[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CBWmG4gUO0/springsettings.864891.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f541001e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15717 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864891/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 317ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ce7780] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ce7780] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 965ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1224ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 828ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 185ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] X_Peri_MENTAL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864891/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (517ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864891/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d1cc70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d2a7875e8325df4fad33025db27b7080 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: rewdrfe2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player UltraGodzilla with number 2 to team 0 [f=-000001] > SPRINGIE:User UltraGodzilla|chickenblobber|6_7|donator_0|False|||US [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4ce73538,00000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={2e54bc00,00000000}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={388c78f0,00000000}]" [f=-000001] [UltraGodzilla] Allies: dregs u here? [f=-000001] [Game::ClientReadNet] added new player katastrophe with number 3 to team 0 [f=-000001] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1082,267.48999,284]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4284,268.396057,4895]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3260 [f=0000000] [0] rewdrfe2, team: 1, elo:2568 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [968,267.446533,464]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [4384,269.253052,4872]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000344] [344] Event [1048,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0000353] [353] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000447] [447] Event [1144,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0000463] [463] Event [968,267.446533,473.600006]: 0 finished unit Conjurer [f=0000485] [485] Event [4384.01855,267.978516,4860]: 1 finished unit Convict [f=0000652] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=0000658] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=0000658] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={40d3ccd8,00000000}]" [f=0000782] [782] Event [968,267.446533,473.600006]: 0 finished unit Conjurer [f=0000801] [801] Event [4248,272.657776,4984]: 1 finished unit Wind/Tidal Generator [f=0000989] [989] Event [4384.01855,267.978516,4860]: 1 finished unit Convict [f=0000991] [991] Event [968,267.446533,473.600006]: 0 finished unit Conjurer [f=0001022] [1022] Event [4344,275.129333,4984]: 1 finished unit Wind/Tidal Generator [f=0001133] [1133] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001220] [1220] Event [968,267.446533,473.600006]: 0 finished unit Conjurer [f=0001337] [1337] Event [4440,277.651611,4984]: 1 finished unit Wind/Tidal Generator [f=0001531] [1531] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0001576] [1576] Event [4384.01855,267.978516,4860]: 1 finished unit Convict [f=0001607] [1607] Event [4536,284.754578,4984]: 1 finished unit Wind/Tidal Generator [f=0001712] [1712] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001762] [1762] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0001777] [1777] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001824] [1824] Event [4384.01855,267.978516,4860]: 1 finished unit Bandit [f=0002015] [2015] Event [4632,302.381531,5000]: 1 finished unit Wind/Tidal Generator [f=0002075] [2075] Event [4384.01855,267.978516,4860]: 1 finished unit Bandit [f=0002078] [2078] Event [456,311.542908,520]: 0 finished unit Wind/Tidal Generator [f=0002121] [2121] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0002259] [2259] Event [440,442.092529,1080]: 0 finished unit Wind/Tidal Generator [f=0002311] [2311] Event [4728,310.144043,5000]: 1 finished unit Wind/Tidal Generator [f=0002376] [2376] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0002596] [2596] Event [4824,310.332489,5000]: 1 finished unit Wind/Tidal Generator [f=0002714] [2714] Event [456,444.397339,1160]: 0 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [4920,310.789124,5000]: 1 finished unit Wind/Tidal Generator [f=0002916] [2916] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0002946] [2946] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0002969] [2969] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0003157] [3157] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0003321] [3321] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003359] [3359] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0003447] [Game::ClientReadNet] added new player Rhade with number 4 to team 0 [f=0003447] > SPRINGIE:User Rhade|vehraid|6_6||False|||HU [f=0003469] Connection attempt from Rhade [f=0003469] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0003469] -> Connection established (given id 4) [f=0003570] [3570] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0003591] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0003591] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003615] [3615] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0003870] [3870] Event [832,81.2255859,2016]: 0 finished unit Lotus [f=0004022] [4022] Event [736,89.9448395,1952]: 0 finished unit Radar Tower [f=0004152] [4152] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0004232] [4232] Event [280,310.984802,184]: 0 finished unit Wind/Tidal Generator [f=0004315] [4315] Event [4248,272.657776,4984]: 1 lost unit Wind/Tidal Generator [f=0004361] [4361] Event [1240,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0004373] [4373] Event [4344,275.734497,4984]: 1 lost unit Wind/Tidal Generator [f=0004398] PRO_rANDY paused the game [f=0004398] u there? [f=0004398] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=0004398] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=0004398] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={4c8da750,00000000}]" [f=0004398] Spectator UltraGodzilla left the game: normal quit [f=0004398] [4398] Event [undefined]: UltraGodzilla quit [f=0004398] PRO_rANDY unpaused the game [f=0004434] [4434] Event [4440,278.256775,4984]: 1 lost unit Wind/Tidal Generator [f=0004495] [4495] Event [4536,285.359741,4984]: 1 lost unit Wind/Tidal Generator [f=0004557] [4557] Event [4632,302.381531,5000]: 1 lost unit Wind/Tidal Generator [f=0004592] [4592] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0004665] [4665] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0004667] [4667] Event [4728,310.749207,5000]: 1 lost unit Wind/Tidal Generator [f=0004779] [4779] Event [376,306.041718,184]: 0 finished unit Wind/Tidal Generator [f=0004896] [4896] Event [1336,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0004922] [4922] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0004934] [4934] Event [536,444.404602,1192]: 0 finished unit Wind/Tidal Generator [f=0004965] Player rewdrfe2 left the game: timeout [f=0004965] [4965] Event [undefined]: rewdrfe2 timed out [f=0004983] [4983] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0004996] [4996] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0005104] PRO_rANDY has forced a win due to dropped opposition. [f=0005104] game_message: rewdrfe2 has been destroyed! [f=0005104] [5104] Event [undefined]: rewdrfe2 resigned [f=0005104] game_message: PRO_rANDY wins! [f=0005104] Submitting stats [f=0005104] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005104] Part| Total Time|Time of the last 0.5s [f=0005104] Draw 6654.89ms 12.66% [f=0005104] Lua::Callins::Synced 2156.88ms 16.91% [f=0005104] Lua::Callins::Unsynced 8423.04ms 13.35% [f=0005104] Lua::CollectGarbage::Synced 158.58ms 0.00% [f=0005104] Lua::CollectGarbage::Unsynced 435.44ms 0.20% [f=0005104] Misc::Profiler::AddTime 17.97ms 0.10% [f=0005104] Sim 7350.25ms 67.16% [f=0005104] [5104] Received game_message: rewdrfe2 has been destroyed! [f=0005104] [5104] Received game_message: PRO_rANDY wins! [f=0005105] [5105] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005105] [5105] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005105] [5105] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 2,2165,2235,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.56068468,7.4666667,7.56068468,1275,2075,1275,2075,5.88223982,6.41647959,5.88223982,6.41647959,0,0,0,0,0,0,0,0,90,160,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 3,2320,2475,2320,2475,0,3.99572301,0,3.99572301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8.09445095,10.9325132,8.09445095,10.9325132,1275,2075,1275,2075,8.11679935,9.64091492,8.11679935,9.64091492,120,240,120,240,0,0,0,0,125,160,125,160,0,0,0,0,0,20.1666622,0,20.1666622,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 4,2600,2715,2600,2715,2.85183668,5.75048256,2.85183668,5.75048256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,11.2608976,10.9223824,11.2608976,10.9223824,1275,2075,1275,2075,9.56797409,10.6359577,9.56797409,10.6359577,240,480,240,480,0,0,0,0,285,160,285,160,0,0,0,0,11.502037,60.5001678,11.502037,60.5001678,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 