[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AMvlru0W6a/springsettings.864100.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 150ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f696801e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15842 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864100/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 345ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46300260] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46300260] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 956ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1069ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 173ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864100/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (825ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864100/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52226ad0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4b0c865eebc5609690ea763f5fc8eb57 [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={57e55470,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={1da19d58,00000000}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|player_elo|False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={44e64470,00000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] gl [f=-000001] u2 [f=-000001] [0] Event [4632,170.236984,4653]: 0 finished unit Engineer Commander [f=-000001] [0] Event [522,175.822021,388]: 1 finished unit Recon Commander [f=0000000] [0] UltraGodzilla, team: 1, elo:3015 [f=0000000] [0] izirayd, team: 0, elo:2851 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4624,172.088882,4480]: 0 finished unit Hovercraft Platform [f=0000005] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000005] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000005] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000005] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000005] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000005] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000005] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000005] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000005] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000007] [7] Event [416,177.692413,464]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000353] [353] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000473] [473] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0000477] [477] Event [4623.95068,172.172241,4512]: 0 finished unit Quill [f=0000612] [612] Event [488,175.570923,296]: 1 finished unit Wind/Tidal Generator [f=0000615] [615] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000712] [712] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0000717] [717] Event [4536,172.35672,4584]: 0 finished unit Wind/Tidal Generator [f=0001043] [1043] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001064] [1064] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0001089] [1089] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0001244] [1244] Event [664,173.995728,552]: 1 finished unit Wind/Tidal Generator [f=0001384] [1384] Event [4376,173.995728,4584]: 0 finished unit Solar Collector [f=0001660] [1660] Event [416,178.752441,492]: 1 finished unit Kodachi [f=0001748] [1748] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001751] [1751] Event [4280,173.995728,4520]: 0 finished unit Solar Collector [f=0001796] [1796] Event [552,175.883118,360]: 1 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [616,175.819244,440]: 1 finished unit Wind/Tidal Generator [f=0002138] [2138] Event [4200,174.059601,4408]: 0 finished unit Solar Collector [f=0002233] [2233] Event [4623.95068,172.172241,4512]: 0 finished unit Bolas [f=0002457] [2457] Event [416,178.752441,492]: 1 finished unit Kodachi [f=0002469] [2469] Event [712,175.691528,456]: 