[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.B1PPOpI6nw/springsettings.855627.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 149ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f607401e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16348 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/855627/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 649ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46166c90] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46166c90] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 219ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 863ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 943ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 815ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/855627/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (407ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11458,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/855627/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521515e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1b7f765e1c1f86ca0037352e939337a8 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from FlorisXIV [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: FlorisXIV changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[Game::Load][lua{Rules,Gaia}={0x95a10e20,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4e11fb38,00000000}]" [f=-000001] Allies: I choose: Drs Peewee! [f=-000001] Allies: I choose: WFH! [f=-000001] howdy [f=-000001] hi there [f=-000001] [0] Event [4591,172.176392,4513]: 0 finished unit Engineer Commander [f=-000001] [0] Event [514,175.818848,409]: 1 finished unit Strike Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3150 [f=0000000] [0] FlorisXIV, team: 1, elo:2478 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4368,174.946518,4480]: 0 finished unit Rover Assembly [f=0000013] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000013] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000013] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000013] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000013] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000013] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000013] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000013] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000013] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000013] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000187] [187] Event [496,176.289322,520]: 1 finished unit Shieldbot Factory [f=0000247] [247] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Dart [f=0000259] [259] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000441] fresh instsall [f=0000520] [520] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000525] [525] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000648] [648] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0000698] [698] Event [496,177.458252,532]: 1 finished unit Convict [f=0000715] [715] Event [4760,163.061829,4568]: 0 finished unit Solar Collector [f=0000812] [812] Event [552,175.812134,312]: 1 finished unit Solar Collector [f=0000852] =] [f=0000934] [934] Event [600,175.812134,456]: 1 finished unit Wind/Tidal Generator [f=0000939] [939] Event [496,177.458252,532]: 1 finished unit Bandit [f=0001034] [1034] Event [4792,177.507935,4392]: 0 finished unit Solar Collector [f=0001110] [1110] Event [576,172.172241,512]: 1 finished unit Radar Tower [f=0001152] [1152] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Mason [f=0001182] [1182] Event [496,177.458252,532]: 1 finished unit Bandit [f=0001356] hotkeys !!! XD [f=0001442] lol [f=0001516] [1516] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001576] [1576] Event [496,177.458252,532]: 1 finished unit Bandit [f=0001605] [1605] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001796] [1796] Event [4872,170.107483,4040]: 0 finished unit Solar Collector [f=0001898] [1898] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002143] [2143] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Mason [f=0002279] [2279] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002341] [2341] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002546] [2546] Event [496,177.458252,532]: 1 finished unit Convict [f=0002580] [2580] Event [4432,174.002838,3600]: 0 finished unit Lotus [f=0002749] [2749] Event [496,177.458252,532]: 1 finished unit Bandit [f=0002918] [2918] Event [496,177.458252,532]: 1 finished unit Bandit [f=0002955] [2955] Event [1328,175.819244,544]: 1 finished unit Picket [f=0002981] [2981] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0003125] [3125] Event [496,177.458252,532]: 1 finished unit Bandit [f=0003257] [3257] Event [4536,175.819244,3240]: 0 finished unit Solar Collector [f=0003397] [3397] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003446] [3446] Event [4648,174.002838,3224]: 0 finished unit Solar Collector [f=0003476] [3476] Event [587.205139,179.645493,1656.02551]: 0 lost unit Scorcher [f=0003527] [3527] Event [3360,173.754517,4528]: 0 finished unit Lotus [f=0003742] [3742] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0003796] [3796] Event [4568,179.466248,3144]: 0 finished unit Solar Collector [f=0003814] [3814] Event [1856,177.401489,800]: 1 finished unit Lotus [f=0003834] [3834] Event [496,177.458252,532]: 1 finished unit Convict [f=0003966] [3966] Event [3336,170.540314,4632]: 0 finished unit Solar Collector [f=0004220] [4220] Event [3416,168.525238,4760]: 0 finished unit Solar Collector [f=0004275] [4275] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0004325] [4325] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004364] [4364] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0004453] [4453] Event [496,177.458252,532]: 1 finished unit Convict [f=0004663] [4663] Event [3544,177.458252,4760]: 0 finished unit Solar Collector [f=0004695] [4695] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0004731] [4731] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0004939] [4939] Event [4016,173.875122,2608]: 0 finished unit Lotus [f=0004963] [4963] Event [1896,179.459167,744]: 1 finished unit Solar Collector [f=0004966] [4966] Event [3120,174.04541,4208]: 0 lost unit Radar Tower [f=0005068] [5068] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0005151] [5151] Event [2992.2522,170.348755,4311.62158]: 1 lost unit Bandit [f=0005203] [5203] Event [4048.76636,174.026093,2249.71875]: 1 lost unit Bandit [f=0005326] [5326] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Mason [f=0005432] [5432] Event [1912,173.995728,824]: 1 finished unit Solar Collector [f=0005496] [5496] Event [1501.46094,173.995728,1874.61096]: 0 lost unit Dart [f=0005747] [5747] Event [3056,174.059601,4032]: 0 finished unit Radar Tower [f=0005778] [5778] Event [496,177.458252,532]: 1 finished unit Outlaw [f=0005924] [5924] Event [2164.22681,172.163284,4129.66504]: 1 lost unit Bandit [f=0005986] [5986] Event [4232,177.83432,4280]: 0 finished unit Caretaker [f=0006017] [6017] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Ripper [f=0006045] [6045] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0006100] [6100] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0006191] [6191] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0006220] [6220] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Mason [f=0006278] [6278] Event [1494.2655,180.449799,2796.23877]: 1 lost unit Bandit [f=0006303] [6303] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0006478] [6478] Event [3680,174.05249,1616]: 0 finished unit Lotus [f=0006511] [6511] Event [496,177.458252,532]: 1 finished unit Rogue [f=0006530] [6530] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0006547] [6547] Event [4808,177.642761,4200]: 0 finished unit Solar Collector [f=0006585] [6585] Event [2376,173.868042,1160]: 1 finished unit Solar Collector [f=0006700] [6700] Event [1816,173.931885,872]: 1 finished unit Solar Collector [f=0006734] [6734] Event [3584,181.474243,1664]: 0 finished unit Picket [f=0006785] [6785] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Ripper [f=0006841] [6841] Event [496,177.458252,532]: 1 finished unit Bandit [f=0006885] [6885] Event [2248,172.477356,1288]: 1 finished unit Solar Collector [f=0006912] [6912] Event [4744,171.923889,3896]: 0 finished unit Solar Collector [f=0007023] [7023] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0007034] [7034] Event [496,177.458252,532]: 1 finished unit Bandit [f=0007078] [Game::ClientReadNet] added new player UltraGodzilla with number 2 to team 0 [f=0007078] > SPRINGIE:User UltraGodzilla|chickenblobber|6_7|donator_0|False|||US [f=0007096] Connection attempt from UltraGodzilla [f=0007096] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0007096] -> Connection established (given id 2) [f=0007109] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0007109] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007126] [7126] Event [2344,173.995728,1272]: 1 finished unit Solar Collector [f=0007209] [7209] Event [4664,168.525238,3768]: 0 finished unit Solar Collector [f=0007215] [7215] Event [496,177.458252,532]: 1 finished unit Bandit [f=0007263] [7263] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0007321] [7321] Event [4039.02563,179.352676,1125.03967]: 1 lost unit Bandit [f=0007502] [7502] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0007506] [7506] Event [4584,166.644958,3640]: 0 finished unit Solar Collector [f=0007561] [7561] Event [496,177.458252,532]: 1 finished unit Thug [f=0007576] [7576] Event [2168,174.066711,1336]: 1 finished unit Solar Collector [f=0007594] [7594] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0007742] [7742] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Fencer [f=0007853] [7853] Event [496,177.458252,532]: 1 finished unit Thug [f=0007936] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=0007947] [7947] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0007963] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=0007963] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={3844e1a8,00000000}]" [f=0007967] [7967] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0008024] [8024] Event [2083.13696,175.832169,2333.81909]: 1 lost unit Bandit [f=0008055] [8055] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0008138] [8138] Event [496,177.458252,532]: 1 finished unit Thug [f=0008192] [8192] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0008262] [8262] Event [1744,175.634766,3984]: 0 finished unit Lotus [f=0008418] [8418] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0008487] [8487] Event [496,177.458252,532]: 1 finished unit Thug [f=0008545] [8545] Event [1873.31726,181.427277,2506.17261]: 1 lost unit Bandit [f=0008582] [8582] Event [2344,173.995728,1272]: 1 lost unit Solar Collector [f=0008625] [8625] Event [2084.50244,181.294479,2634.97437]: 1 lost unit Bandit [f=0008642] [8642] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0008700] [8700] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0008735] [8735] Event [4584,175.989532,3496]: 0 finished unit Solar Collector [f=0008819] [8819] Event [2306.86279,177.645294,3066.55957]: 1 lost unit Bandit [f=0008849] [8849] Event [496,177.458252,532]: 1 finished unit Thug [f=0008866] [8866] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0008891] [8891] Event [2048.66919,181.305161,2726.9187]: 1 lost unit Rogue [f=0008940] [8940] Event [2168,174.066711,1336]: 1 lost unit Solar Collector [f=0008959] [8959] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0009030] [9030] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0009041] [9041] Event [4568,173.995728,3352]: 0 finished unit Solar Collector [f=0009091] [9091] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0009196] [9196] Event [496,177.458252,532]: 1 finished unit Thug [f=0009242] [9242] Event [2248,172.477356,1288]: 1 lost unit Solar Collector [f=0009288] [9288] Event [1990.98926,179.466812,2384.18872]: 1 lost unit Outlaw [f=0009315] [9315] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0009356] [9356] Event [2210.04663,166.773163,2254.88623]: 0 lost unit Fencer [f=0009367] [9367] Event [2191.92041,172.096069,2423.26636]: 1 lost unit Thug [f=0009447] [9447] Event [2138.01636,168.708221,2189.21484]: 1 lost unit Thug [f=0009477] [9477] Event [4616,172.420593,2952]: 0 finished unit Solar Collector [f=0009488] [9488] Event [2372.42383,166.822586,2290.15039]: 1 lost unit Thug [f=0009528] [9528] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0009535] [9535] Event [496,177.458252,532]: 1 finished unit Thug [f=0009579] gg [f=0009647] [9647] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0009650] [9650] Event [1990.79993,176.672913,1972.97034]: 1 lost unit Thug [f=0009673] nice [f=0009751] [9751] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0009768] [9768] Event [496,177.458252,532]: 1 finished unit Thug [f=0009785] [9785] Event [4504,173.988647,2824]: 0 finished unit Solar