[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dvHgyv2uWi/springsettings.864817.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 109ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb09401e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15729 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864817/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 353ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ac0030] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ac0030] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 928ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1058ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 861ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 179ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Niarteloc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864817/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (949ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864817/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52541310,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e591875ee451c16c6027da05bf54ffe2 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Lorr [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Lorr changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lorr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lorr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={4bf5c770,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lorr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lorr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lorr" string="[Game::Load][lua{Rules,Gaia}={44c36040,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1418,-18.150848,665]: 0 finished unit Recon Commander [f=-000001] [0] Event [4766,-18.064697,4454]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:1824 [f=0000000] [0] Lorr, team: 0, elo:1675 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4824,-20.51371,4360]: 1 finished unit Amphbot Factory [f=0000010] [10] Event [1400,-19.920792,760]: 0 finished unit Amphbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000010] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000010] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000010] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000010] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000010] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000010] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000010] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000010] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000010] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000312] [312] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0000343] [343] Event [4664,0,4488]: 1 finished unit Wind/Tidal Generator [f=0000352] [352] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000433] [433] Event [4664,0,4440]: 1 finished unit Wind/Tidal Generator [f=0000490] [490] Event [4824.05518,-24.25675,4324]: 1 finished unit Conch [f=0000562] [562] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0000661] [661] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000697] [697] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000815] [815] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0000836] [836] Event [1496,0,600]: 0 finished unit Wind/Tidal Generator [f=0000852] [852] Event [4712,0,4504]: 1 finished unit Wind/Tidal Generator [f=0000971] [971] Event [1368,0,536]: 0 finished unit Wind/Tidal Generator [f=0001034] [1034] Event [1400,-23.744169,796]: 0 finished unit Conch [f=0001036] [1036] Event [4760,0,4552]: 1 finished unit Wind/Tidal Generator [f=0001151] [1151] Event [1288,0,552]: 0 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0001331] [1331] Event [1208,0,552]: 