[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7oEqy8acJn/springsettings.865312.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bfc01e540 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15434 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/865312/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ada730] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ada730] using game "Zero-K v1.8.4.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 696ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 843ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 977ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 230ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/865312/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1698ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/865312/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52862e80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 879e885ec6e77b24fe767542001c4c8e [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x7facb08d18d0,(nil)}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={4bfdb8b0,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1073,125.392212,6206]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5324,125.392578,1018]: 1 finished unit Guardian Commander [f=0000000] [0] ddaboqepp, team: 0, elo:2402 [f=0000000] [0] matthewwightman, team: 1, elo:2261 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1000,125.388184,6376]: 0 finished unit Gunship Plant [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000009] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [5328,125.388184,1152]: 1 finished unit Hovercraft Platform [f=0000219] last game and i gtg [f=0000240] [240] Event [856,125.388184,6216]: 0 finished unit Metal Extractor [f=0000315] [315] Event [5160,125.388184,984]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1176,125.388184,6392]: 0 finished unit Metal Extractor [f=0000504] [504] Event [5328,125.388184,1120]: 1 finished unit Quill [f=0000595] Shouldn't take you long to kill me. :) [f=0000689] [689] Event [5371.91016,202.388184,842.893066]: 1 finished unit Firefly [f=0000750] [750] Event [1208,125.369873,5976]: 0 finished unit Metal Extractor [f=0000750] [750] Event [5432,125.388184,728]: 1 finished unit Metal Extractor [f=0000852] [852] Event [920,125.388184,6232]: 0 finished unit Wind/Tidal Generator [f=0000942] [942] Event [984,125.388184,6248]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [1064,125.388184,6296]: 0 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0001167] :D you really overestimate me [f=0001177] [1177] Event [1128,125.388184,6344]: 0 finished unit Wind/Tidal Generator [f=0001240] [1240] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0001310] [1310] Event [1208,125.388184,6328]: 0 finished unit Wind/Tidal Generator [f=0001311] !predict [f=0001311] > Team ddaboqepp has a 74.6% chance to win [f=0001312] > Team matthewwightman has a 25.4% chance to win [f=0001441] [1441] Event [1224,125.388184,6232]: 0 finished unit Wind/Tidal Generator [f=0001515] Nope. [f=0001553] [1553] Event [1224,125.388184,6136]: 0 finished unit Wind/Tidal Generator [f=0001707] [1707] Event [1240,125.388184,6072]: 0 finished unit Wind/Tidal Generator [f=0001867] [1867] Event [5560,125.388184,984]: 1 finished unit Solar Collector [f=0001958] as i said my elo is very mobile and silly [f=0002299] [2299] Event [1616,124.0271,6032]: 0 finished unit Lotus [f=0002385] [2385] Event [5544,125.388184,904]: 1 finished unit Solar Collector [f=0002581] [2581] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0002643] a lot of thinks i do are outdated [f=0002682] [2682] Event [3880,125.388184,2120]: 1 finished unit Metal Extractor [f=0002831] [2831] Event [5528,125.388184,824]: 1 finished unit Solar Collector [f=0002851] [2851] Event [1216,115.22583,5776]: 0 finished unit Lotus [f=0002950] Winning is hardly outdated! [f=0003204] [3204] Event [1000.00153,146.272446,6375]: 0 finished unit Hercules [f=0003255] [3255] Event [5512,125.388184,744]: 1 finished unit Solar Collector [f=0003479] [3479] Event [1000.00153,146.272446,6375]: 0 finished unit Gnat [f=0003552] [3552] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0003590] [3590] Event [5368,125.388184,760]: 1 finished unit Solar Collector [f=0003629] [3629] Event [3672,125.406494,1976]: 1 finished unit Metal Extractor [f=0003749] [3749] Event [1000.00153,146.272446,6375]: 0 finished unit Gnat [f=0003856] [3856] Event [5328,125.388184,1120]: 1 finished unit Dagger [f=0003911] [3911] Event [5288,125.388184,824]: 1 finished unit Solar Collector [f=0003940] [3940] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0004099] [4099] Event [1000.00153,146.272446,6375]: 0 finished unit Gnat [f=0004124] [4124] Event [5328,125.388184,1120]: 1 finished unit Dagger [f=0004215] [4215] Event [5208,125.388184,888]: 1 finished unit Solar Collector [f=0004271] [4271] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0004285] [4285] Event [3808,126.340332,2144]: 1 finished unit Lotus [f=0004375] [4375] Event [5328,125.388184,1120]: 1 finished unit Dagger [f=0004452] [4452] Event [1000.00153,146.272446,6375]: 0 finished unit Gnat [f=0004578] [4578] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0004755] [4755] Event [1000.00153,146.272446,6375]: 0 finished unit Gnat [f=0004905] [4905] Event [2640,125.388184,5840]: 0 finished unit Lotus [f=0004943] [4943] Event [5336,125.388184,888]: 1 finished unit Caretaker [f=0005035] [5035] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0005131] [5131] Event [3896,125.412598,2392]: 1 finished unit Metal Extractor [f=0005145] [5145] Event [2848,125.388184,5936]: 0 finished unit Lotus [f=0005390] [5390] Event [2837.63184,125.388184,5720.11377]: 1 lost unit Bolas [f=0005508] [5508] Event [5256,125.388184,1016]: 1 finished unit Caretaker [f=0005677] [5677] Event [1000.00153,146.272446,6375]: 0 finished unit Wasp [f=0005765] [5765] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0005817] [5817] Event [2648,125.388184,6088]: 0 finished unit Wind/Tidal Generator [f=0005844] [5844] Event [3744,263.236084,2224]: 1 finished unit Radar Tower [f=0005982] [5982] Event [2648,125.388184,6184]: 0 finished unit Wind/Tidal Generator [f=0006132] [6132] Event [2664,125.388184,6280]: 0 finished unit Wind/Tidal Generator [f=0006164] [6164] Event [5368,125.388184,984]: 1 finished unit Hacksaw [f=0006233] [6233] Event [1248.9552,79.0538864,5651.13184]: 1 lost unit Dagger [f=0006285] [6285] Event [5328,125.388184,1120]: 1 finished unit Quill [f=0006297] [6297] Event [2664,125.388184,6376]: 0 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0006374] [6374] Event [1121.18713,125.388184,5966.65576]: 1 lost unit Dagger [f=0006387] [6387] Event [2680,125.388184,6328]: 0 finished unit Wind/Tidal Generator [f=0006477] [6477] Event [2776,125.388184,6264]: 0 finished unit Wind/Tidal Generator [f=0006528] [6528] Event [1216,115.22583,5776]: 0 lost unit Lotus [f=0006532] [6532] Event [5328,125.388184,1120]: 1 finished unit Quill [f=0006567] [6567] Event [2872,125.388184,6184]: 0 finished unit Wind/Tidal Generator [f=0006667] [6667] Event [1289.32935,86.3542023,5706.16016]: 1 lost unit Bolas [f=0006690] [6690] Event [1064,125.38208,6584]: 0 finished unit Caretaker [f=0006860] [6860] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0006890] [6890] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0006895] [6895] Event [1458.11279,22.3190784,5106.89551]: 0 lost unit Locust [f=0007048] [7048] Event [3704,24.9975586,1160]: 1 finished unit Metal Extractor [f=0007055] [7055] Event [5532.45752,228.132629,1198.39709]: 1 lost