[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IupDKGcMqC/springsettings.856959.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 129ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7eff5c01e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/856959/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 316ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d753b0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d753b0] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1081ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 214ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 119ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/856959/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (331ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11458,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/856959/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e7c0a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 16f0785e9db53f4e8557117a1a42524b [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={408149a8,00000000}]" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={34d4e970,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] my first game in new patch :D [f=-000001] gl [f=-000001] hf [f=-000001] ye gl [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4261,261.996216,4386]: 0 finished unit Engineer Commander [f=-000001] [0] Event [404,262.001953,754]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3410 [f=0000000] [0] izirayd, team: 0, elo:2843 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [400,261.995605,632]: 1 finished unit Cloakbot Factory [f=0000015] [15] Event [4304,261.995605,4248]: 0 finished unit Shieldbot Factory [f=0000015] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000015] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000015] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000015] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000015] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000015] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000015] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000015] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000015] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000015] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000015] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000117] [117] Event [4296,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0000345] [345] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000353] [353] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000440] [440] Event [4304.01855,261.995605,4236]: 0 finished unit Convict [f=0000448] [448] Event [409.600006,261.995605,632]: 1 finished unit Conjurer [f=0000772] [772] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000772] [772] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0000912] [912] Event [712,261.995605,936]: 1 finished unit Wind/Tidal Generator [f=0000918] [918] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0001046] [1046] Event [792,261.995605,952]: 1 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001250] [1250] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001254] [1254] Event [3952,241.371826,3936]: 0 finished unit Radar Tower [f=0001281] [1281] Event [1112,243.318848,1016]: 1 finished unit Wind/Tidal Generator [f=0001296] [1296] Event [4304.01855,261.995605,4236]: 0 finished unit Convict [f=0001421] [1421] Event [1032,254.518799,1032]: 1 finished unit Wind/Tidal Generator [f=0001521] [1521] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0001556] [1556] Event [984,243.263916,1112]: 1 finished unit Wind/Tidal Generator [f=0001691] [1691] Event [1016,233.260254,1160]: 1 finished unit Wind/Tidal Generator [f=0001763] [1763] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0001802] [1802] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0001922] [1922] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002114] [2114] Event [3408,119.924072,4112]: 0 lost unit Picket [f=0002147] [2147] Event [696,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002172] [2172] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002186] [2186] Event [3240.16748,85.5149918,4364.47461]: 1 lost unit Glaive [f=0002236] [2236] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0002347] [2347] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002371] [2371] Event [616,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002525] [2525] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0002611] [2611] Event [536,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002785] [2785] Event [1358.12354,77.8889465,1946.9375]: 0 lost unit Bandit [f=0002896] [2896] Event [409.600006,261.995605,632]: 1 finished unit Conjurer [f=0002896] [2896] Event [456,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0002946] [2946] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0002984] [2984] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003110] [3110] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0003149] [3149] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0003166] [3166] Event [376,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003173] [3173] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003314] [3314] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0003421] [3421] Event [296,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003519] [3519] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0003592] [3592] Event [1696,105.763916,1696]: 1 finished unit Lotus [f=0003642] [3642] Event [3472,105.739502,3456]: 0 finished unit Lotus [f=0003643] [3643] Event [4344,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0003675] [3675] Event [248,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0003724] [3724] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0003749] [3749] Event [3249.8584,105.763916,3425.50317]: 1 lost