[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.W43tSjmrSX/springsettings.866430.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f320401e540 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15705 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/866430/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c30820] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c30820] using game "Zero-K 1.8.4.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.8.4.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 887ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 967ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] shadowofneo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/866430/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1242ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/866430/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528aab00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 246a8a5e84cfed8a5903f93fbf54ffe2 [f=-000001] Connection attempt from Unkn0wnX [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Unkn0wnX changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from m_vander [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: m_vander changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Unkn0wnX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Unkn0wnX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m_vander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m_vander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Unkn0wnX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Unkn0wnX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Unkn0wnX" string="[Game::Load][lua{Rules,Gaia}={618a8060,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m_vander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m_vander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m_vander" string="[Game::Load][lua{Rules,Gaia}={23f299b8,00000000}]" [f=-000001] Allies: I choose: Test! [f=-000001] Allies: I choose: Engineer! [f=-000001] Gl Hf [f=-000001] [0] Event [5175,56.2785149,460]: 0 finished unit Engineer Commander [f=-000001] [0] Event [939,57.2674561,3680]: 1 finished unit Engineer Commander [f=0000000] [0] m_vander, team: 0, elo:1500 [f=0000000] [0] Unkn0wnX, team: 1, elo:1212 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000237] [237] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4944,56.9265366,536]: 0 finished unit Shieldbot Factory [f=0000255] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000255] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000255] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000255] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000255] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000255] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000255] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000255] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000255] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000255] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000255] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000255] !transmitlobby @voice@buildUnit@reload [f=0000502] [502] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000598] [598] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000825] [825] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001015] [1015] Event [5192,55.5046082,600]: 0 finished unit Solar Collector [f=0001141] [1141] Event [56,54.8980713,3840]: 1 finished unit Airplane Plant [f=0001195] [1195] Event [5128,58.7127686,520]: 0 finished unit Solar Collector [f=0001208] [1208] Event [4944,57.0228577,548]: 0 finished unit Convict [f=0001375] [1375] Event [5208,52.9563904,328]: 0 finished unit Solar Collector [f=0001578] [1578] Event [4944,57.0228577,548]: 0 finished unit Convict [f=0001585] [1585] Event [5304,53.90625,264]: 0 finished unit Solar Collector [f=0001750] [1750] Event [4912,55.1269531,896]: 0 finished unit Radar Tower [f=0001931] [1931] Event [4952,53.8909912,424]: 0 finished unit Solar Collector [f=0002263] [2263] Event [5032,59.0141296,504]: 0 finished unit Solar Collector [f=0002287] [2287] Event [4944,57.0228577,548]: 0 finished unit Convict [f=0002405] [2405] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0002666] [2666] Event [4944,57.0228577,548]: 0 finished unit Convict [f=0002896] [2896] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0003136] [3136] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0003376] [3376] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0003483] [3483] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003616] [3616] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0003864] [3864] Event [4560,218.91098,1760]: 0 finished unit Radar Tower [f=0003917] [3917] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0003939] [3939] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0004212] [4212] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0004228] [4228] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0004502] [4502] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0004607] [4607] Event [4624,212.685394,1792]: 0 finished unit Lotus [f=0004784] [4784] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0004876] [4876] Event [5968,59.2315674,1264]: 0 finished unit Lotus [f=0005047] [5047] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0005248] [5248] Event [4464,174.05014,1760]: 0 finished unit Lotus [f=0005312] [5312] Event [80,56.3323975,3736]: 1 finished unit Fusion Reactor [f=0005329] [5329] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0005558] [5558] Event [5760,56.7138672,1200]: 0 finished unit Lotus [f=0005598] [5598] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0005606] [5606] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0005879] [5879] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0005946] [5946] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0005954] [5954] Event [4528,185.875702,1824]: 0 finished unit Picket [f=0006094] [6094] Event [6024,53.9176941,1048]: 0 finished unit Solar Collector [f=0006213] [6213] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0006384] [6384] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0006421] [6421] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0006492] [6492] Event [5512,193.516541,776]: 0 finished unit Wind/Tidal Generator [f=0006544] [6544] Event [5976,56.5345764,968]: 0 finished unit Solar Collector [f=0006613] [6613] Event [5528,141.011047,824]: 0 finished unit Wind/Tidal Generator [f=0006680] [6680] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0006713] [6713] Event [5448,105.358887,760]: 0 finished unit Wind/Tidal Generator [f=0006827] [6827] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0006916] [6916] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0007281] [7281] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0007290] [7290] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0007350] [7350] Event [320,56.8473816,3072]: 1 finished unit Lotus [f=0007439] [7439] Event [444.961792,56.3494644,2989.4126]: 0 lost unit Bandit [f=0007446] [7446] Event [320,56.8473816,3072]: 1 lost unit Lotus [f=0007501] [7501] Event [435.054413,58.2070313,3020.83203]: 0 lost unit Bandit [f=0007576] [7576] Event [365.975006,57.9986649,2985.83594]: 0 lost unit Bandit [f=0007582] [7582] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0007587] [7587] Event [4200,221.016693,520]: 0 finished unit Wind/Tidal Generator [f=0007604] [7604] Event [152,56.9694519,3000]: 1 lost unit Metal Extractor [f=0007665] [7665] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0007669] [7669] Event [4176,57.2517395,768]: 0 finished unit Lotus [f=0007677] [7677] Event [4264,177.239227,536]: 0 finished unit Wind/Tidal Generator [f=0007767] [7767] Event [4248,198.609161,488]: 0 finished unit Wind/Tidal Generator [f=0008040] [8040] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0008280] [8280] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0008343] [8343] Event [4304,59.7198486,1104]: 0 finished unit Lotus [f=0008385] [8385] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0008520] [8520] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0008720] [8720] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0008760] [8760] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0009152] [9152] Event [76.5,61.6133728,3877.99976]: 1 finished unit Swift [f=0009228] [9228] Event [4864,53.9024353,1376]: 0 finished unit Lotus [f=0009289] [9289] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0009299] [9299] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0009525] [9525] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0009638] [9638] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0009694] [9694] Event [6083.83594,142.853668,2370.60864]: 1 lost unit Crane [f=0009725] [9725] Event [6098.03906,124.987015,2346.51807]: 1 lost unit Crane [f=0009736] [9736] Event [6100.71875,166.883469,2348.40625]: 1 lost unit Crane [f=0009765] [9765] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0009767] [9767] Event [6100.62256,102.15432,2362.65454]: 1 lost unit Crane [f=0009782] [9782] Event [6088,58.0342484,2216]: 1 lost unit Metal Extractor [f=0009795] [9795] Event [6095.35938,137.65947,2370.38501]: 1 lost unit Crane [f=0009909] [9909] Event [152,56.9423676,3000]: 1 finished unit Metal Extractor [f=0009978] [9978] Event [5264,54.8065186,1248]: 0 finished unit Lotus [f=0010067] [10067] Event [76.5,61.6133728,3877.99976]: 1 finished unit Raptor [f=0010140] [10140] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0010389] [10389] Event [6104,57.232666,3272]: 1 lost unit Metal Extractor [f=0010501] [10501] Event [5896,55.9204102,3304]: 1 lost unit Metal Extractor [f=0010515] [10515] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0010697] [10697] Event [5504,55.7220459,1024]: 0 finished unit Lotus [f=0010832] [10832] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0010890] [10890] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0011038] [11038] Event [4600,52.986908,3208]: 1 lost unit Metal Extractor [f=0011130] [11130] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0011187] [11187] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0011370] [11370] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0011446] [11446] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0011610] [11610] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0011642] [11642] Event [4704,58.1520081,608]: 0 finished unit Lotus [f=0011681] [11681] Event [4472,207.7034,1656]: 0 finished unit Hacksaw [f=0011760] [11760] Event [3992,53.3607483,3720]: 1 lost unit Metal Extractor [f=0011940] [11940] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0011975] [11975] Event [152,56.9423676,3000]: 1 lost unit Metal Extractor [f=0012061] [12061] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0012105] [12105] Event [248,58.7585449,3144]: 1 lost unit Metal Extractor [f=0012149] [12149] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0012264] [12264] Event [3624,52.8990936,3928]: 1 lost unit Metal Extractor [f=0012284] [12284] Event [307.400665,56.4126663,3113.22803]: 0 lost unit Bandit [f=0012312] [12312] Event [321.978363,56.7637558,3120.28076]: 0 lost unit Bandit [f=0012329] [12329] Event [283.577118,58.280777,3149.99585]: 0 lost unit Bandit [f=0012375] [12375] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0012393] [12393] Event [311.648102,57.8039703,3156.57251]: 0 lost unit Bandit [f=0012467] [12467] Event [310.229279,56.0220757,3104.50781]: 0 lost unit Bandit [f=0012570] [12570] Event [2080,52.9907227,592]: 0 finished unit Lotus [f=0012615] [12615] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0012676] [12676] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0012899] [12899] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0013169] [13169] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0013291] [13291] Event [76.5,61.6133728,3877.99976]: 1 finished unit Crane [f=0013322] [13322] Event [5016,52.9296875,1224]: 0 finished unit Hacksaw [f=0013395] [13395] Event [2768,54.0550232,416]: 0 finished unit Lotus [f=0013530] [13530] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0013755] [13755] Event [76.5,61.6133728,3877.99976]: 1 finished unit Swift [f=0013905] [13905] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0013979] [13979] Event [4856,55.3710938,440]: 0 finished unit Caretaker [f=0014055] [14055] Event [2384,53.1509399,544]: 0 finished unit Lotus [f=0014136] [14136] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0014277] [14277] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0014412] [14412] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0014533] [14533] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0014660] [14660] Event [76.5,61.6133728,3877.99976]: 1 finished unit Raptor [f=0014671] [14671] Event [2056,52.9411316,408]: 0 finished unit Solar Collector [f=0014803] [14803] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0014912] [14912] Event [4424,57.6904297,984]: 0 finished unit Hacksaw [f=0014923] [14923] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0015043] [15043] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0015120] [15120] Event [76.5,61.6133728,3877.99976]: 1 finished unit Swift [f=0015137] [15137] Event [2184,54.0397644,360]: 0 finished unit Solar Collector [f=0015185] [15185] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0015335] [15335] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0015510] [15510] Event [754.327454,57.5253029,2137.94556]: 1 finished unit Engineer Commander [f=0015510] [15510] Event [754.327454,57.5253029,2137.94556]: 1 lost unit Engineer Commander [f=0015530] [15530] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0015676] [15676] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0015738] [15738] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0015856] [15856] Event [2616,52.9296875,136]: 0 finished unit Solar Collector [f=0015949] [15949] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0016021] [16021] Event [76.5,61.6133728,3877.99976]: 1 finished unit Raptor [f=0016091] [16091] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0016226] [16226] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0016246] [16246] Event [2393.60669,322.244141,560.994385]: 1 lost unit Swift [f=0016290] [16290] Event [2520,53.4599304,312]: 0 finished unit Solar Collector [f=0016362] [16362] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0016456] [16456] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0016485] [16485] Event [76.5,61.6133728,3877.99976]: 1 finished unit Swift [f=0016486] [16486] Event [2382.41699,376.619904,710.357178]: 1 lost unit Swift [f=0016646] [16646] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0016782] [16782] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0016799] [16799] Event [2301.46899,66.3261185,257.81427]: 1 lost unit Swift [f=0016917] [16917] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0017074] [17074] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0017224] [17224] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0017326] [17326] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0017388] [17388] Event [76.5,61.6133728,3877.99976]: 1 finished unit Raptor [f=0017419] [17419] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0017628] [17628] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0017838] [17838] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0017981] [17981] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0018116] [18116] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0018251] [18251] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0018480] [18480] Event [2296,52.9296875,392]: 0 finished unit Razor [f=0018510] [18510] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0018536] [18536] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0018671] [18671] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0018806] [18806] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0018963] [18963] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0019114] [19114] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0019141] [19141] Event [76.5,61.6133728,3877.99976]: 1 finished unit Thunderbird [f=0019177] [19177] Event [1016,57.9156113,3544]: 1 lost unit Metal Extractor [f=0019309] [19309] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0019335] [19335] Event [871.231689,113.092003,3417.7915]: 1 lost unit Crane [f=0019494] [19494] Event [1176.88318,64.7769318,3392.47119]: 1 lost unit Swift [f=0019518] [19518] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0019620] [19620] Event [4600,52.9663467,3208]: 0 finished unit Metal Extractor [f=0019634] [19634] Event [531.173401,59.7239494,3678.0061]: 0 lost unit Thug [f=0019728] [19728] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0019742] [19742] Event [358.403809,55.2889214,3633.71777]: 0 lost unit Rogue [f=0019752] [19752] Event [745.507446,66.8586121,2377.43237]: 1 lost unit Raptor [f=0019856] [19856] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0019904] [19904] Event [306.470947,54.5005836,3559.38721]: 0 lost unit Vandal [f=0019991] [19991] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0020066] [20066] Event [274.946686,53.7872429,3606.32031]: 0 lost unit Vandal [f=0020115] [20115] Event [76.5,61.6133728,3877.99976]: 1 finished unit Raven [f=0020126] [20126] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0020174] [20174] Event [190.603378,55.5174561,3666.94019]: 0 lost unit Bandit [f=0020235] [20235] Event [2536,53.2234192,440]: 0 finished unit Razor [f=0020282] [20282] Event [134.336456,56.5308151,3688.55762]: 0 lost unit Bandit [f=0020336] [20336] Event [151.049271,57.2634888,3645.41992]: 