[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iGg8tBVZPJ/springsettings.864086.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb46801e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15841 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864086/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 525ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464b2ec0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464b2ec0] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 257ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1570ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 932ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 287ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864086/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (612ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864086/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525f6f20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2908865ea1e844ac26c0c667bf54ffe2 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: slava1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={1f16a898,00000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] !predict [f=-000001] > Team eqdw has a 88.3% chance to win [f=-000001] > Team slava1 has a 11.7% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={3d1a9318,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [857,262.002441,818]: 0 finished unit Strike Commander [f=-000001] [0] Event [4422,261.998108,4705]: 1 finished unit Engineer Commander [f=0000000] [0] eqdw, team: 0, elo:1776 [f=0000000] [0] slava1, team: 1, elo:1425 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4512,261.995605,4880]: 1 finished unit Hovercraft Platform [f=0000010] [10] Event [872,261.995605,928]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000284] [284] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000318] [318] Event [884,261.995605,928]: 0 finished unit Bandit [f=0000434] [434] Event [776,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0000561] [561] Event [884,261.995605,928]: 0 finished unit Bandit [f=0000586] [586] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000629] [629] Event [760,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0000656] [656] Event [4511.95068,261.995605,4912]: 1 finished unit Quill [f=0000824] [824] Event [744,261.995605,488]: 0 finished unit Wind/Tidal Generator [f=0000892] [892] Event [4511.95068,261.995605,4912]: 1 finished unit Dagger [f=0000939] [939] Event [884,261.995605,928]: 0 finished unit Convict [f=0001019] [1019] Event [728,261.995605,392]: 0 finished unit Wind/Tidal Generator [f=0001084] [1084] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001177] [1177] Event [4511.95068,261.995605,4912]: 1 finished unit Dagger [f=0001191] [1191] Event [884,261.995605,928]: 0 finished unit Bandit [f=0001247] [1247] Event [712,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0001634] [1634] Event [4144,261.995605,4640]: 1 finished unit Lotus [f=0001693] [1693] Event [884,261.995605,928]: 0 finished unit Bandit [f=0001698] [1698] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001856] [1856] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002072] [2072] Event [4872,261.995605,4792]: 1 finished unit Solar Collector [f=0002176] [2176] Event [760,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002225] [2225] Event [884,261.995605,928]: 0 finished unit Convict [f=0002369] [2369] Event [664,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002375] [2375] Event [4888,261.995605,4712]: 1 finished unit Solar Collector [f=0002556] [2556] Event [884,261.995605,928]: 0 finished unit Bandit [f=0002626] [2626] Event [568,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002626] [2626] Event [4904,261.995605,4632]: 1 finished unit Solar Collector [f=0002639] [2639] Event [4144,261.995605,4288]: 1 finished unit Lotus [f=0002831] [2831] Event [4920,261.995605,4552]: 1 finished unit Solar Collector [f=0002911] [2911] Event [472,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002974] [2974] Event [884,261.995605,928]: 0 finished unit Bandit [f=0003020] [3020] Event [4920,261.995605,4472]: 1 finished unit Solar Collector [f=0003261] [3261] Event [4272,261.995605,4176]: 1 finished unit Lotus [f=0003279] [3279] Event [376,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0003280] [3280] Event [4936,261.995605,4392]: 1 finished unit Solar Collector [f=0003479] [3479] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0003535] [3535] Event [4808,261.995605,4872]: 1 finished unit Solar Collector [f=0003552] [3552] Event [884,261.995605,928]: 0 finished unit Bandit [f=0003581] [3581] Event [1168,250.19751,1168]: 0 finished unit Radar Tower [f=0003593] [3593] Event [280,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0003775] [3775] Event [4728,261.995605,4936]: 1 finished unit Solar Collector [f=0003914] [3914] Event [884,261.995605,928]: 0 finished unit Bandit [f=0003915] [3915] Event [4624,261.995605,4176]: 1 finished unit Lotus [f=0004026] [4026] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0004030] [4030] Event [4648,261.995605,5000]: 1 finished unit Solar Collector [f=0004165] [4165] Event [3952,253.414063,1168]: 0 finished unit Radar Tower [f=0004219] [4219] Event [184,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0004222] [4222] Event [884,261.995605,928]: 0 finished unit Bandit [f=0004364] [4364] Event [184,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0004418] [4418] Event [2133.35498,54.0366707,1000.53461]: 1 lost unit Dagger [f=0004450] [4450] Event [4568,261.995605,5064]: 1 finished unit Solar Collector [f=0004526] [4526] Event [1799.20142,101.993843,891.8255]: 0 lost unit Bandit [f=0004544] [4544] Event [184,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0004630] [4630] Event [4488,261.995605,5064]: 1 finished unit Solar Collector [f=0004692] [4692] Event [2070.68359,55.3695908,840.164124]: 1 lost unit Dagger [f=0004724] [4724] Event [200,261.995605,552]: 0 finished unit Wind/Tidal Generator [f=0004855] [4855] Event [4392,261.995605,5032]: 1 finished unit Solar Collector [f=0004866] [4866] Event [4511.95068,261.995605,4912]: 1 finished unit Mace [f=0004904] [4904] Event [200,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0005080] [5080] Event [4344,261.995605,4936]: 1 finished unit Solar Collector [f=0005099] [5099] Event [200,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0005384] [5384] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0005448] [5448] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005606] [5606] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0005717] [5717] Event [884,261.995605,928]: 0 finished unit Outlaw [f=0005744] [5744] Event [4568,261.995605,4600]: 1 finished unit Caretaker [f=0005908] [5908] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0005970] [5970] Event [4616,261.995605,4600]: 1 finished unit Storage [f=0006099] [6099] Event [582.805115,254.388382,1048.01453]: 0 finished unit Strike Commander [f=0006099] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006099] [6099] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006260] [6260] Event [884,261.995605,928]: 0 finished unit Thug [f=0006377] [6377] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0006404] [6404] Event [4528,261.995605,4608]: 1 finished unit Lotus [f=0006469] [6469] Event [1904,147.548584,1904]: 0 finished unit Radar Tower [f=0006577] [6577] Event [4608,261.995605,4560]: 1 finished unit Lotus [f=0006863] [6863] Event [884,261.995605,928]: 0 finished unit Thug [f=0006997] [6997] Event [4144,261.995605,4448]: 1 finished unit Lotus [f=0007164] [7164] Event [4152,253.987793,1448]: 0 finished unit Stinger [f=0007312] [7312] Event [4464,261.995605,4176]: 1 finished unit Lotus [f=0007503] [7503] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0007550] [7550] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0007659] [7659] Event [4568,261.995605,4648]: 1 finished unit Caretaker [f=0007781] [7781] Event [4616,261.995605,4648]: 1 finished unit Storage [f=0007858] [7858] Event [4376,261.995605,4424]: 1 finished unit Solar Collector [f=0007913] [7913] Event [884,261.995605,928]: 0 finished unit Outlaw [f=0007913] [7913] Event [3029.0293,54.0480347,2148.96411]: 0 