[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.utXCEScqXh/springsettings.863687.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f52dc01e510 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15883 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/863687/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45073390] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45073390] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1015ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1306ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 837ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 188ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/863687/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (934ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/863687/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ed1e20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3bf0845e49a6b4ed06451231dbab37ef [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0xed771910,(nil)}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={29671468,00000000}]" [f=-000001] how [f=-000001] this unfair [f=-000001] this cruel [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer commando! [f=-000001] im aparently 1300 elo [f=-000001] your like top 150 [f=-000001] im like bottom 1 [f=-000001] cause i havent played 1v1 in 5 years [f=-000001] what joke is this [f=-000001] time to loose all my elo [f=-000001] even if you lost you would loose exactly .01 elo [f=-000001] > Game will be force started in 60 seconds [f=-000001] really? [f=-000001] [0] Event [1927,510.883972,5028]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4270,511.647583,1168]: 1 finished unit Engineer Commander [f=0000000] [0] ddaboqepp, team: 0, elo:2935 [f=0000000] [0] Tarkin, team: 1, elo:1759 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1912,503.068115,4816]: 0 finished unit Cloakbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000007] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000007] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000007] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000007] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000007] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000007] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000007] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000007] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000007] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000007] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [4240,504.54364,1312]: 1 finished unit Rover Assembly [f=0000235] [235] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Dart [f=0000240] [240] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4392,513.345337,1256]: 1 finished unit Metal Extractor [f=0000337] [337] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0000411] elo is reletave [f=0000480] [480] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0000541] [541] Event [3992,502.915344,1160]: 1 finished unit Metal Extractor [f=0000546] [546] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0000582] [582] Event [1768,515.963745,4968]: 0 finished unit Wind/Tidal Generator [f=0000602] [602] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Mason [f=0000672] [672] Event [1864,516.181946,5176]: 0 finished unit Wind/Tidal Generator [f=0000745] so big differences make losses have no real impact [f=0000760] [760] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0000856] I have 1600 I think [f=0000885] [885] Event [4184,511.11969,824]: 1 finished unit Metal Extractor [f=0000987] [987] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0001109] [1109] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0001193] also elo is mostly meaningless [f=0001323] [1323] Event [1800,517.60022,5064]: 0 finished unit Solar Collector [f=0001421] [1421] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0001512] [1512] Event [3432,510.377808,1640]: 1 finished unit Metal Extractor [f=0001521] high elo only lobbies :( [f=0001601] [1601] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Scorcher [f=0001620] [1620] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0001695] [1695] Event [4024,504.759155,1096]: 1 finished unit