[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k3kNQmjjC4/springsettings.865297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f741801e540 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15432 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/865297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 249ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461ba3e0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461ba3e0] using game "Zero-K v1.8.4.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 960ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1257ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 857ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 197ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 205ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/865297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (729ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/865297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54cc6910,0x5bf52080}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ff99885ee3f29ac91d9475f0f30d042d [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x7facbad77ef0,0x7facc6c0cdb0}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] i am over rated too [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={496fd250,4a228a10}]" [f=-000001] cause i havent played in 7 years [f=-000001] Allies: I choose: UselessLobster! [f=-000001] It normally accounts for inactivity though. [f=-000001] !predict [f=-000001] > Team ddaboqepp has a 62.2% chance to win [f=-000001] > Team matthewwightman has a 37.8% chance to win [f=-000001] [0] Event [5185,8.87872314,969]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3429,12.5626221,5979]: 1 finished unit Recon Commander [f=0000000] [0] ddaboqepp, team: 0, elo:2368 [f=0000000] [0] matthewwightman, team: 1, elo:2282 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5168,7.48168945,1072]: 0 finished unit Tank Foundry [f=0000004] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000004] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000004] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000004] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000004] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000004] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000006] [6] Event [3408,11.5081787,5872]: 1 finished unit Rover Assembly [f=0000255] [255] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0000290] it does but it ads an uncertainty [f=0000353] [353] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0000471] [471] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0000495] [495] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0000685] [685] Event [5080,9.24499512,936]: 0 finished unit Solar Collector [f=0000805] meaning my elo moves by 50 points each game [f=0000846] [846] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Mason [f=0000848] [848] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0000865] [865] Event [5304,12.6507568,936]: 0 finished unit Solar Collector [f=0000912] [912] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0001152] [1152] Event [3144,5.55908203,6120]: 1 finished unit Solar Collector [f=0001179] [1179] Event [5160,9.84924316,936]: 0 finished unit Solar Collector [f=0001396] [1396] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0001538] [1538] Event [5152,9.41747952,992]: 0 finished unit Lotus [f=0001554] [1554] Event [4627.24609,21.0509377,2959.33862]: 0 lost unit Kodachi [f=0001573] [1573] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0001622] [1622] Event [3224,5.8392334,6120]: 1 finished unit Solar Collector [f=0001977] Wow. I'm used to koda just murdering scorchers. [f=0002025] [2025] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0002026] [2026] Event [3304,7.83874512,6120]: 1 finished unit Solar Collector [f=0002197] [2197] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0002256] [2256] Event [5208,10.4425049,1864]: 0 finished unit Metal Extractor [f=0002521] [2521] Event [3384,10.7940674,6120]: 1 finished unit Solar Collector [f=0002607] [2607] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0002748] [2748] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0002779] [2779] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0002956] [2956] Event [3464,14.1009521,6120]: 1 finished unit Solar Collector [f=0003153] [3153] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0003203] [3203] Event [4712,12.2277832,2712]: 0 lost unit Metal Extractor [f=0003281] [3281] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0003318] [3318] Event [4823.9585,11.2305336,2803.58521]: 1 lost unit Scorcher [f=0003407] [3407] Event [3544,12.6782227,6120]: 1 finished unit Solar Collector [f=0003408] [3408] Event [4920,16.3751221,6488]: 1 finished unit Solar Collector [f=0003411] [3411] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0003465] [3465] Event [4975.27002,9.5279808,5429.78027]: 0 lost unit Kodachi [f=0003478] [3478] Event [4701.12842,15.3946266,2941.12769]: 1 lost unit Scorcher [f=0003639] [3639] Event [4712,12.2277832,2712]: 0 finished unit Metal Extractor [f=0003702] [3702] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0003733] [3733] Event [4381.75439,17.792305,436.975983]: 1 lost unit Scorcher [f=0003837] [3837] Event [3624,17.1331787,6120]: 1 finished unit Solar Collector [f=0003912] imo scorch has arvantage [f=0003964] [3964] Event [4968,17.6824951,6568]: 1 finished unit Solar Collector [f=0004111] [4111] Event [4528,34.7827148,2944]: 0 finished unit Lotus [f=0004119] [4119] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0004151] [4151] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0004155] koda got no range [f=0004336] [4336] Event [3560,15.3588867,5960]: 1 finished unit Solar Collector [f=0004526] [4526] Event [4888,24.3566895,6616]: 1 finished unit Solar Collector [f=0004526] [4526] Event [3633.40552,11.9177275,5916.11279]: 0 lost unit Kodachi [f=0004575] [4575] Event [4688,12.3266602,2864]: 0 finished unit Lotus [f=0004666] [4666] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0004683] [4683] Event [3608,15.4962158,6040]: 1 finished unit Solar Collector [f=0004754] [4754] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0004830] [4830] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Dart [f=0005006] [5006] Event [3480,16.6882324,6008]: 1 finished unit Solar Collector [f=0005012] [5012] Event [3788.30566,9.4064436,5435.52197]: 1 lost unit Dart [f=0005052] [5052] Event [4840,18.2977295,6536]: 1 finished unit Solar Collector [f=0005080] [5080] Event [4880,11.6784668,2736]: 0 finished unit Lotus [f=0005149] [5149] Event [5288,18.2757568,1928]: 0 finished unit Solar Collector [f=0005181] [5181] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0005267] [5267] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0005301] [5301] Event [4921.03125,12.1732082,2961.77905]: 1 lost unit Scorcher [f=0005306] [5306] Event [4915.42969,13.3638763,2976.92871]: 1 lost unit Scorcher [f=0005370] [5370] Event [4528,34.7827148,2944]: 0 lost unit Lotus [f=0005374] [5374] Event [4544.37695,34.343174,2972.35425]: 1 lost unit Scorcher [f=0005454] [5454] Event [5304,14.6447754,1848]: 0 finished unit Solar Collector [f=0005514] [5514] Event [3112,8.90991211,5960]: 1 finished unit Solar Collector [f=0005671] [5671] Event [5328,19.7753906,6240]: 1 finished unit Radar Tower [f=0005680] [5680] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0005733] [5733] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0005765] [5765] Event [5320,14.1833496,1768]: 0 finished unit Solar Collector [f=0005923] [5923] Event [3160,6.0534668,6040]: 1 finished unit Solar Collector [f=0005989] [5989] Event [5560,34.6234131,2952]: 0 finished unit Metal Extractor [f=0006085] [6085] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0006137] [6137] Event [5336,14.0625,1688]: 0 finished unit Solar Collector [f=0006146] [6146] Event [3080,6.82800293,6088]: 1 finished unit Wind/Tidal Generator [f=0006182] [6182] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0006332] [6332] Event [5624,42.7148438,2968]: 0 finished unit Solar Collector [f=0006486] [6486] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0006491] [6491] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Scorcher [f=0006532] [6532] Event [5352,12.6507568,1608]: 0 finished unit Solar Collector [f=0006543] [6543] Event [3032,8.34960938,6008]: 1 finished unit Solar Collector [f=0006547] [6547] Event [5544,37.6281738,3016]: 0 finished unit Solar Collector [f=0006648] [6648] Event [5384,12.4584961,6040]: 1 finished unit Solar Collector [f=0006758] [6758] Event [5496,28.5919189,2936]: 0 finished unit Solar Collector [f=0006913] [6913] Event [5368,11.1456299,1528]: 0 finished unit Solar Collector [f=0006969] [6969] Event [5576,32.3657227,2888]: 0 finished unit Solar Collector [f=0007038] [7038] Event [4848,14.5019531,1168]: 0 finished unit Lotus [f=0007076] [7076] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0007098] [7098] Event [5432,15.534668,6120]: 1 finished unit Solar Collector [f=0007224] [7224] Event [3407.99805,14.3439617,5854.00781]: 1 finished unit Ripper [f=0007246] [7246] Event [5384,7.98156738,1448]: 0 finished unit Solar Collector [f=0007455] [7455] Event [5784,58.9361572,3304]: 0 finished unit Metal Extractor [f=0007458] [7458] Event [3608,15.4962158,6040]: 1 lost unit Solar Collector [f=0007529] [7529] Event [3080,6.82800293,6088]: 1 lost unit Wind/Tidal Generator [f=0007547] [7547] Event [5352,17.9516602,6168]: 1 finished unit Solar Collector [f=0007576] [7576] Event [5400,9.37133789,1368]: 0 finished unit Solar Collector [f=0007601] [7601] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0007602] [7602] Event [3096,6.82634354,6024]: 1 lost unit Metal Extractor [f=0007677] [7677] Event [3190.37427,14.3415184,5898.01514]: 0 lost unit Kodachi [f=0007764] [7764] Event [5016,8.4375,1048]: 0 finished unit Caretaker [f=0007768] [7768] Event [3280,5.53710938,6048]: 1 lost unit Lotus [f=0007864] [7864] Event [3407.99805,14.3439617,5854.00781]: 1 lost unit Ripper [f=0007876] [7876] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007892] [7892] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007905] [7905] Event [5416,10.7446289,1288]: 0 finished unit Solar Collector [f=0007906] [7906] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007922] [7922] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007936] [7936] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007948] gg [f=0007952] [7952] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007966] [7966] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007982] [7982] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0007991] [7991] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0007996] [7996] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0008012] [8012] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0008013] [8013] Event [5304,13.6999512,6088]: 1 finished unit Solar Collector [f=0008026] [8026] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0008042] [8042] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0008056] [8056] Event [3407.99805,14.2773666,5854.00781]: 1 lost unit Ripper [f=0008059] [8059] Event [3112,8.90991211,5960]: 1 lost unit Solar Collector [f=0008102] [8102] Event [3032,8.36471558,6008]: 1 lost unit Solar Collector [f=0008121] [8121] Event [2925.4126,11.3214674,6009.65771]: 0 lost unit Kodachi [f=0008216] [8216] Event [5016,8.93188477,1112]: 0 finished unit Caretaker [f=0008235] [8235] Event [5432,12.4255371,1208]: 0 finished unit Solar Collector [f=0008263] [8263] Event [undefined]: matthewwightman resigned [f=0008263] game_message: matthewwightman has been destroyed! [f=0008263] game_message: ddaboqepp wins! [f=0008263] Submitting stats [f=0008263] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008263] Part| Total Time|Time of the last 0.5s [f=0008263] Draw 7880.62ms 12.45% [f=0008263] Lua::Callins::Synced 2803.14ms 26.58% [f=0008263] Lua::Callins::Unsynced 9797.86ms 10.67% [f=0008263] Lua::CollectGarbage::Synced 225.25ms 0.10% [f=0008263] Lua::CollectGarbage::Unsynced 420.21ms 0.20% [f=0008263] Misc::Profiler::AddTime 24.62ms 0.00% [f=0008263] Sim 9236.09ms 80.53% [f=0008263] [8263] Received game_message: matthewwightman