[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xQuYJf8qyd/springsettings.859371.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f37ac01e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16228 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/859371/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454ac410] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454ac410] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1005ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 851ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 135ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/859371/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (529ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11459,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/859371/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a482f0,0x636af6a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 68e47b5e1afb8364cff93864939337a8 [f=-000001] Connection attempt from TheApogostick [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheApogostick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from unomvae [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: unomvae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[Game::Load][lua{Rules,Gaia}={223780f0,361f6258}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[Game::Load][lua{Rules,Gaia}={34b158a8,0758dbe8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [431,399.983276,4739]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4611,399.984863,471]: 1 finished unit Engineer Commander [f=0000000] [0] unomvae, team: 0, elo:2136 [f=0000000] [0] TheApogostick, team: 1, elo:1550 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4600,399.978638,592]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [504,399.978638,4640]: 0 finished unit Shieldbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000007] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000007] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000007] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000007] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000007] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000007] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000007] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000007] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000007] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000007] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000256] [256] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000462] [462] Event [516,399.978638,4640]: 0 finished unit Convict [f=0000511] [511] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000643] [643] Event [4696,399.978638,216]: 1 finished unit Wind/Tidal Generator [f=0000733] [733] Event [4696,399.978638,264]: 1 finished unit Wind/Tidal Generator [f=0000773] [773] Event [4600,399.978638,601.599976]: 1 finished unit Conjurer [f=0000823] [823] Event [4648,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0000828] [828] Event [516,399.978638,4640]: 0 finished unit Convict [f=0000912] [912] Event [4600,399.978638,264]: 1 finished unit Wind/Tidal Generator [f=0000964] [964] Event [640,399.978638,4528]: 0 finished unit Lotus [f=0000976] [976] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0001002] [1002] Event [4824,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0001069] [1069] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0001153] [1153] Event [4872,399.946594,360]: 1 finished unit Wind/Tidal Generator [f=0001342] [1342] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0001379] [1379] Event [4888,399.967957,408]: 1 finished unit Wind/Tidal Generator [f=0001514] [1514] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0001597] [1597] Event [4872,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001807] [1807] Event [4824,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0001807] [1807] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0001874] [1874] Event [424,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0001997] [1997] Event [376,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0002006] [2006] Event [4792,399.978638,408]: 1 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002147] [2147] Event [312,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0002162] [2162] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0002234] [2234] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0002259] [2259] Event [360,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0002439] [2439] Event [280,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0002543] [2543] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0002608] [2608] Event [280,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0002659] [2659] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0002745] [2745] Event [4728,399.978638,632]: 1 finished unit Caretaker [f=0002805] [2805] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002891] [2891] Event [264,399.978638,4472]: 0 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [4600,399.978638,601.599976]: 1 finished unit Sling [f=0003083] [3083] Event [4792,399.978638,552]: 1 finished unit Solar Collector [f=0003154] [3154] Event [264,399.978638,4392]: 0 finished unit Wind/Tidal Generator [f=0003168] [3168] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003181] [3181] Event [328,249.000549,3272]: 0 finished unit Solar Collector [f=0003423] [3423] Event [4600,399.978638,601.599976]: 1 finished unit Sling [f=0003435] [3435] Event [216,249.000549,3416]: 0 finished unit Solar Collector [f=0003458] [3458] Event [4867.61475,249.027679,1563.646]: 1 lost unit Conjurer [f=0003477] [3477] Event [4872,399.978638,552]: 1 finished unit Solar Collector [f=0003518] [3518] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003553] [3553] Event [4748.50293,249.000549,1623.99475]: 1 lost unit Glaive [f=0003627] [3627] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0003629] [3629] Event [527.852661,249.000549,3553.37036]: 1 lost unit Glaive [f=0003765] [3765] Event [4600,399.978638,601.599976]: 1 finished unit Sling [f=0003852] [3852] Event [4952,399.978638,552]: 1 finished unit Solar Collector [f=0003911] [3911] Event [448,249.000549,3440]: 0 finished unit Lotus [f=0003953] [3953] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0003957] [3957] Event [344.73584,397.724152,4285.33691]: 1 lost unit Glaive [f=0003966] [3966] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003989] [3989] Event [264,399.978638,4392]: 0 lost unit Wind/Tidal Generator [f=0004018] [4018] Event [264,400.080566,4472]: 0 lost unit Wind/Tidal Generator [f=0004076] [4076] Event [164.335968,400.256989,4372.93945]: 1 lost unit Glaive [f=0004142] [4142] Event [280,400.107727,4552]: 0 lost unit Wind/Tidal Generator [f=0004143] [4143] Event [4600,399.978638,601.599976]: 1 finished unit Sling [f=0004148] [4148] Event [192.38945,400.150055,4601.82373]: 1 lost unit Glaive [f=0004201] [4201] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0004201] [4201] Event [4952,399.967957,632]: 1 finished unit Solar Collector [f=0004358] [4358] Event [1136,342.054749,4544]: 0 finished unit Lotus [f=0004505] [4505] Event [4600,399.978638,601.599976]: 1 finished unit Sling [f=0004547] [4547] Event [4872,399.978638,632]: 1 finished unit Solar Collector [f=0004635] [4635] Event [576,249.459839,3680]: 0 finished unit Lotus [f=0004913] [4913] Event [1584,249.000549,4128]: 0 finished unit Lotus [f=0004920] [4920] Event [4600,399.978638,601.599976]: 1 finished unit Conjurer [f=0004924] [4924] Event [4792,399.978638,632]: 1 finished unit Solar Collector [f=0005166] [5166] Event [4600,399.978638,601.599976]: 1 finished unit Conjurer [f=0005198] [5198] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0005297] [5297] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0005364] [5364] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0005429] [5429] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0005457] [5457] Event [1352,255.409241,4280]: 0 finished unit Solar Collector [f=0005568] [5568] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0005735] [5735] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0005746] [5746] Event [1320,284.835815,4424]: 0 finished unit Solar Collector [f=0005890] [5890] Event [516,399.978638,4640]: 0 finished unit Thug [f=0005918] [5918] Event [1240,298.336792,4424]: 0 finished unit Wind/Tidal Generator [f=0005928] [5928] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0006119] [6119] Event [1160,313.493347,4408]: 0 finished unit Wind/Tidal Generator [f=0006181] [6181] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0006236] [6236] Event [392,399.979248,4440]: 0 finished unit Caretaker [f=0006321] [6321] Event [1080,353.761292,4408]: 0 finished unit Wind/Tidal Generator [f=0006401] [6401] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0006416] [6416] Event [516,399.978638,4640]: 0 finished unit Thug [f=0006435] [6435] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0006578] [6578] Event [1000,387.236023,4392]: 0 finished unit Wind/Tidal Generator [f=0006607] [6607] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0006610] [6610] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0006712] [6712] Event [4279.73828,153.088104,2522.96802]: 1 lost unit Glaive [f=0006756] [6756] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0006769] [6769] Event [4530.6333,167.27211,2702.48926]: 1 lost unit Conjurer [f=0006796] [6796] Event [4377.92969,158.808044,2738.29443]: 1 lost unit Glaive [f=0006804] [6804] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0006811] [6811] Event [4307.24219,159.902771,2736.18701]: 1 lost unit Glaive [f=0006854] [6854] Event [4339.35498,153.87323,2837.62891]: 0 lost unit Bandit [f=0006878] [6878] Event [4227.78809,153.025894,2616.35254]: 1 lost unit Glaive [f=0006881] [6881] Event [920,398.002625,4392]: 0 finished unit Wind/Tidal Generator [f=0006891] [6891] Event [4600,399.978638,601.599976]: 1 finished unit Glaive [f=0006940] [6940] Event [216,249.118042,3576]: 0 finished unit Solar Collector [f=0007067] [7067] Event [4600,399.978638,601.599976]: 1 finished unit Ronin [f=0007179] [7179] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0007243] [7243] Event [4600,399.978638,601.599976]: 1 finished unit Ronin [f=0007307] [7307] Event [264,278.266907,3752]: 0 finished unit Solar Collector [f=0007384] [7384] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0007418] [7418] Event [4600,399.978638,601.599976]: 1 finished unit Ronin [f=0007576] [7576] Event [4600,399.978638,601.599976]: 1 finished unit Ronin [f=0007597] [7597] Event [448,249.000549,3440]: 0 lost unit Lotus [f=0007726] [7726] Event [4600,399.978638,601.599976]: 1 finished unit Ronin [f=0007731] [7731] Event [296,310.395813,3880]: 0 finished unit Solar Collector [f=0007809] [7809] Event [516,399.978638,4640]: 0 finished unit Felon [f=0007914] [7914] Event [1163.01685,219.956818,3255.12622]: 0 lost unit Outlaw [f=0007967] [7967] Event [264,346.807861,3992]: 0 finished unit Wind/Tidal Generator [f=0008125] [8125] Event [552,399.978638,4456]: 0 finished unit Caretaker [f=0008179] [8179] Event [264,370.979309,4072]: 0 finished unit Wind/Tidal Generator [f=0008200] [8200] Event [981.249451,152.934265,2564.71606]: 0 lost unit Bandit [f=0008208] [8208] Event [974.005127,166.48584,2785.4856]: 1 lost unit Sling [f=0008237] [8237] Event [864.588013,165.23587,2762.19287]: 1 lost unit Sling [f=0008255] [8255] Event [716.547119,152.934265,2528.95044]: 1 lost unit Sling [f=0008260] [8260] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0008293] [8293] Event [739.795227,154.325897,2654.76758]: 1 lost unit Sling [f=0008376] [8376] Event [264,386.46698,4152]: 0 finished unit Wind/Tidal Generator [f=0008451] [8451] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0008523] [8523] Event [4600,399.978638,601.599976]: 1 finished unit Conjurer [f=0008567] [8567] Event [264,395.246887,4232]: 0 finished unit Wind/Tidal Generator [f=0008650] [8650] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0008731] [8731] Event [4600,399.978638,601.599976]: 1 finished unit Conjurer [f=0008762] [8762] Event [248,399.797974,4312]: 0 finished unit Wind/Tidal Generator [f=0008781] [8781] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0008795] [8795] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0008860] [8860] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0008904] [8904] Event [248,398.200989,4392]: 0 finished unit Wind/Tidal Generator [f=0008974] [8974] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0009029] [9029] Event [1903.4137,223.608093,1752.63245]: 0 lost unit Bandit [f=0009030] [9030] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0009090] [9090] Event [4600,399.978638,601.599976]: 1 finished unit Reaver [f=0009101] [9101] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0009103] [9103] Event [248,398.411255,4472]: 0 finished unit Wind/Tidal Generator [f=0009153] [9153] Event [2427.08057,165.238953,1828.13306]: 1 lost unit Sling [f=0009264] [9264] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0009374] [9374] Event [248,398.632507,4552]: 0 finished unit Wind/Tidal Generator [f=0009442] [9442] Event [424,246.969757,3240]: 0 finished unit Metal Extractor [f=0009509] [9509] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0009596] [9596] Event [4600,399.978638,601.599976]: 1 finished unit Reaver [f=0009603] [9603] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0009623] [9623] Event [1911.08984,157.268768,1057.99097]: 1 finished unit Engineer Commander [f=0009656] [9656] Event [1928,156.768799,1112]: 1 finished unit Caretaker [f=0009669] [9669] Event [2538.36377,152.934265,1486.05432]: 1 lost unit Glaive [f=0009700] [9700] Event [2643.27905,152.934265,1482.1333]: 0 lost unit Bandit [f=0009702] [9702] Event [2609.28052,152.934265,1481.45886]: 1 lost unit Glaive [f=0009729] [9729] Event [2622.67822,152.934265,1564.53979]: 1 lost unit Glaive [f=0009745] [9745] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0009749] [9749] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0009762] [9762] Event [2691.60059,152.934265,1629.76453]: 1 lost unit Glaive [f=0009773] [9773] Event [2718.82593,152.934265,1685.5448]: 0 lost unit Bandit [f=0009806] [9806] Event [2767.08081,152.934265,1657.09583]: 1 lost unit Glaive [f=0009826] [9826] Event [2823.92505,152.934265,1670.75]: 0 lost unit Bandit [f=0009913] [9913] Event [976,228.108215,3280]: 0 finished unit Lotus [f=0010070] [10070] Event [2623.9939,172.344284,2145.91895]: 0 lost unit Bandit [f=0010228] [10228] Event [4600,399.978638,601.599976]: 1 finished unit Reaver [f=0010346] [10346] Event [1768,172.940063,1224]: 1 lost unit Stinger [f=0010432] [10432] Event [1768,163.861084,1144]: 1 lost unit Metal Extractor [f=0010530] [10530] Event [2056,157.110596,1144]: 1 lost unit Stinger [f=0010564] [10564] Event [1928,156.768799,1112]: 1 lost unit Caretaker [f=0010575] [10575] Event [736,152.934265,2432]: 0 finished unit Lotus [f=0010579] [10579] Event [1939.47632,158.141891,1162.98376]: 0 lost unit Bandit [f=0010713] [10713] Event [4600,399.978638,601.599976]: 1 finished unit Reaver [f=0010822] [10822] Event [4888,399.978638,712]: 1 finished unit Storage [f=0010908] [10908] Event [2427.63184,172.326431,1024.41711]: 1 lost unit Engineer Commander [f=0010974] gg [f=0011010] [11010] Event [832,397.671509,4144]: 0 finished unit Advanced Radar [f=0011045] [11045] Event [2418.24829,155.317627,1526.3446]: 1 lost unit Ronin [f=0011068] [11068] Event [512,153.041077,2128]: 0 finished unit Lotus [f=0011076] [11076] Event [undefined]: TheApogostick resigned [f=0011076] game_message: TheApogostick has been destroyed! [f=0011076] game_message: unomvae wins! [f=0011076] Submitting stats [f=0011076] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011076] Part| Total Time|Time of the last 0.5s [f=0011076] Draw 9184.29ms 12.12% [f=0011076] Lua::Callins::Synced 4272.91ms 46.11% [f=0011076] Lua::Callins::Unsynced 12122.22ms 11.33% [f=0011076] Lua::CollectGarbage::Synced 286.31ms 0.10% [f=0011076] Lua::CollectGarbage::Unsynced 658.74ms 2.07% [f=0011076] Misc::Profiler::AddTime 43.39ms 0.10% [f=0011076] Sim 13876.20ms 76.85% [f=0011076] [11076] Received game_message: TheApogostick has been destroyed! [f=0011076] [11076] Received game_message: unomvae wins! [f=0011077] [11077] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011077] [11077] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011077] [11077] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 3,2480,2405,2480,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8.70163536,8,8.70163536,8,2075,1275,2075,1275,9.46666622,8,9.46666622,8,120,240,120,240,0,0,0,0,285,90,285,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 4,2715,2570,2715,2570,3.9836359,0,3.9836359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,15.2110901,8,15.2110901,8,2075,1275,2075,1275,10.2655754,8,10.2655754,8,250,315,250,315,0,0,0,0,390,90,390,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 5,2785,2735,2785,2735,22.6485023,0,22.6485023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,22.8127937,8,22.8127937,8,2075,1275,2075,1275,11.2443247,8.39999962,11.2443247,8.39999962,250,390,250,390,0,0,0,0,460,180,460,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 