5,2845,2935,2845,2935,3.08467388,6.20333385,3.08467388,6.20333385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,13.8780022,10.7265072,13.8780022,10.7265072,1275,2075,1275,2075,12.2071085,12.4630251,12.2071085,12.4630251,360,610,360,610,0,0,0,0,410,250,410,250,0,0,0,0,40.3396301,131.499313,40.3396301,131.499313,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 6,3030,3035,3030,3035,8.22106647,6.67056465,8.22106647,6.67056465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,16.3715725,11.6768494,16.3715725,11.6768494,1275,2075,1275,2075,12.5947027,13.5246592,12.5947027,13.5246592,510,675,510,675,0,0,0,0,445,285,445,285,0,0,0,0,40.3432159,178.334076,40.3432159,178.334076,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 7,3100,3135,3100,3135,29.9683189,8.67733955,29.9683189,8.67733955,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,21.9967556,16.1807575,21.9967556,16.1807575,1275,2075,1275,2075,15.1158752,11.7272949,15.1158752,11.7272949,510,740,510,740,0,0,0,0,515,320,515,320,0,0,0,0,67.346138,201.168106,67.346138,201.168106,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 8,3135,3415,3135,3415,63.7437515,14.7338171,63.7437515,14.7338171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,23.2954788,17.7900219,23.2954788,17.7900219,1275,2075,1275,2075,16.9843559,16.3274899,16.9843559,16.3274899,510,805,510,805,0,0,0,0,550,535,550,535,0,0,0,0,100.847885,262.634796,100.847885,262.634796,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 9,3135,3725,3135,3725,93.8001556,14.7338171,93.8001556,14.7338171,0,0,0,0,0,0,0,0,180.086304,0,180.086304,0,0,0,0,0,800,0,800,0,17.7583752,13.9666557,17.7583752,13.9666557,1275,2075,1275,2075,15.5364866,19.2534313,15.5364866,19.2534313,510,935,510,935,0,0,0,0,550,715,550,715,0,0,0,0,121.017082,323.365356,121.017082,323.365356,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 10,3135,3960,3135,3960,124.044815,15.6674089,124.044815,15.6674089,0,0,0,0,0,0,0,0,413.321533,0,413.321533,0,0,0,0,0,800,90,800,90,18.4729805,13.4213095,18.4729805,13.4213095,1275,2130,1275,2130,15.549098,21.4118061,15.549098,21.4118061,510,935,510,935,0,0,0,0,550,805,550,805,0,0,0,0,141.187332,343.530792,141.187332,343.530792,0,0,0,0 [f=0005105] [5105] Game End Stats Values: 11,2995,4095,2995,4095,154.0242,17.1360588,154.0242,17.1360588,0,0,0,0,0,0,0,0,653.625793,0,653.625793,0,25.3358688,172.973083,25.3358688,172.973083,800,90,800,90,18.7935772,15.2887897,18.7935772,15.2887897,1275,2130,1275,2130,16.0201683,20.3863087,16.0201683,20.3863087,510,1000,510,1000,0,140,0,140,410,875,410,875,140,0,140,0,173.523514,343.530792,173.523514,343.530792,199.455154,34.3335686,199.455154,34.3335686 [f=0005105] [5105] Game End Stats Values: 12,2835,4355,2835,4355,168.094421,18.3782635,168.094421,18.3782635,0,0,0,0,0,0,0,0,883.355042,0,883.355042,0,33.8141327,329.501465,33.8141327,329.501465,800,90,800,90,13.2928143,17.3186226,13.2928143,17.3186226,1275,2130,1275,2130,15.3151255,21.4598503,15.3151255,21.4598503,510,1065,510,1065,0,300,0,300,250,1070,250,1070,300,0,300,0,201.692902,343.530792,201.692902,343.530792,361.004303,42.8118324,361.004303,42.8118324 [f=0005105] [5105] Game End Stats Values: 13,2835,4510,2835,4510,172.751022,18.8318233,172.751022,18.8318233,0,0,0,0,0,0,0,0,964.623901,0,964.623901,0,86.7891312,429.68335,86.7891312,429.68335,800,90,800,90,10.3134861,19.3061085,10.3134861,19.3061085,1275,2130,1275,2130,13.5446348,23.4257908,13.5446348,23.4257908,510,1130,510,1130,0,300,0,300,250,1160,250,1160,300,0,300,0,216.193344,343.530792,216.193344,343.530792,461.186188,95.7868271,461.186188,95.7868271 [f=0005114] [5114] Event [3440.66333,97.9393005,3668.36865]: 0 lost unit Glaive [f=0005118] [5118] Event [4384,267.978516,4872]: 1 lost unit Shieldbot Factory [f=0005145] [5145] Event [472,291.603851,168]: 0 finished unit Wind/Tidal Generator [f=0005150] Spectator katastrophe left the game: normal quit [f=0005150] [5150] Event [undefined]: katastrophe quit [f=0005185] [5185] Event [1432,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0005195] Spectator Rhade left the game: normal quit [f=0005195] [5195] Event [undefined]: Rhade quit [f=0005201] Player PRO_rANDY left the game: normal quit [f=0005201] [5201] Event [undefined]: PRO_rANDY quit [f=0005207] No clients connected, shutting down server [f=0005207] Server shutdown [f=0005231] [5231] Event [440,422.573853,984]: 0 finished unit Wind/Tidal Generator [f=0005237] [5237] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0005417] [5417] Event [568,274.187073,168]: 0 finished unit Wind/Tidal Generator [f=0005445] [5445] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0005463] [5463] Event [1528,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0005509] [5509] Event [440,321.617493,888]: 0 finished unit Wind/Tidal Generator [f=0005654] [5654] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0005700] [5700] Event [664,269.838318,168]: 0 finished unit Wind/Tidal Generator [f=0005744] [5744] Event [1624,267.446533,200]: 0 