[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eyugWUpuYT/springsettings.864157.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d1001e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15828 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864157/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 412ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4651cc60] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4651cc60] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 913ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1060ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864157/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (759ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864157/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x549ef080,0x67c29580}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: af22865e6748231484413a2ebf54ffe2 [f=-000001] Connection attempt from SoloZ [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SoloZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoloZ" string="[Game::Load][lua{Rules,Gaia}={7b39fa30,49e48100}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={54dc07d8,3a8ab8e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1002,296.781738,2282]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6875,415.327087,427]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 0, elo:1641 [f=0000000] [0] SoloZ, team: 1, elo:1279 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [1184,296.766357,2432]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000205] [205] Event [6872,415.323944,416]: 1 finished unit Airplane Plant [f=0000270] [270] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0000448] [448] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Mason [f=0000505] [505] Event [760,296.766357,2376]: 0 finished unit Solar Collector [f=0000589] [589] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Dart [f=0000742] [742] Event [6851.5,419.323944,378.000153]: 1 finished unit Crane [f=0000997] [997] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0001540] [1540] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0001670] [1670] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0001680] [1680] Event [6851.5,419.323944,378.000153]: 1 finished unit Phoenix [f=0001811] [1811] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0002033] [2033] Event [6712,415.323944,392]: 1 finished unit Solar Collector [f=0002083] [2083] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0002559] [2559] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0002746] [2746] Event [1096,296.766357,2392]: 0 finished unit Caretaker [f=0003253] [3253] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Mason [f=0003279] [3279] Event [664,296.766357,2296]: 0 finished unit Solar Collector [f=0003420] [3420] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0003525] [3525] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0003675] [3675] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0003753] [3753] Event [792,478.145142,2680]: 0 finished unit Wind/Tidal Generator [f=0003872] [3872] Event [440,296.766357,3448]: 0 finished unit Solar Collector [f=0003882] [3882] Event [728,518.356445,2680]: 0 finished unit Wind/Tidal Generator [f=0003936] [3936] Event [712,470.666199,2632]: 0 finished unit Wind/Tidal Generator [f=0003963] [3963] Event [6851.5,419.323944,378.000153]: 1 finished unit Phoenix [f=0004095] [4095] Event [648,388.436279,2552]: 0 finished unit Wind/Tidal Generator [f=0004262] [4262] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0004335] [4335] Event [616,438.568268,2616]: 0 finished unit Wind/Tidal Generator [f=0004548] [4548] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0004572] [4572] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0004600] [4600] Event [6585.73682,389.946625,674.669556]: 0 lost unit Scorcher [f=0004655] [4655] Event [6597.27686,399.303741,616.971436]: 0 lost unit Scorcher [f=0004703] [4703] Event [6717.89307,415.306732,580.971436]: 0 lost unit Scorcher [f=0004784] [4784] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0005056] [5056] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0005349] [5349] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0005380] [5380] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0005400] [5400] Event [6457.08398,296.766357,1456.48718]: 0 lost unit Dart [f=0005712] [5712] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0005848] [5848] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0005967] [5967] Event [6616,296.766357,1576]: 1 lost unit Metal Extractor [f=0005990] [5990] Event [6808,415.323944,600]: 1 finished unit Airpad [f=0006270] [6270] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0006440] [6440] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0006545] [6545] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0006665] [6665] Event [5415.59814,296.766357,1113.41638]: 0 lost unit Scorcher [f=0006795] [6795] Event [536,296.766357,2072]: 0 finished unit Solar Collector [f=0006853] [6853] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0006906] [6906] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0006907] [6907] Event [6851.5,419.323944,378.000153]: 1 finished unit Raven [f=0007069] [7069] Event [488,296.766357,1928]: 0 finished unit Solar Collector [f=0007184] [7184] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0007218] [7218] Event [5929.3584,296.766357,1050.9696]: 0 lost unit Scorcher [f=0007271] [7271] Event [6165.8877,296.766357,1315.23022]: 0 lost unit Scorcher [f=0007323] [7323] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0007565] [7565] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0007731] [7731] Event [5709.51172,296.766357,663.765686]: 0 lost unit Scorcher [f=0007924] [7924] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0007977] [7977] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0008067] [8067] Event [1080,296.766357,2440]: 0 finished unit Caretaker [f=0008114] [8114] Event [6851.5,419.323944,378.000153]: 1 finished unit Swift [f=0008172] [8172] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0008223] [8223] Event [360,415.323944,4904]: 0 finished unit Wind/Tidal Generator [f=0008334] [8334] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0008476] [8476] Event [6350.83154,296.766357,1630.09106]: 0 lost unit Scorcher [f=0008507] [8507] Event [280,415.323944,4920]: 0 finished unit Wind/Tidal Generator [f=0008526] [8526] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0008723] [8723] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Mason [f=0008832] [8832] Event [200,415.323944,4920]: 0 finished unit Wind/Tidal Generator [f=0008862] [8862] Event [5885.54053,296.766357,1183.71448]: 0 lost unit Crasher [f=0008963] [8963] Event [6151.37402,296.766357,973.762878]: 1 lost unit Engineer Commander [f=0008963] [8963] Event [6139.43213,296.766357,952.098938]: 0 lost unit Scorcher [f=0008964] [8964] Event [6170.91602,296.766357,942.097351]: 0 lost unit Scorcher [f=0008968] [8968] Event [6172.84814,295.620697,918.3573]: 0 lost unit Scorcher [f=0009050] [9050] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0009054] [9054] Event [6851.5,419.323944,378.000153]: 1 finished unit Swift [f=0009139] [9139] Event [1448,296.766357,4632]: 0 finished unit Solar Collector [f=0009214] [9214] Event [1122.79346,296.766357,1150.30469]: 0 finished unit Engineer Commander [f=0009214] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009214] [9214] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009252] [9252] Event [6243.84033,479.828003,501.045532]: 1 lost unit Phoenix [f=0009261] [9261] Event [104,415.323944,4584]: 0 finished unit Wind/Tidal Generator [f=0009324] [9324] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0009474] [9474] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0009478] [9478] Event [6430.22461,629.368042,946.392761]: 1 lost unit Raven [f=0009527] [9527] Event [104,415.323944,4664]: 0 finished unit Wind/Tidal Generator [f=0009595] [9595] Event [5862.4707,671.934998,1389.30151]: 1 lost unit Swift [f=0009665] [9665] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0009674] [9674] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0009780] [9780] Event [6723.02002,12.3135757,951.64093]: 1 lost unit Phoenix [f=0009809] [9809] Event [6476.0918,624.633179,942.082275]: 1 lost unit Swift [f=0009826] xd no entiendo jnada [f=0009839] [9839] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0009861] [9861] Event [120,415.323944,4744]: 0 finished unit Wind/Tidal Generator [f=0009947] [9947] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0010006] [10006] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Mason [f=0010076] [10076] Event [undefined]: SoloZ resigned [f=0010076] game_message: SoloZ has been destroyed! [f=0010076] game_message: Niarteloc wins! [f=0010076] Submitting stats [f=0010076] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010076] Part| Total