0 finished unit Wind/Tidal Generator [f=0001512] [1512] Event [1128,0,568]: 0 finished unit Wind/Tidal Generator [f=0001732] [1732] Event [3336.32275,-85.005859,2695.24268]: 1 lost unit Duck [f=0001814] [1814] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001861] [1861] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0001961] [1961] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0002039] [2039] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002097] [2097] Event [1048,6.03921509,600]: 0 finished unit Wind/Tidal Generator [f=0002209] [2209] Event [5240,25.355011,4520]: 1 finished unit Solar Collector [f=0002369] [2369] Event [3416.7251,-85.177063,3705.08618]: 0 lost unit Duck [f=0002395] [2395] Event [5032,0,4584]: 1 finished unit Wind/Tidal Generator [f=0002419] [2419] Event [3328.81396,-85.177063,3703.56958]: 0 lost unit Duck [f=0002482] [2482] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0002578] [2578] Event [4952,0,4584]: 1 finished unit Wind/Tidal Generator [f=0002652] [2652] Event [1400,-23.744169,796]: 0 finished unit Scallop [f=0002757] [2757] Event [4872,0,4600]: 1 finished unit Wind/Tidal Generator [f=0002759] [2759] Event [4824.05518,-24.25675,4324]: 1 finished unit Conch [f=0002866] [2866] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0002956] [2956] Event [4792,0,4616]: 1 finished unit Wind/Tidal Generator [f=0003009] [3009] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0003069] [3069] Event [3704,0,3608]: 1 finished unit Wind/Tidal Generator [f=0003096] [3096] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0003320] [3320] Event [4520,0,4472]: 1 finished unit Wind/Tidal Generator [f=0003364] [3364] Event [3720,0,3688]: 1 finished unit Wind/Tidal Generator [f=0003365] [3365] Event [1400,-23.744169,796]: 0 finished unit Scallop [f=0003424] [3424] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0003443] [3443] Event [2488,0,1240]: 0 finished unit Wind/Tidal Generator [f=0003589] [3589] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0003616] [3616] Event [4440,79.1733704,4488]: 1 finished unit Wind/Tidal Generator [f=0003632] [3632] Event [2520,0,1320]: 0 finished unit Wind/Tidal Generator [f=0003784] [3784] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0003790] [3790] Event [3736,0,3768]: 1 finished unit Wind/Tidal Generator [f=0003852] [3852] Event [2536,0,1400]: 0 finished unit Wind/Tidal Generator [f=0003918] [3918] Event [4360,144.663788,4504]: 1 finished unit Wind/Tidal Generator [f=0003986] [3986] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0003993] [3993] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0004069] [4069] Event [2568,0,1480]: 0 finished unit Wind/Tidal Generator [f=0004150] [4150] Event [3768,0,3848]: 1 finished unit Wind/Tidal Generator [f=0004160] [4160] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0004206] [4206] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0004323] [4323] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0004423] [4423] Event [3784,0,3896]: 1 finished unit Wind/Tidal Generator [f=0004445] [4445] Event [4586.82813,-17.159096,4489.86328]: 1 finished unit Engineer Commander [f=0004481] [4481] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0004619] [4619] Event [4824.05518,-24.25675,4324]: 1 finished unit Conch [f=0004631] [4631] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0004658] [4658] Event [3848,0,3976]: 1 finished unit Wind/Tidal Generator [f=0004736] [4736] Event [4392,165.631195,4568]: 1 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0004875] [4875] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0004891] [4891] Event [4344,101.173035,4600]: 1 finished unit Wind/Tidal Generator [f=0004931] [4931] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0004972] [4972] Event [3896,0,4056]: 1 finished unit Wind/Tidal Generator [f=0004988] [4988] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0005037] [5037] Event [4264,115.755554,4568]: 1 finished unit Wind/Tidal Generator [f=0005081] [5081] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0005210] [5210] Event [3960,0,4136]: 1 finished unit Wind/Tidal Generator [f=0005257] [5257] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0005329] [5329] Event [4184,85.6388245,4552]: 1 finished unit Wind/Tidal Generator [f=0005363] [5363] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0005401] [5401] Event [4024,0,4216]: 1 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [3784,0,3896]: 1 lost unit Wind/Tidal Generator [f=0005551] [5551] Event [4824.05518,-24.25675,4324]: 1 finished unit Duck [f=0005564] [5564] Event [3848,0,3976]: 1 lost unit Wind/Tidal Generator [f=0005609] [5609] Event [3896,0,4056]: 1 lost unit Wind/Tidal Generator [f=0005637] [5637] Event [3768,0,3848]: 1 lost unit Wind/Tidal Generator [f=0005638] [5638] Event [4072,16.9358215,4296]: 1 finished unit Wind/Tidal Generator [f=0005665] [5665] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0005704] [5704] Event [3720,0,3688]: 1 lost unit Wind/Tidal Generator [f=0005730] [5730] Event [4116.57031,-65.173477,4262.9917]: 1 lost unit Conch [f=0005736] [5736] Event [4072,112.084747,4424]: 1 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [3736,0,3768]: 1 lost unit Wind/Tidal Generator [f=0005772] [5772] Event [4936,0,4408]: 1 finished unit Caretaker [f=0005834] [5834] Event [3960,0,4136]: 1 lost unit Wind/Tidal Generator [f=0005882] [5882] Event [4282.26807,-85.119614,4011.75903]: 1 lost unit Duck [f=0005913] [5913] Event [3704,0,3608]: 1 lost unit Wind/Tidal Generator [f=0006004] [6004] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0006018] [6018] Event [4563.45557,-77.02623,4115.18018]: 1 lost unit Duck [f=0006066] [6066] Event [4024,0,4216]: 1 lost unit Wind/Tidal Generator [f=0006152] [6152] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0006307] [6307] Event [4952,0,4312]: 1 finished unit Caretaker [f=0006311] [6311] Event [4072,17.0710526,4296]: 1 lost unit Wind/Tidal Generator [f=0006315] [6315] Event [4824.05518,-24.257399,4324]: 1 finished unit Conch [f=0006387] [6387] Event [4600,-1,4456]: 1 lost unit Metal Extractor [f=0006406] [6406] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0006430] [6430] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0006439] [6439] Event [4824.05518,-24.259064,4324]: 1 lost unit Duck [f=0006441] [6441] Event [2440,-1,1240]: 0 lost unit Metal Extractor [f=0006611] [6611] Event [4824.05518,-24.25675,4324]: 1 lost unit Duck [f=0006615] [6615] Event [4645.3999,-21.222443,4368.28906]: 1 lost unit Conch [f=0006624] [6624] Event [4984,-1,4216]: 1 finished unit Urchin [f=0006653] [6653] Event [4824.05518,-24.259821,4324]: 1 lost unit Duck [f=0006655] [6655] Event [4952,0,4312]: 1 lost unit Caretaker [f=0006656] [6656] Event [4907.08447,-26.615496,4302.04248]: 1 lost unit Conch [f=0006675] [6675] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0006691] [6691] Event [4824.05518,-24.300085,4324]: 1 lost unit Duck [f=0006706] [6706] Event [2488,0,1240]: 0 lost unit Wind/Tidal Generator [f=0006778] [6778] Event [4984,-1,4216]: 1 lost unit Urchin [f=0006788] [6788] Event [4664,0,4440]: 1 lost unit Wind/Tidal Generator [f=0006800] [6800] Event [4824.05518,-24.308573,4324]: 1 lost unit Duck [f=0006808] [6808] Event [1560,0,792]: 0 finished unit Caretaker [f=0006836] [6836] Event [4824.05518,-24.316946,4324]: 1 lost unit Duck [f=0006869] [6869] Event [4824.05518,-24.329573,4324]: 1 lost unit Duck [f=0006876] [6876] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0006886] [6886] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0006887] [6887] Event [2520,0,1320]: 0 lost unit Wind/Tidal Generator [f=0006905] [6905] Event [4936,0,4408]: 1 lost unit Caretaker [f=0006932] [6932] Event [2568,0,1480]: 0 lost unit Wind/Tidal Generator [f=0006951] [6951] Event [4824.05518,-24.175797,4324]: 1 lost unit Duck [f=0006987] [6987] Event [4824.05518,-24.190025,4324]: 1 lost unit Duck [f=0006997] [6997] Event [4824.05518,-24.20023,4324]: 1 lost unit Duck [f=0007024] [7024] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0007034] [7034] Event [4824.05518,-24.205837,4324]: 1 lost unit Duck [f=0007043] [7043] Event [4520,0,4472]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [4824.05518,-24.215431,4324]: 1 lost unit Duck [f=0007077] [7077] Event [4824.05518,-24.215431,4324]: 1 lost unit Duck [f=0007093] [7093] Event [4824.05518,-24.22327,4324]: 1 lost unit Duck [f=0007097] [7097] Event [4824.05518,-24.226166,4324]: 1 lost unit Duck [f=0007129] [7129] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0007139] [7139] Event [4824.05518,-24.177917,4324]: 1 lost unit Duck [f=0007143] [7143] Event [1661.42517,-84.953857,1127.75037]: 1 lost unit Duck [f=0007145] [7145] Event [4712,0,4504]: 1 lost unit Wind/Tidal Generator [f=0007147] [7147] Event [4824.05518,-24.151756,4324]: 1 lost unit Duck [f=0007174] [7174] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0007190] [7190] Event [4824.05518,-24.153423,4324]: 1 lost unit Duck [f=0007219] [7219] Event [4824.05518,-24.258142,4324]: 1 lost unit Duck [f=0007220] [7220] Event [4664,0,4488]: 1 lost unit Wind/Tidal Generator [f=0007234] [7234] Event [4824.05518,-24.258142,4324]: 1 lost unit Duck [f=0007243] [7243] Event [4824,-24.258142,4360]: 1 lost unit Amphbot Factory [f=0007251] [7251] Event [4760,0,4552]: 1 lost unit Wind/Tidal Generator [f=0007289] [7289] Event [4872,0,4600]: 1 lost unit Wind/Tidal Generator [f=0007300] [7300] Event [1875.05261,-85.177063,1465.30164]: 0 lost unit Duck [f=0007301] [7301] Event [2031.36646,-85.177063,1528.61255]: 1 lost unit Duck [f=0007303] [7303] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0007312] [7312] Event [undefined]: mad_kraft resigned [f=0007312] game_message: mad_kraft has been destroyed! [f=0007312] game_message: Lorr wins! [f=0007312] Submitting stats [f=0007312] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007312] Part| Total Time|Time of the last 0.5s [f=0007312] Draw 7564.39ms 16.32% [f=0007312] Lua::Callins::Synced 3548.48ms 37.81% [f=0007312] Lua::Callins::Unsynced 9484.24ms 5.87% [f=0007312] Lua::CollectGarbage::Synced 278.69ms 0.20% [f=0007312] Lua::CollectGarbage::Unsynced 475.55ms 0.30% [f=0007312] Misc::Profiler::AddTime 44.87ms 0.00% [f=0007312] Sim 9882.42ms 79.80% [f=0007313] [7313] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007313] [7313] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007313] [7313] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007313] [7313] Game End Stats Values: 2,2245,2235,2235,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.62666607,7.62666607,7.4666667,2075,2075,2075,2075,5.86666679,6.26666689,6.26666689,5.86666679,80,0,0,80,0,0,0,0,90,160,160,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007313] [7313] Game End Stats Values: 3,2450,2590,2590,2450,0,0.85491163,0.85491163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.07999992,10.3199987,10.3199987,8.07999992,2075,2075,2075,2075,8.66666698,8.85699463,8.85699463,8.66666698,160,230,230,160,0,0,0,0,215,285,285,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007313] [7313] Game End Stats Values: 4,2705,2705,2705,2705,0.71065229,5.3861618,5.3861618,0.71065229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4800005,12.3200026,12.3200026,10.4800005,2075,2075,2075,2075,10.0473766,10.302083,10.302083,10.0473766,310,310,310,310,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007313] [7313] Game