unit Glaive [f=0003858] [3858] Event [4440,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0003930] [3930] Event [248,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0004031] [4031] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0004061] [4061] Event [1888,147.939209,1904]: 1 finished unit Radar Tower [f=0004095] [4095] Event [409.600006,261.995605,632]: 1 finished unit Conjurer [f=0004095] [4095] Event [4536,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0004215] [4215] Event [232,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0004260] [4260] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0004365] [4365] Event [4632,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0004373] [4373] Event [4597.82373,168.910629,3645.98291]: 1 lost unit Glaive [f=0004462] [4462] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0004485] [4485] Event [232,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0004492] [4492] Event [2681.03516,54.0283852,2187.8313]: 1 lost unit Glaive [f=0004500] [4500] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0004549] [4549] Event [2746.12988,55.5156975,2293.06519]: 0 lost unit Bandit [f=0004552] [4552] Event [409.600006,261.995605,632]: 1 finished unit Conjurer [f=0004579] [4579] Event [2746.31714,55.5353508,2443.58398]: 0 lost unit Bandit [f=0004635] [4635] Event [4728,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0004711] [4711] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0004770] [4770] Event [216,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0004801] [4801] Event [2800,55.0437012,4064]: 0 finished unit Lotus [f=0004889] [4889] Event [2560,55.5319824,2720]: 0 finished unit Lotus [f=0004920] [4920] Event [4824,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0004971] [4971] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0005024] [5024] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0005190] [5190] Event [4936,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0005250] [5250] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0005256] [5256] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0005373] [5373] Event [376,261.995605,872]: 1 finished unit Caretaker [f=0005392] [5392] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0005400] [5400] Event [744,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0005415] [5415] Event [4936,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0005461] [5461] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0005490] [5490] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0005543] [5543] Event [2624,55.5197754,2624]: 0 finished unit Picket [f=0005577] [5577] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0005625] [5625] Event [744,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0005686] [5686] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0005700] [5700] Event [4936,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0005717] [5717] Event [2416,64.1501465,3936]: 0 finished unit Picket [f=0005730] [5730] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0005737] [5737] Event [1872,55.1535645,3312]: 1 finished unit Lotus [f=0005751] [5751] Event [744,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0005824] [5824] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0005874] [5874] Event [2464,55.5319824,2560]: 0 finished unit Picket [f=0005891] [5891] Event [728,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0005955] [5955] Event [4936,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0005967] [5967] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0005989] [5989] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0006040] [6040] Event [728,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0006105] [6105] Event [4304.01855,261.995605,4236]: 0 finished unit Convict [f=0006129] [6129] Event [2576,55.5136719,2480]: 0 finished unit Picket [f=0006165] [6165] Event [728,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0006224] [6224] Event [4920,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0006301] [6301] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0006459] [6459] Event [2688,55.5136719,2400]: 0 finished unit Picket [f=0006480] [6480] Event [4304.01855,261.995605,4236]: 0 finished unit Convict [f=0006509] [6509] Event [4920,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0006531] [6531] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0006584] [6584] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0006634] [6634] Event [344,261.995605,728]: 1 finished unit Caretaker [f=0006685] [6685] Event [1888,147.939209,1904]: 1 lost unit Radar Tower [f=0006711] [6711] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0006720] [6720] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0006736] [6736] Event [1616,245.998291,4064]: 0 finished unit Lotus [f=0006756] [6756] Event [1943.17981,57.7047958,1559.1283]: 1 lost unit Glaive [f=0006762] [6762] Event [1896.24585,98.7374115,1635.27576]: 0 lost unit Bandit [f=0006762] [6762] Event [2416,64.1501465,3936]: 0 lost unit Picket [f=0006779] [6779] Event [4920,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0006824] [6824] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0006871] [6871] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006876] [6876] Event [2179.97119,54.0264778,1830.73669]: 0 lost unit Bandit [f=0006935] [6935] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0006960] [6960] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0007034] [7034] Event [4904,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0007042] [7042] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0007084] [7084] Event [1616,245.998291,4064]: 0 lost unit Lotus [f=0007153] [7153] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0007200] [7200] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0007259] [7259] Event [4808,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0007265] [7265] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0007368] [7368] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0007372] [7372] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0007483] [7483] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0007529] [7529] Event [4712,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0007582] [7582] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0007615] [7615] Event [600,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0007677] [7677] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0007686] [7686] Event [4304.01855,261.995605,4236]: 0 finished unit Outlaw [f=0007743] [7743] Event [504,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0007786] [7786] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0007797] [7797] Event [3254.13135,55.1434059,1544.99512]: 1 lost unit Glaive [f=0007799] [7799] Event [4616,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0007866] [7866] Event [2176,54.0244141,2112]: 0 finished unit Lotus [f=0007927] [7927] Event [1472,254.189209,4288]: 1 finished unit Lotus [f=0007932] [7932] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0007945] [7945] Event [3297.63843,55.0929146,2110.17383]: 0 lost unit Bandit [f=0007947] [7947] Event [1020.15851,263.613586,5041.45947]: 0 lost unit Convict [f=0007971] [7971] Event [3416.07227,55.0317802,2180.28345]: 0 lost unit Bandit [f=0007977] [7977] Event [312,261.995605,808]: 1 finished unit Caretaker [f=0007977] [Game::ClientReadNet] added new player [I]amNot[null]Bla1 with number 2 to team 0 [f=0007977] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|4_5||False|XON|Empire|US [f=0007994] Connection attempt from [I]amNot[null]Bla1 [f=0007994] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0007994] -> Connection established (given id 2) [f=0008005] [8005] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0008008] [8008] Event [408,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0008075] [8075] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0008079] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0008079] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008084] [8084] Event [4520,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0008098] [8098] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0008133] [8133] Event [312,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0008173] [8173] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0008199] [8199] Event [2128,54.0305176,1984]: 0 finished unit Picket [f=0008200] [8200] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0008228] [8228] Event [4440,260.787109,4120]: 0 finished unit Caretaker [f=0008293] [8293] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0008322] [8322] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0008323] [8323] Event [120,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0008354] [8354] Event [4424,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0008394] [8394] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0008425] [8425] Event [1456,254.128174,4160]: 1 finished unit Lotus [f=0008443] [8443] Event [120,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0008469] [8469] Event [2176,54.0183105,1888]: 0 finished unit Picket [f=0008548] [8548] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0008563] [8563] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0008570] [8570] Event [4472,261.995605,4200]: 0 finished unit Caretaker [f=0008628] [8628] Event [2276.22412,54.1497078,2055.93433]: 0 finished unit Terraform [f=0008675] [8675] Event [2197.77148,55.1488762,3826.7002]: 1 lost unit Ronin [f=0008692] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0008698] [8698] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0008715] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0008715] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={4bd85870,00000000}]" [f=0008725] [8725] Event [2228.8999,55.2291946,3773.56592]: 0 lost unit Bandit [f=0008736] [8736] Event [312,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0008739] [8739] Event [2095.10034,55.2159653,3744.77393]: 1 lost unit Ronin [f=0008764] [8764] Event [409.600006,261.995605,632]: 1 finished unit Knight [f=0008797] [8797] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0008882] [8882] Event [1696,105.763916,1696]: 1 lost unit Lotus [f=0008902] [8902] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0008966] [8966] Event [2535.94922,55.1974449,3593.97412]: 1 lost unit Glaive [f=0009007] [9007] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0009024] [9024] Event [408,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0009049] [9049] Event [3086.32617,55.2289429,2508.53125]: 1 lost unit Glaive [f=0009071] [9071] Event [409.600006,261.995605,632]: 1 finished unit Knight [f=0009111] [9111] Event [504,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0009155] [9155] Event [4368,254.164795,1360]: 1 finished unit Lotus [f=0009195] [9195] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0009255] [9255] Event [2248,94.0366211,1960]: 0 finished unit Stardust [f=0009356] [9356] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0009410] [9410] Event [409.600006,261.995605,632]: 1 finished unit Knight [f=0009414] [9414] Event [600,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0009465] [9465] Event [2423.70386,73.1148376,4027.97778]: 1 lost unit Ronin [f=0009483] [9483] Event [2800,55.0437012,4064]: 0 lost unit Lotus [f=0009501] [9501] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0009554] [9554] Event [4192,254.115967,1360]: 1 lost unit Lotus [f=0009651] [9651] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0009684] [9684] Event [2249.51953,54.0199318,2763.5437]: 0 lost unit Bandit [f=0009699] [9699] Event [600,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0009740] [9740] Event [4433.24219,254.168945,1310.91565]: 0 lost