[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.K3XJj2Eqki/springsettings.856751.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0a5801e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16337 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/856751/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 304ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4637b880] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4637b880] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1222ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1419ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 192ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/856751/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (525ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11456,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/856751/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520d45c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8d69785e5f62ada67d2fb2e9939337a8 [f=-000001] Connection attempt from AO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: AO changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={339c7198,00000000}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={244332f0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hy [f=-000001] [0] Event [5304,199.580078,1941]: 0 finished unit Guardian Commander [f=-000001] [0] Event [534,199.571777,1923]: 1 finished unit Recon Commander [f=0000000] [0] AO, team: 1, elo:1937 [f=0000000] [0] brianfreeman, team: 0, elo:1898 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [5152,199.62674,1888]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [656,199.562531,1936]: 1 finished unit Tank Foundry [f=0000383] [383] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000405] [405] Event [5168,215.663452,1776]: 0 finished unit Picket [f=0000537] [537] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Mason [f=0000590] [590] Event [684,200.882538,1936]: 1 finished unit Kodachi [f=0000654] [654] Event [456,199.562531,1912]: 1 finished unit Solar Collector [f=0000689] [689] Event [5323.0083,276.562531,1913.99927]: 0 finished unit Firefly [f=0000779] [779] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000951] [951] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0001078] [1078] Event [5416,199.562531,2072]: 0 finished unit Solar Collector [f=0001088] [1088] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0001379] [1379] Event [684,200.882538,1936]: 1 finished unit Welder [f=0001456] [1456] Event [824,199.562531,2152]: 1 finished unit Solar Collector [f=0001725] [1725] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0001814] [1814] Event [5496,199.562531,2200]: 0 finished unit Solar Collector [f=0002241] [2241] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0002349] [2349] Event [684,200.882538,1936]: 1 finished unit Kodachi [f=0002392] [2392] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0002530] [2530] Event [5576,199.562531,2328]: 0 finished unit Solar Collector [f=0002663] [2663] Event [1704,199.562531,2040]: 1 finished unit Solar Collector [f=0002748] [2748] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0002781] [2781] Event [5696,199.562531,2416]: 0 finished unit Lotus [f=0002971] [2971] Event [264,199.562531,1016]: 1 finished unit Solar Collector [f=0003187] [3187] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0003314] [3314] Event [1872,199.562531,2080]: 1 finished unit Lotus [f=0003434] [3434] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0003622] [3622] Event [4937.98779,199.562531,773.961243]: 0 lost unit Scorcher [f=0003660] [3660] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0003928] [3928] Event [6000,199.562531,1184]: 0 finished unit Lotus [f=0003953] [3953] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0004249] [4249] Event [3177.9729,199.562531,1078.01257]: 0 lost unit Scorcher [f=0004305] [4305] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0004419] [4419] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0004583] [4583] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Mason [f=0004813] [4813] Event [5800,199.562531,1208]: 0 finished unit Solar Collector [f=0004853] [4853] Event [1688,199.562531,2840]: 1 finished unit Solar Collector [f=0004956] [4956] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0004997] [4997] Event [568,199.562531,1672]: 1 finished unit Caretaker [f=0005128] [5128] Event [5160,199.562531,392]: 0 lost unit Stardust [f=0005274] [5274] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0005334] [5334] Event [5672,199.562531,1096]: 0 finished unit Solar Collector [f=0005366] [5366] Event [5266.45947,199.562531,506.499146]: 0 lost unit Mason [f=0005527] [5527] Event [440,199.562531,1752]: 1 finished unit Solar Collector [f=0005557] [5557] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0005616] [5616] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0005708] [5708] Event [3851.64355,199.562531,3808.15503]: 0 lost unit Scorcher [f=0005773] [5773] Event [5040,199.562531,1680]: 0 finished unit Lotus [f=0005842] [5842] Event [2344,199.562531,3064]: 1 finished unit Solar Collector [f=0005843] [5843] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0005847] [5847] Event [5544,199.562531,968]: 0 finished unit Solar Collector [f=0005900] [5900] Event [3653.38086,199.562531,695.503845]: 1 lost unit Kodachi [f=0006226] [6226] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0006340] [6340] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0006390] [6390] Event [3226.1731,199.562531,3282.82227]: 0 lost unit Scorcher [f=0006454] [6454] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0006472] [6472] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0006570] [6570] Event [5528,199.562531,776]: 0 finished unit Solar Collector [f=0006747] [6747] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0006919] [6919] Event [2787.79004,199.562531,3054.6792]: 0 lost unit Scorcher [f=0006931] [6931] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0006990] [6990] Event [5400,199.562531,696]: 0 finished unit Solar Collector [f=0007160] [7160] Event [5072,199.562531,480]: 0 finished unit Lotus [f=0007220] [7220] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0007364] [7364] Event [5272,199.562531,616]: 0 finished unit Solar Collector [f=0007411] [7411] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0007552] [7552] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0007724] [7724] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Mason [f=0007753] [7753] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0007817] [7817] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0007853] [7853] Event [2648,199.562531,2632]: 1 finished unit Solar Collector [f=0007878] [7878] Event [684,200.882538,1936]: 1 finished unit Welder [f=0007965] [7965] Event [5152,199.562531,400]: 0 finished unit Picket [f=0008142] [8142] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0008151] [8151] Event [2584,199.562531,2792]: 1 finished unit Solar Collector [f=0008285] [8285] Event [408,199.562531,2904]: 1 finished unit Solar Collector [f=0008331] [8331] Event [5088,199.562531,704]: 0 lost unit Picket [f=0008411] [8411] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0008486] [8486] Event [5152,199.562531,400]: 0 lost unit Picket [f=0008507] [8507] Event [5072,199.562531,480]: 0 lost unit Lotus [f=0008546] [8546] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0008595] [8595] Event [5944,199.562531,1304]: 0 finished unit Solar Collector [f=0008654] [8654] Event [504,199.562531,2024]: 1 finished unit Caretaker [f=0008721] [8721] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0008799] [8799] Event [5164.02344,199.676285,542.197021]: 0 lost unit Mason [f=0008865] [8865] Event [5912,199.562531,1432]: 0 finished unit Solar Collector [f=0008873] [8873] Event [5272,199.562531,616]: 0 lost unit Solar Collector [f=0008892] [8892] Event [5422.50244,301.21994,724.709595]: 0 lost unit Firefly [f=0008951] [8951] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0008951] [8951] Event [5400,199.569244,696]: 0 lost unit Solar Collector [f=0008953] [8953] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0008961] [8961] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0009180] [9180] Event [5896,199.562531,1560]: 0 finished unit Solar Collector [f=0009209] [9209] Event [5856.01074,276.562531,1453.02747]: 0 finished unit Firefly [f=0009297] ass [f=0009356] [9356] Event [5134.00781,200.207626,1888.02966]: 0 finished unit Scorcher [f=0009424] [9424] Event [undefined]: brianfreeman resigned [f=0009424] game_message: brianfreeman has been destroyed! [f=0009424] game_message: AO wins! [f=0009424] Submitting stats [f=0009424] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009424] Part| Total Time|Time of the last 0.5s [f=0009424] Draw 7959.76ms 9.87% [f=0009424] Lua::Callins::Synced 2726.45ms 22.83% [f=0009424] Lua::Callins::Unsynced 11037.07ms 11.96% [f=0009424] Lua::CollectGarbage::Synced 231.88ms 0.20% [f=0009424] Lua::CollectGarbage::Unsynced 547.37ms 