[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u3oC25iljk/springsettings.866201.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa94c01e540 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15712 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/866201/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 672ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4543b030] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4543b030] using game "Zero-K 1.8.4.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.8.4.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 571ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 903ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1044ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 198ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/866201/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (481ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/866201/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51795a60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7d298a5ecde1ceb780c5607c939337a8 [f=-000001] Connection attempt from Legioner [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Legioner changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SoloZ [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SoloZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[Game::Load][lua{Rules,Gaia}={4c6c9918,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[Game::Load][lua{Rules,Gaia}={0x926bbd40,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [522,199.581543,2311]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5576,231.052322,1612]: 1 finished unit Engineer Commander [f=0000000] [0] Legioner, team: 0, elo:1606 [f=0000000] [0] SoloZ, team: 1, elo:1536 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000017] [17] Event [5528,199.562531,1720]: 1 finished unit Spider Factory [f=0000090] [90] Event [368,199.562531,2208]: 0 finished unit Tank Foundry [f=0000090] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000090] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000090] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000090] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000090] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000090] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000090] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000090] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000090] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000118] [118] Event [5720,199.562531,1640]: 1 finished unit Wind/Tidal Generator [f=0000208] [208] Event [5720,199.562531,1768]: 1 finished unit Wind/Tidal Generator [f=0000237] [237] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000321] [321] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000373] [373] Event [5864,199.562531,1640]: 1 finished unit Wind/Tidal Generator [f=0000413] [413] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000463] [463] Event [5688,198.278503,1560]: 1 finished unit Wind/Tidal Generator [f=0000506] [506] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000509] [509] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000592] [592] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000682] [682] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000689] [689] Event [619.999817,276.562531,2150.43896]: 0 finished unit Firefly [f=0000773] [773] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000809] [809] Event [672,199.562531,2032]: 0 finished unit Lotus [f=0000815] [815] Event [396,200.882538,2208]: 0 finished unit Kodachi [f=0000864] [864] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0000954] [954] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001046] [1046] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001065] [1065] Event [728,199.562531,2024]: 0 finished unit Solar Collector [f=0001095] [1095] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0001137] [1137] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001227] [1227] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001318] [1318] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001374] [1374] Event [396,200.882538,2208]: 0 finished unit Kodachi [f=0001409] [1409] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001494] [1494] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001505] [1505] Event [648,199.562531,2104]: 0 finished unit Solar Collector [f=0001585] [1585] Event [5492,199.562531,1720]: 1 finished unit Flea [f=0001879] [1879] Event [832.982117,199.562531,3005.21484]: 1 lost unit Flea [f=0001903] [1903] Event [645.727112,199.562531,2998.31494]: 1 lost unit Flea [f=0002062] [2062] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0002102] [2102] Event [744,199.562531,2184]: 0 finished unit Solar Collector [f=0002299] [2299] Event [396,200.882538,2208]: 0 finished unit Kodachi [f=0002384] [2384] Event [5720,199.562531,1768]: 1 lost unit Wind/Tidal Generator [f=0002415] [2415] Event [5492,199.562531,1720]: 1 finished unit Weaver [f=0002574] [2574] Event [1058.74133,197.922867,2883.69678]: 1 lost unit Flea [f=0002685] [2685] Event [5720,199.562531,1640]: 1 lost unit Wind/Tidal Generator [f=0002692] [2692] Event [808,199.562531,2104]: 0 finished unit Solar Collector [f=0002752] [2752] Event [5864,199.562531,1640]: 1 lost unit Wind/Tidal Generator [f=0002820] [2820] Event [5849.46045,199.562531,1459.10242]: 0 lost unit Kodachi [f=0003062] [3062] Event [396,200.882538,2208]: 0 finished unit Kodachi [f=0003255] [3255] Event [874.829224,202.065445,1569.8894]: 1 lost unit Flea [f=0003302] [3302] Event [1075.85913,204.175308,1492.73547]: 1 lost unit Flea [f=0003351] [3351] Event [1240.46936,199.562531,1764.23669]: 1 lost unit Flea [f=0003630] [3630] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0003895] [3895] Event [396,200.882538,2208]: 0 finished unit Kodachi [f=0004093] [4093] Event [506.044861,199.562531,3110.66016]: 1 lost unit Flea [f=0004117] [4117] Event [893.371765,199.562531,3015.83203]: 1 lost unit Flea [f=0004167] [4167] Event [975.751526,199.562531,2952.46387]: 1 lost unit Flea [f=0004198] [4198] Event [825.047302,199.562531,3082.91357]: 1 lost unit Flea [f=0004277] [4277] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0004342] [4342] Event [5248,199.562531,1664]: 1 lost unit Radar Tower [f=0004446] [4446] Event [940.018127,199.562531,2447.45215]: 1 lost unit Flea [f=0004494] [4494] Event [1098.48877,199.562531,2220.68823]: 1 lost unit Flea [f=0004509] [4509] Event [396,200.882538,2208]: 0 finished unit Welder [f=0004554] [4554] Event [5492,199.562531,1720]: 1 lost unit Redback [f=0004562] [4562] Event [5492,199.560287,1720]: 1 lost unit Redback [f=0004578] [4578] Event [5492,199.559326,1720]: 1 lost unit Redback [f=0004592] [4592] Event [5492,199.559326,1720]: 1 lost unit Redback [f=0004731] [4731] Event [5492,199.559326,1720]: 1 lost unit Redback [f=0004731] [4731] Event [5528,199.559326,1720]: 1 lost unit Spider Factory [f=0004807] [4807] Event [5394.57031,199.547409,1765.07495]: 1 lost unit Weaver [f=0004827] [4827] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0005075] [5075] Event [5880,199.562531,1192]: 1 lost unit Metal Extractor [f=0005425] [5425] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0005507] :V [f=0005535] [5535] Event [396,200.882538,2208]: 0 finished unit Blitz [f=0005557] GG [f=0005640] [5640] Event [undefined]: SoloZ resigned [f=0005640] game_message: SoloZ has been destroyed! [f=0005640] game_message: Legioner wins! [f=0005640] Submitting stats [f=0005640] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005640] Part| Total Time|Time of the last 0.5s [f=0005640] Draw 7281.19ms 20.08% [f=0005640] Lua::Callins::Synced 1689.12ms 10.39% [f=0005640] Lua::Callins::Unsynced 10155.18ms 27.47% [f=0005640] Lua::CollectGarbage::Synced 152.63ms 0.10% [f=0005640] Lua::CollectGarbage::Unsynced 418.70ms 0.30% [f=0005640] Misc::Profiler::AddTime 24.32ms 0.10% [f=0005640] Sim 4370.43ms 37.06% [f=0005640] [5640] Received game_message: SoloZ has been destroyed! [f=0005640] [5640] Received game_message: Legioner wins! [f=0005641] [5641] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005641] [5641] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005641] [5641] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005641] [5641] Game End Stats Values: 