[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3pkrkjjuDJ/springsettings.866874.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 78ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fee6801e540 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15680 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/866874/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 373ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455d4a40] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455d4a40] using game "Zero-K 1.8.4.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.8.4.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1058ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1281ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/866874/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (676ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/866874/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525fd380,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e87f8b5e5b947ab6cd7e2038bf54ffe2 [f=-000001] Connection attempt from PetTurtle [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: PetTurtle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|player_elo|False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player esainane with number 3 to team 0 [f=-000001] > SPRINGIE:User esainane|commsupport|5_6||False|MC|Federation|NZ [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Anarchid with number 4 to team 0 [f=-000001] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[Game::Load][lua{Rules,Gaia}={0xa94c1570,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x5646176dad10,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={56a77210,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={6986cee0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x923ffdc0,(nil)}]" [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [5221,56.7720413,422]: 0 finished unit Recon Commander [f=-000001] [0] Event [933,58.3690186,3605]: 1 finished unit Engineer Commander [f=0000000] [0] UltraGodzilla, team: 0, elo:2992 [f=0000000] [0] PetTurtle, team: 1, elo:2962 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5104,55.8574677,400]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [904,58.4571838,3472]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000352] [352] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000470] [470] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0000473] [473] Event [5076,54.0428123,400]: 0 finished unit Kodachi [f=0000496] [496] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000611] [611] Event [5224,52.9296875,312]: 0 finished unit Wind/Tidal Generator [f=0000686] [686] Event [936,57.5263977,3832]: 1 finished unit Solar Collector [f=0000712] [712] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0000718] esainane added point: here we go [f=0000866] [866] Event [1032,58.9530945,3608]: 1 finished unit Solar Collector [f=0000931] [PRO_rANDY] Allies: 8) [f=0000975] [975] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0001045] [1045] Event [984,59.4261169,3720]: 1 finished unit Solar Collector [f=0001060] [1060] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0001117] [1117] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0001366] [1366] Event [960,58.7890625,3584]: 1 finished unit Lotus [f=0001434] [1434] Event [5224,58.4190369,568]: 0 finished unit Solar Collector [f=0001450] [PRO_rANDY] Allies: bs that i missed out on this game, i joined the MM queue before them! :( [f=0001564] [1564] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0001718] [1718] Event [5076,54.0428123,400]: 0 finished unit Kodachi [f=0001757] [1757] Event [880,58.7738037,3776]: 1 finished unit Lotus [f=0001952] [esainane] Allies: they're very close in rating, 30 apart at current [f=0001962] [1962] Event [5288,57.4996948,440]: 0 finished unit Solar Collector [f=0002032] [2032] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0002356] [2356] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0002367] [esainane] Allies: so the matchmaker will probably prefer the fairer match [f=0002415] [2415] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0002505] [2505] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0002622] [2622] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0002752] [2752] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002875] [2875] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0003099] [3099] Event [5896,58.8615417,1128]: 0 finished unit Solar Collector [f=0003108] [3108] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0003108] [3108] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0003185] [3185] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0003238] [3238] Event [1457.98474,55.7906265,3990.03882]: 1 lost unit Bandit [f=0003298] [3298] Event [916,55.3871155,3472]: 1 lost unit Bandit [f=0003302] [3302] Event [916,55.3871155,3472]: 1 lost unit Bandit [f=0003320] [3320] Event [916,55.3871155,3472]: 1 lost unit Bandit [f=0003332] [3332] Event [916,55.3871155,3472]: 1 lost unit Bandit [f=0003339] [3339] Event [841.023376,53.8680649,4034.51172]: 0 lost unit Kodachi [f=0003503] [3503] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003571] [3571] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0003711] [3711] Event [3571.95557,59.0451469,1369.53564]: 1 lost unit Bandit [f=0003738] [3738] Event [3504.49268,59.3286629,1375.85779]: 1 lost unit Bandit [f=0003744] [3744] Event [3332.59644,56.3721275,1434.104]: 0 lost unit Kodachi [f=0003818] [3818] Event [5976,58.7890625,1224]: 0 finished unit Solar Collector [f=0003850] [3850] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0003956] [3956] Event [1169.33716,57.8709946,3189.33911]: 0 lost unit Kodachi [f=0003978] [3978] Event [1203.2002,58.8500862,3070.62378]: 1 lost unit Bandit [f=0004020] [4020] Event [924.826904,58.5928993,3281.32544]: 0 lost unit Kodachi [f=0004105] [4105] Event [839.096924,58.2043114,3389.87207]: 0 lost unit Kodachi [f=0004148] [4148] Event [5784,58.2435608,1064]: 0 finished unit Solar Collector [f=0004283] smh [f=0004353] [esainane] Allies: hmm [f=0004389] [4389] Event [916,55.3871155,3472]: 1 finished unit Outlaw [f=0004490] [4490] Event [256,58.846283,3040]: 1 finished unit Lotus [f=0004493] [4493] Event [5824,54.9247742,976]: 0 finished unit Lotus [f=0004514] [4514] Event [5076,55.362812,400]: 0 finished unit Welder [f=0004806] [4806] Event [2381.17773,58.0845985,2014.66492]: 1 lost unit Bandit [f=0004854] [4854] Event [5688,57.8086853,984]: 0 finished unit Solar Collector [f=0004916] [4916] Event [916,55.3871155,3472]: 1 finished unit Convict [f=0004945] [4945] Event [136,58.7280273,2904]: 1 finished unit Solar Collector [f=0005034] [5034] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0005125] [5125] Event [280,57.6904297,2952]: 1 finished unit Solar Collector [f=0005197] [5197] Event [5728,55.6419373,928]: 0 finished unit Lotus [f=0005281] [5281] Event [916,55.3871155,3472]: 1 finished unit Convict [f=0005305] [5305] Event [392,57.2364807,3048]: 1 finished unit Solar Collector [f=0005650] [5650] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0005730] [5730] Event [448,56.980896,3120]: 1 finished unit Lotus [f=0005964] [5964] Event [3690.97949,59.4725227,1549.59644]: 1 lost unit Bandit [f=0006030] [6030] Event [3425.44409,56.7160454,1460.18933]: 1 lost unit Bandit [f=0006090] [6090] Event [5076,55.362812,400]: 0 finished unit Blitz [f=0006221] [6221] Event [776,58.7585449,3528]: 1 finished unit Caretaker [f=0006229] [6229] Event [3409.87939,57.0988197,1441.20618]: 1 lost unit Bandit [f=0006232] [6232] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0006303] [6303] Event [3584,59.7045898,1392]: 0 finished unit Lotus [f=0006342] [6342] Event [3764.77393,58.9311867,1468.89063]: 1 lost unit Bandit [f=0006417] [6417] Event [3489.80347,58.8228645,1371.15735]: 1 lost unit Bandit [f=0006675] [6675] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0006687] [6687] Event [760,59.6893311,3400]: 1 finished unit Caretaker [f=0006690] [6690] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0006837] [6837] Event [896,57.5416565,3568]: 1 finished unit Radar Tower [f=0006909] [6909] Event [916,55.3871155,3472]: 1 finished unit Convict [f=0006998] [6998] Event [5076,55.362812,400]: 0 finished unit Blitz [f=0007086] [7086] Event [912,58.6708069,3344]: 1 finished unit Lotus [f=0007103] [7103] Event [6024,54.0855408,3272]: 0 finished unit Solar Collector [f=0007244] [PRO_rANDY] Allies: joining queue now might help my chances then [f=0007261] [7261] Event [3184,58.5945129,1456]: 0 finished unit Radar Tower [f=0007325] [7325] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0007475] [7475] Event [792,58.5067749,3768]: 1 finished unit Solar Collector [f=0007529] [7529] Event [5962.56445,55.990036,3252.23291]: 0 finished unit Recon Commander [f=0007529] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007529] [7529] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007547] [7547] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0007615] [7615] Event [72,55.1460266,1848]: 1 finished unit Solar Collector [f=0007615] [7615] Event [5076,55.362812,400]: 0 finished unit Welder [f=0007626] [7626] Event [3136,57.8392029,1552]: 0 finished unit Lotus [f=0007784] [7784] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0007871] [7871] Event [648,56.9999695,3704]: 1 finished unit Solar Collector [f=0007872] [7872] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0007934] [esainane] Allies: I forget how the widening works [f=0007971] [7971] Event [5992,54.3640137,3368]: 0 finished unit Solar Collector [f=0008007] [PRO_rANDY] Allies: SB is an odd choice for this map [f=0008013] [8013] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0008072] [esainane] Allies: I think it can be one sided [f=0008081] [8081] Event [568,59.4490051,3560]: 1 finished unit Solar Collector [f=0008131] [8131] Event [3168,59.4261169,1696]: 0 finished unit Lotus [f=0008167] [8167] Event [5816,56.8054199,3272]: 0 finished unit Solar Collector [f=0008177] [8177] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0008276] [8276] Event [504,59.3307495,3480]: 1 finished unit Solar Collector [f=0008312] [8312] Event [5076,55.362812,400]: 0 finished unit Blitz [f=0008354] [8354] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0008462] [8462] Event [424,57.3356628,3352]: 1 finished unit Solar Collector [f=0008472] [PRO_rANDY] Allies: i dunno how it does but i guess can only help me joining early [f=0008478] [8478] Event [1356.69202,56.854248,3113.14185]: 1 lost unit Bandit [f=0008526] [Anarchid] Allies: PT is shopping for things which were said to be op [f=0008605] [8605] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0008639] [8639] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0008668] [8668] Event [1746.64307,58.6536674,3002.70142]: 1 lost unit Bandit [f=0008691] [8691] Event [5076,55.362812,400]: 0 finished unit Welder [f=0008711] [8711] Event [376,57.1601868,3208]: 1 finished unit Solar Collector [f=0008789] [8789] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0008817] [Anarchid] Allies: because dregs complained about thuglaw, thuglaw is on this list [f=0009047] [Anarchid] Allies: haha koda go brrrrr [f=0009084] [9084] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0009152] [9152] Event [5076,55.362812,400]: 0 finished unit Blitz [f=0009294] [9294] Event [936,57.358551,3960]: 1 finished unit Solar Collector [f=0009337] [9337] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0009364] [9364] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0009373] [PRO_rANDY] Allies: he's a patch behind on dregs' complaining [f=0009433] [9433] Event [5076,55.362812,400]: 0 finished unit Welder [f=0009438] [9438] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0009509] [9509] Event [2368,57.7667236,2768]: 1 finished unit Lotus [f=0009529] [9529] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0009567] [9567] Event [952,56.275177,4056]: 1 finished unit Solar Collector [f=0009619] [9619] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0009639] [9639] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0009720] [9720] Event [2221.41357,56.2779083,3119.27954]: 0 lost unit Kodachi [f=0009729] [9729] Event [4952,53.0479431,232]: 0 finished unit Solar Collector [f=0009735] [9735] Event [864,55.7983398,3984]: 1 finished unit Lotus [f=0009743] [9743] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0009776] [9776] Event [2394.58789,56.3596764,2705.09399]: 1 finished unit Terraform [f=0009809] [esainane] Allies: I'm not really convinced thuglaw was bad before [f=0009845] [9845] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0009878] [9878] Event [4592,55.5923462,3104]: 0 finished unit Lotus [f=0009898] [9898] Event [811.441162,59.3269424,1706.2373]: 1 lost unit Bandit [f=0009920] [9920] Event [719.099487,59.6190071,1781.37488]: 1 lost unit Bandit [f=0009966] [9966] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0010018] [10018] Event [480.846741,56.7117043,1847.8584]: 1 lost unit Bandit [f=0010154] [10154] Event [144,55.7373047,1888]: 1 finished unit Lotus [f=0010162] [esainane] Allies: but I guess we'll see [f=0010172] [10172] Event [5064,55.1689148,248]: 0 finished unit Caretaker [f=0010178] [10178] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0010186] [PRO_rANDY] Allies: well I hope not as it was nerfed :P [f=0010190] [10190] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0010281] [10281] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0010302] [10302] Event [5076,55.362812,400]: 0 finished unit Blitz [f=0010330] [10330] Event [5048,54.9095154,168]: 0 finished unit Solar Collector [f=0010396] [10396] Event [916,55.3871155,3472]: 1 finished unit Bandit [f=0010446] [10446] Event [5128,57.0075989,168]: 0 finished unit Solar Collector [f=0010499] [Anarchid] Allies: the nerf looked fairly cosmetic [f=0010609] [10609] Event [5208,54.9247742,184]: 0 finished unit Solar Collector [f=0010697] [esainane] Allies: as in, I don't think it was a problem before [f=0010756] [Anarchid] Allies: appease dregs while not really changing much [f=0010775] [10775] Event [5288,54.8027039,184]: 0 finished unit Solar Collector [f=0010793] [10793] Event [916,55.3871155,3472]: 1 finished unit Outlaw [f=0010991] [10991] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0011063] [11063] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0011108] [11108] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0011170] [11170] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0011186] [PRO_rANDY] Allies: i dont think anything drastic was required [f=0011212] [11212] Event [2824,53.7994385,1688]: 0 lost unit Metal Extractor [f=0011240] [11240] Event [3184,58.5945129,1456]: 0 lost unit Radar Tower [f=0011340] [11340] Event [3168,59.4261169,1696]: 0 lost unit Lotus [f=0011394] [11394] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0011409] [Anarchid] Allies: yes [f=0011472] [11472] Event [3136,57.8392029,1552]: 0 lost unit Lotus [f=0011500] [11500] Event [5076,55.362812,400]: 0 finished unit Minotaur [f=0011612] [11612] Event [5016,53.9176941,280]: 0 finished unit Caretaker [f=0011643] [11643] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0011657] [11657] Event [3117.1062,58.4994736,1452.94519]: 0 lost unit Blitz [f=0011666] [Anarchid] Allies: the problem wasn't even in shield [f=0011740] [11740] Event [2440,76.0997009,2616]: 1 finished unit Stardust [f=0011758] [11758] Event [2144.47632,56.9215508,1790.56042]: 1 lost unit Bandit [f=0011801] [11801] Event [2352,53.0021667,1600]: 0 lost unit Lotus [f=0011822] [11822] Event [3299.24658,54.1084976,1375.73596]: 0 lost unit Blitz [f=0011830] [Anarchid] Allies: but in rover's lack of antiheavy [f=0011927] [11927] Event [2496,56.7443848,1344]: 0 finished unit Lotus [f=0011954] [11954] Event [2380.5022,54.0639801,1431.17786]: 0 lost unit Welder [f=0011975] [11975] Event [2248,55.7220459,1400]: 0 lost unit Metal Extractor [f=0011985] [11985] Event [2391.80249,54.701889,1652.94104]: 1 lost unit Bandit [f=0011994] [11994] Event [2500.41528,54.0930023,1603.92407]: 1 lost unit Bandit [f=0011998] [11998] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0012001] [12001] Event [3288,56.6833496,1112]: 0 lost unit Metal Extractor [f=0012034] [12034] Event [2196.34033,54.7638206,1537.30115]: 