Solar Collector [f=0001825] [1825] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0002036] [2036] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0002102] [2102] Event [4056,506.821136,1016]: 1 finished unit Solar Collector [f=0002172] dont effect 1v1 [f=0002247] [2247] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0002387] [2387] Event [2744,503.962708,4456]: 0 finished unit Metal Extractor [f=0002462] [2462] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Scorcher [f=0002465] [2465] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0002471] [2471] Event [4088,508.523102,936]: 1 finished unit Solar Collector [f=0002565] [2565] Event [3232,497.700348,2288]: 1 lost unit Lotus [f=0002591] [2591] Event [3432,510.377808,1640]: 1 lost unit Metal Extractor [f=0002630] [2630] Event [3295.77417,501.811584,2156.46973]: 1 lost unit Mason [f=0002735] [2735] Event [1928,513.454468,5224]: 0 lost unit Metal Extractor [f=0002749] [2749] Event [4120,509.461365,856]: 1 finished unit Solar Collector [f=0002845] [2845] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Conjurer [f=0002961] [2961] Event [1864,516.385803,5176]: 0 lost unit Wind/Tidal Generator [f=0002991] [2991] Event [4248,514.37085,872]: 1 finished unit Solar Collector [f=0003220] [3220] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Conjurer [f=0003231] [3231] Event [4296,516.989258,952]: 1 finished unit Solar Collector [f=0003287] [3287] Event [3240,496.762085,3736]: 0 finished unit Metal Extractor [f=0003372] [3372] Event [5196.40234,517.326233,1541.83911]: 0 lost unit Glaive [f=0003440] [3440] Event [4328,517.807556,1032]: 1 finished unit Solar Collector [f=0003443] [3443] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0003470] [3470] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Ripper [f=0003547] [3547] Event [3992,502.915344,1160]: 1 lost unit Metal Extractor [f=0003553] [3553] Event [3873.01318,500.055054,1252.42493]: 0 lost unit Glaive [f=0003626] [3626] Event [4376,518.276672,1112]: 1 finished unit Solar Collector [f=0003655] [3655] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0003882] [3882] Event [1843.71228,517.657532,5277.00537]: 1 lost unit Dart [f=0003915] [3915] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0003956] [3956] Event [4408,516.945679,1192]: 1 finished unit Solar Collector [f=0003991] [3991] Event [2792,495.071045,3272]: 0 finished unit Metal Extractor [f=0004146] im half dead already [f=0004153] [4153] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0004325] [4325] Event [3992,498.85376,1160]: 1 finished unit Metal Extractor [f=0004362] [4362] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0004382] [4382] Event [3311.72607,510.221252,1872.00769]: 0 lost unit Glaive [f=0004413] lol so am i [f=0004503] [4503] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Ripper [f=0004568] your fine [f=0004684] [4684] Event [4176,511.370605,1008]: 1 finished unit Lotus [f=0004893] [4893] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0004910] im made of rust [f=0004923] [4923] Event [1928,509.596832,5224]: 0 finished unit Metal Extractor [f=0005004] [5004] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Fencer [f=0005023] [5023] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0005281] [5281] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0005320] [5320] Event [1848,513.696899,5176]: 0 finished unit Solar Collector [f=0005413] im already corroaded [f=0005429] [5429] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Fencer [f=0005520] [5520] Event [3528,494.951019,3000]: 0 finished unit Solar Collector [f=0005590] [5590] Event [5637.48926,464.409607,645.570923]: 0 lost unit Glaive [f=0005710] [5710] Event [3448,495.071045,3048]: 0 finished unit Solar Collector [f=0005790] [5790] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Mason [f=0005855] [5855] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0005890] [5890] Event [3400,495.071045,2968]: 0 finished unit Solar Collector [f=0006070] [6070] Event [3480,495.08194,2920]: 0 finished unit Solar Collector [f=0006120] [6120] Event [1720,523.131653,5144]: 0 finished unit Solar Collector [f=0006205] [6205] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0006236] [6236] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Fencer [f=0006349] [6349] Event [2696,358.553772,536]: 1 lost unit Metal Extractor [f=0006388] [6388] Event [2758.46558,361.278259,579.093018]: 0 lost unit Glaive [f=0006390] [6390] Event [3008,378.268188,592]: 1 finished unit Lotus [f=0006416] [6416] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Glaive [f=0006444] [6444] Event [2882.68921,386.270233,410.036621]: 0 lost unit Glaive [f=0006451] [6451] Event [2879.07764,384.470703,434.611786]: 1 lost unit Scorcher [f=0006451] [6451] Event [2955.71924,391.755432,488.112671]: 0 lost unit Glaive [f=0006456] [6456] Event [1640,525.564575,5064]: 0 finished unit Solar Collector [f=0006501] [6501] Event [2769.49268,366.456268,508.493835]: 0 lost unit Glaive [f=0006546] [6546] Event [3007.87183,396.179077,518.018982]: 0 lost unit Glaive [f=0006589] [6589] Event [2822.96924,374.885101,462.970123]: 0 lost unit Glaive [f=0006602] [6602] Event [3271.37158,495.071045,2953.81079]: 1 lost unit Fencer [f=0006616] [6616] Event [2924.16968,363.94342,622.004272]: 1 lost unit Engineer Commander [f=0006640] [6640] Event [2798.99829,351.53299,646.558594]: 0 lost unit Glaive [f=0006651] [6651] Event [2940.83057,393.654083,448.182007]: 0 lost unit Glaive [f=0006659] [6659] Event [4240.02979,502.731293,1329.99231]: 1 finished unit Fencer [f=0006691] [6691] Event [2877.86206,382.52478,447.584167]: 0 lost unit Glaive [f=0006749] [6749] Event [1560,526.219177,4984]: 0 finished unit Solar Collector [f=0006758] [6758] Event [2833.38184,363.360809,544.012634]: 0 lost unit Glaive [f=0006791] [6791] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Conjurer [f=0007025] [7025] Event [1480,525.237305,4904]: 0 finished unit Solar Collector [f=0007154] [7154] Event [undefined]: Tarkin resigned [f=0007154] game_message: Tarkin has been destroyed! [f=0007154] game_message: ddaboqepp wins! [f=0007154] Submitting stats [f=0007154] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007154] Part| Total Time|Time of the last 0.5s [f=0007154] Draw 9272.77ms 20.40% [f=0007154] Lua::Callins::Synced 2564.23ms 13.50% [f=0007154] Lua::Callins::Unsynced 11392.79ms 20.80% [f=0007154] Lua::CollectGarbage::Synced 236.27ms 3.80% [f=0007154] Lua::CollectGarbage::Unsynced 541.01ms 1.80% [f=0007154] Misc::Profiler::AddTime 29.75ms 0.00% [f=0007154] Sim 7563.48ms 52.80% [f=0007154] [7154] Received game_message: Tarkin has been destroyed! [f=0007154] [7154] Received game_message: ddaboqepp wins! [f=0007155] [7155] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007155] [7155] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007155] [7155] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007155] [7155] Game End Stats Values: 2,2205,2230,2205,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.2383008,6.3659606,6.2383008,6.3659606,40,65,40,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007155] [7155] Game End Stats Values: 3,2505,2520,2505,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.0132437,8,10.0132437,2075,2075,2075,2075,9.19150162,9.57448101,9.19150162,9.57448101,160,195,160,195,0,0,0,0,270,250,270,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007155] [7155] Game End Stats Values: 4,2505,2745,2505,2745,0,1.08460402,0,1.08460402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.1590824,8,11.1590824,2075,2075,2075,2075,11.6170406,11.3063669,11.6170406,11.3063669,160,260,160,260,0,0,0,0,270,410,270,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007155] [7155] Game End Stats Values: 5,2795,2875,2795,2875,0.20009243,5.40257311,0.20009243,5.40257311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,11.8913794,8.26666641,11.8913794,2075,2075,2075,2075,12.7793217,12.0325642,12.7793217,12.0325642,290,390,290,390,0,0,0,0,430,410,430,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007155] [7155] Game End Stats Values: 6,2865,3070,2865,3070,0.7070756,11.536375,0.7070756,11.536375,0,0,0,0,0,0,0,0,0,0,0,0,13.5,13.1999989,13.5,13.1999989,0,0,0,0,10.3999996,12.2272806,10.3999996,12.2272806,2075,2075,2075,2075,13.6933994,12.1267452,13.6933994,12.1267452,290,585,290,585,0,0,0,0,500,410,500,410,0,0,0,0,0,0,0,0,13.1999989,13.5,13.1999989,13.5 [f=0007155] [7155] Game End Stats Values: 