[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hqxpRbBRtn/springsettings.856434.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f52a401e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16352 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/856434/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 256ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45269ed0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45269ed0] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 185ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 741ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 942ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 199ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Fisticuffs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/856434/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (803ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11457,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/856434/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522377b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 75cd775e52e47c0cf0d7571152e76435 [f=-000001] Connection attempt from RyMarq [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RyMarq changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={6743f5b8,00000000}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={47c122a8,00000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] gl [f=-000001] [0] Event [4725,-18.151917,4454]: 0 finished unit Recon Commander [f=-000001] [0] Event [1425,-18.230103,676]: 1 finished unit Recon Commander [f=0000000] [0] RyMarq, team: 0, elo:2522 [f=0000000] [0] spaceT, team: 1, elo:2387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4856,-17.599472,4472]: 0 finished unit Amphbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000010] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000010] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000010] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000010] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000010] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000010] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000010] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000010] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000010] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1344,0,832]: 1 finished unit Shipyard [f=0000352] [352] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000443] [443] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000543] [543] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0000697] [697] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000733] [733] Event [1352,0,832]: 1 finished unit Mariner [f=0000800] [800] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0000803] [803] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000836] [836] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [f=0000971] [971] Event [4632,0,4376]: 0 finished unit Wind/Tidal Generator [f=0000987] [987] Event [1624,0,664]: 1 finished unit Wind/Tidal Generator [f=0001060] [1060] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0001151] [1151] Event [1624,0,584]: 1 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [1544,0,584]: 1 finished unit Wind/Tidal Generator [f=0001293] [1293] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001513] [1513] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0001688] [1688] Event [1368,0,552]: 1 finished unit Wind/Tidal Generator [f=0001755] [1755] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001842] [1842] Event [1512,-1,824]: 1 finished unit Urchin [f=0001853] [1853] Event [1368,0,632]: 1 finished unit Wind/Tidal Generator [f=0001976] [1976] Event [1464,0,632]: 1 finished unit Wind/Tidal Generator [f=0002082] [2082] Event [4952,0,4616]: 0 finished unit Wind/Tidal Generator [f=0002104] [2104] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0002123] [2123] Event [1320,0,568]: 1 finished unit Wind/Tidal Generator [f=0002125] [2125] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002287] [2287] Event [1320,0,648]: 1 finished unit Wind/Tidal Generator [f=0002349] [2349] Event [4872,0,4616]: 0 finished unit Wind/Tidal Generator [f=0002452] [2452] Event [1256,0,824]: 1 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0002617] [2617] Event [1256,0,888]: 1 finished unit Wind/Tidal Generator [f=0002672] [2672] Event [4792,0,4616]: 0 finished unit Wind/Tidal Generator [f=0002684] [2684] Event [1416,-1,408]: 1 finished unit Urchin [f=0002864] [2864] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0002938] [2938] Event [1256,0,760]: 1 finished unit Wind/Tidal Generator [f=0002948] [2948] Event [1352,-2,832]: 1 finished unit Cutter [f=0003071] [3071] Event [1768,0,760]: 1 finished unit Wind/Tidal Generator [f=0003097] [3097] Event [1208,0,904]: 1 finished unit Wind/Tidal Generator [f=0003106] [3106] Event [3704,0,3688]: 0 finished unit Wind/Tidal Generator [f=0003247] [3247] Event [1208,0,840]: 1 finished unit Wind/Tidal Generator [f=0003266] [3266] Event [1832,0,808]: 1 finished unit Wind/Tidal Generator [f=0003281] [3281] Event [3752,0,3832]: 0 finished unit Wind/Tidal Generator [f=0003501] [3501] Event [4856.05518,-17.951443,4436]: 0 finished unit Scallop [f=0003596] [3596] Event [1880,0,856]: 1 finished unit Wind/Tidal Generator [f=0003731] [3731] Event [1816,0,888]: 1 finished unit Wind/Tidal Generator [f=0003737] [3737] Event [4367.98877,-2,2961.52979]: 1 lost unit Cutter [f=0003792] [3792] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0003886] [3886] Event [3512,-1,3800]: 0 finished unit Urchin [f=0003968] [3968] Event [1768,0,840]: 1 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [1416,0,648]: 1 finished unit Caretaker [f=0004097] [4097] Event [1720,0,760]: 1 finished unit Wind/Tidal Generator [f=0004118] [4118] Event [3656,0,3800]: 0 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0004165] [4165] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0004326] [4326] Event [3704,0,3960]: 0 finished unit Wind/Tidal Generator [f=0004413] [4413] Event [1352,0,832]: 1 finished unit