End Stats Values: 5,2740,2625,2625,2740,6.03030396,11.9782438,11.9782438,6.03030396,0,0,0,0,0,0,0,0,0,0,0,0,82.5490189,61.1811752,61.1811752,82.5490189,0,0,0,0,13.4467869,12.8000021,12.8000021,13.4467869,2075,2075,2075,2075,10.3546438,10.4394722,10.4394722,10.3546438,310,230,230,310,80,0,0,80,355,320,320,355,0,80,80,0,0,0,0,0,61.1811752,82.5490189,82.5490189,61.1811752 [f=0007313] [7313] Game End Stats Values: 6,2865,2955,2955,2865,12.9340801,16.6301327,16.6301327,12.9340801,0,0,0,0,0,0,0,0,0,0,0,0,82.5490189,61.1811752,61.1811752,82.5490189,0,0,0,0,14.2035799,12.8000021,12.8000021,14.2035799,2075,2075,2075,2075,11.5269184,12.8434591,12.8434591,11.5269184,310,310,310,310,80,0,0,80,480,570,570,480,0,80,80,0,0,0,0,0,61.1811752,82.5490189,82.5490189,61.1811752 [f=0007313] [7313] Game End Stats Values: 7,3075,3025,3025,3075,21.5485706,22.0329189,22.0329189,21.5485706,0,0,0,0,0,0,0,0,0,0,0,0,174.320786,190.022781,190.022781,174.320786,0,0,0,0,14.0160208,15.3608055,15.3608055,14.0160208,2075,2075,2075,2075,13.3743,14.3601847,14.3601847,13.3743,430,310,310,430,80,160,160,80,570,640,640,570,160,80,80,160,0,0,0,0,193.137283,204.911377,204.911377,193.137283 [f=0007313] [7313] Game End Stats Values: 8,3165,3450,3450,3165,24.5454788,33.3076172,33.3076172,24.5454788,0,0,0,0,0,0,0,0,0,0,0,0,174.320786,190.022781,190.022781,174.320786,0,0,0,0,14.5832329,18.326088,18.326088,14.5832329,2075,2075,2075,2075,14.5997934,15.8183126,15.8183126,14.5997934,430,540,540,430,80,160,160,80,660,835,835,660,160,80,80,160,0,0,0,0,193.137283,204.911377,204.911377,193.137283 [f=0007313] [7313] Game End Stats Values: 9,3560,3600,3600,3560,30.632309,52.53545,52.53545,30.632309,0,0,0,0,0,0,0,0,0,0,0,0,174.320786,190.022781,190.022781,174.320786,0,0,0,0,17.3138924,23.1677189,23.1677189,17.3138924,2075,2075,2075,2075,16.4057884,17.2818565,17.2818565,16.4057884,790,620,620,790,80,160,160,80,695,905,905,695,160,80,80,160,0,0,0,0,193.137283,204.911377,204.911377,193.137283 [f=0007313] [7313] Game End Stats Values: 10,3790,3785,3785,3790,42.1091042,82.66259,82.66259,42.1091042,0,0,0,0,0,0,0,0,0,0,0,0,174.320786,190.022781,190.022781,174.320786,0,0,0,0,19.4986973,27.427599,27.427599,19.4986973,2075,2075,2075,2075,16.7651196,18.0084763,18.0084763,16.7651196,950,700,700,950,80,160,160,80,765,1010,1010,765,160,80,80,160,0,0,0,0,193.137283,204.911377,204.911377,193.137283 [f=0007313] [7313] Game End Stats Values: 11,4065,4175,4175,4065,62.3764534,121.844612,121.844612,62.3764534,0,0,0,0,0,0,0,0,0,0,0,0,174.320786,190.022781,190.022781,174.320786,0,0,0,0,20.6123161,29.4124928,29.4124928,20.6123161,2075,2305,2305,2075,17.3511562,19.6788006,19.6788006,17.3511562,1190,700,700,1190,80,160,160,80,800,1170,1170,800,160,80,80,160,0,0,0,0,193.137283,204.911377,204.911377,193.137283 [f=0007313] [7313] Game End Stats Values: 12,4305,4520,4520,4305,84.962059,167.163803,167.163803,84.962059,0,0,0,0,0,0,0,0,0,0,0,0,174.320786,190.022781,190.022781,174.320786,0,0,0,0,20.7648697,32.1562996,32.1562996,20.7648697,2075,2305,2305,2075,17.5057068,21.1546135,21.1546135,17.5057068,1430,850,850,1430,80,160,160,80,800,1365,1365,800,160,80,80,160,0,0,0,0,193.137283,204.911377,204.911377,193.137283 [f=0007313] [7313] Game End Stats Values: 13,4385,4730,4730,4385,131.367752,230.520157,230.520157,131.367752,0,0,0,0,0,0,0,0,0,0,0,0,264.320801,190.022781,190.022781,264.320801,0,0,0,0,22.1970787,42.5422592,42.5422592,22.1970787,2075,2305,2305,2075,19.0937138,24.2237549,24.2237549,19.0937138,1510,1010,1010,1510,170,160,160,170,800,1415,1415,800,160,170,170,160,0,0,0,0,193.137283,299.31781,299.31781,193.137283 [f=0007313] [7313] Game End Stats Values: 