Time|Time of the last 0.5s [f=0010076] Draw 14844.16ms 27.67% [f=0010076] Lua::Callins::Synced 4027.09ms 7.49% [f=0010076] Lua::Callins::Unsynced 16958.85ms 30.07% [f=0010076] Lua::CollectGarbage::Synced 298.53ms 0.40% [f=0010076] Lua::CollectGarbage::Unsynced 834.26ms 1.20% [f=0010076] Misc::Profiler::AddTime 49.08ms 0.00% [f=0010076] Sim 28753.27ms 56.34% [f=0010076] [10076] Received game_message: SoloZ has been destroyed! [f=0010076] [10076] Received game_message: Niarteloc wins! [f=0010077] [10077] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4005,5180,4005,5180,0,78.4248505,0,78.4248505,0,0,0,0,0,0,0,0,123.702759,0,123.702759,0,1090.69263,396.677795,1090.69263,396.677795,0,0,0,0,10,26.815815,10,26.815815,2425,2255,2425,2255,12.1965017,24.7704678,12.1965017,24.7704678,1240,1590,1240,1590,560,89.4663544,560,89.4663544,340,1335,340,1335,89.4663544,560,89.4663544,560,52.0000534,0,52.0000534,0,396.677795,1109.92114,396.677795,1109.92114 [f=0010077] [10077] Game End Stats Values: 18,4005,5320,4005,5320,0,96.6715698,0,96.6715698,0,0,0,0,0,0,0,0,306.649841,0,306.649841,0,1336.27893,596.751221,1336.27893,596.751221,0,0,0,0,10,30.1491756,10,30.1491756,2425,2255,2425,2255,12.1965017,27.1829491,12.1965017,27.1829491,1240,1550,1240,1550,820,89.4663544,820,89.4663544,340,1515,340,1515,89.4663544,820,89.4663544,820,52.0000534,0,52.0000534,0,596.751221,1355.50745,596.751221,1355.50745 [f=0010077] [10077] Game End Stats Values: 19,4005,5680,4005,5680,0,105.843513,0,105.843513,0,0,0,0,0,0,0,0,354.25946,0,354.25946,0,1384.1947,944.871155,1384.1947,944.871155,0,0,0,0,10,30.3035812,10,30.3035812,2425,2435,2425,2435,12.1965017,29.7450657,12.1965017,29.7450657,1240,1640,1240,1640,950,89.4663544,950,89.4663544,340,1605,340,1605,89.4663544,950,89.4663544,950,52.0000534,0,52.0000534,0,944.871155,1403.42322,944.871155,1403.42322 [f=0010077] [10077] Game End Stats Values: 20,4155,6010,4155,6010,0,118.430229,0,118.430229,0,0,0,0,0,0,0,0,421.870117,0,421.870117,0,1436.72437,1060.91113,1436.72437,1060.91113,0,0,0,0,10,31.9526501,10,31.9526501,2425,2435,2425,2435,12.1965017,31.6251163,12.1965017,31.6251163,1390,1900,1390,1900,1080,89.4663544,1080,89.4663544,340,1675,340,1675,89.4663544,1080,89.4663544,1080,52.0000534,0,52.0000534,0,1060.91113,1455.95288,1060.91113,1455.95288 [f=0010077] [10077] Game End Stats Values: 21,2880,5555,2880,5555,0,138.561523,0,138.561523,0,0,0,0,0,0,0,0,565.149414,0,565.149414,0,2038.87891,2462.85474,2038.87891,2462.85474,0,0,0,0,10,35.7238312,10,35.7238312,1150,2435,1150,2435,12.1965017,32.1280899,12.1965017,32.1280899,1390,1410,1390,1410,1690,1364.46631,1690,1364.46631,340,1710,340,1710,1364.46631,1690,1364.46631,1690,52.0000534,0,52.0000534,0,2462.85474,2065.93945,2462.85474,2065.93945 [f=0010077] [10077] Game End Stats Values: 22,2670,6330,2670,6330,0,177.326584,0,177.326584,0,0,0,0,0,0,0,0,1177.93115,0,1177.93115,0,2038.87891,2923.69751,2038.87891,2923.69751,0,0,0,0,4,39.1586723,4,39.1586723,1150,2665,1150,2665,8.19650078,33.3703384,8.19650078,33.3703384,1180,1850,1180,1850,1690,1724.46631,1690,1724.46631,340,1815,340,1815,1724.46631,1690,1724.46631,1690,52.0000534,0,52.0000534,0,2923.69751,2065.93945,2923.69751,2065.93945 [f=0010077] [10077] Game End Stats Values: 23,1690,6880,1690,6880,0,215.74527,0,215.74527,0,0,0,0,0,0,0,0,1300.87915,0,1300.87915,0,2112.35449,3370.35718,2112.35449,3370.35718,0,0,0,0,4,40.2504158,4,40.2504158,1150,2665,1150,2665,8.19650078,34.1734467,8.19650078,34.1734467,200,2240,200,2240,1690,2344.46631,1690,2344.46631,340,1975,340,1975,2704.46631,1690,2704.46631,1690,52.0000534,0,52.0000534,0,3370.35718,2146.72729,3370.35718,2146.72729 [f=0010077] [10077] Game End Stats Values: 24,1690,7090,1690,7090,0,228.751648,0,228.751648,0,0,0,0,0,0,0,0,1350.05835,0,1350.05835,0,2112.35449,3639.27734,2112.35449,3639.27734,0,0,0,0,4,32.4097939,4,32.4097939,1150,2665,1150,2665,8.19649982,36.0519829,8.19649982,36.0519829,200,2360,200,2360,1690,2344.46631,1690,2344.46631,340,2065,340,2065,2704.46631,1690,2704.46631,1690,52.0000534,0,52.0000534,0,3639.27734,2146.72729,3639.27734,2146.72729 [f=0010100] [10100] Event [6808,415.323944,600]: 1 lost unit Airpad [f=0010125] [10125] Event [6712,415.62851,392]: 1 lost unit Solar Collector [f=0010130] [10130] Event [120,415.323944,4824]: 0 finished unit Wind/Tidal Generator [f=0010210] gg [f=0010215] [10215] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0010296] Player Niarteloc left the game: normal quit [f=0010296] [10296] Event [undefined]: Niarteloc quit [f=0010366] No clients connected, shutting down server [f=0010366] Server shutdown [f=0010421] [10421] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0010499] [10499] Event [456,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0010545] [10545] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0010665] [10665] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0010739] [10739] Event [376,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0010785] [10785] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0010898] [10898] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Mason [f=0010979] [10979] Event [296,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0011077] [11077] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0011219] [11219] Event [216,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0011261] [11261] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0011375] [11375] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0011495] [11495] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0011534] [11534] Event [136,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0011615] [11615] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0011728] [11728] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Mason [f=0011886] [11886] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0012057] [12057] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Crasher [f=0012163] [12163] Event [1201.99231,297.411469,2431.97046]: 0 finished unit Scorcher [f=0012185] Autoquit sending quit command. [f=0012185] [QuitAction] user exited to system [f=0012185] [SpringApp::Kill][1] fromRun=1 [f=0012185] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012185] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012185] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012185] [ThreadPool::SetThreadCount][2] workers=0 [f=0012185] [SpringApp::Kill][2] [f=0012185] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012185] [Game::KillLua][3] dtor=0 luaUI=0x67a8ac60 [f=0012185] Start widgetHandler:Shutdown [f=0012185] Shutdown - SaveOrderList Complete [f=0012185] Writing last game win data [f=0012185] Shutdown - SaveConfigData Complete [f=0012185] Shutdown Widget - Save/Load API [f=0012185] Shutdown Widget - Chili Highlight [f=0012185] Shutdown Widget - Draw After Chili [f=0012185] Shutdown Widget - EPIC Menu [f=0012185] Shutdown Widget - Chili Widget Selector [f=0012185] Shutdown Widget - Chili Minimap [f=0012185] Shutdown Widget - Local Team Colors [f=0012185] Shutdown Widget - Display Keys 2 [f=0012185] Shutdown Widget - Save Game Menu [f=0012185] Shutdown Widget - Unit Icons [f=0012185] Shutdown Widget - Noises [f=0012185] Shutdown Widget - HealthBars [f=0012185] Shutdown Widget - Win Counter [f=0012185] Shutdown Widget - SpringRTS Replay Stats [f=0012185] Shutdown Widget - BuildETA [f=0012185] Shutdown Widget - Modular Comm Info [f=0012185] Shutdown Widget - Stereo3D [f=0012185] Shutdown Widget - Showeco and Grid Drawer [f=0012185] Shutdown Widget - Point Tracker [f=0012185] Shutdown Widget - Music Player [f=0012185] Shutdown Widget - Missile Silo Range [f=0012185] Shutdown Widget - MinimapEvents [f=0012185] Shutdown Widget - Mex Placement Handler [f=0012185] Shutdown Widget - Local Widgets Config [f=0012185] Shutdown Widget - Highlight Geos [f=0012185] Shutdown Widget - Grab Input [f=0012185] Input grabbing is disabled! [f=0012185] Shutdown Widget - MetalFeatures (new) [f=0012185] Shutdown Widget - Darkening [f=0012185] Shutdown Widget - Context Menu [f=0012185] Shutdown Widget - Chili Spectator Panels [f=0012185] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012185] Shutdown Widget - Chili Nuke Warning [f=0012185] Shutdown Widget - Chili EndGame Window [f=0012185] Shutdown Widget - Chili Economy Panel Default [f=0012185] Shutdown Widget - CameraShake [f=0012185] Shutdown Widget - Attack AoE [f=0012185] Shutdown Widget - Map Edge Extension [f=0012185] Shutdown Widget - Selection Send [f=0012185] Shutdown Widget - LupsManager [f=0012185] Shutdown Widget - Newton Firezone [f=0012185] Shutdown Widget - Chili Pro Console [f=0012185] Shutdown Widget - Lasso Terraform GUI [f=0012185] Shutdown Widget - Lups [f=0012185] Shutdown Widget - Chili Framework [f=0012185] Shutdown Widget - Chili Core Selector [f=0012185] Shutdown Widget - Custom Markers [f=0012185] Shutdown Widget - Pause Screen [f=0012185] Shutdown Widget - Text To Speech Control [f=0012185] Shutdown Widget - Persistent Build Height [f=0012185] Shutdown Widget - Layout Handler [f=0012185] End widgetHandler:Shutdown [f=0012185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={461062,59119687} {int,ext,rec}Allocs={23755027,0,0} {chunk,block}Bytes={59119687,0} [f=0012185] [Game::KillLua][1] dtor=0 luaGaia=0x67c29580 [f=0012185] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={282839,47925445} {int,ext,rec}Allocs={23755028,0,0} {chunk,block}Bytes={47925445,0} [f=0012185] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={282839,47925445} {int,ext,rec}Allocs={23755028,0,0} {chunk,block}Bytes={47925445,0} [f=0012185] [Game::KillLua][2] dtor=0 luaRules=0x549ef080 [f=0012185] Start gadgetHandler:Shutdown [f=0012185] Shutdown - StartSetup [f=0012185] Shutdown - UnitMorph [f=0012185] Shutdown - LupsNanoSpray [f=0012185] Shutdown - Missile Silo Controller [f=0012185] Shutdown - Modular Comm Info [f=0012185] Shutdown - Terrain Texture Handler [f=0012185] Shutdown - UnitCloakShield [f=0012185] Shutdown - Starlight Handler [f=0012185] End gadgetHandler:Shutdown [f=0012185] Start gadgetHandler:Shutdown [f=0012185] Shutdown - Save/Load [f=0012185] Shutdown - UnitMorph [f=0012185] Shutdown - Modular Comm Info [f=0012185] Shutdown - Retreat Command [f=0012185] Shutdown - Shockwaves [f=0012185] Shutdown - Teleport Throw [f=0012185] Shutdown - UnitCloakShield [f=0012185] Shutdown - Lups Cloak FX [f=0012185] Shutdown - Lups [f=0012185] Shutdown - Lups Shield [f=0012185] End gadgetHandler:Shutdown [f=0012185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23755058,0,0} {chunk,block}Bytes={0,0} [f=0012185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23755058,0,0} {chunk,block}Bytes={0,0} [f=0012185] [Game::KillLua][4] dtor=0 [f=0012185] [Game::~CGame][1] [f=0012185] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012185] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012185] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012185] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012185] [Game::KillLua][4] dtor=1 [f=0012185] [Game::KillMisc][1] [f=0012185] [Game::KillMisc][2] [f=0012185] [Game::KillMisc][3] [f=0012185] [Game::KillRendering][1] [f=0012185] [3DOParser::Kill] allocated 137 pieces [f=0012185] [S3OParser::Kill] allocated 2746 pieces [f=0012185] [AssParser::Kill] allocated 242 pieces [f=0012185] [Game::KillInterface][1] [f=0012185] [Game::KillInterface][2] [f=0012185] [Game::KillSimulation][1] [f=0012185] [Game::KillSimulation][2] [f=0012185] [CCollisionHandler] dis-/continuous tests: 0/240660 [f=0012185] [Game::KillSimulation][3] [f=0012185] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012185] [~CPathCache(28x20)] cacheHits=8 hitPercentage=9% numHashColls=0 maxCacheSize=6 [f=0012185] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012185] [~CPathCache(56x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012185] [LosHandler::Kill] raycast instance cache-{hits,misses}={5179,8269}; shared=1%; cached=37% [f=0012185] [Game::KillSimulation][4] [f=0012185] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012185] [Game::~CGame][2] [f=0012185] [Game::~CGame][3] [f=0012185] [SpringApp::Kill][3] [f=0012185] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128895 bytes sent 89739 bytes recv'd [f=0012185] [SpringApp::Kill][4] font=0x464347e0 [f=0012185] [SpringApp::Kill][5] [f=0012185] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x464b0950) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3220ms file="objects3d/crane.s3o" indx=5012 inflSize=266kb readTime=449ms file="objects3d/cremcom.s3o" indx=5018 inflSize=200kb readTime=126ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=54ms file="objects3d/spherezeus.s3o" indx=5342 inflSize=118kb readTime=38ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4554 inflSize=46kb readTime=34ms file="units/cloakcon.lua" indx=6583 inflSize=2kb readTime=33ms file="objects3d/amphcon.s3o" indx=4776 inflSize=76kb readTime=31ms file="luaui/configs/zk_keys.lua" indx=2881 inflSize=5kb readTime=27ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=23ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 53663500 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x465e4d10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4651ae20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4677ae80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f2d1001eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]