123,972]: 1 finished unit Redback [f=0018595] [18595] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0018637] [18637] Event [3256,5.6151123,972]: 1 finished unit Flea [f=0018640] Autoquit sending quit command. [f=0018640] [QuitAction] user exited to system [f=0018640] [SpringApp::Kill][1] fromRun=1 [f=0018640] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018640] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018640] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018640] [ThreadPool::SetThreadCount][2] workers=0 [f=0018640] [SpringApp::Kill][2] [f=0018640] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018640] [Game::KillLua][3] dtor=0 luaUI=0x547cd3b0 [f=0018640] Start widgetHandler:Shutdown [f=0018640] Shutdown - SaveOrderList Complete [f=0018640] Writing last game win data [f=0018640] Shutdown - SaveConfigData Complete [f=0018640] Shutdown Widget - Save/Load API [f=0018640] Shutdown Widget - Chili Highlight [f=0018640] Shutdown Widget - Draw After Chili [f=0018640] Shutdown Widget - EPIC Menu [f=0018640] Shutdown Widget - Chili Widget Selector [f=0018640] Shutdown Widget - Chili Minimap [f=0018640] Shutdown Widget - Local Team Colors [f=0018640] Shutdown Widget - Display Keys 2 [f=0018640] Shutdown Widget - Save Game Menu [f=0018640] Shutdown Widget - Unit Icons [f=0018640] Shutdown Widget - Noises [f=0018640] Shutdown Widget - HealthBars [f=0018640] Shutdown Widget - Win Counter [f=0018640] Shutdown Widget - SpringRTS Replay Stats [f=0018640] Shutdown Widget - BuildETA [f=0018640] Shutdown Widget - Modular Comm Info [f=0018640] Shutdown Widget - Stereo3D [f=0018640] Shutdown Widget - Showeco and Grid Drawer [f=0018640] Shutdown Widget - Point Tracker [f=0018640] Shutdown Widget - Music Player [f=0018640] Shutdown Widget - Missile Silo Range [f=0018640] Shutdown Widget - MinimapEvents [f=0018640] Shutdown Widget - Mex Placement Handler [f=0018640] Shutdown Widget - Local Widgets Config [f=0018640] Shutdown Widget - Highlight Geos [f=0018640] Shutdown Widget - Grab Input [f=0018640] Input grabbing is disabled! [f=0018640] Shutdown Widget - MetalFeatures (new) [f=0018640] Shutdown Widget - Darkening [f=0018640] Shutdown Widget - Context Menu [f=0018640] Shutdown Widget - Chili Spectator Panels [f=0018640] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018640] Shutdown Widget - Chili Nuke Warning [f=0018640] Shutdown Widget - Chili EndGame Window [f=0018640] Shutdown Widget - Chili Economy Panel Default [f=0018640] Shutdown Widget - CameraShake [f=0018640] Shutdown Widget - Attack AoE [f=0018640] Shutdown Widget - Map Edge Extension [f=0018640] Shutdown Widget - Selection Send [f=0018640] Shutdown Widget - LupsManager [f=0018640] Shutdown Widget - Newton Firezone [f=0018640] Shutdown Widget - Chili Pro Console [f=0018640] Shutdown Widget - Lasso Terraform GUI [f=0018640] Shutdown Widget - Lups [f=0018640] Shutdown Widget - Chili Framework [f=0018640] Shutdown Widget - Chili Core Selector [f=0018640] Shutdown Widget - Custom Markers [f=0018640] Shutdown Widget - Pause Screen [f=0018640] Shutdown Widget - Text To Speech Control [f=0018640] Shutdown Widget - Persistent Build Height [f=0018640] Shutdown Widget - Layout Handler [f=0018640] End widgetHandler:Shutdown [f=0018640] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={528594,66424665} {int,ext,rec}Allocs={23412314,0,0} {chunk,block}Bytes={66424665,0} [f=0018640] [Game::KillLua][1] dtor=0 luaGaia=0x6867c390 [f=0018640] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462269,60990062} {int,ext,rec}Allocs={23412316,0,0} {chunk,block}Bytes={60990062,0} [f=0018640] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462269,60990062} {int,ext,rec}Allocs={23412316,0,0} {chunk,block}Bytes={60990062,0} [f=0018640] [Game::KillLua][2] dtor=0 luaRules=0x549cd310 [f=0018640] Start