Hunter [f=0004422] [4422] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0004428] [4428] Event [1656,0,760]: 1 finished unit Wind/Tidal Generator [f=0004514] [4514] Event [3672,0,4024]: 0 finished unit Wind/Tidal Generator [f=0004592] [4592] Event [1352,0,832]: 1 finished unit Hunter [f=0004721] [4721] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0004724] [4724] Event [3624,0,4088]: 0 finished unit Wind/Tidal Generator [f=0004730] [4730] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0004773] [4773] Event [1352,0,832]: 1 finished unit Hunter [f=0004921] [4921] Event [832,107.165161,752]: 1 finished unit Lotus [f=0004953] [4953] Event [1352,0,832]: 1 finished unit Hunter [f=0004977] [4977] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0005107] [5107] Event [5328,-5,2800]: 0 finished unit Lotus [f=0005133] [5133] Event [1352,0,832]: 1 finished unit Hunter [f=0005233] [5233] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0005246] [5246] Event [5384,0,2952]: 0 finished unit Wind/Tidal Generator [f=0005313] [5313] Event [1352,0,832]: 1 finished unit Hunter [f=0005381] [5381] Event [5336,0,3032]: 0 finished unit Wind/Tidal Generator [f=0005488] [5488] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0005491] [5491] Event [1352,0,832]: 1 finished unit Hunter [f=0005576] [5576] Event [5288,0,3112]: 0 finished unit Wind/Tidal Generator [f=0005617] [5617] Event [2597.44385,0,365.113525]: 1 lost unit Hunter [f=0005621] [5621] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0005711] [5711] Event [1352,0,832]: 1 finished unit Hunter [f=0005742] [5742] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0005938] [5938] Event [1352,0,832]: 1 finished unit Hunter [f=0005997] [5997] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0006179] [6179] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0006253] [6253] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0006476] [6476] Event [5496,0,2920]: 0 finished unit Wind/Tidal Generator [f=0006611] [6611] Event [5480,0,3016]: 0 finished unit Wind/Tidal Generator [f=0006717] [6717] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0006720] [6720] Event [744,-1,2040]: 1 finished unit Urchin [f=0006776] [6776] Event [5496,0,3096]: 0 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0006956] [6956] Event [5496,0,3176]: 0 finished unit Wind/Tidal Generator [f=0007010] [7010] Event [2536,-1,1352]: 1 finished unit Urchin [f=0007066] [7066] Event [1352,-20,832]: 1 finished unit Seawolf [f=0007111] [7111] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0007130] [7130] Event [5437.35059,-85.130775,3054.41162]: 0 finished unit Recon Commander [f=0007130] game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2 [f=0007130] [7130] Received game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2 [f=0007169] [7169] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0007231] [7231] Event [4632,0,4664]: 0 finished unit Wind/Tidal Generator [f=0007261] [7261] Event [5328,-5,2800]: 0 lost unit Lotus [f=0007335] [7335] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0007351] [7351] Event [5496,0,2920]: 0 lost unit Wind/Tidal Generator [f=0007403] [7403] Event [5384,0,2952]: 0 lost unit Wind/Tidal Generator [f=0007410] [7410] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0007414] [7414] Event [5480,0,3016]: 0 lost unit Wind/Tidal Generator [f=0007441] [7441] Event [4568,0,4744]: 0 finished unit Wind/Tidal Generator [f=0007456] [7456] Event [5659.4209,-85.177063,3125.87085]: 0 lost unit Duck [f=0007469] [7469] Event [776,-1,4584]: 0 finished unit Urchin [f=0007517] [7517] Event [1352,0,832]: 1 finished unit Mariner [f=0007592] [7592] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0007601] [7601] Event [2360,-1,1400]: 1 finished unit Urchin [f=0007651] [7651] Event [4488,0,4824]: 0 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0007753] [7753] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0007861] [7861] Event [4424,0,4904]: 0 finished unit Wind/Tidal Generator [f=0007917] [7917] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0007964] [7964] Event [856,-1,4664]: 0 finished unit Urchin [f=0008027] [8027] Event [5440,-5,3040]: 0 finished unit Lotus [f=0008071] [8071] Event [4344,0,4984]: 0 finished unit Wind/Tidal Generator [f=0008082] [8082] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0008085] [8085] Event [5300.43164,-85.177063,2402.6936]: 0 lost unit Duck [f=0008146] [8146] Event [1352,0,832]: 1 finished unit Hunter [f=0008229] [8229] Event [5231.28613,0,2571.93994]: 1 lost unit Hunter [f=0008238] [8238] Event [5330.00928,-85.129745,2663.60034]: 0 lost unit Duck [f=0008253] [8253] Event [5432.37744,-85.177063,2667.31982]: 0 lost unit Duck [f=0008257] [8257] Event [5450.29492,-85.177055,2616.25293]: 0 lost unit Duck [f=0008283] [8283] Event [5236.75928,0,2440.36499]: 1 lost unit Hunter [f=0008299] [8299] Event [5435.98828,-85.177063,2495.6123]: 0 lost unit Duck [f=0008302] [8302] Event [5265.21387,0,2472.73169]: 1 lost unit Hunter [f=0008326] [8326] Event [1352,0,832]: 1 finished unit Hunter [f=0008330] [8330] Event [4280,0,5064]: 0 finished unit Wind/Tidal Generator [f=0008332] [8332] Event [5145.33643,0,2410.54663]: 1 lost unit Hunter [f=0008343] [8343] Event [5203.62305,-85.177063,2481.58032]: 0 lost unit Duck [f=0008360] [8360] Event [5147.9043,-85.172691,2478.948]: 0 lost unit Duck [f=0008423] [8423] Event [5552,-5,3024]: 0 finished unit Lotus [f=0008453] [8453] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0008507] [8507] Event [1352,0,832]: 1 finished unit Hunter [f=0008687] [8687] Event [1352,0,832]: 1 finished unit Hunter [f=0008712] [8712] Event [2476.58301,-83.800125,1020.85181]: 0 lost unit Duck [f=0008729] [8729] Event [712,0,4648]: 0 finished unit Wind/Tidal Generator [f=0008756] [8756] Event [4856.05518,-17.951443,4436]: 0 finished unit Buoy [f=0008756] [8756] Event [4176.26855,-85.177063,3636.5874]: 0 lost unit Duck [f=0008780] [8780] Event [2427.77271,-83.494949,1075.95752]: 0 lost unit Duck [f=0008786] [8786] Event [4421.20752,0,3562.49976]: 1 lost unit Hunter [f=0008800] [8800] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0008809] [8809] Event [4280,0,5064]: 0 lost unit Wind/Tidal Generator [f=0008818] [8818] Event [4451.57227,0.48976472,3653.45483]: 1 lost unit Hunter [f=0008819] [8819] Event [4233.34912,-20,5007.97266]: 1 lost unit Seawolf [f=0008826] [8826] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0008867] [8867] Event [1352,0,832]: 1 finished unit Hunter [f=0008868] [8868] Event [2471.77979,-84.990913,1152.22559]: 0 lost unit Duck [f=0008912] [8912] Event [5016,0,4648]: 0 finished unit Wind/Tidal Generator [f=0008962] [8962] Event [2498.92017,-85.043892,1171.32532]: 0 lost unit Duck [f=0008977] [8977] Event [712,0,4728]: 0 finished unit Wind/Tidal Generator [f=0008990] [8990] Event [2495.9126,-85.104103,1145.60791]: 0 lost unit Duck [f=0009046] [9046] Event [1352,0,832]: 1 finished unit Hunter [f=0009148] [9148] Event [5096,9.56399536,4584]: 0 finished unit Wind/Tidal Generator [f=0009209] [9209] Event [728,0,4808]: 0 finished unit Wind/Tidal Generator [f=0009226] [9226] Event [1352,0,832]: 1 finished unit Hunter [f=0009265] [9265] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0009283] [9283] Event [4856.05518,-17.951443,4436]: 0 finished unit Scallop [f=0009407] [9407] Event [1352,0,832]: 1 finished unit Hunter [f=0009431] [9431] Event [792,-84.467072,2120]: 1 finished unit Storage [f=0009577] [9577] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0009587] [9587] Event [1352,0,832]: 1 finished unit Hunter [f=0009617] [9617] Event [4856.05518,-17.951443,4436]: 0 finished unit Archer [f=0009765] [9765] Event [1352,0,832]: 1 finished unit Hunter [f=0009776] [9776] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0009942] [9942] Event [2092.75439,0.03656861,2037.86401]: 1 lost unit Hunter [f=0009946] [9946] Event [1352,0,832]: 1 finished unit Hunter [f=0009966] [9966] Event [2142.42725,0,2068.51636]: 1 lost unit Hunter [f=0009988] [9988] Event [2154.84961,-0.2350369,2080.80493]: 1 lost unit Hunter [f=0010060] [10060] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0010126] [10126] Event [1352,0,832]: 1 finished unit Hunter [f=0010267] [10267] Event [5112,8.23464966,4456]: 0 finished unit Caretaker [f=0010306] [10306] Event [1352,0,832]: 1 finished unit Hunter [f=0010318] [10318] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0010417] [10417] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0010486] [10486] Event [1352,0,832]: 1 finished unit Hunter [f=0010522] [10522] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0010627] [10627] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0010666] [10666] Event [1352,0,832]: 1 finished unit Hunter [f=0010722] [10722] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0010747] [10747] Event [1064,-1,3512]: 1 finished unit Urchin [f=0010812] [10812] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0010844] [10844] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0011012] [11012] Event [6007.35205,-42.088737,4263.16357]: 0 lost unit Buoy [f=0011085] [11085] Event [4856.05518,-17.951443,4436]: 0 finished unit Buoy [f=0011251] [11251] Event [1352,0,832]: 1 finished unit Corsair [f=0011369] [11369] Event [4856.05518,-17.951443,4436]: 0 finished unit Scallop [f=0011375] [11375] Event [4344,0,4984]: 0 lost unit Wind/Tidal Generator [f=0011479] [11479] Event [4488,0,4824]: 0 lost unit Wind/Tidal Generator [f=0011521] [11521] Event [4568,0,4744]: 0 lost unit Wind/Tidal Generator [f=0011562] [11562] Event [4856.05518,-17.951443,4436]: 0 finished unit Archer [f=0011641] [11641] Event [1352,0,832]: 1 finished unit Corsair [f=0011648] [11648] Event [4424,0,4904]: 0 lost unit Wind/Tidal Generator [f=0011722] [11722] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0011745] [11745] Event [4239.79199,0,4912.59473]: 1 lost unit Hunter [f=0011768] [11768] Event [4288.03174,0,5047.86963]: 1 lost unit Hunter [f=0011775] [11775] Event [4479.56104,-85.177063,5018.69238]: 0 lost unit Duck [f=0011789] [11789] Event [4091.4043,0,5004.72705]: 1 lost unit Hunter [f=0011790] [11790] Event [4241.13623,-85.004059,4883.02734]: 0 lost unit Duck [f=0011818] [11818] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0011834] [11834] Event [4163.21582,-85.040771,4875.12891]: 0 lost unit Duck [f=0011973] [11973] Event [4191.16992,-85.173531,4970.38721]: 0 lost unit Duck [f=0012030] [12030] Event [1352,0,832]: 1 finished unit Corsair [f=0012097] [12097] Event [3988.45728,0,4993.37109]: 1 lost unit Hunter [f=0012127] [12127] Event [4142.50098,-85.177063,4996.6665]: 0 lost unit Duck [f=0012283] [12283] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0012421] [12421] Event [1352,0,832]: 1 finished unit Corsair [f=0012423] [12423] Event [704,3.21939087,3392]: 1 finished unit Picket [f=0012870] [12870] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0012887] [12887] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0012890] [12890] Event [2632,-1,3096]: 0 lost unit Metal Extractor [f=0012970] [12970] Event [608,-5,3776]: 0 lost unit Lotus [f=0013049] [13049] Event [3736,-1,2264]: 1 finished unit Urchin [f=0013051] [13051] Event [5288,23.7084351,4576]: 0 finished unit Fusion Reactor [f=0013079] [13079] Event [2714.65308,-83.786179,3168.80103]: 0 lost unit Conch [f=0013115] [13115] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0013203] [13203] Event [1352,-4,832]: 1 finished unit Mistral [f=0013223] [13223] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0013332] [13332] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0013437] [13437] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0013542] [13542] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0013590] [13590] Event [1352,-4,832]: 1 finished unit Mistral [f=0013829] [13829] Event [3528,-1,2264]: 1 finished unit Urchin [f=0013862] [13862] Event [5400,5.13284302,1768]: 0 finished unit Stinger [f=0013887] [13887] Event [4856.05518,-17.951443,4436]: 0 finished unit Buoy [f=0013980] [13980] Event [1352,-4,832]: 1 finished unit Mistral [f=0014021] [14021] Event [984,-80.61499,1912]: 1 finished unit Storage [f=0014159] [14159] Event [4856.05518,-17.951443,4436]: 0 finished