[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.e7G8qDd8Rp/springsettings.864118.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 142ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7effd401e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15822 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864118/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 410ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b20410] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b20410] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 263ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 847ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1000ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 815ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 140ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864118/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (534ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864118/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50a83bd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: af12865e9355563648117456437eed85 [f=-000001] Connection attempt from NinjaCHampESL [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NinjaCHampESL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[Game::Load][lua{Rules,Gaia}={51212848,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={17f9ff08,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] [0] Event [4305,267.455933,4735]: 0 finished unit Engineer Commander [f=-000001] [0] Event [728,269.3125,448]: 1 finished unit Engineer Commander [f=0000000] [0] TheVisitor, team: 0, elo:1635 [f=0000000] [0] NinjaCHampESL, team: 1, elo:1255 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [4144,267.446533,4584]: 0 finished unit Shieldbot Factory [f=0000020] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000020] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000020] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000020] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000020] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000020] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000020] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000020] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000020] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000020] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000020] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000189] [189] Event [680,269.309235,360]: 1 finished unit Solar Collector [f=0000436] [436] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000556] [556] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0000572] [572] Event [680.976746,269.309235,467.031769]: 1 finished unit Engineer Commander [f=0000693] [693] Event [4264,272.483826,4968]: 0 finished unit Solar Collector [f=0000881] [881] Event [4144.01855,267.446533,4572]: 0 finished unit Convict [f=0000883] [883] Event [4344,272.085205,4968]: 0 finished unit Solar Collector [f=0000934] [934] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000980] [980] Event [784,269.292938,216]: 1 finished unit Shieldbot Factory [f=0001251] [1251] Event [4144.01855,267.446533,4572]: 0 finished unit Convict [f=0001488] [1488] Event [536,269.736877,248]: 1 finished unit Caretaker [f=0001495] [1495] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0001500] [1500] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0001752] [1752] Event [4872,310.448456,5000]: 0 finished unit Solar Collector [f=0001814] [1814] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0002128] [2128] Event [414.353699,291.667572,287.96109]: 1 finished unit Engineer Commander [f=0002168] [2168] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0002215] [2215] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0002275] [2275] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0002496] [2496] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0002676] [2676] Event [600,275.767151,152]: 1 finished unit Storage [f=0002684] [2684] Event [4584,308.42627,4584]: 0 finished unit Solar Collector [f=0002803] [2803] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0002971] [2971] Event [584,269.309235,248]: 1 finished unit Caretaker [f=0003088] [3088] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0003096] [3096] Event [4712,315.101624,4584]: 