[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tftl3NxUkL/springsettings.864802.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f942401e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15728 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864802/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 405ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a3ec60] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a3ec60] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1419ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 199ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 166ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 160ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aroura96 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864802/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6f9f9ebe [f=-000001] [Path] [PathEstimator::ReadFile] hash=6f9f9ebe file="cache/104dev-maintenance/paths/Vantage v1.2.pe-6f9f9ebe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6f9f9ece [f=-000001] [Path] [PathEstimator::ReadFile] hash=6f9f9ece file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-6f9f9ece.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (977ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11471,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864802/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525d95e0,0x522c5f00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 948d875eb91a907a1b3fa3dc4596f592 [f=-000001] Connection attempt from I_VEGAN [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: I_VEGAN changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="I_VEGAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="I_VEGAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="I_VEGAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={6ac163f0,6ac13798}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="I_VEGAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="I_VEGAN" string="[Game::Load][lua{Rules,Gaia}={1d6fab98,468fea40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [701,184.054443,3922]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5243,191.230591,2421]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 1, elo:1658 [f=0000000] [0] I_VEGAN, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [5184,191.227539,2528]: 1 finished unit Tank Foundry [f=0000244] [244] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000301] [301] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000492] [492] Event [5400,192.419922,2616]: 1 finished unit Solar Collector [f=0000522] [522] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000662] [662] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0000803] [803] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000928] [928] Event [512,185.679199,3848]: 0 finished unit Cloakbot Factory [f=0000928] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000928] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000928] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000928] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000928] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000928] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000928] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000928] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000928] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000928] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000928] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000928] !transmitlobby @voice@buildUnit@reload [f=0001240] [1240] Event [5480,192.140625,2520]: 1 finished unit Solar Collector [f=0001391] [1391] Event [521.599976,185.716797,3848]: 0 finished unit Conjurer [f=0001696] [1696] Event [521.599976,185.716797,3848]: 0 finished unit Conjurer [f=0001751] [1751] Event [5544,189.304688,2312]: 1 finished unit Solar Collector [f=0001809] [1809] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0002024] [2024] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002336] [2336] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0002907] [2907] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002933] [2933] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0003228] [3228] Event [5272,191.249023,2552]: 1 finished unit Caretaker [f=0003411] [3411] Event [4264,185.630859,3016]: 1 finished unit Solar Collector [f=0003495] [3495] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0003675] [3675] Event [5688,299.304688,2840]: 1 finished unit Wind/Tidal Generator [f=0003938] [3938] Event [5768,312.195313,2856]: 1 finished unit Wind/Tidal Generator [f=0004294] [4294] Event [720,189.422852,3800]: 0 finished unit Fusion Reactor [f=0004342] [4342] Event [5864,335.967773,2888]: 1 finished unit Wind/Tidal Generator [f=0004444] [4444] Event [4208,183.299805,3088]: 1 finished unit Lotus [f=0004548] [4548] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0004942] [4942] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0005028] [5028] Event [5156,192.547546,2528]: 1 finished unit Ogre [f=0005126] [5126] Event [842.153198,188.489731,3830.92456]: 0 lost unit Conjurer [f=0005140] [5140] Event [920.200745,188.632584,3860.71875]: 1 lost unit Kodachi [f=0005194] [5194] Event [720,189.422852,3800]: 0 lost unit Fusion Reactor [f=0005405] [5405] Event [5713.3999,247.066452,2735.26245]: 1 finished unit Engineer Commander [f=0005513] [5513] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0005747] [5747] Event [512,185.716797,3848]: 0 lost unit Cloakbot Factory [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0005747] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0005747] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0005747] !transmitlobby @voice@buildUnit@reload [f=0005783] [5783] Event [396.621735,192.986221,3685.25659]: 1 lost unit Kodachi [f=0005813] [5813] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0005834] [5834] Event [349.922241,191.802231,3667.22217]: 1 lost unit Kodachi [f=0006113] [6113] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0006410] [6410] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0006760] [6760] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0007105] [7105] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0007504] [7504] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0007546] [7546] Event [5864,336.24707,2968]: 1 finished unit Wind/Tidal Generator [f=0007737] [7737] Event [5784,324.205078,2936]: 1 finished unit Wind/Tidal Generator [f=0007744] [7744] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0007800] [7800] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0007923] [7923] Event [5704,313.65625,2920]: 1 finished unit Wind/Tidal Generator [f=0007982] [7982] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0008047] [8047] Event [5624,285.662109,2888]: 1 finished unit Wind/Tidal Generator [f=0008239] [8239] Event [5816,319.671875,3016]: 1 finished unit Wind/Tidal Generator [f=0008419] [8419] Event [5736,308.145508,3000]: 1 finished unit Wind/Tidal Generator [f=0008538] [8538] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0008585] [8585] Event [5656,292.107422,2984]: 1 finished unit Wind/Tidal Generator [f=0008729] [8729] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0008832] [8832] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0008962] [8962] Event [766.642151,185.564468,4201.46045]: 1 lost unit Kodachi [f=0009052] [9052] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0009102] [9102] Event [586.054138,187.620148,4188.2373]: 1 lost unit Kodachi [f=0009168] game_message: I_VEGAN has been destroyed! [f=0009168] [9168] Event [undefined]: I_VEGAN resigned [f=0009168] game_message: Niarteloc wins! [f=0009168] Submitting stats [f=0009168] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009168] Part| Total Time|Time of the last 0.5s [f=0009168] Draw 12724.79ms 9.33% [f=0009168] Lua::Callins::Synced 2867.91ms 31.75% [f=0009168] Lua::Callins::Unsynced 15420.71ms 11.31% [f=0009168] Lua::CollectGarbage::Synced 275.81ms 0.30% [f=0009168] Lua::CollectGarbage::Unsynced 