unit Scallop [f=0014294] [14294] Event [3656,-1,2104]: 1 finished unit Urchin [f=0014371] [14371] Event [1352,-4,832]: 1 finished unit Mistral [f=0014442] [14442] Event [1064,-75.448669,1896]: 1 finished unit Storage [f=0014444] [14444] Event [4760,-1,4520]: 0 finished unit Urchin [f=0014447] [14447] Event [4856.05518,-17.951443,4436]: 0 finished unit Archer [f=0014584] [14584] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0014793] [14793] Event [4584,-1,4552]: 0 finished unit Urchin [f=0014794] [14794] Event [5215.02051,-71.029198,4923.70068]: 0 lost unit Duck [f=0014797] [14797] Event [5151.86377,0,5026.92871]: 1 lost unit Hunter [f=0014801] [14801] Event [3717.25903,-85.019539,2544.47412]: 0 lost unit Duck [f=0014824] [14824] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0014832] [14832] Event [5108.42041,-80.018494,4970.56104]: 0 lost unit Duck [f=0014835] [14835] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0014846] [14846] Event [4980.95068,0,5037.06934]: 1 lost unit Hunter [f=0014851] [14851] Event [5008.06006,0,5020.51855]: 1 lost unit Hunter [f=0014878] [14878] Event [3742.85156,-85.01593,2451.25928]: 0 lost unit Duck [f=0014879] [14879] Event [3832,-1,1992]: 1 finished unit Urchin [f=0014892] [14892] Event [3717.91284,-85.052086,2451.04077]: 0 lost unit Duck [f=0014899] [14899] Event [2360,-1,1400]: 1 lost unit Urchin [f=0014916] [14916] Event [5384,-1,664]: 0 finished unit Urchin [f=0014972] [14972] Event [3733.59741,-85.227081,2433.49878]: 0 lost unit Duck [f=0014981] [14981] Event [3743.04419,-85.568352,2455.72656]: 0 lost unit Duck [f=0015003] [15003] Event [2384.46167,-60.020519,1658.17505]: 0 lost unit Scallop [f=0015108] [15108] Event [4856.05518,-17.951443,4436]: 0 finished unit Conch [f=0015145] [15145] Event [4504,-1,4632]: 0 finished unit Urchin [f=0015226] [15226] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0015236] [15236] Event [2536,-1,1352]: 1 lost unit Urchin [f=0015335] [15335] Event [696,0,3976]: 1 finished unit Caretaker [f=0015337] [15337] Event [5304,-1,520]: 0 finished unit Urchin [f=0015337] [15337] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0015377] [15377] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0015452] [15452] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0015470] [15470] Event [776,-1,4584]: 0 lost unit Urchin [f=0015525] [15525] Event [856,-1,4664]: 0 lost unit Urchin [f=0015554] [15554] Event [712,0,4648]: 0 lost unit Wind/Tidal Generator [f=0015569] [15569] Event [712,0,4728]: 0 lost unit Wind/Tidal Generator [f=0015602] [15602] Event [3997.14185,0,5009.38086]: 1 lost unit Hunter [f=0015607] [15607] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0015626] [15626] Event [728,0,4808]: 0 lost unit Wind/Tidal Generator [f=0015633] [15633] Event [4856.05518,-17.951443,4436]: 0 finished unit Archer [f=0015647] [15647] Event [4118.26416,0,5008.82275]: 1 lost unit Hunter [f=0015712] [15712] Event [4045.04858,0,4743.54297]: 1 lost unit Hunter [f=0015720] [15720] Event [4110.29297,0,4939.32227]: 1 lost unit Hunter [f=0015721] [15721] Event [664,-1,4584]: 0 lost unit Metal Extractor [f=0015727] [15727] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0015746] [15746] Event [4025.03711,0,4959.57275]: 1 lost unit Hunter [f=0015831] [15831] Event [4856.05518,-17.951443,4436]: 0 finished unit Duck [f=0015843] [15843] Event [648,-1,4776]: 0 lost unit Metal Extractor [f=0015981] [15981] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0016013] [16013] Event [2075.89258,-16.719292,3790.4126]: 0 lost unit Duck [f=0016073] [16073] Event [2153.77954,-4,3872.3855]: 1 lost unit Mistral [f=0016138] [16138] Event [2304.23584,-4,3800.09619]: 1 lost unit Mistral [f=0016277] [16277] Event [4856.05518,-17.951443,4436]: 0 finished unit Buoy [f=0016302] [16302] Event [1352,0,832]: 1 finished unit Mariner [f=0016621] [16621] Event [1352,0,832]: 1 finished unit Mariner [f=0016640] [16640] Event [744,-1,4152]: 1 finished unit Urchin [f=0016657] [16657] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0016727] [16727] Event [4856.05518,-17.951443,4436]: 0 finished unit Buoy [f=0016951] [16951] Event [1352,0,832]: 1 finished unit Mariner [f=0016998] [16998] Event [1048,-1,4232]: 1 lost unit Urchin [f=0017078] [17078] Event [5368,0,376]: 0 finished unit Caretaker [f=0017201] [17201] Event [642.478333,-121.44383,4010.61084]: 0 lost unit Duck [f=0017201] [17201] Event [665.867676,-122.07631,4016.30493]: 0 lost unit Duck [f=0017229] [17229] Event [744,-1,4152]: 1 lost unit Urchin [f=0017239] [17239] Event [992.971436,0,3987.2627]: 1 lost unit Corsair [f=0017342] [17342] Event [696,0,3976]: 1 lost unit Caretaker [f=0017357] [17357] Event [1352,0,832]: 1 finished unit Mariner [f=0017378] [17378] Event [919.908875,-98.974136,3822.0686]: 0 lost unit Duck [f=0017385] [17385] Event [5448,0,264]: 0 finished unit Caretaker [f=0017458] [17458] Event [976.683716,-77.590149,3674.50513]: 0 lost unit Duck [f=0017510] [17510] Event [680,-1,4408]: 1 finished unit Urchin [f=0017587] [17587] Event [1064,-1,3512]: 1 lost unit Urchin [f=0017594] [17594] Event [1464,0,888]: 1 finished unit Caretaker [f=0017628] [17628] Event [1672,0,872]: 1 finished unit Caretaker [f=0017628] [17628] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0017774] [17774] Event [1672,0,952]: 1 finished unit Caretaker [f=0017881] [17881] Event [772.628906,-112.27922,4657.63672]: 0 lost unit Conch [f=0017902] [17902] Event [1768,0,952]: 1 finished unit Caretaker [f=0017963] [17963] Event [1087.94763,-23.33436,3301.90649]: 0 lost unit Duck [f=0018081] [18081] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0018104] [18104] Event [936,-1,2232]: 1 finished unit Urchin [f=0018263] [18263] Event [3536,-5,4672]: 0 finished unit Lotus [f=0018308] [18308] Event [5688,0,200]: 0 finished unit Gunship Plant [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0018308] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0018308] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0018308] !transmitlobby @voice@buildUnit@reload [f=0018312] [18312] Event [1165.23218,-83.306053,2509.92383]: 0 lost