[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.InxX22mdeC/springsettings.859361.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 112ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd64401e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16227 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/859361/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464f9170] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464f9170] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 233ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 933ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1147ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 148ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 135ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] unomvae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/859361/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (541ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11459,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/859361/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b0bab0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 58df7b5e134cc5fdf3c68a65bf54ffe2 [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheApogostick [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheApogostick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={1844e3d0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[Game::Load][lua{Rules,Gaia}={0b1bece0,00000000}]" [f=-000001] Allies: I choose: Engineer commando! [f=-000001] Allies: I choose: Engineer! [f=-000001] hmmmm [f=-000001] this tough [f=-000001] tough? [f=-000001] > Game will be force started in 60 seconds [f=-000001] which fac to pick [f=-000001] [0] Event [2549,617.386597,249]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2587,617.38562,4974]: 1 finished unit Engineer Commander [f=0000000] [0] TheApogostick, team: 1, elo:1582 [f=0000000] [0] Tarkin, team: 0, elo:1490 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [2584,617.383179,392]: 0 finished unit Amphbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000012] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000012] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000012] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000012] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000012] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000012] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000012] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000012] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000012] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [2432,617.383179,4864]: 1 finished unit Rover Assembly [f=0000240] [240] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000242] [242] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0000256] [256] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0000323] [323] Event [2620,617.383179,392]: 0 finished unit Duck [f=0000382] [382] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0000480] [480] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0000496] [496] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0000519] [519] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0000657] [657] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0000736] [736] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0000780] [780] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0000781] [781] Event [2620,617.383179,392]: 0 finished unit Conch [f=0000789] [789] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0000882] [882] Event [2424,617.383179,24]: 0 finished unit Wind/Tidal Generator [f=0000904] [904] Event [2552,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0001004] [1004] Event [2472,617.383179,24]: 0 finished unit Wind/Tidal Generator [f=0001117] oh crap [f=0001124] [1124] Event [2520,617.383179,24]: 0 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [2600,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0001234] [1234] Event [2568,617.383179,24]: 0 finished unit Wind/Tidal Generator [f=0001330] wind rng is bad [f=0001332] [1332] Event [2568,617.383179,72]: 0 finished unit Wind/Tidal Generator [f=0001351] [1351] Event [2648,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [2520,617.383179,72]: 0 finished unit Wind/Tidal Generator [f=0001512] [1512] Event [2472,617.383179,72]: 0 finished unit Wind/Tidal Generator [f=0001535] [1535] Event [2696,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0001604] [1604] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Mason [f=0001622] [1622] Event [2424,617.383179,72]: 0 finished unit Wind/Tidal Generator [f=0001711] [1711] Event [2712,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0001742] [1742] Event [2424,617.383179,120]: 0 finished unit Wind/Tidal Generator [f=0001851] [1851] Event [2472,617.383179,120]: 0 finished unit Wind/Tidal Generator [f=0001870] [1870] Event [2664,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0001914] [1914] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0001954] [1954] Event [2520,617.383179,120]: 0 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [2616,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0002052] [2052] Event [2568,617.383179,120]: 0 finished unit Wind/Tidal Generator [f=0002141] [2141] Event [2568,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0002142] [2142] Event [2568,617.383179,168]: 0 finished unit Wind/Tidal Generator [f=0002210] [2210] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Scorcher [f=0002241] [2241] Event [2520,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0002337] [2337] Event [2520,617.383179,168]: 0 finished unit Wind/Tidal Generator [f=0002490] [2490] Event [3346.98218,570.880798,4709.39551]: 1 lost unit Mason [f=0002497] [2497] Event [2472,617.383179,168]: 0 finished unit Wind/Tidal Generator [f=0002619] [2619] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Scorcher [f=0002682] [2682] Event [2424,617.383179,168]: 0 finished unit Wind/Tidal Generator [f=0002738] [2738] Event [3660.45166,500,4311.52246]: 0 lost unit Duck [f=0002906] [2906] Event [2620,617.383179,392]: 0 finished unit Scallop [f=0002940] [2940] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0003022] [3022] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Scorcher [f=0003131] [3131] Event [2680,617.380493,4232]: 1 finished unit Solar Collector [f=0003369] [3369] Event [2760,617.383179,4232]: 1 finished unit Solar Collector [f=0003493] [3493] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Mason [f=0003604] [3604] Event [2712,617.383179,4312]: 1 finished unit Solar Collector [f=0003632] [3632] Event [2336,616.638184,1056]: 0 finished unit Radar Tower [f=0003641] [3641] Event [3792,500,672]: 0 finished unit Lotus [f=0003681] [3681] Event [1903.7915,602.659912,270.282379]: 1 lost unit Dart [f=0003685] [3685] Event [1902.85034,601.669128,289.371796]: 1 lost unit Dart [f=0003779] [3779] Event [1821.33093,589.520325,310.14328]: 1 lost unit Dart [f=0003838] [3838] Event [2792,617.383179,4312]: 1 finished unit Solar Collector [f=0003870] [3870] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0003970] [3970] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Scorcher [f=0003974] [3974] Event [2620,617.383179,392]: 0 finished unit Archer [f=0004245] [4245] Event [2304,611.049255,1088]: 0 finished unit Lotus [f=0004261] [4261] Event [2800,616.691589,4064]: 1 finished unit Picket [f=0004398] [4398] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Scorcher [f=0004417] [4417] Event [3544.14648,524.086548,879.716675]: 1 lost unit Dart [f=0004461] [4461] Event [3761.11743,500.007324,736.625732]: 1 lost unit Dart [f=0004514] [4514] Event [2620,617.383179,392]: 0 finished unit Archer [f=0004741] [4741] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0004812] [4812] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Scorcher [f=0004964] [4964] Event [2620,617.383179,392]: 0 finished unit Conch [f=0005163] [5163] Event [2872,617.383179,4728]: 1 finished unit Caretaker [f=0005188] [5188] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Mason [f=0005327] [5327] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0005460] [5460] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0005504] [5504] Event [2620,617.383179,392]: 0 finished unit Archer [f=0005609] [5609] Event [2872,617.383179,4856]: 1 finished unit Caretaker [f=0005627] [5627] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0005686] [5686] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0005925] [5925] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0005935] [5935] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0006044] [6044] Event [2620,617.383179,392]: 0 finished unit Archer [f=0006130] [6130] Event [2568,617.383179,280]: 0 finished unit Caretaker [f=0006151] [6151] Event [4784,617.383179,1824]: 0 finished unit Lotus [f=0006165] [6165] Event [1248,500,400]: 0 finished unit Lotus [f=0006243] [6243] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Dart [f=0006453] [6453] Event [2616,617.383179,200]: 0 finished unit Caretaker [f=0006514] [6514] Event [3096,615.807739,4616]: 1 finished unit Stinger [f=0006703] [6703] Event [4824,617.383179,3432]: 1 finished unit Metal Extractor [f=0007016] [7016] Event [4632,617.383179,3272]: 1 lost unit Caretaker [f=0007076] [7076] Event [1224,500,4488]: 1 finished unit Metal Extractor [f=0007078] [7078] Event [4840,617.383179,3272]: 1 lost unit Caretaker [f=0007297] [7297] Event [4824,617.383179,3432]: 1 lost unit Metal Extractor [f=0007317] [7317] Event [4840,617.383179,3272]: 1 lost unit Caretaker [f=0007501] [7501] Event [4768,617.383179,3536]: 0 finished unit Lotus [f=0007544] [7544] Event [2168,617.383179,4968]: 1 finished unit Caretaker [f=0007680] [7680] Event [4736,617.600464,3440]: 0 lost unit Radar Tower [f=0007752] [7752] Event [4626.4751,617.383179,3520.44775]: 1 lost unit Scorcher [f=0007769] [7769] Event [4920.5083,617.312195,3258.37378]: 1 lost unit Scorcher [f=0007804] [7804] Event [4768,617.383179,3536]: 0 lost unit Lotus [f=0007811] [7811] Event [2152,617.383179,4776]: 1 finished unit Caretaker [f=0007901] [7901] Event [4863.44629,616.342285,3443.78394]: 1 lost unit Scorcher [f=0007916] [7916] Event [5043.14551,617.383179,3585.10107]: 0 lost unit Archer [f=0007947] [7947] Event [4713.38525,617.383179,2070.66577]: 1 lost unit Mason [f=0008246] [8246] Event [2024,614.05603,4760]: 1 finished unit Stinger [f=0008259] [8259] Event [3464,655.322632,1608]: 0 finished unit Metal Extractor [f=0008283] [8283] Event [2848,617.383179,88]: 0 finished unit Fusion Reactor [f=0008393] [8393] Event [280,617.383179,3352]: 1 finished unit Metal Extractor [f=0008484] [8484] Event [4830.38184,617.383179,3057.60742]: 1 lost unit Scorcher [f=0008505] [8505] Event [4802.69385,617.482849,3042.97241]: 1 lost unit Scorcher [f=0008505] [8505] Event [4778.84912,617.383179,3038.67969]: 1 lost unit Scorcher [f=0008681] [8681] Event [2152,615.313721,4552]: 1 finished unit Stinger [f=0008820] [8820] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0009274] [9274] Event [352.292175,617.383179,1712.27661]: 1 lost unit Dart [f=0009277] [9277] Event [2620,617.383179,392]: 0 finished unit Archer [f=0009308] [9308] Event [295.367432,617.383179,1638.60437]: 1 lost unit Dart [f=0009325] [9325] Event [284.894257,617.264893,1637.34766]: 1 lost unit Dart [f=0009332] [9332] Event [304.228516,617.329773,1630.37537]: 1 lost unit Dart [f=0009347] [9347] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ripper [f=0009349] [9349] Event [291.011932,616.697998,1638.44434]: 1 lost unit Dart [f=0009428] [9428] Event [3472,655.322632,1712]: 0 finished unit Lotus [f=0009485] [9485] Event [2620,617.383179,392]: 0 finished unit Archer [f=0009525] [9525] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ripper [f=0009674] [9674] Event [4848,617.532104,3552]: 0 finished unit Lotus [f=0009695] [9695] Event [2620,617.383179,392]: 0 finished unit Archer [f=0009705] [9705] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ripper [f=0009706] [9706] Event [304,617.383179,1792]: 0 finished unit Lotus [f=0009905] [9905] Event [2620,617.383179,392]: 0 finished unit Archer [f=0010005] [10005] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ripper [f=0010081] [10081] Event [4736,617.126831,3488]: 0 finished unit Lotus [f=0010115] [10115] Event [2620,617.383179,392]: 