[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ju03S83d3o/springsettings.865247.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92fc01e540 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15672 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/865247/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 323ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45491210] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45491210] using game "Zero-K v1.8.4.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 923ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1007ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ddaboqepp was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/865247/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (731ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/865247/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51794840,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6186885e9671a4a0044ba4643fd9a503 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TherealSlimCyka with number 2 to team 0 [f=-000001] > SPRINGIE:User TherealSlimCyka|shipriot|4_5||False|||BA [f=-000001] Connection attempt from TherealSlimCyka [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={137a9bc8,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet] added new player SoftwareBug with number 3 to team 0 [f=-000001] > SPRINGIE:User SoftwareBug|staticsonar|5_7||False|||JP [f=-000001] Connection attempt from SoftwareBug [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: MF Doom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1d37c8e8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[Game::Load][lua{Rules,Gaia}={5c561b38,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={282b34c8,00000000}]" [f=-000001] [0] Event [5695,199.56665,1054]: 0 finished unit Engineer Commander [f=-000001] [0] Event [741,199.568848,2021]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3021 [f=0000000] [0] ATOSTIC, team: 1, elo:2664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [5552,199.562531,1184]: 0 finished unit Hovercraft Platform [f=0000003] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000003] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000003] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000003] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000003] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000003] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000003] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000003] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000003] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000029] [29] Event [832,199.562531,2096]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0000298] [298] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0000368] [368] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0000531] [531] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0000632] [632] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0000670] [670] Event [5640,199.562531,888]: 0 finished unit Solar Collector [f=0000833] [833] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000850] [850] Event [5864,199.562531,1080]: 0 finished unit Solar Collector [f=0000915] [915] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0001100] [1100] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0001242] [1242] Event [616,199.562531,1880]: 1 finished unit Solar Collector [f=0001290] [1290] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0001292] [1292] Event [860,200.882538,2096]: 1 finished unit Welder [f=0001562] [1562] Event [5496,199.562531,824]: 0 finished unit Solar Collector [f=0001618] [1618] Event [520,199.562531,1960]: 1 finished unit Solar Collector [f=0001796] [1796] Event [3417.10986,199.562531,1850.45898]: 0 lost unit Dagger [f=0001813] [1813] Event [3200.93188,199.562531,1832.89417]: 1 lost unit Kodachi [f=0001882] [1882] Event [5584,199.562531,1184]: 0 finished unit Quill [f=0001946] [1946] Event [712,199.562531,2168]: 1 finished unit Solar Collector [f=0002003] [2003] Event [600,199.562531,2104]: 1 finished unit Solar Collector [f=0002114] [2114] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0002308] [2308] Event [5288,199.562531,648]: 0 finished unit Solar Collector [f=0002326] [2326] Event [664,199.562531,1992]: 1 finished unit Solar Collector [f=0002462] [2462] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0002554] [2554] Event [5264,199.562531,720]: 0 finished unit Lotus [f=0002681] [2681] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0002827] [2827] Event [520,199.562531,1736]: 1 finished unit Solar Collector [f=0003078] [3078] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0003274] [3274] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0003284] [3284] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0003345] [3345] Event [376,199.562531,1688]: 1 finished unit Solar Collector [f=0003558] [3558] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0003623] [3623] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0003739] [3739] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0003820] [3820] Event [4280,199.562531,1208]: 0 finished unit Solar Collector [f=0003965] [3965] Event [2304,236.962738,1568]: 1 finished unit Radar Tower [f=0004177] [4177] Event [860,200.882538,2096]: 1 finished unit Welder [f=0004203] [4203] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0004241] [4241] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0004310] [4310] Event [5520,199.562531,2208]: 0 finished unit Lotus [f=0004422] [4422] Event [4336,199.562531,1056]: 0 finished unit Lotus [f=0004552] [4552] Event [2368,227.842255,1568]: 1 finished unit Lotus [f=0004645] [4645] Event [5584,199.562531,1184]: 0 finished unit Quill [f=0004926] [4926] Event [4336,199.562531,1056]: 0 lost unit Lotus [f=0004999] [4999] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0005016] [5016] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0005182] [5182] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [f=0005193] [5193] Event [2400,199.562531,2976]: 1 finished unit Radar Tower [f=0005200] [5200] Event [4600.53125,199.562531,1745.34863]: 0 lost unit Dagger [f=0005215] [5215] Event [5832,199.562531,984]: 0 finished unit Solar Collector [f=0005253] [5253] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0005316] [5316] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0005535] [5535] Event [4376,199.054871,1192]: 0 finished unit Metal Extractor [f=0005588] [5588] Event [2448,199.562531,3056]: 1 finished unit Lotus [f=0005785] [5785] Event [5736,199.562531,1112]: 0 finished unit Solar Collector [f=0005822] [5822] Event [5856,199.562531,3024]: 0 finished unit Lotus [f=0005993] [5993] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0005993] [5993] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0006012] [6012] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0006209] [6209] Event [860,200.882538,2096]: 1 finished unit Welder [f=0006252] [6252] Event [5584,199.562531,1184]: 0 finished unit Dagger [f=0006262] [6262] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0006457] [6457] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0006488] [6488] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0006691] [6691] Event [3944,199.562531,904]: 0 finished unit Solar Collector [f=0006707] [6707] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0006810] [6810] Event [860,200.882538,2096]: 1 finished unit Welder [f=0007034] [7034] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0007052] [7052] Event [2879.47461,199.517914,700.399109]: 1 lost unit Kodachi [f=0007116] [7116] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0007172] [7172] Event [3880,199.562531,792]: 0 finished unit Solar Collector [f=0007206] [7206] Event [3338.42578,199.562531,892.593994]: 0 lost unit Scalpel [f=0007223] [7223] Event [3664,199.562531,848]: 0 finished unit Lotus [f=0007243] [7243] Event [5736,199.562531,1240]: 0 finished unit Caretaker [f=0007288] [7288] Event [696,199.562531,2376]: 1 finished unit Caretaker [f=0007346] [7346] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0007421] [7421] Event [584,199.562531,2216]: 1 finished unit Solar Collector [f=0007472] [7472] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0007511] [7511] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0007607] [7607] Event [5832,199.562531,1304]: 0 finished unit Solar Collector [f=0007647] [7647] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0007658] [7658] Event [3232,199.562531,784]: 0 lost unit Picket [f=0007683] [7683] Event [504,199.562531,2296]: 1 finished unit Solar Collector [f=0007820] [7820] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0007843] [7843] Event [2960,199.562531,880]: 1 finished unit Lotus [f=0007930] [7930] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0007951] [7951] Event [2960,199.562531,880]: 1 lost unit Lotus [f=0007961] [7961] Event [424,199.562531,2376]: 1 finished unit Solar Collector [f=0007974] [7974] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0007979] Spectator SoftwareBug left the game: normal quit [f=0007979] [7979] Event [undefined]: SoftwareBug quit [f=0008000] [8000] Event [3360,199.562531,704]: 0 finished unit Lotus [f=0008101] [8101] Event [5136,199.562531,3760]: 0 finished unit Lotus [f=0008106] [8106] Event [2864.3291,199.634872,912.009949]: 0 lost unit Bolas [f=0008216] [8216] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0008238] [8238] Event [4310.9126,199.562531,750.624817]: 1 lost unit Kodachi [f=0008259] [8259] Event [360,199.562531,2456]: 1 finished unit Solar Collector [f=0008327] [8327] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0008462] [8462] Event [5216,199.562531,3744]: 0 finished unit Radar Tower [f=0008486] [8486] Event [3304,199.562531,1000]: 0 finished unit Solar Collector [f=0008501] [8501] Event [860,200.882538,2096]: 1 finished unit Kodachi [f=0008515] [8515] Event [5864,199.562531,1448]: 0 finished unit Solar Collector [f=0008538] [8538] Event [2632,199.562531,744]: 1 lost unit Metal Extractor [f=0008563] [8563] Event [280,199.562531,2536]: 1 finished unit Solar Collector [f=0008778] [8778] Event [3240,199.562531,1112]: 0 finished unit Solar Collector [f=0008830] [8830] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0008832] [8832] Event [2424,199.562531,312]: 1 lost unit Metal Extractor [f=0008898] [8898] Event [200,199.562531,2616]: 1 finished unit Solar Collector [f=0008910] [8910] Event [5864,199.562531,1576]: 0 finished unit Solar Collector [f=0009054] [9054] Event [776,199.562531,1928]: 1 finished unit Caretaker [f=0009123] [9123] Event [3256,199.562531,856]: 0 finished unit Solar Collector [f=0009197] [9197] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0009266] [9266] Event [2192,199.562531,1376]: 1 finished unit Lotus [f=0009277] [9277] Event [5864,199.562531,1704]: 0 finished unit Solar Collector [f=0009356] [9356] Event [2333.15137,199.562531,1203.4679]: 0 lost unit Bolas [f=0009377] [9377] Event [88,199.562531,2440]: 1 finished unit Solar Collector [f=0009429] [9429] Event [2215.27319,199.562531,1400.47437]: 1 lost unit Recon Commander [f=0009430] [9430] Event [2192,199.562531,1376]: 1 lost unit Lotus [f=0009533] [9533] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0009587] [9587] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0009694] [9694] Event [3144,199.593658,1016]: 0 finished unit Solar Collector [f=0009739] [9739] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0009743] [9743] Event [2952.23853,207.361633,3191.81982]: 0 lost unit Dagger [f=0009755] [9755] Event [5880,199.562531,1832]: 0 finished unit Solar Collector [f=0009780] [9780] Event [3283.92114,199.562531,3229.42432]: 0 lost unit Dagger [f=0009819] [9819] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0009892] [9892] Event [3160,199.562531,824]: 0 finished unit Solar Collector [f=0009901] [9901] Event [168,199.562531,2376]: 1 finished unit Solar Collector [f=0009902] [9902] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0009907] [9907] Event [2566.53613,199.562531,1233.75977]: 0 lost unit Scalpel [f=0009923] [9923] Event [2368,227.842255,1568]: 1 lost unit Lotus [f=0009947] [9947] Event [960,199.562531,160]: 1 finished unit Lotus [f=0009995] [9995] Event [4696,199.562531,3640]: 0 finished unit Stardust [f=0010030] [10030] Event [3120,199.562531,1136]: 0 finished unit Lotus [f=0010055] [10055] Event [2216,199.562531,1496]: 1 lost unit Metal Extractor [f=0010124] [10124] Event [4560.44775,199.594131,3256.073]: 1 lost unit Kodachi [f=0010179] [10179] Event [4710.69482,192.830688,3173.48901]: 0 lost unit Scalpel [f=0010249] [10249] Event [5880,199.562531,1960]: 0 finished unit Solar Collector [f=0010262] [10262] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0010315] [10315] Event [3140.68506,198.431137,921.02771]: 0 finished unit Engineer Commander [f=0010315] game_message: Morph complete: MF Doom lvl 1 -> MF Doom lvl 2 [f=0010315] [10315] Received game_message: Morph complete: MF Doom lvl 1 -> MF Doom lvl 2 [f=0010321] [10321] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0010370] [10370] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0010492] [10492] Event [456,199.562531,1992]: 1 finished unit Storage [f=0010502] [10502] Event [1960,199.033813,1096]: 1 lost unit Metal Extractor [f=0010532] [10532] Event [5051.96045,199.562531,2350.9314]: 1 lost unit Kodachi [f=0010560] [10560] Event [4736,199.562531,3792]: 0 finished unit Lotus [f=0010586] [10586] Event [4905.29932,199.562531,2310.16162]: 1 lost unit Kodachi [f=0010606] [10606] Event [960,199.562531,256]: 1 finished unit Lotus [f=0010622] [10622] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0010729] [10729] Event [5880,199.562531,2088]: 0 finished unit Solar Collector [f=0010741] [10741] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0010767] [10767] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0010963] [10963] Event [4376,199.054871,1192]: 0 lost unit Metal Extractor [f=0010981] [10981] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0011022] [11022] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0011118] [11118] Event [248,199.562531,2312]: 1 finished unit Solar Collector [f=0011127] [11127] Event [1151.09155,199.562531,344.279022]: 0 lost unit Bolas [f=0011145] [11145] Event [4864,199.562531,3600]: 0 finished unit Lotus [f=0011195] [11195] Event [976,199.562531,352]: 1 lost unit Lotus [f=0011206] [11206] Event [5584,199.562531,1184]: 0 finished unit Quill [f=0011308] [11308] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0011403] [11403] Event [5848,199.562531,2200]: 0 finished unit Solar Collector [f=0011505] [11505] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0011565] [11565] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0011585] [11585] Event [328,199.562531,2232]: 1 finished unit Solar Collector [f=0011677] [11677] Event [5616,199.562531,1056]: 0 finished unit Lotus [f=0011690] [11690] Event [1832,199.023132,2152]: 1 lost unit Metal Extractor [f=0011727] [11727] Event [2632,198.520355,744]: 0 finished unit Metal Extractor [f=0011743] [11743] Event [5880,199.562531,1192]: 0 lost unit Metal Extractor [f=0011790] [11790] Event [5736,199.562531,1240]: 0 lost unit Caretaker [f=0011800] [11800] Event [5701.64746,199.730927,1187.3009]: 1 lost unit Kodachi [f=0011809] [11809] Event [3256,199.562531,2488]: 1 lost unit Metal Extractor [f=0011824] [11824] Event [976,199.569244,448]: 1 finished unit Lotus [f=0011832] [11832] Event [5662.95605,199.594772,1185.78882]: 1 lost unit Kodachi [f=0011865] [11865] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0011890] [11890] Event [2608,199.571533,864]: 0 finished unit Lotus [f=0011898] [11898] Event [5864,199.562531,2328]: 0 finished unit Solar Collector [f=0011935] [11935] Event [3363.33203,199.553909,2600.59082]: 0 lost unit Dagger [f=0012048] [12048] Event [408,199.562531,2168]: 1 finished unit Solar Collector [f=0012068] [12068] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0012105] [12105] Event [3240,199.562531,2776]: 1 lost unit Stinger [f=0012139] [12139] Event [2963.70117,199.562531,2896.98804]: 0 lost unit Dagger [f=0012150] [12150] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0012194] [12194] Event [488,199.562531,2104]: 1 finished unit Solar Collector [f=0012220] [12220] Event [3208,199.562531,2904]: 1 lost unit Metal Extractor [f=0012327] [12327] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0012393] [12393] Event [5880,199.562531,2456]: 0 finished unit Solar Collector [f=0012401] [12401] Event [2808,199.562531,2664]: 1 lost unit Metal Extractor [f=0012503] [12503] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0012521] [12521] Event [1960,198.749695,1096]: 0 finished unit Metal Extractor [f=0012630] [12630] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0012777] [12777] Event [5544,199.562531,1048]: 0 finished unit Caretaker [f=0012838] [12838] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0012891] [12891] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0012903] [12903] Event [5896,199.562531,2584]: 0 finished unit Solar Collector [f=0012946] [12946] Event [2056,199.803925,1272]: 0 finished unit Stardust [f=0012978] [12978] Event [1264,199.562531,1888]: 1 finished unit Radar Tower [f=0013046] [13046] Event [2496,199.562531,2960]: 1 finished unit Lotus [f=0013206] [13206] Event [5480,199.562531,1048]: 0 finished unit Caretaker [f=0013269] [13269] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0013278] [13278] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0013350] [13350] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0013383] [13383] Event [5912,199.562531,2712]: 0 finished unit Solar Collector [f=0013437] [13437] Event [2183.52197,198.604599,1296.09546]: 0 finished unit Engineer Commander [f=0013437] game_message: Morph complete: MF Doom lvl 2 -> MF Doom lvl 3 [f=0013437] [13437] Received game_message: Morph complete: MF Doom lvl 2 -> MF Doom lvl 3 [f=0013535] [13535] Event [2216,198.52478,1496]: 0 finished unit Metal Extractor [f=0013538] [13538] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0013562] [13562] Event [2913.3291,199.562531,2931.96973]: 0 lost unit Dagger [f=0013592] [13592] Event [2672,199.562531,3152]: 1 lost unit Lotus [f=0013624] [13624] Event [5880,199.054871,1192]: 0 finished unit Metal Extractor [f=0013639] [13639] Event [2128,198.874359,1488]: 0 finished unit Lotus [f=0013661] [13661] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0013688] [13688] Event [2672,199.562531,3056]: 1 lost unit Lotus [f=0013807] [Game::ClientReadNet] added new player the_green_squig with number 4 to team 0 [f=0013807] > SPRINGIE:User the_green_squig|gunshipassault|6_6|donator_1|False|||GB [f=0013825] Connection attempt from the_green_squig [f=0013825] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0013825] -> Connection established (given id 4) [f=0013826] [13826] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0013862] [13862] Event [5928,199.562531,2840]: 0 finished unit Solar Collector [f=0013999] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0013999] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014020] [14020] Event [5720,199.655609,1320]: 0 finished unit Caretaker [f=0014132] [14132] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0014172] [14172] Event [860,200.882538,2096]: 1 finished unit Blitz [f=0014277] [14277] Event [5584,199.562531,1184]: 0 finished unit Quill [f=0014317] [14317] Event [2672,199.562531,2960]: 1 finished unit Lotus [f=0014384] [14384] Event [1832,198.041229,2152]: 1 lost unit Metal Extractor [f=0014457] [14457] Event [5584,199.562531,1184]: 0 finished unit Bolas [f=0014491] [14491] Event [2064,199.257355,1392]: 0 finished unit Picket [f=0014633] [14633] Event [5648,199.562531,1408]: 0 finished unit Lotus [f=0014659] [14659] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0014687] [14687] Event [5992,199.562531,2920]: 0 finished unit Solar Collector [f=0014716] [14716] Event [3400,199.562531,3368]: 0 finished unit Stardust [f=0014736] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0014740] [14740] Event [1264,199.562531,1888]: 1 lost unit Radar Tower [f=0014760] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0014760] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[Game::Load][lua{Rules,Gaia}={07598458,00000000}]" [f=0014868] [14868] Event [5584,199.562531,1184]: 0 finished unit Scalpel [f=0015102] [15102] Event [2056,199.591675,1480]: 0 finished unit Stinger [f=0015122] [15122] Event [1816,199.562531,328]: 1 lost unit Stinger [f=0015182] [15182] Event [6072,199.562531,3016]: 0 finished unit Solar Collector [f=0015213] [15213] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0015261] [15261] Event [944,199.562531,2128]: 1 finished unit Lotus [f=0015345] [15345] Event [3424,199.562531,3280]: 0 finished unit Picket [f=0015490] [15490] Event [2152,199.415588,1608]: 0 finished unit Stardust [f=0015496] [15496] Event [792,199.562531,2304]: 1 finished unit Airplane Plant [f=0015594] [15594] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0015614] [15614] Event [928,199.562531,1904]: 1 finished unit Lotus [f=0015654] [15654] Event [2645.65991,199.562531,2754.26855]: 0 lost unit Scalpel [f=0015691] [15691] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0015692] [15692] Event [6056,199.562531,3144]: 0 finished unit Solar Collector [f=0015717] [15717] Event [944,199.562531,2032]: 1 finished unit Lotus [f=0015731] [15731] Event [5584,199.562531,1184]: 0 finished unit Quill [f=0015780] [15780] Event [928,199.562531,1904]: 1 lost unit Lotus [f=0015781] [15781] Event [976,199.569244,448]: 1 lost unit Lotus [f=0015876] [15876] Event [1305.01477,199.562531,509.805206]: 0 lost unit Scalpel [f=0015951] [15951] Event [1529.62366,199.463608,2030.1106]: 1 lost unit Blitz [f=0016097] [16097] Event [2072,199.562531,1704]: 0 finished unit Stinger [f=0016190] [16190] Event [6040,199.562531,3272]: 0 finished unit Solar Collector [f=0016243] [16243] Event [812.5,203.562531,2341.99976]: 1 finished unit Thunderbird [f=0016249] [16249] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0016394] [16394] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0016502] [16502] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0016555] [16555] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0016562] [16562] Event [2468.82056,211.926315,1977.93896]: 1 lost unit Thunderbird [f=0016592] [16592] Event [2643.61572,199.521851,3120.12964]: 1 lost unit Welder [f=0016593] [16593] Event [984.148315,199.562531,2061.76221]: 1 lost unit Welder [f=0016599] [16599] Event [1787.47498,199.438431,2948.97241]: 1 lost unit Blitz [f=0016618] game_message: ATOSTIC has been destroyed! [f=0016618] [16618] Event [undefined]: ATOSTIC resigned [f=0016618] game_message: Dregs wins! [f=0016618] Submitting stats [f=0016618] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016618] Part| Total Time|Time of the last 0.5s [f=0016618] Draw 11981.29ms 28.30% [f=0016618] Lua::Callins::Synced 6049.69ms 15.99% [f=0016618] Lua::Callins::Unsynced 15401.22ms 29.39% [f=0016618] Lua::CollectGarbage::Synced 390.39ms 0.40% [f=0016618] Lua::CollectGarbage::Unsynced 782.71ms 0.70% [f=0016618] Misc::Profiler::AddTime 58.85ms 0.10% [f=0016618] Sim 21006.82ms 52.14% [f=0016618] [16618] Event [944,199.562531,2032]: 1 lost unit Lotus [f=0016618] [16618] Received game_message: ATOSTIC has been destroyed! [f=0016618] [16618] Received game_message: Dregs wins! [f=0016619] [16619] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0016619] [16619] Game End Stats Values: 38,90,16230,90,16230,694.201599,646.648438,694.201599,646.648438,0,0,0,0,0,0,0,0,1068.25159,612.068359,1068.25159,612.068359,3520.46094,5760.34961,3520.46094,5760.34961,90,3090,90,3090,40,69.8571396,40,69.8571396,0,3300,0,3300,32.3916702,53.2537498,32.3916702,53.2537498,0,5870,0,5870,2744.6001,4479.81201,2744.6001,4479.81201,0,3970,0,3970,14061.1055,2744.6001,14061.1055,2744.6001,176.058167,1220.30005,176.058167,1220.30005,6519.10498,3772.68579,6519.10498,3772.68579 [f=0016683] [16683] Event [6024,199.562531,3400]: 0 finished unit Solar Collector [f=0016721] Spectator the_green_squig left the game: normal quit [f=0016721] [16721] Event [undefined]: the_green_squig quit [f=0016799] Spectator ATOSTIC left the game: normal quit [f=0016799] [16799] Event [undefined]: ATOSTIC quit [f=0016841] [16841] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0016860] Player Dregs left the game: normal quit [f=0016860] [16860] Event [undefined]: Dregs quit [f=0016866] No clients connected, shutting down server [f=0016866] Server shutdown [f=0017130] [17130] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0017191] [17191] Event [6008,199.562531,3528]: 0 finished unit Solar Collector [f=0017204] [17204] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0017415] [17415] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0017671] [17671] Event [5992,199.562531,3656]: 0 finished unit Solar Collector [f=0017700] [17700] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0017788] [17788] Event [2904,199.562531,1736]: 0 finished unit Stardust [f=0017985] [17985] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0018166] [18166] Event [5992,199.562531,3784]: 0 finished unit Solar Collector [f=0018270] [18270] Event [5584,199.562531,1184]: 0 finished unit Mace [f=0018555] [18555] Event [3848,199.562531,2696]: 0 finished unit Stardust [f=0019255] [19255] Event [3352,199.562531,1784]: 0 finished unit Stardust [f=0019935] [19935] Event [3832,199.562531,2824]: 0 finished unit Stardust [f=0021082] Autoquit sending quit command. [f=0021082] [QuitAction] user exited to system [f=0021082] [SpringApp::Kill][1] fromRun=1 [f=0021082] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021082] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021082] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021082] [ThreadPool::SetThreadCount][2] workers=0 [f=0021082] [SpringApp::Kill][2] [f=0021082] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021082] [Game::KillLua][3] dtor=0 luaUI=0x511fe020 [f=0021082] Start widgetHandler:Shutdown [f=0021082] Shutdown - SaveOrderList Complete [f=0021082] Writing last game win data [f=0021082] Shutdown - SaveConfigData Complete [f=0021082] Shutdown Widget - Save/Load API [f=0021082] Shutdown Widget - Chili Highlight [f=0021082] Shutdown Widget - Draw After Chili [f=0021082] Shutdown Widget - EPIC Menu [f=0021082] Shutdown Widget - Chili Widget Selector [f=0021082] Shutdown Widget - Chili Minimap [f=0021082] Shutdown Widget - Local Team Colors [f=0021082] Shutdown Widget - Display Keys 2 [f=0021082] Shutdown Widget - Save Game Menu [f=0021082] Shutdown Widget - Unit Icons [f=0021082] Shutdown Widget - Noises [f=0021082] Shutdown Widget - HealthBars [f=0021082] Shutdown Widget - Win Counter [f=0021082] Shutdown Widget - SpringRTS Replay Stats [f=0021082] Shutdown Widget - BuildETA [f=0021082] Shutdown Widget - Modular Comm Info [f=0021082] Shutdown Widget - Stereo3D [f=0021082] Shutdown Widget - Showeco and Grid Drawer [f=0021082] Shutdown Widget - Point Tracker [f=0021082] Shutdown Widget - Music Player [f=0021082] Shutdown Widget - Missile Silo Range [f=0021082] Shutdown Widget - MinimapEvents [f=0021082] Shutdown Widget - Mex Placement Handler [f=0021082] Shutdown Widget - Local Widgets Config [f=0021082] Shutdown Widget - Highlight Geos [f=0021082] Shutdown Widget - Grab Input [f=0021082] Input grabbing is disabled! [f=0021082] Shutdown Widget - MetalFeatures (new) [f=0021082] Shutdown Widget - Darkening [f=0021082] Shutdown Widget - Context Menu [f=0021082] Shutdown Widget - Chili Spectator Panels [f=0021082] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021082] Shutdown Widget - Chili Nuke Warning [f=0021082] Shutdown Widget - Chili EndGame Window [f=0021082] Shutdown Widget - Chili Economy Panel Default [f=0021082] Shutdown Widget - CameraShake [f=0021082] Shutdown Widget - Attack AoE [f=0021082] Shutdown Widget - Map Edge Extension [f=0021082] Shutdown Widget - Selection Send [f=0021082] Shutdown Widget - LupsManager [f=0021082] Shutdown Widget - Newton Firezone [f=0021082] Shutdown Widget - Chili Pro Console [f=0021082] Shutdown Widget - Lasso Terraform GUI [f=0021082] Shutdown Widget - Lups [f=0021082] Shutdown Widget - Chili Framework [f=0021082] Shutdown Widget - Chili Core Selector [f=0021082] Shutdown Widget - Custom Markers [f=0021082] Shutdown Widget - Pause Screen [f=0021082] Shutdown Widget - Text To Speech Control [f=0021082] Shutdown Widget - Persistent Build Height [f=0021082] Shutdown Widget - Layout Handler [f=0021082] End widgetHandler:Shutdown [f=0021082] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308607,51081507} {int,ext,rec}Allocs={25105723,0,0} {chunk,block}Bytes={51081507,0} [f=0021082] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021082] [Game::KillLua][2] dtor=0 luaRules=0x51794840 [f=0021082] Start gadgetHandler:Shutdown [f=0021082] Shutdown - StartSetup [f=0021082] Shutdown - UnitMorph [f=0021082] Shutdown - LupsNanoSpray [f=0021082] Shutdown - Missile Silo Controller [f=0021082] Shutdown - Modular Comm Info [f=0021082] Shutdown - Terrain Texture Handler [f=0021082] Shutdown - UnitCloakShield [f=0021082] Shutdown - Starlight Handler [f=0021082] End gadgetHandler:Shutdown [f=0021082] Start gadgetHandler:Shutdown [f=0021082] Shutdown - Save/Load [f=0021082] Shutdown - UnitMorph [f=0021082] Shutdown - Modular Comm Info [f=0021082] Shutdown - Retreat Command [f=0021082] Shutdown - Shockwaves [f=0021082] Shutdown - Teleport Throw [f=0021082] Shutdown - UnitCloakShield [f=0021082] Shutdown - Lups Cloak FX [f=0021082] Shutdown - Lups [f=0021082] Shutdown - Lups Shield [f=0021082] End gadgetHandler:Shutdown [f=0021082] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25105753,0,0} {chunk,block}Bytes={0,0} [f=0021082] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25105753,0,0} {chunk,block}Bytes={0,0} [f=0021082] [Game::KillLua][4] dtor=0 [f=0021082] [Game::~CGame][1] [f=0021082] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021082] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021082] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021082] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021082] [Game::KillLua][4] dtor=1 [f=0021082] [Game::KillMisc][1] [f=0021082] [Game::KillMisc][2] [f=0021082] [Game::KillMisc][3] [f=0021082] [Game::KillRendering][1] [f=0021082] [3DOParser::Kill] allocated 137 pieces [f=0021082] [S3OParser::Kill] allocated 2851 pieces [f=0021082] [AssParser::Kill] allocated 215 pieces [f=0021082] [Game::KillInterface][1] [f=0021082] [Game::KillInterface][2] [f=0021082] [Game::KillSimulation][1] [f=0021082] [Game::KillSimulation][2] [f=0021082] [CCollisionHandler] dis-/continuous tests: 0/366927 [f=0021082] [Game::KillSimulation][3] [f=0021082] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021082] [~CPathCache(24x16)] cacheHits=27 hitPercentage=14% numHashColls=0 maxCacheSize=9 [f=0021082] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021082] [~CPathCache(48x32)] cacheHits=147 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021082] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021082] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021082] [LosHandler::Kill] raycast instance cache-{hits,misses}={5825,15404}; shared=1%; cached=26% [f=0021082] [Game::KillSimulation][4] [f=0021082] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021082] [Game::~CGame][2] [f=0021082] [Game::~CGame][3] [f=0021082] [SpringApp::Kill][3] [f=0021082] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221811 bytes sent 244766 bytes recv'd [f=0021082] [SpringApp::Kill][4] font=0x453a47e0 [f=0021082] [SpringApp::Kill][5] [f=0021082] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7660 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp (0x45412a30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp" numZipFiles=7660 sumInflSize=694162kb sumReadTime=3394ms file="objects3d/strikecom.dae" indx=5372 inflSize=1500kb readTime=128ms file="unittextures/factorytank_1.png" indx=7027 inflSize=4103kb readTime=55ms file="luaui/widgets/unit_terraform_draw.lua" indx=4708 inflSize=6kb readTime=41ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=32ms file="luaui/widgets/cmd_ferry_points.lua" indx=4462 inflSize=17kb readTime=31ms file="objects3d/spideranarchid.s3o" indx=5349 inflSize=168kb readTime=26ms file="unittextures/factorytank_2.png" indx=7028 inflSize=4103kb readTime=25ms file="objects3d/factorytank.s3o" indx=5082 inflSize=348kb readTime=23ms file="bitmaps/other/light_green.png" indx=525 inflSize=13kb readTime=23ms file="luaui/widgets/chili/skins/evolved/panel_1011.png" indx=3964 inflSize=7kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9543ed643d4dd3b5f50118f4bb9d3b33.sdp] 60401812 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4551f980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4541efb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45515c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f92fc08d9b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]