0 lost unit Bandit [f=0020410] [20410] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0020444] [20444] Event [209.857788,54.9322891,3597.04102]: 0 lost unit Bandit [f=0020546] [20546] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0020550] [20550] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0020681] [20681] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0020837] [20837] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0020868] [20868] Event [80,56.3323975,3736]: 1 lost unit Fusion Reactor [f=0020868] [20868] Event [120.008797,56.2702522,3714.92725]: 0 lost unit Bandit [f=0020988] [20988] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0021134] [21134] Event [2320,57.270813,1168]: 0 finished unit Lotus [f=0021184] [21184] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0021393] [21393] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0021435] [21435] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0021589] [21589] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0021730] [21730] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0021866] [21866] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0022001] [22001] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0022064] [22064] Event [2448,58.3465576,1920]: 0 finished unit Lotus [f=0022285] [22285] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0022421] [22421] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0022455] [22455] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0022556] [22556] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0022712] [22712] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0022863] [22863] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0022923] [22923] Event [4104,57.6370239,72]: 0 finished unit Solar Collector [f=0022930] [22930] Event [5592,56.4468384,1160]: 0 finished unit Razor [f=0023024] [23024] Event [2656,55.4702759,2672]: 0 finished unit Lotus [f=0023058] [23058] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0023075] [23075] Event [872,58.5942841,3832]: 1 lost unit Metal Extractor [f=0023267] [23267] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0023325] [23325] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0023353] [23353] Event [345.103821,56.0824585,3455.80884]: 0 lost unit Bandit [f=0023357] [23357] Event [4184,57.2517395,72]: 0 finished unit Solar Collector [f=0023411] [23411] Event [352,55.6307602,4032]: 1 lost unit Zenith [f=0023445] [23445] Event [305.480438,55.6629486,3633.58936]: 1 lost unit Engineer Commander [f=0023448] [23448] Event [306.760498,53.3604851,3595.53467]: 0 lost unit Bandit [f=0023452] [23452] Event [251.028214,54.7537041,3625.79517]: 0 lost unit Bandit [f=0023453] [23453] Event [337.795624,54.6329231,3589.43359]: 0 lost unit Bandit [f=0023463] [23463] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0023471] [23471] Event [242.945023,54.9112549,3479.13037]: 0 lost unit Vandal [f=0023472] [23472] Event [264.965424,55.3164482,3468.3667]: 0 lost unit Rogue [f=0023555] [23555] Event [76.2145233,122.513702,3626.27197]: 1 lost unit Crane [f=0023591] [23591] Event [95.2826233,117.110153,3634.0918]: 1 lost unit Crane [f=0023605] [23605] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0023674] [23674] Event [76.5,61.6131439,3877.99976]: 1 lost unit Thunderbird [f=0023674] [23674] Event [56,57.6131439,3840]: 1 lost unit Airplane Plant [f=0023705] [23705] Event [108.245384,142.669312,3619.22974]: 1 lost unit Crane [f=0023739] [23739] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0023748] [23748] Event [582.399597,72.1615143,4127.12061]: 1 lost unit Raven [f=0023791] [23791] Event [4264,56.8626404,72]: 0 finished unit Solar Collector [f=0023812] You bitch] [f=0023820] [23820] Event [80,57.7049637,3656]: 1 lost unit Fusion Reactor [f=0023860] your lucky [f=0023875] [23875] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0023954] [23954] Event [3136,55.5885315,3232]: 0 finished unit Lotus [f=0023961] [23961] Event [50.3237572,120.220161,4335.4917]: 1 lost unit Raptor [f=0024145] [24145] Event [4648,58.8157654,1176]: 0 finished unit Razor [f=0024160] [24160] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0024165] [24165] Event [52.9302979,72.4049377,3610.07935]: 1 lost unit Crane [f=0024210] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0024211] [24211] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0024272] [24272] Event [4344,56.5078735,72]: 0 