1 lost unit Bandit [f=0012040] [12040] Event [5208,55.1040649,680]: 0 finished unit Solar Collector [f=0012096] [12096] Event [3169.61597,55.2411346,1162.578]: 0 lost unit Blitz [f=0012131] [PRO_rANDY] Allies: its the way fencers work [f=0012149] [Anarchid] Allies: or a heavy of its own [f=0012203] [12203] Event [3143.27344,52.9383087,929.973999]: 1 lost unit Outlaw [f=0012251] [12251] Event [3119.54419,53.0087318,1049.42297]: 0 lost unit Kodachi [f=0012287] [12287] Event [3216,57.0998764,1536]: 0 finished unit Lotus [f=0012309] [PRO_rANDY] Allies: need a skirmisher with high dps [f=0012340] [12340] Event [3160.33228,53.1323128,768.548401]: 1 lost unit Thug [f=0012364] [12364] Event [5368,57.7972412,808]: 0 finished unit Solar Collector [f=0012415] [12415] Event [320,80.4069519,944]: 1 finished unit Lotus [f=0012473] [Anarchid] Allies: yea [f=0012498] [12498] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0012519] [12519] Event [5076,55.362812,400]: 0 finished unit Minotaur [f=0012534] [12534] Event [916,55.3871155,3472]: 1 finished unit Felon [f=0012545] [12545] Event [3182.08643,52.9441643,657.172058]: 0 lost unit Blitz [f=0012558] [12558] Event [320,190.083313,1056]: 1 finished unit Radar Tower [f=0012617] [12617] Event [3919.50464,52.9296875,3704.95361]: 1 finished unit Terraform [f=0012684] [12684] Event [5048,56.1416626,728]: 0 finished unit Caretaker [f=0012714] [Anarchid] Allies: and one that does lasting damage [f=0012760] [esainane] Allies: a fast skirmisher with high dps sounds like cancer [f=0012790] [12790] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0012818] [12818] Event [3182.93286,52.9895172,148.538605]: 1 lost unit Thug [f=0012931] [12931] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0012943] [12943] Event [4952,58.2702637,680]: 0 finished unit Caretaker [f=0012970] [PRO_rANDY] Allies: cant buff that tho cos fencers are already really good at their job for most things [f=0013033] [Anarchid] Allies: ronin works [f=0013088] [13088] Event [5240,54.3640137,808]: 0 finished unit Solar Collector [f=0013090] [13090] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0013132] [Anarchid] Allies: rogue works [f=0013185] [13185] Event [3369.31396,53.3121681,209.100998]: 1 lost unit Thug [f=0013223] [Anarchid] Allies: doesn't need to be that fast [f=0013243] [13243] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0013281] [13281] Event [2592,55.0621033,2768]: 1 finished unit Radar Tower [f=0013329] [13329] Event [3944,72.9411316,3608]: 1 finished unit Stardust [f=0013354] [13354] Event [472,78.6364746,856]: 1 finished unit Stardust [f=0013386] [13386] Event [2824,53.7723541,1688]: 0 finished unit Metal Extractor [f=0013391] [13391] Event [5232,54.9247742,960]: 0 finished unit Lotus [f=0013480] [13480] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0013549] [13549] Event [296,56.1416626,792]: 1 finished unit Solar Collector [f=0013556] [13556] Event [3840,52.9411316,3552]: 1 finished unit Radar Tower [f=0013574] [Anarchid] Allies: the lightning tank i proposed, but rover, would work [f=0013597] [esainane] Allies: sort of goes against lv identity [f=0013658] [13658] Event [5448,56.603241,936]: 0 finished unit Solar Collector [f=0013742] [13742] Event [216,55.7411194,808]: 1 finished unit Solar Collector [f=0013743] [13743] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0013784] [Anarchid] Allies: especially since lightning would do bonus damage to shield [f=0013850] [13850] Event [2792,54.3716431,1512]: 0 finished unit Caretaker [f=0013881] [13881] Event [3336,56.6986084,2472]: 0 lost unit Metal Extractor [f=0013906] [13906] Event [916,55.3871155,3472]: 1 finished unit Felon [f=0013934] [13934] Event [104,56.9694519,840]: 1 finished unit Solar Collector [f=0014009] [14009] Event [5528,56.8778992,1016]: 0 finished unit Solar Collector [f=0014115] [14115] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0014189] [Anarchid] Allies: lv identity being "have no good ranged options, so just ram things" [f=0014227] [14227] Event [3526.89355,54.2078743,2244.80054]: 0 lost unit Kodachi [f=0014228] [14228] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0014273] [14273] Event [1377.88586,55.4533463,1432.53442]: 0 lost unit Blitz [f=0014319] [14319] Event [5076,55.362812,400]: 0 finished unit Ogre [f=0014321] [14321] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0014361] [14361] Event [4154.20264,52.9328384,2455.94263]: 1 lost unit Bandit [f=0014373] [14373] Event [3500.68164,53.5825081,2060.98608]: 0 lost unit Kodachi [f=0014384] [PRO_rANDY] Allies: a racketeer LV would work [f=0014399] [14399] Event [3572.52173,52.9296875,2048.36914]: 0 lost unit Welder [f=0014516] [14516] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0014539] [esainane] Allies: I kinda want to see a fast ripper that has to stop to fire, to see if giving lv a meaningful lategame composition changes anythi [f=0014560] [14560] Event [3896,57.7972412,2744]: 0 lost unit Metal Extractor [f=0014576] [PRO_rANDY] Allies: target the outlaws [f=0014711] [14711] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0014747] [14747] Event [3928,53.3950806,3784]: 1 finished unit Solar Collector [f=0014863] [14863] Event [424,57.30896,760]: 1 finished unit Solar Collector [f=0014946] [14946] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0014969] [Anarchid] Allies: there are too many outlaws [f=0014980] [14980] Event [3816,52.9296875,3784]: 1 finished