[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LyX63inFOO/springsettings.864278.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a5801e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15802 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864278/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 364ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466f1900] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466f1900] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 215ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 978ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1207ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 217ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 187ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864278/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6f9f9ebe [f=-000001] [Path] [PathEstimator::ReadFile] hash=6f9f9ebe file="cache/104dev-maintenance/paths/Vantage v1.2.pe-6f9f9ebe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6f9f9ece [f=-000001] [Path] [PathEstimator::ReadFile] hash=6f9f9ece file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-6f9f9ece.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1507ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11471,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864278/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53eacb90,0x67d60030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 684c865ea8f2554cf92b66d44e5162e7 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={47e22a78,4c7ce888}]" [f=-000001] Allies: I choose: ADPFT! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={3490ba18,348eae08}]" [f=-000001] howdy [f=-000001] Allies: I choose: Recon! [f=-000001] yo [f=-000001] [0] Event [679,188.789612,3799]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5519,189.178589,2310]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3157 [f=0000000] [0] UltraGodzilla, team: 1, elo:2966 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [688,191.227539,3664]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [5360,190.072754,2336]: 1 finished unit Tank Foundry [f=0000183] [183] Event [705.99231,191.346268,3663.97046]: 0 finished unit Dart [f=0000299] [299] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000398] [398] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000538] [538] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0000561] [561] Event [705.99231,191.346268,3663.97046]: 0 finished unit Mason [f=0000614] [614] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000645] [645] Event [5544,188.004883,2264]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [667.288513,265.472229,3803.21777]: 0 finished unit Firefly [f=0000840] [840] Event [584,186.232422,3784]: 0 finished unit Solar Collector [f=0001028] [1028] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001222] [1222] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0001222] [1222] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001361] [1361] Event [5576,190.507813,2344]: 1 finished unit Wind/Tidal Generator [f=0001674] [1674] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0001685] [1685] Event [760,187.961914,3480]: 0 finished unit Solar Collector [f=0001897] [1897] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0002036] [2036] Event [5400,190.787109,2648]: 1 finished unit Wind/Tidal Generator [f=0002135] [2135] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002436] [2436] Event [680,188.509766,3480]: 0 finished unit Solar Collector [f=0002459] [2459] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0002503] [2503] Event [2187.97778,68.2371597,4555.71045]: 0 lost unit Dart [f=0002512] [2512] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0002633] [2633] Event [2453.43579,94.7534409,4312.21338]: 0 lost unit Firefly [f=0002714] [2714] Event [2838.85352,53.9317284,4327.00684]: 1 lost unit Kodachi [f=0002812] [2812] Event [1880,98.8125,4600]: 0 finished unit Solar Collector [f=0002939] [2939] Event [1895.96997,178.581116,4510.05566]: 0 finished unit Firefly [f=0003022] [3022] Event [705.99231,191.346268,3663.97046]: 0 lost unit Scorcher [f=0003032] [3032] Event [705.99231,191.346268,3663.97046]: 0 lost unit Scorcher [f=0003034] [3034] Event [1800,116.290039,4488]: 0 finished unit Solar Collector [f=0003048] [3048] Event [705.99231,191.346268,3663.97046]: 0 lost unit Scorcher [f=0003062] [3062] Event [705.99231,191.346268,3663.97046]: 0 lost unit Scorcher [f=0003091] [3091] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0003314] [3314] Event [2016,101.154297,4432]: 0 finished unit Lotus [f=0003346] [3346] Event [1024.19177,181.309235,3669.25024]: 0 lost unit Scorcher [f=0003584] [3584] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0003671] [3671] Event [5332,191.961029,2336]: 1 finished unit Minotaur [f=0003694] [3694] Event [107.550301,179.529221,3905.7876]: 1 lost unit Kodachi [f=0003772] [3772] Event [960,182.24707,3664]: 0 finished unit Lotus [f=0004042] [4042] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0004076] [4076] Event [2032,89.0048828,4592]: 0 finished unit Lotus [f=0004149] [4149] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0004452] [4452] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0004515] [4515] Event [1904,157.744141,4256]: 0 finished unit Radar Tower [f=0004541] [4541] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0004550] [4550] Event [888,188.488281,3864]: 0 finished unit Solar Collector [f=0004874] [4874] Event [705.99231,191.346268,3663.97046]: 0 finished unit Mason [f=0004922] [4922] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0004979] [4979] Event [760,187.800781,3848]: 0 finished unit Solar Collector [f=0005219] [5219] Event [664,187.521484,3832]: 0 finished unit Solar Collector [f=0005264] [5264] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0005466] [5466] Event [2210.90991,276.154083,3136.21777]: 0 lost unit Firefly [f=0005467] [5467] Event [968,186.952148,3800]: 0 finished unit Solar Collector [f=0005628] [5628] Event [1956.03406,196.692581,3361.65601]: 0 lost unit Scorcher [f=0005663] [5663] Event [4424,188.43457,2904]: 1 finished unit Solar Collector [f=0005680] [5680] Event [1988.68176,92.418045,4550.87549]: 1 lost unit Kodachi [f=0005684] [5684] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0005732] [5732] Event [2178.39355,154.798172,3040.26685]: 1 lost unit Kodachi [f=0005742] [5742] Event [2101.9248,186.257492,3149.29077]: 0 lost unit Scorcher [f=0005769] [5769] Event [5332,191.961029,2336]: 1 finished unit Welder [f=0005789] [5789] Event [1719.57019,259.465698,3401.81836]: 0 finished unit Firefly [f=0005889] [5889] Event [2513.70581,74.1089783,3130.85254]: 0 lost unit Scorcher [f=0006010] [6010] Event [2732.55249,47.6981697,3139.10352]: 0 lost unit Scorcher [f=0006054] [6054] Event [4232,189.197266,2888]: 1 finished unit Solar Collector [f=0006074] [6074] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0006294] [6294] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0006347] [6347] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0006404] [6404] Event [2916.76685,44.5726013,3362.12061]: 0 lost unit Firefly [f=0006439] [6439] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0006619] [6619] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0006719] [6719] Event [1870.63342,265.663269,3355.34888]: 0 finished unit Firefly [f=0006871] [6871] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0007037] [7037] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0007086] [7086] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0007109] [7109] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0007119] [7119] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0007199] [7199] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0007226] [7226] Event [4152,188.466797,2952]: 1 finished unit Wind/Tidal Generator [f=0007432] [7432] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0007532] [7532] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0007667] [7667] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0007741] [7741] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0007776] [7776] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0008025] [8025] Event [4280,101.304688,1544]: 1 finished unit Solar Collector [f=0008133] [8133] Event [904,187.650391,3784]: 0 finished unit Caretaker [f=0008139] [8139] Event [2240,217.513672,3280]: 0 finished unit Radar Tower [f=0008187] [8187] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0008190] [8190] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0008347] [8347] Event [2760.44409,72.1534424,2371.03223]: 0 lost unit Firefly [f=0008392] [8392] Event [4144,92.6142578,1616]: 1 finished unit Lotus [f=0008449] [8449] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0008669] [8669] Event [2144.38062,242.175797,3036.14819]: 0 finished unit Firefly [f=0008669] [8669] Event [2064,181.441406,2944]: 0 finished unit Lotus [f=0008684] [8684] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0008712] [8712] Event [5332,191.961029,2336]: 1 finished unit Kodachi [f=0008762] [8762] Event [880,186.927795,3392]: 0 finished unit Lotus [f=0008923] [8923] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0009140] [9140] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0009173] [9173] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0009229] [9229] Event [1516.21033,192.236069,3056.12573]: 1 lost unit Kodachi [f=0009244] [9244] Event [1642.00952,196.51622,3021.30249]: 0 lost unit Scorcher [f=0009293] [9293] Event [1583.12219,229.827759,2720.03394]: 1 lost unit Kodachi [f=0009311] [9311] Event [1562.7356,227.786362,2792.05225]: 1 lost unit Kodachi [f=0009326] [9326] Event [5332,191.961029,2336]: 1 finished unit Welder [f=0009396] [9396] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0009458] [9458] Event [2820.83081,52.2482834,2975.96509]: 1 lost unit Kodachi [f=0009464] [9464] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0009778] [9778] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0009902] [9902] Event [2693.28003,56.8634262,2761.59717]: 0 finished unit Guardian Commander [f=0009902] game_message: Morph complete: ADPFT lvl 1 -> ADPFT lvl 2 [f=0009902] [9902] Received game_message: Morph complete: ADPFT lvl 1 -> ADPFT lvl 2 [f=0009920] [9920] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0009978] [9978] Event [3188.68384,142.714752,3006.62329]: 0 lost unit Firefly [f=0010003] [10003] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0010047] [10047] Event [3280,42.8779297,3104]: 1 finished unit Lotus [f=0010154] [10154] Event [2745.59131,57.4577637,2923.22632]: 0 lost unit Fencer [f=0010178] [10178] Event [3107.76733,22.6839447,2926.14282]: 0 lost unit Scorcher [f=0010200] [10200] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0010208] [10208] Event [2963.0481,41.7768936,2900.05566]: 0 lost unit Scorcher [f=0010286] [10286] Event [2921.47021,54.3179092,2762.92163]: 1 lost unit Recon Commander [f=0010289] [10289] Event [2873.09473,134.911499,2626.95874]: 0 finished unit Firefly [f=0010290] [10290] Event [2861.90625,54.5356407,2743.06714]: 0 lost unit Scorcher [f=0010296] [10296] Event [2814.86133,53.5906792,2754.52734]: 0 lost unit Scorcher [f=0010301] [10301] Event [2810.47754,54.173645,2664.94678]: 0 lost unit Scorcher [f=0010302] [10302] Event [2929.99854,56.2987709,2596.69556]: 0 lost unit Fencer [f=0010325] [10325] Event [3984,226.494141,704]: 1 finished unit Lotus [f=0010397] [10397] Event [1951.19788,188.036179,3113.18091]: 1 lost unit Kodachi [f=0010408] [10408] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0010456] [10456] Event [2721.19678,57.4353333,2690.83618]: 0 lost unit Fencer [f=0010489] [10489] Event [2790.7793,55.4451637,2729.13623]: 0 lost unit Scorcher [f=0010505] [10505] Event [2668.93188,51.7759247,3026.271]: 1 lost unit Kodachi [f=0010545] [10545] Event [2485.34473,74.0794144,3084.6936]: 0 lost unit Fencer [f=0010659] [10659] Event [2670.65088,50.7007408,3148.8457]: 0 lost unit