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [456,314.333344,792]: 0 finished unit Wind/Tidal Generator [f=0005860] [5860] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0005970] [5970] Event [760,270.874786,152]: 0 finished unit Wind/Tidal Generator [f=0006014] [6014] Event [1720,267.446533,200]: 0 finished unit Wind/Tidal Generator [f=0006071] [6071] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0006090] [6090] Event [456,310.919556,696]: 0 finished unit Wind/Tidal Generator [f=0006180] [6180] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0006302] [6302] Event [856,272.483826,152]: 0 finished unit Wind/Tidal Generator [f=0006325] [6325] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0006344] [6344] Event [1816,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0006395] [6395] Event [456,316.587463,600]: 0 finished unit Wind/Tidal Generator [f=0006424] [6424] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0006538] [6538] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0006614] [6614] Event [1912,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0006745] [6745] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0006795] [6795] Event [456,308.42627,440]: 0 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0006884] [6884] Event [2008,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0006956] [6956] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0007050] [7050] Event [456,289.625183,344]: 0 finished unit Wind/Tidal Generator [f=0007167] [7167] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0007169] [7169] Event [2104,267.446533,232]: 0 finished unit Wind/Tidal Generator [f=0007320] [7320] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0007335] [7335] Event [472,278.847504,248]: 0 finished unit Wind/Tidal Generator [f=0007377] [7377] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0007588] [7588] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0007798] [7798] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0008008] [8008] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0008216] [8216] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0008426] [8426] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0008636] [8636] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0008846] [8846] Event [968,267.446533,473.600006]: 0 finished unit Glaive [f=0008935] Autoquit sending quit command. [f=0008935] [QuitAction] user exited to system [f=0008935] [SpringApp::Kill][1] fromRun=1 [f=0008935] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008935] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008935] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008935] [ThreadPool::SetThreadCount][2] workers=0 [f=0008935] [SpringApp::Kill][2] [f=0008935] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008935] [Game::KillLua][3] dtor=0 luaUI=0x51e45b70 [f=0008935] Start widgetHandler:Shutdown [f=0008935] Shutdown - SaveOrderList Complete [f=0008935] Writing last game win data [f=0008935] Shutdown - SaveConfigData Complete [f=0008935] Shutdown Widget - Save/Load API [f=0008935] Shutdown Widget - Chili Highlight [f=0008935] Shutdown Widget - Draw After Chili [f=0008935] Shutdown Widget - EPIC Menu [f=0008935] Shutdown Widget - Chili Widget Selector [f=0008935] Shutdown Widget - Chili Minimap [f=0008935] Shutdown Widget - Local Team Colors [f=0008935] Shutdown Widget - Display Keys 2 [f=0008935] Shutdown Widget - Save Game Menu [f=0008935] Shutdown Widget - Unit Icons [f=0008935] Shutdown Widget - Noises [f=0008935] Shutdown Widget - HealthBars [f=0008935] Shutdown Widget - Win Counter [f=0008935] Shutdown Widget - SpringRTS Replay Stats [f=0008935] Shutdown Widget - BuildETA [f=0008935] Shutdown Widget - Modular Comm Info [f=0008935] Shutdown Widget - Stereo3D [f=0008935] Shutdown Widget - Showeco and Grid Drawer [f=0008935] Shutdown Widget - Point Tracker [f=0008935] Shutdown Widget - Music Player [f=0008935] Shutdown Widget - Missile Silo Range [f=0008935] Shutdown Widget - MinimapEvents [f=0008935] Shutdown Widget - Mex Placement Handler [f=0008935] Shutdown Widget - Local Widgets Config [f=0008935] Shutdown Widget - Highlight Geos [f=0008935] Shutdown Widget - Grab Input [f=0008935] Input grabbing is disabled! [f=0008935] Shutdown Widget - MetalFeatures (new) [f=0008935] Shutdown Widget - Darkening [f=0008935] Shutdown Widget - Context Menu [f=0008935] Shutdown Widget - Chili Spectator Panels [f=0008935] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008935] Shutdown Widget - Chili Nuke Warning [f=0008935] Shutdown Widget - Chili EndGame Window [f=0008935] Shutdown Widget - Chili Economy Panel Default [f=0008935] Shutdown Widget - CameraShake [f=0008935] Shutdown Widget - Attack AoE [f=0008935] Shutdown Widget - Map Edge Extension [f=0008935] Shutdown Widget - Selection Send [f=0008935] Shutdown Widget - LupsManager [f=0008935] Shutdown Widget - Newton Firezone [f=0008935] Shutdown Widget - Chili Pro Console [f=0008935] Shutdown Widget - Lasso Terraform GUI [f=0008935] Shutdown Widget - Lups [f=0008935] Shutdown Widget - Chili Framework [f=0008935] Shutdown Widget - Chili Core Selector [f=0008935] Shutdown Widget - Custom Markers [f=0008935] Shutdown Widget - Pause Screen [f=0008935] Shutdown Widget - Text To Speech Control [f=0008935] Shutdown Widget - Persistent Build Height [f=0008935] Shutdown Widget - Layout Handler [f=0008935] End widgetHandler:Shutdown [f=0008935] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277946,56808617} {int,ext,rec}Allocs={20021223,0,0} {chunk,block}Bytes={56808617,0} [f=0008935] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0008935] [Game::KillLua][2] dtor=0 luaRules=0x51d1cc70 [f=0008935] Start gadgetHandler:Shutdown [f=0008935] Shutdown - StartSetup [f=0008935] Shutdown - UnitMorph [f=0008935] Shutdown - LupsNanoSpray [f=0008935] Shutdown - Missile Silo Controller [f=0008935] Shutdown - Modular Comm Info [f=0008935] Shutdown - Terrain Texture Handler [f=0008935] Shutdown - UnitCloakShield [f=0008935] Shutdown - Starlight Handler [f=0008935] End gadgetHandler:Shutdown [f=0008935] Start gadgetHandler:Shutdown [f=0008935] Shutdown - Save/Load [f=0008935] Shutdown - UnitMorph [f=0008935] Shutdown - Modular Comm Info [f=0008935] Shutdown - Retreat Command [f=0008935] Shutdown - Shockwaves [f=0008935] Shutdown - Teleport Throw [f=0008935] Shutdown - we require more minerals v1.1 [f=0008935] Shutdown - UnitCloakShield [f=0008935] Shutdown - Lups Cloak FX [f=0008935] Shutdown - Lups [f=0008935] Shutdown - Lups Shield [f=0008935] End gadgetHandler:Shutdown [f=0008935] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20021278,0,0} {chunk,block}Bytes={0,0} [f=0008935] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20021278,0,0} {chunk,block}Bytes={0,0} [f=0008935] [Game::KillLua][4] dtor=0 [f=0008935] [Game::~CGame][1] [f=0008935] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008935] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008935] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008935] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008935] [Game::KillLua][4] dtor=1 [f=0008935] [Game::KillMisc][1] [f=0008935] [Game::KillMisc][2] [f=0008935] [Game::KillMisc][3] [f=0008935] [Game::KillRendering][1] [f=0008935] [3DOParser::Kill] allocated 137 pieces [f=0008935] [S3OParser::Kill] allocated 2651 pieces [f=0008935] [AssParser::Kill] allocated 217 pieces [f=0008935] [Game::KillInterface][1] [f=0008935] [Game::KillInterface][2] [f=0008935] [Game::KillSimulation][1] [f=0008935] [Game::KillSimulation][2] [f=0008935] [CCollisionHandler] dis-/continuous tests: 0/800618 [f=0008935] [Game::KillSimulation][3] [f=0008935] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008935] [~CPathCache(20x20)] cacheHits=8 hitPercentage=12% numHashColls=0 maxCacheSize=16 [f=0008935] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008935] [~CPathCache(40x40)] cacheHits=1356 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0008935] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008935] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008935] [LosHandler::Kill] raycast instance cache-{hits,misses}={2231,3127}; shared=1%; cached=40% [f=0008935] [Game::KillSimulation][4] [f=0008935] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0008935] [Game::~CGame][2] [f=0008935] [Game::~CGame][3] [f=0008935] [SpringApp::Kill][3] [f=0008935] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93991 bytes sent 67065 bytes recv'd [f=0008935] [SpringApp::Kill][4] font=0x45c5d7e0 [f=0008935] [SpringApp::Kill][5] [f=0008935] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x45cd0430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3380ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=137ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=71ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=59ms file="luarules/gadgets/unit_icongenerator.lua" indx=1710 inflSize=33kb readTime=33ms file="luarules/gadgets/unit_impulsefloat_toggle.lua" indx=1711 inflSize=18kb readTime=33ms file="objects3d/thud.s3o" indx=5394 inflSize=130kb readTime=33ms file="objects3d/chicken.s3o" indx=4880 inflSize=26kb readTime=32ms file="luaui/images/commands/states/overkill_off.png" indx=3157 inflSize=0kb readTime=31ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=28ms file="objects3d/logroach.s3o" indx=5159 inflSize=22kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51716538 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45de93d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45cee620) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45deece0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f541001eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]