2,2255,2075,2255,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.6670208,7.4666667,8.6670208,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,75,0,75,0,0,0,0,0,105,0,105,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005641] [5641] Game End Stats Values: 3,2415,2445,2415,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.3497,8,12.3497,8,2075,2075,2075,2075,6,7.82758331,6,7.82758331,200,170,200,170,0,0,0,0,140,90,140,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005641] [5641] Game End Stats Values: 4,2630,2515,2630,2515,0,0.00068716,0,0.00068716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.227644,9.0666666,12.227644,9.0666666,2075,2075,2075,2075,7.06609011,8.28452492,7.06609011,8.28452492,325,170,325,170,0,0,0,0,230,160,230,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005641] [5641] Game End Stats Values: 5,2705,2755,2705,2755,0,4.06674528,0,4.06674528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.8721333,11.0666666,11.8721333,11.0666666,2075,2075,2075,2075,8.37336826,8.55555153,8.37336826,8.55555153,400,340,400,340,0,0,0,0,230,230,230,230,1.33333337,0,1.33333337,0,0,0,0,0,0,0,0,0 [f=0005641] [5641] Game End Stats Values: 6,2745,2825,2745,2825,0,11.4810581,0,11.4810581,0,0,0,0,0,0,0,0,0,0,0,0,0,50,0,50,0,90,0,90,11.5262775,12.3999996,11.5262775,12.3999996,2075,2075,2075,2075,9.0462923,8.77876663,9.0462923,8.77876663,350,340,350,340,0,50,0,50,320,300,320,300,51.3333359,0,51.3333359,0,0,0,0,0,50,0,50,0 [f=0005641] [5641] Game End Stats Values: 7,2820,3065,2820,3065,0,21.4429455,0,21.4429455,0,0,0,0,0,0,0,0,0,0,0,0,72.3134537,481.954803,72.3134537,481.954803,0,90,0,90,10.3110285,14,10.3110285,14,2075,2075,2075,2075,10.5699177,8.94860554,10.5699177,8.94860554,495,510,495,510,0,145,0,145,250,370,250,370,146.333344,0,146.333344,0,0,0,0,0,481.954803,72.3134537,481.954803,72.3134537 [f=0005641] [5641] Game End Stats Values: 8,2750,3065,2750,3065,0,35.5385971,0,35.5385971,0,0,0,0,0,0,0,0,0,0,0,0,150.314743,552.136597,150.314743,552.136597,0,90,0,90,8.45265198,15.8666668,8.45265198,15.8666668,2075,2075,2075,2075,11.5032511,9.2241888,11.5032511,9.2241888,495,510,495,510,170,180,170,180,180,370,180,370,216.333344,170,216.333344,170,14.3999949,0,14.3999949,0,579.299988,170,579.299988,170 [f=0005641] [5641] Game End Stats Values: 9,2675,3065,2675,3065,0,51.2567101,0,51.2567101,0,0,0,0,0,0,0,0,0,0,0,0,150.314743,627.136597,150.314743,627.136597,0,90,0,90,8,16,8,16,2075,2075,2075,2075,15.1032505,9.33235359,15.1032505,9.33235359,420,510,420,510,170,255,170,255,180,370,180,370,291.333344,170,291.333344,170,82.4001694,0,82.4001694,0,654.299988,170,654.299988,170 [f=0005641] [5641] Game End Stats Values: 10,2675,3325,2675,3325,0,68.4543533,0,68.4543533,0,0,0,0,0,0,0,0,108.427673,0,108.427673,0,150.314743,627.136597,150.314743,627.136597,0,90,0,90,8,16,8,16,2075,2075,2075,2075,10.5699177,11.4100389,10.5699177,11.4100389,420,680,420,680,170,255,170,255,180,460,180,460,291.333344,170,291.333344,170,82.4001694,0,82.4001694,0,654.299988,170,654.299988,170 [f=0005641] [5641] Game End Stats Values: 11,2435,3325,2435,3325,0,85.6356583,0,85.6356583,0,0,0,0,0,0,0,0,108.94339,0,108.94339,0,202.532761,1239.43701,202.532761,1239.43701,0,90,0,90,8,16,8,16,2075,2075,2075,2075,9.65612793,11.7134209,9.65612793,11.7134209,270,680,270,680,170,536,170,536,90,460,90,460,572.333313,170,572.333313,170,82.4001694,0,82.4001694,0,1266.60046,258.45578,1266.60046,258.45578 [f=0005641] [5641] Game End Stats Values: 12,1465,3615,1465,3615,0,94.9147339,0,94.9147339,0,0,0,0,0,0,0,0,151.933441,0,151.933441,0,202.532761,1696.57568,202.532761,1696.57568,0,90,0,90,8,16,8,16,1275,2075,1275,2075,8.28543949,11.6436939,8.28543949,11.6436939,100,880,100,880,170,1706.33398,170,1706.33398,90,550,90,550,1784.66736,170,1784.66736,170,82.4001694,0,82.4001694,0,1750.51587,258.45578,1750.51587,258.45578 [f=0005641] [5641] Game End Stats Values: 13,1375,3615,1375,3615,0,104.310158,0,104.310158,0,0,0,0,0,0,0,0,255.646027,0,255.646027,0,202.532761,1786.57593,202.532761,1786.57593,0,90,0,90,8,16,8,16,1275,2075,1275,2075,6.91417551,13.4798012,6.91417551,13.4798012,100,880,100,880,170,1796.33398,170,1796.33398,0,550,0,550,1874.66736,170,1874.66736,170,82.4001694,0,82.4001694,0,1840.51611,258.45578,1840.51611,258.45578 [f=0005641] [5641] Game End Stats Values: 