0 finished unit Archer [f=0010325] [10325] Event [2620,617.383179,392]: 0 finished unit Archer [f=0010534] [10534] Event [2620,617.383179,392]: 0 finished unit Archer [f=0010603] [10603] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ripper [f=0010606] [10606] Event [4824,615.660156,3432]: 0 finished unit Metal Extractor [f=0010730] [10730] Event [440,617.383179,3112]: 1 lost unit Caretaker [f=0010744] [10744] Event [2620,617.383179,392]: 0 finished unit Archer [f=0010868] [10868] Event [1656,655.322632,3512]: 1 finished unit Metal Extractor [f=0010912] [10912] Event [2568,655.322632,2552]: 0 finished unit Metal Extractor [f=0010940] [10940] Event [2620,617.383179,392]: 0 finished unit Archer [f=0011004] [11004] Event [280,617.383179,3352]: 1 lost unit Metal Extractor [f=0011047] [11047] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ravager [f=0011149] [11149] Event [2620,617.383179,392]: 0 finished unit Archer [f=0011207] [11207] Event [1679.25708,535.310669,4097.61523]: 1 finished unit Engineer Commander [f=0011362] [11362] Event [2480,655.322632,2624]: 0 finished unit Lotus [f=0011381] [11381] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ravager [f=0011400] [11400] Event [280,615.536865,3352]: 0 finished unit Metal Extractor [f=0011533] [11533] Event [4720,616.575073,3536]: 0 finished unit Radar Tower [f=0011685] [11685] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ravager [f=0011797] [11797] Event [2672,655.322632,2576]: 0 finished unit Lotus [f=0011883] [11883] Event [2620,617.383179,392]: 0 finished unit Archer [f=0012038] [12038] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ravager [f=0012079] [12079] Event [2620,617.383179,392]: 0 finished unit Archer [f=0012107] [12107] Event [2624,655.368042,2736]: 0 finished unit Radar Tower [f=0012158] [12158] Event [224,617.635864,3424]: 0 finished unit Lotus [f=0012274] [12274] Event [2620,617.383179,392]: 0 finished unit Archer [f=0012390] [12390] Event [384,617.394165,3424]: 0 finished unit Lotus [f=0012393] [12393] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Ravager [f=0012442] [12442] Event [384,616.82959,3424]: 0 lost unit Lotus [f=0012461] [12461] Event [224,616.571411,3424]: 0 lost unit Lotus [f=0012469] [12469] Event [2620,617.383179,392]: 0 finished unit Archer [f=0012542] [12542] Event [432.593506,617.383179,3259.19946]: 1 lost unit Ripper [f=0012553] [12553] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Mason [f=0012625] [12625] Event [897.326111,506.406616,3057.66626]: 1 lost unit Ripper [f=0012644] [12644] Event [439.949646,617.383179,3055.0354]: 1 lost unit Ravager [f=0012664] [12664] Event [2620,617.383179,392]: 0 finished unit Archer [f=0012668] [12668] Event [893.189209,529.782532,2999.37744]: 0 lost unit Archer [f=0012672] [12672] Event [128.067673,617.383179,3094.85938]: 1 lost unit Ripper [f=0012682] [12682] Event [881.179077,531.177795,2989.75684]: 0 lost unit Archer [f=0012708] [12708] Event [855.449158,508.95929,3041.79663]: 0 lost unit Archer [f=0012722] [12722] Event [880.660461,501.073517,3096.34424]: 0 lost unit Archer [f=0012745] [12745] Event [179.310898,617.383179,2997.20435]: 1 lost unit Ripper [f=0012774] [12774] Event [832.662292,500.005127,3218.73267]: 0 lost unit Archer [f=0012859] [12859] Event [2620,617.383179,392]: 0 finished unit Archer [f=0013054] [13054] Event [2620,617.383179,392]: 0 finished unit Archer [f=0013107] [13107] Event [3752,500,3880]: 1 finished unit Metal Extractor [f=0013249] [13249] Event [2620,617.383179,392]: 0 finished unit Archer [f=0013348] [13348] Event [192,617.903198,3344]: 0 finished unit Lotus [f=0013458] [13458] Event [2620,617.383179,392]: 0 finished unit Archer [f=0013534] [13534] Event [304,617.383179,1792]: 0 lost unit Lotus [f=0013618] [13618] Event [373.940857,617.383179,2961.41187]: 1 lost unit Ripper [f=0013644] [13644] Event [333.566498,617.474731,2955.74902]: 1 lost unit Ravager [f=0013654] [13654] Event [2620,617.383179,392]: 0 finished unit Archer [f=0013805] [13805] Event [296,617.383179,1688]: 0 lost unit Metal Extractor [f=0014058] [14058] Event [2431.99805,618.028259,4846.00781]: 1 