[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zpyEuI8AAf/springsettings.867260.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 104ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc6801e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15471 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/867260/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 267ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46381a20] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46381a20] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 861ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 942ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 802ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/867260/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (596ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/867260/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524d9db0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: db7f8c5ebe50bcb825fef4711a42524b [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from linxinjie [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: linxinjie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[Game::Load][lua{Rules,Gaia}={289b5c18,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={2f0bdb38,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hello [f=-000001] first 1v1 game :) [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [3958,342.291351,851]: 0 finished unit Guardian Commander [f=-000001] [0] Event [701,342.797913,4402]: 1 finished unit Guardian Commander [f=0000000] [0] andrej, team: 1, elo:1500 [f=0000000] [0] linxinjie, team: 0, elo:1454 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000024] [24] Event [4056,342.125122,928]: 0 finished unit Shieldbot Factory [f=0000024] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000024] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000024] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000024] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000024] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000024] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000024] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000024] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000024] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000024] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000024] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000024] !transmitlobby @voice@buildUnit@reload [f=0000339] [339] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000346] [346] Event [592,342.036438,4488]: 1 finished unit Cloakbot Factory [f=0000659] [659] Event [4044,341.908508,928]: 0 finished unit Convict [f=0000684] [684] Event [680,342.815308,4392]: 1 finished unit Solar Collector [f=0000689] [689] Event [3480.06201,311.928528,1144.09521]: 0 finished unit Firefly [f=0000689] [689] Event [810.592285,419.59726,4402.0708]: 1 finished unit Firefly [f=0000773] gl hf [f=0000815] [815] Event [601.599976,342.346741,4488]: 1 finished unit Conjurer [f=0001022] [1022] Event [4044,341.908508,928]: 0 finished unit Convict [f=0001035] [1035] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001190] [1190] Event [601.599976,342.346741,4488]: 1 finished unit Conjurer [f=0001260] [1260] Event [2973.49854,226.656464,1684.82983]: 0 finished unit Guardian Commander [f=0001260] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0001260] [1260] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0001433] [1433] Event [632,342.296082,4312]: 1 finished unit Solar Collector [f=0001788] [1788] Event [601.599976,342.346741,4488]: 1 finished unit Conjurer [f=0001897] [1897] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0002094] [2094] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0002228] [2228] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0002260] [2260] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0002564] [2564] Event [936,341.498169,4504]: 1 finished unit Solar Collector [f=0002607] [2607] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0002620] [2620] Event [552,341.187897,4312]: 1 finished unit Solar Collector [f=0002707] [2707] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0002918] [2918] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0003028] [3028] Event [4120,341.339874,1112]: 0 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [1811.6582,339.093933,3752.32959]: 0 lost unit Firefly [f=0003075] [3075] Event [1016,341.415863,4440]: 1 finished unit Solar Collector [f=0003129] [3129] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0003177] [3177] Event [1661.04529,235.810547,3888.78931]: 1 lost unit Glaive [f=0003216] [3216] Event [1699.46277,235.540924,3859.33496]: 1 lost