14,1375,4005,1375,4005,0,109.594933,0,109.594933,0,0,0,0,0,0,0,0,303.646027,0,303.646027,0,202.532761,1786.57593,202.532761,1786.57593,0,90,0,90,8,16,8,16,1275,2075,1275,2075,6,15.2182007,6,15.2182007,100,1180,100,1180,170,1796.33398,170,1796.33398,0,640,0,640,1874.66736,170,1874.66736,170,82.4001694,0,82.4001694,0,1840.51611,258.45578,1840.51611,258.45578 [f=0005760] Spectator SoloZ left the game: normal quit [f=0005760] [5760] Event [undefined]: SoloZ quit [f=0005792] [5792] Event [416,199.562531,2976]: 0 finished unit Lotus [f=0005933] No clients connected, shutting down server [f=0005933] Server shutdown [f=0006329] [6329] Event [912,199.562531,3200]: 0 finished unit Lotus [f=0006500] [6500] Event [396,200.882538,2208]: 0 finished unit Blitz [f=0006779] [6779] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0007419] [7419] Event [396,200.882538,2208]: 0 finished unit Blitz [f=0008336] [8336] Event [396,200.882538,2208]: 0 finished unit Blitz [f=0011513] Autoquit sending quit command. [f=0011513] [QuitAction] user exited to system [f=0011513] [SpringApp::Kill][1] fromRun=1 [f=0011513] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011513] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011513] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011513] [ThreadPool::SetThreadCount][2] workers=0 [f=0011513] [SpringApp::Kill][2] [f=0011513] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011513] [Game::KillLua][3] dtor=0 luaUI=0x511d4c90 [f=0011513] Start widgetHandler:Shutdown [f=0011513] Shutdown - SaveOrderList Complete [f=0011513] Writing last game win data [f=0011513] Shutdown - SaveConfigData Complete [f=0011513] Shutdown Widget - Chili Highlight [f=0011513] Shutdown Widget - Save/Load API [f=0011513] Shutdown Widget - Draw After Chili [f=0011513] Shutdown Widget - EPIC Menu [f=0011513] Shutdown Widget - Chili Minimap [f=0011513] Shutdown Widget - Chili Widget Selector [f=0011513] Shutdown Widget - Local Team Colors [f=0011513] Shutdown Widget - Display Keys 2 [f=0011513] Shutdown Widget - Save Game Menu [f=0011513] Shutdown Widget - HealthBars [f=0011513] Shutdown Widget - Noises [f=0011513] Shutdown Widget - Unit Icons [f=0011513] Shutdown Widget - Win Counter [f=0011513] Shutdown Widget - BuildETA [f=0011513] Shutdown Widget - SpringRTS Replay Stats [f=0011513] Shutdown Widget - Modular Comm Info [f=0011513] Shutdown Widget - CameraShake [f=0011513] Shutdown Widget - Chili Economy Panel Default [f=0011513] Shutdown Widget - Chili EndGame Window [f=0011513] Shutdown Widget - Chili Nuke Warning [f=0011513] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011513] Shutdown Widget - Chili Spectator Panels [f=0011513] Shutdown Widget - Context Menu [f=0011513] Shutdown Widget - Darkening [f=0011513] Shutdown Widget - MetalFeatures (new) [f=0011513] Shutdown Widget - Grab Input [f=0011513] Input grabbing is disabled! [f=0011513] Shutdown Widget - Highlight Geos [f=0011513] Shutdown Widget - Local Widgets Config [f=0011513] Shutdown Widget - Mex Placement Handler [f=0011513] Shutdown Widget - MinimapEvents [f=0011513] Shutdown Widget - Missile Silo Range [f=0011513] Shutdown Widget - Music Player [f=0011513] Shutdown Widget - Point Tracker [f=0011513] Shutdown Widget - Showeco and Grid Drawer [f=0011513] Shutdown Widget - Stereo3D [f=0011513] Shutdown Widget - Attack AoE [f=0011513] Shutdown Widget - Map Edge Extension [f=0011513] Shutdown Widget - Selection Send [f=0011513] Shutdown Widget - LupsManager [f=0011513] Shutdown Widget - Newton Firezone [f=0011513] Shutdown Widget - Chili Pro Console [f=0011513] Shutdown Widget - Lasso Terraform GUI [f=0011513] Shutdown Widget - Chili Framework [f=0011513] Shutdown Widget - Lups [f=0011513] Shutdown Widget - Custom Markers [f=0011513] Shutdown Widget - Chili Core Selector [f=0011513] Shutdown Widget - Pause Screen [f=0011513] Shutdown Widget - Layout Handler [f=0011513] Shutdown Widget - Persistent Build Height [f=0011513] Shutdown Widget - Text To Speech Control [f=0011513] End widgetHandler:Shutdown [f=0011513] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={268987,46061570} {int,ext,rec}Allocs={20592368,0,0} {chunk,block}Bytes={46061570,0} [f=0011513] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011513] [Game::KillLua][2] dtor=0 