0 finished unit Solar Collector [f=0003156] [3156] Event [784,269.152679,228]: 1 finished unit Bandit [f=0003374] [3374] Event [784,269.152679,228]: 1 finished unit Bandit [f=0003474] [3474] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0003529] [3529] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0003761] [3761] Event [4648,313.586792,4504]: 0 finished unit Solar Collector [f=0003815] [3815] Event [4144.01855,267.446533,4572]: 0 finished unit Bandit [f=0004012] [4012] Event [4872,311.782074,4920]: 0 finished unit Solar Collector [f=0004210] [4210] Event [3056,267.446533,4784]: 0 finished unit Lotus [f=0004231] [4231] Event [784,269.152679,228]: 1 finished unit Bandit [f=0004322] [4322] Event [784,269.152679,228]: 1 finished unit Bandit [f=0004366] [4366] Event [4656,311.914948,4448]: 0 finished unit Lotus [f=0004419] [4419] Event [784,269.152679,228]: 1 finished unit Bandit [f=0004489] [4489] Event [4952,310.289001,4888]: 0 finished unit Solar Collector [f=0004518] [4518] Event [784,269.152679,228]: 1 finished unit Bandit [f=0004876] [4876] Event [504,308.42627,456]: 1 finished unit Caretaker [f=0004956] [4956] Event [784,269.152679,228]: 1 finished unit Bandit [f=0005042] [5042] Event [4896,310.620819,4864]: 0 finished unit Lotus [f=0005130] [5130] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0005174] [5174] Event [784,269.152679,228]: 1 finished unit Bandit [f=0005445] [5445] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0005490] [5490] Event [1984,97.9393005,4528]: 0 finished unit Lotus [f=0005499] [5499] Event [4144.01855,267.446533,4572]: 0 finished unit Convict [f=0005876] [5876] Event [4144.01855,267.446533,4572]: 0 finished unit Convict [f=0005897] [5897] Event [2089.40918,22.4189262,2130.10059]: 1 lost unit Bandit [f=0005903] [5903] Event [2194.50146,2.95357943,2194.58374]: 0 lost unit Bandit [f=0005931] [5931] Event [1056,267.460999,304]: 1 finished unit Picket [f=0005935] [5935] Event [2168.78345,4.07249737,2176.83008]: 0 lost unit Bandit [f=0005972] [5972] Event [2128.70996,16.2424984,2136.09644]: 0 lost unit Bandit [f=0005985] [5985] Event [1040,267.446533,432]: 1 finished unit Picket [f=0006065] [6065] Event [2097.02026,38.405571,2097.02856]: 0 lost unit Bandit [f=0006066] [6066] Event [4264,267.460999,4632]: 0 finished unit Caretaker [f=0006136] [6136] Event [4472,444.404602,3992]: 0 finished unit Solar Collector [f=0006313] [6313] Event [928,267.446533,576]: 1 finished unit Picket [f=0006528] [Game::ClientReadNet] added new player archbishop with number 2 to team 0 [f=0006529] > SPRINGIE:User archbishop|jumpbomb|1_3||False|||DE [f=0006540] Connection attempt from archbishop [f=0006540] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0006540] -> Connection established (given id 2) [f=0006546] [Game::ClientReadNet][LOGMSG] sender="archbishop" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0006546] [Game::ClientReadNet][LOGMSG] sender="archbishop" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006571] [6571] Event [4536,444.404602,3912]: 0 finished unit Solar Collector [f=0006613] [6613] Event [696,269.309235,504]: 1 finished unit Caretaker [f=0006951] [Game::ClientReadNet][LOGMSG] sender="archbishop" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=0006951] [Game::ClientReadNet][LOGMSG] sender="archbishop" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=0006954] [Game::ClientReadNet][LOGMSG] sender="archbishop" string="[Game::Load][lua{Rules,Gaia}={0x4baa22c0,(nil)}]" [f=0007083] [7083] Event [3128,267.446533,4856]: 0 finished unit Solar Collector [f=0007088] [7088] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0007103] [7103] Event [4600,444.404602,3992]: 0 finished unit Solar Collector [f=0007176] [7176] Event [4089.64063,180.922653,4083.48901]: 1 lost unit Bandit [f=0007194] [7194] Event [4094.34375,183.169632,4094.0647]: 1 lost unit Bandit [f=0007222] [7222] Event [4101.95166,192.439545,4133.67969]: 1 lost unit Bandit [f=0007226] [7226] Event [4091.23267,189.757858,4122.15039]: 1 lost unit Bandit [f=0007234] [7234] Event [4098.50293,187.720047,4113.67432]: 1 lost unit Bandit [f=0007249] [7249] Event [4096.21289,189.663345,4126.99414]: 1 lost unit Bandit [f=0007267] [7267] Event [4091.87817,195.783585,4148.10205]: 1 lost unit Bandit [f=0007368] [7368] Event [3000,267.446533,4856]: 0 finished unit