726.49ms 1.98% [f=0009168] Misc::Profiler::AddTime 41.80ms 0.00% [f=0009168] Sim 23685.90ms 82.04% [f=0009168] [9168] Event [497.224609,189.229568,4033.97559]: 0 lost unit Engineer Commander [f=0009168] [9168] Received game_message: I_VEGAN has been destroyed! [f=0009168] [9168] Received game_message: Niarteloc wins! [f=0009169] [9169] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009169] [9169] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009169] [9169] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 2,1365,2165,2165,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6.26666689,6,6,6.26666689,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 3,1455,2525,2525,1455,0,0.00049088,0.00049088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.60000038,9.60000038,8,1275,2075,2075,1275,9.46666622,8.26669884,8.26669884,9.46666622,0,200,200,0,0,0,0,0,180,250,250,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 4,2255,2595,2595,2255,0,0.79595292,0.79595292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2666664,10.2666664,8,2075,2075,2075,2075,10,10.053031,10.053031,10,0,200,200,0,0,0,0,0,180,320,320,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 5,2495,2665,2665,2495,0,5.36956787,5.36956787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,2075,2075,2075,2075,10,10.3049068,10.3049068,10,240,200,200,240,0,0,0,0,180,390,390,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 6,2495,2925,2925,2495,0,12.5814943,12.5814943,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,14,8,2075,2075,2075,2075,10,11.2807951,11.2807951,10,240,370,370,240,0,0,0,0,180,480,480,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 7,2495,3015,3015,2495,0,15.7433386,15.7433386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,14,8,2075,2075,2075,2075,10,13.6774578,13.6774578,10,240,370,370,240,0,0,0,0,180,570,570,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 8,2495,3275,3275,2495,0,16.6031189,16.6031189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,14,8,2075,2075,2075,2075,10,14.9906521,14.9906521,10,240,540,540,240,0,0,0,0,180,660,660,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 9,2495,3695,3695,2495,0,19.8445091,19.8445091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.666667,14.666667,8,2075,2255,2255,2075,10,16.2160931,16.2160931,10,240,710,710,240,0,0,0,0,180,730,730,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 10,2495,3765,3765,2495,0,25.027689,25.027689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16.765604,16.765604,8,2075,2255,2255,2075,10,16.3455429,16.3455429,10,240,710,710,240,0,0,0,0,180,800,800,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 11,3495,3890,3890,3495,8.14831161,34.6279259,34.6279259,8.14831161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,19.666666,19.1012745,19.1012745,19.666666,2075,2255,2255,2075,10.5432196,16.6400166,16.6400166,10.5432196,240,710,710,240,0,0,0,0,1180,835,835,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009169] [9169] Game End Stats Values: 12,3495,3890,3890,3495,59.7373238,49.0121307,49.0121307,59.7373238,0,0,0,0,0,0,0,0,0,0,0,0,0,89.9999771,89.9999771,0,0,90,90,0,43,20.3521099,20.3521099,43,2075,2255,2255,2075,15.0392675,16.9589462,16.9589462,15.0392675,240,710,710,240,0,90,90,0,1180,835,835,1180,90,0,0,90,0,0,0,0,89.9999771,0,0,89.9999771 [f=0009169] [9169] Game End Stats Values: 13,2165,4220,4220,2165,90.5429688,63.0166626,63.0166626,90.5429688,0,0,0,0,0,0,0,0,132.504242,0,0,132.504242,170.000061,1458.75195,1458.75195,170.000061,0,90,90,0,31.333334,19.4711742,19.4711742,31.333334,2075,2255,2255,2075,11.5203762,16.9336357,16.9336357,11.5203762,0,1040,1040,0,170,1210,1210,170,90,835,835,90,1420,170,170,1420,0,0,0,0,1689.51514,417.864227,417.864227,1689.51514 [f=0009169] [9169] Game End Stats Values: 14,1365,4480,4480,1365,90.5429688,76.8580551,76.8580551,90.5429688,0,0,0,0,0,0,0,0,252.504242,0,0,252.504242,274.664246,2079.14258,2079.14258,274.664246,0,90,90,0,8,19.3228855,19.3228855,8,1275,2485,2485,1275,8,16.92276,16.92276,8,0,1070,1070,0,510,2010,2010,510,90,835,835,90,2220,510,510,2220,0,0,0,0,2528.94019,523.954773,523.954773,2528.94019 [f=0009169] [9169] Game End Stats Values: 15,1365,4650,4650,1365,90.5429688,93.5807724,93.5807724,90.5429688,0,0,0,0,0,0,0,0,520.513306,0,0,520.513306,274.664246,2079.14258,2079.14258,274.664246,0,90,90,0,8,19.5619812,19.5619812,8,1275,2485,2485,1275,17.8668919,17.1148491,17.1148491,17.8668919,0,1240,1240,0,510,2010,2010,510,90,835,835,90,2220,510,510,2220,159.599854,0,0,159.599854,2551.73804,523.954773,523.954773,2551.73804 [f=0009169] [9169] Game End Stats Values: 16,1365,4820,4820,1365,90.5429688,110.510834,110.510834,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,274.664246,2079.14258,2079.14258,274.664246,0,90,90,0,8,19.6381531,19.6381531,8,1275,2485,2485,1275,15.3066769,17.1286678,17.1286678,15.3066769,0,1410,1410,0,510,2010,2010,510,90,835,835,90,2220,510,510,2220,257.598358,0,0,257.598358,2551.73804,523.954773,523.954773,2551.73804 [f=0009169] [9169] Game End Stats Values: 17,1365,5190,5190,1365,90.5429688,133.739334,133.739334,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,274.664246,2079.14258,2079.14258,274.664246,0,90,90,0,8,21.525568,21.525568,8,1275,2485,2485,1275,8,17.5485649,17.5485649,8,0,1780,1780,0,510,2010,2010,510,90,835,835,90,2220,510,510,2220,257.598358,0,0,257.598358,2551.73804,523.954773,523.954773,2551.73804 [f=0009169] [9169] Game End Stats Values: 18,1365,5395,5395,1365,90.5429688,158.059433,158.059433,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,274.664246,2079.14258,2079.14258,274.664246,0,90,90,0,8,22.7659492,22.7659492,8,1275,2485,2485,1275,8,17.6213417,17.6213417,8,0,1950,1950,0,510,2010,2010,510,90,870,870,90,2220,510,510,2220,257.598358,0,0,257.598358,2551.73804,523.954773,523.954773,2551.73804 [f=0009169] [9169] Game End Stats Values: 19,1275,5760,5760,1275,90.5429688,185.286697,185.286697,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,274.664246,2169.14258,2169.14258,274.664246,0,90,90,0,8,23.6173286,23.6173286,8,1275,2485,2485,1275,6.80000019,19.1484871,19.1484871,6.80000019,0,2120,2120,0,510,2100,2100,510,0,1065,1065,0,2310,510,510,2310,257.598358,0,0,257.598358,2641.73804,523.954773,523.954773,2641.73804 [f=0009169] [9169] Game End Stats Values: 20,1275,6030,6030,1275,90.5429688,211.089905,211.089905,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,312.723633,2169.14258,2169.14258,312.723633,0,90,90,0,8,23.6742878,23.6742878,8,1275,2485,2485,1275,6,19.7202148,19.7202148,6,0,2320,2320,0,510,2100,2100,510,0,1135,1135,0,2310,510,510,2310,257.598358,0,0,257.598358,2641.73804,562.015076,562.015076,2641.73804 [f=0009169] [9169] Game End Stats Values: 21,1275,6155,6155,1275,90.5429688,249.31813,249.31813,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,497.945984,2839.52026,2839.52026,497.945984,0,90,90,0,8,31.1568031,31.1568031,8,1275,2485,2485,1275,6,21.6152134,21.6152134,6,0,2320,2320,0,680,2100,2100,680,0,1260,1260,0,2310,680,680,2310,257.598358,0,0,257.598358,3334.22021,748.741516,748.741516,3334.22021 [f=0009169] [9169] Game End Stats Values: 22,1275,6155,6155,1275,90.5429688,266.870148,266.870148,90.5429688,0,0,0,0,0,0,0,0,734.117432,0,0,734.117432,708.178162,3408.29077,3408.29077,708.178162,0,90,90,0,8,40.6588173,40.6588173,8,1275,2485,2485,1275,6,22.9253407,22.9253407,6,0,2320,2320,0,850,2100,2100,850,0,1260,1260,0,2310,850,850,2310,257.598358,0,0,257.598358,3963.03516,959.11084,959.11084,3963.03516 [f=0009213] [9213] Event [584,179.992981,4056]: 0 lost unit Gunship Plant [f=0009274] [9274] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0009300] Player Niarteloc left the game: normal quit [f=0009300] [9300] Event [undefined]: Niarteloc quit [f=0009309] Spectator I_VEGAN left the game: normal quit [f=0009309] [9309] Event [undefined]: I_VEGAN quit [f=0009315] No clients connected, shutting down server [f=0009315] Server shutdown [f=0009536] [9536] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0009758] [9758] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0009982] [9982] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0010207] [10207] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0010470] [10470] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0010697] [10697] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0010923] [10923] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0011149] [11149] Event [5156,192.547546,2528]: 1 finished unit Kodachi [f=0011412] [11412] Event [5156,192.547546,2528]: 1 finished unit Welder [f=0011537] Autoquit sending quit command. [f=0011537] [QuitAction] user exited to system [f=0011537] [SpringApp::Kill][1] fromRun=1 [f=0011537] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011537] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011537] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011537] [ThreadPool::SetThreadCount][2] workers=0 [f=0011537] [SpringApp::Kill][2] [f=0011537] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011537] [Game::KillLua][3] dtor=0 luaUI=0x6653d790 [f=0011537] Start widgetHandler:Shutdown [f=0011537] Shutdown - SaveOrderList Complete [f=0011537] Writing last game win data [f=0011537] Shutdown - SaveConfigData Complete [f=0011537] Shutdown Widget - Save/Load API [f=0011537] Shutdown Widget - Chili Highlight [f=0011537] Shutdown Widget - Draw After Chili [f=0011537] Shutdown Widget - EPIC Menu [f=0011537] Shutdown Widget - Chili Widget Selector [f=0011537] Shutdown Widget - Chili Minimap [f=0011537] Shutdown Widget - Local Team Colors [f=0011537] Shutdown Widget - Display Keys 2 [f=0011537] Shutdown Widget - Save Game Menu [f=0011537] Shutdown Widget - Unit Icons [f=0011537] Shutdown Widget - Noises [f=0011537] Shutdown Widget - HealthBars [f=0011537] Shutdown Widget - Win Counter [f=0011537] Shutdown Widget - SpringRTS Replay Stats [f=0011537] Shutdown Widget - BuildETA [f=0011537] Shutdown Widget - Modular Comm Info [f=0011537] Shutdown Widget - Stereo3D [f=0011537] Shutdown Widget - Showeco and Grid Drawer [f=0011537] Shutdown Widget - Point Tracker [f=0011537] Shutdown Widget - Music Player [f=0011537] Shutdown Widget - Missile Silo Range [f=0011537] Shutdown Widget - MinimapEvents [f=0011537] Shutdown Widget - Mex Placement Handler [f=0011537] Shutdown Widget - Local Widgets Config [f=0011537] Shutdown Widget - Highlight Geos [f=0011537] Shutdown Widget - Grab Input [f=0011537] Input grabbing is disabled! [f=0011537] Shutdown Widget - MetalFeatures (new) [f=0011537] Shutdown Widget - Darkening [f=0011537] Shutdown Widget - Context Menu [f=0011537] Shutdown Widget - Chili Spectator Panels [f=0011537] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011537] Shutdown Widget - Chili Nuke Warning [f=0011537] Shutdown Widget - Chili EndGame Window [f=0011537] Shutdown Widget - Chili Economy Panel Default [f=0011537] Shutdown Widget - CameraShake [f=0011537] Shutdown Widget - Attack AoE [f=0011537] Shutdown Widget - Map Edge Extension [f=0011537] Shutdown Widget - Selection Send [f=0011537] Shutdown Widget - LupsManager [f=0011537] Shutdown Widget - Newton Firezone [f=0011537] Shutdown Widget - Chili Pro Console [f=0011537] Shutdown Widget - Lasso Terraform GUI [f=0011537] Shutdown Widget - Lups [f=0011537] Shutdown Widget - Chili Framework [f=0011537] Shutdown Widget - Chili Core Selector [f=0011537] Shutdown Widget - Custom Markers [f=0011537] Shutdown Widget - Pause Screen [f=0011537] Shutdown Widget - Text To Speech Control [f=0011537] Shutdown Widget - Persistent Build Height [f=0011537] Shutdown Widget - Layout Handler [f=0011537] End widgetHandler:Shutdown [f=0011537] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={589364,67309922} {int,ext,rec}Allocs={23321812,0,0} {chunk,block}Bytes={67309922,0} [f=0011537] [Game::KillLua][1] dtor=0 luaGaia=0x522c5f00 [f=0011537] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417073,56429148} {int,ext,rec}Allocs={23321813,0,0} {chunk,block}Bytes={56429148,0} [f=0011537] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417073,56429148} {int,ext,rec}Allocs={23321813,0,0} {chunk,block}Bytes={56429148,0} [f=0011537] [Game::KillLua][2] dtor=0 