Fencer [f=0010679] [10679] Event [2954.48535,136.023819,2482.69189]: 0 finished unit Firefly [f=0010702] [10702] Event [3024,53.1749878,2560]: 0 finished unit Lotus [f=0010710] [10710] Event [705.99231,191.346268,3663.97046]: 0 finished unit Fencer [f=0010841] [10841] Event [5332,191.961029,2336]: 1 finished unit Ogre [f=0010890] [10890] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0011003] [11003] Event [2503.32373,89.7284088,2762.46802]: 1 lost unit Minotaur [f=0011075] [11075] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0011084] [11084] Event [undefined]: UltraGodzilla resigned [f=0011084] game_message: UltraGodzilla has been destroyed! [f=0011084] game_message: PRO_rANDY wins! [f=0011084] Submitting stats [f=0011084] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011084] Part| Total Time|Time of the last 0.5s [f=0011084] Draw 13730.98ms 24.85% [f=0011084] Lua::Callins::Synced 4556.41ms 7.98% [f=0011084] Lua::Callins::Unsynced 16641.53ms 27.45% [f=0011084] Lua::CollectGarbage::Synced 438.20ms 0.00% [f=0011084] Lua::CollectGarbage::Unsynced 811.17ms 0.20% [f=0011084] Misc::Profiler::AddTime 49.00ms 0.00% [f=0011084] Sim 30969.83ms 60.68% [f=0011084] [11084] Received game_message: UltraGodzilla has been destroyed! [f=0011084] [11084] Received game_message: PRO_rANDY wins! [f=0011085] [11085] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011085] [11085] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011085] [11085] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011085] [11085] Game End Stats Values: 2,2165,2205,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.13333321,5.5999999,6.13333321,0,40,0,40,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011085] [11085] Game End Stats Values: 3,2370,2505,2370,2505,1.37345815,0,1.37345815,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.18143082,8.13333321,8.18143082,8.13333321,2075,2075,2075,2075,8.09156418,9.0666666,8.09156418,9.0666666,170,160,170,160,0,0,0,0,125,250,125,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011085] [11085] Game End Stats Values: 4,2630,2595,2630,2595,2.03973007,8.31512833,2.03973007,8.31512833,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.32457924,10,9.32457924,10,2075,2075,2075,2075,9.24441814,10.9543419,9.24441814,10.9543419,340,160,340,160,0,0,0,0,215,340,215,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011085] [11085] Game End Stats Values: 5,2665,2795,2665,2795,11.7082367,10.4706974,11.7082367,10.4706974,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5987797,10.2666664,12.5987797,10.2666664,2075,2075,2075,2075,10.6445665,12.1437054,10.6445665,12.1437054,340,290,340,290,0,0,0,0,250,410,250,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011085] [11085] Game End Stats Values: 6,2790,2885,2790,2885,12.9793377,13.2461452,12.9793377,13.2461452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.6498156,12,12.6498156,12,2075,2075,2075,2075,11.4180737,12.4516964,11.4180737,12.4516964,340,290,340,290,0,0,0,0,375,500,375,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011085] [11085] Game End Stats Values: 7,2790,3115,2790,3115,12.9793377,17.6014748,12.9793377,17.6014748,0,0,0,0,0,0,0,0,0,0,0,0,85.5877991,155.935593,85.5877991,155.935593,0,0,0,0,11.4361715,12.9333334,11.4361715,12.9333334,2075,2075,2075,2075,12,15.22369,12,15.22369,340,380,340,380,40,0,40,0,375,660,375,660,0,60,0,60,0,0,0,0,155.935593,85.5877991,155.935593,85.5877991 [f=0011085] [11085] Game End Stats Values: 8,2620,3185,2620,3185,14.2725525,21.9449501,14.2725525,21.9449501,0,0,0,0,0,0,0,0,0,0,0,0,530.945557,194.74054,530.945557,194.74054,0,0,0,0,12.0892973,13.4666662,12.0892973,13.4666662,2075,2075,2075,2075,12.086215,16.2895641,12.086215,16.2895641,170,380,170,380,197,170,197,170,375,710,375,710,170,217,170,217,0,0,0,0,202.892746,575.064697,202.892746,575.064697 [f=0011085] [11085] Game End Stats Values: 