[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ptKrS6HuDA/springsettings.859210.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 768ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb21c01e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16230 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/859210/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 632ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452b2020] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452b2020] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 225ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1054ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1230ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 918ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 233ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JasGripen was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/859210/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (545ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11458,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/859210/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513e60f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 4bb77b5ef28f4e21d1a8669a3fd9a503 [f=-000001] Connection attempt from LoscoX [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LoscoX changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BigBruh [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: BigBruh changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigBruh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigBruh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LoscoX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LoscoX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigBruh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigBruh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigBruh" string="[Game::Load][lua{Rules,Gaia}={1e0ff070,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LoscoX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LoscoX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LoscoX" string="[Game::Load][lua{Rules,Gaia}={07a57cd8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [536,261.996094,348]: 0 finished unit Strike Commander [f=-000001] [0] Event [4579,261.999878,4835]: 1 finished unit Engineer Commander [f=0000000] [0] BigBruh, team: 0, elo:1500 [f=0000000] [0] LoscoX, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [600,261.995605,224]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000389] [389] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000521] [521] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0000703] [703] Event [4728,261.995605,4800]: 1 finished unit Cloakbot Factory [f=0000721] [721] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0000914] [914] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000916] [916] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0001111] [1111] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0001219] [1219] Event [696,261.995605,264]: 0 finished unit Solar Collector [f=0001751] [1751] Event [840,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0001959] [1959] Event [840,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0002069] [2069] Event [792,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0002177] [2177] Event [776,261.995605,200]: 0 finished unit Solar Collector [f=0002257] [2257] Event [600,261.995605,233.600006]: 0 finished unit Reaver [f=0002504] [2504] Event [840,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0002624] [2624] Event [792,261.995605,824]: 0 finished unit Wind/Tidal Generator [f=0002651] [2651] Event [840,261.995605,280]: 0 finished unit Solar Collector [f=0002744] [2744] Event [728,261.995605,824]: 0 finished unit Wind/Tidal Generator [f=0002756] [2756] Event [4384.35449,261.995605,4713.48975]: 0 lost unit Glaive [f=0003227] [3227] Event [760,261.995605,344]: 0 finished unit Solar Collector [f=0003248] [3248] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0003450] [3450] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0003457] [3457] Event [4616,261.995605,4920]: 1 finished unit Amphbot Factory [f=0003644] [3644] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003694] [3694] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0003900] [3900] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0004187] [4187] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0004286] [4286] Event [600,261.995605,233.600006]: 0 finished unit Glaive [f=0004362] [4362] Event [184,261.995605,264]: 0 finished unit Solar Collector [f=0004659] [4659] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0004755] [4755] Event [264,261.995605,184]: 0 finished unit Solar Collector [f=0004905] [4905] Event [344,261.995605,264]: 0 finished unit Solar Collector [f=0005604] [5604] Event [4608,261.995605,4704]: 1 finished unit Aegis [f=0005771] [5771] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0006075] [6075] Event [184,261.995605,744]: 0 finished unit Solar Collector [f=0006135] [6135] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0006405] [6405] Event [264,261.995605,664]: 0 finished unit Solar Collector [f=0006742] [6742] Event [184,261.995605,664]: 0 finished unit Solar Collector [f=0007047] [7047] Event [184,261.995605,584]: 0 finished unit Solar Collector [f=0007348] [7348] Event [184,261.995605,504]: 0 finished unit Solar Collector [f=0007440] [7440] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0007449] [7449] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007665] [7665] Event [184,261.995605,424]: 0 finished unit Solar Collector [f=0008189] [8189] Event [600,261.995605,233.600006]: 0 finished unit Phantom [f=0008437] [8437] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0008579] [8579] Event [600,261.995605,233.600006]: 0 finished unit Scythe [f=0008871] [8871] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0008910] [8910] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0008960] [8960] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0008969] [8969] Event [600,261.995605,233.600006]: 0 finished unit Scythe [f=0009187] [9187] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0009359] [9359] Event [600,261.995605,233.600006]: 0 finished unit Scythe [f=0009555] [9555] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0009798] [9798] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0009837] [9837] Event [4632,261.995605,4824]: 1 finished unit Wind/Tidal Generator [f=0010004] [10004] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0010035] [10035] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0010221] [10221] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0010304] [10304] Event [600,261.995605,233.600006]: 0 finished unit Conjurer [f=0010436] [10436] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0010496] [10496] Event [4760,261.995605,4952]: 1 finished unit Solar Collector [f=0010593] [10593] Event [488,261.995605,200]: 0 finished unit Caretaker [f=0010871] [10871] Event [488,261.995605,248]: 0 finished unit Caretaker [f=0011046] [11046] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0011299] [11299] Event [400,261.995605,400]: 0 finished unit Strider Hub [f=0011396] [11396] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0011401] [11401] Event [488,261.995605,296]: 0 finished unit Caretaker [f=0011632] [11632] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0011975] [11975] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0012215] [12215] Event [440,453.822998,4696]: 0 finished unit Wind/Tidal Generator [f=0012737] [12737] Event [872,261.995605,608]: 0 finished unit Fusion Reactor [f=0012862] [12862] Event [440,453.822998,4744]: 0 finished unit Wind/Tidal Generator [f=0013114] [13114] Event [392,453.737549,4712]: 0 finished unit Wind/Tidal Generator [f=0013161] [13161] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0013228] [13228] Event [4608,261.995605,4704]: 1 lost unit Aegis [f=0013339] [13339] Event [392,453.786377,4760]: 0 finished unit Wind/Tidal Generator [f=0013362] [13362] Event [4580.74219,262.125549,4734.86816]: 0 lost unit Scythe [f=0013515] [13515] Event [4557.16211,262.008911,4742.63721]: 0 lost unit Scythe [f=0013642] [13642] Event [4654.31055,261.995605,4752.8667]: 1 lost unit Engineer Commander [f=0013662] [13662] Event [4552.7207,253.047836,4715.03271]: 0 lost unit Scythe [f=0013683] [13683] Event [344,453.737549,4808]: 0 finished unit Wind/Tidal Generator [f=0013909] [13909] Event [328,453.713135,4856]: 0 finished unit Wind/Tidal Generator [f=0014405] [14405] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0014443] [14443] Event [4872,263.545898,4760]: 1 lost unit Singularity Reactor [f=0014645] [14645] Event [4728,261.995605,4800]: 1 lost unit Cloakbot Factory [f=0014821] [14821] Event [4760,261.995605,4952]: 1 lost unit Solar Collector [f=0014864] [14864] Event [496,261.995605,544]: 0 finished unit Dante [f=0014874] game_message: LoscoX has been destroyed! [f=0014874] [14874] Event [undefined]: LoscoX resigned [f=0014874] game_message: BigBruh wins! [f=0014874] Submitting stats [f=0014874] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014874] Part| Total Time|Time of the last 0.5s [f=0014874] Draw 9623.73ms 18.63% [f=0014874] Lua::Callins::Synced 4242.48ms 24.20% [f=0014874] Lua::Callins::Unsynced 13650.90ms 26.49% [f=0014874] Lua::CollectGarbage::Synced 264.29ms 0.30% [f=0014874] Lua::CollectGarbage::Unsynced 476.24ms 0.20% [f=0014874] Misc::Profiler::AddTime 44.74ms 0.10% [f=0014874] Sim 10775.69ms 49.80% [f=0014874] [14874] Event [4616,262.070068,4920]: 1 lost unit Amphbot Factory [f=0014874] [14874] Received game_message: LoscoX has been destroyed! [f=0014874] [14874] Received game_message: BigBruh wins! [f=0014875] [14875] Game End Stats Header: 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26,3505,8040,3505,8040,0,833.802002,0,833.802002,0,0,0,0,0,0,0,0,126.044922,248.712616,126.044922,248.712616,65.0000153,10.0657902,65.0000153,10.0657902,525,0,525,0,10.9775562,39.8653374,10.9775562,39.8653374,2875,2435,2875,2435,6,35.2399902,6,35.2399902,0,3135,0,3135,65,0,65,0,105,2470,105,2470,0,65,0,65,26.3999844,0,26.3999844,0,10.0657902,65.0000153,10.0657902,65.0000153 [f=0014875] [14875] Game End Stats Values: 27,3505,9200,3505,9200,0,852.244263,0,852.244263,0,0,0,0,0,0,0,0,126.044922,248.712616,126.044922,248.712616,65.0000153,10.0657902,65.0000153,10.0657902,525,0,525,0,10.9711065,39.8266449,10.9711065,39.8266449,2875,3415,2875,3415,6,39.1894798,6,39.1894798,0,3135,0,3135,65,0,65,0,105,2650,105,2650,0,65,0,65,26.3999844,0,26.3999844,0,10.0657902,65.0000153,10.0657902,65.0000153 [f=0014875] [14875] Game End Stats Values: 28,3505,9290,3505,9290,0,885.586914,0,885.586914,0,0,0,0,0,0,0,0,126.044922,479.856354,126.044922,479.856354,65.0000153,10.0657902,65.0000153,10.0657902,525,0,525,0,11.0309687,40.1858063,11.0309687,40.1858063,2875,3415,2875,3415,6,43.4468307,6,43.4468307,0,3135,0,3135,65,0,65,0,105,2740,105,2740,0,65,0,65,26.3999844,0,26.3999844,0,10.0657902,65.0000153,10.0657902,65.0000153 [f=0014875] [14875] Game End Stats Values: 29,3505,9325,3505,9325,0,885.601013,0,885.601013,0,0,0,0,0,0,0,0,126.044922,479.856354,126.044922,479.856354,65.0000153,10.0657902,65.0000153,10.0657902,525,0,525,0,11.0424385,41.2788086,11.0424385,41.2788086,2875,3415,2875,3415,6,42.7209358,6,42.7209358,0,3135,0,3135,65,0,65,0,105,2775,105,2775,0,65,0,65,26.3999844,0,26.3999844,0,10.0657902,65.0000153,10.0657902,65.0000153 [f=0014875] [14875] Game End Stats Values: 30,3505,10360,3505,10360,0,903.612976,0,903.612976,0,0,0,0,0,0,0,0,126.044922,479.856354,126.044922,479.856354,65.0000153,10.0657902,65.0000153,10.0657902,525,0,525,0,11.2124643,64.2136078,11.2124643,64.2136078,2875,3415,2875,3415,6,43.9207916,6,43.9207916,0,3135,0,3135,65,0,65,0,105,3810,105,3810,0,65,0,65,26.3999844,0,26.3999844,0,10.0657902,65.0000153,10.0657902,65.0000153 [f=0014875] [14875] Game End Stats Values: 31,2980,10270,2980,10270,0,967.847717,0,967.847717,0,0,0,0,0,0,0,0,126.044922,479.856354,126.044922,479.856354,520.791199,1542.14819,520.791199,1542.14819,0,0,0,0,11.252471,81.0749283,11.252471,81.0749283,2875,3415,2875,3415,6,48.3623085,6,48.3623085,0,2885,0,2885,315,525,315,525,105,3970,105,3970,525,315,525,315,26.3999844,0,26.3999844,0,1542.14819,542.112732,1542.14819,542.112732 [f=0014875] [14875] Game End Stats Values: 32,1670,9840,1670,9840,0,1057.80408,0,1057.80408,0,0,0,0,0,0,0,0,175.956284,479.856354,175.956284,479.856354,793.680359,1831.03735,793.680359,1831.03735,0,0,0,0,6.28913927,82.4336929,6.28913927,82.4336929,1600,3415,1600,3415,3.5999999,50.7570801,3.5999999,50.7570801,0,2385,0,2385,815,1800,815,1800,70,4040,70,4040,2952.57129,815,2952.57129,815,26.3999844,0,26.3999844,0,3388.98462,815.001892,3388.98462,815.001892 [f=0014875] [14875] Game End Stats Values: 