luaRules=0x525d95e0 [f=0011537] Start gadgetHandler:Shutdown [f=0011537] Shutdown - StartSetup [f=0011537] Shutdown - UnitMorph [f=0011537] Shutdown - LupsNanoSpray [f=0011537] Shutdown - Missile Silo Controller [f=0011537] Shutdown - Modular Comm Info [f=0011537] Shutdown - Terrain Texture Handler [f=0011537] Shutdown - UnitCloakShield [f=0011537] Shutdown - Starlight Handler [f=0011537] End gadgetHandler:Shutdown [f=0011537] Start gadgetHandler:Shutdown [f=0011537] Shutdown - Save/Load [f=0011537] Shutdown - UnitMorph [f=0011537] Shutdown - Modular Comm Info [f=0011537] Shutdown - Retreat Command [f=0011537] Shutdown - Shockwaves [f=0011537] Shutdown - Teleport Throw [f=0011537] Shutdown - UnitCloakShield [f=0011537] Shutdown - Lups Cloak FX [f=0011537] Shutdown - Lups [f=0011537] Shutdown - Lups Shield [f=0011537] End gadgetHandler:Shutdown [f=0011537] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23321843,0,0} {chunk,block}Bytes={0,0} [f=0011537] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23321843,0,0} {chunk,block}Bytes={0,0} [f=0011537] [Game::KillLua][4] dtor=0 [f=0011537] [Game::~CGame][1] [f=0011537] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011537] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011537] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011537] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011537] [Game::KillLua][4] dtor=1 [f=0011537] [Game::KillMisc][1] [f=0011537] [Game::KillMisc][2] [f=0011537] [Game::KillMisc][3] [f=0011537] [Game::KillRendering][1] [f=0011537] [3DOParser::Kill] allocated 137 pieces [f=0011537] [S3OParser::Kill] allocated 2703 pieces [f=0011537] [AssParser::Kill] allocated 215 pieces [f=0011537] [Game::KillInterface][1] [f=0011537] [Game::KillInterface][2] [f=0011537] [Game::KillSimulation][1] [f=0011537] [Game::KillSimulation][2] [f=0011537] [CCollisionHandler] dis-/continuous tests: 0/443252 [f=0011537] [Game::KillSimulation][3] [f=0011537] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011537] [~CPathCache(24x24)] cacheHits=3 hitPercentage=9% numHashColls=0 maxCacheSize=7 [f=0011537] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011537] [~CPathCache(48x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011537] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011537] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011537] [LosHandler::Kill] raycast instance cache-{hits,misses}={1442,2606}; shared=0%; cached=35% [f=0011537] [Game::KillSimulation][4] [f=0011537] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011537] [Game::~CGame][2] [f=0011537] [Game::~CGame][3] [f=0011537] [SpringApp::Kill][3] [f=0011537] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121543 bytes sent 72529 bytes recv'd [f=0011537] [SpringApp::Kill][4] font=0x4495e7e0 [f=0011537] [SpringApp::Kill][5] [f=0011537] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x449d3e70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3002ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=227ms file="unittextures/factorytank_1.png" indx=7022 inflSize=4103kb readTime=58ms file="objects3d/benzcom3.s3o" indx=4857 inflSize=255kb readTime=57ms file="units/amphassault.lua" indx=6529 inflSize=5kb readTime=45ms file="objects3d/commrecon5.s3o" indx=4932 inflSize=133kb readTime=39ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1784 inflSize=2kb readTime=37ms file="unittextures/factorytank_2.png" indx=7023 inflSize=4103kb readTime=30ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=30ms file="luarules/gadgets/unit_target_features.lua" indx=1758 inflSize=5kb readTime=29ms file="objects3d/benzcom4.s3o" indx=4859 inflSize=297kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 60043207 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44b0e890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44a3d410) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ca0070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f942401eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]