3.39% [f=0009424] Misc::Profiler::AddTime 32.36ms 0.00% [f=0009424] Sim 8389.43ms 68.39% [f=0009424] [9424] Received game_message: brianfreeman has been destroyed! [f=0009424] [9424] Received game_message: AO wins! [f=0009425] [9425] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2405,2405,2405,2405,0,1.58617294,1.58617294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,8,8.9333334,8.9333334,8,2075,2075,2075,2075,6.45689535,8.38926506,8.38926506,6.45689535,120,170,170,120,0,0,0,0,90,160,160,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009425] [9425] Game End Stats Values: 4,2605,2495,2495,2605,1.43070543,1.58617294,1.58617294,1.43070543,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,9.0666666,10,10,9.0666666,2075,2075,2075,2075,8.37986088,9.34961033,9.34961033,8.37986088,250,170,170,250,0,0,0,0,160,250,250,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009425] [9425] Game End Stats Values: 5,2735,2765,2765,2735,5.15117645,14.3426914,14.3426914,5.15117645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,10,11.333333,11.333333,10,2075,2075,2075,2075,8.53251076,11.4184351,11.4184351,8.53251076,380,370,370,380,0,0,0,0,160,320,320,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009425] [9425] Game End Stats Values: 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11,3365,3735,3735,3365,69.8019562,68.1403961,68.1403961,69.8019562,0,0,0,0,0,0,0,0,0,0,0,0,129.993851,249.991287,249.991287,129.993851,280,90,90,280,14,16,16,14,2075,2075,2075,2075,11.5784645,16.1493263,16.1493263,11.5784645,510,840,840,510,0,260,260,0,480,730,730,480,260,0,0,260,0,0,0,0,259.999878,132.495056,132.495056,259.999878 [f=0009425] [9425] Game End Stats Values: 12,3555,3805,3805,3555,79.7794647,68.5100555,68.5100555,79.7794647,0,0,0,0,0,0,0,0,0,0,0,0,129.993851,249.991287,249.991287,129.993851,280,90,90,280,14.3999996,16.2666664,16.2666664,14.3999996,2075,2075,2075,2075,13.5186071,17.4470425,17.4470425,13.5186071,630,840,840,630,0,260,260,0,550,800,800,550,260,0,0,260,0,0,0,0,259.999878,132.495056,132.495056,259.999878 [f=0009425] [9425] Game End Stats Values: 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15,3885,4645,4645,3885,140.983887,106.014404,106.014404,140.983887,0,0,0,0,0,0,0,0,0,0,0,0,396.104919,787.669189,787.669189,396.104919,370,90,90,370,19.8666668,21.8666668,21.8666668,19.8666668,2075,2255,2255,2075,14.7247982,21.4351692,21.4351692,14.7247982,640,1270,1270,640,170,578.499939,578.499939,170,780,1030,1030,780,578.499939,170,170,578.499939,0,0,0,0,797.677795,399.229919,399.229919,797.677795 [f=0009425] [9425] Game End Stats Values: 16,4085,5035,5035,4085,164.192673,115.47213,115.47213,164.192673,0,0,0,0,0,0,0,0,0,0,0,0,460.585876,818.77771,818.77771,460.585876,370,90,90,370,20.666666,22,22,20.666666,2075,2255,2255,2075,16.6861324,21.5567455,21.5567455,16.6861324,770,1570,1570,770,170,708.499939,708.499939,170,850,1120,1120,850,708.499939,170,170,708.499939,0,0,0,0,828.924866,463.710876,463.710876,828.924866 [f=0009425] [9425] Game End Stats Values: 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19,4625,6085,6085,4625,286.796997,151.437347,151.437347,286.796997,0,0,0,0,0,0,0,0,0,0,0,0,474.83609,845.833557,845.833557,474.83609,560,90,90,560,26,22.9333324,22.9333324,26,2075,2255,2255,2075,20.3165627,25.677063,25.677063,20.3165627,890,2370,2370,890,170,838.499939,838.499939,170,1080,1370,1370,1080,838.499939,170,170,838.499939,0,0,0,0,855.980713,489.57901,489.57901,855.980713 [f=0009425] [9425] Game End Stats Values: 20,4695,6525,6525,4695,344.93042,154.670807,154.670807,344.93042,0,0,0,0,0,0,0,0,0,0,0,0,648.713989,1112.80042,1112.80042,648.713989,370,90,90,370,26,26.5333328,26.5333328,26,2075,2255,2255,2075,21.2998772,26.7787609,26.7787609,21.2998772,1150,2670,2670,1150,170,1083.83325,1083.83325,170,1080,1510,1510,1080,1083.83325,170,170,1083.83325,0,0,0,0,1122.94751,663.456177,663.456177,1122.94751 [f=0009425] [9425] Game End Stats Values: 21,4595,7095,7095,4595,390.872375,155.337601,155.337601,390.872375,0,0,0,0,0,0,0,0,0,0,0,0,666.925232,1457.67578,1457.67578,666.925232,370,90,90,370,24.9333324,28,28,24.9333324,2075,2435,2435,2075,19.2682152,26.6076527,26.6076527,19.2682152,1160,2970,2970,1160,170,1453.83325,1453.83325,170,990,1600,1600,990,1453.83325,170,170,1453.83325,0,0,0,0,1471.34741,690.197266,690.197266,1471.34741 [f=0009425] [9425] Game End Stats Values: 