Solar Collector [f=0007413] [7413] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0007453] [archbishop] hi [f=0007732] [7732] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0007776] [7776] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0007811] [7811] Event [4592,444.404602,3872]: 0 finished unit Lotus [f=0008033] [8033] Event [2168,97.9393005,4664]: 0 finished unit Solar Collector [f=0008102] [8102] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0008253] Spectator archbishop left the game: normal quit [f=0008253] [8253] Event [undefined]: archbishop quit [f=0008341] [8341] Event [2024,97.9393005,4664]: 0 finished unit Solar Collector [f=0008408] [8408] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0008445] [8445] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0008710] [8710] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0009128] [9128] Event [4144.01855,267.446533,4572]: 0 finished unit Outlaw [f=0009359] [9359] Event [1408,202.251434,3920]: 0 finished unit Lotus [f=0009362] [9362] Event [4144.01855,267.446533,4572]: 0 finished unit Convict [f=0009390] [9390] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0009614] [9614] Event [824,267.446533,384]: 1 finished unit Fusion Reactor [f=0009638] [9638] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0009678] [9678] Event [1320,202.251434,3992]: 0 finished unit Solar Collector [f=0009942] [9942] Event [648,270.236969,168]: 1 finished unit Storage [f=0010025] [10025] Event [1480,202.251434,3992]: 0 finished unit Solar Collector [f=0010051] [10051] Event [696,269.309235,184]: 1 finished unit Storage [f=0010073] [10073] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0010271] [10271] Event [3808,212.420273,4224]: 0 finished unit Lotus [f=0010311] [10311] Event [632,301.098633,648]: 1 finished unit Caretaker [f=0010421] [10421] Event [896,262.546936,704]: 1 finished unit Picket [f=0010440] [10440] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0010525] [10525] Event [1008,267.446533,528]: 1 finished unit Picket [f=0010598] [10598] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0010630] [10630] Event [944,265.656281,640]: 1 finished unit Picket [f=0010650] [10650] Event [976,267.446533,576]: 1 finished unit Picket [f=0010727] [10727] Event [864,270.961761,800]: 1 finished unit Picket [f=0010756] [10756] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0010817] [10817] Event [4144,205.273819,4176]: 0 finished unit Lotus [f=0010826] [10826] Event [816,269.309235,848]: 1 finished unit Picket [f=0011010] [11010] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0011055] [11055] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0011341] [11341] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0011374] [11374] Event [784,269.152679,228]: 1 finished unit Convict [f=0011627] [11627] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0011647] [11647] Event [992,267.446533,400]: 1 finished unit Picket [f=0011666] [11666] Event [1405.59326,267.446533,196.343567]: 0 lost unit Bandit [f=0011810] [11810] Event [1528,202.251434,3464]: 0 finished unit Solar Collector [f=0011878] [11878] Event [1135.35718,157.692703,1135.37097]: 0 lost unit Bandit [f=0011911] [11911] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0011951] [11951] Event [1147.81409,155.77179,1143.67334]: 0 lost unit Bandit [f=0011993] [11993] Event [880,267.381287,640]: 1 finished unit Picket [f=0012006] [12006] Event [1117.44971,165.213593,1103.07019]: 0 lost unit Bandit [f=0012195] [12195] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0012196] [12196] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0012201] [12201] Event [1592,202.251434,3384]: 0 finished unit Solar Collector [f=0012292] [12292] Event [4272,97.7870941,3296]: 0 finished unit Lotus [f=0012480] [12480] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0012637] [12637] Event [4512,85.4511261,3104]: 0 finished unit Lotus [f=0012645] [12645] Event [1656,201.570129,3464]: 0 finished unit Solar Collector [f=0012655] [12655] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0012762] [12762] Event [752,269.309235,800]: 1 finished unit Advanced Radar [f=0012885] [12885] Event [4144.01855,267.446533,4572]: 0 finished unit Outlaw [f=0013031] [13031] Event [1536,202.251434,3408]: 0 finished unit Lotus [f=0013177] [13177] Event [4944,2.94075012,2928]: 