unit Duck [f=0018338] [18338] Event [1235.10559,0,2438.19678]: 1 lost unit Corsair [f=0018344] [18344] Event [1149.05725,-4,2312.43286]: 1 lost unit Mistral [f=0018431] [18431] Event [1544,0,744]: 1 finished unit Gunship Plant [f=0018460] [18460] Event [928.942688,-4,2379.07471]: 1 lost unit Mistral [f=0018464] [18464] Event [1088.84094,-62.179306,2348.9563]: 0 lost unit Duck [f=0018498] [18498] Event [1173.51331,-70.180161,2397.48364]: 0 lost unit Duck [f=0018571] [18571] Event [3632,-5,4624]: 0 finished unit Lotus [f=0018792] [18792] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0018957] [18957] Event [1016,0,2024]: 1 finished unit Caretaker [f=0018968] [18968] Event [3728,-5,4560]: 0 finished unit Lotus [f=0019060] [19060] Event [3736,-1,2264]: 1 lost unit Urchin [f=0019174] [19174] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0019301] [19301] Event [3528,-1,2264]: 1 lost unit Urchin [f=0019367] [19367] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0019423] [19423] Event [2744,118.681122,2024]: 1 finished unit Urchin [f=0019498] [19498] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0019518] [19518] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0019569] [19569] Event [2744,118.681122,2024]: 1 lost unit Urchin [f=0019633] [19633] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0019717] [19717] Event [3656,-1,2104]: 1 lost unit Urchin [f=0019744] [19744] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0019784] [19784] Event [2274.05298,-85.028419,1717.17712]: 1 lost unit Recon Commander [f=0019795] [19795] Event [2247.95752,-87.713333,1794.92358]: 0 lost unit Duck [f=0019809] [19809] Event [2332.72803,-85.849564,1579.12231]: 0 lost unit Duck [f=0019841] [19841] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0019864] [19864] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0019932] [19932] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0020021] [20021] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0020071] [20071] Event [1352,0,832]: 1 finished unit Hunter [f=0020209] [20209] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0020259] [20259] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0020383] [20383] Event [1656,-1,1112]: 1 finished unit Urchin [f=0020396] [20396] Event [3512,-1,2024]: 1 lost unit Metal Extractor [f=0020528] [20528] Event [3832,-1,1992]: 1 lost unit Urchin [f=0020555] [20555] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0020598] [20598] Event [4856.05518,-17.951443,4436]: 0 finished unit Grizzly [f=0020610] [20610] Event [904,0,1976]: 1 finished unit Wind/Tidal Generator [f=0020620] [20620] Event [1352,0,832]: 1 finished unit Hunter [f=0020702] [20702] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0020763] [20763] Event [904,0,1912]: 1 finished unit Wind/Tidal Generator [f=0020805] [20805] Event [1352,0,832]: 1 finished unit Hunter [f=0020878] [20878] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0020894] [20894] Event [4392,-1,2264]: 1 lost unit Metal Extractor [f=0021035] [21035] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0021070] [21070] Event [1096,0,1848]: 1 finished unit Wind/Tidal Generator [f=0021143] [21143] Event [4856.05518,-17.951443,4436]: 0 finished unit Lobster [f=0021216] [21216] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0021274] [21274] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0021335] [21335] Event [680,-1,4408]: 1 lost unit Urchin [f=0021451] [21451] Event [1684.1925,0,1336.50293]: 1 lost unit Hunter [f=0021456] [21456] Event [1676.77527,0,1366.8136]: 1 lost unit Hunter [f=0021478] [21478] Event [1661.3009,0.25610572,1241.98657]: 1 lost unit Hunter [f=0021486] [21486] Event [775.382263,0,4280.94092]: 1 lost unit Mariner [f=0021491] [21491] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0021552] [21552] Event [664,-1,4584]: 1 lost unit Metal Extractor [f=0021561] [21561] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0021636] [21636] Event [648,-1,4776]: 1 lost unit Metal Extractor [f=0021651] [21651] Event [1750.8761,-57.287739,1406.67908]: 0 lost unit Scallop [f=0021779] [21779] Event [4856.05518,-17.951443,4436]: 0 finished unit Scallop [f=0021813] [21813] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0021879] [21879] Event [5688.00146,20.8842659,199]: 0 finished unit Locust [f=0022122] [22122] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0022187] [22187] Event [5016,0,4648]: 0 lost unit Wind/Tidal Generator [f=0022188] [22188] Event [5027.67676,89.0393448,4899.56592]: 1 lost unit Locust [f=0022256] [22256] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0022264] [22264] Event [1656,-1,1112]: 1 lost unit Urchin [f=0022381] [22381] Event [5288,23.7084351,4576]: 0 lost unit Fusion Reactor [f=0022388] [22388] Event [5234.02246,10.4706898,4675.97656]: 0 lost unit Conch [f=0022394] [22394] Event [5128.03027,11.3286228,4611.84912]: 0 lost unit Conch [f=0022397] [22397] Event [5096,9.38816166,4584]: 0 lost unit Wind/Tidal Generator [f=0022398] [22398] Event [5112,8.42949486,4456]: 0 lost unit Caretaker [f=0022410] [22410] Event [5191.69873,167.001938,4663.10205]: 1 lost unit Locust [f=0022425] [22425] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0022434] [22434] Event [5293.24219,91.585434,4635.24609]: 1 lost unit Locust [f=0022477] [22477] Event [1528.89648,0,1077.85669]: 1 lost unit Mariner [f=0022495] [22495] Event [5519.68213,174.853073,4262.02441]: 1 lost unit Locust [f=0022613] [22613] Event [1544,20.8842659,745]: 1 finished unit Locust [f=0022637] [22637] Event [6086.86768,22.9676437,3565.43018]: 1 lost unit Locust [f=0022691] [22691] Event [6075.65479,21.6861095,3189.88599]: 1 lost unit Locust [f=0022704] [22704] Event [1490.78003,0,1061.19495]: 1 lost unit Mariner [f=0022855] [22855] Event [undefined]: spaceT resigned [f=0022855] game_message: spaceT has been destroyed! [f=0022855] game_message: RyMarq wins! [f=0022855] Submitting stats [f=0022855] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022855] Part| Total Time|Time of the last 0.5s [f=0022855] Draw 13583.09ms 23.75% [f=0022855] Lua::Callins::Synced 9558.37ms 