has been destroyed! [f=0008263] [8263] Received game_message: ddaboqepp wins! [f=0008264] [8264] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2505,2395,2505,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,2075,2075,2075,2075,8.86499882,11.1569996,8.86499882,11.1569996,250,0,250,0,0,0,0,0,180,320,180,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008264] [8264] Game End Stats Values: 4,2575,2635,2575,2635,0.3968921,3.23366952,0.3968921,3.23366952,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,12.5333338,8.66666698,12.5333338,2075,2075,2075,2075,11.7564602,11.9455805,11.7564602,11.9455805,250,170,250,170,0,0,0,0,250,390,250,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008264] [8264] Game End Stats Values: 5,2775,2725,2775,2725,0.97798866,7.99935818,0.97798866,7.99935818,0,0,0,0,0,0,0,0,0,0,0,0,154.319519,114.576279,154.319519,114.576279,0,90,0,90,10.5333338,14,10.5333338,14,2075,2075,2075,2075,11.7687416,12.0477133,11.7687416,12.0477133,380,170,380,170,170,0,170,0,320,390,320,390,0,170,0,170,0,0,0,0,117.013779,170.000031,117.013779,170.000031 [f=0008264] [8264] Game End Stats Values: 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12,3865,3665,3865,3665,126.012558,40.9881897,126.012558,40.9881897,0,0,0,0,0,0,0,0,0,0,0,0,858.227478,579.37677,858.227478,579.37677,0,270,0,270,30.666666,14,30.666666,14,2075,2075,2075,2075,17.9434109,21.3233643,17.9434109,21.3233643,680,570,680,570,554.400024,390,554.400024,390,1110,750,1110,750,520,554.400024,520,554.400024,0,0,0,0,596.241882,890.489075,596.241882,890.489075 [f=0008264] [8264] Game End Stats Values: 13,3705,3905,3705,3905,199.003616,42.2682266,199.003616,42.2682266,0,0,0,0,0,0,0,0,0,0,0,0,1083.99963,966.887451,1083.99963,966.887451,0,270,0,270,34.9333344,14.9333334,34.9333344,14.9333334,2075,2075,2075,2075,19.461071,23.2753372,19.461071,23.2753372,380,740,380,740,644.400024,820,644.400024,820,1250,820,1250,820,950,644.400024,950,644.400024,0,0,0,0,987.071472,1122.89319,987.071472,1122.89319 [f=0008264] [8264] Game End Stats Values: 14,3960,4215,3960,4215,269.781647,44.8772507,269.781647,44.8772507,0,0,0,0,0,0,0,0,0,74.6607666,0,74.6607666,1124.30457,992.461304,1124.30457,992.461304,0,270,0,270,37.3333321,17.7333336,37.3333321,17.7333336,2130,2075,2130,2075,19.3135376,23.3639393,19.3135376,23.3639393,510,910,510,910,644.400024,820,644.400024,820,1320,960,1320,960,950,644.400024,950,644.400024,0,0,0,0,1012.64539,1163.62964,1012.64539,1163.62964 [f=0008264] [8264] Game End Stats Values: 15,4285,4375,4285,4375,348.730591,47.6236801,348.730591,47.6236801,0,0,0,0,0,0,0,0,0,143.693207,0,143.693207,1124.30457,992.461304,1124.30457,992.461304,0,270,0,270,39.5980988,20.5333328,39.5980988,20.5333328,2130,2075,2130,2075,20.2402668,25.0920963,20.2402668,25.0920963,640,910,640,910,644.400024,820,644.400024,820,1515,1120,1515,1120,950,644.400024,950,644.400024,0,0,0,0,1012.64539,1163.62964,1012.64539,1163.62964 [f=0008264] [8264] Game End Stats Values: 16,4555,4785,4555,4785,434.259888,49.8904686,434.259888,49.8904686,0,0,0,0,0,0,0,0,0,177.246246,0,177.246246,1124.30457,992.461304,1124.30457,992.461304,0,270,0,270,41.5132523,25.0666676,41.5132523,25.0666676,2130,2075,2130,2075,23.1619568,26.2061176,23.1619568,26.2061176,770,1110,770,1110,644.400024,820,644.400024,820,1655,1330,1655,1330,950,644.400024,950,644.400024,0,0,0,0,1012.64539,1163.62964,1012.64539,1163.62964 [f=0008264] [8264] Game End Stats Values: 17,4625,5255,4625,5255,543.694336,60.3637314,543.694336,60.3637314,0,0,0,0,0,0,0,0,0,177.246246,0,177.246246,1159.1272,992.461304,1159.1272,992.461304,0,360,0,360,45.4757767,31.6000004,45.4757767,31.6000004,2130,2075,2130,2075,24.7556324,26.7532177,24.7556324,26.7532177,770,1280,770,1280,644.400024,820,644.400024,820,1725,1540,1725,1540,950,644.400024,950,644.400024,0,0,0,0,1012.64539,1198.45227,1012.64539,1198.45227 [f=0008264] [8264] Game End Stats Values: 18,4740,5655,4740,5655,632.53595,80.7817383,632.53595,80.7817383,0,0,0,0,0,0,0,0,0,177.246246,0,177.246246,1261.89001,1557.57935,1261.89001,1557.57935,0,360,0,360,38.3272362,35.7333336,38.3272362,35.7333336,2130,2075,2130,2075,23.3827705,28.3711987,23.3827705,28.3711987,1010,1450,1010,1450,644.400024,1015,644.400024,1015,1600,1770,1600,1770,1145,644.400024,1145,644.400024,0,0,0,0,1619.39807,1469.28516,1619.39807,1469.28516 [f=0008264] [8264] Game End Stats Values: 19,4740,5935,4740,5935,720.090637,122.045967,720.090637,122.045967,0,0,0,0,0,0,0,0,0,183.949188,0,183.949188,1274.57678,2520.03931,1274.57678,2520.03931,0,360,0,360,39.2000008,38.6666679,39.2000008,38.6666679,2130,2255,2130,2255,20.4319859,31.6709499,20.4319859,31.6709499,1010,1480,1010,1480,644.400024,1318.40076,644.400024,1318.40076,1600,1840,1600,1840,1448.40076,814.400024,1448.40076,814.400024,0,0,0,0,2592.49683,1516.27551,2592.49683,1516.27551 [f=0008264] [8264] Game End Stats Values: 20,4670,6015,4670,6015,761.722778,135.507843,761.722778,135.507843,0,0,0,0,0,0,0,0,64.3717957,183.949188,64.3717957,183.949188,1274.57678,2521.53027,1274.57678,2521.53027,0,360,0,360,42.6666679,40,42.6666679,40,2130,2435,2130,2435,21.5336857,31.1636486,21.5336857,31.1636486,1010,1310,1010,1310,644.400024,1388.40076,644.400024,1388.40076,1530,1910,1530,1910,1518.40076,984.400024,1518.40076,984.400024,0,0,0,0,2593.98779,1521.94409,2593.98779,1521.94409 [f=0008290] [8290] Event [3384,10.7875175,6120]: 1 lost unit Solar Collector [f=0008312] [8312] Event [2426.23315,7.02350283,1944.97864]: 1 lost unit Scorcher [f=0008317] [8317] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0008381] Player ddaboqepp left the game: normal quit [f=0008381] [8381] Event [undefined]: ddaboqepp quit [f=0008421] Spectator matthewwightman left the game: normal quit [f=0008421] [8421] Event [undefined]: matthewwightman quit [f=0008424] [8424] Event [5448,10.7666016,1128]: 0 finished unit Solar Collector [f=0008427] No clients connected, shutting down server [f=0008427] Server shutdown [f=0008555] [8555] Event [5000,10.1733398,1176]: 0 finished unit Caretaker [f=0008631] [8631] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0008668] [8668] Event [5464,14.2932129,1048]: 0 finished unit Solar Collector [f=0008775] [8775] Event [5512,14.5404053,4376]: 0 finished unit Metal Extractor [f=0008847] [8847] Event [5000,10.8215332,1240]: 0 finished unit Caretaker [f=0008911] [8911] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0008948] [8948] Event [5480,14.9578857,968]: 0 finished unit Solar Collector [f=0009199] [9199] Event [4024,19.6875,2056]: 0 finished unit Metal Extractor [f=0009245] [9245] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0009324] [9324] Event [4984,12.4584961,1304]: 0 finished unit Caretaker [f=0009405] [9405] Event [4904,8.94836426,4040]: 0 finished unit Metal Extractor [f=0009478] [9478] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0009662] [9662] Event [4984,12.7386475,1368]: 0 finished unit Caretaker [f=0009802] [9802] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0009821] [9821] Event [5496,12.6507568,888]: 0 finished unit Solar Collector [f=0009958] [9958] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0010108] [10108] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0010260] [10260] Event [5160,13.0847168,5096]: 0 finished unit Metal Extractor [f=0010280] [10280] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0010436] [10436] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0010586] [10586] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0010759] [10759] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0010807] [10807] Event [3656,21.7199707,3224]: 0 finished unit Metal Extractor [f=0010916] [10916] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0011067] [11067] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0011239] [11239] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0011310] [11310] Event [5368,14.6230507,6104]: 0 finished unit Metal Extractor [f=0011397] [11397] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0011512] [11512] Event [3064,19.6655273,2920]: 0 finished unit Metal Extractor [f=0011547] [11547] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0011720] [11720] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0011775] [11775] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0011876] [11876] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0012026] [12026] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0012198] [12198] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0012201] [12201] Event [2424,13.8262939,3208]: 0 finished unit Metal Extractor [f=0012356] [12356] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0012506] [12506] Event [5168,11.2856951,1100]: 0 finished unit Kodachi [f=0012679] [12679] Event [5168,11.2856951,1100]: 0 finished unit Welder [f=0012725] Autoquit sending quit command. [f=0012725] [QuitAction] user exited to system [f=0012725] [SpringApp::Kill][1] fromRun=1 [f=0012725] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012725] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012725] [ThreadPool::SetThreadCount][2] workers=0 [f=0012725] [SpringApp::Kill][2] [f=0012725] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012725] [Game::KillLua][3] dtor=0 luaUI=0x5482d9a0 [f=0012725] Start widgetHandler:Shutdown [f=0012725] Shutdown - SaveOrderList Complete [f=0012725] Writing last game win data [f=0012725] Shutdown - SaveConfigData Complete [f=0012725] Shutdown Widget - Chili Highlight [f=0012725] Shutdown Widget - Save/Load API [f=0012725] Shutdown Widget - Draw After Chili [f=0012725] Shutdown Widget - EPIC Menu [f=0012725] Shutdown Widget - Chili Minimap [f=0012725] Shutdown Widget - Chili Widget Selector [f=0012725] Shutdown Widget - Local Team Colors [f=0012725] Shutdown Widget - Display Keys 2 [f=0012725] Shutdown Widget - Save Game Menu [f=0012725] Shutdown Widget - HealthBars [f=0012725] Shutdown Widget - Noises [f=0012725] Shutdown Widget - Unit Icons [f=0012725] Shutdown Widget - Win Counter [f=0012725] Shutdown Widget - BuildETA [f=0012725] Shutdown Widget - SpringRTS Replay Stats [f=0012725] Shutdown Widget - Modular Comm Info [f=0012725] Shutdown Widget - CameraShake [f=0012725] Shutdown Widget - Chili Economy Panel Default [f=0012725] Shutdown Widget - Chili EndGame Window [f=0012725] Shutdown Widget - Chili Nuke Warning [f=0012725] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012725] Shutdown Widget - Chili Spectator Panels [f=0012725] Shutdown Widget - Context Menu [f=0012725] Shutdown Widget - Darkening [f=0012725] Shutdown Widget - MetalFeatures (new) [f=0012725] Shutdown Widget - Grab Input [f=0012725] Input grabbing is disabled! [f=0012725] Shutdown Widget - Highlight Geos [f=0012725] Shutdown Widget - Local Widgets Config [f=0012725] Shutdown Widget - Mex Placement Handler [f=0012725] Shutdown Widget - MinimapEvents [f=0012725] Shutdown Widget - Missile Silo Range [f=0012725] Shutdown Widget - Music Player [f=0012725] Shutdown Widget - Point Tracker [f=0012725] Shutdown Widget - Showeco and Grid Drawer [f=0012725] Shutdown Widget - Stereo3D [f=0012725] Shutdown Widget - Attack AoE [f=0012725] Shutdown Widget - Map Edge Extension [f=0012725] Shutdown Widget - Selection Send [f=0012725] Shutdown Widget - LupsManager [f=0012725] Shutdown Widget - Newton Firezone [f=0012725] Shutdown Widget - Chili Pro Console [f=0012725] Shutdown Widget - Lasso Terraform GUI [f=0012725] Shutdown Widget - Chili Framework [f=0012725] Shutdown Widget - Lups [f=0012725] Shutdown Widget - Custom Markers [f=0012725] Shutdown Widget - Chili Core Selector [f=0012725] Shutdown Widget - Pause Screen [f=0012725] Shutdown Widget - Layout Handler [f=0012725] Shutdown Widget - Persistent Build Height [f=0012725] Shutdown Widget - Text To Speech Control [f=0012725] End widgetHandler:Shutdown [f=0012725] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390579,56697381} {int,ext,rec}Allocs={21829150,0,0} {chunk,block}Bytes={56697381,0} [f=0012725] [Game::KillLua][1] dtor=0 luaGaia=0x5bf52080 [f=0012725] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323981,51242806} {int,ext,rec}Allocs={21829152,0,0} {chunk,block}Bytes={51242806,0} [f=0012725] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323981,51242806} {int,ext,rec}Allocs={21829152,0,0} {chunk,block}Bytes={51242806,0} [f=0012725] [Game::KillLua][2] dtor=0 