9,2620,3275,2620,3275,21.0707436,24.0292435,21.0707436,24.0292435,0,0,0,0,0,0,0,0,0,0,0,0,875.764587,296.287476,875.764587,296.287476,0,90,0,90,14.8650818,14.9333334,14.8650818,14.9333334,2075,2075,2075,2075,12.4532127,14.1389523,12.4532127,14.1389523,170,380,170,380,327,170,327,170,375,710,375,710,170,347,170,347,0,0,0,0,311.174377,919.883728,311.174377,919.883728 [f=0011085] [11085] Game End Stats Values: 10,3300,3495,3300,3495,34.4665909,25.2682247,34.4665909,25.2682247,0,0,0,0,0,0,0,0,0,0,0,0,932.529785,325.113068,932.529785,325.113068,0,180,0,180,14.5479946,16.5333328,14.5479946,16.5333328,2075,2075,2075,2075,12.8930559,14.0825987,12.8930559,14.0825987,850,510,850,510,327,340,327,340,375,710,375,710,340,347,340,347,0,0,0,0,339.999969,986.855591,339.999969,986.855591 [f=0011085] [11085] Game End Stats Values: 11,3470,3715,3470,3715,37.8207321,30.4700832,37.8207321,30.4700832,0,0,0,0,0,0,0,0,0,0,0,0,932.529785,325.113068,932.529785,325.113068,0,270,0,270,11.3224516,18,11.3224516,18,2075,2075,2075,2075,12.223609,14.3467894,12.223609,14.3467894,1020,640,1020,640,327,340,327,340,375,710,375,710,340,347,340,347,0,0,0,0,339.999969,986.855591,339.999969,986.855591 [f=0011085] [11085] Game End Stats Values: 12,3810,3960,3810,3960,41.4902153,38.2448959,41.4902153,38.2448959,0,0,0,0,0,0,0,0,0,0,0,0,932.529785,325.113068,932.529785,325.113068,0,270,0,270,11.069828,19.6000004,11.069828,19.6000004,2075,2130,2075,2130,12.2446318,15.473876,12.2446318,15.473876,1360,760,1360,760,327,340,327,340,375,780,375,780,340,361.333344,340,361.333344,0,0,0,0,339.999969,986.855591,339.999969,986.855591 [f=0011085] [11085] Game End Stats Values: 13,3810,4230,3810,4230,54.4006996,49.7732201,54.4006996,49.7732201,0,0,0,0,0,0,0,0,0,0,0,0,1117.98438,329.113068,1117.98438,329.113068,0,270,0,270,11.1809359,22.3999996,11.1809359,22.3999996,2075,2130,2075,2130,12.8606987,14.7685537,12.8606987,14.7685537,1360,890,1360,890,327,340,327,340,375,920,375,920,340,361.333344,340,361.333344,0,0,0,0,343.999969,1172.31018,343.999969,1172.31018 [f=0011085] [11085] Game End Stats Values: 14,3740,4050,3740,4050,58.2014046,79.4114532,58.2014046,79.4114532,0,0,0,0,0,0,0,0,0,0,0,0,1887.36377,1138.94592,1887.36377,1138.94592,0,270,0,270,11.8631897,25.4666672,11.8631897,25.4666672,2075,2130,2075,2130,12.2533808,15.9758816,12.2533808,15.9758816,1220,640,1220,640,607,680,607,680,445,990,445,990,680,771.333374,680,771.333374,0,0,0,0,1184.78967,2024.68066,1184.78967,2024.68066 [f=0011085] [11085] Game End Stats Values: 15,3980,3920,3980,3920,58.3633995,120.827293,58.3633995,120.827293,0,0,0,0,0,0,0,0,0,0,0,0,2036.10156,1341.57532,2036.10156,1341.57532,0,270,0,270,13.7477636,26,13.7477636,26,2075,2130,2075,2130,12.0107994,16.761055,12.0107994,16.761055,1390,510,1390,510,867,680,867,680,515,990,515,990,680,1031.33337,680,1031.33337,0,0,0,0,1390.32104,2173.41602,1390.32104,2173.41602 [f=0011085] [11085] Game End Stats Values: 16,4070,4180,4070,4180,60.8495941,155.064911,60.8495941,155.064911,0,0,0,0,0,0,0,0,0,0,0,0,2040.44788,1353.57532,2040.44788,1353.57532,0,270,0,270,14.6927004,26,14.6927004,26,2075,2130,2075,2130,13.3657465,19.7491779,13.3657465,19.7491779,1390,770,1390,770,867,680,867,680,605,990,605,990,680,1051.33337,680,1051.33337,0,52.3332787,0,52.3332787,1402.32104,2177.76172,1402.32104,2177.76172 [f=0011085] [11085] Game End Stats Values: 17,4420,4530,4420,4530,68.6494293,171.808517,68.6494293,171.808517,0,0,0,0,0,0,0,0,0,0,0,0,2040.44788,1353.57532,2040.44788,1353.57532,0,270,0,270,17.382349,26,17.382349,26,2075,2130,2075,2130,15.3199892,15.3829079,15.3199892,15.3829079,1560,1030,1560,1030,867,680,867,680,785,1080,785,1080,680,1051.33337,680,1051.33337,0,52.3332787,0,52.3332787,1402.32104,2177.76172,1402.32104,2177.76172 [f=0011085] [11085] Game End Stats Values: 18,4545,4660,4545,4660,76.0860062,205.714539,76.0860062,205.714539,0,0,0,0,0,0,0,0,0,0,0,0,2040.44788,1434.78918,2040.44788,1434.78918,0,270,0,270,20.7898273,26,20.7898273,26,2075,2130,2075,2130,18.7624397,18.2603989,18.7624397,18.2603989,1560,1160,1560,1160,867,680,867,680,910,1080,910,1080,680,1051.33337,680,1051.33337,0,52.3332787,0,52.3332787,1483.53491,2177.76172,1483.53491,2177.76172 [f=0011085] [11085] Game End Stats Values: 19,4785,4880,4785,4880,80.5175476,221.058502,80.5175476,221.058502,0,0,0,0,0,0,0,0,0,0,0,0,2058.50635,1467.26672,2058.50635,1467.26672,0,270,0,270,21.0766125,26,21.0766125,26,2075,2130,2075,2130,20.2954369,18.3562641,20.2954369,18.3562641,1730,1290,1730,1290,867,680,867,680,980,1170,980,1170,680,1051.33337,680,1051.33337,0,52.3332787,0,52.3332787,1516.01245,2195.81934,1516.01245,2195.81934 [f=0011085] [11085] Game End Stats Values: 20,5045,5365,5045,5365,82.6914597,240.211746,82.6914597,240.211746,0,0,0,0,0,0,0,0,0,0,0,0,2060.44702,1515.98303,2060.44702,1515.98303,90,270,90,270,22.6341553,26,22.6341553,26,2075,2365,2075,2365,20.144928,20.3968849,20.144928,20.3968849,1900,1560,1900,1560,867,680,867,680,980,1170,980,1170,680,1075,680,1075,0,65.5312195,0,65.5312195,1564.72876,2197.76001,1564.72876,2197.76001 [f=0011085] [11085] Game End Stats Values: 21,5215,5845,5215,5845,102.079559,251.277328,102.079559,251.277328,0,0,0,0,0,0,0,0,0,0,0,0,2060.44702,1515.98303,2060.44702,1515.98303,90,450,90,450,22.1925831,26,22.1925831,26,2075,2365,2075,2365,21.2925396,23.3154793,21.2925396,23.3154793,2070,1840,2070,1840,867,680,867,680,980,1170,980,1170,680,1075,680,1075,0,144.030624,0,144.030624,1564.72876,2197.76001,1564.72876,2197.76001 [f=0011085] [11085] Game End Stats Values: 22,4995,5945,4995,5945,105.711067,261.516876,105.711067,261.516876,0,0,0,0,0,0,0,0,0,0,0,0,2428.46118,2177.02832,2428.46118,2177.02832,90,450,90,450,21.4298611,26,21.4298611,26,2075,2365,2075,2365,20.2420998,22.4159737,20.2420998,22.4159737,1760,1850,1760,1850,997,1190,997,1190,1070,1260,1070,1260,1190,1205,1190,1205,0,174.696823,0,174.696823,2236.25659,2652.63477,2236.25659,2652.63477 [f=0011085] [11085] Game End Stats Values: 23,4825,6225,4825,6225,122.253441,278.24472,122.253441,278.24472,0,0,0,0,0,0,0,0,0,0,0,0,2433.58447,2195.74414,2433.58447,2195.74414,90,450,90,450,20.065773,26,20.065773,26,2075,2365,2075,2365,23.1028233,23.0929585,23.1028233,23.0929585,1590,2130,1590,2130,997,1360,997,1360,1070,1260,1070,1260,1360,1205,1360,1205,0,204.363037,0,204.363037,2254.97241,2696.7146,2254.97241,2696.7146 [f=0011085] [11085] Game End Stats Values: 24,3820,5785,3820,5785,122.253441,301.396454,122.253441,301.396454,0,0,0,0,0,0,0,0,413.59317,0,413.59317,0,3708.05493,3964.84058,3708.05493,3964.84058,270,450,270,450,15.3840618,26,15.3840618,26,800,2595,800,2595,23.4666672,22.2990093,23.4666672,22.2990093,1590,1480,1590,1480,1947,2635,1947,2635,1160,1260,1160,1260,2635,2175,2635,2175,0,230.36264,0,230.36264,4065.39868,4125.50244,4065.39868,4125.50244 [f=0011085] [11085] Game End Stats Values: 25,3480,5495,3480,5495,129.562439,318.681366,129.562439,318.681366,0,0,0,0,0,0,0,0,569.901855,0,569.901855,0,4111.57813,4364.08594,4111.57813,4364.08594,270,540,270,540,10.2846212,26,10.2846212,26,800,2595,800,2595,20.4872684,21.1523266,20.4872684,21.1523266,1250,1080,1250,1080,2497,2975,2497,2975,1160,1260,1160,1260,2975,2855,2975,2855,0,230.36264,0,230.36264,4484.79785,4584.75977,4484.79785,4584.75977 [f=0011085] [11085] Game End Stats Values: 26,3130,5755,3130,5755,156.206665,327.658112,156.206665,327.658112,0,0,0,0,0,0,0,0,705.551758,0,705.551758,0,4378.66162,4458.46875,4378.66162,4458.46875,270,540,270,540,13.3614855,26,13.3614855,26,800,2595,800,2595,22.6644211,20.8976746,22.6644211,20.8976746,900,1340,900,1340,2497,3825,2497,3825,1160,1260,1160,1260,3825,2855,3825,2855,0,230.36264,0,230.36264,4579.18066,4851.84326,4579.18066,4851.84326 [f=0011207] Spectator UltraGodzilla left the game: normal quit [f=0011207] [11207] Event [undefined]: UltraGodzilla quit [f=0011253] Player PRO_rANDY left the game: normal quit [f=0011253] [11253] Event [undefined]: PRO_rANDY quit [f=0011259] [11259] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0011259] No clients connected, shutting down server [f=0011259] Server shutdown [f=0011259] End of demo reached [f=0011442] [11442] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0011625] [11625] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0011808] [11808] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0011992] [11992] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0012175] [12175] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0012357] [12357] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0012538] [12538] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0012723] [12723] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0012907] [12907] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0013090] [13090] Event [705.99231,191.346268,3663.97046]: 0 finished unit Scorcher [f=0013165] Autoquit sending quit command. [f=0013165] [QuitAction] user exited to system [f=0013165] [SpringApp::Kill][1] fromRun=1 [f=0013165] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013165] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013165] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013165] [ThreadPool::SetThreadCount][2] workers=0 [f=0013165] [SpringApp::Kill][2] [f=0013165] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013165] [Game::KillLua][3] dtor=0 luaUI=0x53e8eef0 [f=0013165] Start widgetHandler:Shutdown [f=0013165] Shutdown - SaveOrderList Complete [f=0013165] Writing last game win data [f=0013165] Shutdown - SaveConfigData Complete [f=0013165] Shutdown Widget - Chili Highlight [f=0013165] Shutdown Widget - Save/Load API [f=0013165] Shutdown Widget - Draw After Chili [f=0013165] Shutdown Widget - EPIC Menu [f=0013165] Shutdown Widget - Chili Minimap [f=0013165] Shutdown Widget - Chili Widget Selector [f=0013165] Shutdown Widget - Local Team Colors [f=0013165] Shutdown Widget - Display Keys 2 [f=0013165] Shutdown Widget - Save Game Menu [f=0013165] Shutdown Widget - HealthBars [f=0013165] Shutdown Widget - Noises [f=0013165] Shutdown Widget - Unit Icons [f=0013165] Shutdown Widget - Win Counter [f=0013165] Shutdown Widget - BuildETA [f=0013165] Shutdown Widget - SpringRTS Replay Stats [f=0013165] Shutdown Widget - Modular Comm Info [f=0013165] Shutdown Widget - CameraShake [f=0013165] Shutdown Widget - Chili Economy Panel Default [f=0013165] Shutdown Widget - Chili EndGame Window [f=0013165] Shutdown Widget - Chili Nuke Warning [f=0013165] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013165] Shutdown Widget - Chili Spectator Panels [f=0013165] Shutdown Widget - Context Menu [f=0013165] Shutdown Widget - Darkening [f=0013165] Shutdown Widget - MetalFeatures (new) [f=0013165] Shutdown Widget - Grab Input [f=0013165] Input grabbing is disabled! [f=0013165] Shutdown Widget - Highlight Geos [f=0013165] Shutdown Widget - Local Widgets Config [f=0013165] Shutdown Widget - Mex Placement Handler [f=0013165] Shutdown Widget - MinimapEvents [f=0013165] Shutdown Widget - Missile Silo Range [f=0013165] Shutdown Widget - Music Player [f=0013165] Shutdown Widget - Point Tracker [f=0013165] Shutdown Widget - Showeco and Grid Drawer [f=0013165] Shutdown Widget - Stereo3D [f=0013165] Shutdown Widget - Attack AoE [f=0013165] Shutdown Widget - Map Edge Extension [f=0013165] Shutdown Widget - Selection Send [f=0013165] Shutdown Widget - LupsManager [f=0013165] Shutdown Widget - Newton Firezone [f=0013165] Shutdown Widget - Chili Pro Console [f=0013165] Shutdown Widget - Lasso Terraform GUI [f=0013165] Shutdown Widget - Chili Framework [f=0013165] Shutdown Widget - Lups [f=0013165] Shutdown Widget - Custom Markers [f=0013165] Shutdown Widget - Chili Core Selector [f=0013165] Shutdown Widget - Pause Screen [f=0013165] Shutdown Widget - Layout Handler [f=0013165] Shutdown Widget - Persistent Build Height [f=0013165] Shutdown Widget - Text To Speech Control [f=0013165] End widgetHandler:Shutdown [f=0013165] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496403,61444253} {int,ext,rec}Allocs={23887117,0,0} {chunk,block}Bytes={61444253,0} [f=0013165] [Game::KillLua][1] dtor=0 luaGaia=0x67d60030 [f=0013165] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308905,49780471} {int,ext,rec}Allocs={23887118,0,0} {chunk,block}Bytes={49780471,0} [f=0013165] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308905,49780471} {int,ext,rec}Allocs={23887118,0,0} {chunk,block}Bytes={49780471,0} [f=0013165] [Game::KillLua][2] dtor=0 luaRules=0x53eacb90 [f=0013165] Start gadgetHandler:Shutdown [f=0013165] Shutdown - StartSetup [f=0013165] Shutdown - UnitMorph [f=0013165] Shutdown - LupsNanoSpray [f=0013165] Shutdown - Missile Silo Controller [f=0013165] Shutdown - Modular Comm Info [f=0013165] Shutdown - Terrain Texture Handler [f=0013165] Shutdown - UnitCloakShield [f=0013165] Shutdown - Starlight Handler [f=0013165] End gadgetHandler:Shutdown [f=0013165] Start gadgetHandler:Shutdown [f=0013165] Shutdown - Save/Load [f=0013165] Shutdown - UnitMorph [f=0013165] Shutdown - Modular Comm Info [f=0013165] Shutdown - Retreat Command [f=0013165] Shutdown - Shockwaves [f=0013165] Shutdown - Teleport Throw [f=0013165] Shutdown - UnitCloakShield [f=0013165] Shutdown - Lups Cloak FX [f=0013165] Shutdown - Lups [f=0013165] Shutdown - Lups Shield [f=0013165] End gadgetHandler:Shutdown [f=0013165] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23887148,0,0} {chunk,block}Bytes={0,0} [f=0013165] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23887148,0,0} {chunk,block}Bytes={0,0} [f=0013165] [Game::KillLua][4] dtor=0 [f=0013165] [Game::~CGame][1] [f=0013165] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013165] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013165] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013165] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013165] [Game::KillLua][4] dtor=1 [f=0013165] [Game::KillMisc][1] [f=0013165] [Game::KillMisc][2] [f=0013165] [Game::KillMisc][3] [f=0013165] [Game::KillRendering][1] [f=0013165] [3DOParser::Kill] allocated 137 pieces [f=0013165] [S3OParser::Kill] allocated 2684 pieces [f=0013165] [AssParser::Kill] allocated 244 pieces [f=0013165] [Game::KillInterface][1] [f=0013165] [Game::KillInterface][2] [f=0013165] [Game::KillSimulation][1] [f=0013165] [Game::KillSimulation][2] [f=0013165] [CCollisionHandler] dis-/continuous tests: 0/437176 [f=0013165] [Game::KillSimulation][3] [f=0013165] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013165] [~CPathCache(24x24)] cacheHits=33 hitPercentage=24% numHashColls=0 maxCacheSize=10 [f=0013165] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013165] [~CPathCache(48x48)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013165] [LosHandler::Kill] raycast instance cache-{hits,misses}={3219,9728}; shared=1%; cached=24% [f=0013165] [Game::KillSimulation][4] [f=0013165] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013165] [Game::~CGame][2] [f=0013165] [Game::~CGame][3] [f=0013165] [SpringApp::Kill][3] [f=0013165] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139984 bytes sent 161677 bytes recv'd [f=0013165] [SpringApp::Kill][4] font=0x466057e0 [f=0013165] [SpringApp::Kill][5] [f=0013165] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x46673040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2658ms file="unittextures/factorytank_1.png" indx=7022 inflSize=4103kb readTime=59ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=34ms file="objects3d/corbanish.s3o" indx=4950 inflSize=94kb readTime=34ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4696 inflSize=10kb readTime=28ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4550 inflSize=31kb readTime=26ms file="objects3d/recluse.s3o" indx=5276 inflSize=134kb readTime=25ms file="objects3d/logkoda.s3o" indx=5156 inflSize=46kb readTime=25ms file="objects3d/vehaa.s3o" indx=5403 inflSize=93kb readTime=24ms file="unittextures/factorytank_2.png" indx=7023 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 61772344 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4677a9c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x466799f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4677a710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4a5801eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]