7,2855,3225,2855,3225,1.33158481,13.4614439,1.33158481,13.4614439,0,0,0,0,0,0,0,0,0,0,0,0,81,233.011627,81,233.011627,0,0,0,0,12.8000002,12.6999388,12.8000002,12.6999388,2075,2075,2075,2075,13.4459143,12.0743151,13.4459143,12.0743151,300,650,300,650,0,233.000031,0,233.000031,480,500,480,500,233.000031,0,233.000031,0,0,0,0,0,233.011627,81,233.011627,81 [f=0007155] [7155] Game End Stats Values: 8,2995,3220,2995,3220,2.10595202,17.5282593,2.10595202,17.5282593,0,0,0,0,0,0,0,0,0,0,0,0,257.480316,356.356689,257.480316,356.356689,0,0,0,0,15.7333336,12.3324413,15.7333336,12.3324413,2075,2075,2075,2075,11.7963247,12.2073107,11.7963247,12.2073107,300,770,300,770,125,233.000031,125,233.000031,620,375,620,375,233.000031,125,233.000031,125,0,0,0,0,356.356689,262.613403,356.356689,262.613403 [f=0007155] [7155] Game End Stats Values: 9,3285,3365,3285,3365,3.79286218,19.3461208,3.79286218,19.3461208,0,0,0,0,0,0,0,0,0,0,0,0,333.157745,462.127411,333.157745,462.127411,0,0,0,0,18.7999992,12.2098198,18.7999992,12.2098198,2075,2075,2075,2075,11.8571606,13.0148306,11.8571606,13.0148306,540,825,540,825,255,323.000031,255,323.000031,670,465,670,465,323.000031,255,323.000031,255,0,0,0,0,474.19223,338.290833,474.19223,338.290833 [f=0007155] [7155] Game End Stats Values: 10,3385,3585,3385,3585,15.0457954,20.3890877,15.0457954,20.3890877,0,0,0,0,0,0,0,0,0,0,0,0,343.049042,502.127533,343.049042,502.127533,0,0,0,0,23.333334,12.1152515,23.333334,12.1152515,2075,2075,2075,2075,11.0066652,13.7291327,11.0066652,13.7291327,500,955,500,955,255,363.000031,255,363.000031,810,555,810,555,363.000031,255,363.000031,255,17.9999924,0,17.9999924,0,514.192322,348.182129,514.192322,348.182129 [f=0007155] [7155] Game End Stats Values: 11,3475,3650,3475,3650,37.5492859,21.9343243,37.5492859,21.9343243,0,0,0,0,0,0,0,0,0,0,0,0,408.049042,502.127533,408.049042,502.127533,0,0,0,0,26,11.1809063,26,11.1809063,2075,2075,2075,2075,13.814002,18.0775185,13.814002,18.0775185,500,1020,500,1020,320,363.000031,320,363.000031,900,555,900,555,363.000031,320,363.000031,320,35.9999924,36.1666489,35.9999924,36.1666489,516.545288,413.182129,516.545288,413.182129 [f=0007155] [7155] Game End Stats Values: 12,3805,3805,3805,3805,73.4214401,22.2605667,73.4214401,22.2605667,0,0,0,0,0,0,0,0,0,0,0,0,408.049042,502.127533,408.049042,502.127533,90,0,90,0,26,11.1438551,26,11.1438551,2075,2075,2075,2075,14.1361761,15.5962515,14.1361761,15.5962515,740,1085,740,1085,320,363.000031,320,363.000031,900,645,900,645,363.000031,320,363.000031,320,35.9999924,36.1666489,35.9999924,36.1666489,516.545288,413.182129,516.545288,413.182129 [f=0007155] [7155] Game End Stats Values: 13,3945,4030,3945,4030,116.555351,22.8035164,116.555351,22.8035164,0,0,0,0,0,0,0,0,0,0,0,0,408.049042,502.127533,408.049042,502.127533,90,0,90,0,26,12.0499287,26,12.0499287,2075,2075,2075,2075,14.6202955,18.8021965,14.6202955,18.8021965,880,1150,880,1150,320,363.000031,320,363.000031,900,805,900,805,363.000031,320,363.000031,320,35.9999924,36.1666489,35.9999924,36.1666489,516.545288,413.182129,516.545288,413.182129 [f=0007155] [7155] Game End Stats Values: 14,4205,4105,4205,4105,162.311432,23.7522564,162.311432,23.7522564,0,0,0,0,0,0,0,0,0,0,0,0,473.049042,540.044006,473.049042,540.044006,90,0,90,0,26,15.7754068,26,15.7754068,2075,2075,2075,2075,14.7951059,19.4675503,14.7951059,19.4675503,1140,1085,1140,1085,385,363.000031,385,363.000031,900,945,900,945,363.000031,385,363.000031,385,35.9999924,36.1666489,35.9999924,36.1666489,557.169983,478.182159,557.169983,478.182159 [f=0007155] [7155] Game End Stats Values: 15,4345,4445,4345,4445,206.135345,29.1618805,206.135345,29.1618805,0,0,0,0,0,0,0,0,0,0,0,0,473.049042,540.044006,473.049042,540.044006,90,0,90,0,26,20.379427,26,20.379427,2075,2075,2075,2075,14.666296,19.7649422,14.666296,19.7649422,1280,1215,1280,1215,385,363.000031,385,363.000031,900,1155,900,1155,363.000031,385,363.000031,385,35.9999924,36.1666489,35.9999924,36.1666489,557.169983,478.182159,557.169983,478.182159 [f=0007155] [7155] Game End Stats Values: 16,3030,4000,3030,4000,245.348145,43.9529266,245.348145,43.9529266,0,0,0,0,0,0,0,0,241.970215,0,241.970215,0,1033.96985,2174.35034,1033.96985,2174.35034,180,0,180,0,24.7999992,24.1470814,24.7999992,24.1470814,800,2075,800,2075,13.5588884,20.3903713,13.5588884,20.3903713,1150,630,1150,630,905,1910.80005,905,1910.80005,900,1295,900,1295,1910.80005,1035,1910.80005,1035,35.9999924,36.1666489,35.9999924,36.1666489,2281.80176,1187.58093,2281.80176,1187.58093 [f=0007155] [7155] Game End Stats Values: 17,3030,4125,3030,4125,294.598572,65.8751526,294.598572,65.8751526,0,0,0,0,0,0,0,0,399.646667,16.0960693,399.646667,16.0960693,1101.42505,2177.78979,1101.42505,2177.78979,180,0,180,0,20,27.4548035,20,27.4548035,800,2075,800,2075,11.2625971,20.9701748,11.2625971,20.9701748,1150,685,1150,685,970,1910.80005,970,1910.80005,900,1365,900,1365,1910.80005,1100,1910.80005,1100,35.9999924,36.1666489,35.9999924,36.1666489,2288.68066,1255.03613,2288.68066,1255.03613 [f=0007166] [7166] Event [1912.01477,500.19873,4806.3999]: 0 finished unit Conjurer [f=0007197] [7197] Event [2797.26294,495.071045,3416.08008]: 1 lost unit Fencer [f=0007275] [7275] Event [3264,495.071045,2624]: 0 finished unit Lotus [f=0007302] Spectator Tarkin left the game: normal quit [f=0007302] [7302] Event [undefined]: Tarkin quit [f=0007308] Player ddaboqepp left the game: normal quit [f=0007308] [7308] Event [undefined]: ddaboqepp quit [f=0007314] No clients connected, shutting down server [f=0007314] Server shutdown [f=0007314] Playback paused [f=0007314] Autoquit sending quit command. [f=0007314] [QuitAction] user exited to system [f=0007314] [SpringApp::Kill][1] fromRun=1 [f=0007314] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007314] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007314] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007314] [ThreadPool::SetThreadCount][2] workers=0 [f=0007314] [SpringApp::Kill][2] [f=0007314] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007314] [Game::KillLua][3] dtor=0 luaUI=0x52935c90 [f=0007314] Start widgetHandler:Shutdown [f=0007314] Shutdown - SaveOrderList Complete [f=0007314] Writing last game win data [f=0007314] Shutdown - SaveConfigData Complete [f=0007314] Shutdown Widget - Save/Load API [f=0007314] Shutdown Widget - Chili Highlight [f=0007314] Shutdown Widget - Draw After Chili [f=0007314] Shutdown Widget - EPIC Menu [f=0007314] Shutdown Widget - Chili Widget Selector [f=0007314] Shutdown Widget - Chili Minimap [f=0007314] Shutdown Widget - Local Team Colors [f=0007314] Shutdown Widget - Display Keys 2 [f=0007314] Shutdown Widget - Save Game Menu [f=0007314] Shutdown Widget - Unit Icons [f=0007314] Shutdown Widget - Noises [f=0007314] Shutdown Widget - HealthBars [f=0007314] Shutdown Widget - Win Counter [f=0007314] Shutdown Widget - SpringRTS Replay Stats [f=0007314] Shutdown Widget - BuildETA [f=0007314] Shutdown Widget - Modular Comm Info [f=0007314] Shutdown Widget - Stereo3D [f=0007314] Shutdown Widget - Showeco and Grid Drawer [f=0007314] Shutdown Widget - Point Tracker [f=0007314] Shutdown Widget - Music Player [f=0007314] Shutdown Widget - Missile Silo Range [f=0007314] Shutdown Widget - MinimapEvents [f=0007314] Shutdown Widget - Mex Placement Handler [f=0007314] Shutdown Widget - Local Widgets Config [f=0007314] Shutdown Widget - Highlight Geos [f=0007314] Shutdown Widget - Grab Input [f=0007314] Input grabbing is disabled! [f=0007314] Shutdown Widget - MetalFeatures (new) [f=0007314] Shutdown Widget - Darkening [f=0007314] Shutdown Widget - Context Menu [f=0007314] Shutdown Widget - Chili Spectator Panels [f=0007314] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007314] Shutdown Widget - Chili Nuke Warning [f=0007314] Shutdown Widget - Chili EndGame Window [f=0007314] Shutdown Widget - Chili Economy Panel Default [f=0007314] Shutdown Widget - CameraShake [f=0007314] Shutdown Widget - Attack AoE [f=0007314] Shutdown Widget - Map Edge Extension [f=0007314] Shutdown Widget - Selection Send [f=0007314] Shutdown Widget - LupsManager [f=0007314] Shutdown Widget - Newton Firezone [f=0007314] Shutdown Widget - Chili Pro Console [f=0007314] Shutdown Widget - Lasso Terraform GUI [f=0007314] Shutdown Widget - Lups [f=0007314] Shutdown Widget - Chili Framework [f=0007314] Shutdown Widget - Chili Core Selector [f=0007314] Shutdown Widget - Custom Markers [f=0007314] Shutdown Widget - Pause Screen [f=0007314] Shutdown Widget - Text To Speech Control [f=0007314] Shutdown Widget - Persistent Build Height [f=0007314] Shutdown Widget - Layout Handler [f=0007314] End