[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.z27e2m3YLx/springsettings.859087.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f72e401e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16243 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/859087/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467da820] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467da820] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 980ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1067ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 956ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 247ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 219ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 188ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NixX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/859087/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (426ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11460,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/859087/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d2df60,0x52a1e640}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6c7a7b5efcc9775f43a6e3b9939337a8 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={41aab880,1e132c60}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={1f795c70,3b8254c0}]" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] gl [f=-000001] hf [f=-000001] gl Godde [f=-000001] shield now suck =/ [f=-000001] why? [f=-000001] mmmm may be it my skill now [f=-000001] 2.8k nub :D [f=-000001] > Game will be force started in 60 seconds [f=-000001] :P [f=-000001] [0] Event [4270,399.979553,808]: 0 finished unit Recon Commander [f=-000001] [0] Event [523,399.982178,4669]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 1, elo:3437 [f=0000000] [0] izirayd, team: 0, elo:2804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [496,399.978638,4448]: 1 finished unit Hovercraft Platform [f=0000007] [7] Event [4288,399.831787,688]: 0 finished unit Hovercraft Platform [f=0000007] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000007] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000007] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000007] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000007] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000007] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000007] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000007] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000007] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000319] [319] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0000352] [352] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000462] [462] Event [495.950928,399.978638,4480]: 1 finished unit Quill [f=0000481] [481] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000491] [491] Event [4360,399.978638,808]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [568,399.978638,4728]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [648,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0000692] [692] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0000726] [726] Event [4320,396.975128,688]: 0 finished unit Quill [f=0000763] [763] Event [728,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0001027] [1027] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0001189] [1189] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0001222] meh [f=0001329] [1329] Event [1776.4248,248.676392,2040.82715]: 0 lost unit Dagger [f=0001388] [1388] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001426] [1426] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0001503] [1503] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0001540] [1540] Event [808,399.967957,4488]: 1 finished unit Wind/Tidal Generator [f=0001622] [1622] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0001657] [1657] Event [840,399.72229,4600]: 1 finished unit Wind/Tidal Generator [f=0001666] [1666] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0001678] [1678] Event [2608.62744,195.374695,895.309326]: 1 lost unit Dagger [f=0001720] [1720] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0001996] [1996] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0002023] [2023] Event [1032,382.867432,4360]: 1 finished unit Wind/Tidal Generator [f=0002110] [2110] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0002218] [2218] Event [1016,373.692322,4472]: 1 finished unit Wind/Tidal Generator [f=0002237] [2237] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002307] [2307] Event [1048,364.324951,4536]: 1 finished unit Wind/Tidal Generator [f=0002505] [2505] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0002527] [2527] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0002595] [2595] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002615] [2615] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002697] [2697] Event [1096,345.045471,4408]: 1 finished unit Wind/Tidal Generator [f=0002762] [2762] Event [672,288.68103,2976]: 1 finished unit Radar Tower [f=0002787] [2787] Event [1128,339.021301,4504]: 1 finished unit Wind/Tidal Generator [f=0002848] [2848] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0002917] [2917] Event [4776,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0003085] [3085] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0003252] [3252] Event [4320,396.975128,688]: 0 finished unit Quill [f=0003261] [3261] Event [1648,249.000549,4256]: 1 finished unit Lotus [f=0003346] [3346] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003388] [3388] Event [4696,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0003491] [3491] Event [1010.43335,166.332138,2157.7959]: 0 lost unit Dagger [f=0003492] [3492] Event [495.950928,399.978638,4480]: 1 finished unit Quill [f=0003553] [3553] Event [4200,393.228149,520]: 0 finished unit Wind/Tidal Generator [f=0003708] [3708] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0003724] [3724] Event [4616,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0003742] [3742] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0003859] [3859] Event [4280,399.551392,504]: 0 finished unit Wind/Tidal Generator [f=0003936] [3936] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0003945] [3945] Event [480,158.499146,2352]: 1 finished unit Lotus [f=0003948] [3948] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0004116] [4116] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0004117] [4117] Event [4536,399.978638,248]: 0 finished unit Wind/Tidal Generator [f=0004236] [4236] Event [4376,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0004296] [4296] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0004306] [4306] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0004364] [4364] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0004462] [4462] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0004546] [4546] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0004592] [4592] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0004596] [4596] Event [4856,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0004620] [4620] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004640] [4640] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0004706] [4706] Event [1315.06091,161.736298,2946.75073]: 1 lost unit Dagger [f=0004766] [4766] Event [3225.28857,249.000549,481.490936]: 0 lost unit Dagger [f=0004766] [4766] Event [3050.88672,249.000549,474.12677]: 1 lost unit Dagger [f=0004771] [4771] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0004881] [4881] Event [3211.39404,248.906815,654.189941]: 0 lost unit Dagger [f=0004882] [4882] Event [328,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0004886] [4886] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0004899] [4899] Event [4872,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0004969] [4969] Event [311.700867,162.141495,1611.85742]: 0 lost unit Dagger [f=0005014] [5014] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0005040] [5040] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005055] [5055] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0005167] [5167] Event [232,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0005262] [5262] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0005265] [5265] Event [4872,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0005280] [5280] Event [3264,159.075928,3984]: 1 finished unit Lotus [f=0005291] [5291] Event [495.950928,399.978638,4480]: 1 finished unit Quill [f=0005300] [5300] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005421] [5421] Event [1505.99512,248.398865,1630.40454]: 0 lost unit Dagger [f=0005437] [5437] Event [136,399.967957,4376]: 1 finished unit Wind/Tidal Generator [f=0005477] [5477] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0005612] [5612] Event [4888,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0005697] [5697] Event [495.950928,399.978638,4480]: 1 finished unit Quill [f=0005705] [5705] Event [136,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0005808] [5808] Event [4608,153.585815,2896]: 0 finished unit Lotus [f=0005863] [5863] Event [4320,396.975128,688]: 0 finished unit Quill [f=0005880] [5880] Event [3632,236.973572,3664]: 1 finished unit Lotus [f=0005925] [5925] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0005945] [5945] Event [232,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0005952] [5952] Event [4904,399.81842,808]: 0 finished unit Wind/Tidal Generator [f=0006093] [6093] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0006165] [6165] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0006215] [6215] Event [328,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0006272] [6272] Event [4672,153.991699,3008]: 0 finished unit Lotus [f=0006281] [6281] Event [4904,397.265625,888]: 0 finished unit Wind/Tidal Generator [f=0006308] [6308] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0006330] [6330] Event [416,162.483215,464]: 1 finished unit Lotus [f=0006405] [6405] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0006426] [6426] Event [3568,249.000549,3376]: 1 finished unit Radar Tower [f=0006460] [6460] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0006484] [6484] Event [328,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0006558] [6558] Event [4920,392.181396,968]: 0 finished unit Wind/Tidal Generator [f=0006579] [6579] Event [376,399.978638,4440]: 1 finished unit Caretaker [f=0006645] [6645] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0006735] [6735] Event [3808,233.139038,3376]: 1 finished unit Lotus [f=0006768] [6768] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0006828] [6828] Event [232,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0006830] [6830] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0006882] [6882] Event [4872,372.65625,1048]: 0 finished unit Wind/Tidal Generator [f=0006914] [6914] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0006919] [6919] Event [4544,158.370972,2992]: 0 finished unit Picket [f=0006937] [6937] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0006941] [6941] Event [1189.47668,239.008118,414.468048]: 0 lost unit Dagger [f=0006977] [6977] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0006985] [6985] Event [136,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0007090] [7090] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0007114] [7114] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0007132] [7132] Event [4872,348.164368,1128]: 0 finished unit Wind/Tidal Generator [f=0007141] [7141] Event [3701.07788,231.557663,3211.62402]: 0 lost unit Dagger [f=0007147] [7147] Event [1794.8501,240.983017,1807.03137]: 1 lost unit Dagger [f=0007157] [7157] Event [136,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0007248] [7248] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0007248] [7248] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0007297] [7297] Event [232,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0007310] [7310] Event [4592,156.384277,3056]: 0 finished unit Picket [f=0007383] [7383] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0007392] [7392] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0007410] [7410] Event [4888,316.815186,1208]: 0 finished unit Wind/Tidal Generator [f=0007518] [7518] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0007559] [7559] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0007695] [7695] Event [4688,159.695435,3152]: 0 finished unit Picket [f=0007710] [7710] Event [4888,298.101807,1288]: 0 finished unit Wind/Tidal Generator [f=0007723] [7723] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0007743] [7743] Event [280,396.977234,4264]: 1 finished unit Caretaker [f=0007762] [7762] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0007856] [7856] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0007917] [7917] Event [410.603302,160.186432,526.363098]: 1 lost unit Dagger [f=0007931] [7931] Event [521.338257,157.553574,520.245483]: 0 lost unit Dagger [f=0007950] [7950] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0007951] [7951] Event [416,162.483215,464]: 1 lost unit Lotus [f=0007964] [7964] Event [4888,278.683472,1368]: 0 finished unit Wind/Tidal Generator [f=0008003] [8003] Event [463.745605,158.772568,568.79248]: 1 lost unit Dagger [f=0008013] [8013] Event [392.631836,160.056229,511.332977]: 1 lost unit Dagger [f=0008087] [8087] Event [1027.47021,216.210587,445.335083]: 0 lost unit Dagger [f=0008101] [8101] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0008115] [8115] Event [416,164.352417,256]: 1 lost unit Lotus [f=0008119] [8119] Event [521.629211,155.283218,330.24231]: 1 lost unit Quill [f=0008135] [8135] Event [4232,396.400452,584]: 0 finished unit Caretaker [f=0008149] [8149] Event [575.227722,159.993301,396.347687]: 0 lost unit Dagger [f=0008169] [8169] Event [280,166.915894,456]: 1 lost unit Metal Extractor [f=0008175] [8175] Event [4784,153.404236,3248]: 0 finished unit Picket [f=0008194] [8194] Event [745.827271,155.994751,499.194336]: 1 lost unit Dagger [f=0008218] [8218] Event [826.88092,169.523636,519.753052]: 1 lost unit Dagger [f=0008234] [8234] Event [4904,258.92334,1448]: 0 finished unit Wind/Tidal Generator [f=0008271] [8271] Event [881.263062,186.882568,470.685425]: 1 lost unit Dagger [f=0008294] [8294] Event [766.733215,157.052368,522.275635]: 0 lost unit Dagger [f=0008310] [8310] Event [768.760925,162.566055,398.334808]: 1 lost unit Dagger [f=0008355] [8355] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0008406] [8406] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0008426] [8426] Event [520,153.265381,232]: 1 lost unit Metal Extractor [f=0008427] [8427] Event [4136,380.976868,552]: 0 finished unit Caretaker [f=0008440] [8440] Event [359.091888,160.642609,563.53125]: 0 lost unit Dagger [f=0008444] [8444] Event [465.409241,160.169312,460.760803]: 0 lost unit Dagger [f=0008473] [8473] Event [485.211578,157.719574,407.799316]: 1 lost unit Dagger [f=0008474] [8474] Event [494.358765,159.568634,647.590454]: 0 lost unit Dagger [f=0008490] [8490] Event [591.799622,158.77092,432.988586]: 1 lost unit Dagger [f=0008494] [8494] Event [578.690796,158.765121,436.149109]: 1 lost unit Dagger [f=0008495] [8495] Event [509.203491,158.458572,422.709229]: 0 lost unit Dagger [f=0008504] [8504] Event [4904,249.790955,1528]: 0 finished unit Wind/Tidal Generator [f=0008505] [8505] Event [640.907349,152.95137,571.190308]: 1 lost unit Dagger [f=0008514] [8514] Event [589.694275,153.741638,524.8703]: 0 lost unit Dagger [f=0008527] [8527] Event [682.558289,153.215836,536.315063]: 0 lost unit Dagger [f=0008539] [8539] Event [629.243469,153.674957,499.980835]: 0 lost unit Dagger [f=0008552] [8552] Event [810.967346,166.961624,476.158844]: 1 lost unit Dagger [f=0008557] [8557] Event [786.972778,161.048691,493.460205]: 0 lost unit Dagger [f=0008567] [8567] Event [845.65448,176.743317,543.556274]: 1 lost unit Dagger [f=0008577] [8577] Event [857.015259,179.762421,513.01709]: 1 lost unit Dagger [f=0008579] [8579] Event [774.214355,160.242218,479.613922]: 0 lost unit Dagger [f=0008611] [8611] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0008663] [8663] Event [1012.10486,216.40802,468.840271]: 0 lost unit Dagger [f=0008711] [8711] Event [1003.3111,201.13974,362.429565]: 1 lost unit Dagger [f=0008754] [8754] Event [902.253723,194.339813,486.844391]: 1 lost unit Dagger [f=0008774] [8774] Event [4920,249.000549,1608]: 0 finished unit Wind/Tidal Generator [f=0008866] [8866] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0008874] [8874] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0008976] [8976] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009000] [9000] Event [4920,249.000549,1688]: 0 finished unit Wind/Tidal Generator [f=0009033] [9033] Event [312,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0009081] [9081] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009116] [9116] Event [376,390.739441,4200]: 1 finished unit Caretaker [f=0009117] [9117] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009180] [9180] Event [408,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0009186] [9186] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009209] [9209] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009254] [9254] Event [3712,222.148132,3136]: 1 finished unit Picket [f=0009291] [9291] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009292] [9292] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009352] [9352] Event [504,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0009396] [9396] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009397] [9397] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009486] [9486] Event [600,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0009500] [9500] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009526] [9526] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009599] [9599] Event [4808,249.000549,1800]: 0 finished unit Wind/Tidal Generator [f=0009605] [9605] Event [4752,164.523315,4640]: 1 finished unit Lotus [f=0009605] [9605] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009610] [9610] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009676] [9676] Event [696.807678,154.535645,1308.03687]: 0 lost unit Dagger [f=0009710] [9710] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009711] [9711] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009729] [9729] Event [696,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0009754] [9754] Event [4752.26855,163.026367,4235.52441]: 0 finished unit Recon Commander [f=0009754] [9754] Event [4752.26855,163.026367,4235.52441]: 0 lost unit Recon Commander [f=0009754] game_message: Morph complete: Redhead porn so hot lvl 1 -> Redhead porn so hot lvl 2 [f=0009754] [9754] Received game_message: Morph complete: Redhead porn so hot lvl 1 -> Redhead porn so hot lvl 2 [f=0009802] [9802] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009815] [9815] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009852] [9852] Event [872,399.658203,4408]: 1 finished unit Wind/Tidal Generator [f=0009896] [9896] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0009899] [9899] Event [4872,249.000549,1752]: 0 finished unit Wind/Tidal Generator [f=0009906] [9906] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0009976] [9976] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010006] [10006] Event [4640,157.569885,4288]: 