1 finished unit Wind/Tidal Generator [f=0002618] [2618] Event [488,175.570923,296]: 1 lost unit Wind/Tidal Generator [f=0002652] [2652] Event [4800,172.165161,3824]: 0 finished unit Lotus [f=0002895] [2895] Event [4623.95068,172.172241,4512]: 0 finished unit Bolas [f=0002993] [2993] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0003427] [3427] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0003436] [3436] Event [4432,172.420593,4528]: 0 finished unit Lotus [f=0003589] [3589] Event [4623.95068,172.172241,4512]: 0 finished unit Bolas [f=0003626] [3626] Event [4238.75391,179.475098,4816.14795]: 1 lost unit Kodachi [f=0003809] [3809] Event [416,180.072449,492]: 1 finished unit Welder [f=0003990] [3990] Event [4813.271,164.26387,4558.04541]: 0 lost unit Bolas [f=0004178] [4178] Event [4623.95068,172.172241,4512]: 0 finished unit Bolas [f=0004237] [4237] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004285] [4285] Event [5114.77832,174.0634,4186.73145]: 1 lost unit Kodachi [f=0004422] [4422] Event [4079.63452,175.596893,3472.74341]: 1 lost unit Kodachi [f=0004463] [4463] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0004866] [4866] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0004921] [4921] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004989] [4989] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0005077] [5077] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0005136] [5136] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0005216] [5216] Event [2296,170.355835,1096]: 1 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0005557] [5557] Event [2160,172.172241,1200]: 1 finished unit Lotus [f=0005685] [5685] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0005696] [5696] Event [2232,174.116364,1016]: 1 finished unit Wind/Tidal Generator [f=0005787] [5787] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0005840] [5840] Event [4586.87891,177.734039,4024.00879]: 1 lost unit Kodachi [f=0005856] [5856] Event [1432.90503,175.874268,1776.34167]: 1 lost unit Kodachi [f=0005861] [5861] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005880] [5880] Event [1502.70398,173.995728,1946.03918]: 0 lost unit Bolas [f=0005946] [5946] Event [1660.86194,181.242416,2184.16138]: 0 lost unit Bolas [f=0006022] [6022] Event [4489.98535,178.136932,3950.97412]: 0 lost unit Bolas [f=0006025] [6025] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0006038] [6038] Event [4774.72754,166.537506,3738.698]: 1 lost unit Kodachi [f=0006061] [6061] Event [4480,173.669373,3232]: 0 finished unit Lotus [f=0006268] [6268] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0006390] [6390] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006492] [6492] Event [2872,179.217896,1256]: 1 finished unit Solar Collector [f=0006495] [6495] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0006735] [6735] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0006774] [6774] Event [2840,175.748291,1080]: 1 finished unit Solar Collector [f=0006821] [6821] Event [3208,181.303955,4376]: 0 finished unit Solar Collector [f=0006824] [6824] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0006856] [6856] Event [416,180.072449,492]: 1 finished unit Ogre [f=0007031] [7031] Event [3096,173.924805,4456]: 0 finished unit Solar Collector [f=0007135] [7135] Event [3016,172.172241,1160]: 1 finished unit Solar Collector [f=0007139] [7139] Event [4623.95068,172.172241,4512]: 0 finished unit Quill [f=0007275] [7275] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0007300] [7300] Event [2984,168.525238,4536]: 0 finished unit Solar Collector [f=0007477] [7477] Event [2896,175.786133,1120]: 1 finished unit Lotus [f=0007529] [7529] Event [4623.95068,172.172241,4512]: 0 finished unit Quill [f=0007559] [7559] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007570] [7570] Event [2872,175.819244,4616]: 0 