17.76% [f=0022855] Lua::Callins::Unsynced 17647.80ms 27.54% [f=0022855] Lua::CollectGarbage::Synced 540.89ms 0.20% [f=0022855] Lua::CollectGarbage::Unsynced 1006.83ms 6.49% [f=0022855] Misc::Profiler::AddTime 79.73ms 0.10% [f=0022855] Sim 33414.39ms 56.39% [f=0022855] [22855] Received game_message: spaceT has been destroyed! [f=0022855] [22855] Received game_message: RyMarq wins! [f=0022856] [22856] Event [6039.19824,105.329323,1869.33032]: 1 lost unit Locust [f=0022856] [22856] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022856] [22856] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022856] [22856] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.86666679,5.5999999,5.86666679,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 3,2455,2520,2455,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.07999992,8,8.07999992,2075,2075,2075,2075,8.13333321,8.66666698,8.13333321,8.66666698,200,230,200,230,0,0,0,0,180,215,180,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 4,2650,2635,2650,2635,0.31212264,0.74791628,0.31212264,0.74791628,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.36000061,10.0799999,9.36000061,10.0799999,2075,2075,2075,2075,10.0208082,10.049861,10.0208082,10.049861,200,310,200,310,0,0,0,0,375,250,375,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 5,2685,2805,2685,2805,8.03540993,1.05079603,8.03540993,1.05079603,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7600002,10.3999996,11.7600002,10.3999996,2075,2075,2075,2075,12.5148859,10.0201912,12.5148859,10.0201912,200,390,200,390,0,0,0,0,410,340,410,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 6,2910,3010,2910,3010,20.0452328,1.77339399,20.0452328,1.77339399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,0,14.6399984,10.7200012,14.6399984,10.7200012,2075,2075,2075,2075,12.8006544,12.4481726,12.8006544,12.4481726,200,470,200,470,0,0,0,0,515,465,515,465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 7,3135,3160,3135,3160,33.271286,2.34750652,33.271286,2.34750652,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,0,240,0,18,12.4000025,18,12.4000025,2075,2075,2075,2075,12.8817358,14.0382738,12.8817358,14.0382738,200,550,200,550,0,0,0,0,620,535,620,535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 8,3310,3285,3310,3285,53.5620575,3.56761909,53.5620575,3.56761909,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,0,240,0,20.5599995,13.9200001,20.5599995,13.9200001,2075,2075,2075,2075,13.3527184,15.1480074,13.3527184,15.1480074,270,550,270,550,0,0,0,0,725,660,725,660,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 9,3415,3600,3415,3600,83.7381516,6.18786383,83.7381516,6.18786383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,0,240,0,25.2000008,15.9199972,25.2000008,15.9199972,2075,2075,2075,2075,14.0117397,16.1746826,14.0117397,16.1746826,270,830,270,830,0,0,0,0,830,695,830,695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022856] [22856] Game End Stats Values: 10,3415,3800,3415,3800,107.201546,6.35713243,107.201546,6.35713243,0,0,0,0,0,0,0,0,0,0,0,0,0,70,0,70,240,120,240,120,27.9200001,16.3999977,27.9200001,16.3999977,2075,2075,2075,2075,21.6975384,16.0112839,21.6975384,16.0112839,200,910,200,910,0,70,0,70,900,695,900,695,196.332993,0,196.332993,0,0,0,0,0,70,0,70,0 [f=0022856] [22856] Game End Stats Values: 11,3765,4120,3765,4120,136.718597,9.1502533,136.718597,9.1502533,0,0,0,0,0,0,0,0,0,0,0,0,0,70,0,70,240,120,240,120,30.6399975,17.6000004,30.6399975,17.6000004,2255,2075,2255,2075,14.2566929,17.5195408,14.2566929,17.5195408,300,1070,300,1070,0,70,0,70,970,855,970,855,196.332993,0,196.332993,0,0,0,0,0,70,0,70,0 [f=0022856] [22856] Game End Stats Values: 12,4055,4360,4055,4360,167.061035,13.5834007,167.061035,13.5834007,0,0,0,0,0,0,0,0,0,0,0,0,0,70,0,70,330,120,330,120,32.0000038,20.3199997,32.0000038,20.3199997,2255,2075,2255,2075,14.0228281,19.0955448,14.0228281,19.0955448,500,1150,500,1150,0,70,0,70,970,1015,970,1015,196.332993,0,196.332993,0,0,0,0,0,70,0,70,0 [f=0022856] [22856] Game End Stats Values: 13,4355,4680,4355,4680,203.504074,26.5846901,203.504074,26.5846901,0,0,0,0,0,0,0,0,0,0,0,0,44.705883,70,44.705883,70,330,210,330,210,32,21.5199966,32,21.5199966,2255,2075,2255,2075,14.4295359,20.8667526,14.4295359,20.8667526,800,1310,800,1310,0,70,0,70,970,1085,970,1085,196.332993,0,196.332993,0,0,0,0,0,70,44.705883,70,44.705883 [f=0022856] [22856] Game End Stats Values: 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44,8325,12170,8325,12170,1036.52625,2119.32349,1036.52625,2119.32349,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,5701.19824,6088.06494,5701.19824,6088.06494,1030,1590,1030,1590,32.0000038,66.9117661,32.0000038,66.9117661,3955,3640,3955,3640,33.4293022,32.8071823,33.4293022,32.8071823,1440,4410,1440,4410,4495.25,4828.25,4495.25,4828.25,1900,2530,1900,2530,5714.58301,4735.25,5714.58301,4735.25,161.91655,811.333313,161.91655,811.333313,7175.84229,6348.01904,7175.84229,6348.01904 [f=0022856] [22856] Game End Stats Values: 45,7810,12310,7810,12310,1039.01697,2220.08594,1039.01697,2220.08594,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,6187.77441,6953.54785,6187.77441,6953.54785,910,1590,910,1590,30.0111427,65.6773834,30.0111427,65.6773834,2680,3640,2680,3640,33.8846474,32.717495,33.8846474,32.717495,2320,4550,2320,4550,4575.25,6343.25,4575.25,6343.25,1900,2530,1900,2530,7229.58301,4815.25,7229.58301,4815.25,297.583038,811.333313,297.583038,811.333313,8041.3252,6834.59521,8041.3252,6834.59521 [f=0022856] [22856] Game End Stats Values: 46,8570,12670,8570,12670,1039.5907,2320.41138,1039.5907,2320.41138,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,6395.45459,7011.44287,6395.45459,7011.44287,910,1590,910,1590,26.2095127,65.4522171,26.2095127,65.4522171,2680,3640,2680,3640,29.7181702,32.6883278,29.7181702,32.6883278,3080,4910,3080,4910,4655.25,6343.25,4655.25,6343.25,1900,2530,1900,2530,7229.58301,4895.25,7229.58301,4895.25,410.253143,811.333313,410.253143,811.333313,8099.22021,7042.27539,8099.22021,7042.27539 [f=0022856] [22856] Game End Stats Values: 