lost unit Bandit [f=0007933] [7933] Event [4424,261.995605,4344]: 1 finished unit Solar Collector [f=0007990] [7990] Event [2971.63647,55.0843086,2034.15515]: 0 lost unit Outlaw [f=0008008] [8008] Event [4344,261.995605,4296]: 1 finished unit Solar Collector [f=0008010] [8010] Event [3116.3396,55.0791626,2081.43774]: 0 lost unit Bandit [f=0008064] [8064] Event [680,131.392578,1656]: 0 finished unit Stinger [f=0008083] [8083] Event [4296,261.995605,4376]: 1 finished unit Solar Collector [f=0008209] [8209] Event [3202.58936,55.1220894,1605.37988]: 0 lost unit Thug [f=0008231] [8231] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0008457] [8457] Event [884,261.995605,928]: 0 finished unit Thug [f=0008751] [8751] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0008906] [8906] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0008982] [8982] Event [884,261.995605,928]: 0 finished unit Thug [f=0009055] [9055] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0009113] [9113] Event [1922.64746,76.4737396,873.3526]: 0 lost unit Outlaw [f=0009161] [9161] Event [1984.24939,63.7921066,837.057373]: 0 lost unit Thug [f=0009204] [9204] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0009226] [9226] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0009462] [9462] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0009954] [9954] Event [884,261.995605,928]: 0 finished unit Rogue [f=0010067] [10067] Event [1904,147.548584,1904]: 0 lost unit Radar Tower [f=0010146] [10146] Event [1896,105.751709,1784]: 0 lost unit Stinger [f=0010185] [10185] Event [4568,254.177002,1448]: 0 finished unit Stinger [f=0010196] [10196] Event [2032.00916,57.6987038,1810.14368]: 1 lost unit Mace [f=0010299] [10299] Event [1721.29346,85.7445984,1851.71631]: 1 lost unit Bolas [f=0010332] [10332] Event [884,261.995605,928]: 0 finished unit Rogue [f=0010372] [10372] Event [1719.94775,74.2928925,1914.16602]: 1 lost unit Bolas [f=0010432] [10432] Event [1692.32043,70.7478943,1935.1897]: 1 lost unit Bolas [f=0010709] [10709] Event [884,261.995605,928]: 0 finished unit Rogue [f=0010817] [10817] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0010830] [10830] Event [1904,143.035797,1904]: 0 finished unit Radar Tower [f=0010937] [10937] Event [4511.95068,261.995605,4912]: 1 finished unit Mace [f=0011070] [11070] Event [884,261.995605,928]: 0 finished unit Rogue [f=0011116] [11116] Event [4511.95068,261.995605,4912]: 1 finished unit Scalpel [f=0011294] [11294] Event [4511.95068,261.995605,4912]: 1 finished unit Scalpel [f=0011445] [11445] Event [884,261.995605,928]: 0 finished unit Convict [f=0011459] [11459] Event [4511.95068,261.995605,4912]: 1 finished unit Scalpel [f=0011469] [11469] Event [2655.58716,55.138855,1812.51147]: 0 finished unit Strike Commander [f=0011469] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0011469] [11469] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0011490] [11490] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0011643] [11643] Event [664,54.0366211,2184]: 0 lost unit Metal Extractor [f=0011704] [11704] Event [803.611816,71.5455246,1948.25354]: 0 lost unit Rogue [f=0011760] [11760] Event [1057.75476,57.9041939,1941.67627]: 0 lost unit Rogue [f=0011793] [11793] Event [864.175232,81.9896317,1896.40552]: 1 lost unit Bolas [f=0011893] [11893] Event [4511.95068,261.995605,4912]: 1 finished unit Mace [f=0012019] [12019] Event [630.361328,109.432846,1762.41748]: 1 lost unit Bolas [f=0012035] [12035] Event [680,131.392578,1656]: 0 lost unit Stinger [f=0012071] [12071] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0012242] [12242] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0012451] [12451] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0012550] [12550] Event [4857.75684,156.563461,1565.15674]: 0 finished unit Terraform [f=0012623] [12623] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0012801] [12801] Event [763.167419,261.995605,961.585999]: 0 lost unit Convict [f=0012837] [12837] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0013073] [13073] Event [872,261.995605,928]: 0 lost unit Shieldbot Factory [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0013073] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0013073] !transmitlobby @voice@buildUnit@reload [f=0013114] [13114] Event [812.774231,261.847656,800.13324]: 1 lost unit Bolas [f=0013123] [13123] Event [4701.21094,249.797089,1596.59863]: 0 finished unit Terraform [f=0013128] [13128] Event [776,261.995605,680]: 0 lost unit Wind/Tidal Generator [f=0013138] [13138] Event [4511.95068,261.995605,4912]: 1 finished unit Bolas [f=0013191] [13191] Event [undefined]: eqdw resigned [f=0013191] game_message: eqdw has been destroyed! [f=0013191] game_message: slava1 wins! [f=0013191] Submitting stats [f=0013191] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013191] Part| Total Time|Time of the last 0.5s [f=0013191] Draw 12154.85ms 19.67% [f=0013191] Lua::Callins::Synced 5754.42ms 19.29% [f=0013191] Lua::Callins::Unsynced 15412.05ms 5.85% [f=0013191] Lua::CollectGarbage::Synced 349.15ms 0.19% [f=0013191] Lua::CollectGarbage::Unsynced 749.78ms 0.38% [f=0013191] Misc::Profiler::AddTime 48.77ms 0.00% [f=0013191] Sim 16102.48ms 76.10% [f=0013191] [13191] Received game_message: eqdw has been destroyed! [f=0013191] [13191] Received game_message: slava1 wins! [f=0013192] [13192] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013192] [13192] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013192] [13192] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 2,2165,2275,2165,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,6.28000021,6.14400005,6.28000021,6.14400005,0,75,0,75,0,0,0,0,90,125,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 3,2460,2420,2460,2420,0,0.62082464,0,0.62082464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,9.78878784,8,9.78878784,2075,1275,2075,1275,9.26400089,8.08138847,9.26400089,8.08138847,205,150,205,150,0,0,0,0,180,195,180,195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 4,2625,2685,2625,2685,0,5.33708382,0,5.33708382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,14.4043036,8,14.4043036,2075,1275,2075,1275,11.0319986,8.35441875,11.0319986,8.35441875,280,345,280,345,0,0,0,0,270,265,270,265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 5,2805,2760,2805,2760,0,19.3798275,0,19.3798275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,800,90,800,8,18.8796883,8,18.8796883,2075,1275,2075,1275,12.3919983,8.97618389,12.3919983,8.97618389,280,420,280,420,0,0,0,0,360,265,360,265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 6,2875,3005,2875,3005,0.20911831,37.0273819,0.20911831,37.0273819,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,800,90,800,8.53333378,17.3462753,8.53333378,17.3462753,2075,1275,2075,1275,14.1739397,10.8485041,14.1739397,10.8485041,280,540,280,540,0,0,0,0,430,390,430,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 7,3105,3150,3105,3150,0.81023085,52.5211372,0.81023085,52.5211372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,800,180,800,11.333333,15.6141825,11.333333,15.6141825,2075,1275,2075,1275,14.2000732,11.112916,14.2000732,11.112916,280,615,280,615,0,0,0,0,570,460,570,460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 8,3245,3260,3245,3260,3.26643705,75.7988739,3.26643705,75.7988739,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,800,180,800,15.6000004,19.576992,15.6000004,19.576992,2075,1275,2075,1275,14.3237448,11.6318474,14.3237448,11.6318474,280,690,280,690,0,0,0,0,710,495,710,495,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 9,3475,3550,3475,3550,13.5439339,113.789406,13.5439339,113.789406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,800,270,800,19.333334,29.6936073,19.333334,29.6936073,2075,1330,2075,1330,14.8451643,13.0207005,14.8451643,13.0207005,280,765,280,765,0,0,0,0,850,655,850,655,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013192] [13192] Game End Stats Values: 10,3705,3715,3705,3715,22.7325802,154.83876,22.7325802,154.83876,0,0,0,0,0,0,0,0,0,0,0,0,45.459095,42.7874947,45.459095,42.7874947,360,800,360,800,23.0666676,32.6244049,23.0666676,32.6244049,2075,1330,2075,1330,14.7725744,14.8566236,14.7725744,14.8566236,280,840,280,840,0,0,0,0,990,745,990,745,0,0,0,0,0,0,0,0,42.7874947,45.459095,42.7874947,45.459095 [f=0013192] [13192] Game End Stats Values: 11,3700,3915,3700,3915,44.1821289,210.020554,44.1821289,210.020554,0,0,0,0,0,0,0,0,0,0,0,0,113.647736,130.012466,113.647736,130.012466,360,800,360,800,25.8666668,32.8656082,25.8666668,32.8656082,2075,1385,2075,1385,15.5899706,17.7027874,15.5899706,17.7027874,205,915,205,915,0,75,0,75,1060,815,1060,815,75,0,75,0,0,0,0,0,130.090408,113.647736,130.090408,113.647736 [f=0013192] [13192] Game End Stats Values: 12,4165,3945,4165,3945,69.3214111,274.670288,69.3214111,274.670288,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,360,800,360,800,29.4666672,38.0545998,29.4666672,38.0545998,2075,1385,2075,1385,15.8359499,18.4699783,15.8359499,18.4699783,530,840,530,840,75,150,75,150,1200,920,1200,920,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 13,4235,4070,4235,4070,120.096672,326.848785,120.096672,326.848785,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,360,800,360,800,33.2000008,43.9015465,33.2000008,43.9015465,2075,1385,2075,1385,17.5450172,17.638567,17.5450172,17.638567,530,840,530,840,75,150,75,150,1270,1045,1270,1045,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 14,4605,4410,4605,4410,151.776077,390.990265,151.776077,390.990265,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,360,800,360,800,34,45.1159554,34,45.1159554,2255,1385,2255,1385,16.2719593,21.9720974,16.2719593,21.9720974,720,1090,720,1090,75,150,75,150,1270,1135,1270,1135,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 15,4895,4810,4895,4810,173.507614,445.73642,173.507614,445.73642,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,360,800,360,800,34,37.3397446,34,37.3397446,2255,1615,2255,1615,15.6087666,21.8897457,15.6087666,21.8897457,910,1260,910,1260,75,150,75,150,1370,1135,1370,1135,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 16,5265,4865,5265,4865,219.483871,493.548096,219.483871,493.548096,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,540,800,540,800,34,34.8623657,34,34.8623657,2255,1670,2255,1670,17.2250805,21.4274406,17.2250805,21.4274406,1100,1260,1100,1260,75,150,75,150,1370,1135,1370,1135,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 17,5355,5455,5355,5455,277.324005,530.596069,277.324005,530.596069,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,630,1220,630,1220,34,29.3803291,34,29.3803291,2255,1670,2255,1670,18.0160103,20.7098522,18.0160103,20.7098522,1100,1430,1100,1430,75,150,75,150,1370,1135,1370,1135,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 18,5445,5635,5445,5635,327.446259,560.110535,327.446259,560.110535,0,0,0,0,0,0,0,0,0,0,0,0,143.188644,145.847092,143.188644,145.847092,720,1220,720,1220,34,26.2065144,34,26.2065144,2255,1670,2255,1670,17.5014763,20.8876362,17.5014763,20.8876362,1100,1430,1100,1430,75,150,75,150,1370,1315,1370,1315,150,75,150,75,0,0,0,0,150.000046,143.188644,150.000046,143.188644 [f=0013192] [13192] Game End Stats Values: 19,6005,5905,6005,5905,361.708282,598.962524,361.708282,598.962524,0,0,0,0,0,0,0,0,0,0,0,0,552.891052,348.596802,552.891052,348.596802,720,1640,720,1640,35.7333336,36.2875519,35.7333336,36.2875519,2435,1670,2435,1670,16.4441319,24.9101334,16.4441319,24.9101334,1100,1280,1100,1280,475,150,475,150,1750,1315,1750,1315,150,475,150,475,0,0,0,0,354.735016,552.891052,354.735016,552.891052 [f=0013192] [13192] Game End Stats Values: 20,6005,5995,6005,5995,437.923309,677.827454,437.923309,677.827454,0,0,0,0,0,0,0,0,0,0,0,0,713.189941,348.596802,713.189941,348.596802,720,1640,720,1640,41.8666649,46.3685875,41.8666649,46.3685875,2435,1670,2435,1670,19.2409973,28.8016605,19.2409973,28.8016605,1100,1280,1100,1280,645,150,645,150,1750,1405,1750,1405,150,645,150,645,0,0,0,0,354.735016,713.189941,354.735016,713.189941 [f=0013192] [13192] Game End Stats Values: 21,6385,6165,6385,6165,480.289276,755.304382,480.289276,755.304382,0,0,0,0,0,0,0,0,0,0,0,0,713.189941,409.437958,713.189941,409.437958,720,1640,720,1640,42,47.5696564,42,47.5696564,2435,1670,2435,1670,16.9843998,29.5251274,16.9843998,29.5251274,1480,1450,1480,1450,645,150,645,150,1750,1405,1750,1405,150,645,150,645,0,0,0,0,415.576202,713.189941,415.576202,713.189941 [f=0013192] [13192] Game End Stats Values: 22,6765,5655,6765,5655,508.758179,846.642334,508.758179,846.642334,0,0,0,0,0,0,0,0,0,125.34198,0,125.34198,1222.20789,564.849548,1222.20789,564.849548,720,1640,720,1640,42,49.6442337,42,49.6442337,2435,1670,2435,1670,16.0579262,29.5379982,16.0579262,29.5379982,1860,1030,1860,1030,1155,150,1155,150,1750,1315,1750,1315,150,1155,150,1155,0,0,0,0,570.987854,1223.18738,570.987854,1223.18738 [f=0013192] [13192] Game End Stats Values: 23,6955,5655,6955,5655,593.366638,922.933594,593.366638,922.933594,0,0,0,0,0,0,0,0,0,301.488647,0,301.488647,1222.20789,568.589355,1222.20789,568.589355,720,1640,720,1640,42,43.7248001,42,43.7248001,2435,1670,2435,1670,19.8005505,27.4060841,19.8005505,27.4060841,2050,1030,2050,1030,1155,150,1155,150,1750,1315,1750,1315,150,1155,150,1155,0,0,0,0,574.727661,1223.18738,574.727661,1223.18738 [f=0013192] [13192] Game End Stats Values: 24,6365,6260,6365,6260,682.567383,953.439148,682.567383,953.439148,0,0,0,0,0,0,0,0,0,414.919342,0,414.919342,1953.60669,1039.99854,1953.60669,1039.99854,720,2060,720,2060,42,25.095253,42,25.095253,2435,1615,2435,1615,20.1066914,24.3209743,20.1066914,24.3209743,1460,1270,1460,1270,1469.99902,740,1469.99902,740,1750,1315,1750,1315,740,1469.99902,740,1469.99902,0,0,0,0,1046.13684,1954.58618,1046.13684,1954.58618 [f=0013192] [13192] Game End Stats Values: 25,5985,6380,5985,6380,761.631592,971.435791,761.631592,971.435791,0,0,0,0,0,0,0,0,0,469.126678,0,469.126678,2079.02319,1111.30798,2079.02319,1111.30798,720,2060,720,2060,42,25.2986279,42,25.2986279,2435,1615,2435,1615,19.4309292,22.1244812,19.4309292,22.1244812,1080,1390,1080,1390,1469.99902,1120,1469.99902,1120,1750,1315,1750,1315,1120,1469.99902,1120,1469.99902,0,0,0,0,1119.99988,2080.00269,1119.99988,2080.00269 [f=0013192] [13192] Game End Stats Values: 26,6605,6645,6605,6645,780.710449,1013.25372,780.710449,1013.25372,0,0,0,0,0,0,0,0,0,469.126678,0,469.126678,2079.02319,1111.30798,2079.02319,1111.30798,720,2060,720,2060,42,41.4720192,42,41.4720192,2435,1670,2435,1670,15.431921,26.8458691,15.431921,26.8458691,1700,1510,1700,1510,1469.99902,1120,1469.99902,1120,1750,1405,1750,1405,1120,1469.99902,1120,1469.99902,0,0,0,0,1119.99988,2080.00269,1119.99988,2080.00269 [f=0013192] [13192] Game End Stats Values: 27,7045,7215,7045,7215,793.31665,1076.57727,793.31665,1076.57727,0,0,0,0,0,0,0,0,0,546.434326,0,546.434326,2255.92065,1318.38416,2255.92065,1318.38416,720,2060,720,2060,42,41.7863274,42,41.7863274,2435,2120,2435,2120,15.0004129,29.2343655,15.0004129,29.2343655,2140,1630,2140,1630,1559.99902,1120,1559.99902,1120,1750,1405,1750,1405,1120,1559.99902,1120,1559.99902,0,0,0,0,1327.07605,2256.90015,1327.07605,2256.90015 [f=0013192] [13192] Game End Stats Values: 28,7065,6645,7065,6645,872.523315,1147.4093,872.523315,1147.4093,0,0,0,0,0,0,0,0,0,825.037109,0,825.037109,2829.02979,1508.56531,2829.02979,1508.56531,720,1640,720,1640,42,36.5397453,42,36.5397453,2435,2120,2435,2120,19.4404297,29.2181587,19.4404297,29.2181587,2160,1390,2160,1390,2219.99902,1500,2219.99902,1500,1750,1495,1750,1495,1500,2219.99902,1500,2219.99902,0,0,0,0,1578.79309,2830.00928,1578.79309,2830.00928 [f=0013192] [13192] Game End Stats Values: 29,7255,6735,7255,6735,930.870483,1213.34558,930.870483,1213.34558,0,0,0,0,0,0,0,0,0,1108.66138,0,1108.66138,3008.33691,1645.96582,3008.33691,1645.96582,720,1640,720,1640,42,35.8481789,42,35.8481789,2435,2120,2435,2120,18.0498009,32.1557541,18.0498009,32.1557541,2350,1390,2350,1390,2219.99902,1500,2219.99902,1500,1750,1585,1750,1585,1500,2219.99902,1500,2219.99902,0,0,0,0,1716.1936,3009.31641,1716.1936,3009.31641 [f=0013192] [13192] Game End Stats Values: 30,7635,6615,7635,6615,980.829712,1279.42615,980.829712,1279.42615,0,0,0,0,0,0,0,0,0,1434.12854,0,1434.12854,3716.62183,1767.90002,3716.62183,1767.90002,720,1640,720,1640,42,33.3897285,42,33.3897285,2435,2120,2435,2120,17.4906139,32.8453941,17.4906139,32.8453941,2730,1270,2730,1270,2339.99902,1500,2339.99902,1500,1750,1585,1750,1585,1500,2339.99902,1500,2339.99902,0,0,0,0,1838.12781,3717.60132,1838.12781,3717.60132 [f=0013192] [13192] Game End Stats Values: 