6,3075,2930,3075,2930,51.853363,0.87382072,51.853363,0.87382072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,26.7099648,10.2418327,26.7099648,10.2418327,2075,1275,2075,1275,12.0803232,10.7249212,12.0803232,10.7249212,380,390,380,390,0,0,0,0,620,375,620,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 7,3140,3110,3140,3110,82.9688263,4.91196156,82.9688263,4.91196156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,26.9655132,16.344841,26.9655132,16.344841,2075,1275,2075,1275,14.0743647,12.2692099,14.0743647,12.2692099,445,465,445,465,0,0,0,0,620,480,620,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 8,3490,3235,3490,3235,114.714561,14.8053551,114.714561,14.8053551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,25.6142921,19.2252026,25.6142921,19.2252026,2255,1275,2255,1275,14.1163807,13.9928923,14.1163807,13.9928923,545,465,545,465,0,0,0,0,690,605,690,605,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011077] [11077] Game End Stats Values: 9,3475,3560,3475,3560,141.156097,28.8900299,141.156097,28.8900299,0,0,0,0,0,0,0,0,0,0,0,0,60.31847,231.343811,60.31847,231.343811,0,890,0,890,21.5715866,18.9079285,21.5715866,18.9079285,2255,1275,2255,1275,13.7627687,14.9389782,13.7627687,14.9389782,460,615,460,615,0,185,0,185,760,780,760,780,185,0,185,0,0,0,0,0,231.343811,62.591198,231.343811,62.591198 [f=0011077] [11077] Game End Stats Values: 10,3515,3745,3515,3745,172.14537,48.2039337,172.14537,48.2039337,0,0,0,0,0,0,0,0,0,0,0,0,151.436188,418.216461,151.436188,418.216461,0,980,0,980,23.97509,20.9635239,23.97509,20.9635239,2255,1275,2255,1275,14.0659504,15.5542622,14.0659504,15.5542622,430,690,430,690,70,350.166718,70,350.166718,830,800,830,800,350.166718,70,350.166718,70,0,0,0,0,430.541962,169.536926,430.541962,169.536926 [f=0011077] [11077] Game End Stats Values: 11,3555,3875,3555,3875,210.135986,72.099205,210.135986,72.099205,0,0,0,0,0,0,0,0,0,0,0,0,181.592361,498.884766,181.592361,498.884766,0,1070,0,1070,28.8408852,19.3331337,28.8408852,19.3331337,2255,1275,2255,1275,14.5327082,17.5930195,14.5327082,17.5930195,400,765,400,765,105,480.166718,105,480.166718,900,765,900,765,480.166718,105,480.166718,105,0,0,0,0,511.264893,204.865295,511.264893,204.865295 [f=0011077] [11077] Game End Stats Values: 12,3915,4055,3915,4055,251.696213,84.3096771,251.696213,84.3096771,0,0,0,0,0,0,0,0,0,0,0,0,181.592361,498.884766,181.592361,498.884766,0,1250,0,1250,31.490139,18.9451008,31.490139,18.9451008,2255,1275,2255,1275,14.7706814,16.8140335,14.7706814,16.8140335,620,765,620,765,105,480.166718,105,480.166718,1040,765,1040,765,480.166718,105,480.166718,105,0,0,0,0,511.264893,204.865295,511.264893,204.865295 [f=0011077] [11077] Game End Stats Values: 13,4100,4395,4100,4395,293.465454,89.3928757,293.465454,89.3928757,0,0,0,0,0,0,0,0,0,0,0,0,181.592361,498.884766,181.592361,498.884766,0,1250,0,1250,32.089283,18.1113453,32.089283,18.1113453,2255,1275,2255,1275,14.7846127,17.0055466,14.7846127,17.0055466,805,1015,805,1015,105,480.166718,105,480.166718,1040,855,1040,855,480.166718,105,480.166718,105,0,0,0,0,511.264893,204.865295,511.264893,204.865295 [f=0011077] [11077] Game End Stats Values: 14,4295,4535,4295,4535,335.530975,97.9942856,335.530975,97.9942856,0,0,0,0,0,0,0,0,0,0,0,0,181.592361,498.884766,181.592361,498.884766,0,1250,0,1250,31.9195786,19.8264942,31.9195786,19.8264942,2255,1275,2255,1275,14.804369,18.5734291,14.804369,18.5734291,1000,1015,1000,1015,105,480.166718,105,480.166718,1040,995,1040,995,480.166718,105,480.166718,105,0,0,0,0,511.264893,204.865295,511.264893,204.865295 [f=0011077] [11077] Game End Stats Values: 15,4425,4955,4425,4955,375.380371,107.699501,375.380371,107.699501,0,0,0,0,0,0,0,0,0,0,0,0,181.592361,498.884766,181.592361,498.884766,0,1250,0,1250,29.8471107,21.6353893,29.8471107,21.6353893,2255,1455,2255,1455,14.6566286,18.6470165,14.6566286,18.6470165,1130,1185,1130,1185,105,480.166718,105,480.166718,1040,1065,1040,1065,480.166718,105,480.166718,105,0,0,0,0,511.264893,204.865295,511.264893,204.865295 [f=0011077] [11077] Game End Stats Values: 16,4670,5195,4670,5195,411.817719,127.567207,411.817719,127.567207,0,0,0,0,0,0,0,0,0,0,0,0,181.592361,721.231628,181.592361,721.231628,0,1250,0,1250,29.1868572,22.8834667,29.1868572,22.8834667,2255,1455,2255,1455,16.162487,19.3245163,16.162487,19.3245163,1195,1355,1195,1355,105,545.166748,105,545.166748,1220,1135,1220,1135,545.166748,105,545.166748,105,0,0,0,0,733.611938,215.978973,733.611938,215.978973 [f=0011077] [11077] Game End Stats Values: 