unit Firefly [f=0007113] [7113] Event [1734.83203,0,6212.46924]: 1 lost unit Dagger [f=0007205] [7205] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0007349] [7349] Event [5328,125.388184,1120]: 1 finished unit Bolas [f=0007459] [7459] Event [1253.79504,109.482307,5777.23291]: 1 lost unit Bolas [f=0007579] [7579] Event [1000.00153,146.272446,6375]: 0 finished unit Wasp [f=0007684] [7684] Event [6493.65967,104.202209,4041.36108]: 1 lost unit Firefly [f=0007687] [7687] Event [6491.7876,24.9975586,4047.96582]: 1 lost unit Guardian Commander [f=0007792] gg [f=0007883] [7883] Event [1051.09631,43.4254036,4993.55566]: 0 lost unit Locust [f=0007883] [7883] Event [undefined]: matthewwightman resigned [f=0007883] game_message: matthewwightman has been destroyed! [f=0007883] game_message: ddaboqepp wins! [f=0007883] Submitting stats [f=0007883] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007883] Part| Total Time|Time of the last 0.5s [f=0007883] Draw 7362.58ms 29.88% [f=0007883] Lua::Callins::Synced 2131.36ms 17.83% [f=0007883] Lua::Callins::Unsynced 8009.63ms 28.78% [f=0007883] Lua::CollectGarbage::Synced 156.73ms 0.20% [f=0007883] Lua::CollectGarbage::Unsynced 420.80ms 3.78% [f=0007883] Misc::Profiler::AddTime 23.73ms 0.10% [f=0007883] Sim 8061.24ms 41.53% [f=0007883] [7883] Received game_message: matthewwightman has been destroyed! [f=0007883] [7883] Received game_message: ddaboqepp wins! [f=0007884] [7884] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007884] [7884] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007884] [7884] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007884] [7884] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6,6.4000001,6,6.4000001,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007884] [7884] Game End Stats Values: 3,2405,2380,2405,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.53333378,10.2666664,8.53333378,10.2666664,130,0,130,0,0,0,0,0,180,305,180,305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007884] [7884] Game End Stats Values: 4,2685,2520,2685,2520,0,0.47112077,0,0.47112077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.1966219,8,12.1966219,2075,2075,2075,2075,10.2666664,12.0314083,10.2666664,12.0314083,320,0,320,0,0,0,0,0,270,445,270,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007884] [7884] Game End Stats Values: 5,2685,2625,2685,2625,0,5.07228994,0,5.07228994,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.0933228,8,18.0933228,2075,2075,2075,2075,12,12.3067455,12,12.3067455,320,0,320,0,0,0,0,0,270,550,270,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007884] [7884] Game End Stats Values: 6,2755,2625,2755,2625,0.15805112,17.3183899,0.15805112,17.3183899,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,18.6857529,9.46666622,18.6857529,2075,2075,2075,2075,12.0105371,12.8164063,12.0105371,12.8164063,320,0,320,0,0,0,0,0,340,550,340,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007884] [7884] Game End Stats Values: 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13,4320,4455,4320,4455,21.8847332,100.698677,21.8847332,100.698677,0,0,0,0,0,0,0,0,0,0,0,0,44.1401215,194.262619,44.1401215,194.262619,90,360,90,360,22,12.7962198,22,12.7962198,2255,2825,2255,2825,17.6833229,18.4964314,17.6833229,18.4964314,925,450,925,450,0,190,0,190,1030,820,1030,820,190,49.0000534,190,49.0000534,0,0,0,0,194.963806,44.1401215,194.963806,44.1401215 [f=0007884] [7884] Game End Stats Values: 14,4745,4730,4745,4730,34.3776512,110.385017,34.3776512,110.385017,0,0,0,0,0,0,0,0,0,0,0,0,44.1401215,305.705505,44.1401215,305.705505,90,360,90,360,22,11.6002035,22,11.6002035,2490,2825,2490,2825,18.832859,18.6457558,18.832859,18.6457558,1115,690,1115,690,0,190,0,190,1030,855,1030,855,190,49.0000534,190,49.0000534,0,0,0,0,306.406677,44.1401215,306.406677,44.1401215 [f=0007884] [7884] Game End Stats Values: 15,5020,4835,5020,4835,45.0407333,116.990143,45.0407333,116.990143,0,0,0,0,0,0,0,0,0,0,0,0,78.5384674,415.080505,78.5384674,415.080505,310,360,310,360,22,19.358717,22,19.358717,2490,2825,2490,2825,18.7108746,18.4403419,18.7108746,18.4403419,1170,690,1170,690,0,265,0,265,1030,960,1030,960,265,49.0000534,265,49.0000534,0,0,0,0,417.451904,78.5384674,417.451904,78.5384674 [f=0007884] [7884] Game End Stats Values: 16,4885,5250,4885,5250,58.8937416,124.111748,58.8937416,124.111748,0,0,0,0,0,0,0,0,0,0,0,0,286.349487,546.152588,286.349487,546.152588,310,270,310,270,22,26.0061455,22,26.0061455,2490,3005,2490,3005,18.9235325,18.4747734,18.9235325,18.4747734,1035,910,1035,910,90,530,90,530,1030,1065,1030,1065,530,139.000061,530,139.000061,0,0,0,0,548.523865,286.349487,548.523865,286.349487 [f=0007884] [7884] Game End Stats Values: 17,5070,5250,5070,5250,66.8718948,161.766876,66.8718948,161.766876,0,0,0,0,0,0,0,0,0,0,0,0,1047.50061,997.587463,1047.50061,997.587463,310,270,310,270,18.666666,33.6027832,18.666666,33.6027832,2490,3005,2490,3005,17.5985451,20.5103397,17.5985451,20.5103397,1150,910,1150,910,90,625,90,625,1120,1065,1120,1065,625,359.000061,625,359.000061,0,0,0,0,999.95874,1047.50061,999.95874,1047.50061 [f=0007884] [7884] Game End Stats Values: 18,5070,5710,5070,5710,68.5325699,206.98378,68.5325699,206.98378,0,0,0,0,0,0,0,0,0,0,0,0,1207.07666,1612.74438,1207.07666,1612.74438,310,270,310,270,15.0666666,36.6388321,15.0666666,36.6388321,2490,3005,2490,3005,16.1107121,20.3744602,16.1107121,20.3744602,1150,1370,1150,1370,90,815,90,815,1120,1065,1120,1065,815,359.000061,815,359.000061,0,0,0,0,1615.1156,1207.07666,1615.1156,1207.07666 [f=0007884] [7884] Game End Stats Values: 19,3795,5490,3795,5490,70.3292236,230.498901,70.3292236,230.498901,0,0,0,0,0,0,0,0,0,0,0,0,1359.09741,1677.33289,1359.09741,1677.33289,310,270,310,270,17.5,32.5585518,17.5,32.5585518,1215,3005,1215,3005,17.2245827,20.6193924,17.2245827,20.6193924,1150,1150,1150,1150,90,817.400024,90,817.400024,1120,1065,1120,1065,2092.3999,579.000061,2092.3999,579.000061,0,0,0,0,2230.79712,1359.09741,2230.79712,1359.09741 [f=0007892] [7892] Event [5361.19336,125.388184,1487.35999]: 1 lost unit Quill [f=0007906] [7906] Event [5208,125.388184,888]: 1 lost unit Solar Collector [f=0007917] [7917] Event [5201.39941,125.382759,2717.71436]: 1 lost unit Bolas [f=0007923] [7923] Event [5256,125.388184,1016]: 1 lost unit Caretaker [f=0007925] [7925] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0007927] [7927] Event [5528,125.520386,1080]: 1 lost unit Metal Extractor [f=0007927] [7927] Event [5336,125.39212,888]: 1 lost unit Caretaker [f=0007929] [7929] Event [5328,125.388184,1152]: 1 lost unit Hovercraft Platform [f=0007929] [7929] Event [5160,125.513382,984]: 1 lost unit Metal Extractor [f=0007930] [7930] Event [5512,125.39534,744]: 1 lost unit Solar Collector [f=0007932] [7932] Event [5368,125.441025,984]: 1 lost unit Hacksaw [f=0008076] Spectator matthewwightman left the game: normal quit [f=0008076] [8076] Event [undefined]: matthewwightman quit [f=0008084] Player ddaboqepp left the game: normal quit [f=0008084] [8084] Event [undefined]: ddaboqepp quit [f=0008090] No clients connected, shutting down server [f=0008090] Server shutdown [f=0008269] [8269] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0008614] [8614] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0008989] [8989] Event [1000.00153,146.272446,6375]: 0 finished unit Wasp [f=0009334] [9334] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0009679] [9679] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0010024] [10024] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0010399] [10399] Event [1000.00153,146.272446,6375]: 0 finished unit Wasp [f=0010743] [10743] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0011088] [11088] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0011433] [11433] Event [1000.00153,146.272446,6375]: 0 finished unit Locust [f=0011808] [11808] Event [1000.00153,146.272446,6375]: 0 finished unit Wasp [f=0011814] Autoquit sending quit command. [f=0011814] [QuitAction] user exited to system [f=0011814] [SpringApp::Kill][1] fromRun=1 [f=0011814] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011814] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011814] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011814] [ThreadPool::SetThreadCount][2] workers=0 [f=0011814] [SpringApp::Kill][2] [f=0011814] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011814] [Game::KillLua][3] dtor=0 luaUI=0x61dabce0 [f=0011814] Start widgetHandler:Shutdown [f=0011814] Shutdown - SaveOrderList Complete [f=0011814] Writing last game win data [f=0011814] Shutdown - SaveConfigData Complete [f=0011814] Shutdown Widget - Save/Load API [f=0011814] Shutdown Widget - Chili Highlight [f=0011814] Shutdown Widget - Draw After Chili [f=0011814] Shutdown Widget - EPIC Menu [f=0011814] Shutdown Widget - Chili Widget Selector [f=0011814] Shutdown Widget - Chili Minimap [f=0011814] Shutdown Widget - Local Team Colors [f=0011814] Shutdown Widget - Display Keys 2 [f=0011814] Shutdown Widget - Save Game Menu [f=0011814] Shutdown Widget - Unit Icons [f=0011814] Shutdown Widget - Noises [f=0011814] Shutdown Widget - HealthBars [f=0011814] Shutdown Widget - Win Counter [f=0011814] Shutdown Widget - SpringRTS Replay Stats [f=0011814] Shutdown Widget - BuildETA [f=0011814] Shutdown Widget - Modular Comm Info [f=0011814] Shutdown Widget - Stereo3D [f=0011814] Shutdown Widget - Showeco and Grid Drawer [f=0011814] Shutdown Widget - Point Tracker [f=0011814] Shutdown Widget - Music Player [f=0011814] Shutdown Widget - Missile Silo Range [f=0011814] Shutdown Widget - MinimapEvents [f=0011814] Shutdown Widget - Mex Placement Handler [f=0011814] Shutdown Widget - Local Widgets Config [f=0011814] Shutdown Widget - Highlight Geos [f=0011814] Shutdown Widget - Grab Input [f=0011814] Input grabbing is disabled! [f=0011814] Shutdown Widget - MetalFeatures (new) [f=0011814] Shutdown Widget - Darkening [f=0011814] Shutdown Widget - Context Menu [f=0011814] Shutdown Widget - Chili Spectator Panels [f=0011814] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011814] Shutdown Widget - Chili Nuke Warning [f=0011814] Shutdown Widget - Chili EndGame Window [f=0011814] Shutdown Widget - Chili Economy Panel Default [f=0011814] Shutdown Widget - CameraShake [f=0011814] Shutdown Widget - Attack AoE [f=0011814] Shutdown Widget - Map Edge Extension [f=0011814] Shutdown Widget - Selection Send [f=0011814] Shutdown Widget - LupsManager [f=0011814] Shutdown Widget - Newton Firezone [f=0011814] Shutdown Widget - Chili Pro Console [f=0011814] Shutdown Widget - Lasso Terraform GUI [f=0011814] Shutdown Widget - Lups [f=0011814] Shutdown Widget - Chili Framework [f=0011814] Shutdown Widget - Chili Core Selector [f=0011814] Shutdown Widget - Custom Markers [f=0011814] Shutdown Widget - Pause Screen [f=0011814] Shutdown Widget - Text To Speech Control [f=0011814] Shutdown Widget - Persistent Build Height [f=0011814] Shutdown Widget - Layout Handler [f=0011814] End widgetHandler:Shutdown [f=0011814] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342715,51353508} {int,ext,rec}Allocs={21084554,0,0} {chunk,block}Bytes={51353508,0} [f=0011814] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011814] [Game::KillLua][2] dtor=0 luaRules=0x52862e80 [f=0011814] Start gadgetHandler:Shutdown [f=0011814] Shutdown - StartSetup [f=0011814] Shutdown - UnitMorph [f=0011814] Shutdown - LupsNanoSpray [f=0011814] Shutdown - Missile Silo Controller [f=0011814] Shutdown - Modular Comm Info [f=0011814] Shutdown - Terrain Texture Handler [f=0011814] Shutdown - UnitCloakShield [f=0011814] Shutdown - Starlight Handler [f=0011814] End gadgetHandler:Shutdown [f=0011814] Start gadgetHandler:Shutdown [f=0011814] Shutdown - Save/Load [f=0011814] Shutdown - UnitMorph [f=0011814] Shutdown - Modular Comm Info [f=0011814] Shutdown - Retreat Command [f=0011814] Shutdown - Shockwaves [f=0011814] Shutdown - Teleport Throw [f=0011814] Shutdown - UnitCloakShield [f=0011814] Shutdown - Lups Cloak FX [f=0011814] Shutdown - Lups [f=0011814] Shutdown - Lups Shield [f=0011814] End gadgetHandler:Shutdown [f=0011814] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21084584,0,0} {chunk,block}Bytes={0,0} [f=0011814] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21084584,0,0} {chunk,block}Bytes={0,0} [f=0011814] [Game::KillLua][4] dtor=0 [f=0011814] [Game::~CGame][1] [f=0011814] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011814] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011814] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011814] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011814] [Game::KillLua][4] dtor=1 [f=0011814] [Game::KillMisc][1] [f=0011814] [Game::KillMisc][2] [f=0011814] [Game::KillMisc][3] [f=0011814] [Game::KillRendering][1] [f=0011814] [3DOParser::Kill] allocated 137 pieces [f=0011814] [S3OParser::Kill] allocated 2879 pieces [f=0011814] [AssParser::Kill] allocated 246 pieces [f=0011814] [Game::KillInterface][1] [f=0011814] [Game::KillInterface][2] [f=0011814] [Game::KillSimulation][1] [f=0011814] [Game::KillSimulation][2] [f=0011814] [CCollisionHandler] dis-/continuous tests: 12/372849 [f=0011814] [Game::KillSimulation][3] [f=0011814] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011814] [~CPathCache(32x28)] cacheHits=37 hitPercentage=31% numHashColls=0 maxCacheSize=16 [f=0011814] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011814] [~CPathCache(64x56)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011814] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011814] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011814] [LosHandler::Kill] raycast instance cache-{hits,misses}={4822,8977}; shared=2%; cached=33% [f=0011814] [Game::KillSimulation][4] [f=0011814] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011814] [Game::~CGame][2] [f=0011814] [Game::~CGame][3] [f=0011814] [SpringApp::Kill][3] [f=0011814] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125288 bytes sent 74480 bytes recv'd [f=0011814] [SpringApp::Kill][4] font=0x459e67e0 [f=0011814] [SpringApp::Kill][5] [f=0011814] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7660 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp (0x45a66dd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp" numZipFiles=7660 sumInflSize=694162kb sumReadTime=2951ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=74ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=57ms file="objects3d/amphteleport.s3o" indx=4790 inflSize=58kb readTime=46ms file="objects3d/thud.s3o" indx=5399 inflSize=130kb readTime=41ms file="objects3d/spiderriot.s3o" indx=5350 inflSize=134kb readTime=38ms file="objects3d/amphriot.s3o" indx=4788 inflSize=95kb readTime=38ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=35ms file="objects3d/cremcom3.s3o" indx=5026 inflSize=200kb readTime=32ms file="objects3d/cormart.s3o" indx=4986 inflSize=105kb readTime=28ms file="objects3d/amphraider.s3o" indx=4783 inflSize=346kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp] 50907165 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x45ba09a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45a61600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45bb0e00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f1bfc08f5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]