unit Solar Collector [f=0015058] [15058] Event [1930.56665,72.1911621,2555.53125]: 0 lost unit Kodachi [f=0015088] [15088] Event [5076,55.362812,400]: 0 finished unit Minotaur [f=0015089] [15089] Event [2421.00488,54.775219,2272.11499]: 0 lost unit Kodachi [f=0015146] [15146] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0015149] [15149] Event [2928,53.3874512,2928]: 1 finished unit Lotus [f=0015256] [15256] Event [3288,56.6562653,1112]: 0 finished unit Metal Extractor [f=0015284] [Anarchid] Allies: the thing would have to cost like half an outlaw to be worth building [f=0015286] [15286] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0015287] [15287] Event [3656,53.8223267,3832]: 1 finished unit Solar Collector [f=0015307] [15307] Event [4592,55.5923462,3104]: 0 lost unit Lotus [f=0015342] [15342] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0015349] [15349] Event [1594.61145,52.9861259,1893.30176]: 1 lost unit Bandit [f=0015392] [15392] Event [4600,52.986908,3208]: 0 lost unit Metal Extractor [f=0015422] [15422] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0015459] [15459] Event [2760,53.213501,1592]: 0 finished unit Stinger [f=0015500] [15500] Event [1751.1543,55.5966415,1825.84229]: 1 lost unit Bandit [f=0015527] [15527] Event [4960,58.3389282,2800]: 0 lost unit Lotus [f=0015536] [15536] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0015546] [15546] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0015555] [15555] Event [1555.8125,59.2987213,1594.22998]: 0 lost unit Kodachi [f=0015626] [15626] Event [1347.57446,58.918766,1599.14917]: 1 lost unit Bandit [f=0015678] [15678] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0015731] [15731] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0015798] [15798] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0015896] [15896] Event [5064,53.90625,2584]: 0 lost unit Metal Extractor [f=0015897] [15897] Event [560,52.9296875,1264]: 1 finished unit Lotus [f=0016012] [16012] Event [1019.94714,58.2218361,1448.57898]: 1 lost unit Bandit [f=0016045] [16045] Event [3120,56.1302185,1232]: 0 finished unit Lotus [f=0016051] [esainane] Allies: eh, you just go where the sb isn't [f=0016116] [16116] Event [5076,55.362812,400]: 0 finished unit Ogre [f=0016180] [16180] Event [3200,56.7749023,1296]: 0 finished unit Lotus [f=0016231] [16231] Event [2760,53.213501,1592]: 0 lost unit Stinger [f=0016354] [16354] Event [2496,56.7443848,1344]: 0 lost unit Lotus [f=0016367] [16367] Event [392.421722,77.948349,977.627136]: 1 lost unit Engineer Commander [f=0016372] [16372] Event [916,55.3871155,3472]: 1 finished unit Felon [f=0016372] [16372] Event [2792,54.3716431,1512]: 0 lost unit Caretaker [f=0016488] [16488] Event [560,52.9247551,1264]: 1 lost unit Lotus [f=0016492] [16492] Event [2462.58228,57.3411713,1835.24451]: 0 lost unit Kodachi [f=0016505] [16505] Event [320,80.3302765,944]: 1 lost unit Lotus [f=0016586] [16586] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0016592] [16592] Event [659.419556,56.1443367,820.455383]: 0 lost unit Minotaur [f=0016594] [16594] Event [615.31488,54.2280121,1026.84583]: 1 lost unit Bandit [f=0016600] [16600] Event [472,78.6364746,856]: 1 lost unit Stardust [f=0016663] [16663] Event [2768,56.275177,1376]: 0 finished unit Lotus [f=0016692] [16692] Event [2374.32104,56.0100746,1707.97253]: 0 lost unit Kodachi [f=0016745] [16745] Event [424,57.302475,760]: 1 lost unit Solar Collector [f=0016788] [16788] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0016802] [Anarchid] Allies: that doesn't always work [f=0016879] [16879] Event [5076,55.362812,400]: 0 finished unit Minotaur [f=0016928] [16928] Event [2336.0542,58.521595,2195.94873]: 0 lost unit Kodachi [f=0016937] [16937] Event [72,56.8331528,952]: 1 lost unit Metal Extractor [f=0016978] [16978] Event [2672,56.1795044,1456]: 0 finished unit Lotus [f=0016994] [16994] Event [296,56.1416626,792]: 1 lost unit Solar Collector [f=0017015] [17015] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0017032] [17032] Event [2286.79614,54.4982834,2347.17529]: 0 lost unit Kodachi [f=0017035] [17035] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0017047] [17047] Event [5816,56.8054199,3272]: 0 lost unit Solar Collector [f=0017084] [17084] Event [2267.33716,56.9050751,2288.25049]: 0 lost unit Kodachi [f=0017115] [17115] Event [5896,55.923233,3304]: 0 lost unit Metal Extractor [f=0017138] [17138] Event [6024,54.0865326,3272]: 0 lost unit Solar Collector [f=0017162] [17162] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0017165] [17165] Event [2102.97607,55.8552933,2415.44238]: 1 lost unit Thug [f=0017244] [17244] Event [6104,57.2333527,3272]: 0 lost unit Metal Extractor [f=0017283] [17283] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0017284] [17284] Event [5992,54.3645325,3368]: 0 lost unit Solar Collector [f=0017336] [17336] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0017359] [17359] Event [144,55.7043457,1888]: 1 lost unit Lotus [f=0017380] [17380] Event [3896,57.7701569,2744]: 1 finished unit Metal Extractor [f=0017405] [Anarchid] Allies: "you cannot fight this enemy head on unless at 2x value" is insane [f=0017488] [17488] Event [72,56.5988922,1928]: 1 lost unit Metal Extractor [f=0017491] [17491] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0017529] [17529] Event [916,55.3871155,3472]: 1 finished unit Convict [f=0017699] [17699] Event [916,55.3871155,3472]: 1 finished unit Convict [f=0017703] [17703] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0017820] [17820] Event [369.375153,55.4749451,2387.78687]: 0 lost unit Ogre [f=0017864] [17864] Event [916,55.3871155,3472]: 1 finished unit Convict [f=0017896] [Anarchid] Allies: saying you should just always outplay and outposition your adversary is [f=0018032] [18032] Event [824,57.930603,3368]: 1 finished unit Storage [f=0018061] [Anarchid] Allies: how we got the abomination cyclops for a year [f=0018068] [18068] Event [3896,57.7359009,2744]: 1 lost unit Metal Extractor [f=0018253] [18253] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0018264] [18264] Event [2600,53.0180359,1672]: 0 finished unit Stinger [f=0018342] [18342] Event [2600,53.0180359,1672]: 0 lost unit Stinger [f=0018356] [18356] Event [3752.18799,54.4385338,3644.22778]: 0 lost unit Kodachi [f=0018377] [18377] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0018404] [18404] Event [5076,55.362812,400]: 0 finished unit Ogre [f=0018408] [18408] Event [3740.8103,52.9837227,3575.99927]: 0 lost unit Kodachi [f=0018476] [18476] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0018477] [18477] Event [4071.63013,52.985405,3456.16113]: 0 lost unit Kodachi [f=0018502] [18502] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0018511] esainane added point: [f=0018512] [18512] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0018536] [Anarchid] Allies: with everyone just chanting "no you have to outplay the tank player harder while he monospams cyclops" [f=0018562] [18562] Event [2686.71191,53.2378616,1574.56799]: 0 lost unit Recon Commander [f=0018571] [18571] Event [2920.3999,54.1724892,2762.95215]: 0 lost unit Kodachi [f=0018596] [18596] Event [3944,72.8462219,3608]: 1 lost unit Stardust [f=0018634] [18634] Event [2672,56.1353683,1456]: 0 lost unit Lotus [f=0018647] [18647] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0018662] [18662] Event [3992,53.3468628,3720]: 1 lost unit Metal Extractor [f=0018680] [18680] Event [2824,53.7739182,1688]: 0 lost unit Metal Extractor [f=0018782] [18782] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0018794] [18794] Event [3624,52.8697586,3928]: 1 lost unit Metal Extractor [f=0018800] [18800] Event [2447.73706,54.9384384,1597.30054]: 0 lost unit Welder [f=0018874] [18874] Event [4136.08154,53.213295,3228.42358]: 1 lost unit Convict [f=0018897] [18897] Event [3928,53.3677673,3784]: 1 lost unit Solar Collector [f=0018921] [18921] Event [72,56.5167809,1928]: 1 finished unit Metal Extractor [f=0018948] [18948] Event [3656,53.8256836,3832]: 1 lost unit Solar Collector [f=0018975] [18975] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0019135] [19135] Event [916,55.3871155,3472]: 1 finished unit Rogue [f=0019193] [19193] Event [3816,52.8532028,3784]: 1 lost unit Solar Collector [f=0019221] [19221] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0019225] [19225] Event [5976,58.7889557,1224]: 0 lost unit Solar Collector [f=0019232] [esainane] Allies: I get the feeling UltraGodzilla is distracted [f=0019280] [Anarchid] Allies: for example if shieldball charges for your base [f=0019374] [19374] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0019468] [Anarchid] Allies: and you cannot fight him head on [f=0019481] [19481] Event [5824,54.9247742,976]: 0 lost unit Lotus [f=0019491] [19491] Event [5076,55.362812,400]: 0 finished unit Minotaur [f=0019518] [19518] Event [5683.104,52.9589615,3615.40723]: 1 lost unit Convict [f=0019523] [19523] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0019553] [19553] Event [260.849823,119.148972,1222.3634]: 1 lost unit Convict [f=0019610] [19610] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0019633] [19633] Event [5728,55.6419373,928]: 0 lost unit Lotus [f=0019658] [19658] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0019659] [Anarchid] Allies: then you have to evacuate your base [f=0019783] [19783] Event [2768,56.275177,1376]: 0 lost unit Lotus [f=0019788] [19788] Event [5852.85938,56.6453209,739.369995]: 0 lost unit Minotaur [f=0019788] [19788] Event [104,56.9694519,840]: 1 lost unit Solar Collector [f=0019791] [19791] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0019800] [19800] Event [6005.61475,54.0334129,1030.26575]: 1 lost unit Outlaw [f=0019867] [19867] Event [3216,57.0998764,1536]: 0 lost unit Lotus [f=0019867] [19867] Event [6014.78711,55.9397354,1096.1604]: 1 lost unit Thug [f=0019926] [19926] Event [3184,56.4813995,1360]: 0 lost unit Lotus [f=0019980] [19980] Event [3200,56.7749023,1296]: 0 lost unit Lotus [f=0020015] [20015] Event [3120,56.1339569,1232]: 0 lost unit Lotus [f=0020016] [20016] Event [5896,58.8617706,1128]: 0 lost unit Solar Collector [f=0020060] [PRO_rANDY] Allies: had a nice 1v1 with manu a few days ago SB vs Rover [f=0020064] [20064] Event [6064.7334,56.5288544,1083.35486]: 1 lost unit Felon [f=0020097] [20097] Event [5076,55.362812,400]: 0 finished unit Kodachi [f=0020107] [20107] Event [216,55.7411194,808]: 1 lost unit Solar Collector [f=0020122] [20122] Event [2752,54.6463013,2944]: 1 finished unit Radar Tower [f=0020126] [20126] Event [5801.22998,57.8444252,790.997375]: 1 lost unit Thug [f=0020132] [20132] Event [3288,56.6562653,1112]: 0 lost unit Metal Extractor [f=0020374] [PRO_rANDY] Allies: think the matchup is in a nice place [f=0020531] [20531] Event [149.871689,54.5470314,1510.44067]: 0 lost unit Minotaur [f=0020571] [20571] Event [2304,52.9296875,400]: 0 finished unit Lotus [f=0020659] [20659] Event [916,55.3871155,3472]: 1 finished unit Felon [f=0020731] [20731] Event [undefined]: UltraGodzilla resigned [f=0020731] game_message: UltraGodzilla has been destroyed! [f=0020731] game_message: PetTurtle wins! [f=0020731] Submitting stats [f=0020731] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020731] Part| Total Time|Time of the last 0.5s [f=0020731] Draw 17300.35ms 40.00% [f=0020731] Lua::Callins::Synced 10472.57ms 9.30% [f=0020731] Lua::Callins::Unsynced 20628.65ms 45.00% [f=0020731] Lua::CollectGarbage::Synced 668.91ms 4.70% [f=0020731] Lua::CollectGarbage::Unsynced 1339.64ms 1.30% [f=0020731] Misc::Profiler::AddTime 80.42ms 0.10% [f=0020731] Sim 33586.82ms 34.50% [f=0020731] [20731] Received game_message: UltraGodzilla has been destroyed! [f=0020731] [20731] Received game_message: PetTurtle wins! [f=0020732] [20732] Game End Stats Header: 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[f=0020732] [20732] Game End Stats Values: 48,9555,6755,9555,6755,1666.96753,711.63324,1666.96753,711.63324,0,0,0,0,0,0,0,0,695.693237,109.118629,695.693237,109.118629,14794.7822,8129.02734,14794.7822,8129.02734,1740,270,1740,270,32,31.6826019,32,31.6826019,525,1520,525,1520,21.6678352,19.0685654,21.6678352,19.0685654,5510,3410,5510,3410,13485.1006,6918,13485.1006,6918,1780,1555,1780,1555,7741,13987.7676,7741,13987.7676,176.334015,1644.62061,176.334015,1644.62061,9593.3584,15358.7178,9593.3584,15358.7178 [f=0020749] [20749] Event [3584,59.7045898,1392]: 0 lost unit Lotus [f=0020753] [20753] Event [2489.8645,58.2746849,3586.09253]: 0 lost unit Minotaur [f=0020779] !transmitlobby @voice@buildUnit@remove;tankcon [f=0020779] !transmitlobby @voice@buildUnit@remove;tankraid [f=0020779] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0020779] !transmitlobby @voice@buildUnit@remove;tankriot [f=0020779] !transmitlobby @voice@buildUnit@remove;tankassault [f=0020779] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0020779] !transmitlobby @voice@buildUnit@remove;tankarty [f=0020779] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0020779] !transmitlobby @voice@buildUnit@remove;tankaa [f=0020779] !transmitlobby @voice@buildUnit@reload [f=0020847] Spectator esainane left the game: normal quit [f=0020847] [20847] Event [undefined]: esainane quit [f=0020853] Spectator UltraGodzilla left the game: normal quit [f=0020853] [20853] Event [undefined]: UltraGodzilla quit [f=0020853] Spectator PRO_rANDY left the game: normal quit [f=0020853] [20853] Event [undefined]: PRO_rANDY quit [f=0020859] Spectator Anarchid left the game: normal quit [f=0020859] [20859] Event [undefined]: Anarchid quit [f=0020869] Player PetTurtle left the game: normal quit [f=0020869] [20869] Event [undefined]: PetTurtle quit [f=0020875] No clients connected, shutting down server [f=0020875] Server shutdown [f=0021176] [21176] Event [376,57.4599075,856]: 1 finished unit Metal Extractor [f=0021569] [21569] Event [916,55.3871155,3472]: 1 finished unit Felon [f=0021838] [21838] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0022077] [22077] Event [72,56.7783356,952]: 1 finished unit Metal Extractor [f=0022095] [22095] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0022304] [22304] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0022511] [22511] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0022719] [22719] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0022929] [22929] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0023139] [23139] Event [916,55.3871155,3472]: 1 finished unit Thug [f=0024916] Autoquit sending quit command. [f=0024916] [QuitAction] user exited to system [f=0024916] [SpringApp::Kill][1] fromRun=1 [f=0024916] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024916] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024916] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024916] [ThreadPool::SetThreadCount][2] workers=0 [f=0024916] [SpringApp::Kill][2] [f=0024916] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024916] [Game::KillLua][3] dtor=0 luaUI=0x516d9920 [f=0024916] Start widgetHandler:Shutdown [f=0024916] Shutdown - SaveOrderList Complete [f=0024916] Writing last game win data [f=0024916] Shutdown - SaveConfigData Complete [f=0024916] Shutdown Widget - Chili Highlight [f=0024916] Shutdown Widget - Save/Load API [f=0024916] Shutdown Widget - Draw After Chili [f=0024916] Shutdown Widget - EPIC Menu [f=0024916] Shutdown Widget - Chili Minimap [f=0024916] Shutdown Widget - Chili Widget Selector [f=0024916] Shutdown Widget - Local Team Colors [f=0024916] Shutdown Widget - Display Keys 2 [f=0024916] Shutdown Widget - Save Game Menu [f=0024916] Shutdown Widget - HealthBars [f=0024916] Shutdown Widget - Noises [f=0024916] Shutdown Widget - Unit Icons [f=0024916] Shutdown Widget - Win Counter [f=0024916] Shutdown Widget - BuildETA [f=0024916] Shutdown Widget - SpringRTS Replay Stats [f=0024916] Shutdown Widget - Modular Comm Info [f=0024916] Shutdown Widget - CameraShake [f=0024916] Shutdown Widget - Chili Economy Panel Default [f=0024916] Shutdown Widget - Chili EndGame Window [f=0024916] Shutdown Widget - Chili Nuke Warning [f=0024916] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024916] Shutdown Widget - Chili Spectator Panels [f=0024916] Shutdown Widget - Context Menu [f=0024916] Shutdown Widget - Darkening [f=0024916] Shutdown Widget - MetalFeatures (new) [f=0024916] Shutdown Widget - Grab Input [f=0024916] Input grabbing is