luaRules=0x54cc6910 [f=0012725] Start gadgetHandler:Shutdown [f=0012725] Shutdown - StartSetup [f=0012725] Shutdown - UnitMorph [f=0012725] Shutdown - LupsNanoSpray [f=0012725] Shutdown - Missile Silo Controller [f=0012725] Shutdown - Modular Comm Info [f=0012725] Shutdown - Terrain Texture Handler [f=0012725] Shutdown - UnitCloakShield [f=0012725] Shutdown - Starlight Handler [f=0012725] End gadgetHandler:Shutdown [f=0012725] Start gadgetHandler:Shutdown [f=0012725] Shutdown - Save/Load [f=0012725] Shutdown - UnitMorph [f=0012725] Shutdown - Modular Comm Info [f=0012725] Shutdown - Retreat Command [f=0012725] Shutdown - Shockwaves [f=0012725] Shutdown - Teleport Throw [f=0012725] Shutdown - UnitCloakShield [f=0012725] Shutdown - Lups Cloak FX [f=0012725] Shutdown - Lups [f=0012725] Shutdown - Lups Shield [f=0012725] End gadgetHandler:Shutdown [f=0012725] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21829182,0,0} {chunk,block}Bytes={0,0} [f=0012725] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21829182,0,0} {chunk,block}Bytes={0,0} [f=0012725] [Game::KillLua][4] dtor=0 [f=0012725] [Game::~CGame][1] [f=0012725] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012725] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012725] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012725] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012725] [Game::KillLua][4] dtor=1 [f=0012725] [Game::KillMisc][1] [f=0012725] [Game::KillMisc][2] [f=0012725] [Game::KillMisc][3] [f=0012725] [Game::KillRendering][1] [f=0012725] [3DOParser::Kill] allocated 137 pieces [f=0012725] [S3OParser::Kill] allocated 2662 pieces [f=0012725] [AssParser::Kill] allocated 236 pieces [f=0012725] [Game::KillInterface][1] [f=0012725] [Game::KillInterface][2] [f=0012725] [Game::KillSimulation][1] [f=0012725] [Game::KillSimulation][2] [f=0012725] [CCollisionHandler] dis-/continuous tests: 0/87934 [f=0012725] [Game::KillSimulation][3] [f=0012725] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012725] [~CPathCache(24x28)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=5 [f=0012725] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012725] [~CPathCache(48x56)] cacheHits=99 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012725] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012725] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012725] [LosHandler::Kill] raycast instance cache-{hits,misses}={1483,5352}; shared=1%; cached=20% [f=0012725] [Game::KillSimulation][4] [f=0012725] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012725] [Game::~CGame][2] [f=0012725] [Game::~CGame][3] [f=0012725] [SpringApp::Kill][3] [f=0012725] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133589 bytes sent 86703 bytes recv'd [f=0012725] [SpringApp::Kill][4] font=0x460d07e0 [f=0012725] [SpringApp::Kill][5] [f=0012725] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7660 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp (0x4614a700) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp" numZipFiles=7660 sumInflSize=694162kb sumReadTime=3089ms file="objects3d/funnelweb.dae" indx=5103 inflSize=1500kb readTime=155ms file="unittextures/factorytank_1.png" indx=7027 inflSize=4103kb readTime=53ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=49ms file="unitpics/shipaa.png" indx=6424 inflSize=10kb readTime=40ms file="objects3d/m-8.s3o" indx=5176 inflSize=86kb readTime=40ms file="objects3d/shieldfelon.s3o" indx=5302 inflSize=86kb readTime=37ms file="objects3d/commrecon2.s3o" indx=4931 inflSize=114kb readTime=34ms file="objects3d/commrecon3.s3o" indx=4933 inflSize=130kb readTime=31ms file="objects3d/mbot.s3o" indx=5180 inflSize=47kb readTime=29ms file="unitpics/shieldskirm.png" indx=6423 inflSize=11kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp] 61049398 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x4628aaf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x461511d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46297660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f741808f5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]