31,7635,5780,7635,5780,1005.20557,1298.95911,1005.20557,1298.95911,0,0,0,0,0,0,0,0,0,1544.16309,0,1544.16309,3878.04956,1767.90002,3878.04956,1767.90002,720,840,720,840,42,32.3734207,42,32.3734207,2435,2120,2435,2120,19.0351696,32.1748199,19.0351696,32.1748199,2730,1270,2730,1270,3174.99902,1500,3174.99902,1500,1750,1550,1750,1550,1690,3379.90186,1690,3379.90186,0,0,0,0,1924.11707,3954.83203,1924.11707,3954.83203 [f=0013202] [13202] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0013222] [13222] Event [760,261.995605,584]: 0 lost unit Wind/Tidal Generator [f=0013226] [13226] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0013240] [13240] Event [797.072144,254.433334,965.760437]: 0 lost unit Thug [f=0013298] Spectator eqdw left the game: normal quit [f=0013298] [13298] Event [undefined]: eqdw quit [f=0013304] Player slava1 left the game: normal quit [f=0013304] [13304] Event [undefined]: slava1 quit [f=0013310] No clients connected, shutting down server [f=0013310] Server shutdown [f=0017127] Autoquit sending quit command. [f=0017127] [QuitAction] user exited to system [f=0017127] [SpringApp::Kill][1] fromRun=1 [f=0017127] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017127] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017127] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017127] [ThreadPool::SetThreadCount][2] workers=0 [f=0017127] [SpringApp::Kill][2] [f=0017127] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017127] [Game::KillLua][3] dtor=0 luaUI=0x525d8330 [f=0017127] Start widgetHandler:Shutdown [f=0017127] Shutdown - SaveOrderList Complete [f=0017127] Writing last game win data [f=0017127] Shutdown - SaveConfigData Complete [f=0017127] Shutdown Widget - Chili Highlight [f=0017127] Shutdown Widget - Save/Load API [f=0017127] Shutdown Widget - Draw After Chili [f=0017127] Shutdown Widget - EPIC Menu [f=0017127] Shutdown Widget - Chili Minimap [f=0017127] Shutdown Widget - Chili Widget Selector [f=0017127] Shutdown Widget - Local Team Colors [f=0017127] Shutdown Widget - Display Keys 2 [f=0017127] Shutdown Widget - Save Game Menu [f=0017127] Shutdown Widget - HealthBars [f=0017127] Shutdown Widget - Noises [f=0017127] Shutdown Widget - Unit Icons [f=0017127] Shutdown Widget - Win Counter [f=0017127] Shutdown Widget - BuildETA [f=0017127] Shutdown Widget - SpringRTS Replay Stats [f=0017127] Shutdown Widget - Modular Comm Info [f=0017127] Shutdown Widget - CameraShake [f=0017127] Shutdown Widget - Chili Economy Panel Default [f=0017127] Shutdown Widget - Chili EndGame Window [f=0017127] Shutdown Widget - Chili Nuke Warning [f=0017127] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017127] Shutdown Widget - Chili Spectator Panels [f=0017127] Shutdown Widget - Context Menu [f=0017127] Shutdown Widget - Darkening [f=0017127] Shutdown Widget - MetalFeatures (new) [f=0017127] Shutdown Widget - Grab Input [f=0017127] Input grabbing is disabled! [f=0017127] Shutdown Widget - Highlight Geos [f=0017127] Shutdown Widget - Local Widgets Config [f=0017127] Shutdown Widget - Mex Placement Handler [f=0017127] Shutdown Widget - MinimapEvents [f=0017127] Shutdown Widget - Missile Silo Range [f=0017127] Shutdown Widget - Music Player [f=0017127] Shutdown Widget - Point Tracker [f=0017127] Shutdown Widget - Showeco and Grid Drawer [f=0017127] Shutdown Widget - Stereo3D [f=0017127] Shutdown Widget - Attack AoE [f=0017127] Shutdown Widget - Map Edge Extension [f=0017127] Shutdown Widget - Selection Send [f=0017127] Shutdown Widget - LupsManager [f=0017127] Shutdown Widget - Newton Firezone [f=0017127] Shutdown Widget - Chili Pro Console [f=0017127] Shutdown Widget - Lasso Terraform GUI [f=0017127] Shutdown Widget - Chili Framework [f=0017127] Shutdown Widget - Lups [f=0017127] Shutdown Widget - Custom Markers [f=0017127] Shutdown Widget - Chili Core Selector [f=0017127] Shutdown Widget - Pause Screen [f=0017127] Shutdown Widget - Layout Handler [f=0017127] Shutdown Widget - Persistent Build Height [f=0017127] Shutdown Widget - Text To Speech Control [f=0017127] End widgetHandler:Shutdown [f=0017127] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284184,48645507} {int,ext,rec}Allocs={23562145,0,0} {chunk,block}Bytes={48645507,0} [f=0017127] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017127] [Game::KillLua][2] dtor=0 luaRules=0x525f6f20 [f=0017127] Start gadgetHandler:Shutdown [f=0017127] Shutdown - StartSetup [f=0017127] Shutdown - UnitMorph [f=0017127] Shutdown - LupsNanoSpray [f=0017127] Shutdown - Missile Silo Controller [f=0017127] Shutdown - Modular Comm Info [f=0017127] Shutdown - Terrain Texture Handler [f=0017127] Shutdown - UnitCloakShield [f=0017127] Shutdown - Starlight Handler [f=0017127] End gadgetHandler:Shutdown [f=0017127] Start gadgetHandler:Shutdown [f=0017127] Shutdown - Save/Load [f=0017127] Shutdown - UnitMorph [f=0017127] Shutdown - Modular Comm Info [f=0017127] Shutdown - Retreat Command [f=0017127] Shutdown - Shockwaves [f=0017127] Shutdown - Teleport Throw [f=0017127] Shutdown - UnitCloakShield [f=0017127] Shutdown - Lups Cloak FX [f=0017127] Shutdown - Lups [f=0017127] Shutdown - Lups Shield [f=0017127] End gadgetHandler:Shutdown [f=0017127] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23562175,0,0} {chunk,block}Bytes={0,0} [f=0017127] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23562175,0,0} {chunk,block}Bytes={0,0} [f=0017127] [Game::KillLua][4] dtor=0 [f=0017127] [Game::~CGame][1] [f=0017127] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017127] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017127] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017127] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017127] [Game::KillLua][4] dtor=1 [f=0017127] [Game::KillMisc][1] [f=0017127] [Game::KillMisc][2] [f=0017127] [Game::KillMisc][3] [f=0017127] [Game::KillRendering][1] [f=0017127] [3DOParser::Kill] allocated 137 pieces [f=0017127] [S3OParser::Kill] allocated 2786 pieces [f=0017127] [AssParser::Kill] allocated 215 pieces [f=0017127] [Game::KillInterface][1] [f=0017127] [Game::KillInterface][2] [f=0017127] [Game::KillSimulation][1] [f=0017127] [Game::KillSimulation][2] [f=0017127] [CCollisionHandler] dis-/continuous tests: 0/389623 [f=0017127] [Game::KillSimulation][3] [f=0017127] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017127] [~CPathCache(20x20)] cacheHits=71 hitPercentage=38% numHashColls=0 maxCacheSize=11 [f=0017127] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017127] [~CPathCache(40x40)] cacheHits=270 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017127] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017127] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017127] [LosHandler::Kill] raycast instance cache-{hits,misses}={5341,8138}; shared=1%; cached=38% [f=0017127] [Game::KillSimulation][4] [f=0017127] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017127] [Game::~CGame][2] [f=0017127] [Game::~CGame][3] [f=0017127] [SpringApp::Kill][3] [f=0017127] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180327 bytes sent 163465 bytes recv'd [f=0017127] [SpringApp::Kill][4] font=0x463c77e0 [f=0017127] [SpringApp::Kill][5] [f=0017127] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x4643ea20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2887ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=122ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=74ms file="unittextures/tatex/wreck005a00.bmp" indx=7560 inflSize=6kb readTime=34ms file="luarules/gadgets/api_saveload.lua" indx=1585 inflSize=37kb readTime=33ms file="objects3d/strikecom.dae" indx=5367 inflSize=1500kb readTime=27ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=22ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=21ms file="objects3d/corcomalt.s3o" indx=4964 inflSize=114kb readTime=20ms file="units/striderdetriment.lua" indx=6731 inflSize=10kb readTime=20ms file="luaui/widgets/gui_epicmenu.lua" indx=4572 inflSize=99kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 52576732 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46539900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46445240) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x466ca7e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb46801eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]