[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EwSx9zYovX/springsettings.864740.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fae6401e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15742 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864740/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 540ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a47ed0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a47ed0] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 220ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1044ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1175ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 834ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] terom was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864740/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (865ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864740/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516e19f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a079875e53175cde15ef1a093618ac38 [f=-000001] Connection attempt from ZIOMEK000222 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ZIOMEK000222 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SoloZ [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SoloZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZIOMEK000222" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZIOMEK000222" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZIOMEK000222" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZIOMEK000222" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZIOMEK000222" string="[Game::Load][lua{Rules,Gaia}={495d63a8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[Game::Load][lua{Rules,Gaia}={4ac90dd0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [998,58.2058105,3677]: 0 finished unit Strike Commander [f=-000001] [0] Event [5007,55.0195313,343]: 1 finished unit Engineer Commander [f=0000000] [0] SoloZ, team: 1, elo:1515 [f=0000000] [0] ZIOMEK000222, team: 0, elo:1483 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4936,54.7903061,440]: 1 finished unit Spider Factory [f=0000103] [103] Event [4936,54.4975281,216]: 1 finished unit Wind/Tidal Generator [f=0000193] [193] Event [5064,56.1378479,216]: 1 finished unit Wind/Tidal Generator [f=0000233] [233] Event [1168,58.8100433,3576]: 0 finished unit Cloakbot Factory [f=0000233] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000233] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000233] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000233] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000233] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000233] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000233] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000233] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000233] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000233] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000233] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000233] !transmitlobby @voice@buildUnit@reload [f=0000283] [283] Event [5064,54.8370361,328]: 1 finished unit Wind/Tidal Generator [f=0000383] [383] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000586] [586] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000593] [593] Event [4900,56.5475426,440]: 1 finished unit Weaver [f=0000705] [705] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0000765] [765] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0000779] [779] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000902] [902] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000910] [910] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0000914] [914] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001034] [1034] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001066] [1066] Event [856,56.2103271,3896]: 