finished unit Solar Collector [f=0024295] [24295] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0024306] [24306] Event [1305.92249,66.0989761,3880.06543]: 1 lost unit Raptor [f=0024430] [24430] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0024587] [24587] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0024737] [24737] Event [4424,58.5792542,72]: 0 finished unit Solar Collector [f=0024737] [24737] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0024929] [24929] Event [3776,52.9296875,3744]: 0 finished unit Lotus [f=0024933] [24933] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0025128] [25128] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0025180] [25180] Event [4584,223.286438,1640]: 0 finished unit Razor [f=0025216] [25216] Event [4504,58.7280273,72]: 0 finished unit Solar Collector [f=0025323] [25323] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0025449] [25449] Event [4584,58.9950562,72]: 0 finished unit Solar Collector [f=0025510] [25510] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0025654] [25654] Event [4664,58.7890625,72]: 0 finished unit Solar Collector [f=0025658] game_message: Unkn0wnX has been destroyed! [f=0025658] [25658] Event [undefined]: Unkn0wnX resigned [f=0025658] game_message: m_vander wins! [f=0025658] Submitting stats [f=0025658] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025658] Part| Total Time|Time of the last 0.5s [f=0025658] Draw 16907.42ms 35.00% [f=0025658] Lua::Callins::Synced 10195.34ms 10.90% [f=0025658] Lua::Callins::Unsynced 22356.88ms 42.40% [f=0025658] Lua::CollectGarbage::Synced 585.31ms 0.20% [f=0025658] Lua::CollectGarbage::Unsynced 1234.54ms 1.80% [f=0025658] Misc::Profiler::AddTime 94.70ms 0.10% [f=0025658] Sim 31137.06ms 42.20% [f=0025658] [25658] Event [36.8191452,52.1821938,4.70395565]: 1 lost unit Raptor [f=0025658] [25658] Received game_message: Unkn0wnX has been destroyed! [f=0025658] [25658] Received game_message: m_vander wins! [f=0025659] [25659] Game End Stats Header: 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56,300,16735,300,16735,0,2810.16821,0,2810.16821,0,0,0,0,0,0,0,0,1807.26062,3530.04126,1807.26062,3530.04126,2182.43848,11203.4404,2182.43848,11203.4404,0,4210,0,4210,2,52.465332,2,52.465332,0,1565,0,1565,2,47.0182877,2,47.0182877,300,8210,300,8210,1840,7333.12305,1840,7333.12305,0,2750,0,2750,10308.123,2035,10308.123,2035,35.9999924,36.1666489,35.9999924,36.1666489,12595.4561,3034.11987,12595.4561,3034.11987 [f=0025659] [25659] Game End Stats Values: 57,300,17345,300,17345,0,2893.15601,0,2893.15601,0,0,0,0,0,0,0,0,1837.26062,3679.10645,1837.26062,3679.10645,2182.43848,11203.4404,2182.43848,11203.4404,0,4580,0,4580,2,54.1496506,2,54.1496506,0,1565,0,1565,2,46.7825584,2,46.7825584,300,8450,300,8450,1840,7333.12305,1840,7333.12305,0,2750,0,2750,10308.123,2035,10308.123,2035,35.9999924,36.1666489,35.9999924,36.1666489,12595.4561,3034.11987,12595.4561,3034.11987 [f=0025659] [25659] Game End Stats Values: 58,300,17680,300,17680,0,2992.93311,0,2992.93311,0,0,0,0,0,0,0,0,1867.26062,3981.19873,1867.26062,3981.19873,2182.43848,11242.7139,2182.43848,11242.7139,0,4580,0,4580,2,54.8756866,2,54.8756866,0,1565,0,1565,2,47.9018211,2,47.9018211,300,8645,300,8645,1840,7333.12305,1840,7333.12305,0,2890,0,2890,10308.123,2035,10308.123,2035,35.9999924,36.1666489,35.9999924,36.1666489,12634.7295,3034.11987,12634.7295,3034.11987 [f=0025659] [25659] Game End Stats Values: 59,300,17750,300,17750,0,2999.78149,0,2999.78149,0,0,0,0,0,0,0,0,1869.26062,3999.29712,1869.26062,3999.29712,2182.43848,11257.835,2182.43848,11257.835,0,4580,0,4580,2,56.3875351,2,56.3875351,0,1565,0,1565,2,48.0984039,2,48.0984039,300,8645,300,8645,1840,7333.12305,1840,7333.12305,0,2960,0,2960,10308.123,2035,10308.123,2035,35.9999924,36.1666489,35.9999924,36.1666489,12649.8506,3034.11987,12649.8506,3034.11987 [f=0025705] [25705] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0025786] Spectator Unkn0wnX left the game: normal quit [f=0025786] [25786] Event [undefined]: Unkn0wnX quit [f=0025840] [25840] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0025949] No clients connected, shutting down server [f=0025949] Server shutdown [f=0026164] [26164] Event [4392,58.1672668,600]: 0 finished unit Razor [f=0026274] [26274] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0026410] [26410] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0026545] [26545] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0026701] [26701] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0026835] [26835] Event [3512,54.9552917,3208]: 0 finished unit Razor [f=0026852] [26852] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0027048] [27048] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0027243] [27243] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0027438] [27438] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0027565] [27565] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0027700] [27700] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0027835] [27835] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0028119] [28119] Event [4944,57.0228577,548]: 0 finished unit Thug [f=0028255] [28255] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0028390] [28390] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0028547] [28547] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0028697] [28697] Event [4944,57.0228577,548]: 0 finished unit Vandal [f=0028875] [28875] Event [3064,54.1122437,2728]: 0 finished unit Razor [f=0028892] [28892] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0029087] [29087] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0029282] [29282] Event [4944,57.0228577,548]: 0 finished unit Rogue [f=0029410] [29410] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0029544] [29544] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0029679] [29679] Event [4944,57.0228577,548]: 0 finished unit Bandit [f=0029800] Autoquit sending quit command. [f=0029800] [QuitAction] user exited to system [f=0029800] [SpringApp::Kill][1] fromRun=1 [f=0029800] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029800] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029800] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029800] [ThreadPool::SetThreadCount][2] workers=0 [f=0029800] [SpringApp::Kill][2] [f=0029800] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029800] [Game::KillLua][3] dtor=0 luaUI=0x52271f30 [f=0029800] Start widgetHandler:Shutdown [f=0029800] Shutdown - SaveOrderList Complete [f=0029800] Writing last game win data [f=0029800] Shutdown - SaveConfigData Complete [f=0029800] Shutdown Widget - Chili Highlight [f=0029800] Shutdown Widget - Save/Load API [f=0029800] Shutdown Widget - Draw After Chili [f=0029800] Shutdown Widget - EPIC Menu [f=0029800] Shutdown Widget - Chili Minimap [f=0029800] Shutdown Widget - Chili Widget Selector [f=0029800] Shutdown Widget - Local Team Colors [f=0029800] Shutdown Widget - Display Keys 2 [f=0029800] Shutdown Widget - Save Game Menu [f=0029800] Shutdown Widget - HealthBars [f=0029800] Shutdown Widget - Noises [f=0029800] Shutdown Widget - Unit Icons [f=0029800] Shutdown Widget - Win Counter [f=0029800] Shutdown Widget - BuildETA [f=0029800] Shutdown Widget - SpringRTS Replay Stats [f=0029800] Shutdown Widget - Modular Comm Info [f=0029800] Shutdown Widget - CameraShake [f=0029800] Shutdown Widget - Chili Economy Panel Default [f=0029800] Shutdown Widget - Chili EndGame Window [f=0029800] Shutdown Widget - Chili Nuke Warning [f=0029800] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029800] Shutdown Widget - Chili Spectator Panels [f=0029800] Shutdown Widget - Context Menu [f=0029800] Shutdown Widget - Darkening [f=0029800] Shutdown Widget - MetalFeatures (new) [f=0029800] Shutdown Widget - Grab Input [f=0029800] Input grabbing is disabled! [f=0029800] Shutdown Widget - Highlight Geos [f=0029800] Shutdown Widget - Local Widgets Config [f=0029800] Shutdown Widget - Mex Placement Handler [f=0029800] Shutdown Widget - MinimapEvents [f=0029800] Shutdown Widget - Missile Silo Range [f=0029800] Shutdown Widget - Music Player [f=0029800] Shutdown Widget - Point Tracker [f=0029800] Shutdown Widget - Showeco and Grid Drawer [f=0029800] Shutdown Widget - Stereo3D [f=0029800] Shutdown Widget - Attack AoE [f=0029800] Shutdown Widget - Map Edge Extension [f=0029800] Shutdown Widget - Selection Send [f=0029800] Shutdown Widget - LupsManager [f=0029800] Shutdown Widget - Newton Firezone [f=0029800] Shutdown Widget - Chili Pro Console [f=0029800] Shutdown Widget - Lasso Terraform GUI [f=0029800] Shutdown Widget - Chili Framework [f=0029800] Shutdown Widget - Lups [f=0029800] Shutdown Widget - Custom Markers [f=0029800] Shutdown Widget - Chili Core Selector [f=0029800] Shutdown Widget - Pause Screen [f=0029800] Shutdown Widget - Layout Handler [f=0029800] Shutdown Widget - Persistent Build Height [f=0029800] Shutdown