0 finished unit Lotus [f=0013395] [13395] Event [4904,2.94075012,3064]: 0 finished unit Solar Collector [f=0013396] [13396] Event [520,308.469788,792]: 1 finished unit Caretaker [f=0013441] [13441] Event [4144.01855,267.446533,4572]: 0 finished unit Racketeer [f=0013622] [13622] Event [4824,2.94075012,3064]: 0 finished unit Solar Collector [f=0014048] [14048] Event [4680,97.9393005,3160]: 0 finished unit Solar Collector [f=0014115] [14115] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0014167] [14167] Event [1008,267.446533,320]: 1 finished unit Picket [f=0014252] [14252] Event [1040,267.446533,368]: 1 finished unit Picket [f=0014300] [14300] Event [1056,267.460999,304]: 1 lost unit Picket [f=0014324] [14324] Event [1008,267.446533,320]: 1 lost unit Picket [f=0014336] [14336] Event [960,267.446533,464]: 1 finished unit Picket [f=0014346] [14346] Event [1040,267.446533,368]: 1 lost unit Picket [f=0014372] [14372] Event [992,267.446533,400]: 1 lost unit Picket [f=0014387] [14387] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0014404] [14404] Event [960,267.446533,464]: 1 lost unit Picket [f=0014420] [14420] Event [1040,267.446533,432]: 1 lost unit Picket [f=0014424] [14424] Event [4472,96.931839,3272]: 0 finished unit Solar Collector [f=0014462] [14462] Event [1008,267.446533,528]: 1 lost unit Picket [f=0014498] [14498] Event [928,267.446533,576]: 1 lost unit Picket [f=0014532] [14532] Event [976,267.446533,576]: 1 lost unit Picket [f=0014584] [14584] Event [880,267.381287,640]: 1 lost unit Picket [f=0014670] [14670] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0014681] [14681] Event [944,265.656281,640]: 1 lost unit Picket [f=0014708] [14708] Event [4408,97.9393005,3352]: 0 finished unit Solar Collector [f=0014834] [14834] Event [784,269.152679,228]: 1 finished unit Bandit [f=0014933] [14933] Event [1009.13452,265.590607,523.454712]: 0 lost unit Thug [f=0014935] [14935] Event [824,267.446533,384]: 1 lost unit Fusion Reactor [f=0014941] [14941] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0015065] [15065] Event [896,263.018127,704]: 1 lost unit Picket [f=0015101] [15101] Event [995.344971,272.017578,559.706116]: 0 lost unit Thug [f=0015128] [15128] Event [952,267.446533,168]: 1 lost unit Metal Extractor [f=0015158] [15158] Event [784,269.152985,228]: 1 finished unit Bandit [f=0015174] [15174] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0015217] [15217] Event [864,270.961761,800]: 1 lost unit Picket [f=0015226] [15226] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0015337] [15337] Event [875.664917,261.319092,541.022461]: 0 lost unit Thug [f=0015391] [15391] Event [1072.29675,271.251678,296.278076]: 1 lost unit Bandit [f=0015403] [15403] Event [784,269.152679,228]: 1 finished unit Bandit [f=0015510] [15510] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0015577] [15577] Event [992.982788,261.072388,400.256012]: 0 lost unit Outlaw [f=0015631] [15631] Event [784,269.152679,228]: 1 finished unit Bandit [f=0015727] [15727] Event [784,269.152679,228]: 1 finished unit Bandit [f=0015777] [15777] Event [1040,269.310242,448]: 1 lost unit Picket [f=0015816] [15816] Event [4264,267.460999,4584]: 0 finished unit Caretaker [f=0015849] [15849] Event [784,269.152679,228]: 1 finished unit Bandit [f=0015935] [15935] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0015956] [15956] Event [832,268.341919,592]: 1 finished unit Picket [f=0015989] [15989] Event [784,269.152679,228]: 1 finished unit Bandit [f=0016046] [16046] Event [4264,267.446533,4536]: 0 finished unit Caretaker [f=0016064] [16064] Event [784,269.152679,228]: 1 finished unit Bandit [f=0016137] [16137] Event [784,269.152679,228]: 1 finished unit Bandit [f=0016153] [16153] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0016328] [16328] Event [1057.25244,270.71991,440.085175]: 1 lost unit Bandit [f=0016349] [16349] Event [4144.01855,267.446533,4572]: 0 finished unit Outlaw [f=0016386] [16386] Event [1167.52002,267.476654,465.798584]: 1 lost unit Bandit [f=0016470] [16470] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0016619] [16619] Event [4144.01855,267.446533,4572]: 0 finished unit Racketeer [f=0016841] [16841] Event [1918.74365,267.446533,132.297653]: 0 lost unit Felon [f=0017066] [17066] Event [648,93.0976868,1912]: 0 finished unit Solar Collector [f=0017100] [17100] Event [2468.11719,211.393097,272.066162]: 0 lost unit Thug [f=0017106] [17106] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0017202] [17202] Event [878.199646,97.9393005,1677.72339]: 1 lost unit Convict [f=0017207] [17207] Event [808,97.9393005,1752]: 1 lost unit Metal Extractor [f=0017263] [17263] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0017266] [17266] Event [2656.32471,148.062164,361.420349]: 0 lost unit Thug [f=0017362] [17362] Event [744,95.0379181,1864]: 0 finished unit Solar Collector [f=0017398] [17398] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0017533] [17533] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0017654] [17654] Event [728,98.3600616,1784]: 0 finished unit Solar Collector [f=0017668] [17668] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0017803] [17803] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0017938] [17938] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0017949] [17949] Event [744,246.077896,400]: 1 finished unit Fusion Reactor [f=0017985] [17985] Event [816,96.7588043,1696]: 0 finished unit Lotus [f=0018133] [18133] Event [4144.01855,267.446533,4572]: 0 finished unit Outlaw [f=0018172] [18172] Event [816,269.309235,848]: 1 lost unit Picket [f=0018225] [18225] Event [912,98.3950806,1776]: 0 finished unit Lotus [f=0018322] [18322] Event [832,268.341919,592]: 1 lost unit Picket [f=0018403] [18403] Event [4144.01855,267.446533,4572]: 0 finished unit Racketeer [f=0018439] [18439] Event [825.946411,270.304443,807.907654]: 1 lost unit Bandit [f=0018566] [18566] Event [810.384888,267.573547,851.476257]: 1 lost unit Bandit [f=0018624] [18624] Event [880,97.7231598,1696]: 0 finished unit Picket [f=0018642] [18642] Event [803.496643,270.261108,702.327393]: 1 lost unit Engineer Commander [f=0018651] [18651] Event [807.907593,268.423828,870.841492]: 1 lost unit Bandit [f=0018660] [18660] Event [752,261.625824,800]: 1 lost unit Advanced Radar [f=0018662] [18662] Event [931.27832,247.667694,738.199463]: 1 lost unit Bandit [f=0018670] [18670] Event [824.628662,274.882202,905.577698]: 1 lost unit Bandit [f=0018798] [18798] Event [632,301.098633,648]: 1 lost unit Caretaker [f=0018838] Player NinjaCHampESL left the game: normal quit [f=0018838] [18838] Event [undefined]: NinjaCHampESL quit [f=0018862] [18862] Event [520,308.469788,792]: 1 lost unit Caretaker [f=0018876] [18876] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0018919] TheVisitor has forced a win due to dropped opposition. [f=0018919] game_message: NinjaCHampESL has been destroyed! [f=0018919] [18919] Event [undefined]: NinjaCHampESL resigned [f=0018919] game_message: TheVisitor wins! [f=0018919] Submitting stats [f=0018919] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018919] Part| Total Time|Time of the last 0.5s [f=0018919] Draw 15693.62ms 15.82% [f=0018919] Lua::Callins::Synced 9063.35ms 29.35% [f=0018919] Lua::Callins::Unsynced 17766.80ms 15.72% [f=0018919] Lua::CollectGarbage::Synced 496.97ms 0.20% [f=0018919] Lua::CollectGarbage::Unsynced 995.19ms 0.30% [f=0018919] Misc::Profiler::AddTime 57.66ms 0.10% [f=0018919] Sim 27659.98ms 73.83% [f=0018919] [18919] Received game_message: NinjaCHampESL has been destroyed! [f=0018919] [18919] Received game_message: TheVisitor wins! [f=0018920] [18920] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,4910,11875,4910,11875,0,1708.44629,0,1708.44629,0,0,0,0,0,0,0,0,0,2384.99512,0,2384.99512,1282.40576,3233.38037,1282.40576,3233.38037,900,1880,900,1880,17.9879551,58,17.9879551,58,3155,1455,3155,1455,15.3293438,49.3129616,15.3293438,49.3129616,195,5350,195,5350,940,1990,940,1990,660,3190,660,3190,3372.59985,940,3372.59985,940,441.67337,233.167297,441.67337,233.167297,4657.73438,1333.06067,4657.73438,1333.06067 [f=0018920] [18920] Game End Stats Values: 36,5060,11625,5060,11625,0,1861.26257,0,1861.26257,0,0,0,0,0,0,0,0,0,2780.04492,0,2780.04492,1571.67639,3389.91016,1571.67639,3389.91016,900,1880,900,1880,7.95142031,58,7.95142031,58,3155,1455,3155,1455,15.1546364,48.8469772,15.1546364,48.8469772,345,5100,345,5100,1360,2065,1360,2065,660,3190,660,3190,3447.59985,1360,3447.59985,1360,466.674133,233.167297,466.674133,233.167297,4814.26416,1622.3313,4814.26416,1622.3313 [f=0018920] [18920] Game End Stats Values: 