0 finished unit Solar Collector [f=0001116] [1116] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0001158] [1158] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001285] [1285] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001328] [1328] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0001365] [1365] Event [744,59.0141296,3896]: 0 finished unit Solar Collector [f=0001411] [1411] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001539] [1539] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0001540] [1540] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001665] [1665] Event [632,57.5187683,3896]: 0 finished unit Solar Collector [f=0001670] [1670] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001896] [1896] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0001917] [1917] Event [1177.59998,59.1171265,3576]: 0 finished unit Conjurer [f=0001982] [1982] Event [520,57.2937012,3896]: 0 finished unit Solar Collector [f=0002099] [2099] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0002138] [2138] Event [2879.32764,55.1711807,2460.3457]: 1 lost unit Flea [f=0002253] [2253] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002300] [2300] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0002327] [2327] Event [4744,55.9165955,376]: 1 finished unit Caretaker [f=0002368] [2368] Event [4900,56.5475426,440]: 1 finished unit Flea [f=0002421] [2421] Event [408,56.6833496,3896]: 0 finished unit Solar Collector [f=0002481] [2481] Event [1177.59998,59.1171265,3576]: 0 finished unit Conjurer [f=0002640] [2640] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002786] [2786] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0002795] [2795] Event [4739.72705,58.1495628,962.093994]: 1 lost unit Flea [f=0002819] [2819] Event [4654.76855,58.7845497,946.666992]: 1 lost unit Flea [f=0002838] [2838] Event [296,54.0092468,3896]: 0 finished unit Solar Collector [f=0002845] [2845] Event [4841.32959,55.1482887,987.269714]: 1 lost unit Flea [f=0002937] [2937] Event [4780.65869,57.1816902,758.316467]: 1 lost unit Flea [f=0002992] [2992] Event [4850.87646,57.460907,920.914734]: 1 lost unit Flea [f=0002994] [2994] Event [4834.09961,56.6094933,801.685486]: 1 lost unit Flea [f=0002994] [2994] Event [4912.90234,54.8816414,957.627014]: 1 lost unit Flea [f=0003065] [3065] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0003071] [3071] Event [4743.90771,56.8605614,806.955872]: 1 lost unit Flea [f=0003096] [3096] Event [4770.93848,57.5232391,885.361145]: 1 lost unit Flea [f=0003127] [3127] Event [4817.15137,55.0909615,948.109558]: 1 lost unit Flea [f=0003251] [3251] Event [184,56.8473816,3896]: 0 finished unit Solar Collector [f=0003355] [3355] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0003355] [3355] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003360] [3360] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003613] [3613] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003619] [3619] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003644] [3644] Event [72,57.724762,3896]: 0 finished unit Solar Collector [f=0003659] [3659] Event [4499.08252,57.9469757,439.173859]: 1 lost unit Flea [f=0003664] [3664] Event [4744,55.9165955,376]: 1 lost unit Caretaker [f=0003676] [3676] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0003713] [3713] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003738] [3738] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003750] [3750] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003782] [3782] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003813] [3813] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003831] [3831] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003842] [3842] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003864] [3864] Event [4861.28027,55.7745056,392.265961]: 0 lost unit Glaive [f=0003873] [3873] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0003912] [3912] Event [4781.75928,56.2183952,366.426605]: 0 lost unit Glaive [f=0003927] [3927] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0004051] [4051] Event [184,58.5220337,4008]: 0 finished unit Solar Collector [f=0004084] [4084] Event [4936,54.4975281,216]: 1 lost unit Wind/Tidal Generator [f=0004090] [4090] Event [4872.50879,57.125061,126.25885]: 0 lost unit Glaive [f=0004108] [4108] Event [4912.72021,55.9283981,132.924713]: 0 lost unit Glaive [f=0004241] [4241] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0004385] [4385] Event [296,55.859375,4008]: 0 finished unit Solar Collector [f=0004439] [4439] Event [4900,56.5475426,440]: 1 finished unit Recluse [f=0004507] [4507] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0004768] [4768] Event [408,54.9552917,4008]: 0 finished unit Solar Collector [f=0004805] [4805] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0004944] [4944] Event [4736,53.9986801,464]: 1 finished unit Picket [f=0005066] [5066] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0005127] [5127] Event [520,53.8337708,4008]: 0 finished unit Solar Collector [f=0005309] [5309] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0005318] [5318] Event [5096,56.8473816,472]: 1 finished unit Caretaker [f=0005504] [5504] Event [4800,55.5770874,528]: 1 finished unit Picket [f=0005524] [5524] Event [632,54.6539307,4008]: 0 finished unit Solar Collector [f=0005566] [5566] Event [4584.59863,58.0627251,767.200745]: 0 lost unit Glaive [f=0005611] [5611] Event [4738.21191,56.8359375,774.411804]: 0 lost unit Glaive [f=0005617] [5617] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0005670] [5670] Event [4847.65137,56.8112679,561.40155]: 1 lost unit Recluse [f=0005705] [5705] Event [4702.46924,56.3472519,698.555908]: 0 lost unit Glaive [f=0005981] [5981] Event [744,53.6659241,4008]: 0 finished unit Solar Collector [f=0006007] [6007] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0006298] [6298] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0006402] [6402] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0006410] [6410] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0006474] [6474] Event [6008,58.9797974,1144]: 1 lost unit Metal Extractor [f=0006487] [6487] Event [856,55.48172,4008]: 0 finished unit Solar Collector [f=0006681] [6681] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0006723] [6723] Event [4900,56.5475426,440]: 1 finished unit Recluse [f=0006756] [6756] Event [5280,54.2877197,800]: 1 lost unit Picket [f=0006766] [6766] Event [5497.45947,57.1629448,916.83905]: 0 lost unit Glaive [f=0006813] [6813] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0006918] [6918] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0007094] [7094] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0007207] [7207] Event [5240,58.0337524,536]: 1 finished unit Solar Collector [f=0007275] [7275] Event [5355.96094,58.1768913,449.115112]: 1 lost unit Weaver [f=0007451] [7451] Event [5491.42676,54.8102417,235.429688]: 0 lost unit Glaive [f=0007655] [7655] Event [5232,54.3373108,848]: 1 finished unit Picket [f=0007682] [7682] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0007828] [7828] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0008028] [8028] Event [4438.45166,56.8300323,698.091919]: 0 lost unit Glaive [f=0008036] [8036] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0008092] [8092] Event [4510.23779,55.1980896,474.793457]: 0 lost unit Glaive [f=0008128] [8128] Event [4800,55.5770874,528]: 1 lost unit Picket [f=0008146] [8146] Event [4736,53.9986801,464]: 1 lost unit Picket [f=0008192] [8192] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0008201] [8201] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0008205] [8205] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0008215] [8215] Event [4820.2373,55.6893539,526.351013]: 