[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.42ZjozhJ70/springsettings.864003.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 152ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2fc01e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15862 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/864003/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cc97b0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cc97b0] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 205ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1141ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1424ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 244ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/864003/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (495ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/864003/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51214530,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 80cf855e4dc70881cb2db7180d74ac58 [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x6cf785e0,(nil)}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={3e442cb0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] hi [f=-000001] hf [f=-000001] you too [f=-000001] [0] Event [2532,617.383606,4947]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2522,617.385376,187]: 1 finished unit Engineer Commander [f=0000000] [0] ddaboqepp, team: 1, elo:2573 [f=0000000] [0] TheVisitor, team: 0, elo:1559 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2648,617.383179,352]: 1 finished unit Cloakbot Factory [f=0000020] [20] Event [2312,617.383179,4880]: 0 finished unit Shieldbot Factory [f=0000020] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000020] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000020] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000020] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000020] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000020] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000020] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000020] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000020] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000020] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000020] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0000279] [279] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000460] [460] Event [2696,617.383179,4968]: 0 finished unit Solar Collector [f=0000481] [481] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0000511] [511] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0000542] [542] Event [2300,617.383179,4880]: 0 finished unit Convict [f=0000583] [583] Event [2408,617.383179,24]: 1 finished unit Wind/Tidal Generator [f=0000640] [640] Event [2696,617.383179,5048]: 0 finished unit Solar Collector [f=0000673] [673] Event [2472,617.383179,24]: 1 finished unit Wind/Tidal Generator [f=0000713] [713] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0000762] [762] Event [2536,617.383179,24]: 1 finished unit Wind/Tidal Generator [f=0000852] [852] Event [2600,617.383179,24]: 1 finished unit Wind/Tidal Generator [f=0000920] [920] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0001018] [1018] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0001059] [1059] Event [2300,617.383179,4880]: 0 finished unit Convict [f=0001095] [1095] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0001369] [1369] Event [2480,617.383179,256]: 1 finished unit Lotus [f=0001433] [1433] Event [2616,617.383179,5080]: 0 finished unit Solar Collector [f=0001495] [1495] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0001537] [1537] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0001704] [1704] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0001916] [1916] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0002042] [2042] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0002078] [2078] Event [2616,617.383179,5000]: 0 finished unit Solar Collector [f=0002128] [2128] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0002315] [2315] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0002333] [2333] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0002336] [2336] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0002346] [2346] Event [1276.59546,500,4437.13525]: 0 lost unit Convict [f=0002544] [2544] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0002550] [2550] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0002577] [2577] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0002754] [2754] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0002902] [2902] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0002945] no fun [f=0003023] not even a blob? [f=0003095] [3095] Event [1656,655.322632,3512]: 0 finished unit Metal Extractor [f=0003131] [3131] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0003164] [3164] Event [3417.00195,555.15155,4688.71045]: 1 lost unit Glaive [f=0003179] [3179] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0003268] [3268] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0003482] [3482] Event [2560,617.383179,4896]: 0 finished unit Lotus [f=0003507] [3507] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0003595] [3595] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0003717] [3717] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0003838] [3838] Event [2752,617.383179,4928]: 0 finished unit Lotus [f=0003925] [3925] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0003926] [3926] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0004111] [4111] Event [1728,655.322632,3376]: 0 finished unit Lotus [f=0004135] [4135] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0004166] [4166] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0004170] [4170] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0004345] [4345] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0004407] [4407] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0004556] [4556] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0004562] [4562] Event [1592,655.322632,3512]: 0 finished unit Solar Collector [f=0004648] [4648] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0004762] [4762] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0004888] [4888] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0004955] [4955] Event [185.581833,617.38562,1072.77124]: 1 lost unit Glaive [f=0004957] [4957] Event [3896,500,632]: 1 lost unit Metal Extractor [f=0004964] [4964] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0004997] [4997] Event [1672,655.322632,3576]: 0 finished unit Solar Collector [f=0005129] [5129] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0005173] [5173] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0005366] [5366] Event [1152,500.165558,4320]: 0 finished unit Lotus [f=0005368] [5368] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0005380] [5380] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0005591] [5591] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0005595] [5595] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0005680] [5680] Event [1288,500,4488]: 0 finished unit Solar Collector [f=0005685] [5685] Event [4824,617.383179,3432]: 1 finished unit Metal Extractor [f=0005860] [5860] Event [1208,500,4424]: 0 finished unit Solar Collector [f=0005967] [5967] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0006343] [6343] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0006552] [6552] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0006763] [6763] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0006799] [6799] Event [1456.34961,500,1320.44238]: 0 lost unit Bandit [f=0006833] [6833] Event [1484.09204,500,1363.59485]: 1 lost unit Glaive [f=0006853] [6853] Event [1555.48059,500,1298.79248]: 1 lost unit Glaive [f=0006853] [6853] Event [1499.90442,500,1263.96692]: 0 lost unit Bandit [f=0006855] [6855] Event [1552.23706,500,1197.64514]: 1 lost unit Glaive [f=0006883] [6883] Event [1580.43384,500.264343,1213.5752]: 0 lost unit Bandit [f=0006904] [6904] Event [1608.06958,500.797668,1195.07446]: 0 lost unit Bandit [f=0006908] [6908] Event [1618.84607,501.217407,1118.89429]: 1 lost unit Glaive [f=0006927] [6927] Event [1677.97119,505.914429,1117.95679]: 1 lost unit Glaive [f=0006933] [6933] Event [1620.60876,500.949219,1110.20435]: 1 lost unit Glaive [f=0006934] [6934] Event [1597.60754,500.476135,1126.31812]: 0 lost unit Bandit [f=0006952] [6952] Event [1531.18225,500,1165.85571]: 1 lost unit Glaive [f=0006973] [6973] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0006984] [6984] Event [1594.51685,500.0867,1055.6228]: 1 lost unit Glaive [f=0006988] [6988] Event [1646.52332,502.005402,1078.40979]: 1 lost unit Glaive [f=0006988] [6988] Event [1668.75378,501.580811,1016.92236]: 0 lost unit Bandit [f=0006997] [6997] Event [1667.71436,501.627899,1025.25244]: 0 lost unit Bandit [f=0007029] [7029] Event [1693.80469,505.48233,1067.57129]: 0 lost unit Bandit [f=0007031] [7031] Event [1688.14551,509.052002,1178.82434]: 0 lost unit Bandit [f=0007072] [7072] Event [1666.29529,500,874.19281]: 0 lost unit Bandit [f=0007099] [7099] Event [1710.23669,506.227997,1414.53662]: 0 lost unit Bandit [f=0007181] [7181] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0007181] [7181] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0007392] [7392] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0007455] [7455] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0007467] [7467] Event [2300,617.383179,4880]: 0 finished unit Felon [f=0007598] [7598] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0007645] [7645] Event [216,617.383179,3352]: 0 finished unit Solar Collector [f=0007804] [7804] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0007999] [7999] Event [2300,617.383179,4880]: 0 finished unit Thug [f=0008027] [8027] Event [2344,617.383179,4808]: 0 finished unit Caretaker [f=0008048] [8048] Event [4688,617.383179,3456]: 1 finished unit Lotus [f=0008079] [8079] Event [2440,617.383179,680]: 1 finished unit Caretaker [f=0008089] [8089] Event [2664,617.383179,40]: 1 finished unit Wind/Tidal Generator [f=0008132] [8132] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0008280] [8280] Event [2300,617.383179,4880]: 0 finished unit Thug [f=0008333] [8333] Event [291.205933,617.383179,3177.2251]: 0 lost unit Bandit [f=0008350] [8350] Event [232,617.383179,3288]: 0 finished unit Stardust [f=0008367] [8367] Event [234.905273,617.383179,3108.09985]: 1 lost unit Glaive [f=0008370] [8370] Event [4464,615.543335,3552]: 1 finished unit Lotus [f=0008377] [8377] Event [296,617.383179,3288]: 0 lost