[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kjoLwxNalk/springsettings.856919.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 141ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1b9001e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16308 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/856919/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 379ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44963bc0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44963bc0] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1255ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1453ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 247ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 157ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/856919/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (556ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11457,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/856919/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x509134d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0edd785e5d4325367649cf8d48b97af0 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={1c01e028,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={0747fda0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [446,177.577103,476]: 0 finished unit Recon Commander [f=-000001] [0] Event [4622,169.075119,4606]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 1, elo:3407 [f=0000000] [0] Dregs, team: 0, elo:2896 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [576,173.946075,480]: 0 finished unit Rover Assembly [f=0000003] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000003] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000003] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000003] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000003] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000003] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000003] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000003] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000003] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000003] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000007] [7] Event [4720,163.054749,4528]: 1 finished unit Tank Foundry [f=0000260] [260] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000367] [367] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000445] [445] Event [576.029663,171.110184,497.99234]: 0 finished unit Mason [f=0000572] [572] Event [576.029663,171.110184,497.99234]: 0 finished unit Dart [f=0000584] [584] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0000601] [601] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000690] [690] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000792] [792] Event [4344,175.883118,4616]: 1 finished unit Solar Collector [f=0000954] [954] Event [760,173.995728,520]: 0 finished unit Solar Collector [f=0001000] [1000] Event [4408,175.826355,4696]: 1 finished unit Solar Collector [f=0001026] [1026] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0001322] [1322] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0001613] [1613] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001662] [1662] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001760] [1760] Event [4873.28027,170.279984,3604.96924]: 0 lost unit Dart [f=0001780] [1780] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0001798] [1798] Event [4216,184.745178,4744]: 1 finished unit Solar Collector [f=0002175] [2175] Event [576.029663,171.110184,497.99234]: 0 finished unit Scorcher [f=0002334] [2334] Event [4720.04297,166.99295,4500]: 1 finished unit Welder [f=0002400] [2400] Event [728,174.187317,360]: 0 finished unit Solar Collector [f=0002550] [2550] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0002815] [2815] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002891] [2891] Event [576.029663,171.110184,497.99234]: 0 finished unit Scorcher [f=0003052] [3052] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003069] [3069] Event [3192,179.466248,4552]: 1 finished unit Solar Collector [f=0003163] [3163] Event [2288.55029,177.65979,466.656769]: 1 lost unit Kodachi [f=0003263] [3263] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0003325] [3325] Event [3096,172.35672,4600]: 1 finished unit Solar Collector [f=0003482] [3482] Event [576.029663,171.110184,497.99234]: 0 finished unit Scorcher [f=0003505] [3505] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0003651] [3651] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003775] [3775] Event [1784,177.813049,616]: 0 finished unit Solar Collector [f=0003787] [3787] Event [680,174.009949,248]: 0 finished unit Solar Collector [f=0003844] [3844] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0003886] [3886] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0003956] [3956] Event [576.029663,171.110184,497.99234]: 0 finished unit Dart [f=0004089] [4089] Event [576.029663,171.110184,497.99234]: 0 finished unit Dart [f=0004102] [4102] Event [139.607574,175.819244,167.255417]: 0 lost unit Dart [f=0004110] [4110] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0004204] [4204] Event [224.216476,175.790054,77.6437683]: 1 lost unit Kodachi [f=0004206] [4206] Event [4432,144.784241,3184]: 1 finished unit Lotus [f=0004249] [4249] Event [536,174.180237,248]: 0 finished unit Solar Collector [f=0004425] [4425] Event [2672,181.474243,3968]: 1 finished unit Lotus [f=0004526] [4526] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0004577] [4577] Event [2944,179.459167,3808]: 1 finished unit Radar Tower [f=0004757] [4757] Event [392,175.819244,248]: 0 finished unit Solar Collector [f=0004916] [4916] Event [576.029663,171.110184,497.99234]: 0 finished unit Mason [f=0004927] [4927] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0005099] [5099] Event [4720.04297,166.99295,4500]: 1 finished unit Welder [f=0005111] [5111] Event [2441.10571,176.124039,3258.88013]: 0 lost unit Dart [f=0005214] [5214] Event [2328,172.165161,1128]: 0 finished unit Solar Collector [f=0005270] [5270] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0005535] [5535] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0005609] [5609] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0005652] [5652] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0005690] [5690] Event [1500.24121,173.995728,1042.43774]: 1 lost unit Kodachi [f=0005779] [5779] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0005880] [5880] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0005904] [5904] Event [328,175.142365,1000]: 0 finished unit Metal Extractor [f=0005977] [5977] Event [4536,172.172241,4456]: 1 finished unit Caretaker [f=0006062] [6062] Event [280,177.62854,312]: 0 finished unit Solar Collector [f=0006075] [6075] Event [1792,173.811279,1072]: 0 finished unit Lotus [f=0006107] [6107] Event [1752,174.180237,3992]: 1 finished unit Solar Collector [f=0006259] [6259] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0006295] [6295] Event [1832,175.819244,3992]: 1 finished unit Solar Collector [f=0006380] [6380] Event [1816,173.761597,1160]: 0 finished unit Solar Collector [f=0006399] [6399] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0006420] [6420] Event [4112,176.003723,2528]: 1 finished unit Lotus [f=0006475] [6475] Event [1912,175.819244,4008]: 1 finished unit Solar Collector [f=0006490] [6490] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0006601] [6601] Event [296,175.819244,456]: 0 finished unit Solar Collector [f=0006655] [6655] Event [1992,175.748291,4008]: 1 finished unit Solar Collector [f=0006862] [6862] Event [1952,173.995728,4096]: 1 finished unit Lotus [f=0006925] [6925] Event [4128,177.770447,2704]: 1 finished unit Lotus [f=0007041] [7041] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0007061] [7061] Event [4312,174.300842,4216]: 1 finished unit Solar Collector [f=0007075] [7075] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0007144] [7144] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0007175] [7175] Event [3943.78101,174.31041,2599.78833]: 1 lost unit Kodachi [f=0007202] [7202] Event [4392,175.819244,4168]: 1 finished unit Solar Collector [f=0007318] [7318] Event [2920.96143,173.98732,2871.20435]: 1 lost unit Kodachi [f=0007425] [7425] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0007465] [7465] Event [4472,175.819244,4136]: 1 finished unit Solar Collector [f=0007626] [7626] Event [544,179.281769,1600]: 0 finished unit Lotus [f=0007641] [7641] Event [4080,179.281769,2640]: 1 finished unit Picket [f=0007730] [7730] Event [4720.04297,166.99295,4500]: 1 finished unit Kodachi [f=0007756] [7756] Event [424,177.713684,472]: 0 finished unit Caretaker [f=0007828] [7828] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0007889] [7889] Event [3053.07007,173.997208,2633.32104]: 0 lost unit Scorcher [f=0007920] [7920] Event [3024.02563,173.988663,2768.27661]: 0 lost unit Scorcher [f=0007923] [7923] Event [2946.25879,172.249054,2948.62427]: 1 lost unit Kodachi [f=0007945] [7945] Event [4504,173.995728,4360]: 1 finished unit Caretaker [f=0007967] [7967] Event [264,175.819244,584]: 0 finished unit Solar Collector [f=0007987] [7987] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0008002] [8002] Event [2907.52588,175.819244,2800.72827]: 0 lost unit Fencer [f=0008096] [8096] Event [576.029663,171.110184,497.99234]: 0 finished unit Mason [f=0008101] [8101] Event [2868.09912,173.995728,2877.17188]: 0 lost unit Fencer [f=0008229] [8229] Event [248,173.995728,728]: 0 finished unit Solar Collector [f=0008267] [8267] Event [2966.00293,174.152451,2698.3501]: 0 lost unit Fencer [f=0008429] [8429] Event [2656,179.593964,2016]: 0 finished unit Lotus [f=0008443] [8443] Event [4720.04297,166.99295,4500]: 1 finished unit Blitz [f=0008478] [8478] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0008489] [8489] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0008595] [8595] Event [1568,175.819244,3936]: 1 finished unit Lotus [f=0008663] [8663] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0008687] [8687] Event [232,177.451172,872]: 0 finished unit Solar Collector [f=0008764] [8764] Event [4720.04297,166.99295,4500]: 1 finished unit Blitz [f=0008774] [8774] Event [4664,175.833435,4104]: 1 finished unit Solar Collector [f=0008853] [8853] Event [3187.28809,179.421906,1702.58362]: 0 finished unit Recon Commander [f=0008853] game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0008853] [8853] Received game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0008868] [8868] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0009019] [9019] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0009030] [9030] Event [3592,182.789307,1736]: 1 lost unit Metal Extractor [f=0009067] [9067] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0009089] [9089] Event [4720.04297,166.99295,4500]: 1 finished unit Blitz [f=0009102] [9102] Event [3600,168.525238,1504]: 1 lost unit Lotus [f=0009106] [9106] Event [4744,177.827209,4104]: 1 finished unit Solar Collector [f=0009266] [9266] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0009386] [9386] Event [792,174.180237,200]: 0 finished unit Solar Collector [f=0009429] [9429] Event [4824,177.827209,4120]: 1 finished unit Solar Collector [f=0009495] [9495] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0009525] [9525] Event [576.029663,171.110184,497.99234]: 0 finished unit Fencer [f=0009732] [9732] Event [936,173.995728,200]: 0 finished unit Solar Collector [f=0009814] [9814] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0009994] [9994] Event [3488,173.995728,2384]: 0 finished unit Picket [f=0010127] [10127] Event [4720.04297,166.99295,4500]: 1 finished unit Minotaur [f=0010211] [10211] Event [4208,179.154053,2336]: 1 finished unit Radar Tower [f=0010224] [10224] Event [4856,177.642761,4312]: 1 finished unit Caretaker [f=0010230] [10230] Event [1080,173.995728,200]: 0 finished unit Solar Collector [f=0010313] [10313] Event [2944,179.459167,3808]: 1 lost unit Radar Tower [f=0010451] [10451] Event [2824,173.353333,3896]: 1 lost unit Metal Extractor [f=0010488] [10488] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0010573] [10573] Event [2672,181.215591,3968]: 1 lost unit Lotus [f=0010664] [10664] Event [1584,175.819244,3376]: 1 finished unit Lotus [f=0010716] [10716] Event [576.029663,171.110184,497.99234]: 0 finished unit Ravager [f=0010757] [10757] Event [1224,174.187317,184]: 0 finished unit Solar Collector [f=0010815] [10815] Event [3162.61963,175.747299,3162.92798]: 0 lost unit Fencer [f=0010907] [10907] Event [3104,175.883118,2736]: 0 lost unit Lotus [f=0010922] [10922] Event [576.029663,171.110184,497.99234]: 