0 lost unit Picket [f=0010010] [10010] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010053] [10053] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010100] [10100] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010104] [10104] Event [4728,249.000549,1832]: 0 finished unit Wind/Tidal Generator [f=0010122] [10122] Event [4752,164.523315,4640]: 1 lost unit Lotus [f=0010141] [10141] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010157] [10157] Event [4640,157.943726,4672]: 1 lost unit Lotus [f=0010205] [10205] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010219] [10219] Event [528,155.262756,704]: 0 finished unit Lotus [f=0010219] [10219] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010237] [10237] Event [792,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0010287] [10287] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0010295] [10295] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010334] [10334] Event [543.9151,152.934265,1074.4707]: 1 lost unit Scalpel [f=0010356] [10356] Event [511.463409,152.948746,993.632507]: 0 lost unit Dagger [f=0010356] [10356] Event [522.358093,152.934265,1022.46246]: 0 lost unit Dagger [f=0010356] [10356] Event [527.927734,153.046097,1047.76489]: 0 lost unit Dagger [f=0010358] [10358] Event [532.021545,152.976028,979.721741]: 0 lost unit Dagger [f=0010361] [10361] Event [538.808533,152.988693,1034.6958]: 0 lost unit Dagger [f=0010363] [10363] Event [489.891937,153.134155,1053.17505]: 0 lost unit Dagger [f=0010364] [10364] Event [4656,159.310913,4816]: 0 finished unit Lotus [f=0010369] [10369] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010377] [10377] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010424] [10424] Event [4648,159.812927,4888]: 1 lost unit Metal Extractor [f=0010461] [10461] Event [4632,249.000549,1880]: 0 finished unit Wind/Tidal Generator [f=0010463] [10463] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010476] [10476] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010478] [10478] Event [390.743225,153.975647,1464.65149]: 0 lost unit Dagger [f=0010478] [10478] Event [418.848083,154.01973,1430.58875]: 0 lost unit Dagger [f=0010493] [10493] Event [351.487152,154.248306,1447.66003]: 0 lost unit Dagger [f=0010525] [10525] Event [888,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0010554] [10554] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010591] [10591] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010662] [10662] Event [4672,157.769928,4736]: 0 finished unit Lotus [f=0010666] [10666] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010683] [10683] Event [455.948151,157.126053,1343.98254]: 0 lost unit Dagger [f=0010710] [10710] Event [704.058716,153.253357,1736.37366]: 0 lost unit Dagger [f=0010712] [10712] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010762] [10762] Event [4552,249.000549,1896]: 0 finished unit Wind/Tidal Generator [f=0010788] [10788] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010831] [10831] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010905] [10905] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0010910] [10910] Event [888,399.487305,4712]: 1 finished unit Wind/Tidal Generator [f=0010927] [10927] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0010979] [10979] Event [4688,157.075195,4656]: 0 finished unit Lotus [f=0011029] [11029] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011029] [11029] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0011029] [11029] Event [4368,169.020081,4336]: 1 lost unit Picket [f=0011031] [11031] Event [4472,250.015259,1912]: 0 finished unit Wind/Tidal Generator [f=0011120] [11120] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011135] [11135] Event [4192,241.886902,4384]: 1 finished unit Picket [f=0011173] [11173] Event [792,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0011185] [11185] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0011210] [11210] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011243] [11243] Event [419.483856,153.136826,997.446167]: 1 lost unit Scalpel [f=0011245] [11245] Event [4840,162.535248,4664]: 0 finished unit Metal Extractor [f=0011249] [11249] Event [528,155.262756,704]: 0 lost unit Lotus [f=0011263] [11263] Event [459.530273,153.289658,945.995483]: 1 lost unit Scalpel [f=0011273] [11273] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0011283] [11283] Event [473.413879,153.2715,909.279175]: 0 lost unit Dagger [f=0011291] [11291] Event [425.963959,154.797882,900.158081]: 0 lost unit Dagger [f=0011304] [11304] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011349] [11349] Event [304,152.934265,1200]: 1 lost unit Chainsaw [f=0011364] [11364] Event [444.19577,158.074585,832.111511]: 0 lost unit Dagger [f=0011405] [11405] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011408] [11408] Event [696,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0011436] [11436] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0011448] [11448] Event [361.397583,161.164871,663.858887]: 1 lost unit Dagger [f=0011462] [11462] Event [432.714294,160.120468,643.117554]: 1 lost unit Dagger [f=0011469] [11469] Event [292.073456,160.105789,531.694397]: 0 lost unit Dagger [f=0011470] [11470] Event [282.535797,159.405273,509.342041]: 0 lost unit Dagger [f=0011510] [11510] Event [391.41449,160.921036,482.575592]: 0 lost unit Dagger [f=0011514] [11514] Event [4688,160.851288,4784]: 0 finished unit Picket [f=0011532] [11532] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011535] [11535] Event [457.590118,160.386063,521.446533]: 1 lost unit Dagger [f=0011587] [11587] Event [523.592957,158.708084,479.21167]: 0 lost unit Dagger [f=0011592] [11592] Event [464.036102,159.720627,461.830658]: 0 lost unit Dagger [f=0011598] [11598] Event [504,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0011619] [11619] Event [4160,218.078613,4576]: 1 lost unit Picket [f=0011619] [11619] Event [589.359985,158.753235,362.133118]: 1 lost unit Dagger [f=0011623] [11623] Event [491.062378,159.685547,451.528229]: 0 lost unit Dagger [f=0011640] [11640] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0011673] [11673] Event [538.916931,157.313034,359.408356]: 0 lost unit Dagger [f=0011692] [11692] Event [556.454285,158.602737,370.858917]: 0 lost unit Dagger [f=0011710] [11710] Event [408,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0011710] [Game::ClientReadNet] added new player Gabrielle with number 2 to team 0 [f=0011710] > SPRINGIE:User Gabrielle|turretantiheavy|5_3||False|||RU [f=0011731] Connection attempt from Gabrielle [f=0011731] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0011731] -> Connection established (given id 2) [f=0011741] [Game::ClientReadNet][LOGMSG] sender="Gabrielle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0011741] [Game::ClientReadNet][LOGMSG] sender="Gabrielle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011771] [11771] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011789] [11789] Event [4736,156.65329,4688]: 0 finished unit Picket [f=0011794] [11794] Event [802.107361,165.553589,340.99469]: 1 lost unit Dagger [f=0011839] [11839] Event [4208,243.200684,4320]: 1 finished unit Picket [f=0011845] [11845] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0011850] [11850] Event [720,158.16803,256]: 0 lost unit Lotus [f=0011870] [11870] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0011875] [11875] Event [780.204224,162.459076,334.125214]: 1 lost unit Dagger [f=0011907] [11907] Event [312,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0011919] [11919] Event [4688,157.075195,4656]: 0 lost unit Lotus [f=0011964] [11964] Event [4128,206.190491,4704]: 1 finished unit Picket [f=0012001] [12001] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012007] [12007] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012029] [12029] Event [1013.18054,211.277695,425.799866]: 0 lost unit Dagger [f=0012030] [12030] Event [836.793396,168.871674,316.406647]: 1 lost unit Dagger [f=0012033] [12033] Event [819.566345,167.648468,334.914093]: 1 lost unit Dagger [f=0012048] [12048] Event [988.734802,197.181381,352.275543]: 0 lost unit Dagger [f=0012073] [12073] Event [4688,160.858765,4784]: 0 lost unit Picket [f=0012078] [12078] Event [4784,167.142944,4592]: 0 finished unit Picket [f=0012099] [12099] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012130] [12130] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012139] [12139] Event [408,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0012174] [12174] Event [1198.91235,245.918091,490.656158]: 0 lost unit Dagger [f=0012231] [12231] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012291] [12291] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012332] [12332] Event [4144,213.517761,4624]: 1 finished unit Picket [f=0012370] [12370] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012380] [12380] Event [504,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0012411] [12411] Event [4832,159.140015,4496]: 0 finished unit Picket [f=0012436] [12436] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012450] [12450] Event [4736,156.65329,4688]: 0 lost unit Picket [f=0012457] [Game::ClientReadNet][LOGMSG] sender="Gabrielle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=0012463] [Game::ClientReadNet][LOGMSG] sender="Gabrielle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0012463] [Game::ClientReadNet][LOGMSG] sender="Gabrielle" string="[Game::Load][lua{Rules,Gaia}={221c2018,3e0e9118}]" [f=0012473] [12473] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012474] [12474] Event [4672,157.769928,4736]: 0 lost unit Lotus [f=0012529] [12529] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012567] [12567] Event [600,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0012574] [12574] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012600] [12600] Event [2075.14038,249.000549,267.204559]: 0 lost unit Quill [f=0012600] [12600] Event [2079.9519,248.960068,327.184479]: 0 lost unit Quill [f=0012606] [12606] Event [2055.32715,237.246964,491.167847]: 0 lost unit Dagger [f=0012643] [12643] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012664] [12664] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012697] [12697] Event [2266.63745,243.673477,439.044617]: 1 lost unit Dagger [f=0012710] [12710] Event [2574.65039,221.786026,668.8797]: 0 lost unit Dagger [f=0012716] [12716] Event [2311.31494,219.343063,621.956848]: 0 lost unit Dagger [f=0012744] [12744] Event [696,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0012754] [12754] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012768] [12768] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012821] [12821] Event [480,155.140381,768]: 1 finished unit Lotus [f=0012843] [12843] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012858] [12858] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0012927] [12927] Event [792,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0012947] [12947] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0012949] [12949] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013020] [13020] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013039] [13039] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013111] [13111] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013129] [13129] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013134] [13134] Event [4656,159.310913,4816]: 0 lost unit Lotus [f=0013195] [13195] Event [4816,159.461975,4544]: 0 finished unit Picket [f=0013201] [13201] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013219] [13219] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013280] [13280] Event [888,397.415161,4616]: 1 finished unit Wind/Tidal Generator [f=0013291] [13291] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013309] [13309] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013372] [13372] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013380] [13380] Event [4084.19141,177.680359,3171.18921]: 1 lost unit Dagger [f=0013399] [13399] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013409] [13409] Event [4207.69287,166.690079,3198.52271]: 1 lost unit Dagger [f=0013435] [13435] Event [4232.15332,166.268631,3277.22559]: 1 lost unit Dagger [f=0013463] [13463] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013471] [13471] Event [4289.47217,165.798477,3480.9458]: 1 lost unit Dagger [f=0013489] [13489] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013502] [13502] Event [4352.93408,164.777603,3546.396]: 1 lost unit Dagger [f=0013525] [13525] Event [4496.92285,153.009155,3464.9519]: 1 lost unit Dagger [f=0013556] [13556] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013579] [13579] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013605] [13605] Event [4304,245.593262,1856]: 0 finished unit Radar Tower [f=0013626] [13626] Event [256,158.744965,496]: 1 finished unit Lotus [f=0013638] [13638] Event [878.813171,187.657516,480.437836]: 0 lost unit Dagger [f=0013641] [13641] Event [888,396.763611,4520]: 1 finished unit Wind/Tidal Generator [f=0013651] [13651] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013669] [13669] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013680] [13680] Event [590.330933,155.479614,482.216248]: 1 lost unit Scalpel [f=0013693] [13693] Event [4832,159.140015,4496]: 0 lost unit Picket [f=0013694] [13694] Event [724.902344,154.015747,538.204285]: 0 lost unit Dagger [f=0013694] [13694] Event [749.197754,155.236969,533.014893]: 0 lost unit Dagger [f=0013703] [13703] Event [624.804382,153.053101,560.907593]: 0 lost unit Dagger [f=0013705] [13705] Event [739.922974,152.237274,544.455139]: 0 lost unit Dagger [f=0013707] [13707] Event [716.969849,153.837585,566.086792]: 0 lost unit Dagger [f=0013707] [13707] Event [698.029602,153.268616,557.522888]: 0 lost unit Dagger [f=0013717] [13717] Event [4784,167.142944,4592]: 0 lost unit Picket [f=0013719] [13719] Event [654.049988,153.122391,556.643188]: 0 lost unit Dagger [f=0013729] [13729] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013730] [13730] Event [669.638306,152.99791,581.184692]: 0 lost unit Dagger [f=0013743] [13743] Event [4715.54736,166.548309,4481.00586]: 1 lost unit Dagger [f=0013758] [13758] Event [4742.01611,171.14592,4543.35352]: 1 lost unit Dagger [f=0013759] [13759] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013763] [13763] Event [497.428741,157.134811,653.195923]: 0 lost unit Dagger [f=0013766] [13766] Event [696,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0013774] [13774] Event [4772.87646,166.933319,4553.97266]: 1 lost unit Dagger [f=0013813] [13813] Event [347.886993,162.889481,750.287476]: 1 lost unit Scalpel [f=0013815] [13815] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013824] [13824] Event [4600.01318,152.934265,3790.61963]: 1 lost unit Dagger [f=0013824] [13824] Event [4838.20313,162.562347,4743.62061]: 1 lost unit Dagger [f=0013825] [13825] Event [4816,159.461975,4544]: 0 lost unit Picket [f=0013849] [13849] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013850] [13850] Event [600,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0013870] [13870] Event [4875.02295,159.361526,4718.21484]: 1 lost unit Dagger [f=0013878] [13878] Event [4840,162.535248,4664]: 0 lost unit Metal Extractor [f=0013919] [13919] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0013919] [13919] Event [311.497437,165.550674,653.916992]: 0 lost unit Dagger [f=0013939] [13939] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0013961] [13961] Event [570.514771,153.211273,664.970337]: 0 lost unit Dagger [f=0014012] [14012] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0014018] [14018] Event [731.996948,162.004532,791.2229]: 0 lost unit Dagger [f=0014029] [14029] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014055] [14055] Event [408,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0014120] [14120] Event [851.27533,178.706909,544.013245]: 0 lost unit Dagger [f=0014133] [14133] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0014133] [14133] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014152] [14152] Event [4174.35205,168.80751,3345.19482]: 1 lost unit Dagger [f=0014171] [14171] Event [312,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0014224] [14224] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014234] [14234] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0014314] [14314] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014325] [14325] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0014404] [14404] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014470] [14470] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0014490] [14490] Event [4840,160.847321,4664]: 1 finished unit Metal Extractor [f=0014494] [14494] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014564] no idea how u got top [f=0014584] [14584] Event [4320,396.975128,688]: 0 finished unit Dagger [f=0014624] !resign [f=0014624] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0014624] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0014625] > Poll: Resign team 2? [END:SUCCESS] [f=0014625] [14625] Event [undefined]: izirayd resigned [f=0014625] game_message: izirayd has been destroyed! [f=0014625] game_message: Godde wins! [f=0014625] Submitting stats [f=0014625] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014625] Part| Total Time|Time of the last 0.5s [f=0014625] Draw 14389.64ms 39.30% [f=0014625] Lua::Callins::Synced 6849.05ms 13.10% [f=0014625] Lua::Callins::Unsynced 17935.27ms 46.10% [f=0014625] Lua::CollectGarbage::Synced 377.26ms 0.50% [f=0014625] Lua::CollectGarbage::Unsynced 1038.54ms 0.30% [f=0014625] Misc::Profiler::AddTime 62.76ms 0.10% [f=0014625] Sim 26012.83ms 37.50% [f=0014625] [14625] Received game_message: izirayd has been destroyed! [f=0014625] [14625] Received game_message: Godde wins! [f=0014625] > Team 2 resigned [f=0014626] [14626] Game End Stats Header: 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[f=0014626] [14626] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014626] [14626] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014626] [14626] Game End Stats Values: 2,2240,2165,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.86666679,6.26666689,6.26666689,5.86666679,75,0,0,75,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014626] [14626] Game End Stats Values: 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32,6175,8560,8560,6175,634.908875,557.720276,557.720276,634.908875,0,0,0,0,0,0,0,0,92.8519287,0,0,92.8519287,5802.81836,7128.30225,7128.30225,5802.81836,580,1130,1130,580,44.2655067,62.6655502,62.6655502,44.2655067,2720,2725,2725,2720,27.8225174,32.7622719,32.7622719,27.8225174,1105,2265,2265,1105,4595.33301,5885.56641,5885.56641,4595.33301,1770,2440,2440,1770,5960.56641,4970.3335,4970.3335,5960.56641,316.997833,73.6255341,73.6255341,316.997833,7464.17969,6336.24854,6336.24854,7464.17969 [f=0014626] [14626] Game End Stats Values: 33,6250,8855,8855,6250,679.951965,614.781006,614.781006,679.951965,0,0,0,0,0,0,0,0,92.8519287,0,0,92.8519287,5926.75098,7253.92725,7253.92725,5926.75098,580,1130,1130,580,35.0076981,54.2415237,54.2415237,35.0076981,2720,2725,2725,2720,25.0028667,32.2040558,32.2040558,25.0028667,1180,2490,2490,1180,4670.33301,6110.56641,6110.56641,4670.33301,1770,2510,2510,1770,6185.56641,5045.3335,5045.3335,6185.56641,316.997833,109.625671,109.625671,316.997833,7589.80469,6460.18115,6460.18115,7589.80469 [f=0014626] [14626] Game End Stats Values: 34,6475,9020,9020,6475,697.714294,644.925781,644.925781,697.714294,0,0,0,0,0,0,0,0,92.8519287,0,0,92.8519287,5926.75098,7253.92725,7253.92725,5926.75098,580,1130,1130,580,33.4725304,57.7371864,57.7371864,33.4725304,2720,2725,2725,2720,24.2202911,30.7682095,30.7682095,24.2202911,1405,2565,2565,1405,4670.33301,6110.56641,6110.56641,4670.33301,1770,2600,2600,1770,6185.56641,5045.3335,5045.3335,6185.56641,316.997833,109.625671,109.625671,316.997833,7589.80469,6460.18115,6460.18115,7589.80469 [f=0014655] !transmitlobby @voice@buildUnit@remove;hovercon [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0014655] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0014655] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0014655] !transmitlobby @voice@buildUnit@reload [f=0014659] [14659] Event [5067.625,-299.98151,3881.0769]: 0 lost unit Recon Commander [f=0014716] [14716] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0014860] [14860] Event [495.950928,399.978638,4480]: 1 finished unit Quill [f=0014884] Spectator Gabrielle left the game: normal quit [f=0014884] [14884] Event [undefined]: Gabrielle quit [f=0014890] Player Godde left the game: normal quit [f=0014890] [14890] Event [undefined]: Godde quit [f=0014896] No clients connected, shutting down server [f=0014896] Server shutdown [f=0014904] [14904] Event [216,399.316406,4280]: 1 finished unit Wind/Tidal Generator [f=0014910] [14910] Event [384,161.323853,416]: 1 finished unit Lotus [f=0015015] [15015] Event [4648,157.720795,4888]: 1 finished unit Metal Extractor [f=0015071] [15071] Event [495.950928,399.978638,4480]: 1 finished unit Quill [f=0015100] [15100] Event [216,393.858337,4184]: 1 finished unit Wind/Tidal Generator [f=0015302] [15302] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0015325] [15325] Event [216,380.592346,4088]: 1 finished unit Wind/Tidal Generator [f=0015529] [15529] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0015551] [15551] Event [232,350.183105,3992]: 1 finished unit Wind/Tidal Generator [f=0015614] [15614] Event [432,158.770447,336]: 1 finished unit Lotus [f=0015722] [15722] Event [495.950928,399.978638,4480]: 1 finished unit Scalpel [f=0015743] [15743] Event [232,312.019348,3896]: 1 finished unit Wind/Tidal Generator [f=0015808] [15808] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0015852] [15852] Event [232,290.988159,3800]: 1 finished unit Wind/Tidal Generator [f=0015898] [15898] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0015974] [15974] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016049] [16049] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016111] [16111] Event [232,265.9729,3704]: 1 finished unit Wind/Tidal Generator [f=0016124] [16124] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016199] [16199] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016273] [16273] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016348] [16348] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016366] [16366] Event [232,250.67749,3608]: 1 finished unit Wind/Tidal Generator [f=0016423] [16423] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016498] [16498] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016573] [16573] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016621] [16621] Event [248,249.000549,3512]: 1 finished unit Wind/Tidal Generator [f=0016648] [16648] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016723] [16723] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016798] [16798] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016873] [16873] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0016891] [16891] Event [248,249.000549,3416]: 1 finished unit Wind/Tidal Generator [f=0016948] [16948] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017023] [17023] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017098] [17098] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017161] [17161] Event [248,249.000549,3320]: 1 finished unit Wind/Tidal Generator [f=0017173] [17173] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017248] [17248] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017323] [17323] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017398] [17398] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017415] [17415] Event [312,249.000549,3256]: 1 finished unit Wind/Tidal Generator [f=0017473] [17473] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017548] [17548] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017623] [17623] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017698] [17698] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017773] [17773] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017848] [17848] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017923] [17923] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0017998] [17998] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0018073] [18073] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0018148] [18148] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0018223] [18223] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0018297] [18297] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0018372] [18372] Event [495.950928,399.978638,4480]: 1 finished unit Dagger [f=0018382] Autoquit sending quit command. [f=0018382] [QuitAction] user exited to system [f=0018382] [SpringApp::Kill][1] fromRun=1 [f=0018382] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018382] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018382] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018382] [ThreadPool::SetThreadCount][2] workers=0 [f=0018382] [SpringApp::Kill][2] [f=0018382] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018382] [Game::KillLua][3] dtor=0 luaUI=0x52b20ec0 [f=0018382] Start widgetHandler:Shutdown [f=0018382] Shutdown - SaveOrderList Complete [f=0018382] Writing last game win data [f=0018382] Shutdown - SaveConfigData Complete [f=0018382] Shutdown Widget - Chili Highlight [f=0018382] Shutdown Widget - Save/Load API [f=0018382] Shutdown Widget - Draw After Chili [f=0018382] Shutdown Widget - EPIC Menu [f=0018382] Shutdown Widget - Chili Minimap [f=0018382] Shutdown Widget - Chili Widget Selector [f=0018382] Shutdown Widget - Local Team Colors [f=0018382] Shutdown Widget - Display Keys 2 [f=0018382] Shutdown Widget - Save Game Menu [f=0018382] Shutdown Widget - HealthBars [f=0018382] Shutdown Widget - Noises [f=0018382] Shutdown Widget - Unit Icons [f=0018382] Shutdown Widget - Win Counter [f=0018382] Shutdown Widget - BuildETA [f=0018382] Shutdown Widget - SpringRTS Replay Stats [f=0018382] Shutdown Widget - Modular Comm Info [f=0018382] Shutdown Widget - CameraShake [f=0018382] Shutdown Widget - Chili Economy Panel Default [f=0018382] Shutdown Widget - Chili EndGame Window [f=0018382] Shutdown Widget - Chili Nuke Warning [f=0018382] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018382] Shutdown Widget - Chili Spectator Panels [f=0018382] Shutdown Widget - Context Menu [f=0018382] Shutdown Widget - Darkening [f=0018382] Shutdown Widget - MetalFeatures (new) [f=0018382] Shutdown Widget - Grab Input [f=0018382] Input grabbing is disabled! [f=0018382] Shutdown Widget - Highlight Geos [f=0018382] Shutdown Widget - Local Widgets Config [f=0018382] Shutdown Widget - Mex Placement Handler [f=0018382] Shutdown Widget - MinimapEvents [f=0018382] Shutdown Widget - Missile Silo Range [f=0018382] Shutdown Widget - Music Player [f=0018382] Shutdown Widget - Point Tracker [f=0018382] Shutdown Widget - Showeco and Grid Drawer [f=0018382] Shutdown Widget - Stereo3D [f=0018382] Shutdown Widget - Attack AoE [f=0018382] Shutdown Widget - Map Edge Extension [f=0018382] Shutdown Widget - Selection Send [f=0018382] Shutdown Widget - LupsManager [f=0018382] Shutdown Widget - Newton Firezone [f=0018382] Shutdown Widget - Chili Pro Console [f=0018382] Shutdown Widget - Lasso Terraform GUI [f=0018382] Shutdown Widget - Chili Framework [f=0018382] Shutdown Widget - Lups [f=0018382] Shutdown Widget - Custom Markers [f=0018382] Shutdown Widget - Chili Core Selector [f=0018382] Shutdown Widget - Pause Screen [f=0018382] Shutdown Widget - Layout Handler [f=0018382] Shutdown Widget - Persistent Build Height [f=0018382] Shutdown Widget - Text To Speech Control [f=0018382] End widgetHandler:Shutdown [f=0018382] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530929,69058934} {int,ext,rec}Allocs={26123304,0,0} {chunk,block}Bytes={69058934,0} [f=0018382] [Game::KillLua][1] dtor=0 luaGaia=0x52a1e640 [f=0018382] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463509,63553270} {int,ext,rec}Allocs={26123306,0,0} {chunk,block}Bytes={63553270,0} [f=0018382] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463509,63553270} {int,ext,rec}Allocs={26123306,0,0} {chunk,block}Bytes={63553270,0} [f=0018382] [Game::KillLua][2] dtor=0 luaRules=0x52d2df60 [f=0018382] Start gadgetHandler:Shutdown [f=0018382] Shutdown - StartSetup [f=0018382] Shutdown - UnitMorph [f=0018382] Shutdown - LupsNanoSpray [f=0018382] Shutdown - Missile Silo Controller [f=0018382] Shutdown - Modular Comm Info [f=0018382] Shutdown - Terrain Texture Handler [f=0018382] Shutdown - UnitCloakShield [f=0018382] Shutdown - Starlight Handler [f=0018382] End gadgetHandler:Shutdown [f=0018382] Start gadgetHandler:Shutdown [f=0018382] Shutdown - Save/Load [f=0018382] Shutdown - UnitMorph [f=0018382] Shutdown - Modular Comm Info [f=0018382] Shutdown - Retreat Command [f=0018382] Shutdown - Shockwaves [f=0018382] Shutdown - Teleport Throw [f=0018382] Shutdown - UnitCloakShield [f=0018382] Shutdown - Lups Cloak FX [f=0018382] Shutdown - Lups [f=0018382] Shutdown - Lups Shield [f=0018382] End gadgetHandler:Shutdown [f=0018382] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26123336,0,0} {chunk,block}Bytes={0,0} [f=0018382] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26123336,0,0} {chunk,block}Bytes={0,0} [f=0018382] [Game::KillLua][4] dtor=0 [f=0018382] [Game::~CGame][1] [f=0018382] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018382] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018382] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018382] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018382] [Game::KillLua][4] dtor=1 [f=0018382] [Game::KillMisc][1] [f=0018382] [Game::KillMisc][2] [f=0018382] [Game::KillMisc][3] [f=0018382] [Game::KillRendering][1] [f=0018382] [3DOParser::Kill] allocated 137 pieces [f=0018382] [S3OParser::Kill] allocated 2803 pieces [f=0018382] [AssParser::Kill] allocated 215 pieces [f=0018382] [Game::KillInterface][1] [f=0018382] [Game::KillInterface][2] [f=0018382] [Game::KillSimulation][1] [f=0018382] [Game::KillSimulation][2] [f=0018382] [CCollisionHandler] dis-/continuous tests: 0/142580 [f=0018382] [Game::KillSimulation][3] [f=0018382] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018382] [~CPathCache(20x20)] cacheHits=520 hitPercentage=47% numHashColls=0 maxCacheSize=57 [f=0018382] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018382] [~CPathCache(40x40)] cacheHits=949 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018382] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018382] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018382] [LosHandler::Kill] raycast instance cache-{hits,misses}={33410,25254}; shared=7%; cached=50% [f=0018382] [Game::KillSimulation][4] [f=0018382] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018382] [Game::~CGame][2] [f=0018382] [Game::~CGame][3] [f=0018382] [SpringApp::Kill][3] [f=0018382] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192833 bytes sent 299963 bytes recv'd [f=0018382] [SpringApp::Kill][4] font=0x466f17e0 [f=0018382] [SpringApp::Kill][5] [f=0018382] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x4676a6c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2559ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=120ms file="objects3d/cremcom.s3o" indx=5018 inflSize=200kb readTime=61ms file="objects3d/benzcom4.s3o" indx=4859 inflSize=297kb readTime=44ms file="unitpics/turrettorp.png" indx=6505 inflSize=11kb readTime=34ms file="objects3d/corcomalt.s3o" indx=4964 inflSize=114kb readTime=34ms file="objects3d/sharpshooter.s3o" indx=5294 inflSize=90kb readTime=26ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4543 inflSize=32kb readTime=25ms file="objects3d/corsent.s3o" indx=4996 inflSize=122kb readTime=24ms file="luarules/utilities/getunitisbuilding.lua" indx=1858 inflSize=3kb readTime=23ms file="objects3d/infiltrator.s3o" indx=5145 inflSize=74kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 50803894 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x46862a60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46765f70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46a0b650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f72e401e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]