unit Solar Collector [f=0008400] [8400] Event [208.863541,617.383179,3224.89624]: 1 lost unit Glaive [f=0008419] [8419] Event [260.233063,617.383179,3221.89526]: 1 lost unit Glaive [f=0008429] [8429] Event [236.574722,617.394104,3215.7666]: 1 lost unit Glaive [f=0008445] [8445] Event [256.58194,617.435852,3242.0979]: 1 lost unit Glaive [f=0008462] [8462] Event [267.428528,617.383179,3268.8623]: 1 lost unit Glaive [f=0008484] [8484] Event [178.354034,617.383179,3230.39185]: 1 lost unit Glaive [f=0008497] [8497] Event [264.299011,617.150757,3261.16846]: 1 lost unit Glaive [f=0008501] [8501] Event [2728,617.383179,56]: 1 finished unit Wind/Tidal Generator [f=0008510] [8510] Event [285.584045,617.412354,3271.17993]: 1 lost unit Glaive [f=0008532] [8532] Event [309.822296,617.384583,3172.15674]: 1 lost unit Glaive [f=0008555] [8555] Event [2300,617.383179,4880]: 0 finished unit Thug [f=0008835] [8835] Event [2300,617.383179,4880]: 0 finished unit Thug [f=0008955] [8955] Event [2792,617.383179,72]: 1 finished unit Wind/Tidal Generator [f=0009109] [9109] Event [2300,617.383179,4880]: 0 finished unit Thug [f=0009185] [9185] Event [2856,617.383179,88]: 1 finished unit Wind/Tidal Generator [f=0009369] [9369] Event [2300,617.383179,4880]: 0 finished unit Thug [f=0009405] [9405] Event [2920,617.383179,104]: 1 finished unit Wind/Tidal Generator [f=0009634] [9634] Event [2984,617.385864,136]: 1 finished unit Wind/Tidal Generator [f=0009650] [9650] Event [281.771973,617.889465,3436.99023]: 0 finished unit Engineer Commander [f=0009650] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009650] [9650] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009715] [9715] Event [344,616.814331,3352]: 0 finished unit Solar Collector [f=0009727] [9727] Event [4472,617.076111,3496]: 1 finished unit Stinger [f=0009747] [9747] Event [1986.25977,655.322632,3184.94678]: 1 lost unit Glaive [f=0009766] [9766] Event [2300,617.383179,4880]: 0 finished unit Outlaw [f=0009794] [9794] Event [3048,617.471313,152]: 1 finished unit Wind/Tidal Generator [f=0009856] [9856] Event [216,611.418823,3272]: 0 finished unit Solar Collector [f=0009910] [9910] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0009956] [9956] Event [3112,617.67157,168]: 1 finished unit Wind/Tidal Generator [f=0009987] [9987] Event [296,613.116211,3272]: 0 finished unit Solar Collector [f=0010105] [10105] Event [3176,617.738342,184]: 1 finished unit Wind/Tidal Generator [f=0010119] [10119] Event [376,617.466797,3272]: 0 finished unit Solar Collector [f=0010126] [10126] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0010255] [10255] Event [3240,617.348511,200]: 1 finished unit Wind/Tidal Generator [f=0010295] [10295] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0010301] [10301] Event [176,613.858215,3216]: 0 finished unit Lotus [f=0010313] [10313] Event [2584,617.383179,696]: 1 finished unit Caretaker [f=0010405] [10405] Event [3304,610.771545,216]: 1 finished unit Wind/Tidal Generator [f=0010466] [10466] Event [288,614.42157,3216]: 0 finished unit Lotus [f=0010511] [10511] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0010555] [10555] Event [3368,598.357422,232]: 1 finished unit Wind/Tidal Generator [f=0010631] [10631] Event [400,618.018555,3216]: 0 finished unit Lotus [f=0010671] [10671] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0010705] [10705] Event [3432,585.347778,248]: 1 finished unit Wind/Tidal Generator [f=0010716] [10716] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0010753] [10753] Event [2916.4624,617.383179,4875.81299]: 1 lost unit Glaive [f=0010795] [10795] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0010799] [10799] Event [3134.44727,614.207458,389.502319]: 1 lost unit Glaive [f=0010809] [10809] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0010812] [10812] Event [208,613.350403,3216]: 0 finished unit Picket [f=0010818] [10818] Event [3464,655.322632,1608]: 1 finished unit Metal Extractor [f=0010820] [10820] Event [2838.05615,617.383179,4818.61963]: 1 lost unit Glaive [f=0010853] [10853] Event [2752,617.383179,4928]: 0 lost unit Lotus [f=0010855] [10855] Event [3496,570.602417,280]: 1 finished unit Wind/Tidal Generator [f=0010863] [10863] Event [3048,617.471313,152]: 1 lost unit Wind/Tidal Generator [f=0010878] [10878] Event [2812.57861,617.389404,4810.89795]: 1 lost unit Glaive [f=0010898] [10898] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0010909] [10909] Event [2883.74634,617.383179,177.72113]: 0 lost unit Bandit [f=0010955] [10955] Event [2760,617.383179,5064]: 0 lost unit Metal Extractor [f=0010986] [10986] Event [2705.31836,616.99054,4888.88086]: 1 lost unit Glaive [f=0010990] [10990] Event [368,617.746765,3216]: 0 finished unit Picket [f=0011005] [11005] Event [3560,557.758301,296]: 1 finished unit Wind/Tidal Generator [f=0011018] [11018] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011051] [11051] Event [2560,617.383179,4896]: 0 lost unit Lotus [f=0011108] [11108] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011170] [11170] Event [3624,543.520386,312]: 1 finished unit Wind/Tidal Generator [f=0011197] [11197] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011225] [11225] Event [2300,617.383179,4880]: 0 finished unit Outlaw [f=0011280] [11280] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011320] [11320] Event [3688,525.741577,328]: 1 finished unit Wind/Tidal Generator [f=0011363] [11363] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011452] [11452] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011470] [11470] Event [3752,503.89328,344]: 1 finished unit Wind/Tidal Generator [f=0011519] [11519] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0011542] [11542] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011627] [11627] Event [3816,500.007996,360]: 1 finished unit Wind/Tidal Generator [f=0011633] [11633] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0011662] [11662] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0011688] [11688] Event [3896,498.153992,632]: 1 finished unit Metal Extractor [f=0011776] [11776] Event [3880,501.054749,376]: 1 finished unit Wind/Tidal Generator [f=0011778] [11778] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0011784] [11784] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0011890] [11890] Event [2976,617.383179,4736]: 0 lost unit Lotus [f=0011915] [11915] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0011927] [11927] Event [2648,617.383179,361.600006]: 1 finished unit Conjurer [f=0011934] [11934] Event [3944,503.66095,392]: 1 finished unit Wind/Tidal Generator [f=0011945] [11945] Event [2876.8313,617.383179,4532.49414]: 1 lost unit Glaive [f=0012008] [12008] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0012039] [12039] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0012084] [12084] Event [4008,506.715759,424]: 1 finished unit Wind/Tidal Generator [f=0012097] [12097] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0012169] [12169] Event [2761.15234,617.265503,4108.47266]: 1 lost unit Glaive [f=0012172] [12172] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0012181] [12181] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0012234] [12234] Event [4072,509.418091,440]: 1 finished unit Wind/Tidal Generator [f=0012262] [12262] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0012317] [12317] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0012337] [12337] Event [2648,617.383179,361.600006]: 1 finished unit Glaive [f=0012510] [12510] Event [3008,617.383179,4944]: 0 finished unit Lotus [f=0012512] [12512] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0012600] [12600] Event [2648,617.383179,361.600006]: 1 finished unit Ronin [f=0012696] [12696] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0012841] [12841] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0012865] [12865] Event [2648,617.383179,361.600006]: 1 finished unit Reaver [f=0012977] [12977] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013020] [13020] Event [3092.97949,617.383179,5024.49854]: 1 lost unit Glaive [f=0013070] [13070] Event [2349.57349,617.383179,359.422821]: 1 lost unit Glaive [f=0013070] [13070] Event [3008,617.383179,4944]: 0 lost unit Lotus [f=0013107] [13107] Event [2648,617.383179,361.600006]: 1 finished unit Reaver [f=0013112] [13112] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013167] [13167] Event [2818.77905,617.357239,4895.40332]: 1 lost unit Glaive [f=0013186] [13186] Event [2480,617.383179,256]: 1 lost unit Lotus [f=0013196] [13196] Event [2776.90112,617.239502,4863.07861]: 1 lost unit Glaive [f=0013198] [13198] Event [2380.79956,617.383179,538.301086]: 1 lost unit Glaive [f=0013210] [13210] Event [2568,655.322632,2552]: 1 finished unit Metal Extractor [f=0013210] [13210] Event [2778.23096,616.96405,4859.29883]: 1 lost unit Glaive [f=0013213] [13213] Event [2792.40552,617.095032,4878.46631]: 1 lost unit Glaive [f=0013223] [13223] Event [2411.57471,617.383179,485.420868]: 1 lost unit Glaive [f=0013223] [13223] Event [2821.69287,617.383179,4776.53174]: 1 lost unit Glaive [f=0013231] [13231] Event [2771.80713,617.323181,4851.96387]: 1 lost unit Glaive [f=0013241] [13241] Event [2402.9541,617.383179,386.280396]: 1 lost unit Glaive [f=0013247] [13247] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013253] [13253] Event [2750.42944,617.633972,4826.99316]: 1 lost unit Glaive [f=0013256] [13256] Event [2506.60498,617.383179,399.789368]: 1 lost unit Glaive [f=0013289] [13289] Event [2268.02441,617.383179,395.797577]: 1 lost unit Glaive [f=0013300] [13300] Event [2215.39819,617.383179,475.700928]: 1 lost unit Glaive [f=0013311] [13311] Event [2331.41602,617.414307,370.985229]: 1 lost unit Glaive [f=0013333] [13333] Event [2648,617.383179,361.600006]: 1 finished unit Reaver [f=0013378] [13378] Event [2353.49072,617.383179,416.233765]: 1 lost unit Reaver [f=0013380] [13380] Event [2760,615.536865,5064]: 0 finished unit Metal Extractor [f=0013382] [13382] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013414] [13414] Event [2287.29565,617.383179,430.824463]: 1 lost unit Reaver [f=0013436] [13436] Event [2389.22925,617.405151,492.432831]: 1 lost unit Conjurer [f=0013480] [13480] Event [2360,617.383179,56]: 1 lost unit Metal Extractor [f=0013492] [13492] Event [2408,617.136902,24]: 1 lost unit Wind/Tidal Generator [f=0013517] [13517] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013542] [13542] Event [2472,617.383179,24]: 1 lost unit Wind/Tidal Generator [f=0013560] [13560] Event [2472,617.383179,216]: 1 lost unit Metal Extractor [f=0013628] [13628] Event [2648,617.383179,361.600006]: 1 finished unit Reaver [f=0013636] [13636] Event [2477.7981,617.632324,357.354279]: 1 lost unit Reaver [f=0013652] [13652] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013786] [13786] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0013791] [13791] Event [2440,617.383179,680]: 1 lost unit Caretaker [f=0013864] [13864] Event [2546.51587,617.383179,474.122711]: 1 lost unit Reaver [f=0013921] [13921] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014034] [14034] Event [2584,617.383179,696]: 1 lost unit Caretaker [f=0014035] [14035] Event [1544,500,2120]: 1 finished unit Metal Extractor [f=0014056] [14056] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014082] [14082] Event [2648,617.383179,361.600006]: 1 finished unit Reaver [f=0014106] [14106] Event [2556.98145,618.112976,628.945801]: 1 lost unit Conjurer [f=0014191] [14191] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014326] [14326] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014372] yea i DCed mid game [f=0014381] [14381] Event [2499.88818,617.383179,467.895996]: 1 lost unit Reaver [f=0014461] [14461] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014467] [14467] Event [2536,617.383179,24]: 1 lost unit Wind/Tidal Generator [f=0014596] [14596] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014731] [14731] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014755] [14755] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0014774] i saw you microing raiders [f=0014779] [14779] Event [2648,617.383179,361.600006]: 1 finished unit Reaver [f=0014866] [14866] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0014866] [14866] Event [2648,617.383179,509.19928]: 1 lost unit Reaver [f=0014956] [14956] Event [2646.13501,618.154602,663.916016]: 1 lost unit Ronin [f=0014992] [14992] Event [2600,617.383179,24]: 1 lost unit Wind/Tidal Generator [f=0015001] [15001] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015024] [15024] Event [2664,617.137207,40]: 1 lost unit Wind/Tidal Generator [f=0015078] [15078] Event [2648,617.383179,361.600006]: 1 lost unit Reaver [f=0015078] [15078] Event [2648,617.383179,352]: 1 lost unit Cloakbot Factory [f=0015079] :D that big raider blob [f=0015110] [15110] Event [2728,617.383179,56]: 1 lost unit Wind/Tidal Generator [f=0015136] [15136] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015140] [15140] Event [2792,617.137207,72]: 1 lost unit Wind/Tidal Generator [f=0015172] [15172] Event [2856,617.137817,88]: 1 lost unit Wind/Tidal Generator [f=0015210] [15210] Event [2616,617.02124,72]: 1 lost unit Metal Extractor [f=0015210] [15210] Event [2920,617.137817,104]: 1 lost unit Wind/Tidal Generator [f=0015250] [15250] Event [2984,617.302246,136]: 1 lost unit Wind/Tidal Generator [f=0015271] [15271] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015282] [15282] Event [3112,617.67218,168]: 1 lost unit Wind/Tidal Generator [f=0015322] [15322] Event [3176,617.492371,184]: 1 lost unit Wind/Tidal Generator [f=0015358] what was 2 minutes of me not doing anything [f=0015360] [15360] Event [3240,617.103149,200]: 1 lost unit Wind/Tidal Generator [f=0015377] eh [f=0015403] [15403] Event [3304,610.525574,216]: 1 lost unit Wind/Tidal Generator [f=0015406] [15406] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015427] gg [f=0015446] [15446] Event [3368,598.112061,232]: 1 lost unit Wind/Tidal Generator [f=0015484] [15484] Event [3432,585.102417,248]: 1 lost unit Wind/Tidal Generator [f=0015520] [15520] Event [3496,570.518799,280]: 1 lost unit Wind/Tidal Generator [f=0015541] [15541] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015566] [15566] Event [3560,557.512329,296]: 1 lost unit Wind/Tidal Generator [f=0015572] [15572] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0015574] yea gg [f=0015581] rip you [f=0015604] [15604] Event [3624,543.275024,312]: 1 lost unit Wind/Tidal Generator [f=0015642] [15642] Event [3688,525.496216,328]: 1 lost unit Wind/Tidal Generator [f=0015676] [15676] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015684] [15684] Event [3752,503.89328,344]: 1 lost unit Wind/Tidal Generator [f=0015711] [15711] Event [undefined]: ddaboqepp resigned [f=0015711] game_message: ddaboqepp has been destroyed! [f=0015711] game_message: TheVisitor wins! [f=0015711] Submitting stats [f=0015711] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015711] Part| Total Time|Time of the last 0.5s [f=0015711] Draw 12277.02ms 12.12% [f=0015711] Lua::Callins::Synced 5523.92ms 9.73% [f=0015711] Lua::Callins::Unsynced 15079.49ms 9.33% [f=0015711] Lua::CollectGarbage::Synced 365.45ms 3.77% [f=0015711] Lua::CollectGarbage::Unsynced 756.29ms 1.09% [f=0015711] Misc::Profiler::AddTime 59.07ms 0.00% [f=0015711] Sim 19479.48ms 77.36% [f=0015711] [15711] Received game_message: ddaboqepp has been destroyed! [f=0015711] [15711] Received game_message: TheVisitor wins! [f=0015712] [15712] Game End Stats Header: 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Values: 24,6710,5155,5155,6710,458.60614,171.966339,171.966339,458.60614,0,0,0,0,0,0,0,0,228.542023,1568.44946,1568.44946,228.542023,1683.24609,1293.23962,1293.23962,1683.24609,1250,690,690,1250,32.2666664,17.3603916,17.3603916,32.2666664,1685,2435,2435,1685,26.6238346,24.1054974,24.1054974,26.6238346,2235,1000,1000,2235,1520,948.599976,948.599976,1520,1540,1030,1030,1540,1243.59998,1520,1520,1243.59998,136.800201,0,0,136.800201,1477.42871,1851.73999,1851.73999,1477.42871 [f=0015712] [15712] Game End Stats Values: 25,7040,5370,5370,7040,513.735596,172.612213,172.612213,513.735596,0,0,0,0,0,0,0,0,228.542023,1576.11682,1576.11682,228.542023,1888.84082,1393.50208,1393.50208,1888.84082,1430,690,690,1430,34,30.6098862,30.6098862,34,1685,2435,2435,1685,27.6753006,24.0432491,24.0432491,27.6753006,2385,1110,1110,2385,1650,948.599976,948.599976,1650,1540,1135,1135,1540,1243.59998,1650,1650,1243.59998,136.800201,0.00312,0.00312,136.800201,1579.98413,2057.33472,2057.33472,1579.98413 [f=0015712] [15712] Game End Stats Values: 26,7145,5660,5660,7145,545.556763,177.24704,177.24704,545.556763,0,0,0,0,0,0,0,0,228.542023,1576.11682,1576.11682,228.542023,2130.64575,1707.7345,1707.7345,2130.64575,1450,690,690,1450,31.4666672,39.1101913,39.1101913,31.4666672,1685,2435,2435,1685,26.8991928,26.4758492,26.4758492,26.8991928,2560,1240,1240,2560,1880,1293.59998,1293.59998,1880,1450,1295,1295,1450,1616.2666,1880,1880,1616.2666,136.800201,0.00600002,0.00600002,136.800201,1915.96497,2329.90137,2329.90137,1915.96497 [f=0015712] [15712] Game End Stats Values: 27,7295,6180,6180,7295,634.723328,184.271637,184.271637,634.723328,0,0,0,0,0,0,0,0,353.268158,1576.11682,1576.11682,353.268158,2146.76831,1707.7345,1707.7345,2146.76831,1450,690,690,1450,33.8666649,40.8746567,40.8746567,33.8666649,1685,2435,2435,1685,27.944437,29.3684864,29.3684864,27.944437,2710,1565,1565,2710,1880,1293.59998,1293.59998,1880,1450,1490,1490,1450,1616.2666,1880,1880,1616.2666,136.800201,36.1755028,36.1755028,136.800201,1915.96497,2346.02393,2346.02393,1915.96497 [f=0015712] [15712] Game End Stats Values: 28,7520,6590,6590,7520,714.316589,191.633575,191.633575,714.316589,0,0,0,0,0,0,0,0,441.531799,1576.11682,1576.11682,441.531799,2264.74146,1812.99121,1812.99121,2264.74146,1450,690,690,1450,34,36.7432022,36.7432022,34,1685,2435,2435,1685,27.3062191,29.324297,29.324297,27.3062191,2935,1870,1870,2935,1945,1352.76672,1352.76672,1945,1450,1595,1595,1450,1675.43335,1945,1945,1675.43335,136.800201,36.1780205,36.1780205,136.800201,2022.47559,2463.99707,2463.99707,2022.47559 [f=0015712] [15712] Game End Stats Values: 29,7835,6755,6755,7835,802.987061,210.064575,210.064575,802.987061,0,0,0,0,0,0,0,0,632.535278,1576.11682,1576.11682,632.535278,2269.12183,1821.99158,1821.99158,2269.12183,1540,690,690,1540,34,38.152401,38.152401,34,1685,2435,2435,1685,30.7558155,33.9844627,33.9844627,30.7558155,3160,2000,2000,3160,2010,1352.76672,1352.76672,2010,1450,1630,1630,1450,1675.43335,2066.33325,2066.33325,1675.43335,189.132736,36.1806526,36.1806526,189.132736,2031.47595,2468.37744,2468.37744,2031.47595 [f=0015712] [15712] Game End Stats Values: 30,8060,7000,7000,8060,903.195679,217.439072,217.439072,903.195679,0,0,0,0,0,0,0,0,864.08905,1582.7417,1582.7417,864.08905,2349.53857,1873.58337,1873.58337,2349.53857,1540,690,690,1540,34,37.4992828,37.4992828,34,1685,2435,2435,1685,32.3694611,29.8918152,29.8918152,32.3694611,3385,2245,2245,3385,2075,1352.76672,1352.76672,2075,1450,1630,1630,1450,1675.43335,2137.33325,2137.33325,1675.43335,234.967026,36.1833992,36.1833992,234.967026,2084.21436,2548.79419,2548.79419,2084.21436 [f=0015712] [15712] Game End Stats Values: 31,8285,5780,5780,8285,991.043091,225.57048,225.57048,991.043091,0,0,0,0,0,0,0,0,972.941162,1583.53369,1583.53369,972.941162,3980.91992,2049.50073,2049.50073,3980.91992,1450,600,600,1450,34,36.6641273,36.6641273,34,1685,2435,2435,1685,28.2565022,30.8756027,30.8756027,28.2565022,3610,1150,1150,3610,3760,1442.76672,1442.76672,3760,1540,1595,1595,1540,1765.43335,3887.33325,3887.33325,1765.43335,234.967026,36.1859932,36.1859932,234.967026,2339.97144,4312.92041,4312.92041,2339.97144 [f=0015712] [15712] Game End Stats Values: 32,8585,5255,5255,8585,1097.2417,253.575516,253.575516,1097.2417,0,0,0,0,0,0,0,0,1183.82043,1756.56421,1756.56421,1183.82043,4826.29248,2049.50073,2049.50073,4826.29248,1450,600,600,1450,34,60.8861198,60.8861198,34,1685,2255,2255,1685,31.0799065,33.9671593,33.9671593,31.0799065,3910,930,930,3910,4505,1442.76672,1442.76672,4505,1540,1470,1470,1540,1765.43335,4632.33301,4632.33301,1765.43335,234.967026,97.8553314,97.8553314,234.967026,2339.97144,5175.25732,5175.25732,2339.97144 [f=0015712] [15712] Game End Stats Values: 33,8810,5045,5045,8810,1205.41016,285.719788,285.719788,1205.41016,0,0,0,0,0,0,0,0,1412.0022,2014.33984,2014.33984,1412.0022,5567.96338,2081.37573,2081.37573,5567.96338,1450,600,600,1450,34,68.3168564,68.3168564,34,1685,2075,2075,1685,31.2112255,31.4763908,31.4763908,31.2112255,4135,810,810,4135,5025,1442.76672,1442.76672,5025,1540,1560,1560,1540,1765.43335,5152.33301,5152.33301,1765.43335,234.967026,97.8566666,97.8566666,234.967026,2371.84644,5982.13623,5982.13623,2371.84644 [f=0015712] [15712] Game End Stats Values: 34,9035,5320,5320,9035,1313.25757,313.517944,313.517944,1313.25757,0,0,0,0,0,0,0,0,1624.86353,2264.98438,2264.98438,1624.86353,5812.33691,2081.37573,2081.37573,5812.33691,1450,600,600,1450,34,51.4975433,51.4975433,34,1685,2075,2075,1685,31.1898251,32.1865463,32.1865463,31.1898251,4360,1030,1030,4360,5060,1442.76672,1442.76672,5060,1540,1615,1615,1540,1765.43335,5187.33301,5187.33301,1765.43335,234.967026,97.8566666,97.8566666,234.967026,2371.84644,6236.88867,6236.88867,2371.84644 [f=0015712] [15712] Game End Stats Values: 35,9335,3840,3840,9335,1420.6698,325.063873,325.063873,1420.6698,0,0,0,0,0,0,0,0,1837.28992,2691.271,2691.271,1837.28992,6664.37207,2081.37573,2081.37573,6664.37207,1450,600,600,1450,34,40.2139168,40.2139168,34,1685,1275,1275,1685,31.1608353,32.9364014,32.9364014,31.1608353,4660,720,720,4660,6540,1442.76672,1442.76672,6540,1540,1245,1245,1540,1765.43335,6741.09229,6741.09229,1765.43335,234.967026,97.8566666,97.8566666,234.967026,2688.74365,7157.00537,7157.00537,2688.74365 [f=0015712] [15712] Game End Stats Values: 36,9560,3580,3580,9560,1520.86768,325.063873,325.063873,1520.86768,0,0,0,0,0,0,0,0,2047.8335,3035.76025,3035.76025,2047.8335,6934.61377,2081.37573,2081.37573,6934.61377,1450,600,600,1450,34,19.8023567,19.8023567,34,1685,1275,1275,1685,31.1570168,31.0357151,31.0357151,31.1570168,4885,720,720,4885,6890,1442.76672,1442.76672,6890,1540,985,985,1540,1765.43335,7091.09229,7091.09229,1765.43335,234.967026,97.8566666,97.8566666,234.967026,2688.74365,7507.02441,7507.02441,2688.74365 [f=0015736] [15736] Event [3816,499.762329,360]: 1 lost unit Wind/Tidal Generator [f=0015811] [15811] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0015855] Spectator ddaboqepp left the game: normal quit [f=0015855] [15855] Event [undefined]: ddaboqepp quit [f=0015923] Player TheVisitor left the game: normal quit [f=0015923] [15923] Event [undefined]: TheVisitor quit [f=0015929] No clients connected, shutting down server [f=0015929] Server shutdown [f=0015946] [15946] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016081] [16081] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016216] [16216] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016351] [16351] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016486] [16486] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016621] [16621] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016756] [16756] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0016891] [16891] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017026] [17026] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017161] [17161] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017296] [17296] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017431] [17431] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017566] [17566] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017701] [17701] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017836] [17836] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0017971] [17971] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018106] [18106] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018241] [18241] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018376] [18376] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018511] [18511] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018646] [18646] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018781] [18781] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0018916] [18916] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0019051] [19051] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0019186] [19186] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0019321] [19321] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0019456] [19456] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0019591] [19591] Event [2300,617.383179,4880]: 0 finished unit Bandit [f=0020349] Autoquit sending quit command. [f=0020349] [QuitAction] user exited to system [f=0020349] [SpringApp::Kill][1] fromRun=1 [f=0020349] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020349] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020349] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020349] [ThreadPool::SetThreadCount][2] workers=0 [f=0020349] [SpringApp::Kill][2] [f=0020349] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020349] [Game::KillLua][3] dtor=0 luaUI=0x50dd5980 [f=0020349] Start widgetHandler:Shutdown [f=0020349] Shutdown - SaveOrderList Complete [f=0020349] Writing last game win data [f=0020349] Shutdown - SaveConfigData Complete [f=0020349] Shutdown Widget - Save/Load API [f=0020349] Shutdown Widget - Chili Highlight [f=0020349] Shutdown Widget - Draw After Chili [f=0020349] Shutdown Widget - EPIC Menu [f=0020349] Shutdown Widget - Chili Widget Selector [f=0020349] Shutdown Widget - Chili Minimap [f=0020349] Shutdown Widget - Local Team Colors [f=0020349] Shutdown Widget - Display Keys 2 [f=0020349] Shutdown Widget - Save Game Menu [f=0020349] Shutdown Widget - Unit Icons [f=0020349] Shutdown Widget - Noises [f=0020349] Shutdown Widget - HealthBars [f=0020349] Shutdown Widget - Win Counter [f=0020349] Shutdown Widget - SpringRTS Replay Stats [f=0020349] Shutdown Widget - BuildETA [f=0020349] Shutdown Widget - Modular Comm Info [f=0020349] Shutdown Widget - Stereo3D [f=0020349] Shutdown Widget - Showeco and Grid Drawer [f=0020349] Shutdown Widget - Point Tracker [f=0020349] Shutdown Widget - Music Player [f=0020349] Shutdown Widget - Missile Silo Range [f=0020349] Shutdown Widget - MinimapEvents [f=0020349] Shutdown Widget - Mex Placement Handler [f=0020349] Shutdown Widget - Local Widgets Config [f=0020349] Shutdown Widget - Highlight Geos [f=0020349] Shutdown Widget - Grab Input [f=0020349] Input grabbing is disabled! [f=0020349] Shutdown