33,1670,9840,1670,9840,0,1145.28503,0,1145.28503,0,0,0,0,0,0,0,0,205.956284,521.568359,205.956284,521.568359,793.680359,2359.05737,793.680359,2359.05737,0,0,0,0,4,84.1257706,4,84.1257706,1600,3415,1600,3415,2,50.5920601,2,50.5920601,0,2385,0,2385,815,1800,815,1800,70,4040,70,4040,2952.57129,815,2952.57129,815,26.3999844,0,26.3999844,0,3917.00464,815.001892,3917.00464,815.001892 [f=0014875] [14875] Game End Stats Values: 34,800,9800,800,9800,0,1235.69312,0,1235.69312,0,0,0,0,0,0,0,0,235.956284,521.568359,235.956284,521.568359,793.680359,3319.0293,793.680359,3319.0293,0,0,0,0,3.4666667,89.8779373,3.4666667,89.8779373,800,3415,800,3415,2,52.555191,2,52.555191,0,2255,0,2255,815,3020.00366,815,3020.00366,0,4130,0,4130,4172.5752,945,4172.5752,945,26.3999844,0,26.3999844,0,4921.67773,1076.55188,4921.67773,1076.55188 [f=0014875] [14875] Game End Stats Values: 35,800,13300,800,13300,0,1242.29785,0,1242.29785,0,0,0,0,0,0,0,0,237.956284,521.568359,237.956284,521.568359,793.680359,3401.51123,793.680359,3401.51123,0,0,0,0,2,94.203331,2,94.203331,800,3415,800,3415,2,53.4046669,2,53.4046669,0,5755,0,5755,815,3020.00366,815,3020.00366,0,4130,0,4130,4172.5752,945,4172.5752,945,26.3999844,0,26.3999844,0,5004.15967,1076.55188,5004.15967,1076.55188 [f=0015040] Spectator LoscoX left the game: normal quit [f=0015040] [15040] Event [undefined]: LoscoX quit [f=0015098] Player BigBruh left the game: normal quit [f=0015098] [15098] Event [undefined]: BigBruh quit [f=0015104] No clients connected, shutting down server [f=0015104] Server shutdown [f=0020275] Autoquit sending quit command. [f=0020275] [QuitAction] user exited to system [f=0020275] [SpringApp::Kill][1] fromRun=1 [f=0020275] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020275] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020275] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020275] [ThreadPool::SetThreadCount][2] workers=0 [f=0020275] [SpringApp::Kill][2] [f=0020275] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020275] [Game::KillLua][3] dtor=0 luaUI=0x606600e0 [f=0020275] Start widgetHandler:Shutdown [f=0020275] Shutdown - SaveOrderList Complete [f=0020275] Writing last game win data [f=0020275] Shutdown - SaveConfigData Complete [f=0020275] Shutdown Widget - Save/Load API [f=0020275] Shutdown Widget - Chili Highlight [f=0020275] Shutdown Widget - Draw After Chili [f=0020275] Shutdown Widget - EPIC Menu [f=0020275] Shutdown Widget - Chili Widget Selector [f=0020275] Shutdown Widget - Chili Minimap [f=0020275] Shutdown Widget - Local Team Colors [f=0020275] Shutdown Widget - Display Keys 2 [f=0020275] Shutdown Widget - Save Game Menu [f=0020275] Shutdown Widget - Unit Icons [f=0020275] Shutdown Widget - Noises [f=0020275] Shutdown Widget - HealthBars [f=0020275] Shutdown Widget - Win Counter [f=0020275] Shutdown Widget - SpringRTS Replay Stats [f=0020275] Shutdown Widget - BuildETA [f=0020275] Shutdown Widget - Modular Comm Info [f=0020275] Shutdown Widget - Stereo3D [f=0020275] Shutdown Widget - Showeco and Grid Drawer [f=0020275] Shutdown Widget - Point Tracker [f=0020275] Shutdown Widget - Music Player [f=0020275] Shutdown Widget - Missile Silo Range [f=0020275] Shutdown Widget - MinimapEvents [f=0020275] Shutdown Widget - Mex Placement Handler [f=0020275] Shutdown Widget - Local Widgets Config [f=0020275] Shutdown Widget - Highlight Geos [f=0020275] Shutdown Widget - Grab Input [f=0020275] Input grabbing is disabled! [f=0020275] Shutdown Widget - MetalFeatures (new) [f=0020275] Shutdown Widget - Darkening [f=0020275] Shutdown Widget - Context Menu [f=0020275] Shutdown Widget - Chili Spectator Panels [f=0020275] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020275] Shutdown Widget - Chili Nuke Warning [f=0020275] Shutdown Widget - Chili EndGame Window [f=0020275] Shutdown Widget - Chili Economy Panel Default [f=0020275] Shutdown Widget - CameraShake [f=0020275] Shutdown Widget - Attack AoE [f=0020275] Shutdown Widget - Map Edge Extension [f=0020275] Shutdown Widget - Selection Send [f=0020275] Shutdown Widget - LupsManager [f=0020275] Shutdown Widget - Newton Firezone [f=0020275] Shutdown Widget - Chili Pro Console [f=0020275] Shutdown Widget - Lasso Terraform GUI [f=0020275] Shutdown Widget - Lups [f=0020275] Shutdown Widget - Chili Framework [f=0020275] Shutdown Widget - Chili Core Selector [f=0020275] Shutdown Widget - Custom Markers [f=0020275] Shutdown Widget - Pause Screen [f=0020275] Shutdown Widget - Text To Speech Control [f=0020275] Shutdown Widget - Persistent Build Height [f=0020275] Shutdown Widget - Layout Handler [f=0020275] End widgetHandler:Shutdown [f=0020275] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303160,49172448} {int,ext,rec}Allocs={22232441,0,0} {chunk,block}Bytes={49172448,0} [f=0020275] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020275] [Game::KillLua][2] dtor=0 luaRules=0x513e60f0 [f=0020275] Start gadgetHandler:Shutdown [f=0020275] Shutdown - StartSetup [f=0020275] Shutdown - UnitMorph [f=0020275] Shutdown - LupsNanoSpray [f=0020275] Shutdown - Missile Silo Controller [f=0020275] Shutdown - Modular Comm Info [f=0020275] Shutdown - Terrain Texture Handler [f=0020275] Shutdown - UnitCloakShield [f=0020275] Shutdown - Starlight Handler [f=0020275] End gadgetHandler:Shutdown [f=0020275] Start gadgetHandler:Shutdown [f=0020275] Shutdown - Save/Load [f=0020275] Shutdown - UnitMorph [f=0020275] Shutdown - Modular Comm Info [f=0020275] Shutdown - Retreat Command [f=0020275] Shutdown - Shockwaves [f=0020275] Shutdown - Teleport Throw [f=0020275] Shutdown - UnitCloakShield [f=0020275] Shutdown - Lups Cloak FX [f=0020275] Shutdown - Lups [f=0020275] Shutdown - Lups Shield [f=0020275] End gadgetHandler:Shutdown [f=0020275] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22232525,0,0} {chunk,block}Bytes={0,0} [f=0020275] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22232525,0,0} {chunk,block}Bytes={0,0} [f=0020275] [Game::KillLua][4] dtor=0 [f=0020275] [Game::~CGame][1] [f=0020275] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020275] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020275] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020275] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020275] [Game::KillLua][4] dtor=1 [f=0020275] [Game::KillMisc][1] [f=0020275] [Game::KillMisc][2] [f=0020275] [Game::KillMisc][3] [f=0020275] [Game::KillRendering][1] [f=0020275] [3DOParser::Kill] allocated 137 pieces [f=0020275] [S3OParser::Kill] allocated 2690 pieces [f=0020275] [AssParser::Kill] allocated 269 pieces [f=0020275] [Game::KillInterface][1] [f=0020275] [Game::KillInterface][2] [f=0020275] [Game::KillSimulation][1] [f=0020275] [Game::KillSimulation][2] [f=0020275] [CCollisionHandler] dis-/continuous tests: 0/352758 [f=0020275] [Game::KillSimulation][3] [f=0020275] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020275] [~CPathCache(20x20)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=6 [f=0020275] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020275] [~CPathCache(40x40)] cacheHits=438 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020275] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020275] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020275] [LosHandler::Kill] raycast instance cache-{hits,misses}={1556,5508}; shared=8%; cached=14% [f=0020275] [Game::KillSimulation][4] [f=0020275] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020275] [Game::~CGame][2] [f=0020275] [Game::~CGame][3] [f=0020275] [SpringApp::Kill][3] [f=0020275] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211172 bytes sent 112180 bytes recv'd [f=0020275] [SpringApp::Kill][4] font=0x451cc7e0 [f=0020275] [SpringApp::Kill][5] [f=0020275] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x4523ca30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2804ms file="bitmaps/loadpictures/chickenroosts.png" indx=491 inflSize=1999kb readTime=96ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=66ms file="objects3d/strikecom_4.dae" indx=5375 inflSize=1499kb readTime=65ms file="objects3d/chicken.s3o" indx=4880 inflSize=26kb readTime=44ms file="unittextures/tatex/32xgouraud.tga" indx=7281 inflSize=14kb readTime=38ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=28ms file="objects3d/commrecon5.s3o" indx=4932 inflSize=133kb readTime=27ms file="gamedata/buildoptions.lua" indx=838 inflSize=0kb readTime=26ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5369 inflSize=1500kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51187090 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4537aad0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45245e60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4550bd60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb21c01e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]