0 lost unit Glaive [f=0008222] [8222] Event [4808.28613,55.4467316,529.483215]: 0 lost unit Glaive [f=0008246] [8246] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0008346] [8346] Event [4846.28564,55.8377876,492.227295]: 0 lost unit Glaive [f=0008361] [8361] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0008376] [8376] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0008406] [8406] Event [4797.09326,54.7471848,490.849243]: 0 lost unit Glaive [f=0008455] [8455] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0008518] [8518] Event [4810.39844,57.2956161,395.468872]: 0 lost unit Glaive [f=0008525] [8525] Event [4900,56.5475426,440]: 1 lost unit Recluse [f=0008525] [8525] Event [4936,56.5475426,440]: 1 lost unit Spider Factory [f=0008564] [8564] Event [4865.125,55.4783707,374.269714]: 0 lost unit Glaive [f=0008612] [8612] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0008665] [8665] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0008714] WUAO [f=0008766] gg [f=0008878] [8878] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0008888] [8888] Event [undefined]: SoloZ resigned [f=0008888] game_message: SoloZ has been destroyed! [f=0008888] game_message: ZIOMEK000222 wins! [f=0008888] Submitting stats [f=0008888] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008888] Part| Total Time|Time of the last 0.5s [f=0008888] Draw 7359.22ms 11.90% [f=0008888] Lua::Callins::Synced 2737.46ms 25.40% [f=0008888] Lua::Callins::Unsynced 9926.50ms 12.90% [f=0008888] Lua::CollectGarbage::Synced 194.76ms 0.20% [f=0008888] Lua::CollectGarbage::Unsynced 421.69ms 0.10% [f=0008888] Misc::Profiler::AddTime 33.74ms 0.10% [f=0008888] Sim 7562.31ms 68.40% [f=0008888] [8888] Received game_message: SoloZ has been destroyed! [f=0008888] [8888] Received game_message: ZIOMEK000222 wins! [f=0008889] [8889] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008889] [8889] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008889] [8889] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008889] [8889] Game End Stats Values: 2,2165,2180,2180,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.40953827,8.40953827,7.4666667,2075,2075,2075,2075,5.75666666,5.5999999,5.5999999,5.75666666,0,0,0,0,0,0,0,0,90,105,105,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008889] [8889] Game End Stats Values: 3,2320,2465,2465,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.0203352,10.0203352,8,2075,2075,2075,2075,8.81999874,8.80999947,8.80999947,8.81999874,65,195,195,65,0,0,0,0,180,195,195,180,0,21,21,0,0,0,0,0,0,0,0,0 [f=0008889] [8889] Game End Stats Values: 4,2585,2655,2655,2585,0.79308391,0,0,0.79308391,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,12.3685331,12.3685331,9.0666666,2075,2075,2075,2075,10.7528706,10.3866663,10.3866663,10.7528706,260,295,295,260,0,0,0,0,250,285,285,250,0,21,21,0,0,0,0,0,0,0,0,0 [f=0008889] [8889] Game End Stats Values: 5,2790,2730,2730,2790,2.30318666,0,0,2.30318666,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1333332,15.4392538,15.4392538,12.1333332,2075,2075,2075,2075,10.8006725,10.6999979,10.6999979,10.8006725,325,370,370,325,0,0,0,0,390,285,285,390,0,21,21,0,0,0,0,0,0,0,0,0 [f=0008889] [8889] Game End Stats Values: 6,2980,2755,2755,2980,5.167099,0,0,5.167099,0,0,0,0,0,0,0,0,0,0,0,0,25,6.46231842,6.46231842,25,0,0,0,0,14.9333334,14.2706947,14.2706947,14.9333334,2075,2075,2075,2075,10.8909283,10.6999979,10.6999979,10.8909283,445,395,395,445,25,0,0,25,460,285,285,460,0,46,46,0,0,0,0,0,6.46231842,25,25,6.46231842 [f=0008889] [8889] Game End Stats Values: 7,3170,3165,3165,3170,13.740798,0,0,13.740798,0,0,0,0,0,0,0,0,0,0,0,0,25,6.46231842,6.46231842,25,0,0,0,0,17.0666676,11.5440626,11.5440626,17.0666676,2075,2255,2255,2075,11.2715797,12.8933344,12.8933344,11.2715797,565,445,445,565,25,0,0,25,530,465,465,530,0,46,46,0,0,0,0,0,6.46231842,25,25,6.46231842 [f=0008889] [8889] Game End