17,4575,5135,4575,5135,457.958252,177.328369,457.958252,177.328369,0,0,0,0,0,0,0,0,0,0,0,0,373.865021,933.310852,373.865021,933.310852,0,1250,0,1250,38.925869,35.1197891,38.925869,35.1197891,2255,1455,2255,1455,19.0760326,21.3174114,19.0760326,21.3174114,1100,1280,1100,1280,195,899.500122,195,899.500122,1220,1150,1220,1150,899.500122,270,899.500122,270,0,0,0,0,953.646667,437.244324,953.646667,437.244324 [f=0011077] [11077] Game End Stats Values: 18,4935,5115,4935,5115,511.841064,245.989349,511.841064,245.989349,0,0,0,0,0,0,0,0,0,0,0,0,463.865051,933.310852,463.865051,933.310852,0,1160,0,1160,44.5642471,43.081852,44.5642471,43.081852,2255,1455,2255,1455,20.5255203,20.7107334,20.5255203,20.7107334,1370,1280,1370,1280,285,899.500122,285,899.500122,1310,1220,1310,1220,899.500122,360,899.500122,360,0,0,0,0,953.646667,527.244385,953.646667,527.244385 [f=0011077] [11077] Game End Stats Values: 19,5025,5590,5025,5590,565.654114,314.516357,565.654114,314.516357,0,0,0,0,0,0,0,0,0,0,0,0,816.206055,933.310852,816.206055,933.310852,0,1160,0,1160,38.8044243,40.2085381,38.8044243,40.2085381,2255,1455,2255,1455,21.5875359,20.56847,21.5875359,20.56847,1460,1650,1460,1650,535,899.500122,535,899.500122,1310,1325,1310,1325,899.500122,610,899.500122,610,0,0,0,0,953.646667,879.585327,953.646667,879.585327 [f=0011077] [11077] Game End Stats Values: 20,4745,6005,4745,6005,609.526428,377.133972,609.526428,377.133972,0,0,0,0,0,0,0,0,0,0,0,0,854.671997,1328.65796,854.671997,1328.65796,0,1160,0,1160,33.04459,36.9975357,33.04459,36.9975357,2255,1635,2255,1635,20.9248409,23.7300663,20.9248409,23.7300663,1180,1815,1180,1815,610,1299.50012,610,1299.50012,1310,1395,1310,1395,1299.50012,685,1299.50012,685,0,54.6666031,0,54.6666031,1353.65161,925.34491,1353.65161,925.34491 [f=0011077] [11077] Game End Stats Values: 21,5045,6425,5045,6425,618.900208,429.561401,618.900208,429.561401,0,0,0,0,0,0,0,0,0,0,0,0,854.671997,1328.65796,854.671997,1328.65796,0,1160,0,1160,31.3840103,37.4225426,31.3840103,37.4225426,2255,1635,2255,1635,20.0915852,23.6840496,20.0915852,23.6840496,1300,2130,1300,2130,610,1299.50012,610,1299.50012,1490,1500,1490,1500,1299.50012,685,1299.50012,685,0,126.499924,0,126.499924,1353.65161,925.34491,1353.65161,925.34491 [f=0011077] [11077] Game End Stats Values: 22,5255,6660,5255,6660,622.032227,481.70108,622.032227,481.70108,0,0,0,0,0,0,0,0,0,0,0,0,880.471924,1428.65979,880.471924,1428.65979,0,1160,0,1160,28.5157204,35.3409843,28.5157204,35.3409843,2255,1635,2255,1635,23.9421406,21.1982098,23.9421406,21.1982098,1420,2205,1420,2205,685,1399.50012,685,1399.50012,1580,1660,1580,1660,1399.50012,760,1399.50012,760,0,142.833679,0,142.833679,1453.65344,956.701721,1453.65344,956.701721 [f=0011077] [11077] Game End Stats Values: 23,5650,6660,5650,6660,638.605957,552.947937,638.605957,552.947937,0,0,0,0,0,0,0,0,0,0,0,0,1075.06665,1729.99158,1075.06665,1729.99158,0,1160,0,1160,30.1230202,39.4488029,30.1230202,39.4488029,2665,1635,2665,1635,25.6382465,22.6164551,25.6382465,22.6164551,1315,2205,1315,2205,910,1724.50012,910,1724.50012,1670,1660,1670,1660,1724.50012,985,1724.50012,985,0,142.833679,0,142.833679,1817.21973,1155.0011,1817.21973,1155.0011 [f=0011077] [11077] Game End Stats Values: 24,5870,6675,5870,6675,661.42926,643.072388,661.42926,643.072388,0,0,0,0,0,0,0,0,0,0,0,0,1103.60071,2054.74268,1103.60071,2054.74268,0,1250,0,1250,35.1681557,48.7920685,35.1681557,48.7920685,2665,1635,2665,1635,27.5215511,24.008297,27.5215511,24.008297,1535,2130,1535,2130,985,2049.23218,985,2049.23218,1670,1660,1670,1660,2049.23218,1060,2049.23218,1060,0,142.833679,0,142.833679,2141.97144,1183.53516,2141.97144,1183.53516 [f=0011077] [11077] Game End Stats Values: 25,5820,6690,5820,6690,686.335693,733.527283,686.335693,733.527283,0,0,0,0,0,0,0,0,0,0,0,0,1254.17969,3776.64404,1254.17969,3776.64404,0,1340,0,1340,35.1484451,48.7555618,35.1484451,48.7555618,2485,1635,2485,1635,26.9288769,24.0303268,26.9288769,24.0303268,1755,2055,1755,2055,1060,2374.36548,1060,2374.36548,1580,1660,1580,1660,2374.36548,1135,2374.36548,1135,12.6964893,142.833679,12.6964893,142.833679,3867.10059,1334.11414,3867.10059,1334.11414 [f=0011077] [11077] Game End Stats Values: 26,4325,7280,4325,7280,700.290833,793.64978,700.290833,793.64978,0,0,0,0,0,0,0,0,0,0,0,0,1498.79138,4024.27441,1498.79138,4024.27441,0,1430,0,1430,31.7806759,48.0744858,31.7806759,48.0744858,980,2135,980,2135,23.3955078,24.0122471,23.3955078,24.0122471,1665,2055,1665,2055,1060,3969.36548,1060,3969.36548,1680,1660,1680,1660,3969.36548,1135,3969.36548,1135,12.6964893,142.833679,12.6964893,142.833679,4114.7334,1580.57813,4114.7334,1580.57813 [f=0011078] [11078] Event [2627.47339,152.934265,1651.22729]: 1 lost unit Ronin [f=0011106] [11106] Event [2573.63452,152.934265,1552.56458]: 1 lost unit Ronin [f=0011124] [11124] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [f=0011256] Player unomvae left the game: normal quit [f=0011256] [11256] Event [undefined]: unomvae quit [f=0011368] No clients connected, shutting down server [f=0011368] Server shutdown [f=0011425] [11425] Event [516,399.978638,4640]: 0 finished unit Aspis [f=0011674] [11674] Event [516,399.978638,4640]: 0 finished unit Thug [f=0011997] [11997] Event [516,399.978638,4640]: 0 finished unit Thug [f=0012459] [12459] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0013523] [13523] Event [1592,249.28894,4424]: 0 finished unit Stinger [f=0013601] [13601] Event [516,399.978638,4640]: 0 finished unit Felon [f=0015270] [15270] Event [1032,240.338135,3512]: 0 finished unit Stinger [f=0015731] Autoquit sending quit command. [f=0015731] [QuitAction] user exited to system [f=0015731] [SpringApp::Kill][1] fromRun=1 [f=0015731] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015731] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015731] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015731] [ThreadPool::SetThreadCount][2] workers=0 [f=0015731] [SpringApp::Kill][2] [f=0015731] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015731] [Game::KillLua][3] dtor=0 luaUI=0x5183ac90 [f=0015731] Start widgetHandler:Shutdown [f=0015731] Shutdown - SaveOrderList Complete [f=0015731] Writing last game win data [f=0015731] Shutdown - SaveConfigData Complete [f=0015731] Shutdown Widget - Chili Highlight [f=0015731] Shutdown Widget - Save/Load API [f=0015731] Shutdown Widget - Draw After Chili [f=0015731] Shutdown Widget - EPIC Menu [f=0015731] Shutdown Widget - Chili Minimap [f=0015731] Shutdown Widget - Chili Widget Selector [f=0015731] Shutdown Widget - Local Team Colors [f=0015731] Shutdown Widget - Display Keys 2 [f=0015731] Shutdown Widget - Save Game Menu [f=0015731] Shutdown Widget - HealthBars [f=0015731] Shutdown Widget - Noises [f=0015731] Shutdown Widget - Unit Icons [f=0015731] Shutdown Widget - Win Counter [f=0015731] Shutdown Widget - BuildETA [f=0015731] Shutdown Widget - SpringRTS Replay Stats [f=0015731] Shutdown Widget - Modular Comm Info [f=0015731] Shutdown Widget - CameraShake [f=0015731] Shutdown Widget - Chili Economy Panel Default [f=0015731] Shutdown Widget - Chili EndGame Window [f=0015731] Shutdown Widget - Chili Nuke Warning [f=0015731] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015731] Shutdown Widget - Chili Spectator Panels [f=0015731] Shutdown Widget - Context Menu [f=0015731] Shutdown Widget - Darkening [f=0015731] Shutdown Widget - MetalFeatures (new) [f=0015731] Shutdown Widget - Grab Input [f=0015731] Input grabbing is disabled! [f=0015731] Shutdown Widget - Highlight Geos [f=0015731] Shutdown Widget - Local Widgets Config [f=0015731] Shutdown Widget - Mex Placement Handler [f=0015731] Shutdown Widget - MinimapEvents [f=0015731] Shutdown Widget - Missile Silo Range [f=0015731] Shutdown Widget - Music Player [f=0015731] Shutdown Widget - Point Tracker [f=0015731] Shutdown Widget - Showeco and Grid Drawer [f=0015731] Shutdown Widget - Stereo3D [f=0015731] Shutdown Widget - Attack AoE [f=0015731] Shutdown Widget - Map Edge Extension [f=0015731] Shutdown Widget - Selection Send [f=0015731] Shutdown Widget - LupsManager [f=0015731] Shutdown Widget - Newton Firezone [f=0015731] Shutdown Widget - Chili Pro Console [f=0015731] Shutdown Widget - Lasso Terraform GUI [f=0015731] Shutdown Widget - Chili Framework [f=0015731] Shutdown Widget - Lups [f=0015731] Shutdown Widget - Custom Markers [f=0015731] Shutdown Widget - Chili Core Selector [f=0015731] Shutdown Widget - Pause Screen [f=0015731] Shutdown Widget - Layout Handler [f=0015731] Shutdown Widget - Persistent Build Height [f=0015731] Shutdown Widget - Text To Speech Control [f=0015731] End widgetHandler:Shutdown [f=0015731] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502267,63710330} {int,ext,rec}Allocs={23028962,0,0} {chunk,block}Bytes={63710330,0} [f=0015731] [Game::KillLua][1] dtor=0 