unit Glaive [f=0003249] [3249] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0003297] [3297] Event [1668.17395,237.26236,3984.60571]: 1 lost unit Glaive [f=0003359] [3359] Event [1591.62732,336.708588,3911.823]: 0 finished unit Firefly [f=0003574] [3574] Event [1586.80188,265.985443,4107.56201]: 1 lost unit Glaive [f=0003578] [3578] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0003629] [3629] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0003892] [3892] Event [4120,341.802124,1160]: 0 finished unit Wind/Tidal Generator [f=0003901] [3901] Event [1363.13123,340.276459,4106.23486]: 1 lost unit Guardian Commander [f=0003903] [3903] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0003927] [3927] Event [1483.66382,304.194824,4019.00903]: 0 lost unit Guardian Commander [f=0003929] [3929] Event [1529.47876,364.913086,4286.8623]: 0 lost unit Firefly [f=0004077] [4077] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0004219] [4219] Event [4152,341.992126,664]: 0 finished unit Wind/Tidal Generator [f=0004275] [4275] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0004285] [4285] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0004488] [4488] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0004543] [4543] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0004795] [4795] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0004852] [4852] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0004870] [4870] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0005332] [5332] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0005554] [5554] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0005564] [5564] Event [1736,226.476501,4584]: 1 finished unit Storage [f=0005583] [5583] Event [1727.39636,235.73848,3667.03711]: 0 lost unit Bandit [f=0005760] [5760] Event [1709.69971,235.626526,4005.57056]: 1 lost unit Glaive [f=0005801] [5801] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0005810] [5810] Event [1640.7489,236.004532,3836.11304]: 1 lost unit Glaive [f=0005818] [5818] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0005833] [5833] Event [1612.38904,236.152527,3631.03149]: 0 lost unit Bandit [f=0005928] [5928] Event [1261.57678,234.453415,3567.51099]: 0 lost unit Bandit [f=0006191] [6191] Event [601.599976,342.346741,4488]: 1 finished unit Conjurer [f=0006267] [6267] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0006286] [6286] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0006400] [6400] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0006585] [6585] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0006643] [6643] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0006696] [6696] Event [1936,234.594666,3904]: 1 finished unit Picket [f=0006971] [6971] Event [1968,234.759277,3904]: 1 finished unit Radar Tower [f=0006978] [6978] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0006982] [6982] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0007185] [7185] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0007386] [7386] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0007394] [7394] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0007564] [7564] Event [2004.9657,234.618423,2683.99243]: 1 lost unit Glaive [f=0007600] [7600] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0007631] [7631] Event [2040.30212,235.082718,2554.17554]: 1 lost unit Glaive [f=0007680] [7680] Event [1782.91089,234.320587,2339.72461]: 0 lost unit Bandit [f=0007759] [7759] Event [2332.00098,235.573425,2326.25757]: 0 lost unit Bandit [f=0007792] [7792] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0007834] [7834] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0007937] [7937] Event [696,340.997925,3976]: 1 finished unit Solar Collector [f=0008064] [8064] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0008077] [8077] Event [4328,340.560974,824]: 0 finished unit Storage [f=0008354] [8354] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0008364] [8364] Event [1983.93506,234.612991,2685.88794]: 1 lost unit Glaive [f=0008429] [8429] Event [1952.30518,234.299057,2888.11475]: 1 lost unit Glaive [f=0008586] [8586] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0008611] [8611] Event [648,341.599487,4056]: 1 finished unit Solar Collector [f=0008705] [8705] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0008713] [8713] Event [2000,234.708618,3904]: 1 finished unit Picket [f=0008896] [8896] Event [600,341.726135,4120]: 1 finished unit Wind/Tidal Generator [f=0008910] [8910] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0009093] [9093] Event [1787.24255,235.413498,3690.3064]: 0 lost unit Bandit [f=0009119] [9119] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0009122] [9122] Event [584,341.289215,4168]: 