finished unit Solar Collector [f=0007723] [7723] Event [2341.91235,172.215683,3787.3938]: 1 lost unit Kodachi [f=0007736] [7736] Event [416,180.072449,492]: 1 finished unit Welder [f=0007755] [7755] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0007799] [7799] Event [4968,170.291992,3880]: 0 finished unit Solar Collector [f=0007950] [7950] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0007995] [7995] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0008046] [8046] Event [3368,173.995728,1160]: 1 finished unit Wind/Tidal Generator [f=0008100] [8100] Event [360,175.81955,328]: 1 finished unit Wind/Tidal Generator [f=0008235] [8235] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0008269] [8269] Event [248,176.003723,344]: 1 finished unit Wind/Tidal Generator [f=0008305] [8305] Event [1552,177.458252,3136]: 1 lost unit Lotus [f=0008350] [8350] Event [4936,166.708832,3992]: 0 finished unit Solar Collector [f=0008382] [8382] Event [416,180.072449,492]: 1 finished unit Welder [f=0008401] [8401] Event [1536,179.388184,3104]: 1 lost unit Lotus [f=0008417] [8417] Event [1495.44275,177.433014,2991.05493]: 0 lost unit Dagger [f=0008437] [8437] Event [3312,175.819244,1344]: 1 finished unit Lotus [f=0008460] [8460] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0008469] [8469] Event [1521.80798,176.436996,3042.28467]: 0 lost unit Dagger [f=0008475] [8475] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0008476] [8476] Event [232,175.819244,392]: 1 finished unit Wind/Tidal Generator [f=0008485] [8485] Event [1496.15613,175.819244,3171.34619]: 1 lost unit Welder [f=0008487] [8487] Event [3936,173.995728,2448]: 0 finished unit Lotus [f=0008495] [8495] Event [1648,175.819244,3168]: 1 lost unit Lotus [f=0008580] [8580] Event [1608,174.002838,3256]: 1 lost unit Metal Extractor [f=0008657] [8657] Event [216,175.819244,440]: 1 finished unit Wind/Tidal Generator [f=0008715] [8715] Event [4623.95068,172.172241,4512]: 0 finished unit Dagger [f=0008771] [8771] Event [776,177.571777,2712]: 1 lost unit Metal Extractor [f=0008782] [8782] Event [3456,175.634766,1344]: 1 finished unit Lotus [f=0008784] [8784] Event [3377.05396,174.055527,1249.71863]: 1 finished unit Recon Commander [f=0008794] [8794] Event [4048,173.981567,2352]: 0 finished unit Lotus [f=0008836] [8836] Event [200,175.819244,488]: 1 finished unit Wind/Tidal Generator [f=0008875] [8875] Event [4920,170.362915,4104]: 0 finished unit Solar Collector [f=0008902] [8902] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [f=0008938] [8938] Event [3970.66211,146.782776,2298.73071]: 0 lost unit Dagger [f=0008995] [8995] Event [3736.87622,174.426956,2444.30396]: 0 lost unit Dagger [f=0009036] [9036] Event [3280,173.995728,1264]: 1 finished unit Picket [f=0009074] [9074] Event [3936,173.995728,2448]: 0 lost unit Lotus [f=0009105] [9105] Event [2304,175.826355,3984]: 0 finished unit Lotus [f=0009119] [9119] Event [4623.95068,172.172241,4512]: 0 finished unit Quill [f=0009158] [9158] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0009291] [9291] Event [3440,175.819244,1280]: 1 finished unit Picket [f=0009388] [9388] Event [4888,175.833435,4216]: 0 finished unit Solar Collector [f=0009393] [9393] Event [4032,173.850006,2256]: 0 finished unit Lotus [f=0009449] [9449] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0009580] [9580] Event [912,174.002838,1360]: 1 finished unit Lotus [f=0009686] [9686] Event [4096,175.826355,2160]: 0 finished unit Lotus [f=0009791] [9791] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0009857] [9857] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0009894] [9894] Event [4872,177.770447,4328]: 0 finished unit Solar Collector [f=0009915] [9915] Event [1584,177.642761,3968]: 0 finished unit Lotus [f=0009916] [9916] Event [1445.85828,175.855148,2161.0647]: 1 lost unit Kodachi [f=0009921] [9921] Event [264,175.819244,536]: 1 finished unit Caretaker [f=0009978] [9978] Event [4176,175.819244,2112]: 0 finished unit Lotus [f=0010058] [10058] Event [752,172.35672,1504]: 1 finished unit Lotus [f=0010077] [10077] Event [200,175.819244,584]: 1 finished unit Wind/Tidal Generator [f=0010131] [10131] Event [4096,175.826355,2160]: 0 lost unit Lotus [f=0010152] [10152] Event [416,180.072449,492]: 1 finished unit Kodachi [f=0010155] [10155] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0010204] [10204] Event [216,175.819244,632]: 1 finished unit Wind/Tidal Generator [f=0010270] [10270] Event [4032,173.850006,2256]: 0 lost unit Lotus [f=0010330] [10330] Event [undefined]: UltraGodzilla resigned [f=0010330] game_message: UltraGodzilla has been destroyed! [f=0010330] game_message: izirayd wins! [f=0010330] Submitting stats [f=0010330] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010330] Part| Total Time|Time of the last 0.5s [f=0010330] Draw 9974.37ms 14.60% [f=0010330] Lua::Callins::Synced 2787.88ms 20.10% [f=0010330] Lua::Callins::Unsynced 13078.66ms 19.40% [f=0010330] Lua::CollectGarbage::Synced 253.35ms 0.30% [f=0010330] Lua::CollectGarbage::Unsynced 611.69ms 2.00% [f=0010330] Misc::Profiler::AddTime 66.09ms 0.10% [f=0010330] Sim 10194.94ms 66.80% [f=0010330] [10330] Received game_message: UltraGodzilla has been destroyed! [f=0010330] [10330] Received game_message: izirayd wins! [f=0010331] [10331] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010331] [10331] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010331] [10331] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010331] [10331] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.40186453,5.86728811,5.86728811,6.40186453,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010331] [10331] Game End Stats Values: 3,2495,2370,2370,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.14705372,8.296175,8.296175,8.14705372,2075,2075,2075,2075,9.07381344,8.00466061,8.00466061,9.07381344,205,170,170,205,0,0,0,0,215,125,125,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010331] [10331] Game End Stats Values: 4,2570,2665,2665,2570,0,0.52388871,0.52388871,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66399193,8.72183514,8.72183514,8.66399193,2075,2075,2075,2075,10.0093222,9.24238396,9.24238396,10.0093222,280,340,340,280,0,0,0,0,215,250,250,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010331] [10331] Game End Stats Values: 5,2800,2870,2870,2800,0,1.08541715,1.08541715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4111586,9.62736988,9.62736988,10.4111586,2075,2075,2075,2075,10.0093222,10.0467558,10.0467558,10.0093222,280,510,510,280,0,0,0,0,445,285,285,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010331] [10331] Game End Stats Values: 6,3060,2905,2905,3060,0,3.88077641,3.88077641,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3235512,11.8052845,11.8052845,13.3235512,2075,2075,2075,2075,12.013979,10.1956778,10.1956778,12.013979,470,510,510,470,0,0,0,0,515,320,320,515,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010331] [10331] Game End Stats Values: 7,3150,3075,3075,3150,0,12.4418306,12.4418306,0,0,0,0,0,0,0,0,0,0,0,0,0,47.858429,36.4749908,36.4749908,47.858429,90,0,0,90,15.63025,15.0732079,15.0732079,15.63025,2075,2075,2075,2075,12.013979,10.5800581,10.5800581,12.013979,470,680,680,470,35,0,0,35,515,320,320,515,0,35,35,0,0,0,0,0,36.4749908,64.2568588,64.2568588,36.4749908 [f=0010331] [10331] Game End Stats Values: 8,3340,3245,3245,3340,0,21.1159515,21.1159515,0,0,0,0,0,0,0,0,0,0,0,0,0,121.945435,48.6954346,48.6954346,121.945435,90,0,0,90,15.6867962,14.7553101,14.7553101,15.6867962,2075,2075,2075,2075,12.013979,10.587595,10.587595,12.013979,660,850,850,660,35,0,0,35,515,320,320,515,0,35,35,0,0,0,0,0,48.6954346,138.343872,138.343872,48.6954346 [f=0010331] [10331] Game End Stats Values: 