Stats Values: 8,3370,2915,2915,3370,27.6883202,0,0,27.6883202,0,0,0,0,0,0,0,0,0,0,0,0,317.521576,80.3173447,80.3173447,317.521576,0,0,0,0,19.2000008,11.4136753,11.4136753,19.2000008,2075,2255,2255,2075,11.6298361,15.7333326,15.7333326,11.6298361,695,195,195,695,275,0,0,275,600,465,465,600,0,296,296,0,0,5.33333349,5.33333349,0,83.1434326,317.521576,317.521576,83.1434326 [f=0008889] [8889] Game End Stats Values: 9,3440,2915,2915,3440,46.1465034,0,0,46.1465034,0,0,0,0,0,0,0,0,0,0,0,0,1177.84143,80.3173447,80.3173447,1177.84143,0,0,0,0,21.333334,10.8595362,10.8595362,21.333334,2075,2255,2255,2075,11.9305458,15.3999977,15.3999977,11.9305458,695,195,195,695,352.333588,0,0,352.333588,670,465,465,670,65,373.333588,373.333588,65,0,5.33333349,5.33333349,0,168.660767,1186.45691,1186.45691,168.660767 [f=0008889] [8889] Game End Stats Values: 10,3510,2710,2710,3510,69.2722321,0,0,69.2722321,0,0,0,0,0,0,0,0,0,0,0,0,1647.02502,266.838776,266.838776,1647.02502,0,0,0,0,23.6000004,10.6291142,10.6291142,23.6000004,2075,2075,2075,2075,12.2417145,15.3999977,15.3999977,12.2417145,695,170,170,695,783.667603,130,130,783.667603,740,465,465,740,195,804.667603,804.667603,195,0,5.33333349,5.33333349,0,397.574677,1659.6405,1659.6405,397.574677 [f=0008889] [8889] Game End Stats Values: 11,3585,2955,2955,3585,97.5763779,0,0,97.5763779,0,0,0,0,0,0,0,0,0,0,0,0,1682.02563,300.752106,300.752106,1682.02563,0,0,0,0,26,8.63958931,8.63958931,26,2075,2075,2075,2075,12.5869408,17.9866638,17.9866638,12.5869408,630,450,450,630,818.667603,260,260,818.667603,880,430,430,880,325,839.667603,839.667603,325,0,46.1333656,46.1333656,0,431.488007,1694.64111,1694.64111,431.488007 [f=0008889] [8889] Game End Stats Values: 12,3785,3055,3055,3785,129.000565,0,0,129.000565,0,0,0,0,0,0,0,0,0,0,0,0,1682.02563,300.752106,300.752106,1682.02563,0,100,100,0,28.666666,8.47805882,8.47805882,28.666666,2075,2075,2075,2075,12.7949467,15.4799986,15.4799986,12.7949467,760,450,450,760,818.667603,260,260,818.667603,950,430,430,950,325,839.667603,839.667603,325,0,46.1333656,46.1333656,0,431.488007,1694.64111,1694.64111,431.488007 [f=0008889] [8889] Game End Stats Values: 13,3985,3235,3235,3985,164.213181,0,0,164.213181,0,0,0,0,0,0,0,0,0,0,0,0,1682.02563,300.752106,300.752106,1682.02563,0,100,100,0,31.0666676,8.95355511,8.95355511,31.0666676,2075,2255,2255,2075,13.0475073,15.3999977,15.3999977,13.0475073,890,450,450,890,818.667603,260,260,818.667603,1020,430,430,1020,325,839.667603,839.667603,325,0,46.1333656,46.1333656,0,431.488007,1694.64111,1694.64111,431.488007 [f=0008889] [8889] Game End Stats Values: 14,3925,3055,3055,3925,202.165329,0,0,202.165329,0,0,0,0,0,0,0,0,0,66.6730652,66.6730652,0,1996.78735,529.38269,529.38269,1996.78735,0,200,200,0,33.2000008,9.03209019,9.03209019,33.2000008,2075,2255,2255,2075,13.2301416,15.3999977,15.3999977,13.2301416,760,170,170,760,1098.6676,455,455,1098.6676,1090,430,430,1090,520,1119.6676,1119.6676,520,0,46.1333656,46.1333656,0,665.769775,2016.06958,2016.06958,665.769775 [f=0008889] [8889] Game End Stats Values: 15,4060,2965,2965,4060,242.627228,0,0,242.627228,0,0,0,0,0,0,0,0,0,224.925446,224.925446,0,2086.78735,529.38269,529.38269,2086.78735,0,200,200,0,35.2000008,8.73295689,8.73295689,35.2000008,2075,2255,2255,2075,13.3974609,15.3999977,15.3999977,13.3974609,825,170,170,825,1188.6676,455,455,1188.6676,1160,340,340,1160,520,1209.6676,1209.6676,520,0,46.1333656,46.1333656,0,671.421997,2106.06763,2106.06763,671.421997 [f=0008889] [8889] Game End Stats Values: 16,4350,3155,3155,4350,283.695068,0,0,283.695068,0,0,0,0,0,0,0,0,0,312.191803,312.191803,0,2206.84766,570.360413,570.360413,2206.84766,0,200,200,0,36.9333344,8.63765621,8.63765621,36.9333344,2075,2255,2255,2075,15.0045195,11.9533319,11.9533319,15.0045195,955,450,450,955,1278.6676,455,455,1278.6676,1320,250,250,1320,520,1299.6676,1299.6676,520,0,46.1333656,46.1333656,0,712.399719,2229.46143,2229.46143,712.399719 [f=0008889] [8889] Game End Stats Values: 17,4530,3155,3155,4530,328.698273,0,0,328.698273,0,0,0,0,0,0,0,0,0,375.643188,375.643188,0,2363.54541,594.381836,594.381836,2363.54541,0,200,200,0,38,8.60543251,8.60543251,38,2075,2255,2255,2075,18.0868835,10.6999979,10.6999979,18.0868835,955,450,450,955,1307.86755,520,520,1307.86755,1500,250,250,1500,585,1328.86755,1328.86755,585,0,46.1333656,46.1333656,0,736.421143,2386.15918,2386.15918,736.421143 [f=0008889] [8889] Game End Stats Values: 18,4465,3055,3055,4465,376.966248,0.38495374,0.38495374,376.966248,0,0,0,0,0,0,0,0,0,428.427856,428.427856,0,2469.66235,659.381836,659.381836,2469.66235,0,200,200,0,38,10.3201103,10.3201103,38,2075,2255,2255,2075,20.9678669,10.7256632,10.7256632,20.9678669,890,280,280,890,1477.86755,585,585,1477.86755,1500,320,320,1500,650,1498.86755,1498.86755,650,0,46.1333656,46.1333656,0,801.421143,2492.27612,2492.27612,801.421143 [f=0008889] [8889] Game End Stats Values: 19,4555,3155,3155,4555,419.898529,1.02910244,1.02910244,419.898529,0,0,0,0,0,0,0,0,0,498.969666,498.969666,0,2469.66235,789.381836,789.381836,2469.66235,0,300,300,0,38,11.5672464,11.5672464,38,2075,2255,2255,2075,22.4921608,10.7429419,10.7429419,22.4921608,890,280,280,890,1477.86755,715,715,1477.86755,1590,320,320,1590,780,1498.86755,1498.86755,780,0,46.1333656,46.1333656,0,931.421143,2492.27612,2492.27612,931.421143 [f=0008889] [8889] Game End Stats Values: 20,4450,2155,2155,4450,461.655823,2.09955716,2.09955716,461.655823,0,0,0,0,0,0,0,0,130.975464,541.536377,541.536377,130.975464,3480.40186,1168.22571,1168.22571,3480.40186,0,100,100,0,38,12.5477152,12.5477152,38,2075,1455,1455,2075,24.4504929,10.7713633,10.7713633,24.4504929,695,280,280,695,1914.86865,1040,1040,1914.86865,1680,320,320,1680,1105,2782.86865,2782.86865,1105,0,46.1333656,46.1333656,0,1318.51709,3519.39917,3519.39917,1318.51709 [f=0008889] [8889] Game End Stats Values: 21,4605,2155,2155,4605,496.843475,5.38704967,5.38704967,496.843475,0,0,0,0,0,0,0,0,301.198853,694.957275,694.957275,301.198853,3480.40186,1168.22571,1168.22571,3480.40186,0,100,100,0,38,12.2655792,12.2655792,38,2075,1455,1455,2075,26.9489689,12.9239683,12.9239683,26.9489689,760,280,280,760,1914.86865,1040,1040,1914.86865,1770,320,320,1770,1170,2782.86865,2782.86865,1170,0,75.4001007,75.4001007,0,1324.7345,3573.69751,3573.69751,1324.7345 [f=0009029] Spectator SoloZ left the game: normal quit [f=0009029] [9029] Event [undefined]: SoloZ quit [f=0009075] [9075] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0009177] No clients connected, shutting down server [f=0009177] Server shutdown [f=0009273] [9273] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0009284] [9284] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0009491] [9491] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0009661] [9661] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0009702] [9702] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0009841] [9841] Event [216,57.8697205,3272]: 0 finished unit Storage [f=0009912] [9912] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0009992] [9992] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0010119] [10119] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0010266] [10266] Event [296,56.6146851,3368]: 0 finished unit Storage [f=0010330] [10330] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0010426] [10426] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0010540] [10540] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0010688] [10688] Event [360,56.652832,3464]: 0 finished unit Storage [f=0010751] [10751] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0010961] [10961] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0010996] [10996] Event [440,56.6986084,3560]: 0 finished unit Storage [f=0011071] [11071] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0011172] [11172] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0011356] [11356] Event [504,59.5825195,3656]: 0 finished unit Storage [f=0011382] [11382] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0011593] [11593] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0011776] [11776] Event [584,57.8392029,3752]: 0 finished unit Storage [f=0011800] [11800] Event [1177.59998,59.1171265,3576]: 0 finished unit Glaive [f=0011986] [11986] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0014691] Autoquit sending quit command. [f=0014691] [QuitAction] user exited to system [f=0014691] [SpringApp::Kill][1] fromRun=1 [f=0014691] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014691] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014691] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014691] [ThreadPool::SetThreadCount][2] workers=0 [f=0014691] [SpringApp::Kill][2] [f=0014691] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014691] [Game::KillLua][3] dtor=0 luaUI=0x55e24190 [f=0014691] Start widgetHandler:Shutdown [f=0014691] Shutdown - SaveOrderList Complete [f=0014691] Writing last game win data [f=0014691] Shutdown - SaveConfigData Complete [f=0014691] Shutdown Widget - Save/Load API [f=0014691] Shutdown Widget - Chili Highlight [f=0014691] Shutdown Widget - Draw After Chili [f=0014691] Shutdown Widget - EPIC Menu [f=0014691] Shutdown Widget - Chili Widget Selector [f=0014691] Shutdown Widget - Chili Minimap [f=0014691] Shutdown Widget - Local Team Colors [f=0014691] Shutdown Widget - Display Keys 2 [f=0014691] Shutdown Widget - Save Game Menu [f=0014691] Shutdown Widget - Unit Icons [f=0014691] Shutdown Widget - Noises [f=0014691] Shutdown Widget - HealthBars [f=0014691] Shutdown Widget - Win Counter [f=0014691] Shutdown Widget - SpringRTS Replay Stats [f=0014691] Shutdown Widget - BuildETA [f=0014691] Shutdown Widget - Modular Comm Info [f=0014691] Shutdown Widget - Stereo3D [f=0014691] Shutdown Widget - Showeco and Grid Drawer [f=0014691] Shutdown Widget - Point Tracker [f=0014691] Shutdown Widget - Music Player [f=0014691] Shutdown Widget - Missile Silo Range [f=0014691] Shutdown Widget - MinimapEvents [f=0014691] Shutdown Widget - Mex Placement Handler [f=0014691] Shutdown Widget - Local Widgets Config [f=0014691] Shutdown Widget - Highlight Geos [f=0014691] Shutdown Widget - Grab Input [f=0014691] Input grabbing is disabled! [f=0014691] Shutdown Widget - MetalFeatures (new) [f=0014691] Shutdown Widget - Darkening [f=0014691] Shutdown Widget - Context Menu [f=0014691] Shutdown Widget - Chili Spectator Panels [f=0014691] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014691] Shutdown Widget - Chili Nuke Warning [f=0014691] Shutdown Widget - Chili EndGame Window [f=0014691] Shutdown Widget - Chili Economy Panel Default [f=0014691] Shutdown Widget - CameraShake [f=0014691] Shutdown Widget - Attack AoE [f=0014691] Shutdown Widget - Map Edge Extension [f=0014691] Shutdown Widget - Selection Send [f=0014691] Shutdown Widget - LupsManager [f=0014691] Shutdown Widget - Newton Firezone [f=0014691] Shutdown Widget - Chili Pro Console [f=0014691] Shutdown Widget - Lasso Terraform GUI [f=0014691] Shutdown Widget - Lups [f=0014691] Shutdown Widget - Chili Framework [f=0014691] Shutdown Widget - Chili Core Selector [f=0014691] Shutdown Widget - Custom Markers [f=0014691] Shutdown Widget - Pause Screen [f=0014691] Shutdown Widget - Text To Speech Control [f=0014691] Shutdown Widget - Persistent Build Height [f=0014691] Shutdown Widget - Layout Handler [f=0014691] End widgetHandler:Shutdown [f=0014691] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414923,56073058} {int,ext,rec}Allocs={20951350,0,0} {chunk,block}Bytes={56073058,0} [f=0014691] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014691] [Game::KillLua][2] dtor=0 luaRules=0x516e19f0 [f=0014691] Start gadgetHandler:Shutdown [f=0014691] Shutdown - StartSetup [f=0014691] Shutdown - UnitMorph [f=0014691] Shutdown - LupsNanoSpray [f=0014691] Shutdown - Missile Silo Controller [f=0014691] Shutdown - Modular Comm Info [f=0014691] Shutdown - Terrain Texture Handler [f=0014691] Shutdown - UnitCloakShield [f=0014691] Shutdown - Starlight Handler [f=0014691] End gadgetHandler:Shutdown [f=0014691] Start gadgetHandler:Shutdown [f=0014691] Shutdown - Save/Load [f=0014691] Shutdown - UnitMorph [f=0014691] Shutdown - Modular Comm Info [f=0014691] Shutdown - Retreat Command [f=0014691] Shutdown - Shockwaves [f=0014691] Shutdown - Teleport Throw [f=0014691] Shutdown - UnitCloakShield [f=0014691] Shutdown - Lups Cloak FX [f=0014691] Shutdown - Lups [f=0014691] Shutdown - Lups Shield [f=0014691] End gadgetHandler:Shutdown [f=0014691] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20951392,0,0} {chunk,block}Bytes={0,0} [f=0014691] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20951392,0,0} {chunk,block}Bytes={0,0} [f=0014691] [Game::KillLua][4] dtor=0 [f=0014691] [Game::~CGame][1] [f=0014691] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014691] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014691] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014691] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014691] [Game::KillLua][4] dtor=1 [f=0014691] [Game::KillMisc][1] [f=0014691] [Game::KillMisc][2] [f=0014691] [Game::KillMisc][3] [f=0014691] [Game::KillRendering][1] [f=0014691] [3DOParser::Kill] allocated 137 pieces [f=0014691] [S3OParser::Kill] allocated 2691 pieces [f=0014691] [AssParser::Kill] allocated 217 pieces [f=0014691] [Game::KillInterface][1] [f=0014691] [Game::KillInterface][2] [f=0014691] [Game::KillSimulation][1] [f=0014691] [Game::KillSimulation][2] [f=0014691] [CCollisionHandler] dis-/continuous tests: 0/17116 [f=0014691] [Game::KillSimulation][3] [f=0014691] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014691] [~CPathCache(24x16)] cacheHits=11 hitPercentage=31% numHashColls=0 maxCacheSize=5 [f=0014691] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014691] [~CPathCache(48x32)] cacheHits=588 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014691] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014691] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014691] [LosHandler::Kill] raycast instance cache-{hits,misses}={3532,4869}; shared=4%; cached=38% [f=0014691] [Game::KillSimulation][4] [f=0014691] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014691] [Game::~CGame][2] [f=0014691] [Game::~CGame][3] [f=0014691] [SpringApp::Kill][3] [f=0014691] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153179 bytes sent 87602 bytes recv'd [f=0014691] [SpringApp::Kill][4] font=0x449627e0 [f=0014691] [SpringApp::Kill][5] [f=0014691] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x44a47900) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3327ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=88ms file="scripts/planescout.lua" indx=5646 inflSize=1kb readTime=88ms file="bitmaps/gpl/wake.png" indx=478 inflSize=76kb readTime=46ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=39ms file="icons/shipraider_alt.png" indx=1088 inflSize=64kb readTime=33ms file="objects3d/catapult.s3o" indx=4876 inflSize=217kb readTime=32ms file="objects3d/corbanish.s3o" indx=4950 inflSize=94kb readTime=31ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4554 inflSize=46kb readTime=29ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4672 inflSize=9kb readTime=29ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4673 inflSize=3kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 49286720 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44b100e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x449d1d80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44c9ce90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fae6401eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]