0 finished unit Mason [f=0011073] [11073] Event [944,172.35672,2688]: 0 finished unit Lotus [f=0011100] [11100] Event [3488,173.995728,2384]: 0 lost unit Picket [f=0011255] [11255] Event [576.029663,171.110184,497.99234]: 0 finished unit Ravager [f=0011271] [11271] Event [4720.04297,166.99295,4500]: 1 finished unit Minotaur [f=0011281] [11281] Event [1368,175.94696,184]: 0 finished unit Solar Collector [f=0011370] [11370] Event [1992,175.62561,4008]: 1 lost unit Solar Collector [f=0011417] [11417] Event [1600,148.786011,3600]: 1 finished unit Lotus [f=0011478] [11478] Event [1952,173.995728,4096]: 1 lost unit Lotus [f=0011500] [11500] Event [1548.95117,175.830032,3877.92896]: 0 lost unit Ripper [f=0011527] [11527] Event [1752,174.169891,3992]: 1 lost unit Solar Collector [f=0011538] [11538] Event [1834.98608,173.999496,3880.55688]: 0 lost unit Ripper [f=0011560] [11560] Event [1832,175.710297,3992]: 1 lost unit Solar Collector [f=0011633] [11633] Event [1665.11084,175.79538,3322.58398]: 0 lost unit Fencer [f=0011635] [11635] Event [1568,175.641449,3936]: 1 lost unit Lotus [f=0011646] [11646] Event [576.029663,171.110184,497.99234]: 0 finished unit Ravager [f=0011661] [11661] Event [4720.04297,166.99295,4500]: 1 finished unit Blitz [f=0011663] [11663] Event [1912,175.554352,4008]: 1 lost unit Solar Collector [f=0011712] [11712] Event [1621.79492,175.940826,2950.56934]: 0 lost unit Fencer [f=0011719] [11719] Event [1600,177.316345,3696]: 1 lost unit Lotus [f=0011745] [11745] Event [1416,175.819244,296]: 0 finished unit Solar Collector [f=0011806] [11806] Event [1491.44971,173.995728,3566.75854]: 0 lost unit Ripper [f=0011810] [11810] Event [1673.43286,175.843124,3745.62891]: 0 lost unit Ripper [f=0011822] [11822] Event [1600,148.590698,3600]: 1 lost unit Lotus [f=0011884] [11884] Event [896,173.818359,2768]: 0 finished unit Picket [f=0011905] [11905] Event [1608,174.002838,3256]: 1 lost unit Metal Extractor [f=0011913] [11913] Event [760,177.571777,696]: 0 finished unit Caretaker [f=0011926] [11926] Event [1376,174.166016,3456]: 1 finished unit Lotus [f=0011926] [11926] Event [1406.05481,174.015366,3555.28198]: 0 lost unit Ripper [f=0012073] [12073] Event [4720.04297,166.99295,4500]: 1 finished unit Blitz [f=0012075] [12075] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0012187] [12187] Event [1584,175.819244,3376]: 1 lost unit Lotus [f=0012298] [12298] Event [1635.71948,174.057434,2840.74658]: 0 lost unit Fencer [f=0012322] [12322] Event [1824,179.643616,2832]: 0 finished unit Lotus [f=0012331] [12331] Event [1560,175.826355,408]: 0 finished unit Solar Collector [f=0012345] [12345] Event [576.029663,171.110184,497.99234]: 0 finished unit Ripper [f=0012412] [12412] Event [1587.36829,178.811172,2786.58447]: 0 lost unit Fencer [f=0012447] [12447] Event [1972.98083,181.416489,2681.26733]: 1 lost unit Blitz [f=0012551] [12551] Event [1824,179.643616,2832]: 0 lost unit Lotus [f=0012624] [12624] Event [576.029663,171.110184,497.99234]: 0 finished unit Ravager [f=0012664] [12664] Event [1428.04907,175.905594,2756.83813]: 1 lost unit Kodachi [f=0012691] [12691] Event [1189.97815,175.819244,2934.97827]: 1 lost unit Kodachi [f=0012751] [12751] Event [1432.42285,154.856201,2526.1958]: 0 lost unit Recon Commander [f=0012784] [12784] Event [1297.00183,175.706635,3079.97656]: 0 lost unit Ravager [f=0012839] [12839] Event [1865.21277,180.85733,2826.2334]: 0 lost unit Ravager [f=0012848] [12848] Event [undefined]: Dregs resigned [f=0012848] game_message: Dregs has been destroyed! [f=0012848] game_message: Godde wins! [f=0012848] Submitting stats [f=0012848] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012848] Part| Total Time|Time of the last 0.5s [f=0012848] Draw 10931.94ms 10.59% [f=0012848] Lua::Callins::Synced 5962.93ms 37.52% [f=0012848] Lua::Callins::Unsynced 14035.21ms 10.89% [f=0012848] Lua::CollectGarbage::Synced 338.84ms 0.10% [f=0012848] Lua::CollectGarbage::Unsynced 862.49ms 2.77% [f=0012848] Misc::Profiler::AddTime 43.09ms 0.00% [f=0012848] Sim 18055.19ms 78.81% [f=0012848] [12848] Received game_message: Dregs has been destroyed! [f=0012848] [12848] Received game_message: Godde