9,3620,3335,3335,3620,0,29.5013638,29.5013638,0,0,0,0,0,0,0,0,0,0,0,0,0,337.618896,159.164932,159.164932,337.618896,180,0,0,180,15.9271097,15.7141676,15.7141676,15.9271097,2075,2075,2075,2075,12.013979,11.1029234,11.1029234,12.013979,850,850,850,850,35,0,0,35,515,410,410,515,0,35,35,0,0,0,0,0,159.164932,378.334991,378.334991,159.164932 [f=0010331] [10331] Game End Stats Values: 10,3430,3365,3365,3430,0,41.2232361,41.2232361,0,0,0,0,0,0,0,0,0,0,0,0,0,531.251526,299.492096,299.492096,531.251526,180,0,0,180,15.9016094,15.6124172,15.6124172,15.9016094,2075,2075,2075,2075,12.013979,12.7954378,12.7954378,12.013979,660,880,880,660,205,190,190,205,515,410,410,515,190,205,205,190,0,0,0,0,299.673492,573.496277,573.496277,299.673492 [f=0010331] [10331] Game End Stats Values: 11,3620,3285,3285,3620,0,45.861187,45.861187,0,0,0,0,0,0,0,0,0,0,0,0,0,708.872803,421.631195,421.631195,708.872803,180,0,0,180,15.6386204,14.5630741,14.5630741,15.6386204,2075,2075,2075,2075,12.013979,13.2586861,13.2586861,12.013979,850,710,710,850,545,190,190,545,515,500,500,515,190,545,545,190,0,0,0,0,443.553162,765.427124,765.427124,443.553162 [f=0010331] [10331] Game End Stats Values: 12,3785,3285,3285,3785,0,52.7192497,52.7192497,0,0,0,0,0,0,0,0,0,0,0,0,0,840.813843,470.00647,470.00647,840.813843,180,0,0,180,15.6215448,14.4949522,14.4949522,15.6215448,2075,2075,2075,2075,12.013979,14.4758472,14.4758472,12.013979,925,710,710,925,545,190,190,545,605,500,500,605,190,545,545,190,0,0,0,0,491.928436,897.368164,897.368164,491.928436 [f=0010331] [10331] Game End Stats Values: 13,3785,3670,3670,3785,0,53.5980797,53.5980797,0,0,0,0,0,0,0,0,0,0,0,0,0,840.813843,470.00647,470.00647,840.813843,180,0,0,180,15.7028637,15.2765846,15.2765846,15.7028637,2075,2075,2075,2075,13.8849974,16.2155342,16.2155342,13.8849974,925,880,880,925,545,190,190,545,605,715,715,605,190,545,545,190,0,0,0,0,491.928436,897.368164,897.368164,491.928436 [f=0010331] [10331] Game End Stats Values: 14,4170,3625,3625,4170,0,54.9468575,54.9468575,0,0,0,0,0,0,0,0,0,0,0,0,0,1179.54395,621.486816,621.486816,1179.54395,180,90,90,180,15.7094269,16.8888683,16.8888683,15.7094269,2075,2075,2075,2075,14.5532169,18.1178799,18.1178799,14.5532169,1220,710,710,1220,715,190,190,715,695,750,750,695,190,715,715,190,0,0,0,0,643.408691,1237.13245,1237.13245,643.408691 [f=0010331] [10331] Game End Stats Values: 15,3840,3375,3375,3840,0,61.6932449,61.6932449,0,0,0,0,0,0,0,0,0,0,0,0,0,1365.7804,860.628174,860.628174,1365.7804,270,90,90,270,14.8823442,13.3071022,13.3071022,14.8823442,2075,2075,2075,2075,16.0233002,20.2150936,20.2150936,16.0233002,800,370,370,800,1055,570,570,1055,695,840,840,695,760,1055,1055,760,0,0,0,0,925.306702,1430.69128,1430.69128,925.306702 [f=0010331] [10331] Game End Stats Values: 16,4080,3445,3445,4080,0,61.6932449,61.6932449,0,0,0,0,0,0,0,0,0,0,0,0,0,1391.15601,860.628174,860.628174,1391.15601,270,90,90,270,14.6188498,12.6615906,12.6615906,14.6188498,2075,2075,2075,2075,17.4933815,20.0326233,20.0326233,17.4933815,950,370,370,950,1055,570,570,1055,785,910,910,785,760,1055,1055,760,0,0,0,0,925.306702,1456.06689,1456.06689,925.306702 [f=0010331] [10331] Game End Stats Values: 17,4350,4175,4175,4350,0,63.325985,63.325985,0,0,0,0,0,0,0,0,0,0,0,0,0,1391.15601,860.628174,860.628174,1391.15601,270,90,90,270,16.573225,15.3215313,15.3215313,16.573225,2075,2075,2075,2075,18.0279579,21.6115551,21.6115551,18.0279579,1080,870,870,1080,1055,570,570,1055,925,1140,1140,925,760,1055,1055,760,0,0,0,0,925.306702,1456.06689,1456.06689,925.306702 [f=0010331] [10331] Game End Stats Values: 18,4710,4355,4355,4710,0,63.9829369,63.9829369,0,0,0,0,0,0,0,0,0,0,0,0,0,1391.15601,860.628174,860.628174,1391.15601,270,180,180,270,20.0134773,17.2965832,17.2965832,20.0134773,2075,2075,2075,2075,19.498045,22.3483658,22.3483658,19.498045,1210,870,870,1210,1055,570,570,1055,1155,1230,1230,1155,760,1055,1055,760,0,0,0,0,925.306702,1456.06689,1456.06689,925.306702 [f=0010331] [10331] Game End Stats Values: 19,5020,4420,4420,5020,6.37879086,73.7868576,73.7868576,6.37879086,0,0,0,0,0,0,0,0,0,0,0,0,1536.9729,869.808655,869.808655,1536.9729,270,180,180,270,24.3752003,21.0618649,21.0618649,24.3752003,2075,2075,2075,2075,20.9924507,24.6955357,24.6955357,20.9924507,1360,900,900,1360,1225,570,570,1225,1315,1265,1265,1315,760,1225,1225,760,0,0,0,0,942.193604,1601.88379,1601.88379,942.193604 [f=0010331] [10331] Game End Stats Values: 20,5270,4615,4615,5270,12.7301855,74.1352463,74.1352463,12.7301855,0,0,0,0,0,0,0,0,0,0,0,0,1805.69043,970.430176,970.430176,1805.69043,360,270,270,360,26.4702549,29.0393314,29.0393314,26.4702549,2075,2075,2075,2075,22.7279949,24.0651684,24.0651684,22.7279949,1360,900,900,1360,1442.25,720,720,1442.25,1475,1370,1370,1475,910,1442.25,1442.25,910,0,0,0,0,1070.16931,1870.60132,1870.60132,1070.16931 [f=0010331] [10331] Game End Stats Values: 21,5355,4825,4825,5355,26.2544956,74.4727325,74.4727325,26.2544956,0,0,0,0,0,0,0,0,0,0,0,0,2381.21851,1215.47729,1215.47729,2381.21851,450,360,360,450,27.7404079,28.1905994,28.1905994,27.7404079,2075,2305,2305,2075,24.9435616,22.9952908,22.9952908,24.9435616,1285,900,900,1285,1682,870,870,1682,1545,1260,1260,1545,1060,1682,1682,1060,0,0,0,0,1315.21631,2446.13794,2446.13794,1315.21631 [f=0010331] [10331] Game End Stats Values: 22,5645,5105,5105,5645,39.2933426,75.0838623,75.0838623,39.2933426,0,0,0,0,0,0,0,0,0,0,0,0,2571.23389,1222.89514,1222.89514,2571.23389,540,560,560,540,28.6736851,20.5334263,20.5334263,28.6736851,2075,2305,2305,2075,24.9111958,20.0733643,20.0733643,24.9111958,1415,1070,1070,1415,1772,960,960,1772,1615,1170,1170,1615,1150,1772,1772,1150,0,0,0,0,1372.63904,2636.15332,2636.15332,1372.63904 [f=0010331] [10331] Game End Stats Values: 23,6025,5365,5365,6025,52.0790901,78.3650131,78.3650131,52.0790901,0,0,0,0,0,0,0,0,0,0,0,0,2799.06812,1308.02051,1308.02051,2799.06812,630,650,650,630,30.9793072,25.7897663,25.7897663,30.9793072,2075,2305,2305,2075,24.8943214,18.3803501,18.3803501,24.8943214,1635,1240,1240,1635,1772,960,960,1772,1685,1170,1170,1685,1150,1772,1772,1150,0,0,0,0,1463.02612,2870.42139,2870.42139,1463.02612 [f=0010331] [10331] Game End Stats Values: 24,6115,5705,5705,6115,62.2810173,105.856888,105.856888,62.2810173,0,0,0,0,0,0,0,0,0,0,0,0,4126.91211,1574.00635,1574.00635,4126.91211,630,740,740,630,34.2237701,43.8686371,43.8686371,34.2237701,2075,2485,2485,2075,25.3902893,21.7607517,21.7607517,25.3902893,1635,1240,1240,1635,1942,1140,1140,1942,1775,1240,1240,1775,1330,1942,1942,1330,0,31,31,0,1784.47034,4223.07471,4223.07471,1784.47034 [f=0010332] [10332] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0010362] [10362] Event [4052.87061,177.34137,2176.72363]: 1 lost unit Recon Commander [f=0010364] [10364] Event [232,173.995728,728]: 1 finished unit Wind/Tidal Generator [f=0010369] [10369] Event [664,174.093384,552]: 1 lost unit Wind/Tidal Generator [f=0010406] [10406] Event [4840,173.882202,4440]: 0 finished unit Solar Collector [f=0010440] [10440] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0010468] [10468] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0010477] Spectator UltraGodzilla left the game: normal quit [f=0010477] [10477] Event [undefined]: UltraGodzilla quit [f=0010620] No clients connected, shutting down server [f=0010620] Server shutdown [f=0010924] [10924] Event [4824,164.644928,4552]: 0 finished unit Solar Collector [f=0011156] [11156] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0011430] [11430] Event [4792,175.570923,4664]: 0 finished unit Solar Collector [f=0011832] [11832] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0011943] [11943] Event [4776,172.186432,4776]: 0 finished unit Solar Collector [f=0012476] [12476] Event [4648,183.049377,4840]: 0 finished unit Solar Collector [f=0012507] [12507] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0012999] [12999] Event [4536,184.99353,4840]: 0 finished unit Solar Collector [f=0013183] [13183] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0013506] [13506] Event [4424,181.289734,4856]: 0 finished unit Solar Collector [f=0013858] [13858] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0014021] [14021] Event [4312,177.763367,4856]: 0 finished unit Solar Collector [f=0014536] [14536] Event [4200,172.179321,4856]: 0 finished unit Solar Collector [f=0014546] [14546] Event [4623.95068,172.172241,4512]: 0 finished unit Scalpel [f=0014716] Autoquit sending quit command. [f=0014716] [QuitAction] user exited to system [f=0014716] [SpringApp::Kill][1] fromRun=1 [f=0014716] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014716] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014716] [ThreadPool::SetThreadCount][2] workers=0 [f=0014716] [SpringApp::Kill][2] [f=0014716] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014716] [Game::KillLua][3] dtor=0 luaUI=0x59926530 [f=0014716] Start widgetHandler:Shutdown [f=0014716] Shutdown - SaveOrderList Complete [f=0014716] Writing last game win data [f=0014716] Shutdown - SaveConfigData Complete [f=0014716] Shutdown Widget - Save/Load API [f=0014716] Shutdown Widget - Chili Highlight [f=0014716] Shutdown Widget - Draw After Chili [f=0014716] Shutdown Widget - EPIC Menu [f=0014716] Shutdown Widget - Chili Widget Selector [f=0014716] Shutdown Widget - Chili Minimap [f=0014716] Shutdown Widget - Local Team Colors [f=0014716] Shutdown Widget - Display Keys 2 [f=0014716] Shutdown Widget - Save Game Menu [f=0014716] Shutdown Widget - Unit Icons [f=0014716] Shutdown Widget - Noises [f=0014716] Shutdown Widget - HealthBars [f=0014716] Shutdown Widget - Win Counter [f=0014716] Shutdown Widget - SpringRTS Replay Stats [f=0014716] Shutdown Widget - BuildETA [f=0014716] Shutdown Widget - Modular Comm Info [f=0014716] Shutdown Widget - Stereo3D [f=0014716] Shutdown Widget - Showeco and Grid Drawer [f=0014716] Shutdown Widget - Point Tracker [f=0014716] Shutdown Widget - Music Player [f=0014716] Shutdown Widget - Missile Silo Range [f=0014716] Shutdown Widget - MinimapEvents [f=0014716] Shutdown Widget - Mex Placement Handler [f=0014716] Shutdown Widget - Local Widgets Config [f=0014716] Shutdown Widget - Highlight Geos [f=0014716] Shutdown Widget - Grab Input [f=0014716] Input grabbing is disabled! [f=0014716] Shutdown Widget - MetalFeatures (new) [f=0014716] Shutdown Widget - Darkening [f=0014716] Shutdown Widget - Context Menu [f=0014716] Shutdown Widget - Chili Spectator Panels [f=0014716] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014716] Shutdown Widget - Chili Nuke Warning [f=0014716] Shutdown Widget - Chili EndGame Window [f=0014716] Shutdown Widget - Chili Economy Panel Default [f=0014716] Shutdown Widget - CameraShake [f=0014716] Shutdown Widget - Attack AoE [f=0014716] Shutdown Widget - Map Edge Extension [f=0014716] Shutdown Widget - Selection Send [f=0014716] Shutdown Widget - LupsManager [f=0014716] Shutdown Widget - Newton Firezone [f=0014716] Shutdown Widget - Chili Pro Console [f=0014716] Shutdown Widget - Lasso Terraform GUI [f=0014716] Shutdown Widget - Lups [f=0014716] Shutdown Widget - Chili Framework [f=0014716] Shutdown Widget - Chili Core Selector [f=0014716] Shutdown Widget - Custom Markers [f=0014716] Shutdown Widget - Pause Screen [f=0014716] Shutdown Widget - Text To Speech Control [f=0014716] Shutdown Widget - Persistent Build Height [f=0014716] Shutdown Widget - Layout Handler [f=0014716] End widgetHandler:Shutdown [f=0014716] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424495,63168664} {int,ext,rec}Allocs={22924614,0,0} {chunk,block}Bytes={63168664,0} [f=0014716] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014716] [Game::KillLua][2] dtor=0 luaRules=0x52226ad0 [f=0014716] Start gadgetHandler:Shutdown [f=0014716] Shutdown - StartSetup [f=0014716] Shutdown - UnitMorph [f=0014716] Shutdown - LupsNanoSpray [f=0014716] Shutdown - Missile Silo Controller [f=0014716] Shutdown - Modular Comm Info [f=0014716] Shutdown - Terrain Texture Handler [f=0014716] Shutdown - UnitCloakShield [f=0014716] Shutdown - Starlight Handler [f=0014716] End gadgetHandler:Shutdown [f=0014716] Start gadgetHandler:Shutdown [f=0014716] Shutdown - Save/Load [f=0014716] Shutdown - UnitMorph [f=0014716] Shutdown - Modular Comm Info [f=0014716] Shutdown - Retreat Command [f=0014716] Shutdown - Shockwaves [f=0014716] Shutdown - Teleport Throw [f=0014716] Shutdown - UnitCloakShield [f=0014716] Shutdown - Lups Cloak FX [f=0014716] Shutdown - Lups [f=0014716] Shutdown - Lups Shield [f=0014716] End gadgetHandler:Shutdown [f=0014716] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22924644,0,0} {chunk,block}Bytes={0,0} [f=0014716] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22924644,0,0} {chunk,block}Bytes={0,0} [f=0014716] [Game::KillLua][4] dtor=0 [f=0014716] [Game::~CGame][1] [f=0014716] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014716] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014716] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014716] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014716] [Game::KillLua][4] dtor=1 [f=0014716] [Game::KillMisc][1] [f=0014716] [Game::KillMisc][2] [f=0014716] [Game::KillMisc][3] [f=0014716] [Game::KillRendering][1] [f=0014716] [3DOParser::Kill] allocated 137 pieces [f=0014716] [S3OParser::Kill] allocated 2782 pieces [f=0014716] [AssParser::Kill] allocated 215 pieces [f=0014716] [Game::KillInterface][1] [f=0014716] [Game::KillInterface][2] [f=0014716] [Game::KillSimulation][1] [f=0014716] [Game::KillSimulation][2] [f=0014716] [CCollisionHandler] dis-/continuous tests: 0/15368 [f=0014716] [Game::KillSimulation][3] [f=0014716] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014716] [~CPathCache(20x20)] cacheHits=63 hitPercentage=31% numHashColls=0 maxCacheSize=21 [f=0014716] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014716] [~CPathCache(40x40)] cacheHits=254 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014716] [LosHandler::Kill] raycast instance cache-{hits,misses}={3001,9197}; shared=3%; cached=21% [f=0014716] [Game::KillSimulation][4] [f=0014716] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014716] [Game::~CGame][2] [f=0014716] [Game::~CGame][3] [f=0014716] [SpringApp::Kill][3] [f=0014716] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154643 bytes sent 157185 bytes recv'd [f=0014716] [SpringApp::Kill][4] font=0x462157e0 [f=0014716] [SpringApp::Kill][5] [f=0014716] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x46282a30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2942ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=133ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=84ms file="unittextures/factorytank_1.png" indx=7022 inflSize=4103kb readTime=55ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=33ms file="bitmaps/pd/dirtplosion2.tga" indx=535 inflSize=64kb readTime=29ms file="unitpics/turretriot.png" indx=6503 inflSize=10kb readTime=27ms file="bitmaps/cc/greennovaexplo.tga" indx=414 inflSize=64kb readTime=26ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4696 inflSize=10kb readTime=26ms file="objects3d/can.s3o" indx=4873 inflSize=64kb readTime=25ms file="objects3d/amphassault.s3o" indx=4772 inflSize=151kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 58264848 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46388770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x462fec70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4638f530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f696801eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]