finished unit Mason [f=0014123] [14123] Event [3512,513.463623,3640]: 1 finished unit Caretaker [f=0014202] [14202] Event [260.821899,617.383179,1969.82007]: 1 lost unit Ravager [f=0014248] [14248] Event [152,617.383179,3256]: 0 finished unit Caretaker [f=0014537] [14537] Event [320,617.285156,3280]: 0 finished unit Radar Tower [f=0014590] [14590] Event [3864,505.14563,3640]: 1 finished unit Caretaker [f=0014996] [14996] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0015162] [15162] Event [192,617.903198,3344]: 0 lost unit Lotus [f=0015253] [15253] Event [4792,616.996826,3592]: 0 finished unit Stinger [f=0015298] [15298] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0015341] [15341] Event [280,615.75415,3352]: 0 lost unit Metal Extractor [f=0015468] [15468] Event [360,617.568604,3352]: 0 finished unit Stinger [f=0015505] [15505] Event [292.464355,617.383179,3644.11206]: 1 lost unit Ravager [f=0015525] [15525] Event [3240,615.052002,5048]: 1 finished unit Storage [f=0015613] [15613] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0015763] [15763] Event [2552,655.322632,2680]: 0 finished unit Stinger [f=0015928] [15928] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0016054] [16054] Event [3016,617.383179,4816]: 1 finished unit Fusion Reactor [f=0016089] [16089] Event [3288,607.081238,5048]: 1 finished unit Storage [f=0016119] [Game::ClientReadNet] added new player unomvae with number 2 to team 0 [f=0016119] > SPRINGIE:User unomvae|hoveraa|3_4|donator_0|False|||US [f=0016138] Connection attempt from unomvae [f=0016138] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0016138] -> Connection established (given id 2) [f=0016154] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0016154] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016243] [16243] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0016278] [16278] Event [1712,655.322632,3584]: 1 lost unit Picket [f=0016297] [16297] Event [1656,655.322632,3512]: 1 lost unit Metal Extractor [f=0016438] [16438] Event [3768,500.795746,3560]: 1 finished unit Stinger [f=0016558] [16558] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0016673] [16673] Event [1714.94983,503.912354,4306.17969]: 0 lost unit Archer [f=0016773] [16773] Event [1731.07959,500.110138,4491.41309]: 1 lost unit Ravager [f=0016833] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=0016836] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=0016836] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[Game::Load][lua{Rules,Gaia}={24e1f5c0,00000000}]" [f=0016873] [16873] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0016945] [16945] Event [1224,500,4488]: 1 lost unit Metal Extractor [f=0016995] [16995] Event [280,614.166626,3352]: 0 finished unit Metal Extractor [f=0017134] gg [f=0017188] [17188] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0017196] [17196] Event [1544,500,2120]: 0 finished unit Metal Extractor [f=0017212] [17212] Event [undefined]: TheApogostick resigned [f=0017212] game_message: TheApogostick has been destroyed! [f=0017212] game_message: Tarkin wins! [f=0017212] Submitting stats [f=0017212] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017212] Part| Total Time|Time of the last 0.5s [f=0017212] Draw 13570.28ms 13.70% [f=0017212] Lua::Callins::Synced 5458.75ms 13.41% [f=0017212] Lua::Callins::Unsynced 16729.86ms 17.78% [f=0017212] Lua::CollectGarbage::Synced 350.96ms 0.20% [f=0017212] Lua::CollectGarbage::Unsynced 788.45ms 0.10% [f=0017212] Misc::Profiler::AddTime 60.96ms 0.10% [f=0017212] Sim 18955.06ms 70.31% [f=0017212] [17212] Received game_message: TheApogostick has been destroyed! [f=0017212] [17212] Received game_message: Tarkin wins! [f=0017213] [17213] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,9870,6690,6690,9870,1118.77002,659.711548,659.711548,1118.77002,0,0,0,0,0,0,0,0,3088.06787,817.427185,817.427185,3088.06787,3578.04224,3196.1814,3196.1814,3578.04224,900,1360,1360,900,53.9578629,22.1637917,22.1637917,53.9578629,2600,3025,3025,2600,45.8637772,27.0345898,27.0345898,45.8637772,3820,990,990,3820,3368.8335,1471.25,1471.25,3368.8335,2550,1315,1315,2550,1651.25,3368.8335,3368.8335,1651.25,72.2501373,48.3332939,48.3332939,72.2501373,3382.89185,3710.88623,3710.88623,3382.89185 [f=0017213] [17213] Game End Stats Values: 33,10050,6740,6740,10050,1163.57043,686.120483,686.120483,1163.57043,0,0,0,0,0,0,0,0,3402.16016,922.498169,922.498169,3402.16016,3637.58618,3196.1814,3196.1814,3637.58618,900,1360,1360,900,54.893856,22.6902866,22.6902866,54.893856,2780,3205,3205,2780,41.9866982,25.760603,25.760603,41.9866982,3820,860,860,3820,3618.8335,1471.25,1471.25,3618.8335,2550,1315,1315,2550,1651.25,3618.8335,3618.8335,1651.25,72.2501373,48.3332939,48.3332939,72.2501373,3391.67603,3770.43018,3770.43018,3391.67603 [f=0017213] [17213] Game End Stats Values: 34,10105,6920,6920,10105,1217.81824,734.597107,734.597107,1217.81824,0,0,0,0,0,0,0,0,3595.57495,1221.47412,1221.47412,3595.57495,3637.58618,3196.1814,3196.1814,3637.58618,900,1360,1360,900,65.9299164,28.8980751,28.8980751,65.9299164,2835,3385,3385,2835,42.6165276,27.2317677,27.2317677,42.6165276,3820,860,860,3820,3618.8335,1471.25,1471.25,3618.8335,2550,1315,1315,2550,1651.25,3618.8335,3618.8335,1651.25,72.2501373,48.3332939,48.3332939,72.2501373,3391.67603,3770.43018,3770.43018,3391.67603 [f=0017213] [17213] Game End Stats Values: 35,10995,6920,6920,10995,1255.59497,765.641541,765.641541,1255.59497,0,0,0,0,0,0,0,0,3595.57495,1257.6748,1257.6748,3595.57495,3809.57251,3419.27808,3419.27808,3809.57251,1230,1360,1360,1230,74.3692627,33.6452065,33.6452065,74.3692627,2835,3385,3385,2835,41.5184517,26.0696182,26.0696182,41.5184517,4380,860,860,4380,3618.8335,1561.25,1561.25,3618.8335,2550,1315,1315,2550,1741.25,3618.8335,3618.8335,1741.25,72.2501373,48.3332939,48.3332939,72.2501373,3641.33472,3942.4165,3942.4165,3641.33472 [f=0017213] [17213] Game End Stats Values: 36,11605,6770,6770,11605,1315.74683,785.728577,785.728577,1315.74683,0,0,0,0,0,0,0,0,3595.57495,1257.6748,1257.6748,3595.57495,4048.67725,3636.40576,3636.40576,4048.67725,1650,1360,1360,1650,73.6965256,33.2667961,33.2667961,73.6965256,2835,3385,3385,2835,39.0101357,25.339138,25.339138,39.0101357,4660,610,610,4660,3868.8335,1651.25,1651.25,3868.8335,2460,1415,1415,2460,1831.25,3868.8335,3868.8335,1831.25,72.2501373,48.3332939,48.3332939,72.2501373,3877.50903,4181.52246,4181.52246,3877.50903 [f=0017213] [17213] Game End Stats Values: 37,12305,7870,7870,12305,1381.39636,797.501709,797.501709,1381.39636,0,0,0,0,0,0,0,0,3595.57495,1257.6748,1257.6748,3595.57495,4061.02002,3636.40576,3636.40576,4061.02002,2070,1360,1360,2070,72.8167877,39.7719498,39.7719498,72.8167877,2835,3385,3385,2835,38.3766556,24.7848778,24.7848778,38.3766556,4940,610,610,4940,3868.8335,1651.25,1651.25,3868.8335,2460,2515,2515,2460,1831.25,3868.8335,3868.8335,1831.25,72.2501373,48.3332939,48.3332939,72.2501373,3877.50903,4193.86621,4193.86621,3877.50903 [f=0017213] [17213] Game End Stats Values: 38,12865,8200,8200,12865,1442.49194,836.674927,836.674927,1442.49194,0,0,0,0,0,0,0,0,3645.21338,1257.6748,1257.6748,3645.21338,4147.99658,3636.40576,3636.40576,4147.99658,2070,1780,1780,2070,65.915657,63.8900566,63.8900566,65.915657,2835,3385,3385,2835,38.0730591,24.9448872,24.9448872,38.0730591,5500,610,610,5500,3961.63354,1651.25,1651.25,3961.63354,2460,2425,2425,2460,1831.25,3961.63354,3961.63354,1831.25,72.2501373,48.3332939,48.3332939,72.2501373,3879.58179,4280.84326,4280.84326,3879.58179 [f=0017213] [17213] Game End Stats Values: 39,13055,7860,7860,13055,1459.47192,878.651855,878.651855,1459.47192,0,0,0,0,0,0,0,0,3711.99268,1257.6748,1257.6748,3711.99268,4320.44678,4025.78857,4025.78857,4320.44678,2070,1780,1780,2070,49.8129845,54.8322983,54.8322983,49.8129845,2835,3385,3385,2835,38.1986656,23.6317978,23.6317978,38.1986656,5600,360,360,5600,4301.63379,1831.25,1831.25,4301.63379,2550,2335,2335,2550,2011.25,4301.63379,4301.63379,2011.25,108.250275,48.3332939,48.3332939,108.250275,4290.75732,4453.29346,4453.29346,4290.75732 [f=0017213] [17213] Game End Stats Values: 