luaGaia=0x636af6a0 [f=0015731] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434907,58209078} {int,ext,rec}Allocs={23028964,0,0} {chunk,block}Bytes={58209078,0} [f=0015731] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434907,58209078} {int,ext,rec}Allocs={23028964,0,0} {chunk,block}Bytes={58209078,0} [f=0015731] [Game::KillLua][2] dtor=0 luaRules=0x51a482f0 [f=0015731] Start gadgetHandler:Shutdown [f=0015731] Shutdown - StartSetup [f=0015731] Shutdown - UnitMorph [f=0015731] Shutdown - LupsNanoSpray [f=0015731] Shutdown - Missile Silo Controller [f=0015731] Shutdown - Modular Comm Info [f=0015731] Shutdown - Terrain Texture Handler [f=0015731] Shutdown - UnitCloakShield [f=0015731] Shutdown - Starlight Handler [f=0015731] End gadgetHandler:Shutdown [f=0015731] Start gadgetHandler:Shutdown [f=0015731] Shutdown - Save/Load [f=0015731] Shutdown - UnitMorph [f=0015731] Shutdown - Modular Comm Info [f=0015731] Shutdown - Retreat Command [f=0015731] Shutdown - Shockwaves [f=0015731] Shutdown - Teleport Throw [f=0015731] Shutdown - UnitCloakShield [f=0015731] Shutdown - Lups Cloak FX [f=0015731] Shutdown - Lups [f=0015731] Shutdown - Lups Shield [f=0015731] End gadgetHandler:Shutdown [f=0015731] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23028994,0,0} {chunk,block}Bytes={0,0} [f=0015731] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23028994,0,0} {chunk,block}Bytes={0,0} [f=0015731] [Game::KillLua][4] dtor=0 [f=0015731] [Game::~CGame][1] [f=0015731] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015731] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015731] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015731] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015731] [Game::KillLua][4] dtor=1 [f=0015731] [Game::KillMisc][1] [f=0015731] [Game::KillMisc][2] [f=0015731] [Game::KillMisc][3] [f=0015731] [Game::KillRendering][1] [f=0015731] [3DOParser::Kill] allocated 137 pieces [f=0015731] [S3OParser::Kill] allocated 2732 pieces [f=0015731] [AssParser::Kill] allocated 217 pieces [f=0015731] [Game::KillInterface][1] [f=0015731] [Game::KillInterface][2] [f=0015731] [Game::KillSimulation][1] [f=0015731] [Game::KillSimulation][2] [f=0015731] [CCollisionHandler] dis-/continuous tests: 0/143256 [f=0015731] [Game::KillSimulation][3] [f=0015731] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015731] [~CPathCache(20x20)] cacheHits=108 hitPercentage=53% numHashColls=0 maxCacheSize=10 [f=0015731] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015731] [~CPathCache(40x40)] cacheHits=504 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015731] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015731] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015731] [LosHandler::Kill] raycast instance cache-{hits,misses}={7538,8855}; shared=9%; cached=37% [f=0015731] [Game::KillSimulation][4] [f=0015731] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015731] [Game::~CGame][2] [f=0015731] [Game::~CGame][3] [f=0015731] [SpringApp::Kill][3] [f=0015731] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165650 bytes sent 123484 bytes recv'd [f=0015731] [SpringApp::Kill][4] font=0x453cb7e0 [f=0015731] [SpringApp::Kill][5] [f=0015731] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x441707c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3006ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=150ms file="bitmaps/pd/shield.png" indx=551 inflSize=260kb readTime=86ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=57ms file="objects3d/amphraider.s3o" indx=4778 inflSize=346kb readTime=41ms file="unittextures/tatex/wreck005b00.bmp" indx=7561 inflSize=6kb readTime=40ms file="bitmaps/pd/shockwave.tga" indx=557 inflSize=256kb readTime=37ms file="objects3d/cormart.s3o" indx=4981 inflSize=105kb readTime=34ms file="objects3d/correap.s3o" indx=4992 inflSize=61kb readTime=33ms file="objects3d/commrecon4.s3o" indx=4930 inflSize=133kb readTime=32ms file="luaui/widgets/gui_vertlineaid.lua" indx=4617 inflSize=5kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 50797240 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4557c0f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4543fe40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x455a0d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f37ac01e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]