disabled! [f=0024916] Shutdown Widget - Highlight Geos [f=0024916] Shutdown Widget - Local Widgets Config [f=0024916] Shutdown Widget - Mex Placement Handler [f=0024916] Shutdown Widget - MinimapEvents [f=0024916] Shutdown Widget - Missile Silo Range [f=0024916] Shutdown Widget - Music Player [f=0024916] Shutdown Widget - Point Tracker [f=0024916] Shutdown Widget - Showeco and Grid Drawer [f=0024916] Shutdown Widget - Stereo3D [f=0024916] Shutdown Widget - Attack AoE [f=0024916] Shutdown Widget - Map Edge Extension [f=0024916] Shutdown Widget - Selection Send [f=0024916] Shutdown Widget - LupsManager [f=0024916] Shutdown Widget - Newton Firezone [f=0024916] Shutdown Widget - Chili Pro Console [f=0024916] Shutdown Widget - Lasso Terraform GUI [f=0024916] Shutdown Widget - Chili Framework [f=0024916] Shutdown Widget - Lups [f=0024916] Shutdown Widget - Custom Markers [f=0024916] Shutdown Widget - Chili Core Selector [f=0024916] Shutdown Widget - Pause Screen [f=0024916] Shutdown Widget - Layout Handler [f=0024916] Shutdown Widget - Persistent Build Height [f=0024916] Shutdown Widget - Text To Speech Control [f=0024916] End widgetHandler:Shutdown [f=0024916] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578328,68961889} {int,ext,rec}Allocs={28587175,0,0} {chunk,block}Bytes={68961889,0} [f=0024916] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024916] [Game::KillLua][2] dtor=0 luaRules=0x525fd380 [f=0024916] Start gadgetHandler:Shutdown [f=0024916] Shutdown - StartSetup [f=0024916] Shutdown - UnitMorph [f=0024916] Shutdown - LupsNanoSpray [f=0024916] Shutdown - Missile Silo Controller [f=0024916] Shutdown - Modular Comm Info [f=0024916] Shutdown - Terrain Texture Handler [f=0024916] Shutdown - UnitCloakShield [f=0024916] Shutdown - Starlight Handler [f=0024916] End gadgetHandler:Shutdown [f=0024916] Start gadgetHandler:Shutdown [f=0024916] Shutdown - Save/Load [f=0024916] Shutdown - UnitMorph [f=0024916] Shutdown - Modular Comm Info [f=0024916] Shutdown - Retreat Command [f=0024916] Shutdown - Shockwaves [f=0024916] Shutdown - Teleport Throw [f=0024916] Shutdown - UnitCloakShield [f=0024916] Shutdown - Lups Cloak FX [f=0024916] Shutdown - Lups [f=0024916] Shutdown - Lups Shield [f=0024916] End gadgetHandler:Shutdown [f=0024916] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28587205,0,0} {chunk,block}Bytes={0,0} [f=0024916] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28587205,0,0} {chunk,block}Bytes={0,0} [f=0024916] [Game::KillLua][4] dtor=0 [f=0024916] [Game::~CGame][1] [f=0024916] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024916] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024916] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024916] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024916] [Game::KillLua][4] dtor=1 [f=0024916] [Game::KillMisc][1] [f=0024916] [Game::KillMisc][2] [f=0024916] [Game::KillMisc][3] [f=0024916] [Game::KillRendering][1] [f=0024916] [3DOParser::Kill] allocated 147 pieces [f=0024916] [S3OParser::Kill] allocated 2756 pieces [f=0024916] [AssParser::Kill] allocated 215 pieces [f=0024916] [Game::KillInterface][1] [f=0024916] [Game::KillInterface][2] [f=0024916] [Game::KillSimulation][1] [f=0024916] [Game::KillSimulation][2] [f=0024916] [CCollisionHandler] dis-/continuous tests: 0/599489 [f=0024916] [Game::KillSimulation][3] [f=0024916] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024916] [~CPathCache(24x16)] cacheHits=73 hitPercentage=25% numHashColls=0 maxCacheSize=16 [f=0024916] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024916] [~CPathCache(48x32)] cacheHits=236 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024916] [LosHandler::Kill] raycast instance cache-{hits,misses}={8458,23798}; shared=2%; cached=24% [f=0024916] [Game::KillSimulation][4] [f=0024916] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0024916] [Game::~CGame][2] [f=0024916] [Game::~CGame][3] [f=0024916] [SpringApp::Kill][3] [f=0024916] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 264375 bytes sent 398705 bytes recv'd [f=0024916] [SpringApp::Kill][4] font=0x454ea7e0 [f=0024916] [SpringApp::Kill][5] [f=0024916] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7660 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp (0x45557850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp" numZipFiles=7660 sumInflSize=694161kb sumReadTime=3025ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=158ms file="objects3d/infiltrator.s3o" indx=5150 inflSize=74kb readTime=148ms file="objects3d/behethud.s3o" indx=4854 inflSize=73kb readTime=110ms file="unittextures/factorytank_1.png" indx=7027 inflSize=4103kb readTime=54ms file="objects3d/detriment.s3o" indx=5057 inflSize=514kb readTime=53ms file="objects3d/dante.s3o" indx=5037 inflSize=112kb readTime=50ms file="objects3d/mbot.s3o" indx=5180 inflSize=47kb readTime=48ms file="objects3d/funnelweb.dae" indx=5103 inflSize=1500kb readTime=45ms file="unittextures/factorytank_2.png" indx=7028 inflSize=4103kb readTime=23ms file="luaui/widgets/unit_shield_guard.lua" indx=4699 inflSize=18kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp] 60086555 bytes cached in 2853 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x4565e550) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x455c9a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45657820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fee6808ec40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]