40,13425,7860,7860,13425,1459.47192,889.845703,889.845703,1459.47192,0,0,0,0,0,0,0,0,3711.99268,1257.6748,1257.6748,3711.99268,4320.44678,4025.78857,4025.78857,4320.44678,2070,1780,1780,2070,49.8129807,54.8323059,54.8323059,49.8129807,2835,3385,3385,2835,39,21.7984657,21.7984657,39,5880,360,360,5880,4301.63379,1831.25,1831.25,4301.63379,2640,2335,2335,2640,2011.25,4301.63379,4301.63379,2011.25,108.250275,48.3332939,48.3332939,108.250275,4290.75732,4453.29346,4453.29346,4290.75732 [f=0017242] gg [f=0017261] [17261] Event [4344.19287,511.783142,4843.28613]: 1 lost unit Mason [f=0017321] Spectator TheApogostick left the game: normal quit [f=0017321] [17321] Event [undefined]: TheApogostick quit [f=0017378] Player Tarkin left the game: normal quit [f=0017378] [17378] Event [undefined]: Tarkin quit [f=0017476] No clients connected, shutting down server [f=0017476] Server shutdown [f=0017503] [17503] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0017817] [17817] Event [2620,617.383179,392]: 0 finished unit Buoy [f=0018649] [18649] Event [296,615.536865,1688]: 0 finished unit Metal Extractor [f=0020014] [20014] Event [1368,500,1240]: 0 finished unit Metal Extractor [f=0022298] Autoquit sending quit command. [f=0022298] [QuitAction] user exited to system [f=0022298] [SpringApp::Kill][1] fromRun=1 [f=0022298] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022298] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022298] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022298] [ThreadPool::SetThreadCount][2] workers=0 [f=0022298] [SpringApp::Kill][2] [f=0022298] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022298] [Game::KillLua][3] dtor=0 luaUI=0x6021a6b0 [f=0022298] Start widgetHandler:Shutdown [f=0022298] Shutdown - SaveOrderList Complete [f=0022298] Writing last game win data [f=0022298] Shutdown - SaveConfigData Complete [f=0022298] Shutdown Widget - Save/Load API [f=0022298] Shutdown Widget - Chili Highlight [f=0022298] Shutdown Widget - Draw After Chili [f=0022298] Shutdown Widget - EPIC Menu [f=0022298] Shutdown Widget - Chili Widget Selector [f=0022298] Shutdown Widget - Chili Minimap [f=0022298] Shutdown Widget - Local Team Colors [f=0022298] Shutdown Widget - Display Keys 2 [f=0022298] Shutdown Widget - Save Game Menu [f=0022298] Shutdown Widget - Unit Icons [f=0022298] Shutdown Widget - Noises [f=0022298] Shutdown Widget - HealthBars [f=0022298] Shutdown Widget - Win Counter [f=0022298] Shutdown Widget - SpringRTS Replay Stats [f=0022298] Shutdown Widget - BuildETA [f=0022298] Shutdown Widget - Modular Comm Info [f=0022298] Shutdown Widget - Stereo3D [f=0022298] Shutdown Widget - Showeco and Grid Drawer [f=0022298] Shutdown Widget - Point Tracker [f=0022298] Shutdown Widget - Music Player [f=0022298] Shutdown Widget - Missile Silo Range [f=0022298] Shutdown Widget - MinimapEvents [f=0022298] Shutdown Widget - Mex Placement Handler [f=0022298] Shutdown Widget - Local Widgets Config [f=0022298] Shutdown Widget - Highlight Geos [f=0022298] Shutdown Widget - Grab Input [f=0022298] Input grabbing is disabled! [f=0022298] Shutdown Widget - MetalFeatures (new) [f=0022298] Shutdown Widget - Darkening [f=0022298] Shutdown Widget - Context Menu [f=0022298] Shutdown Widget - Chili Spectator Panels [f=0022298] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022298] Shutdown Widget - Chili Nuke Warning [f=0022298] Shutdown Widget - Chili EndGame Window [f=0022298] Shutdown Widget - Chili Economy Panel Default [f=0022298] Shutdown Widget - CameraShake [f=0022298] Shutdown Widget - Attack AoE [f=0022298] Shutdown Widget - Map Edge Extension [f=0022298] Shutdown Widget - Selection Send [f=0022298] Shutdown Widget - LupsManager [f=0022298] Shutdown Widget - Newton Firezone [f=0022298] Shutdown Widget - Chili Pro Console [f=0022298] Shutdown Widget - Lasso Terraform GUI [f=0022298] Shutdown Widget - Lups [f=0022298] Shutdown Widget - Chili Framework [f=0022298] Shutdown Widget - Chili Core Selector [f=0022298] Shutdown Widget - Custom Markers [f=0022298] Shutdown Widget - Pause Screen [f=0022298] Shutdown Widget - Text To Speech Control [f=0022298] Shutdown Widget - Persistent Build Height [f=0022298] Shutdown Widget - Layout Handler [f=0022298] End widgetHandler:Shutdown [f=0022298] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315919,49982763} {int,ext,rec}Allocs={23980942,0,0} {chunk,block}Bytes={49982763,0} [f=0022298] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022298] [Game::KillLua][2] dtor=0 luaRules=0x51b0bab0 [f=0022298] Start gadgetHandler:Shutdown [f=0022298] Shutdown - StartSetup [f=0022298] Shutdown - UnitMorph [f=0022298] Shutdown - LupsNanoSpray [f=0022298] Shutdown - Missile Silo Controller [f=0022298] Shutdown - Modular Comm Info [f=0022298] Shutdown - Terrain Texture Handler [f=0022298] Shutdown - UnitCloakShield [f=0022298] Shutdown - Starlight Handler [f=0022298] End gadgetHandler:Shutdown [f=0022298] Start gadgetHandler:Shutdown [f=0022298] Shutdown - Save/Load [f=0022298] Shutdown - UnitMorph [f=0022298] Shutdown - Modular Comm Info [f=0022298] Shutdown - Retreat Command [f=0022298] Shutdown - Shockwaves [f=0022298] Shutdown - Teleport Throw [f=0022298] Shutdown - UnitCloakShield [f=0022298] Shutdown - Lups Cloak FX [f=0022298] Shutdown - Lups [f=0022298] Shutdown - Lups Shield [f=0022298] End gadgetHandler:Shutdown [f=0022298] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23980972,0,0} {chunk,block}Bytes={0,0} [f=0022298] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23980972,0,0} {chunk,block}Bytes={0,0} [f=0022298] [Game::KillLua][4] dtor=0 [f=0022298] [Game::~CGame][1] [f=0022298] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022298] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022298] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022298] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022298] [Game::KillLua][4] dtor=1 [f=0022298] [Game::KillMisc][1] [f=0022298] [Game::KillMisc][2] [f=0022298] [Game::KillMisc][3] [f=0022298] [Game::KillRendering][1] [f=0022298] [3DOParser::Kill] allocated 137 pieces [f=0022298] [S3OParser::Kill] allocated 2711 pieces [f=0022298] [AssParser::Kill] allocated 238 pieces [f=0022298] [Game::KillInterface][1] [f=0022298] [Game::KillInterface][2] [f=0022298] [Game::KillSimulation][1] [f=0022298] [Game::KillSimulation][2] [f=0022298] [CCollisionHandler] dis-/continuous tests: 0/1360192 [f=0022298] [Game::KillSimulation][3] [f=0022298] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022298] [~CPathCache(20x20)] cacheHits=206 hitPercentage=43% numHashColls=0 maxCacheSize=12 [f=0022298] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022298] [~CPathCache(40x40)] cacheHits=2553 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0022298] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022298] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022298] [LosHandler::Kill] raycast instance cache-{hits,misses}={6568,10506}; shared=6%; cached=33% [f=0022298] [Game::KillSimulation][4] [f=0022298] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022298] [Game::~CGame][2] [f=0022298] [Game::~CGame][3] [f=0022298] [SpringApp::Kill][3] [f=0022298] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233994 bytes sent 165363 bytes recv'd [f=0022298] [SpringApp::Kill][4] font=0x464097e0 [f=0022298] [SpringApp::Kill][5] [f=0022298] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x4648c9a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3265ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=129ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=107ms file="objects3d/commrecon.s3o" indx=4925 inflSize=114kb readTime=45ms file="objects3d/strikecom_3.dae" indx=5373 inflSize=1499kb readTime=39ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=39ms file="scripts/chickenwurm.lua" indx=5539 inflSize=4kb readTime=36ms file="objects3d/weaver.s3o" indx=5411 inflSize=128kb readTime=33ms file="luaui/widgets/chili_old/headers/links.lua" indx=4149 inflSize=3kb readTime=29ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=25ms file="objects3d/chicken.s3o" indx=4880 inflSize=26kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51797903 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x46580460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46484b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46589bb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fd64401e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]