1 finished unit Wind/Tidal Generator [f=0009124] [9124] Event [1819.45996,235.153503,3770.68359]: 0 lost unit Bandit [f=0009178] [9178] Event [1762.5083,235.26709,3708.02905]: 1 lost unit Glaive [f=0009204] [9204] Event [1862.03406,234.623352,3853.88037]: 0 lost unit Bandit [f=0009206] [9206] Event [1936,234.594666,3904]: 1 lost unit Picket [f=0009207] [9207] Event [1894.75085,235.030243,3924.14478]: 0 lost unit Bandit [f=0009223] [9223] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0009243] [9243] Event [1968,234.848236,3904]: 1 lost unit Radar Tower [f=0009243] [9243] Event [1925.09692,234.943069,3927.9873]: 0 lost unit Bandit [f=0009270] [9270] Event [1716.66028,235.756668,3969.79858]: 0 lost unit Bandit [f=0009327] [9327] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0009362] [9362] Event [568,341.225891,4216]: 1 finished unit Wind/Tidal Generator [f=0009535] [9535] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0009746] [9746] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0009824] [9824] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0009946] [9946] Event [1968,233.494476,3904]: 1 finished unit Picket [f=0009956] [9956] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0009987] [9987] Event [1903.80994,234.545807,3424.87671]: 0 lost unit Bandit [f=0010167] [10167] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0010239] [10239] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0010322] [10322] Event [1924.90662,234.581238,3436.48975]: 0 lost unit Bandit [f=0010356] [10356] Event [2032,234.447266,3904]: 1 finished unit Picket [f=0010377] [10377] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0010448] [10448] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0010588] [10588] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0010795] [10795] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0011006] [11006] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0011046] [11046] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0011089] [11089] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0011216] [11216] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0011321] [11321] Event [4472,342.106079,1208]: 0 finished unit Solar Collector [f=0011427] [11427] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0011519] [11519] Event [3424,136.056213,4096]: 1 finished unit Lotus [f=0011556] [11556] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0011637] [11637] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0011733] [11733] Event [2064,235.049683,3904]: 1 finished unit Picket [f=0011809] [11809] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0011848] [11848] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0011878] [11878] Event [3529.20752,283.836029,867.899536]: 1 lost unit Glaive [f=0011928] [11928] Event [3633.48999,324.842712,888.898743]: 1 lost unit Glaive [f=0011944] [11944] Event [3803.99561,342.172882,883.558716]: 0 lost unit Bandit [f=0011965] [11965] Event [3735.11938,341.433044,915.725403]: 1 lost unit Glaive [f=0011975] [11975] Event [3750.0376,341.762054,895.332886]: 1 lost unit Glaive [f=0012058] [12058] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0012061] [12061] Event [3800,342.220093,792]: 0 lost unit Stardust [f=0012102] [12102] Event [4138.42529,342.238464,731.626892]: 1 lost unit Glaive [f=0012114] [12114] Event [4131.80664,341.565125,568.572998]: 0 lost unit Bandit [f=0012129] [12129] Event [4044,341.908508,928]: 0 finished unit Bandit [f=0012145] [12145] Event [4152,341.992126,664]: 0 lost unit Wind/Tidal Generator [f=0012165] [12165] Event [4089.17944,342.337097,772.553833]: 1 lost unit Glaive [f=0012167] [12167] Event [3894.90308,341.567444,537.874695]: 0 lost unit Bandit [f=0012183] [12183] Event [3960.15527,342.138306,890.642273]: 1 lost unit Glaive [f=0012191] [12191] Event [4104,341.323486,664]: 0 lost unit Metal Extractor [f=0012258] [12258] Event [4119.40137,341.899323,852.023376]: 1 lost unit Glaive [f=0012267] [12267] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0012311] [12311] Event [4392,341.149902,1256]: 0 finished unit Solar Collector [f=0012359] [12359] Event [4120,341.339874,1112]: 0 lost unit Wind/Tidal Generator [f=0012384] [12384] Event [4120,341.209473,1160]: 0 lost unit Wind/Tidal Generator [f=0012475] [12475] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0012485] [12485] Event [3934.10181,341.391541,1085.61548]: 1 lost unit Glaive [f=0012510] [12510] Event [3795.14258,341.383911,1190.59668]: 0 lost unit Bandit [f=0012539] [12539] Event [3776,342.144104,880]: 0 lost unit Lotus [f=0012577] [12577] Event [3940.69214,341.460876,1044.90454]: 1 lost unit Glaive [f=0012605] [12605] Event [3943.81665,341.180511,1087.30945]: 1 lost unit Glaive [f=0012616] [12616] Event [4053.2583,342.556335,1230.05261]: 0 lost unit Bandit [f=0012630] [12630] Event [4072,341.536194,1112]: 0 lost unit Metal Extractor [f=0012685] [12685] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0012722] [12722] Event [4044,341.908508,928]: 0 lost unit Bandit [f=0012722] [12722] Event [4056,341.908508,928]: 0 lost unit Shieldbot Factory [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0012722] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0012722] !transmitlobby @voice@buildUnit@reload [f=0012766] [12766] Event [4248,341.200562,936]: 0 lost unit Caretaker [f=0012819] [12819] Event [3862.93408,342.535522,829.393738]: 0 lost unit Convict [f=0012877] [12877] Event [4309.51904,341.378754,1011.68115]: 0 lost unit Convict [f=0012896] [12896] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0012902] [12902] Event [4248,342.048584,1016]: 0 lost unit Caretaker [f=0012977] [12977] Event [4328,340.560974,824]: 0 lost unit Storage [f=0013106] [13106] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0013147] [13147] Event [4504,340.845947,728]: 0 lost unit Metal Extractor [f=0013152] [13152] Event [4408,341.599487,1192]: 0 lost unit Metal Extractor [f=0013185] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013185] [13185] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013316] [13316] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0013338] [13338] Event [4472,342.106079,1208]: 0 lost unit Solar Collector [f=0013526] [13526] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0013586] game_message: linxinjie has been destroyed! [f=0013586] [13586] Event [undefined]: linxinjie resigned [f=0013586] game_message: andrej wins! [f=0013586] Submitting stats [f=0013586] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013586] Part| Total Time|Time of the last 0.5s [f=0013586] Draw 11603.39ms 10.83% [f=0013586] Lua::Callins::Synced 6316.66ms 27.44% [f=0013586] Lua::Callins::Unsynced 14578.58ms 15.81% [f=0013586] Lua::CollectGarbage::Synced 262.03ms 0.20% [f=0013586] Lua::CollectGarbage::Unsynced 582.85ms 0.50% [f=0013586] Misc::Profiler::AddTime 46.41ms 0.10% [f=0013586] Sim 14996.28ms 73.76% [f=0013586] [13586] Event [4392,341.149902,1256]: 0 lost unit Solar Collector [f=0013586] [13586] Received game_message: linxinjie has been destroyed! [f=0013586] [13586] Received game_message: andrej wins! [f=0013587] [13587] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013587] [13587] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013587] [13587] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013587] [13587] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,5.5999999,5.8448,5.8448,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013587] [13587] Game End Stats Values: 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6,2730,2865,2865,2730,0,5.05196953,5.05196953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8,12,12,8,1505,2075,2075,1505,6.4895997,11.0826874,11.0826874,6.4895997,315,360,360,315,0,0,0,0,90,410,410,90,16.6666718,0,0,16.6666718,0,0,0,0,0,0,0,0 [f=0013587] [13587] Game End Stats Values: 7,2730,3160,3160,2730,0,8.53673744,8.53673744,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8,12.5333338,12.5333338,8,1505,2075,2075,1505,7.83599901,11.9851189,11.9851189,7.83599901,315,425,425,315,0,0,0,0,90,640,640,90,16.6666718,0,0,16.6666718,0,0,0,0,0,0,0,0 [f=0013587] [13587] Game End Stats Values: 8,2745,3425,3425,2745,0.41615769,14.8149433,14.8149433,0.41615769,0,0,0,0,0,0,0,0,0,0,0,0,36.173912,20.0000038,20.0000038,36.173912,800,0,0,800,8.1666317,16.1333332,16.1333332,8.1666317,1505,2075,2075,1505,7.86374331,13.7625484,13.7625484,7.86374331,315,620,620,315,0,20,20,0,125,710,710,125,36.6666718,0,0,36.6666718,0,0,0,0,20.0000038,36.173912,36.173912,20.0000038 [f=0013587] [13587] Game End Stats 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31,70,4380,4380,70,117.401993,192.785172,192.785172,117.401993,0,0,0,0,0,0,0,0,643.397766,497.358276,497.358276,643.397766,3168.27222,4710.71729,4710.71729,3168.27222,0,490,490,0,3.33333325,18.5801506,18.5801506,3.33333325,0,800,800,0,3.52999997,18.5914059,18.5914059,3.52999997,0,1585,1585,0,2695,3243.33301,3243.33301,2695,70,1505,1505,70,4934.33301,3075,3075,4934.33301,0,22.1666546,22.1666546,0,4942.43652,3675.4436,3675.4436,4942.43652 [f=0013587] [13587] Game End Stats Values: 32,70,4445,4445,70,117.401993,192.785172,192.785172,117.401993,0,0,0,0,0,0,0,0,649.397766,497.358276,497.358276,649.397766,3168.27222,4730.6123,4730.6123,3168.27222,0,490,490,0,2,18.8177643,18.8177643,2,0,800,800,0,2,18.5240021,18.5240021,2,0,1650,1650,0,2695,3243.33301,3243.33301,2695,70,1505,1505,70,4934.33301,3075,3075,4934.33301,0,22.1666546,22.1666546,0,4962.33154,3675.4436,3675.4436,4962.33154 [f=0013608] [13608] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0013620] [13620] Event [3456,136.106873,4064]: 1 finished unit Picket [f=0013736] [13736] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0013741] Spectator linxinjie left the game: normal quit [f=0013741] [13741] Event [undefined]: linxinjie quit [f=0013823] Player andrej left the game: normal quit [f=0013823] [13823] Event [undefined]: andrej quit [f=0013829] No clients connected, shutting down server [f=0013829] Server shutdown [f=0013946] [13946] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0014157] [14157] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0014235] [14235] Event [3392,135.948563,4112]: 1 finished unit Picket [f=0014367] [14367] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0014577] [14577] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0014788] [14788] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0014960] [14960] Event [1088,341.76416,3928]: 1 finished unit Cloakbot Factory [f=0014998] [14998] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0015208] [15208] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0015415] [15415] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0015626] [15626] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0015836] [15836] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0016046] [16046] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0016256] [16256] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0016466] [16466] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0016677] [16677] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0016887] [16887] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0017097] [17097] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0017307] [17307] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0017517] [17517] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0017728] [17728] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0017938] [17938] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0018148] [18148] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0018358] [18358] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0018566] [18566] Event [601.599976,342.346741,4488]: 1 finished unit Glaive [f=0018734] Autoquit sending quit command. [f=0018734] [QuitAction] user exited to system [f=0018734] [SpringApp::Kill][1] fromRun=1 [f=0018734] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018734] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018734] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018734] [ThreadPool::SetThreadCount][2] workers=0 [f=0018734] [SpringApp::Kill][2] [f=0018734] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018734] [Game::KillLua][3] dtor=0 luaUI=0x526f9ad0 [f=0018734] Start widgetHandler:Shutdown [f=0018734] Shutdown - SaveOrderList Complete [f=0018734] Writing last game win data [f=0018734] Shutdown - SaveConfigData Complete [f=0018734] Shutdown Widget - Chili Highlight [f=0018734] Shutdown Widget - Save/Load API [f=0018734] Shutdown Widget - Draw After Chili [f=0018734] Shutdown Widget - EPIC Menu [f=0018734] Shutdown Widget - Chili Minimap [f=0018734] Shutdown Widget - Chili Widget Selector [f=0018734] Shutdown Widget - Local Team Colors [f=0018734] Shutdown Widget - Display Keys 2 [f=0018734] Shutdown Widget - Save Game Menu [f=0018734] Shutdown Widget - HealthBars [f=0018734] Shutdown Widget - Noises [f=0018734] Shutdown Widget - Unit Icons [f=0018734] Shutdown Widget - Win Counter [f=0018734] Shutdown Widget - BuildETA [f=0018734] Shutdown Widget - SpringRTS Replay Stats [f=0018734] Shutdown Widget - Modular Comm Info [f=0018734] Shutdown Widget - CameraShake [f=0018734] Shutdown Widget - Chili Economy Panel Default [f=0018734] Shutdown Widget - Chili EndGame Window [f=0018734] Shutdown Widget - Chili Nuke Warning [f=0018734] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018734] Shutdown Widget - Chili Spectator Panels [f=0018734] Shutdown Widget - Context Menu [f=0018734] Shutdown Widget - Darkening [f=0018734] Shutdown Widget - MetalFeatures (new) [f=0018734] Shutdown Widget - Grab Input [f=0018734] Input grabbing is disabled! [f=0018734] Shutdown Widget - Highlight Geos [f=0018734] Shutdown Widget - Local Widgets Config [f=0018734] Shutdown Widget - Mex Placement Handler [f=0018734] Shutdown Widget - MinimapEvents [f=0018734] Shutdown Widget - Missile Silo Range [f=0018734] Shutdown Widget - Music Player [f=0018734] Shutdown Widget - Point Tracker [f=0018734] Shutdown Widget - Showeco and Grid Drawer [f=0018734] Shutdown Widget - Stereo3D [f=0018734] Shutdown Widget - Attack AoE [f=0018734] Shutdown Widget - Map Edge Extension [f=0018734] Shutdown Widget - Selection