22,4815,7095,7095,4815,439.100983,215.446426,215.446426,439.100983,0,0,0,0,0,0,0,0,0,282.123413,282.123413,0,675.361816,1638.85449,1638.85449,675.361816,370,90,90,370,25.6000004,28,28,25.6000004,2075,2435,2435,2075,18.2017555,32.8558884,32.8558884,18.2017555,1290,2970,2970,1290,170,1453.83325,1453.83325,170,1060,1600,1600,1060,1453.83325,170,170,1453.83325,0,0,0,0,1652.52612,698.63385,698.63385,1652.52612 [f=0009435] [9435] Event [5544,199.562531,904]: 0 lost unit Metal Extractor [f=0009451] [9451] Event [5528,199.578247,776]: 0 lost unit Solar Collector [f=0009471] [9471] Event [4834.25195,198.85051,904.341797]: 0 lost unit Scorcher [f=0009473] !transmitlobby @voice@buildUnit@remove;vehcon [f=0009473] !transmitlobby @voice@buildUnit@remove;vehscout [f=0009473] !transmitlobby @voice@buildUnit@remove;vehraid [f=0009473] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0009473] !transmitlobby @voice@buildUnit@remove;vehriot [f=0009473] !transmitlobby @voice@buildUnit@remove;vehassault [f=0009473] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0009473] !transmitlobby @voice@buildUnit@remove;veharty [f=0009473] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0009473] !transmitlobby @voice@buildUnit@remove;vehaa [f=0009473] !transmitlobby @voice@buildUnit@reload [f=0009548] Player AO left the game: normal quit [f=0009548] [9548] Event [undefined]: AO quit [f=0009617] Spectator brianfreeman left the game: normal quit [f=0009617] [9617] Event [undefined]: brianfreeman quit [f=0009623] No clients connected, shutting down server [f=0009623] Server shutdown [f=0009661] [9661] Event [784,199.562531,2928]: 1 finished unit Lotus [f=0009830] [9830] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0010159] [10159] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0010489] [10489] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0010819] [10819] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0011149] [11149] Event [684,200.882538,1936]: 1 finished unit Blitz [f=0014763] Autoquit sending quit command. [f=0014763] [QuitAction] user exited to system [f=0014763] [SpringApp::Kill][1] fromRun=1 [f=0014763] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014763] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014763] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014763] [ThreadPool::SetThreadCount][2] workers=0 [f=0014763] [SpringApp::Kill][2] [f=0014763] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014763] [Game::KillLua][3] dtor=0 luaUI=0x521fe0e0 [f=0014763] Start widgetHandler:Shutdown [f=0014763] Shutdown - SaveOrderList Complete [f=0014763] Writing last game win data [f=0014763] Shutdown - SaveConfigData Complete [f=0014763] Shutdown Widget - Save/Load API [f=0014763] Shutdown Widget - Chili Highlight [f=0014763] Shutdown Widget - Draw After Chili [f=0014763] Shutdown Widget - EPIC Menu [f=0014763] Shutdown Widget - Chili Widget Selector [f=0014763] Shutdown Widget - Chili Minimap [f=0014763] Shutdown Widget - Local Team Colors [f=0014763] Shutdown Widget - Display Keys 2 [f=0014763] Shutdown Widget - Save Game Menu [f=0014763] Shutdown Widget - Unit Icons [f=0014763] Shutdown Widget - Noises [f=0014763] Shutdown Widget - HealthBars [f=0014763] Shutdown Widget - Win Counter [f=0014763] Shutdown Widget - SpringRTS Replay Stats [f=0014763] Shutdown Widget - BuildETA [f=0014763] Shutdown Widget - Modular Comm Info [f=0014763] Shutdown Widget - Stereo3D [f=0014763] Shutdown Widget - Showeco and Grid Drawer [f=0014763] Shutdown Widget - Point Tracker [f=0014763] Shutdown Widget - Music Player [f=0014763] Shutdown Widget - Missile Silo Range [f=0014763] Shutdown Widget - MinimapEvents [f=0014763] Shutdown Widget - Mex Placement Handler [f=0014763] Shutdown Widget - Local Widgets Config [f=0014763] Shutdown Widget - Highlight Geos [f=0014763] Shutdown Widget - Grab Input [f=0014763] Input grabbing is disabled! [f=0014763] Shutdown Widget - MetalFeatures (new) [f=0014763] Shutdown Widget - Darkening [f=0014763] Shutdown Widget - Context Menu [f=0014763] Shutdown Widget - Chili Spectator Panels [f=0014763] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014763] Shutdown Widget - Chili Nuke Warning [f=0014763] Shutdown Widget - Chili EndGame Window [f=0014763] Shutdown Widget - Chili Economy Panel Default [f=0014763] Shutdown Widget - CameraShake [f=0014763] Shutdown Widget - Attack AoE [f=0014763] Shutdown Widget - Map Edge Extension [f=0014763] Shutdown Widget - Selection Send [f=0014763] Shutdown Widget - LupsManager [f=0014763] Shutdown Widget - Newton Firezone [f=0014763] Shutdown Widget - Chili Pro Console [f=0014763] Shutdown Widget - Lasso Terraform GUI [f=0014763] Shutdown Widget - Lups [f=0014763] Shutdown Widget - Chili Framework [f=0014763] Shutdown Widget - Chili Core Selector [f=0014763] Shutdown Widget - Custom Markers [f=0014763] Shutdown Widget - Pause Screen [f=0014763] Shutdown Widget - Text To Speech Control [f=0014763] Shutdown Widget - Persistent Build Height [f=0014763] Shutdown Widget - Layout Handler [f=0014763] End widgetHandler:Shutdown [f=0014763] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390996,54892279} {int,ext,rec}Allocs={21653563,0,0} {chunk,block}Bytes={54892279,0} [f=0014763] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014763] [Game::KillLua][2] dtor=0 luaRules=0x520d45c0 [f=0014763] Start gadgetHandler:Shutdown [f=0014763] Shutdown - StartSetup [f=0014763] Shutdown - UnitMorph [f=0014763] Shutdown - LupsNanoSpray [f=0014763] Shutdown - Missile Silo Controller [f=0014763] Shutdown - Modular Comm Info [f=0014763] Shutdown - Terrain Texture Handler [f=0014763] Shutdown - UnitCloakShield [f=0014763] Shutdown - Starlight Handler [f=0014763] End gadgetHandler:Shutdown [f=0014763] Start gadgetHandler:Shutdown [f=0014763] Shutdown - Save/Load [f=0014763] Shutdown - UnitMorph [f=0014763] Shutdown - Modular Comm Info [f=0014763] Shutdown - Retreat Command [f=0014763] Shutdown - Shockwaves [f=0014763] Shutdown - Teleport Throw [f=0014763] Shutdown - UnitCloakShield [f=0014763] Shutdown - Lups Cloak FX [f=0014763] Shutdown - Lups [f=0014763] Shutdown - Lups Shield [f=0014763] End gadgetHandler:Shutdown [f=0014763] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21653593,0,0} {chunk,block}Bytes={0,0} [f=0014763] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21653593,0,0} {chunk,block}Bytes={0,0} [f=0014763] [Game::KillLua][4] dtor=0 [f=0014763] [Game::~CGame][1] [f=0014763] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014763] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014763] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014763] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014763] [Game::KillLua][4] dtor=1 [f=0014763] [Game::KillMisc][1] [f=0014763] [Game::KillMisc][2] [f=0014763] [Game::KillMisc][3] [f=0014763] [Game::KillRendering][1] [f=0014763] [3DOParser::Kill] allocated 137 pieces [f=0014763] [S3OParser::Kill] allocated 2704 pieces [f=0014763] [AssParser::Kill] allocated 236 pieces [f=0014763] [Game::KillInterface][1] [f=0014763] [Game::KillInterface][2] [f=0014763] [Game::KillSimulation][1] [f=0014763] [Game::KillSimulation][2] [f=0014763] [CCollisionHandler] dis-/continuous tests: 0/16727 [f=0014763] [Game::KillSimulation][3] [f=0014763] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014763] [~CPathCache(24x16)] cacheHits=31 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0014763] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014763] [~CPathCache(48x32)] cacheHits=254 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014763] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014763] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014763] [LosHandler::Kill] raycast instance cache-{hits,misses}={2441,7152}; shared=1%; cached=25% [f=0014763] [Game::KillSimulation][4] [f=0014763] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014763] [Game::~CGame][2] [f=0014763] [Game::~CGame][3] [f=0014763] [SpringApp::Kill][3] [f=0014763] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154666 bytes sent 92805 bytes recv'd [f=0014763] [SpringApp::Kill][4] font=0x462947e0 [f=0014763] [SpringApp::Kill][5] [f=0014763] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x46319610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2598ms file="objects3d/strikecom_2.dae" indx=5371 inflSize=1499kb readTime=115ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=112ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=95ms file="unittextures/factorytank_1.png" indx=7022 inflSize=4103kb readTime=52ms file="bitmaps/pd/lightning.tga" indx=540 inflSize=48kb readTime=26ms file="luarules/configs/tactical_ai_defs.lua" indx=1570 inflSize=35kb readTime=25ms file="unittextures/factorytank_2.png" indx=7023 inflSize=4103kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_5.tga" indx=430 inflSize=18kb readTime=22ms file="objects3d/armcom5.3do" indx=4816 inflSize=45kb readTime=22ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 59831840 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4644dd50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46384e70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x465dc520) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f0a5801e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]