gadgetHandler:Shutdown [f=0018640] Shutdown - StartSetup [f=0018640] Shutdown - UnitMorph [f=0018640] Shutdown - LupsNanoSpray [f=0018640] Shutdown - Missile Silo Controller [f=0018640] Shutdown - Modular Comm Info [f=0018640] Shutdown - Terrain Texture Handler [f=0018640] Shutdown - UnitCloakShield [f=0018640] Shutdown - Starlight Handler [f=0018640] End gadgetHandler:Shutdown [f=0018640] Start gadgetHandler:Shutdown [f=0018640] Shutdown - Save/Load [f=0018640] Shutdown - UnitMorph [f=0018640] Shutdown - Modular Comm Info [f=0018640] Shutdown - Retreat Command [f=0018640] Shutdown - Shockwaves [f=0018640] Shutdown - Teleport Throw [f=0018640] Shutdown - UnitCloakShield [f=0018640] Shutdown - Lups Cloak FX [f=0018640] Shutdown - Lups [f=0018640] Shutdown - Lups Shield [f=0018640] End gadgetHandler:Shutdown [f=0018640] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23412436,0,0} {chunk,block}Bytes={0,0} [f=0018640] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23412436,0,0} {chunk,block}Bytes={0,0} [f=0018640] [Game::KillLua][4] dtor=0 [f=0018640] [Game::~CGame][1] [f=0018640] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018640] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018640] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018640] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018640] [Game::KillLua][4] dtor=1 [f=0018640] [Game::KillMisc][1] [f=0018640] [Game::KillMisc][2] [f=0018640] [Game::KillMisc][3] [f=0018640] [Game::KillRendering][1] [f=0018640] [3DOParser::Kill] allocated 137 pieces [f=0018640] [S3OParser::Kill] allocated 2742 pieces [f=0018640] [AssParser::Kill] allocated 254 pieces [f=0018640] [Game::KillInterface][1] [f=0018640] [Game::KillInterface][2] [f=0018640] [Game::KillSimulation][1] [f=0018640] [Game::KillSimulation][2] [f=0018640] [CCollisionHandler] dis-/continuous tests: 0/377038 [f=0018640] [Game::KillSimulation][3] [f=0018640] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018640] [~CPathCache(24x28)] cacheHits=2 hitPercentage=22% numHashColls=0 maxCacheSize=3 [f=0018640] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018640] [~CPathCache(48x56)] cacheHits=429 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018640] [LosHandler::Kill] raycast instance cache-{hits,misses}={4204,13556}; shared=5%; cached=19% [f=0018640] [Game::KillSimulation][4] [f=0018640] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018640] [Game::~CGame][2] [f=0018640] [Game::~CGame][3] [f=0018640] [SpringApp::Kill][3] [f=0018640] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196367 bytes sent 126127 bytes recv'd [f=0018640] [SpringApp::Kill][4] font=0x461e38a0 [f=0018640] [SpringApp::Kill][5] [f=0018640] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x44f887c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2971ms file="objects3d/detriment.s3o" indx=5059 inflSize=514kb readTime=66ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=54ms file="objects3d/commsupport.s3o" indx=4942 inflSize=85kb readTime=50ms file="objects3d/commrecon.s3o" indx=4932 inflSize=114kb readTime=40ms file="objects3d/dante.s3o" indx=5039 inflSize=112kb readTime=34ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=33ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=32ms file="icons/pw_assault.png" indx=1055 inflSize=2kb readTime=22ms file="objects3d/strikecom_2.dae" indx=5378 inflSize=1499kb readTime=22ms file="objects3d/strikecom_4.dae" indx=5382 inflSize=1499kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 52072593 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x46335be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f837c01ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x46342840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x46256d70) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]