Send [f=0018734] Shutdown Widget - LupsManager [f=0018734] Shutdown Widget - Newton Firezone [f=0018734] Shutdown Widget - Chili Pro Console [f=0018734] Shutdown Widget - Lasso Terraform GUI [f=0018734] Shutdown Widget - Chili Framework [f=0018734] Shutdown Widget - Lups [f=0018734] Shutdown Widget - Custom Markers [f=0018734] Shutdown Widget - Chili Core Selector [f=0018734] Shutdown Widget - Pause Screen [f=0018734] Shutdown Widget - Layout Handler [f=0018734] Shutdown Widget - Persistent Build Height [f=0018734] Shutdown Widget - Text To Speech Control [f=0018734] End widgetHandler:Shutdown [f=0018734] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596682,80083293} {int,ext,rec}Allocs={22870398,0,0} {chunk,block}Bytes={80083293,0} [f=0018734] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018734] [Game::KillLua][2] dtor=0 luaRules=0x524d9db0 [f=0018734] Start gadgetHandler:Shutdown [f=0018734] Shutdown - StartSetup [f=0018734] Shutdown - UnitMorph [f=0018734] Shutdown - LupsNanoSpray [f=0018734] Shutdown - Missile Silo Controller [f=0018734] Shutdown - Modular Comm Info [f=0018734] Shutdown - Terrain Texture Handler [f=0018734] Shutdown - UnitCloakShield [f=0018734] Shutdown - Starlight Handler [f=0018734] End gadgetHandler:Shutdown [f=0018734] Start gadgetHandler:Shutdown [f=0018734] Shutdown - Save/Load [f=0018734] Shutdown - UnitMorph [f=0018734] Shutdown - Modular Comm Info [f=0018734] Shutdown - Retreat Command [f=0018734] Shutdown - Shockwaves [f=0018734] Shutdown - Teleport Throw [f=0018734] Shutdown - UnitCloakShield [f=0018734] Shutdown - Lups Cloak FX [f=0018734] Shutdown - Lups [f=0018734] Shutdown - Lups Shield [f=0018734] End gadgetHandler:Shutdown [f=0018734] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22870452,0,0} {chunk,block}Bytes={0,0} [f=0018734] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22870452,0,0} {chunk,block}Bytes={0,0} [f=0018734] [Game::KillLua][4] dtor=0 [f=0018734] [Game::~CGame][1] [f=0018734] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018734] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018734] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018734] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018734] [Game::KillLua][4] dtor=1 [f=0018734] [Game::KillMisc][1] [f=0018734] [Game::KillMisc][2] [f=0018734] [Game::KillMisc][3] [f=0018734] [Game::KillRendering][1] [f=0018734] [3DOParser::Kill] allocated 137 pieces [f=0018734] [S3OParser::Kill] allocated 2767 pieces [f=0018734] [AssParser::Kill] allocated 217 pieces [f=0018734] [Game::KillInterface][1] [f=0018734] [Game::KillInterface][2] [f=0018734] [Game::KillSimulation][1] [f=0018734] [Game::KillSimulation][2] [f=0018734] [CCollisionHandler] dis-/continuous tests: 0/1021360 [f=0018734] [Game::KillSimulation][3] [f=0018734] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018734] [~CPathCache(20x20)] cacheHits=177 hitPercentage=41% numHashColls=0 maxCacheSize=24 [f=0018734] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018734] [~CPathCache(40x40)] cacheHits=685 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018734] [LosHandler::Kill] raycast instance cache-{hits,misses}={10405,6511}; shared=21%; cached=41% [f=0018734] [Game::KillSimulation][4] [f=0018734] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018734] [Game::~CGame][2] [f=0018734] [Game::~CGame][3] [f=0018734] [SpringApp::Kill][3] [f=0018734] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195659 bytes sent 142885 bytes recv'd [f=0018734] [SpringApp::Kill][4] font=0x462bc8a0 [f=0018734] [SpringApp::Kill][5] [f=0018734] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x4632cfd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3629ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=134ms file="objects3d/firewalker.s3o" indx=5099 inflSize=84kb readTime=37ms file="bitmaps/smoke/new_dirta.png" indx=572 inflSize=19kb readTime=33ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4541 inflSize=21kb readTime=27ms file="icons/amphaa.png" indx=923 inflSize=1kb readTime=25ms file="objects3d/hunchback.s3o" indx=5148 inflSize=75kb readTime=22ms file="scripts/chickenspire.lua" indx=5545 inflSize=0kb readTime=21ms file="bitmaps/pd/burncircle.tga" indx=534 inflSize=256kb readTime=20ms file="objects3d/strikecom_2.dae" indx=5378 inflSize=1499kb readTime=20ms file="objects3d/amphriot.s3o" indx=4790 inflSize=95kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 49283832 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4640bb90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7efc6801ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x464224c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x46378da0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]