wins! [f=0012849] [12849] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012849] [12849] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012849] [12849] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012849] [12849] Game End Stats Values: 2,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73364401,6.26822042,6.26822042,5.73364401,120,0,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012849] [12849] Game End Stats Values: 3,2415,2495,2495,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,2075,2075,2075,2075,8.80652523,9.07381344,9.07381344,8.80652523,160,170,170,160,0,0,0,0,180,250,250,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012849] [12849] Game End Stats Values: 4,2625,2735,2735,2625,0.63070083,0,0,0.63070083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,11.333333,11.333333,9.60000038,2075,2075,2075,2075,10.0513678,10.0093222,10.0093222,10.0513678,300,340,340,300,0,0,0,0,250,320,320,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012849] [12849] Game End Stats Values: 5,2815,2895,2895,2815,0.94935447,0,0,0.94935447,0,0,0,0,0,0,0,0,0,0,0,0,8.88059711,40,40,8.88059711,0,0,0,0,10,12,12,10,2075,2075,2075,2075,10.4314976,10.6775408,10.6775408,10.4314976,400,340,340,400,0,40,40,0,340,480,480,340,40,0,0,40,0,0,0,0,40,11.7645845,11.7645845,40 [f=0012849] [12849] Game End Stats Values: 6,2945,2895,2895,2945,1.27163386,0,0,1.27163386,0,0,0,0,0,0,0,0,0,0,0,0,120.550308,118.099762,118.099762,120.550308,0,0,0,0,10,13.8666668,13.8666668,10,2075,2075,2075,2075,12.0354662,12.013979,12.013979,12.0354662,530,340,340,530,0,40,40,0,340,480,480,340,40,0,0,40,0,0,0,0,133.79599,123.434296,123.434296,133.79599 [f=0012849] [12849] Game End Stats Values: 7,3015,3185,3185,3015,2.96182179,0,0,2.96182179,0,0,0,0,0,0,0,0,0,0,0,0,120.550308,118.099762,118.099762,120.550308,0,0,0,0,11.1999998,14,14,11.1999998,2075,2075,2075,2075,12.1266584,12.5485573,12.5485573,12.1266584,530,540,540,530,0,40,40,0,410,570,570,410,40,0,0,40,0,0,0,0,133.79599,123.434296,123.434296,133.79599 [f=0012849] [12849] Game End Stats Values: 8,3235,3345,3345,3235,3.98393774,0,0,3.98393774,0,0,0,0,0,0,0,0,0,0,0,0,216.925247,118.099762,118.099762,216.925247,0,0,0,0,12,14.1333332,14.1333332,12,2075,2075,2075,2075,13.4185629,14.2859297,14.2859297,13.4185629,660,540,540,660,0,40,40,0,500,730,730,500,40,0,0,40,0,0,0,0,133.79599,219.809235,219.809235,133.79599 [f=0012849] [12849] Game End Stats Values: 9,3455,3415,3415,3455,4.23789024,0,0,4.23789024,0,0,0,0,0,0,0,0,0,0,0,0,242.78389,209.181885,209.181885,242.78389,0,0,0,0,12,17.0666676,17.0666676,12,2075,2075,2075,2075,14.3028584,16.0233002,16.0233002,14.3028584,790,540,540,790,170,40,40,170,590,800,800,590,40,170,170,40,0,0,0,0,224.878128,245.667877,245.667877,224.878128 [f=0012849] [12849] Game End Stats Values: 10,3545,3675,3675,3545,8.45149994,0,0,8.45149994,0,0,0,0,0,0,0,0,0,0,0,0,281.806915,346.227814,346.227814,281.806915,0,0,0,0,14,18,18,14,2075,2075,2075,2075,15.6359873,17.6270256,17.6270256,15.6359873,830,710,710,830,170,130,130,170,640,890,890,640,130,170,170,130,0,0,0,0,361.924103,284.690918,284.690918,361.924103 [f=0012849] [12849] Game End Stats Values: 11,3615,3775,3775,3615,16.4250393,0,0,16.4250393,0,0,0,0,0,0,0,0,0,0,0,0,393.898438,437.593903,437.593903,393.898438,0,180,180,0,16.9333324,18,18,16.9333324,2075,2075,2075,2075,14.55021,19.6316891,19.6316891,14.55021,830,540,540,830,340,170,170,340,710,980,980,710,170,340,340,170,0,0,0,0,453.290192,397.436188,397.436188,453.290192 [f=0012849] [12849] Game End Stats Values: 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30,5470,8360,8360,5470,649.819031,0,0,649.819031,0,0,0,0,0,0,0,0,513.896179,190.569214,190.569214,513.896179,4156.23193,5162.79834,5162.79834,4156.23193,460,460,460,460,46.6666679,30,30,46.6666679,1160,2670,2670,1160,30.6648426,28.0512657,28.0512657,30.6648426,1460,3470,3470,1460,2744.1001,4876.16699,4876.16699,2744.1001,2390,1760,1760,2390,5006.16699,2744.1001,2744.1001,5006.16699,309.128174,34,34,309.128174,5349.70264,4316.54492,4316.54492,5349.70264 [f=0012859] [12859] Event [3349.30249,168.528229,1946.69348]: 0 lost unit Mason [f=0012871] [12871] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0012885] !transmitlobby @voice@buildUnit@remove;vehcon [f=0012885] !transmitlobby @voice@buildUnit@remove;vehscout [f=0012885] !transmitlobby @voice@buildUnit@remove;vehraid [f=0012885] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0012885] !transmitlobby @voice@buildUnit@remove;vehriot [f=0012885] !transmitlobby @voice@buildUnit@remove;vehassault [f=0012885] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0012885] !transmitlobby @voice@buildUnit@remove;veharty [f=0012885] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0012885] !transmitlobby @voice@buildUnit@remove;vehaa [f=0012885] !transmitlobby @voice@buildUnit@reload [f=0012888] [12888] Event [1428.6344,176.107315,2721.7627]: 0 lost unit Ravager [f=0012951] Spectator Dregs left the game: normal quit [f=0012951] [12951] Event [undefined]: Dregs quit [f=0013133] No clients connected, shutting down server [f=0013133] Server shutdown [f=0013383] [13383] Event [4720.04297,166.99295,4500]: 1 finished unit Minotaur [f=0013637] [13637] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0014105] [14105] Event [4720.04297,166.99295,4500]: 1 finished unit Minotaur [f=0014978] [14978] Event [4720.04297,166.99295,4500]: 1 finished unit Minotaur [f=0015850] [15850] Event [4720.04297,166.99295,4500]: 1 finished unit Minotaur [f=0016015] Autoquit sending quit command. [f=0016015] [QuitAction] user exited to system [f=0016015] [SpringApp::Kill][1] fromRun=1 [f=0016015] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016015] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016015] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016015] [ThreadPool::SetThreadCount][2] workers=0 [f=0016015] [SpringApp::Kill][2] [f=0016015] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016015] [Game::KillLua][3] dtor=0 luaUI=0x61ec12f0 [f=0016015] Start widgetHandler:Shutdown [f=0016015] Shutdown - SaveOrderList Complete [f=0016015] Writing last game win data [f=0016015] Shutdown - SaveConfigData Complete [f=0016015] Shutdown Widget - Chili Highlight [f=0016015] Shutdown Widget - Save/Load API [f=0016015] Shutdown Widget - Draw After Chili [f=0016015] Shutdown Widget - EPIC Menu [f=0016015] Shutdown Widget - Chili Minimap [f=0016015] Shutdown Widget - Chili Widget Selector [f=0016015] Shutdown Widget - Local Team Colors [f=0016015] Shutdown Widget - Display Keys 2 [f=0016015] Shutdown Widget - Save Game Menu [f=0016015] Shutdown Widget - HealthBars [f=0016015] Shutdown Widget - Noises [f=0016015] Shutdown Widget - Unit Icons [f=0016015] Shutdown Widget - Win Counter [f=0016015] Shutdown Widget - BuildETA [f=0016015] Shutdown Widget - SpringRTS Replay Stats [f=0016015] Shutdown Widget - Modular Comm Info [f=0016015] Shutdown Widget - CameraShake [f=0016015] Shutdown Widget - Chili Economy Panel Default [f=0016015] Shutdown Widget - Chili EndGame Window [f=0016015] Shutdown Widget - Chili Nuke Warning [f=0016015] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016015] Shutdown Widget - Chili Spectator Panels [f=0016015] Shutdown Widget - Context Menu [f=0016015] Shutdown Widget - Darkening [f=0016015] Shutdown Widget - MetalFeatures (new) [f=0016015] Shutdown Widget - Grab Input [f=0016015] Input grabbing is disabled! [f=0016015] Shutdown Widget - Highlight Geos [f=0016015] Shutdown Widget - Local Widgets Config [f=0016015] Shutdown Widget - Mex Placement Handler [f=0016015] Shutdown Widget - MinimapEvents [f=0016015] Shutdown Widget - Missile Silo Range [f=0016015] Shutdown Widget - Music Player [f=0016015] Shutdown Widget - Point Tracker [f=0016015] Shutdown Widget - Showeco and Grid Drawer [f=0016015] Shutdown Widget - Stereo3D [f=0016015] Shutdown Widget - Attack AoE [f=0016015] Shutdown Widget - Map Edge Extension [f=0016015] Shutdown Widget - Selection Send [f=0016015] Shutdown Widget - LupsManager [f=0016015] Shutdown Widget - Newton Firezone [f=0016015] Shutdown Widget - Chili Pro Console [f=0016015] Shutdown Widget - Lasso Terraform GUI [f=0016015] Shutdown Widget - Chili Framework [f=0016015] Shutdown Widget - Lups [f=0016015] Shutdown Widget - Custom Markers [f=0016015] Shutdown Widget - Chili Core Selector [f=0016015] Shutdown Widget - Pause Screen [f=0016015] Shutdown Widget - Layout Handler [f=0016015] Shutdown Widget - Persistent Build Height [f=0016015] Shutdown Widget - Text To Speech Control [f=0016015] End