Widget - MetalFeatures (new) [f=0020349] Shutdown Widget - Darkening [f=0020349] Shutdown Widget - Context Menu [f=0020349] Shutdown Widget - Chili Spectator Panels [f=0020349] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020349] Shutdown Widget - Chili Nuke Warning [f=0020349] Shutdown Widget - Chili EndGame Window [f=0020349] Shutdown Widget - Chili Economy Panel Default [f=0020349] Shutdown Widget - CameraShake [f=0020349] Shutdown Widget - Attack AoE [f=0020349] Shutdown Widget - Map Edge Extension [f=0020349] Shutdown Widget - Selection Send [f=0020349] Shutdown Widget - LupsManager [f=0020349] Shutdown Widget - Newton Firezone [f=0020349] Shutdown Widget - Chili Pro Console [f=0020349] Shutdown Widget - Lasso Terraform GUI [f=0020349] Shutdown Widget - Lups [f=0020349] Shutdown Widget - Chili Framework [f=0020349] Shutdown Widget - Chili Core Selector [f=0020349] Shutdown Widget - Custom Markers [f=0020349] Shutdown Widget - Pause Screen [f=0020349] Shutdown Widget - Text To Speech Control [f=0020349] Shutdown Widget - Persistent Build Height [f=0020349] Shutdown Widget - Layout Handler [f=0020349] End widgetHandler:Shutdown [f=0020349] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395318,55753691} {int,ext,rec}Allocs={23856174,0,0} {chunk,block}Bytes={55753691,0} [f=0020349] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020349] [Game::KillLua][2] dtor=0 luaRules=0x51214530 [f=0020349] Start gadgetHandler:Shutdown [f=0020349] Shutdown - StartSetup [f=0020349] Shutdown - UnitMorph [f=0020349] Shutdown - LupsNanoSpray [f=0020349] Shutdown - Missile Silo Controller [f=0020349] Shutdown - Modular Comm Info [f=0020349] Shutdown - Terrain Texture Handler [f=0020349] Shutdown - UnitCloakShield [f=0020349] Shutdown - Starlight Handler [f=0020349] End gadgetHandler:Shutdown [f=0020349] Start gadgetHandler:Shutdown [f=0020349] Shutdown - Save/Load [f=0020349] Shutdown - UnitMorph [f=0020349] Shutdown - Modular Comm Info [f=0020349] Shutdown - Retreat Command [f=0020349] Shutdown - Shockwaves [f=0020349] Shutdown - Teleport Throw [f=0020349] Shutdown - UnitCloakShield [f=0020349] Shutdown - Lups Cloak FX [f=0020349] Shutdown - Lups [f=0020349] Shutdown - Lups Shield [f=0020349] End gadgetHandler:Shutdown [f=0020349] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23856204,0,0} {chunk,block}Bytes={0,0} [f=0020349] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23856204,0,0} {chunk,block}Bytes={0,0} [f=0020349] [Game::KillLua][4] dtor=0 [f=0020349] [Game::~CGame][1] [f=0020349] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020349] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020349] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020349] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020349] [Game::KillLua][4] dtor=1 [f=0020349] [Game::KillMisc][1] [f=0020349] [Game::KillMisc][2] [f=0020349] [Game::KillMisc][3] [f=0020349] [Game::KillRendering][1] [f=0020349] [3DOParser::Kill] allocated 137 pieces [f=0020349] [S3OParser::Kill] allocated 2717 pieces [f=0020349] [AssParser::Kill] allocated 217 pieces [f=0020349] [Game::KillInterface][1] [f=0020349] [Game::KillInterface][2] [f=0020349] [Game::KillSimulation][1] [f=0020349] [Game::KillSimulation][2] [f=0020349] [CCollisionHandler] dis-/continuous tests: 0/1019721 [f=0020349] [Game::KillSimulation][3] [f=0020349] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020349] [~CPathCache(20x20)] cacheHits=248 hitPercentage=42% numHashColls=0 maxCacheSize=23 [f=0020349] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020349] [~CPathCache(40x40)] cacheHits=1710 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020349] [LosHandler::Kill] raycast instance cache-{hits,misses}={12063,12430}; shared=7%; cached=42% [f=0020349] [Game::KillSimulation][4] [f=0020349] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020349] [Game::~CGame][2] [f=0020349] [Game::~CGame][3] [f=0020349] [SpringApp::Kill][3] [f=0020349] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213911 bytes sent 155958 bytes recv'd [f=0020349] [SpringApp::Kill][4] font=0x45bd57e0 [f=0020349] [SpringApp::Kill][5] [f=0020349] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x45c552b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2975ms file="scripts/striderhub.lua" indx=5732 inflSize=1kb readTime=86ms file="luarules/gadgets/game_perks.lua" indx=1639 inflSize=6kb readTime=40ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=37ms file="scripts/staticmissilesilo.lua" indx=5716 inflSize=4kb readTime=31ms file="bitmaps/other/foam.tga" indx=521 inflSize=12kb readTime=29ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=28ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4672 inflSize=9kb readTime=28ms file="objects3d/commsupport.s3o" indx=4935 inflSize=85kb readTime=27ms file="luaui/images/commands/bold/repair.png" indx=3065 inflSize=4kb readTime=26ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4584 inflSize=54kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51003712 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45d4df20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45c515d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45eddc40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa2fc01eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]