unit Outlaw [f=0009741] [9741] Event [2276.65503,55.0669746,3129.44458]: 0 lost unit Bandit [f=0009759] [9759] Event [409.600006,261.995605,632]: 1 finished unit Knight [f=0009801] [9801] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0009827] [9827] Event [504,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0009847] [9847] Event [2256.09668,55.1169014,3135.1853]: 0 lost unit Bandit [f=0009884] [9884] Event [2148.47656,54.0253372,2744.60571]: 0 lost unit Bandit [f=0009951] [9951] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0010029] [10029] Event [2747.22021,54.6823273,3984.99585]: 0 lost unit Rogue [f=0010056] [10056] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0010142] [10142] Event [4064,253.621582,1248]: 1 finished unit Lotus [f=0010153] [10153] Event [3197.33179,76.4415283,4135.14258]: 0 lost unit Rogue [f=0010155] [10155] Event [409.600006,261.995605,632]: 1 finished unit Knight [f=0010167] [10167] Event [408,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010174] [10174] Event [1566.05457,58.3138618,1750.66687]: 1 lost unit Glaive [f=0010191] [10191] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0010198] [10198] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0010214] [10214] Event [1400.38049,60.8612289,1835.83398]: 0 lost unit Bandit [f=0010280] [10280] Event [1289.14612,57.7354126,1729.10681]: 0 lost unit Bandit [f=0010308] [10308] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0010316] [10316] Event [1319.56799,57.7362404,1716.67712]: 0 lost unit Bandit [f=0010328] [10328] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0010346] [10346] Event [1450.61707,58.1305008,1826.49231]: 0 lost unit Bandit [f=0010395] [10395] Event [2132.31958,54.0272217,2917.46045]: 1 lost unit Ronin [f=0010409] [10409] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0010446] [10446] Event [312,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010478] [10478] Event [409.600006,261.995605,632]: 1 finished unit Knight [f=0010506] [10506] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0010571] [10571] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0010641] [10641] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0010661] [10661] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0010751] [10751] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0010804] [10804] Event [120,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010807] [10807] Event [2162.74146,54.0423203,2971.04492]: 1 lost unit Ronin [f=0010849] [10849] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0010877] [10877] Event [4176,254.128174,1472]: 1 finished unit Radar Tower [f=0010937] [10937] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0010979] [10979] Event [3395.80005,118.746346,4541.18506]: 1 lost unit Ronin [f=0011008] [11008] Event [3359.2832,104.955818,4499.96045]: 1 lost unit Ronin [f=0011022] [11022] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011026] [11026] Event [4304.01855,261.995605,4236]: 0 finished unit Rogue [f=0011039] [11039] Event [3311,100.152466,4495.2002]: 1 lost unit Ronin [f=0011054] [11054] Event [120,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0011065] [11065] Event [3284.20386,94.2170334,4435.22754]: 1 lost unit Ronin [f=0011066] [11066] Event [3283.37476,93.9920883,4612.45264]: 1 lost unit Ronin [f=0011099] [11099] Event [4472,261.995605,4200]: 0 lost unit Caretaker [f=0011111] [11111] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011137] [11137] Event [3168.52417,70.8308563,4582.1377]: 1 lost unit Ronin [f=0011186] [11186] Event [4337.2124,261.995605,4188.79053]: 1 lost unit Glaive [f=0011201] [11201] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011227] [11227] Event [3215.50439,80.1229248,4573.48145]: 0 lost unit Bandit [f=0011265] [11265] Event [3126.24487,62.2056999,4516.20166]: 0 lost unit Bandit [f=0011266] [11266] Event [4304.01855,261.828064,4236]: 0 finished unit Bandit [f=0011279] [11279] Event [216,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0011291] [11291] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011327] [11327] Event [4280,259.01709,4104]: 0 finished unit Stinger [f=0011363] [11363] Event [4445.43506,260.758606,4159.19824]: 1 lost unit Glaive [f=0011381] [11381] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011415] [11415] Event [4440,260.787109,4120]: 0 lost unit Caretaker [f=0011422] [11422] Event [4425.8501,253.684326,4066.35156]: 1 lost unit Glaive [f=0011471] [11471] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011561] [11561] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011640] [11640] Event [4304.01855,261.9245,4236]: 0 finished unit Rogue [f=0011651] [11651] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011741] [11741] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011744] [11744] Event [600,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0011831] [11831] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011921] [11921] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0011969] [11969] Event [504,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0012010] [12010] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0012031] [12031] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012031] [12031] Event [4408,264.010071,4200]: 0 finished unit Caretaker [f=0012100] [12100] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0012190] [12190] Event [409.600006,261.995605,632]: 1 finished unit Ronin [f=0012194] [12194] Event [408,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0012270] [12270] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012321] [12321] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012382] [12382] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012457] [12457] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012479] [12479] Event [312,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0012503] [12503] Event [2128,54.0305176,1984]: 0 lost unit Picket [f=0012510] [12510] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012529] [12529] Event [4424,263.009705,4264]: 0 finished unit Caretaker [f=0012532] [12532] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012568] [12568] Event [1912,140.554413,1912]: 0 lost unit Stinger [f=0012605] [12605] Event [2059.04956,54.5613976,2026.66309]: 1 lost unit Knight [f=0012607] [12607] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012643] [12643] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012657] [12657] Event [2204.03052,55.1852989,3409.61646]: 0 lost unit Rogue [f=0012667] [12667] Event [1872,55.1535645,3312]: 1 lost unit Lotus [f=0012682] [12682] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012701] [12701] Event [2248,94.0366211,1960]: 0 lost unit Stardust [f=0012722] [12722] Event [2176,48.9272919,1888]: 0 lost unit Picket [f=0012745] [12745] Event [2176,55.8564606,2112]: 0 lost unit Lotus [f=0012746] [12746] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012749] [12749] Event [216,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0012757] [12757] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012769] [12769] Event [2057.9624,55.1455002,3252.82813]: 0 lost unit Rogue [f=0012832] [12832] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012850] [12850] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012872] [12872] Event [1784,53.5794296,3336]: 1 lost unit Metal Extractor [f=0012907] [12907] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0012938] [12938] Event [2365.2478,53.4263725,1889.50854]: 0 lost unit Engineer Commander [f=0012967] [12967] Event [4304.01855,261.995605,4236]: 0 finished unit Bandit [f=0012982] [12982] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013019] [13019] Event [120,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0013026] [13026] Event [4389.54346,253.985016,1538.82141]: 0 lost unit Bandit [f=0013056] [13056] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013068] [13068] Event [1723.75073,54.9671326,3075.65088]: 1 lost unit Ronin [f=0013099] !resign [f=0013099] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013100] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013100] > Poll: Resign team 2? [END:SUCCESS] [f=0013100] [13100] Event [undefined]: izirayd resigned [f=0013100] game_message: izirayd has been destroyed! [f=0013100] game_message: Godde wins! [f=0013100] Submitting stats [f=0013100] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013100] Part| Total Time|Time of the last 0.5s [f=0013100] Draw 12008.74ms 15.74% [f=0013100] Lua::Callins::Synced 6622.78ms 24.90% [f=0013100] Lua::Callins::Unsynced 15141.36ms 8.17% [f=0013100] Lua::CollectGarbage::Synced 347.35ms 0.40% [f=0013100] Lua::CollectGarbage::Unsynced 752.43ms 0.20% [f=0013100] Misc::Profiler::AddTime 57.66ms 0.00% [f=0013100] Sim 21982.12ms 79.28% [f=0013100] > Team 2 resigned [f=0013101] [13101] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,5155,5860,5860,5155,59.0905457,465.495728,465.495728,59.0905457,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,729.91687,559.428345,559.428345,729.91687,1660,180,180,1660,37.8961067,63.4445152,63.4445152,37.8961067,1330,2435,2435,1330,21.5502186,31.1615772,31.1615772,21.5502186,1080,1540,1540,1080,315,266.200012,266.200012,315,1085,1705,1705,1085,273.200012,315,315,273.200012,8.73786163,0,0,8.73786163,563.553345,735.417419,735.417419,563.553345 [f=0013101] [13101] Game End Stats Values: 17,5050,6155,6155,5050,97.9829712,536.733032,536.733032,97.9829712,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,959.529907,774.926575,774.926575,959.529907,1470,180,180,1470,35.5358543,51.2386971,51.2386971,35.5358543,1330,2435,2435,1330,26.4301624,31.1491566,31.1491566,26.4301624,1005,1835,1835,1005,380,606.200012,606.200012,380,1245,1705,1705,1245,613.200012,380,380,613.200012,44.2377892,0,0,44.2377892,785.02887,971.440552,971.440552,785.02887 [f=0013101] [13101] Game End Stats Values: 18,5195,6705,6705,5195,142.804657,582.809631,582.809631,142.804657,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,959.529907,774.926575,774.926575,959.529907,1470,180,180,1470,33.0104408,44.1721764,44.1721764,33.0104408,1330,2435,2435,1330,26.3747768,30.695776,30.695776,26.3747768,1080,2170,2170,1080,380,606.200012,606.200012,380,1315,1920,1920,1315,613.200012,380,380,613.200012,60.2378502,0,0,60.2378502,785.02887,971.440552,971.440552,785.02887 [f=0013101] [13101] Game End Stats Values: 19,5410,7380,7380,5410,160.533859,604.161011,604.161011,160.533859,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,1158.11743,998.334717,998.334717,1158.11743,1560,270,270,1560,36.1527443,47.5254135,47.5254135,36.1527443,1330,2615,2615,1330,23.5019455,31.9034176,31.9034176,23.5019455,1135,2415,2415,1135,445,876.200012,876.200012,445,1385,2080,2080,1385,883.200012,445,445,883.200012,60.2378502,0,0,60.2378502,1012.98242,1174.63416,1174.63416,1012.98242 [f=0013101] [13101] Game End Stats Values: 20,5975,7935,7935,5975,173.885651,635.960022,635.960022,173.885651,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,1209.30469,1017.57568,1017.57568,1209.30469,1760,360,360,1760,39.2630005,52.5841064,52.5841064,39.2630005,1510,2615,2615,1510,23.2101173,34.5039253,34.5039253,23.2101173,1285,2685,2685,1285,445,876.200012,876.200012,445,1420,2275,2275,1420,883.200012,445,445,883.200012,60.2378502,0,0,60.2378502,1032.22351,1225.82141,1225.82141,1032.22351 [f=0013101] [13101] Game End Stats Values: 21,6380,7985,7985,6380,212.798599,698.145996,698.145996,212.798599,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,1498.12695,1188.04834,1188.04834,1498.12695,1760,270,270,1760,41.1254883,56.7390327,56.7390327,41.1254883,1690,2615,2615,1690,26.6475277,39.654171,39.654171,26.6475277,1510,2790,2790,1510,780,951.200012,951.200012,780,1420,2310,2310,1420,958.200012,780,780,958.200012,86.2380066,23.9999886,23.9999886,86.2380066,1215.50757,1514.87585,1514.87585,1215.50757 [f=0013101] [13101] Game End Stats Values: 22,6915,8815,8815,6915,257.905182,765.099548,765.099548,257.905182,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,1644.5636,1351.97974,1351.97974,1644.5636,1980,360,360,1980,41.8965416,61.1456947,61.1456947,41.8965416,1690,2615,2615,1690,25.3271008,40.3391228,40.3391228,25.3271008,1825,3425,3425,1825,845,951.200012,951.200012,845,1420,2415,2415,1420,958.200012,845,845,958.200012,86.2380066,35.9999771,35.9999771,86.2380066,1379.43896,1661.3125,1661.3125,1379.43896 [f=0013101] [13101] Game End Stats Values: 23,6635,9145,9145,6635,312.659149,832.724548,832.724548,312.659149,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,1882.45825,1828.04797,1828.04797,1882.45825,1890,360,360,1890,39.8114014,60.7727013,60.7727013,39.8114014,1690,2615,2615,1690,25.9702587,38.5036087,38.5036087,25.9702587,1635,3685,3685,1635,936.166687,1591.19995,1591.19995,936.166687,1420,2485,2485,1420,1598.19995,936.166687,936.166687,1598.19995,86.2380066,35.9999771,35.9999771,86.2380066,1855.5072,1902.16675,1902.16675,1855.5072 [f=0013101] [13101] Game End Stats Values: 24,6245,9555,9555,6245,339.036469,886.523254,886.523254,339.036469,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,2596.5105,2499.31177,2499.31177,2596.5105,1890,450,450,1890,33.2663879,52.4418831,52.4418831,33.2663879,1690,2615,2615,1690,25.0011559,37.9262505,37.9262505,25.0011559,1335,3970,3970,1335,1091.16675,2221.19995,2221.19995,1091.16675,1330,2520,2520,1330,2303.19995,1091.16675,1091.16675,2303.19995,108.638092,35.9999771,35.9999771,108.638092,2539.0459,2637.9292,2637.9292,2539.0459 [f=0013101] [13101] Game End Stats Values: 25,6560,10120,10120,6560,379.860199,957.243713,957.243713,379.860199,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,2734.60767,2540.22095,2540.22095,2734.60767,1890,450,450,1890,40.1653404,59.5882416,59.5882416,40.1653404,1690,2615,2615,1690,26.0015831,39.4106903,39.4106903,26.0015831,1650,4500,4500,1650,1181.16675,2221.19995,2221.19995,1181.16675,1330,2555,2555,1330,2303.19995,1181.16675,1181.16675,2303.19995,154.33844,35.9999771,35.9999771,154.33844,2579.95508,2966.59814,2966.59814,2579.95508 [f=0013101] [13101] Game End Stats Values: 26,6425,9935,9935,6425,457.530884,1064.18164,1064.18164,457.530884,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,3022.19556,3120.23096,3120.23096,3022.19556,1890,450,450,1890,54.8174324,94.74366,94.74366,54.8174324,1510,2670,2670,1510,27.5247154,41.6891823,41.6891823,27.5247154,1695,4190,4190,1695,1876.16675,2476.19995,2476.19995,1876.16675,1330,2625,2625,1330,2558.19995,1941.16675,1941.16675,2558.19995,185.838348,35.9999771,35.9999771,185.838348,3194.20361,3440.25781,3440.25781,3194.20361 [f=0013101] [13101] Game End Stats Values: 27,6785,10290,10290,6785,543.20282,1177.5802,1177.5802,543.20282,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,3117.24707,3193.62061,3193.62061,3117.24707,2310,450,450,2310,52.6809006,96.8747559,96.8747559,52.6809006,1330,2670,2670,1330,25.9914608,42.1198997,42.1198997,25.9914608,1815,4510,4510,1815,1941.16675,2731.19995,2731.19995,1941.16675,1330,2660,2660,1330,2813.19995,2071.16675,2071.16675,2813.19995,185.838348,35.9999771,35.9999771,185.838348,3432.84399,3575.49634,3575.49634,3432.84399 [f=0013101] [13101] Game End Stats Values: 28,7040,10810,10810,7040,580.612854,1223.79236,1223.79236,580.612854,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,3117.24707,3193.62061,3193.62061,3117.24707,2310,450,450,2310,32.0807571,57.1345062,57.1345062,32.0807571,1510,2670,2670,1510,25.2184486,37.6408195,37.6408195,25.2184486,1890,4960,4960,1890,1941.16675,2731.19995,2731.19995,1941.16675,1330,2730,2730,1330,2849.8667,2071.16675,2071.16675,2849.8667,185.838348,35.9999771,35.9999771,185.838348,3432.84399,3575.49634,3575.49634,3432.84399 [f=0013101] [13101] Game End Stats Values: 29,7270,11230,11230,7270,585.175903,1272.81946,1272.81946,585.175903,0,0,0,0,0,0,0,0,231.391144,0,0,231.391144,3702.24438,4044.23242,4044.23242,3702.24438,2210,450,450,2210,29.4224186,53.7772636,53.7772636,29.4224186,1690,2670,2670,1690,20.5841999,42.4284821,42.4284821,20.5841999,2040,5310,5310,2040,1941.16675,3143.19922,3143.19922,1941.16675,1330,2800,2800,1330,3261.86572,2140.16675,2140.16675,3261.86572,185.838348,35.9999771,35.9999771,185.838348,4286.00342,4160.49365,4160.49365,4286.00342 [f=0013101] [13101] Game End Stats Values: 30,5570,11160,11160,5570,590.283264,1295.15552,1295.15552,590.283264,0,0,0,0,0,0,0,0,295.014404,65.9534302,65.9534302,295.014404,4284.85938,5667.19873,5667.19873,4284.85938,1800,360,360,1800,20.0317364,39.0370598,39.0370598,20.0317364,415,2670,2670,415,23.7982693,35.5050659,35.5050659,23.7982693,2025,5350,5350,2025,2471.16675,5053.19922,5053.19922,2471.16675,1330,2780,2780,1330,5261.86572,2670.16675,2670.16675,5261.86572,269.172424,35.9999771,35.9999771,269.172424,6020.96777,4911.15723,4911.15723,6020.96777 [f=0013101] [13101] Game End Stats Values: 31,5570,11135,11135,5570,592.189575,1297.27539,1297.27539,592.189575,0,0,0,0,0,0,0,0,323.147247,68.7814331,68.7814331,323.147247,4374.85938,5667.19873,5667.19873,4374.85938,1800,360,360,1800,14.2927475,35.7976875,35.7976875,14.2927475,415,2670,2670,415,32.399765,33.5799522,33.5799522,32.399765,2025,5325,5325,2025,2561.16675,5053.19922,5053.19922,2561.16675,1330,2780,2780,1330,5261.86572,2760.16675,2760.16675,5261.86572,294.672424,35.9999771,35.9999771,294.672424,6020.96777,5001.15723,5001.15723,6020.96777 [f=0013104] [13104] Received game_message: izirayd has been destroyed! [f=0013104] [13104] Received game_message: Godde wins! [f=0013105] [13105] Event [2178.23877,55.1115723,3272.00049]: 0 lost unit Rogue [f=0013117] [13117] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0013122] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0013122] !transmitlobby @voice@buildUnit@reload [f=0013141] [13141] Event [2181.64136,55.0711975,3332.64941]: 0 lost unit Bandit [f=0013142] [13142] Event [2229.06738,55.0924034,3464.01343]: 0 lost unit Bandit [f=0013144] [13144] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0013145] [13145] Event [2331.08618,55.4564476,3190.97485]: 0 lost unit Rogue [f=0013147] [13147] Event [2336.51636,55.4372826,3215.86426]: 0 lost unit Rogue [f=0013191] [13191] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013252] [13252] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013279] Player Godde left the game: normal quit [f=0013279] [13279] Event [undefined]: Godde quit [f=0013312] [13312] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013388] No clients connected, shutting down server [f=0013388] Server shutdown [f=0013471] [13471] Event [120,261.995605,680]: 1 finished unit Caretaker [f=0013487] [13487] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013551] [13551] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013717] [13717] Event [136,261.995605,840]: 1 finished unit Caretaker [f=0013738] [13738] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013806] [13806] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013866] [13866] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0013941] [13941] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014001] [14001] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014061] [14061] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014121] [14121] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014181] [14181] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014241] [14241] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014301] [14301] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014361] [14361] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014421] [14421] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014496] [14496] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014556] [14556] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014631] [14631] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014691] [14691] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014766] [14766] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014826] [14826] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014886] [14886] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0014946] [14946] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015006] [15006] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015066] [15066] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015126] [15126] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015186] [15186] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015246] [15246] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015306] [15306] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015393] [15393] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015455] [15455] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015515] [15515] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015595] [15595] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015679] [15679] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015740] [15740] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015800] [15800] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015860] [15860] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015920] [15920] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0015980] [15980] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016040] [16040] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016100] [16100] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016160] [16160] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016220] [16220] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016280] [16280] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016340] [16340] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016400] [16400] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016460] [16460] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016520] [16520] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016580] [16580] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016640] [16640] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016700] [16700] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016760] [16760] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016820] [16820] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016880] [16880] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016940] [16940] Event [409.600006,261.995605,632]: 1 finished unit Glaive [f=0016952] Autoquit sending quit command. [f=0016952] [QuitAction] user exited to system [f=0016952] [SpringApp::Kill][1] fromRun=1 [f=0016952] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016952] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016952] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016952] [ThreadPool::SetThreadCount][2] workers=0 [f=0016952] [SpringApp::Kill][2] [f=0016952] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016952] [Game::KillLua][3] dtor=0 luaUI=0x50e5b200 [f=0016952] Start widgetHandler:Shutdown [f=0016952] Shutdown - SaveOrderList Complete [f=0016952] Writing last game win data [f=0016952] Shutdown - SaveConfigData Complete [f=0016952] Shutdown Widget - Save/Load API [f=0016952] Shutdown Widget - Chili Highlight [f=0016952] Shutdown Widget - Draw After Chili [f=0016952] Shutdown Widget - EPIC Menu [f=0016952] Shutdown Widget - Chili Widget Selector [f=0016952] Shutdown Widget - Chili Minimap [f=0016952] Shutdown Widget - Local Team Colors [f=0016952] Shutdown Widget - Display Keys 2 [f=0016952] Shutdown Widget - Save Game Menu [f=0016952] Shutdown Widget - Unit Icons [f=0016952] Shutdown Widget - Noises [f=0016952] Shutdown Widget - HealthBars [f=0016952] Shutdown Widget - Win Counter [f=0016952] Shutdown Widget - SpringRTS Replay Stats [f=0016952] Shutdown