widgetHandler:Shutdown [f=0016015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289732,48191703} {int,ext,rec}Allocs={23409215,0,0} {chunk,block}Bytes={48191703,0} [f=0016015] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016015] [Game::KillLua][2] dtor=0 luaRules=0x509134d0 [f=0016015] Start gadgetHandler:Shutdown [f=0016015] Shutdown - StartSetup [f=0016015] Shutdown - UnitMorph [f=0016015] Shutdown - LupsNanoSpray [f=0016015] Shutdown - Missile Silo Controller [f=0016015] Shutdown - Modular Comm Info [f=0016015] Shutdown - Terrain Texture Handler [f=0016015] Shutdown - UnitCloakShield [f=0016015] Shutdown - Starlight Handler [f=0016015] End gadgetHandler:Shutdown [f=0016015] Start gadgetHandler:Shutdown [f=0016015] Shutdown - Save/Load [f=0016015] Shutdown - UnitMorph [f=0016015] Shutdown - Modular Comm Info [f=0016015] Shutdown - Retreat Command [f=0016015] Shutdown - Shockwaves [f=0016015] Shutdown - Teleport Throw [f=0016015] Shutdown - UnitCloakShield [f=0016015] Shutdown - Lups Cloak FX [f=0016015] Shutdown - Lups [f=0016015] Shutdown - Lups Shield [f=0016015] End gadgetHandler:Shutdown [f=0016015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23409245,0,0} {chunk,block}Bytes={0,0} [f=0016015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23409245,0,0} {chunk,block}Bytes={0,0} [f=0016015] [Game::KillLua][4] dtor=0 [f=0016015] [Game::~CGame][1] [f=0016015] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016015] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016015] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016015] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016015] [Game::KillLua][4] dtor=1 [f=0016015] [Game::KillMisc][1] [f=0016015] [Game::KillMisc][2] [f=0016015] [Game::KillMisc][3] [f=0016015] [Game::KillRendering][1] [f=0016015] [3DOParser::Kill] allocated 137 pieces [f=0016015] [S3OParser::Kill] allocated 2702 pieces [f=0016015] [AssParser::Kill] allocated 238 pieces [f=0016015] [Game::KillInterface][1] [f=0016015] [Game::KillInterface][2] [f=0016015] [Game::KillSimulation][1] [f=0016015] [Game::KillSimulation][2] [f=0016015] [CCollisionHandler] dis-/continuous tests: 0/94659 [f=0016015] [Game::KillSimulation][3] [f=0016015] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016015] [~CPathCache(20x20)] cacheHits=58 hitPercentage=27% numHashColls=0 maxCacheSize=16 [f=0016015] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016015] [~CPathCache(40x40)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016015] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016015] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016015] [LosHandler::Kill] raycast instance cache-{hits,misses}={2884,12208}; shared=1%; cached=18% [f=0016015] [Game::KillSimulation][4] [f=0016015] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016015] [Game::~CGame][2] [f=0016015] [Game::~CGame][3] [f=0016015] [SpringApp::Kill][3] [f=0016015] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170261 bytes sent 188566 bytes recv'd [f=0016015] [SpringApp::Kill][4] font=0x448787e0 [f=0016015] [SpringApp::Kill][5] [f=0016015] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x448eb760) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3141ms file="objects3d/bantha.s3o" indx=4833 inflSize=433kb readTime=187ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=162ms file="objects3d/strikecom_1.dae" indx=5369 inflSize=1500kb readTime=103ms file="unittextures/factorytank_1.png" indx=7022 inflSize=4103kb readTime=55ms file="objects3d/factoryveh.dae" indx=5079 inflSize=303kb readTime=46ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=42ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=36ms file="bitmaps/other/debris2.tga" indx=516 inflSize=1kb readTime=35ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=33ms file="luaui/widgets/gui_chili_highlight.lua" indx=4546 inflSize=6kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 61534331 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x449ec8f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x448f0cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x449f68c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f1b9001e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]