Widget - Text To Speech Control [f=0029800] End widgetHandler:Shutdown [f=0029800] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326570,51489845} {int,ext,rec}Allocs={27512173,0,0} {chunk,block}Bytes={51489845,0} [f=0029800] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029800] [Game::KillLua][2] dtor=0 luaRules=0x528aab00 [f=0029800] Start gadgetHandler:Shutdown [f=0029800] Shutdown - StartSetup [f=0029800] Shutdown - UnitMorph [f=0029800] Shutdown - LupsNanoSpray [f=0029800] Shutdown - Missile Silo Controller [f=0029800] Shutdown - Modular Comm Info [f=0029800] Shutdown - Terrain Texture Handler [f=0029800] Shutdown - UnitCloakShield [f=0029800] Shutdown - Starlight Handler [f=0029800] End gadgetHandler:Shutdown [f=0029800] Start gadgetHandler:Shutdown [f=0029800] Shutdown - Save/Load [f=0029800] Shutdown - UnitMorph [f=0029800] Shutdown - Modular Comm Info [f=0029800] Shutdown - Retreat Command [f=0029800] Shutdown - Shockwaves [f=0029800] Shutdown - Teleport Throw [f=0029800] Shutdown - UnitCloakShield [f=0029800] Shutdown - Lups Cloak FX [f=0029800] Shutdown - Lups [f=0029800] Shutdown - Lups Shield [f=0029800] End gadgetHandler:Shutdown [f=0029800] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27512203,0,0} {chunk,block}Bytes={0,0} [f=0029800] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27512203,0,0} {chunk,block}Bytes={0,0} [f=0029800] [Game::KillLua][4] dtor=0 [f=0029800] [Game::~CGame][1] [f=0029800] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029800] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029800] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029800] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029800] [Game::KillLua][4] dtor=1 [f=0029800] [Game::KillMisc][1] [f=0029800] [Game::KillMisc][2] [f=0029800] [Game::KillMisc][3] [f=0029800] [Game::KillRendering][1] [f=0029800] [3DOParser::Kill] allocated 137 pieces [f=0029800] [S3OParser::Kill] allocated 2849 pieces [f=0029800] [AssParser::Kill] allocated 217 pieces [f=0029800] [Game::KillInterface][1] [f=0029800] [Game::KillInterface][2] [f=0029800] [Game::KillSimulation][1] [f=0029800] [Game::KillSimulation][2] [f=0029800] [CCollisionHandler] dis-/continuous tests: 0/418836 [f=0029800] [Game::KillSimulation][3] [f=0029800] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029800] [~CPathCache(24x16)] cacheHits=255 hitPercentage=67% numHashColls=0 maxCacheSize=8 [f=0029800] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029800] [~CPathCache(48x32)] cacheHits=9258 hitPercentage=3% numHashColls=0 maxCacheSize=201 [f=0029800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029800] [LosHandler::Kill] raycast instance cache-{hits,misses}={59465,36444}; shared=8%; cached=54% [f=0029800] [Game::KillSimulation][4] [f=0029800] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0029800] [Game::~CGame][2] [f=0029800] [Game::~CGame][3] [f=0029800] [SpringApp::Kill][3] [f=0029800] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 311477 bytes sent 186936 bytes recv'd [f=0029800] [SpringApp::Kill][4] font=0x45b487e0 [f=0029800] [SpringApp::Kill][5] [f=0029800] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7660 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp (0x45c2c7f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp" numZipFiles=7660 sumInflSize=694161kb sumReadTime=2903ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=58ms file="objects3d/crasher.s3o" indx=5020 inflSize=161kb readTime=58ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4477 inflSize=0kb readTime=34ms file="objects3d/dominator.s3o" indx=5060 inflSize=62kb readTime=32ms file="objects3d/corcomalt3.s3o" indx=4971 inflSize=114kb readTime=30ms file="units/striderbantha.lua" indx=6734 inflSize=7kb readTime=23ms file="luaui/configs/unit_state_defaults.lua" indx=2882 inflSize=1kb readTime=22ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=22ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1602 inflSize=7kb readTime=22ms file="luarules/gadgets/cai/unitlisthandler.lua" indx=1607 inflSize=7kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp] 50986557 bytes cached in 2853 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45cba120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45bb8600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45cc2420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f320408ec40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]