[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VBLi61i48u/springsettings.864962.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f091c01e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15711 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864962/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 884ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463bc120] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463bc120] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 993ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1192ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 807ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 322ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] shrimpy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864962/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (517ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864962/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a3aa20,0x59af1b50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7acc875e8e7eb30fc832d29dbf54ffe2 [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Jamtime360 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Jamtime360 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x8cf81960,0xa0a50950}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[Game::Load][lua{Rules,Gaia}={44776738,3f90b158}]" [f=-000001] Allies: I choose: Balanced Com! [f=-000001] hi [f=-000001] [0] Event [4668,399.982727,396]: 0 finished unit Engineer Commander [f=-000001] [0] Event [443,399.980835,4534]: 1 finished unit Recon Commander [f=0000000] [0] ddaboqepp, team: 0, elo:2314 [f=0000000] [0] Jamtime360, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4672,399.978638,616]: 0 finished unit Shieldbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000004] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000004] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000004] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000004] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000004] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000004] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000004] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000004] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000004] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000004] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000020] hi gl [f=0000091] [91] Event [512,399.978638,4640]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000342] [342] Event [529.99231,400.623749,4639.97021]: 1 finished unit Dart [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000548] [548] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000577] [577] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0000670] [670] Event [4712,399.978638,248]: 0 finished unit Solar Collector [f=0000762] [762] Event [4840,399.967957,328]: 0 finished unit Wind/Tidal Generator [f=0000816] [816] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0000834] [834] Event [392,399.978638,4776]: 1 finished unit Solar Collector [f=0000852] [852] Event [4760,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0001055] [1055] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0001127] [1127] Event [529.99231,400.623749,4639.97021]: 1 finished unit Dart [f=0001268] [1268] Event [529.99231,400.623749,4639.97021]: 1 finished unit Dart [f=0001294] [1294] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0001297] [1297] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0001577] [1577] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001644] [1644] Event [529.99231,400.623749,4639.97021]: 1 finished unit Dart [f=0001848] [1848] Event [4608,399.978638,656]: 0 finished unit Lotus [f=0002167] [2167] Event [4672,399.978638,628]: 0 finished unit Convict [f=0002182] [2182] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002479] [2479] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0002546] [2546] Event [4672,399.978638,628]: 0 finished unit Convict [f=0002584] [2584] Event [1341.67114,291.446716,4495.20068]: 1 lost unit Dart [f=0002600] [2600] Event [3233.07959,235.548767,3275.76709]: 1 lost unit Dart [f=0002621] [2621] Event [896,399.658203,4240]: 1 finished unit Radar Tower [f=0002626] [2626] Event [3278.58081,246.628235,3196.60156]: 1 lost unit Dart [f=0002717] [2717] Event [1253.14819,314.965088,4524.90869]: 0 lost unit Bandit [f=0002865] [2865] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002923] [2923] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0003053] [3053] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0003195] [3195] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003382] [3382] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0003392] [3392] Event [346.775757,329.468964,3939.00122]: 1 lost unit Scorcher [f=0003679] [3679] Event [3970.38989,208.701309,1934.08411]: 1 lost unit Dart [f=0003742] [3742] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003761] [3761] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0003880] [3880] Event [1503.17053,249.000549,4219.74707]: 1 lost unit Scorcher [f=0003903] [3903] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0003908] [3908] Event [1411.28003,249.000549,3968.69653]: 0 lost unit Bandit [f=0004088] [4088] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0004134] [4134] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0004167] [4167] Event [1457.61804,249.000549,3924.2915]: 0 lost unit Bandit [f=0004280] [4280] Event [1368,254.033813,4280]: 1 finished unit Solar Collector [f=0004500] [4500] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0004509] [4509] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0004758] [4758] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0004812] [4812] Event [4888,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0004882] [4882] Event [1368,247.012482,4168]: 1 finished unit Metal Extractor [f=0004998] [4998] Event [4888,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005169] [5169] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0005255] [5255] Event [4888,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0005273] [5273] Event [4672,399.978638,628]: 0 finished unit Outlaw [f=0005383] [5383] Event [1440,249.154816,4128]: 1 finished unit Lotus [f=0005441] [5441] Event [4888,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [529.99231,400.623749,4639.97021]: 1 finished unit Mason [f=0005683] [5683] Event [529.99231,400.623749,4639.97021]: 1 finished unit Dart [f=0005702] [5702] Event [4888,399.946594,776]: 0 finished unit Wind/Tidal Generator [f=0005799] [5799] Event [4672,399.978638,628]: 0 finished unit Thug [f=0005816] [5816] Event [529.99231,400.623749,4639.97021]: 1 finished unit Dart [f=0005883] [5883] Event [4888,398.205566,856]: 0 finished unit Wind/Tidal Generator [f=0006015] [6015] Event [1256,248.904419,4008]: 1 finished unit Wind/Tidal Generator [f=0006161] [6161] Event [1208,248.616028,3976]: 1 finished unit Wind/Tidal Generator [f=0006220] [6220] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0006324] [6324] Event [4672,399.978638,628]: 0 finished unit Thug [f=0006341] [6341] Event [1160,248.423767,3928]: 1 finished unit Wind/Tidal Generator [f=0006439] [6439] Event [4776,399.925232,760]: 0 finished unit Caretaker [f=0006506] [6506] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0006510] [6510] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0006626] [6626] Event [529.99231,400.623749,4639.97021]: 1 finished unit Scorcher [f=0006741] [6741] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0006750] [6750] Event [4792,395.36438,872]: 0 finished unit Caretaker [f=0006832] [6832] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0006850] [6850] Event [4904,393.869019,936]: 0 finished unit Wind/Tidal Generator [f=0006934] [6934] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0006945] [6945] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0006992] [6992] Event [4904,383.486938,1016]: 0 finished unit Wind/Tidal Generator [f=0007115] [7115] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0007144] [7144] Event [1096,247.569275,3880]: 1 finished unit Wind/Tidal Generator [f=0007171] [7171] Event [4904,365.211487,1096]: 0 finished unit Wind/Tidal Generator [f=0007286] [7286] Event [1016,245.230103,3848]: 1 finished unit Wind/Tidal Generator [f=0007327] [7327] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0007391] [7391] Event [4672,399.978638,628]: 0 finished unit Convict [f=0007402] [7402] Event [4888,329.141235,1176]: 0 finished unit Wind/Tidal Generator [f=0007407] [7407] Event [2995.49048,165.694626,3696.0896]: 1 lost unit Scorcher [f=0007440] [7440] Event [2960.97949,168.35704,3639.93726]: 1 lost unit Scorcher [f=0007445] [7445] Event [2999.64307,172.21904,3630.42163]: 0 lost unit Outlaw [f=0007447] [7447] Event [3001.82788,169.286957,3662.46533]: 1 lost unit Scorcher [f=0007601] [7601] Event [4672,399.978638,628]: 0 finished unit Convict [f=0007693] [7693] Event [4888,304.563904,1256]: 0 finished unit Wind/Tidal Generator [f=0007753] [7753] Event [3543.47095,196.554245,2730.37061]: 1 lost unit Dart [f=0007784] [7784] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0007794] [7794] Event [3725.40015,181.735779,2751.66309]: 1 lost unit Dart [f=0007814] [7814] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0007851] [7851] Event [4888,287.046814,1336]: 0 finished unit Wind/Tidal Generator [f=0007956] [7956] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0007972] [7972] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0008012] [8012] Event [4888,266.05835,1416]: 0 finished unit Wind/Tidal Generator [f=0008112] [8112] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0008168] [8168] Event [4888,252.119446,1496]: 0 finished unit Wind/Tidal Generator [f=0008231] [8231] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0008252] [8252] Event [4640,159.973145,4720]: 0 finished unit Lotus [f=0008268] [8268] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0008326] [8326] Event [4888,249.01123,1576]: 0 finished unit Wind/Tidal Generator [f=0008422] [8422] Event [296,249.000549,3272]: 1 finished unit Solar Collector [f=0008424] [8424] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0008523] [8523] Event [4872,249.000549,1656]: 0 finished unit Wind/Tidal Generator [f=0008633] [8633] Event [1871.82458,248.490189,4424.7998]: 0 lost unit Bandit [f=0008710] [8710] Event [4872,249.000549,1736]: 0 finished unit Wind/Tidal Generator [f=0008774] [8774] Event [4672,399.978638,628]: 0 finished unit Outlaw [f=0008783] [8783] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0008884] [8884] Event [1360,249.000549,3936]: 1 finished unit Picket [f=0008892] [8892] Event [4872,249.000549,1816]: 0 finished unit Wind/Tidal Generator [f=0009028] [9028] Event [4672,399.978638,628]: 0 finished unit Thug [f=0009090] [9090] Event [4856,249.064636,1928]: 0 finished unit Wind/Tidal Generator [f=0009184] [9184] Event [432,249.000549,3360]: 1 finished unit Lotus [f=0009222] [9222] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0009262] [9262] Event [4776,249.021912,1944]: 0 finished unit Wind/Tidal Generator [f=0009288] [9288] Event [1742.61047,249.000549,4531.31689]: 0 lost unit Bandit [f=0009294] [9294] Event [4672,399.978638,628]: 0 finished unit Thug [f=0009358] [9358] Event [1602.54175,249.66423,4545.96191]: 1 lost unit Fencer [f=0009362] [9362] Event [1539.90564,252.152695,4475.45752]: 1 lost unit Fencer [f=0009393] [9393] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0009411] [9411] Event [4696,249.043274,1960]: 0 finished unit Wind/Tidal Generator [f=0009488] [9488] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0009509] [9509] Event [1492.79712,252.443619,4397.24316]: 1 lost unit Fencer [f=0009510] [9510] Event [1552.90027,249.502548,4383.12842]: 0 lost unit Bandit [f=0009574] [9574] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0009623] [9623] Event [1439.17346,254.161652,4351.63672]: 0 lost unit Bandit [f=0009627] [9627] Event [1440,248.865051,4128]: 1 lost unit Lotus [f=0009649] [9649] Event [1462.42761,250.620132,4323.60352]: 0 lost unit Bandit [f=0009664] [9664] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0009754] [9754] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0009800] [9800] Event [1256,248.904419,4008]: 1 lost unit Wind/Tidal Generator [f=0009844] [9844] Event [2295.7085,168.147217,3912.35278]: 1 lost unit Scorcher [f=0009886] [9886] Event [1208,248.073883,3976]: 1 lost unit Wind/Tidal Generator [f=0009889] [9889] Event [4672,399.978638,628]: 0 finished unit Convict [f=0009951] [9951] Event [1016,245.230103,3848]: 1 lost unit Wind/Tidal Generator [f=0009996] [9996] Event [1368,247.012482,4168]: 1 lost unit Metal Extractor [f=0010000] [10000] Event [1160,248.423767,3928]: 1 lost unit Wind/Tidal Generator [f=0010024] [10024] Event [4672,399.978638,628]: 0 finished unit Convict [f=0010053] [10053] Event [1096,247.879639,3880]: 1 lost unit Wind/Tidal Generator [f=0010144] [10144] Event [1474.70679,248.960815,4162.31836]: 0 lost unit Thug [f=0010159] [10159] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0010244] [10244] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0010251] [10251] Event [1360,249.000549,3936]: 1 lost unit Picket [f=0010294] [10294] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0010312] [10312] Event [1279.27368,311.052155,4658.77197]: 1 lost unit Fencer [f=0010332] [10332] Event [1282.21484,249.472977,3926.7373]: 0 lost unit Bandit [f=0010430] [10430] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0010565] [10565] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0010628] [10628] Event [1298.16174,305.328796,4669.21094]: 0 lost unit Rogue [f=0010692] [10692] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0010692] [10692] Event [1524.75989,250.000595,4374.00049]: 0 lost unit Rogue [f=0010700] [10700] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0010708] [10708] Event [971.233704,386.822968,4647.3877]: 1 lost unit Fencer [f=0010905] [10905] Event [2320,249.000549,4800]: 0 finished unit Lotus [f=0010941] [10941] Event [2208,203.02887,4160]: 0 finished unit Lotus [f=0010964] [10964] Event [4672,399.978638,628]: 0 finished unit Outlaw [f=0011110] [11110] Event [960.745972,391.877289,4697.8877]: 1 lost unit Fencer [f=0011145] [11145] Event [1267.15063,300.749878,4715.09424]: 0 lost unit Rogue [f=0011180] [11180] Event [1368,253.935242,4280]: 1 lost unit Solar Collector [f=0011184] [11184] Event [1203.38538,299.722107,4401.61133]: 0 lost unit Rogue [f=0011196] [11196] Event [4672,399.978638,628]: 0 finished unit Thug [f=0011302] [11302] Event [1888,243.563843,4096]: 0 lost unit Lotus [f=0011316] [11316] Event [2112,249.000549,4752]: 0 finished unit Lotus [f=0011449] [11449] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0011454] [11454] Event [4672,399.978638,628]: 0 finished unit Thug [f=0011479] [11479] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0011482] [11482] Event [1953.63367,249.000549,4612.07617]: 1 lost unit Scorcher [f=0011500] [11500] Event [1827.46606,246.876099,4185.60156]: 1 lost unit Recon Commander [f=0011511] [11511] Event [1902.34302,232.510941,4188.92822]: 0 lost unit Bandit [f=0011512] [11512] Event [1823.95361,241.172501,4258.94971]: 0 lost unit Bandit [f=0011517] [11517] Event [1804.82959,244.097321,4286.95557]: 0 lost unit Bandit [f=0011556] [11556] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0011728] gg [f=0011743] [11743] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0011760] [11760] Event [1856,246.875,4720]: 0 finished unit Lotus [f=0011829] yes [f=0011855] [11855] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0011931] [11931] Event [1616,249.122009,3872]: 0 finished unit Lotus [f=0011958] [11958] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0011986] [11986] Event [1127.98376,350.314636,4599.30957]: 0 lost unit Bandit [f=0012027] [12027] Event [1095.14087,351.035278,4530.23193]: 0 lost unit Bandit [f=0012059] [12059] Event [4672,399.978638,628]: 0 finished unit Bandit [f=0012207] [12207] Event [904,398.605042,4344]: 1 lost unit Metal Extractor [f=0012216] [12216] Event [1600,246.923676,4688]: 0 finished unit Lotus [f=0012286] [12286] Event [4672,399.978638,628]: 0 finished unit Convict [f=0012357] [12357] Event [896,399.658203,4240]: 1 lost unit Radar Tower [f=0012365] [12365] Event [529.99231,400.623749,4639.97021]: 1 finished unit Fencer [f=0012467] [12467] Event [4672,399.978638,628]: 0 finished unit Convict [f=0012505] [12505] Event [1424,232.829285,3680]: 0 finished unit Lotus [f=0012541] [12541] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012568] [12568] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012594] [12594] Event [666.019592,400.058044,4475.52002]: 1 lost unit Fencer [f=0012595] [12595] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012623] [12623] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012649] [12649] Event [1344,299.960327,4640]: 0 finished unit Lotus [f=0012651] [12651] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012662] [12662] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0012682] [12682] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012710] [12710] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012738] [12738] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012760] [12760] Event [576,399.978638,4752]: 1 lost unit Lotus [f=0012766] [12766] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012794] [12794] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012800] [12800] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012829] [12829] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0012847] [12847] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012875] [12875] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012902] [12902] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0012932] [12932] Event [529.99231,397.312592,4639.97021]: 1 lost unit Fencer [f=0012960] [12960] Event [529.99231,397.312592,4639.97021]: 1 lost unit Fencer [f=0012978] [12978] Event [529.99231,397.312592,4639.97021]: 1 lost unit Fencer [f=0012979] [12979] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [f=0013016] [13016] Event [529.99231,395.718964,4639.97021]: 1 lost unit Fencer [f=0013044] [13044] Event [529.99231,395.718964,4639.97021]: 1 lost unit Fencer [f=0013062] [13062] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0013072] [13072] Event [529.99231,395.718964,4639.97021]: 1 lost unit Fencer [f=0013100] [13100] Event [529.99231,395.718964,4639.97021]: 1 lost unit Fencer [f=0013100] [13100] Event [1200,226.644897,3456]: 0 finished unit Lotus [f=0013112] [13112] Event [529.99231,395.718964,4639.97021]: 1 lost unit Fencer [f=0013145] [13145] Event [1088,360.543823,4608]: 0 finished unit Lotus [f=0013156] [13156] Event [529.99231,393.920258,4639.97021]: 1 lost unit Fencer [f=0013184] [13184] Event [529.99231,393.920258,4639.97021]: 1 lost unit Fencer [f=0013197] [13197] Event [855.841187,234.202515,3162.21533]: 1 lost unit Fencer [f=0013212] [13212] Event [529.99231,393.920258,4639.97021]: 1 lost unit Fencer [f=0013216] [13216] Event [529.99231,400.623749,4639.97021]: 1 lost unit Fencer [f=0013236] [13236] Event [4672,399.978638,628]: 0 finished unit Rogue [f=0013250] [13250] Event [undefined]: Jamtime360 resigned [f=0013250] game_message: Jamtime360 has been destroyed! [f=0013250] game_message: ddaboqepp wins! [f=0013250] Submitting stats [f=0013250] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013250] Part| Total Time|Time of the last 0.5s [f=0013250] Draw 10306.17ms 23.27% [f=0013250] Lua::Callins::Synced 6293.01ms 15.25% [f=0013250] Lua::Callins::Unsynced 12626.19ms 26.04% [f=0013250] Lua::CollectGarbage::Synced 400.27ms 3.17% [f=0013250] Lua::CollectGarbage::Unsynced 647.31ms 2.38% [f=0013250] Misc::Profiler::AddTime 46.35ms 0.10% [f=0013250] Sim 20457.39ms 54.85% [f=0013250] [13250] Received game_message: Jamtime360 has been destroyed! [f=0013250] [13250] Received game_message: ddaboqepp wins! [f=0013251] [13251] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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30,1650,9265,1650,9265,307.703979,540.75885,307.703979,540.75885,0,0,0,0,0,0,0,0,2430.26221,0,2430.26221,0,1941.1969,5003.38086,1941.1969,5003.38086,90,1700,90,1700,4,32.9592285,4,32.9592285,800,1635,800,1635,10.1926794,28.3191814,10.1926794,28.3191814,260,4245,260,4245,1726.66675,4403.16943,1726.66675,4403.16943,500,1685,500,1685,4557.50244,2051.66675,4557.50244,2051.66675,35.9999771,305.166779,35.9999771,305.166779,5101.64404,2249.47974,5101.64404,2249.47974 [f=0013251] [13251] Game End Stats Values: 31,1510,9685,1510,9685,307.703979,544.577515,307.703979,544.577515,0,0,0,0,0,0,0,0,2465.15894,0,2465.15894,0,1941.1969,5264.29492,1941.1969,5264.29492,90,1880,90,1880,4,26.3316002,4,26.3316002,800,1635,800,1635,9,29.5455074,9,29.5455074,120,4485,120,4485,1726.66675,4555.32129,1726.66675,4555.32129,500,1685,500,1685,4709.6543,2051.66675,4709.6543,2051.66675,35.9999771,338.664734,35.9999771,338.664734,5362.55811,2249.47974,5362.55811,2249.47974 [f=0013268] [13268] Event [529.99231,400.206573,4639.97021]: 1 lost unit Fencer [f=0013269] [13269] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0013299] [13299] Event [392,400.064697,4776]: 1 lost unit Solar Collector [f=0013299] [13299] Event [512,399.561462,4640]: 1 lost unit Rover Assembly [f=0013311] ddaboqepp paused the game [f=0013311] Spectator Jamtime360 left the game: normal quit [f=0013311] [13311] Event [undefined]: Jamtime360 quit [f=0013311] No clients connected, shutting down server [f=0013311] Server shutdown [f=0013311] Playback paused [f=0013311] Autoquit sending quit command. [f=0013311] [QuitAction] user exited to system [f=0013311] [SpringApp::Kill][1] fromRun=1 [f=0013311] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013311] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013311] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013311] [ThreadPool::SetThreadCount][2] workers=0 [f=0013311] [SpringApp::Kill][2] [f=0013311] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013311] [Game::KillLua][3] dtor=0 luaUI=0x5282dbb0 [f=0013311] Start widgetHandler:Shutdown [f=0013311] Shutdown - SaveOrderList Complete [f=0013311] Writing last game win data [f=0013311] Shutdown - SaveConfigData Complete [f=0013311] Shutdown Widget - Chili Highlight [f=0013311] Shutdown Widget - Save/Load API [f=0013311] Shutdown Widget - Draw After Chili [f=0013311] Shutdown Widget - EPIC Menu [f=0013311] Shutdown Widget - Chili Minimap [f=0013311] Shutdown Widget - Chili Widget Selector [f=0013311] Shutdown Widget - Local Team Colors [f=0013311] Shutdown Widget - Display Keys 2 [f=0013311] Shutdown Widget - Save Game Menu [f=0013311] Shutdown Widget - HealthBars [f=0013311] Shutdown Widget - Noises [f=0013311] Shutdown Widget - Unit Icons [f=0013311] Shutdown Widget - Win Counter [f=0013311] Shutdown Widget - BuildETA [f=0013311] Shutdown Widget - SpringRTS Replay Stats [f=0013311] Shutdown Widget - Modular Comm Info [f=0013311] Shutdown Widget - CameraShake [f=0013311] Shutdown Widget - Chili Economy Panel Default [f=0013311] Shutdown Widget - Chili EndGame Window [f=0013311] Shutdown Widget - Chili Nuke Warning [f=0013311] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013311] Shutdown Widget - Chili Spectator Panels [f=0013311] Shutdown Widget - Context Menu [f=0013311] Shutdown Widget - Darkening [f=0013311] Shutdown Widget - MetalFeatures (new) [f=0013311] Shutdown Widget - Grab Input [f=0013311] Input grabbing is disabled! [f=0013311] Shutdown Widget - Highlight Geos [f=0013311] Shutdown Widget - Local Widgets Config [f=0013311] Shutdown Widget - Mex Placement Handler [f=0013311] Shutdown Widget - MinimapEvents [f=0013311] Shutdown Widget - Missile Silo Range [f=0013311] Shutdown Widget - Music Player [f=0013311] Shutdown Widget - Point Tracker [f=0013311] Shutdown Widget - Showeco and Grid Drawer [f=0013311] Shutdown Widget - Stereo3D [f=0013311] Shutdown Widget - Attack AoE [f=0013311] Shutdown Widget - Map Edge Extension [f=0013311] Shutdown Widget - Selection Send [f=0013311] Shutdown Widget - LupsManager [f=0013311] Shutdown Widget - Newton Firezone [f=0013311] Shutdown Widget - Chili Pro Console [f=0013311] Shutdown Widget - Lasso Terraform GUI [f=0013311] Shutdown Widget - Chili Framework [f=0013311] Shutdown Widget - Lups [f=0013311] Shutdown Widget - Custom Markers [f=0013311] Shutdown Widget - Chili Core Selector [f=0013311] Shutdown Widget - Pause Screen [f=0013311] Shutdown Widget - Layout Handler [f=0013311] Shutdown Widget - Persistent Build Height [f=0013311] Shutdown Widget - Text To Speech Control [f=0013311] End widgetHandler:Shutdown [f=0013311] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={826058,86500419} {int,ext,rec}Allocs={25866684,0,0} {chunk,block}Bytes={86500419,0} [f=0013311] [Game::KillLua][1] dtor=0 luaGaia=0x59af1b50 [f=0013311] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={758218,80963871} {int,ext,rec}Allocs={25866686,0,0} {chunk,block}Bytes={80963871,0} [f=0013311] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={758218,80963871} {int,ext,rec}Allocs={25866686,0,0} {chunk,block}Bytes={80963871,0} [f=0013311] [Game::KillLua][2] dtor=0 luaRules=0x52a3aa20 [f=0013311] Start gadgetHandler:Shutdown [f=0013311] Shutdown - StartSetup [f=0013311] Shutdown - UnitMorph [f=0013311] Shutdown - LupsNanoSpray [f=0013311] Shutdown - Missile Silo Controller [f=0013311] Shutdown - Modular Comm Info [f=0013311] Shutdown - Terrain Texture Handler [f=0013311] Shutdown - UnitCloakShield [f=0013311] Shutdown - Starlight Handler [f=0013311] End gadgetHandler:Shutdown [f=0013311] Start gadgetHandler:Shutdown [f=0013311] Shutdown - Save/Load [f=0013311] Shutdown - UnitMorph [f=0013311] Shutdown - Modular Comm Info [f=0013311] Shutdown - Retreat Command [f=0013311] Shutdown - Shockwaves [f=0013311] Shutdown - Teleport Throw [f=0013311] Shutdown - UnitCloakShield [f=0013311] Shutdown - Lups Cloak FX [f=0013311] Shutdown - Lups [f=0013311] Shutdown - Lups Shield [f=0013311] End gadgetHandler:Shutdown [f=0013311] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25866717,0,0} {chunk,block}Bytes={0,0} [f=0013311] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25866717,0,0} {chunk,block}Bytes={0,0} [f=0013311] [Game::KillLua][4] dtor=0 [f=0013311] [Game::~CGame][1] [f=0013311] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013311] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013311] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013311] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013311] [Game::KillLua][4] dtor=1 [f=0013311] [Game::KillMisc][1] [f=0013311] [Game::KillMisc][2] [f=0013311] [Game::KillMisc][3] [f=0013311] [Game::KillRendering][1] [f=0013311] [3DOParser::Kill] allocated 137 pieces [f=0013311] [S3OParser::Kill] allocated 2729 pieces [f=0013311] [AssParser::Kill] allocated 236 pieces [f=0013311] [Game::KillInterface][1] [f=0013311] [Game::KillInterface][2] [f=0013311] [Game::KillSimulation][1] [f=0013311] [Game::KillSimulation][2] [f=0013311] [CCollisionHandler] dis-/continuous tests: 0/236453 [f=0013311] [Game::KillSimulation][3] [f=0013311] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013311] [~CPathCache(20x20)] cacheHits=84 hitPercentage=30% numHashColls=0 maxCacheSize=10 [f=0013311] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013311] [~CPathCache(40x40)] cacheHits=299 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013311] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013311] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013311] [LosHandler::Kill] raycast instance cache-{hits,misses}={8708,12321}; shared=4%; cached=37% [f=0013311] [Game::KillSimulation][4] [f=0013311] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013311] [Game::~CGame][2] [f=0013311] [Game::~CGame][3] [f=0013311] [SpringApp::Kill][3] [f=0013311] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143288 bytes sent 132988 bytes recv'd [f=0013311] [SpringApp::Kill][4] font=0x463487e0 [f=0013311] [SpringApp::Kill][5] [f=0013311] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x463b6d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3109ms file="objects3d/strikecom.dae" indx=5367 inflSize=1500kb readTime=124ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=82ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=53ms file="bitmaps/pd/shield3wake.png" indx=555 inflSize=192kb readTime=45ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=44ms file="objects3d/benzcom1.s3o" indx=4853 inflSize=211kb readTime=43ms file="bitmaps/gpl/explo.png" indx=424 inflSize=48kb readTime=42ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=39ms file="objects3d/spideranarchid.s3o" indx=5344 inflSize=168kb readTime=36ms file="luaui/widgets/gui_chili_chicken.lua" indx=4532 inflSize=18kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 53151276 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x464c2d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x463bea00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4666bf20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f091c01eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]