47,8835,14890,8835,14890,1039.67798,2420.02197,1039.67798,2420.02197,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,6395.45459,7163.58838,6395.45459,7163.58838,910,1590,910,1590,28.5766697,63.8234711,28.5766697,63.8234711,2680,3640,2680,3640,24.6298828,32.6407051,24.6298828,32.6407051,3400,7130,3400,7130,4655.25,6553.25,4655.25,6553.25,1845,2530,1845,2530,7439.58301,4895.25,7439.58301,4895.25,470.503143,811.333313,470.503143,811.333313,8251.36621,7042.27539,8251.36621,7042.27539 [f=0022856] [22856] Game End Stats Values: 48,9355,15340,9355,15340,1039.9054,2516.18872,1039.9054,2516.18872,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,6395.45459,7253.59473,6395.45459,7253.59473,910,1590,910,1590,31.0766678,63.3045731,31.0766678,63.3045731,2680,3640,2680,3640,22.2818947,32.4111061,22.2818947,32.4111061,3940,7580,3940,7580,4655.25,6643.25,4655.25,6643.25,1825,2530,1825,2530,7529.58301,4895.25,7529.58301,4895.25,518.753174,811.333313,518.753174,811.333313,8341.37305,7073.89795,8341.37305,7073.89795 [f=0022856] [22856] Game End Stats Values: 49,9085,15780,9085,15780,1040.55371,2615.55103,1040.55371,2615.55103,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,6592.32422,8093.47559,6592.32422,8093.47559,790,1590,790,1590,29.6000061,64.6297302,29.6000061,64.6297302,2680,3640,2680,3640,22.0365562,32.6241302,22.0365562,32.6241302,3880,8020,3880,8020,4655.25,7253.25,4655.25,7253.25,1735,2530,1735,2530,8239.58301,4895.25,8239.58301,4895.25,578.951416,811.333313,578.951416,811.333313,9203.94824,7427.70947,9203.94824,7427.70947 [f=0022856] [22856] Game End Stats Values: 50,9215,16000,9215,16000,1041.27173,2718.67334,1041.27173,2718.67334,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,6708.67432,8569.06348,6708.67432,8569.06348,790,1590,790,1590,29.6000061,65.3969193,29.6000061,65.3969193,2680,3640,2680,3640,14.4478703,34.0303841,14.4478703,34.0303841,4100,8240,4100,8240,4935.25,7343.25,4935.25,7343.25,1645,2530,1645,2530,8329.58301,5192.5835,8329.58301,5192.5835,578.951416,811.333313,578.951416,811.333313,9679.64063,7544.9668,9679.64063,7544.9668 [f=0022856] [22856] Game End Stats Values: 51,8235,14720,8235,14720,1043.25769,2821.53687,1043.25769,2821.53687,0,0,0,0,0,0,0,0,105.626648,661.985413,105.626648,661.985413,7960.42285,9483.65918,7960.42285,9483.65918,670,1590,670,1590,29.6000061,59.3956642,29.6000061,59.3956642,2680,3460,2680,3460,17.3324013,32.5909157,17.3324013,32.5909157,3240,8300,3240,8300,5970.25,8323.25,5970.25,8323.25,1645,1370,1645,1370,9529.58301,6832.5835,9529.58301,6832.5835,627.281799,811.333313,627.281799,811.333313,11394.8896,9496.4707,11394.8896,9496.4707 [f=0022856] [22856] Game End Stats Values: 52,7815,14720,7815,14720,1051.30945,2872.8855,1051.30945,2872.8855,0,0,0,0,0,0,0,0,105.626648,688.164734,105.626648,688.164734,8115.99365,10159.7725,8115.99365,10159.7725,670,1590,670,1590,29.6000061,27.2000027,29.6000061,27.2000027,2680,3460,2680,3460,14.6709642,28.2791138,14.6709642,28.2791138,2820,8300,2820,8300,5970.25,8523.25,5970.25,8523.25,1645,1370,1645,1370,10169.583,6832.5835,10169.583,6832.5835,627.281799,811.333313,627.281799,811.333313,12072.2178,9652.04004,12072.2178,9652.04004 [f=0022867] [22867] Event [6040.27051,102.244804,1898.47571]: 1 lost unit Locust [f=0022876] [22876] Event [1590.21057,0,1040.04651]: 1 lost unit Mariner [f=0022894] [22894] Event [6033.86133,102.066193,1569.11951]: 1 lost unit Locust [f=0022904] [22904] Event [867.072327,0,2238.20337]: 1 lost unit Corsair [f=0022904] [22904] Event [1515.271,0,1029.51001]: 1 lost unit Mariner [f=0022992] [22992] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0023045] Spectator spaceT left the game: normal quit [f=0023045] [23045] Event [undefined]: spaceT quit [f=0023067] Player RyMarq left the game: normal quit [f=0023067] [23067] Event [undefined]: RyMarq quit [f=0023073] No clients connected, shutting down server [f=0023073] Server shutdown [f=0023179] [23179] Event [5688.00146,20.8842659,199]: 0 finished unit Trident [f=0023390] [23390] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0023463] [23463] Event [5688.00146,20.8842659,199]: 0 finished unit Trident [f=0023561] [23561] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0023748] [23748] Event [5688.00146,20.8842659,199]: 0 finished unit Trident [f=0024122] [24122] Event [5688.00146,20.8842659,199]: 0 finished unit Trident [f=0024230] [24230] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0024523] [24523] Event [5688.00146,20.8842659,199]: 0 finished unit Trident [f=0024876] [24876] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0024995] [24995] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0025437] [25437] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0025940] [25940] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0025993] [25993] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0026548] [26548] Event [4856.05518,-17.951443,4436]: 0 finished unit Angler [f=0026690] Autoquit sending quit command. [f=0026690] [QuitAction] user exited to system [f=0026690] [SpringApp::Kill][1] fromRun=1 [f=0026690] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026690] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026690] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026690] [ThreadPool::SetThreadCount][2] workers=0 [f=0026690] [SpringApp::Kill][2] [f=0026690] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026690] [Game::KillLua][3] dtor=0 luaUI=0x63af2110 [f=0026690] Start widgetHandler:Shutdown [f=0026690] Shutdown - SaveOrderList Complete [f=0026690] Writing last game win data [f=0026690] Shutdown - SaveConfigData Complete [f=0026690] Shutdown Widget - Chili Highlight [f=0026690] Shutdown Widget - Save/Load API [f=0026690] Shutdown Widget - Draw After Chili [f=0026690] Shutdown Widget - EPIC Menu [f=0026690] Shutdown Widget - Chili Minimap [f=0026690] Shutdown Widget - Chili Widget Selector [f=0026690] Shutdown Widget - Local Team Colors [f=0026690] Shutdown Widget - Display Keys 2 [f=0026690] Shutdown Widget - Save Game Menu [f=0026690] Shutdown Widget - HealthBars [f=0026690] Shutdown Widget - Noises [f=0026690] Shutdown Widget - Unit Icons [f=0026690] Shutdown Widget - Win Counter [f=0026690] Shutdown Widget - BuildETA [f=0026690] Shutdown Widget - SpringRTS Replay Stats [f=0026690] Shutdown Widget - Modular Comm Info [f=0026690] Shutdown Widget - CameraShake [f=0026690] Shutdown Widget - Chili Economy Panel Default [f=0026690] Shutdown Widget - Chili EndGame Window [f=0026690] Shutdown Widget - Chili Nuke Warning [f=0026690] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026690] Shutdown Widget - Chili Spectator Panels [f=0026690] Shutdown Widget - Context Menu [f=0026690] Shutdown Widget - Darkening [f=0026690] Shutdown Widget - MetalFeatures (new) [f=0026690] Shutdown Widget - Grab Input [f=0026690] Input grabbing is disabled! [f=0026690] Shutdown Widget - Highlight Geos [f=0026690] Shutdown Widget - Local Widgets Config [f=0026690] Shutdown Widget - Mex Placement Handler [f=0026690] Shutdown Widget - MinimapEvents [f=0026690] Shutdown Widget - Missile Silo Range [f=0026690] Shutdown Widget - Music Player [f=0026690] Shutdown Widget - Point Tracker [f=0026690] Shutdown Widget - Showeco and Grid Drawer [f=0026690] Shutdown Widget - Stereo3D [f=0026690] Shutdown Widget - Attack AoE [f=0026690] Shutdown Widget - Map Edge Extension [f=0026690] Shutdown Widget - Selection Send [f=0026690] Shutdown Widget - LupsManager [f=0026690] Shutdown Widget - Newton Firezone [f=0026690] Shutdown Widget - Chili Pro Console [f=0026690] Shutdown Widget - Lasso Terraform GUI [f=0026690] Shutdown Widget - Chili Framework [f=0026690] Shutdown Widget - Lups [f=0026690] Shutdown Widget - Custom Markers [f=0026690] Shutdown Widget - Chili Core Selector [f=0026690] Shutdown Widget - Pause Screen [f=0026690] Shutdown Widget - Layout Handler [f=0026690] Shutdown Widget - Persistent Build Height [f=0026690] Shutdown Widget - Text To Speech Control [f=0026690] End widgetHandler:Shutdown [f=0026690] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366104,53894523} {int,ext,rec}Allocs={25981177,0,0} {chunk,block}Bytes={53894523,0} [f=0026690] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026690] [Game::KillLua][2] dtor=0 luaRules=0x522377b0 [f=0026690] Start gadgetHandler:Shutdown [f=0026690] Shutdown - StartSetup [f=0026690] Shutdown - UnitMorph [f=0026690] Shutdown - LupsNanoSpray [f=0026690] Shutdown - Missile Silo Controller [f=0026690] Shutdown - Modular Comm Info [f=0026690] Shutdown - Terrain Texture Handler [f=0026690] Shutdown - UnitCloakShield [f=0026690] Shutdown - Starlight Handler [f=0026690] End gadgetHandler:Shutdown [f=0026690] Start gadgetHandler:Shutdown [f=0026690] Shutdown - Save/Load [f=0026690] Shutdown - UnitMorph [f=0026690] Shutdown - Modular Comm Info [f=0026690] Shutdown - Retreat Command [f=0026690] Shutdown - Shockwaves [f=0026690] Shutdown - Teleport Throw [f=0026690] Shutdown - UnitCloakShield [f=0026690] Shutdown - Lups Cloak FX [f=0026690] Shutdown - Lups [f=0026690] Shutdown - Lups Shield [f=0026690] End gadgetHandler:Shutdown [f=0026690] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25981206,0,0} {chunk,block}Bytes={0,0} [f=0026690] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25981206,0,0} {chunk,block}Bytes={0,0} [f=0026690] [Game::KillLua][4] dtor=0 [f=0026690] [Game::~CGame][1] [f=0026690] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026690] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026690] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026690] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026690] [Game::KillLua][4] dtor=1 [f=0026690] [Game::KillMisc][1] [f=0026690] [Game::KillMisc][2] [f=0026690] [Game::KillMisc][3] [f=0026690] [Game::KillRendering][1] [f=0026690] [3DOParser::Kill] allocated 146 pieces [f=0026690] [S3OParser::Kill] allocated 2892 pieces [f=0026690] [AssParser::Kill] allocated 215 pieces [f=0026690] [Game::KillInterface][1] [f=0026690] [Game::KillInterface][2] [f=0026690] [Game::KillSimulation][1] [f=0026690] [Game::KillSimulation][2] [f=0026690] [CCollisionHandler] dis-/continuous tests: 0/975125 [f=0026690] [Game::KillSimulation][3] [f=0026690] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026690] [~CPathCache(24x20)] cacheHits=166 hitPercentage=43% numHashColls=0 maxCacheSize=19 [f=0026690] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026690] [~CPathCache(48x40)] cacheHits=694 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026690] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026690] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026690] [LosHandler::Kill] raycast instance cache-{hits,misses}={20792,27040}; shared=4%; cached=40% [f=0026690] [Game::KillSimulation][4] [f=0026690] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0026690] [Game::~CGame][2] [f=0026690] [Game::~CGame][3] [f=0026690] [SpringApp::Kill][3] [f=0026690] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 281071 bytes sent 260219 bytes recv'd [f=0026690] [SpringApp::Kill][4] font=0x4517f7e0 [f=0026690] [SpringApp::Kill][5] [f=0026690] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x451fe8d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=2715ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=162ms file="objects3d/strikecom_2.dae" indx=5371 inflSize=1499kb readTime=108ms file="objects3d/strikecom.dae" indx=5367 inflSize=1500kb readTime=53ms file="objects3d/armcrabe.3do" indx=4818 inflSize=39kb readTime=44ms file="objects3d/amphbomb.s3o" indx=4774 inflSize=40kb readTime=33ms file="unitpics/factorygunship.png" indx=6301 inflSize=11kb readTime=30ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1601 inflSize=13kb readTime=28ms file="luarules/configs/cloak_shield_defs.lua" indx=1214 inflSize=1kb readTime=26ms file="objects3d/corvrad_big.s3o" indx=5007 inflSize=115kb readTime=26ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4637 inflSize=18kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 52028403 bytes cached in 2851 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x452f2ff0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x451f85d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x452fcd80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f52a401e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]