37,5460,12325,5460,12325,0,1980.87024,0,1980.87024,0,0,0,0,0,0,0,0,0,2944.88477,0,2944.88477,1571.67639,3398.47681,1571.67639,3398.47681,1000,1880,1000,1880,8,58,8,58,3155,1815,3155,1815,26.5994568,46.6330299,26.5994568,46.6330299,645,5440,645,5440,1360,2073.53345,1360,2073.53345,660,3190,660,3190,3456.1333,1360,3456.1333,1360,693.050415,233.167297,693.050415,233.167297,4822.83105,1622.3313,4822.83105,1622.3313 [f=0018920] [18920] Game End Stats Values: 38,5310,13015,5310,13015,0,2070.75366,0,2070.75366,0,0,0,0,0,0,0,0,0,2958.50513,0,2958.50513,1623.63293,3597.75024,1623.63293,3597.75024,1000,1880,1000,1880,8,58,8,58,3155,1815,3155,1815,51.7867241,45.3318329,51.7867241,45.3318329,495,6040,495,6040,1360,2223.53345,1360,2223.53345,660,3280,660,3280,3606.1333,1360,3606.1333,1360,1248.72437,233.167297,1248.72437,233.167297,5035.06689,1674.28784,5035.06689,1674.28784 [f=0018920] [18920] Game End Stats Values: 39,5310,12465,5310,12465,0,2168.21948,0,2168.21948,0,0,0,0,0,0,0,0,0,3050.71436,0,3050.71436,2221.0293,3786.45581,2221.0293,3786.45581,1000,1880,1000,1880,8,58,8,58,3155,1815,3155,1815,24.6341171,47.1981621,24.6341171,47.1981621,495,5420,495,5420,1980,2223.53345,1980,2223.53345,660,3350,660,3350,3606.1333,1980,3606.1333,1980,1370.31165,233.167297,1370.31165,233.167297,5247.86816,2271.68579,5247.86816,2271.68579 [f=0018920] [18920] Game End Stats Values: 40,5100,13325,5100,13325,0,2279.2146,0,2279.2146,0,0,0,0,0,0,0,0,0,3111.16455,0,3111.16455,2269.32495,3870.03467,2269.32495,3870.03467,1000,1880,1000,1880,8,60.6666679,8,60.6666679,3155,1815,3155,1815,12.803997,48.1000595,12.803997,48.1000595,375,6210,375,6210,2320,2433.53345,2320,2433.53345,570,3420,570,3420,3816.1333,2320,3816.1333,2320,1370.31165,233.167297,1370.31165,233.167297,5336.97998,2328.00635,5336.97998,2328.00635 [f=0018920] [18920] Game End Stats Values: 41,6100,13995,6100,13995,0,2384.21069,0,2384.21069,0,0,0,0,0,0,0,0,0,3137.94507,0,3137.94507,2269.32495,3870.03467,2269.32495,3870.03467,1000,1970,1000,1970,8,63.3333321,8,63.3333321,3155,1815,3155,1815,12.1235971,47.7001305,12.1235971,47.7001305,375,6720,375,6720,2320,2433.53345,2320,2433.53345,1570,3490,1570,3490,3816.1333,2320,3816.1333,2320,1370.31165,233.167297,1370.31165,233.167297,5336.97998,2328.00635,5336.97998,2328.00635 [f=0018920] [18920] Game End Stats Values: 42,5825,14685,5825,14685,0,2494.24048,0,2494.24048,0,0,0,0,0,0,0,0,0,3199.35742,0,3199.35742,2269.32495,5572.02441,2269.32495,5572.02441,800,2060,800,2060,43,64,43,64,3155,1815,3155,1815,14.790266,51.2357445,14.790266,51.2357445,300,7320,300,7320,2320,2708.53345,2320,2708.53345,1570,3490,1570,3490,4091.1333,2320,4091.1333,2320,1410.98328,281.566559,1410.98328,281.566559,7039.13818,2328.00635,7039.13818,2328.00635 [f=0018920] [18920] Game End Stats Values: 43,2910,15405,2910,15405,0,2606.72241,0,2606.72241,0,0,0,0,0,0,0,0,187.113647,3240.75635,187.113647,3240.75635,2329.02734,7242.98389,2329.02734,7242.98389,800,2160,800,2160,40.0508957,64,40.0508957,64,540,1815,540,1815,22.3797417,48.199192,22.3797417,48.199192,0,7940,0,7940,2320,5048.5332,2320,5048.5332,1570,3490,1570,3490,7006.1333,2320,7006.1333,2320,1612.34119,281.566559,1612.34119,281.566559,8880.53418,2413.51831,8880.53418,2413.51831 [f=0018920] [18920] Game End Stats Values: 44,2910,15405,2910,15405,0,2615.40967,0,2615.40967,0,0,0,0,0,0,0,0,213.572876,3282.14404,213.572876,3282.14404,2329.02734,7242.98389,2329.02734,7242.98389,800,2160,800,2160,37,64,37,64,540,1815,540,1815,26.4568863,49.3876495,26.4568863,49.3876495,0,7940,0,7940,2320,5048.5332,2320,5048.5332,1570,3490,1570,3490,7006.1333,2320,7006.1333,2320,1625.67615,281.566559,1625.67615,281.566559,8880.53418,2413.51831,8880.53418,2413.51831 [f=0018949] [18949] Event [744,247.639023,400]: 1 lost unit Fusion Reactor [f=0018965] [18965] Event [504,312.676758,584]: 1 lost unit Metal Extractor [f=0019032] [19032] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0019076] Player TheVisitor left the game: normal quit [f=0019076] [19076] Event [undefined]: TheVisitor quit [f=0019082] No clients connected, shutting down server [f=0019082] Server shutdown [f=0019168] [19168] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0019317] [19317] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0019467] [19467] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0019617] [19617] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0019767] [19767] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0019977] [19977] Event [4144.01855,267.446533,4572]: 0 finished unit Outlaw [f=0020262] [20262] Event [4144.01855,267.446533,4572]: 0 finished unit Racketeer [f=0020735] [20735] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0020982] [20982] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0021117] [21117] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0021252] [21252] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0021387] [21387] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0021522] [21522] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0021657] [21657] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0021852] [21852] Event [4144.01855,267.446533,4572]: 0 finished unit Outlaw [f=0022152] [22152] Event [4144.01855,267.446533,4572]: 0 finished unit Racketeer [f=0022639] [22639] Event [4144.01855,267.446533,4572]: 0 finished unit Felon [f=0022797] [22797] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0022947] [22947] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0023097] [23097] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0023247] [23247] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0023396] [23396] Event [4144.01855,267.446533,4572]: 0 finished unit Thug [f=0023510] Autoquit sending quit command. [f=0023510] [QuitAction] user exited to system [f=0023510] [SpringApp::Kill][1] fromRun=1 [f=0023510] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023510] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023510] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023510] [ThreadPool::SetThreadCount][2] workers=0 [f=0023510] [SpringApp::Kill][2] [f=0023510] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023510] [Game::KillLua][3] dtor=0 luaUI=0x5807ad30 [f=0023510] Start widgetHandler:Shutdown [f=0023510] Shutdown - SaveOrderList Complete [f=0023510] Writing last game win data [f=0023510] Shutdown - SaveConfigData Complete [f=0023510] Shutdown Widget - Save/Load API [f=0023510] Shutdown Widget - Chili Highlight [f=0023510] Shutdown Widget - Draw After Chili [f=0023510] Shutdown Widget - EPIC Menu [f=0023510] Shutdown Widget - Chili Widget Selector [f=0023510] Shutdown Widget - Chili Minimap [f=0023510] Shutdown Widget - Local Team Colors [f=0023510] Shutdown Widget - Display Keys 2 [f=0023510] Shutdown Widget - Save Game Menu [f=0023510] Shutdown Widget - Unit Icons [f=0023510] Shutdown Widget - Noises [f=0023510] Shutdown Widget - HealthBars [f=0023510] Shutdown Widget - Win Counter [f=0023510] Shutdown Widget - SpringRTS Replay Stats [f=0023510] Shutdown Widget - BuildETA [f=0023510] Shutdown Widget - Modular Comm Info [f=0023510] Shutdown Widget - Stereo3D [f=0023510] Shutdown Widget - Showeco and Grid Drawer [f=0023510] Shutdown Widget - Point Tracker [f=0023510] Shutdown Widget - Music Player [f=0023510] Shutdown Widget - Missile Silo Range [f=0023510] Shutdown Widget - MinimapEvents [f=0023510] Shutdown Widget - Mex Placement Handler [f=0023510] Shutdown Widget - Local Widgets Config [f=0023510] Shutdown Widget - Highlight Geos [f=0023510] Shutdown Widget - Grab Input [f=0023510] Input grabbing is disabled! [f=0023510] Shutdown Widget - MetalFeatures (new) [f=0023510] Shutdown Widget - Darkening [f=0023510] Shutdown Widget - Context Menu [f=0023510] Shutdown Widget - Chili Spectator Panels [f=0023510] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023510] Shutdown Widget - Chili Nuke Warning [f=0023510] Shutdown Widget - Chili EndGame Window [f=0023510] Shutdown Widget - Chili Economy Panel Default [f=0023510] Shutdown Widget - CameraShake [f=0023510] Shutdown Widget - Attack AoE [f=0023510] Shutdown Widget - Map Edge Extension [f=0023510] Shutdown Widget - Selection Send [f=0023510] Shutdown Widget - LupsManager [f=0023510] Shutdown Widget - Newton Firezone [f=0023510] Shutdown Widget - Chili Pro Console [f=0023510] Shutdown Widget - Lasso Terraform GUI [f=0023510] Shutdown Widget - Lups [f=0023510] Shutdown Widget - Chili Framework [f=0023510] Shutdown Widget - Chili Core Selector [f=0023510] Shutdown Widget - Custom Markers [f=0023510] Shutdown Widget - Pause Screen [f=0023510] Shutdown Widget - Text To Speech Control [f=0023510] Shutdown Widget - Persistent Build Height [f=0023510] Shutdown Widget - Layout Handler [f=0023510] End widgetHandler:Shutdown [f=0023510] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={461637,62605385} {int,ext,rec}Allocs={24733923,0,0} {chunk,block}Bytes={62605385,0} [f=0023510] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023510] [Game::KillLua][2] dtor=0 luaRules=0x50a83bd0 [f=0023510] Start gadgetHandler:Shutdown [f=0023510] Shutdown - StartSetup [f=0023510] Shutdown - UnitMorph [f=0023510] Shutdown - LupsNanoSpray [f=0023510] Shutdown - Missile Silo Controller [f=0023510] Shutdown - Modular Comm Info [f=0023510] Shutdown - Terrain Texture Handler [f=0023510] Shutdown - UnitCloakShield [f=0023510] Shutdown - Starlight Handler [f=0023510] End gadgetHandler:Shutdown [f=0023510] Start gadgetHandler:Shutdown [f=0023510] Shutdown - Save/Load [f=0023510] Shutdown - UnitMorph [f=0023510] Shutdown - Modular Comm Info [f=0023510] Shutdown - Retreat Command [f=0023510] Shutdown - Shockwaves [f=0023510] Shutdown - Teleport Throw [f=0023510] Shutdown - we require more minerals v1.1 [f=0023510] Shutdown - UnitCloakShield [f=0023510] Shutdown - Lups Cloak FX [f=0023510] Shutdown - Lups [f=0023510] Shutdown - Lups Shield [f=0023510] End gadgetHandler:Shutdown [f=0023510] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24733954,0,0} {chunk,block}Bytes={0,0} [f=0023510] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24733954,0,0} {chunk,block}Bytes={0,0} [f=0023510] [Game::KillLua][4] dtor=0 [f=0023510] [Game::~CGame][1] [f=0023510] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023510] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023510] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023510] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023510] [Game::KillLua][4] dtor=1 [f=0023510] [Game::KillMisc][1] [f=0023510] [Game::KillMisc][2] [f=0023510] [Game::KillMisc][3] [f=0023510] [Game::KillRendering][1] [f=0023510] [3DOParser::Kill] allocated 137 pieces [f=0023510] [S3OParser::Kill] allocated 2717 pieces [f=0023510] [AssParser::Kill] allocated 217 pieces [f=0023510] [Game::KillInterface][1] [f=0023510] [Game::KillInterface][2] [f=0023510] [Game::KillSimulation][1] [f=0023510] [Game::KillSimulation][2] [f=0023510] [CCollisionHandler] dis-/continuous tests: 0/1221670 [f=0023510] [Game::KillSimulation][3] [f=0023510] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023510] [~CPathCache(20x20)] cacheHits=56 hitPercentage=34% numHashColls=0 maxCacheSize=15 [f=0023510] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023510] [~CPathCache(40x40)] cacheHits=563 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023510] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023510] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023510] [LosHandler::Kill] raycast instance cache-{hits,misses}={10072,10943}; shared=5%; cached=43% [f=0023510] [Game::KillSimulation][4] [f=0023510] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0023510] [Game::~CGame][2] [f=0023510] [Game::~CGame][3] [f=0023510] [SpringApp::Kill][3] [f=0023510] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246017 bytes sent 145140 bytes recv'd [f=0023510] [SpringApp::Kill][4] font=0x44a377e0 [f=0023510] [SpringApp::Kill][5] [f=0023510] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x44aaa680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2812ms file="objects3d/strikecom_1.dae" indx=5369 inflSize=1500kb readTime=127ms file="bitmaps/pd/shield.png" indx=551 inflSize=260kb readTime=86ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4550 inflSize=31kb readTime=24ms file="luaui/widgets/gui_chili_commander_upgrade.lua" indx=4533 inflSize=29kb readTime=23ms file="objects3d/m-9.s3o" indx=5172 inflSize=141kb readTime=23ms file="bitmaps/cc/gunshot.tga" indx=415 inflSize=64kb readTime=23ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=22ms file="objects3d/strikecom_4.dae" indx=5375 inflSize=1499kb readTime=22ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4685 inflSize=20kb readTime=21ms file="objects3d/crasher.s3o" indx=5015 inflSize=161kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 50545254 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44ba8ae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44b1e2b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44d36980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7effd401eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]