widgetHandler:Shutdown [f=0007314] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289790,47915850} {int,ext,rec}Allocs={22909324,0,0} {chunk,block}Bytes={47915850,0} [f=0007314] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0007314] [Game::KillLua][2] dtor=0 luaRules=0x52ed1e20 [f=0007314] Start gadgetHandler:Shutdown [f=0007314] Shutdown - StartSetup [f=0007314] Shutdown - UnitMorph [f=0007314] Shutdown - LupsNanoSpray [f=0007314] Shutdown - Missile Silo Controller [f=0007314] Shutdown - Modular Comm Info [f=0007314] Shutdown - Terrain Texture Handler [f=0007314] Shutdown - UnitCloakShield [f=0007314] Shutdown - Starlight Handler [f=0007314] End gadgetHandler:Shutdown [f=0007314] Start gadgetHandler:Shutdown [f=0007314] Shutdown - Save/Load [f=0007314] Shutdown - UnitMorph [f=0007314] Shutdown - Modular Comm Info [f=0007314] Shutdown - Retreat Command [f=0007314] Shutdown - Shockwaves [f=0007314] Shutdown - Teleport Throw [f=0007314] Shutdown - UnitCloakShield [f=0007314] Shutdown - Lups Cloak FX [f=0007314] Shutdown - Lups [f=0007314] Shutdown - Lups Shield [f=0007314] End gadgetHandler:Shutdown [f=0007314] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22909378,0,0} {chunk,block}Bytes={0,0} [f=0007314] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22909378,0,0} {chunk,block}Bytes={0,0} [f=0007314] [Game::KillLua][4] dtor=0 [f=0007314] [Game::~CGame][1] [f=0007314] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007314] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007314] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007314] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007314] [Game::KillLua][4] dtor=1 [f=0007314] [Game::KillMisc][1] [f=0007314] [Game::KillMisc][2] [f=0007314] [Game::KillMisc][3] [f=0007314] [Game::KillRendering][1] [f=0007314] [3DOParser::Kill] allocated 137 pieces [f=0007314] [S3OParser::Kill] allocated 2675 pieces [f=0007314] [AssParser::Kill] allocated 236 pieces [f=0007314] [Game::KillInterface][1] [f=0007314] [Game::KillInterface][2] [f=0007314] [Game::KillSimulation][1] [f=0007314] [Game::KillSimulation][2] [f=0007314] [CCollisionHandler] dis-/continuous tests: 0/9515 [f=0007314] [Game::KillSimulation][3] [f=0007314] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007314] [~CPathCache(24x24)] cacheHits=21 hitPercentage=27% numHashColls=0 maxCacheSize=9 [f=0007314] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007314] [~CPathCache(48x48)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007314] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007314] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007314] [LosHandler::Kill] raycast instance cache-{hits,misses}={2286,5203}; shared=5%; cached=25% [f=0007314] [Game::KillSimulation][4] [f=0007314] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0007314] [Game::~CGame][2] [f=0007314] [Game::~CGame][3] [f=0007314] [SpringApp::Kill][3] [f=0007314] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 78953 bytes sent 72101 bytes recv'd [f=0007314] [SpringApp::Kill][4] font=0x44f6c7e0 [f=0007314] [SpringApp::Kill][5] [f=0007314] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x44fe4e00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3005ms file="objects3d/strikecom.dae" indx=5367 inflSize=1500kb readTime=124ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=74ms file="objects3d/starlight_satellite.dae" indx=5356 inflSize=149kb readTime=45ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=44ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=43ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=37ms file="objects3d/spherepole.s3o" indx=5338 inflSize=68kb readTime=30ms file="luarules/gadgets/unit_commander_upgrade.lua" indx=1689 inflSize=24kb readTime=28ms file="objects3d/spideranarchid.s3o" indx=5344 inflSize=168kb readTime=28ms file="objects3d/hermit.s3o" indx=5123 inflSize=105kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51263124 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x4512b3e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44ff4670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45121390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f52dc01eb20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]