luaRules=0x51795a60 [f=0011513] Start gadgetHandler:Shutdown [f=0011513] Shutdown - StartSetup [f=0011513] Shutdown - UnitMorph [f=0011513] Shutdown - LupsNanoSpray [f=0011513] Shutdown - Missile Silo Controller [f=0011513] Shutdown - Modular Comm Info [f=0011513] Shutdown - Terrain Texture Handler [f=0011513] Shutdown - UnitCloakShield [f=0011513] Shutdown - Starlight Handler [f=0011513] End gadgetHandler:Shutdown [f=0011513] Start gadgetHandler:Shutdown [f=0011513] Shutdown - Save/Load [f=0011513] Shutdown - UnitMorph [f=0011513] Shutdown - Modular Comm Info [f=0011513] Shutdown - Retreat Command [f=0011513] Shutdown - Shockwaves [f=0011513] Shutdown - Teleport Throw [f=0011513] Shutdown - UnitCloakShield [f=0011513] Shutdown - Lups Cloak FX [f=0011513] Shutdown - Lups [f=0011513] Shutdown - Lups Shield [f=0011513] End gadgetHandler:Shutdown [f=0011513] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20592398,0,0} {chunk,block}Bytes={0,0} [f=0011513] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20592398,0,0} {chunk,block}Bytes={0,0} [f=0011513] [Game::KillLua][4] dtor=0 [f=0011513] [Game::~CGame][1] [f=0011513] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011513] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011513] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011513] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011513] [Game::KillLua][4] dtor=1 [f=0011513] [Game::KillMisc][1] [f=0011513] [Game::KillMisc][2] [f=0011513] [Game::KillMisc][3] [f=0011513] [Game::KillRendering][1] [f=0011513] [3DOParser::Kill] allocated 137 pieces [f=0011513] [S3OParser::Kill] allocated 2677 pieces [f=0011513] [AssParser::Kill] allocated 215 pieces [f=0011513] [Game::KillInterface][1] [f=0011513] [Game::KillInterface][2] [f=0011513] [Game::KillSimulation][1] [f=0011513] [Game::KillSimulation][2] [f=0011513] [CCollisionHandler] dis-/continuous tests: 0/4960 [f=0011513] [Game::KillSimulation][3] [f=0011513] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011513] [~CPathCache(24x16)] cacheHits=1 hitPercentage=11% numHashColls=0 maxCacheSize=2 [f=0011513] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011513] [~CPathCache(48x32)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011513] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011513] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011513] [LosHandler::Kill] raycast instance cache-{hits,misses}={2309,5698}; shared=4%; cached=25% [f=0011513] [Game::KillSimulation][4] [f=0011513] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011513] [Game::~CGame][2] [f=0011513] [Game::~CGame][3] [f=0011513] [SpringApp::Kill][3] [f=0011513] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120233 bytes sent 62857 bytes recv'd [f=0011513] [SpringApp::Kill][4] font=0x453b57e0 [f=0011513] [SpringApp::Kill][5] [f=0011513] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7660 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp (0x4542c300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp" numZipFiles=7660 sumInflSize=694161kb sumReadTime=3181ms file="unittextures/factorytank_1.png" indx=7027 inflSize=4103kb readTime=231ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=102ms file="objects3d/benzcom4.s3o" indx=4864 inflSize=297kb readTime=44ms file="objects3d/cremcom2.s3o" indx=5024 inflSize=200kb readTime=43ms file="objects3d/commsupport5.s3o" indx=4947 inflSize=100kb readTime=41ms file="luaui/widgets/gui_chili_share.lua" indx=4563 inflSize=47kb readTime=37ms file="objects3d/armcom4.3do" indx=4819 inflSize=45kb readTime=28ms file="unittextures/factorytank_2.png" indx=7028 inflSize=4103kb readTime=25ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=24ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1612 inflSize=2kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f049bb62b80d2b215d5b065ca0d4fee.sdp] 58587723 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45544450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45437550) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4553dfd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa94c08ec40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]