14,4385,4610,4610,4385,194.887604,295.388367,295.388367,194.887604,0,0,0,0,0,0,0,0,56.8887329,0,0,56.8887329,781.370056,262.921234,262.921234,781.370056,0,0,0,0,22.4158764,46.4329414,46.4329414,22.4158764,2075,2485,2485,2075,20.2346592,21.6578846,21.6578846,20.2346592,1510,940,940,1510,655,160,160,655,800,1185,1185,800,160,655,655,160,0,0,0,0,268.31601,830.148621,830.148621,268.31601 [f=0007313] [7313] Game End Stats Values: 15,4295,4470,4470,4295,239.588699,332.882446,332.882446,239.588699,0,0,0,0,0,0,0,0,235.284302,0,0,235.284302,1028.07349,441.689758,441.689758,1028.07349,0,0,0,0,19.5089092,30.2991905,30.2991905,19.5089092,2075,2485,2485,2075,17.9134045,18.8996048,18.8996048,17.9134045,1510,780,780,1510,885,250,250,885,710,1205,1205,710,250,885,885,250,0,0,0,0,450.400909,1078.95068,1078.95068,450.400909 [f=0007313] [7313] Game End Stats Values: 16,4420,4315,4315,4420,242.096436,356.669464,356.669464,242.096436,0,0,0,0,0,0,0,0,235.284302,0,0,235.284302,1872.0415,592.163696,592.163696,1872.0415,0,120,120,0,18.5827942,24.4703655,24.4703655,18.5827942,2075,2485,2485,2075,14.3005171,18.1191349,18.1191349,14.3005171,1670,630,630,1670,1571.33325,375,375,1571.33325,675,1080,1080,675,375,1571.33325,1571.33325,375,0,0,0,0,637.339783,1933.36951,1933.36951,637.339783 [f=0007313] [7313] Game End Stats Values: 17,4860,3920,3920,4860,249.261002,389.795319,389.795319,249.261002,0,0,0,0,0,0,0,0,235.284302,0,0,235.284302,3138.43994,787.027893,787.027893,3138.43994,0,0,0,0,18.3475285,32.0570908,32.0570908,18.3475285,2255,2305,2305,2255,15.6776381,18.3417282,18.3417282,15.6776381,1910,550,550,1910,2188,445,445,2188,695,1065,1065,695,445,2188,2188,445,0,0,0,0,1054.59387,3238.4043,3238.4043,1054.59387 [f=0007313] [7313] Game End Stats Values: 18,4700,2845,2845,4700,253.703003,398.037659,398.037659,253.703003,0,0,0,0,0,0,0,0,235.284302,0,0,235.284302,3438.12671,863.654785,863.654785,3438.12671,0,0,0,0,18.5271072,33.3951073,33.3951073,18.5271072,2255,1505,1505,2255,17.1105003,20.0605927,20.0605927,17.1105003,1750,470,470,1750,3271,525,525,3271,695,870,870,695,605,3271,3271,605,0,0,0,0,1230.83374,3552.02954,3552.02954,1230.83374 [f=0007313] [7313] Received game_message: mad_kraft has been destroyed! [f=0007313] [7313] Received game_message: Lorr wins! [f=0007316] [7316] Event [4792,0,4616]: 1 lost unit Wind/Tidal Generator [f=0007325] [7325] Event [4440,79.1733704,4488]: 1 lost unit Wind/Tidal Generator [f=0007331] [7331] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0007459] [7459] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0007465] gg [f=0007543] Spectator mad_kraft left the game: normal quit [f=0007543] [7543] Event [undefined]: mad_kraft quit [f=0007549] Player Lorr left the game: normal quit [f=0007549] [7549] Event [undefined]: Lorr quit [f=0007555] No clients connected, shutting down server [f=0007555] Server shutdown [f=0007555] End of demo reached [f=0007636] [7636] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0007774] [7774] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0007922] [7922] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008059] [8059] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008207] [8207] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008344] [8344] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008492] [8492] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008629] [8629] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008764] [8764] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0008899] [8899] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009034] [9034] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009168] [9168] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009316] [9316] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009453] [9453] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009601] [9601] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009738] [9738] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0009873] [9873] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0010008] [10008] Event [1400,-23.744169,796]: 0 finished unit Duck [f=0011367] Autoquit sending quit command. [f=0011367] [QuitAction] user exited to system [f=0011367] [SpringApp::Kill][1] fromRun=1 [f=0011367] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011367] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011367] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011367] [ThreadPool::SetThreadCount][2] workers=0 [f=0011367] [SpringApp::Kill][2] [f=0011367] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011367] [Game::KillLua][3] dtor=0 luaUI=0x517140d0 [f=0011367] Start widgetHandler:Shutdown [f=0011367] Shutdown - SaveOrderList Complete [f=0011367] Writing last game win data [f=0011367] Shutdown - SaveConfigData Complete [f=0011367] Shutdown Widget - Save/Load API [f=0011367] Shutdown Widget - Chili Highlight [f=0011367] Shutdown Widget - Draw After Chili [f=0011367] Shutdown Widget - EPIC Menu [f=0011367] Shutdown Widget - Chili Widget Selector [f=0011367] Shutdown Widget - Chili Minimap [f=0011367] Shutdown Widget - Local Team Colors [f=0011367] Shutdown Widget - Display Keys 2 [f=0011367] Shutdown Widget - Save Game Menu [f=0011367] Shutdown Widget - Unit Icons [f=0011367] Shutdown Widget - Noises [f=0011367] Shutdown Widget - HealthBars [f=0011367] Shutdown Widget - Win Counter [f=0011367] Shutdown Widget - SpringRTS Replay Stats [f=0011367] Shutdown Widget - BuildETA [f=0011367] Shutdown Widget - Modular Comm Info [f=0011367] Shutdown Widget - Stereo3D [f=0011367] Shutdown Widget - Showeco and Grid Drawer [f=0011367] Shutdown Widget - Point Tracker [f=0011367] Shutdown Widget - Music Player [f=0011367] Shutdown Widget - Missile Silo Range [f=0011367] Shutdown Widget - MinimapEvents [f=0011367] Shutdown Widget - Mex Placement Handler [f=0011367] Shutdown Widget - Local Widgets Config [f=0011367] Shutdown Widget - Highlight Geos [f=0011367] Shutdown Widget - Grab Input [f=0011367] Input grabbing is disabled! [f=0011367] Shutdown Widget - MetalFeatures (new) [f=0011367] Shutdown Widget - Darkening [f=0011367] Shutdown Widget - Context Menu [f=0011367] Shutdown Widget - Chili Spectator Panels [f=0011367] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011367] Shutdown Widget - Chili Nuke Warning [f=0011367] Shutdown Widget - Chili EndGame Window [f=0011367] Shutdown Widget - Chili Economy Panel Default [f=0011367] Shutdown Widget - CameraShake [f=0011367] Shutdown Widget - Attack AoE [f=0011367] Shutdown Widget - Map Edge Extension [f=0011367] Shutdown Widget - Selection Send [f=0011367] Shutdown Widget - LupsManager [f=0011367] Shutdown Widget - Newton Firezone [f=0011367] Shutdown Widget - Chili Pro Console [f=0011367] Shutdown Widget - Lasso Terraform GUI [f=0011367] Shutdown Widget - Lups [f=0011367] Shutdown Widget - Chili Framework [f=0011367] Shutdown Widget - Chili Core Selector [f=0011367] Shutdown Widget - Custom Markers [f=0011367] Shutdown Widget - Pause Screen [f=0011367] Shutdown Widget - Text To Speech Control [f=0011367] Shutdown Widget - Persistent Build Height [f=0011367] Shutdown Widget - Layout Handler [f=0011367] End widgetHandler:Shutdown [f=0011367] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298662,48470319} {int,ext,rec}Allocs={21070313,0,0} {chunk,block}Bytes={48470319,0} [f=0011367] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011367] [Game::KillLua][2] dtor=0 luaRules=0x52541310 [f=0011367] Start gadgetHandler:Shutdown [f=0011367] Shutdown - StartSetup [f=0011367] Shutdown - UnitMorph [f=0011367] Shutdown - LupsNanoSpray [f=0011367] Shutdown - Missile Silo Controller [f=0011367] Shutdown - Modular Comm Info [f=0011367] Shutdown - Terrain Texture Handler [f=0011367] Shutdown - UnitCloakShield [f=0011367] Shutdown - Starlight Handler [f=0011367] End gadgetHandler:Shutdown [f=0011367] Start gadgetHandler:Shutdown [f=0011367] Shutdown - Save/Load [f=0011367] Shutdown - UnitMorph [f=0011367] Shutdown - Modular Comm Info [f=0011367] Shutdown - Retreat Command [f=0011367] Shutdown - Shockwaves [f=0011367] Shutdown - Teleport Throw [f=0011367] Shutdown - UnitCloakShield [f=0011367] Shutdown - Lups Cloak FX [f=0011367] Shutdown - Lups [f=0011367] Shutdown - Lups Shield [f=0011367] End gadgetHandler:Shutdown [f=0011367] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21070342,0,0} {chunk,block}Bytes={0,0} [f=0011367] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21070342,0,0} {chunk,block}Bytes={0,0} [f=0011367] [Game::KillLua][4] dtor=0 [f=0011367] [Game::~CGame][1] [f=0011367] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011367] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011367] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011367] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011367] [Game::KillLua][4] dtor=1 [f=0011367] [Game::KillMisc][1] [f=0011367] [Game::KillMisc][2] [f=0011367] [Game::KillMisc][3] [f=0011367] [Game::KillRendering][1] [f=0011367] [3DOParser::Kill] allocated 137 pieces [f=0011367] [S3OParser::Kill] allocated 2684 pieces [f=0011367] [AssParser::Kill] allocated 215 pieces [f=0011367] [Game::KillInterface][1] [f=0011367] [Game::KillInterface][2] [f=0011367] [Game::KillSimulation][1] [f=0011367] [Game::KillSimulation][2] [f=0011367] [CCollisionHandler] dis-/continuous tests: 0/684369 [f=0011367] [Game::KillSimulation][3] [f=0011367] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011367] [~CPathCache(24x20)] cacheHits=12 hitPercentage=15% numHashColls=0 maxCacheSize=10 [f=0011367] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011367] [~CPathCache(48x40)] cacheHits=86 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011367] [LosHandler::Kill] raycast instance cache-{hits,misses}={3709,5236}; shared=5%; cached=36% [f=0011367] [Game::KillSimulation][4] [f=0011367] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011367] [Game::~CGame][2] [f=0011367] [Game::~CGame][3] [f=0011367] [SpringApp::Kill][3] [f=0011367] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119237 bytes sent 79733 bytes recv'd [f=0011367] [SpringApp::Kill][4] font=0x449da7e0 [f=0011367] [SpringApp::Kill][5] [f=0011367] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x44a4b440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3161ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=116ms file="objects3d/spideranarchid.s3o" indx=5344 inflSize=168kb readTime=61ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=52ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=38ms file="luaui/widgets/chili/skins/evolved/panel_2100_small.png" indx=3969 inflSize=7kb readTime=33ms file="unitpics/armcom.png" indx=6189 inflSize=9kb readTime=33ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=31ms file="objects3d/mbot.s3o" indx=5175 inflSize=47kb readTime=31ms file="luaui/configs/integral_menu_special_keys.lua" indx=2817 inflSize=1kb readTime=29ms file="unitpics/amphtele.png" indx=6188 inflSize=9kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51052186 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44b86940) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44a53ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44b928a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb09401eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]