Widget - BuildETA [f=0016952] Shutdown Widget - Modular Comm Info [f=0016952] Shutdown Widget - Stereo3D [f=0016952] Shutdown Widget - Showeco and Grid Drawer [f=0016952] Shutdown Widget - Point Tracker [f=0016952] Shutdown Widget - Music Player [f=0016952] Shutdown Widget - Missile Silo Range [f=0016952] Shutdown Widget - MinimapEvents [f=0016952] Shutdown Widget - Mex Placement Handler [f=0016952] Shutdown Widget - Local Widgets Config [f=0016952] Shutdown Widget - Highlight Geos [f=0016952] Shutdown Widget - Grab Input [f=0016952] Input grabbing is disabled! [f=0016952] Shutdown Widget - MetalFeatures (new) [f=0016952] Shutdown Widget - Darkening [f=0016952] Shutdown Widget - Context Menu [f=0016952] Shutdown Widget - Chili Spectator Panels [f=0016952] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016952] Shutdown Widget - Chili Nuke Warning [f=0016952] Shutdown Widget - Chili EndGame Window [f=0016952] Shutdown Widget - Chili Economy Panel Default [f=0016952] Shutdown Widget - CameraShake [f=0016952] Shutdown Widget - Attack AoE [f=0016952] Shutdown Widget - Map Edge Extension [f=0016952] Shutdown Widget - Selection Send [f=0016952] Shutdown Widget - LupsManager [f=0016952] Shutdown Widget - Newton Firezone [f=0016952] Shutdown Widget - Chili Pro Console [f=0016952] Shutdown Widget - Lasso Terraform GUI [f=0016952] Shutdown Widget - Lups [f=0016952] Shutdown Widget - Chili Framework [f=0016952] Shutdown Widget - Chili Core Selector [f=0016952] Shutdown Widget - Custom Markers [f=0016952] Shutdown Widget - Pause Screen [f=0016952] Shutdown Widget - Text To Speech Control [f=0016952] Shutdown Widget - Persistent Build Height [f=0016952] Shutdown Widget - Layout Handler [f=0016952] End widgetHandler:Shutdown [f=0016952] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426986,59733107} {int,ext,rec}Allocs={23727139,0,0} {chunk,block}Bytes={59733107,0} [f=0016952] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016952] [Game::KillLua][2] dtor=0 luaRules=0x50e7c0a0 [f=0016952] Start gadgetHandler:Shutdown [f=0016952] Shutdown - StartSetup [f=0016952] Shutdown - UnitMorph [f=0016952] Shutdown - LupsNanoSpray [f=0016952] Shutdown - Missile Silo Controller [f=0016952] Shutdown - Modular Comm Info [f=0016952] Shutdown - Terrain Texture Handler [f=0016952] Shutdown - UnitCloakShield [f=0016952] Shutdown - Starlight Handler [f=0016952] End gadgetHandler:Shutdown [f=0016952] Start gadgetHandler:Shutdown [f=0016952] Shutdown - Save/Load [f=0016952] Shutdown - UnitMorph [f=0016952] Shutdown - Modular Comm Info [f=0016952] Shutdown - Retreat Command [f=0016952] Shutdown - Shockwaves [f=0016952] Shutdown - Teleport Throw [f=0016952] Shutdown - UnitCloakShield [f=0016952] Shutdown - Lups Cloak FX [f=0016952] Shutdown - Lups [f=0016952] Shutdown - Lups Shield [f=0016952] End gadgetHandler:Shutdown [f=0016952] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23727235,0,0} {chunk,block}Bytes={0,0} [f=0016952] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23727235,0,0} {chunk,block}Bytes={0,0} [f=0016952] [Game::KillLua][4] dtor=0 [f=0016952] [Game::~CGame][1] [f=0016952] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016952] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016952] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016952] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016952] [Game::KillLua][4] dtor=1 [f=0016952] [Game::KillMisc][1] [f=0016952] [Game::KillMisc][2] [f=0016952] [Game::KillMisc][3] [f=0016952] [Game::KillRendering][1] [f=0016952] [3DOParser::Kill] allocated 137 pieces [f=0016952] [S3OParser::Kill] allocated 2742 pieces [f=0016952] [AssParser::Kill] allocated 217 pieces [f=0016952] [Game::KillInterface][1] [f=0016952] [Game::KillInterface][2] [f=0016952] [Game::KillSimulation][1] [f=0016952] [Game::KillSimulation][2] [f=0016952] [CCollisionHandler] dis-/continuous tests: 0/483240 [f=0016952] [Game::KillSimulation][3] [f=0016952] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016952] [~CPathCache(20x20)] cacheHits=98 hitPercentage=34% numHashColls=0 maxCacheSize=18 [f=0016952] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016952] [~CPathCache(40x40)] cacheHits=295 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016952] [LosHandler::Kill] raycast instance cache-{hits,misses}={12605,17565}; shared=6%; cached=36% [f=0016952] [Game::KillSimulation][4] [f=0016952] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016952] [Game::~CGame][2] [f=0016952] [Game::~CGame][3] [f=0016952] [SpringApp::Kill][3] [f=0016952] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179628 bytes sent 221193 bytes recv'd [f=0016952] [SpringApp::Kill][4] font=0x44c937e0 [f=0016952] [SpringApp::Kill][5] [f=0016952] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x44d01990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3208ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=162ms file="objects3d/strikecom_1.dae" indx=5369 inflSize=1500kb readTime=152ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=42ms file="objects3d/clogger.s3o" indx=4924 inflSize=28kb readTime=37ms file="luarules/configs/jump_defs.lua" indx=1224 inflSize=0kb readTime=32ms file="luaui/widgets/unit_terraform_draw.lua" indx=4703 inflSize=6kb readTime=30ms file="unitpics/factoryjump.png" indx=6303 inflSize=11kb readTime=28ms file="objects3d/cormort.s3o" indx=4985 inflSize=44kb readTime=28ms file="objects3d/behethud.s3o" indx=4849 inflSize=73kb readTime=27ms file="unitpics/planelightscout.png" indx=6375 inflSize=9kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 51228357 bytes cached in 2832 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44e046c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44d07ff0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44e116f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7eff5c01e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]