Collector [f=0009796] [9796] Event [1672,177.515015,504]: 1 finished unit Solar Collector [f=0009799] Player FlorisXIV left the game: normal quit [f=0009799] [9799] Event [undefined]: FlorisXIV quit [f=0009805] gg [f=0009805] thx [f=0009842] [9842] Event [1526.0321,173.995728,1962.70544]: 1 lost unit Thug [f=0009875] PRO_rANDY has forced a win due to dropped opposition. [f=0009875] game_message: FlorisXIV has been destroyed! [f=0009875] [9875] Event [undefined]: FlorisXIV resigned [f=0009875] game_message: PRO_rANDY wins! [f=0009875] Submitting stats [f=0009875] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009875] Part| Total Time|Time of the last 0.5s [f=0009875] Draw 8092.81ms 11.59% [f=0009875] Lua::Callins::Synced 4373.59ms 25.80% [f=0009875] Lua::Callins::Unsynced 10299.82ms 7.79% [f=0009875] Lua::CollectGarbage::Synced 261.25ms 0.19% [f=0009875] Lua::CollectGarbage::Unsynced 498.68ms 0.78% [f=0009875] Misc::Profiler::AddTime 30.49ms 0.00% [f=0009875] Sim 11905.38ms 82.18% [f=0009875] [9875] Received game_message: FlorisXIV has been destroyed! [f=0009875] [9875] Received game_message: PRO_rANDY wins! [f=0009876] [9876] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009876] [9876] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009876] [9876] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009876] [9876] Game End Stats Values: 2,2075,2205,2075,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.5999999,6.26822042,5.5999999,6.26822042,0,40,0,40,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009876] [9876] Game End Stats Values: 3,2355,2495,2355,2495,0,0.00016084,0,0.00016084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8.13333321,8.66666698,8.13333321,8.66666698,1275,2075,1275,2075,7.47008514,9.47475719,7.47008514,9.47475719,120,170,120,170,0,0,0,0,160,250,160,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009876] [9876] Game End Stats Values: 4,2595,2685,2595,2685,0.88523036,3.80903006,0.88523036,3.80903006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,11.1605282,11.1999998,11.1605282,11.1999998,1330,2075,1330,2075,8.06367683,10.2632446,8.06367683,10.2632446,270,290,270,290,0,0,0,0,195,320,195,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009876] [9876] Game End Stats Values: 5,2760,2845,2760,2845,7.98357964,6.19789791,7.98357964,6.19789791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,10.8825941,12,10.8825941,12,1330,2075,1330,2075,9.54703617,10.8367987,9.54703617,10.8367987,345,290,345,290,0,0,0,0,285,480,285,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009876] [9876] Game End Stats Values: 6,2760,3055,2760,3055,15.6018209,9.35886097,15.6018209,9.35886097,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3355637,0,12.3355637,800,0,800,0,10.7491484,13.8666668,10.7491484,13.8666668,1330,2075,1330,2075,10.5172033,13.5611525,10.5172033,13.5611525,345,410,345,410,0,0,0,0,285,570,285,570,0,0,0,0,0,0,0,0,12.3355637,0,12.3355637,0 [f=0009876] [9876] Game End Stats Values: 7,2970,3235,2970,3235,16.3678493,10.3056955,16.3678493,10.3056955,0,0,0,0,0,0,0,0,0,0,0,0,0,33.5926514,0,33.5926514,800,90,800,90,10.4377766,14,10.4377766,14,1330,2075,1330,2075,11.79776,15.4182024,11.79776,15.4182024,465,410,465,410,0,0,0,0,375,660,375,660,0,0,0,0,0,0,0,0,33.5926514,0,33.5926514,0 [f=0009876] [9876] Game End Stats Values: 8,3295,3375,3295,3375,16.4172077,10.3097172,16.4172077,10.3097172,0,0,0,0,0,0,0,0,0,0,0,0,83.8770523,67.8708954,83.8770523,67.8708954,900,90,900,90,10.5590143,14,10.5590143,14,1330,2075,1330,2075,12.0172701,16.0235691,12.0172701,16.0235691,690,550,690,550,0,0,0,0,375,660,375,660,0,0,0,0,0,0,0,0,67.8708954,83.8770523,67.8708954,83.8770523 [f=0009876] [9876] Game End Stats Values: 9,3295,3565,3295,3565,25.8186092,11.7487335,25.8186092,11.7487335,0,0,0,0,0,0,0,0,0,0,0,0,130.000031,67.8708954,130.000031,67.8708954,900,180,900,180,11.0742607,15.8666668,11.0742607,15.8666668,1330,2075,1330,2075,12.6407413,16.7874546,12.6407413,16.7874546,690,420,690,420,130,0,130,0,375,890,375,890,0,130,0,130,0,0,0,0,74.5380707,130.000031,74.5380707,130.000031 [f=0009876] [9876] Game End Stats Values: 10,3505,3845,3505,3845,27.2975292,18.3017845,27.2975292,18.3017845,0,0,0,0,0,0,0,0,0,0,0,0,135.43335,67.8708954,135.43335,67.8708954,990,180,990,180,11.0425711,19.0666676,11.0425711,19.0666676,1330,2075,1330,2075,12.1125736,18.4648342,12.1125736,18.4648342,810,560,810,560,130,0,130,0,375,1030,375,1030,0,130,0,130,0,0,0,0,74.5380707,135.43335,74.5380707,135.43335 [f=0009876] [9876] Game End Stats Values: 11,3715,4145,3715,4145,27.4594364,24.6656647,27.4594364,24.6656647,0,0,0,0,0,0,0,0,0,0,0,0,159.883286,67.8708954,159.883286,67.8708954,990,180,990,180,10.6702414,23.0666676,10.6702414,23.0666676,1330,2075,1330,2075,12.559351,19.2540855,12.559351,19.2540855,930,700,930,700,130,0,130,0,465,1190,465,1190,0,130,0,130,0,0,0,0,74.5380707,159.883286,74.5380707,159.883286 [f=0009876] [9876] Game End Stats Values: 12,3715,4535,3715,4535,27.7363148,27.7714043,27.7363148,27.7714043,0,0,0,0,0,0,0,0,0,0,0,0,159.883286,67.8708954,159.883286,67.8708954,990,270,990,270,10.6456022,25.0666676,10.6456022,25.0666676,1330,2075,1330,2075,14.0371008,21.1751785,14.0371008,21.1751785,930,840,930,840,130,0,130,0,465,1350,465,1350,0,130,0,130,0,0,0,0,74.5380707,159.883286,74.5380707,159.883286 [f=0009876] [9876] Game End Stats Values: 13,3635,4795,3635,4795,28.2658596,49.7631683,28.2658596,49.7631683,0,0,0,0,0,0,0,0,0,0,0,0,256.698273,291.092804,256.698273,291.092804,990,270,990,270,12.4845314,26,12.4845314,26,1330,2075,1330,2075,14.0539446,25.1567326,14.0539446,25.1567326,780,1100,780,1100,138.166656,150,138.166656,150,535,1350,535,1350,150,138.166656,150,138.166656,0,30.3999805,0,30.3999805,297.759888,261.49942,297.759888,261.49942 [f=0009876] [9876] Game End Stats Values: 14,3955,4810,3955,4810,28.8070316,64.5235977,28.8070316,64.5235977,0,0,0,0,0,0,0,0,0,0,0,0,266.814972,300.185974,266.814972,300.185974,990,270,990,270,14.3731737,26,14.3731737,26,1330,2130,1330,2130,14.054719,23.367979,14.054719,23.367979,1030,1060,1030,1060,178.166656,150,178.166656,150,605,1350,605,1350,150,178.166656,150,178.166656,0,30.3999805,0,30.3999805,306.853058,271.616119,306.853058,271.616119 [f=0009876] [9876] Game End Stats Values: 15,3985,5440,3985,5440,29.2519894,68.3716507,29.2519894,68.3716507,0,0,0,0,0,0,0,0,0,0,0,0,266.814972,362.457275,266.814972,362.457275,990,270,990,270,15.2191572,26,15.2191572,26,1330,2310,1330,2310,14.9838123,23.2293262,14.9838123,23.2293262,880,1420,880,1420,178.166656,300,178.166656,300,785,1440,785,1440,300,178.166656,300,178.166656,0,30.3999805,0,30.3999805,369.124359,271.616119,369.124359,271.616119 [f=0009876] [9876] Game End Stats Values: 16,4335,5790,4335,5790,30.7293358,71.4580765,30.7293358,71.4580765,0,0,0,0,0,0,0,0,0,0,0,0,266.814972,362.457275,266.814972,362.457275,990,460,990,460,15.8945761,26.666666,15.8945761,26.666666,1330,2310,1330,2310,20.8304844,25.0495644,20.8304844,25.0495644,1000,1420,1000,1420,178.166656,300,178.166656,300,1015,1600,1015,1600,300,178.166656,300,178.166656,19.3333321,30.3999805,19.3333321,30.3999805,369.124359,271.616119,369.124359,271.616119 [f=0009876] [9876] Game End Stats Values: 17,4625,6240,4625,6240,32.4134216,81.5456848,32.4134216,81.5456848,0,0,0,0,0,0,0,0,0,0,0,0,266.814972,377.861176,266.814972,377.861176,990,460,990,460,20.6942158,29.0666676,20.6942158,29.0666676,1330,2310,1330,2310,22.644886,26.7191124,22.644886,26.7191124,1150,1800,1150,1800,178.166656,300,178.166656,300,1155,1670,1155,1670,300,178.166656,300,178.166656,52.1667709,30.3999805,52.1667709,30.3999805,384.528259,271.616119,384.528259,271.616119 [f=0009876] [9876] Game End Stats Values: 18,4865,6750,4865,6750,37.9832535,91.1767197,37.9832535,91.1767197,0,0,0,0,0,0,0,0,0,0,0,0,280.48761,480.867645,280.48761,480.867645,990,460,990,460,21.7045326,32.1333351,21.7045326,32.1333351,1330,2310,1330,2310,20.4039421,28.688673,20.4039421,28.688673,1320,2080,1320,2080,178.166656,375,178.166656,375,1225,1900,1225,1900,375,178.166656,375,178.166656,52.1667709,60.800087,52.1667709,60.800087,487.534729,285.288757,487.534729,285.288757 [f=0009876] [9876] Game End Stats Values: 19,4960,7200,4960,7200,44.864357,107.310974,44.864357,107.310974,0,0,0,0,0,0,0,0,0,0,0,0,280.48761,833.915222,280.48761,833.915222,990,460,990,460,23.9648018,34,23.9648018,34,1330,2310,1330,2310,20.4913635,29.6614552,20.4913635,29.6614552,1415,2350,1415,2350,178.166656,450,178.166656,450,1225,2080,1225,2080,450,178.166656,450,178.166656,52.1667709,60.800087,52.1667709,60.800087,840.582214,285.288757,840.582214,285.288757 [f=0009876] [9876] Game End Stats Values: 20,5225,7550,5225,7550,63.2061462,134.842163,63.2061462,134.842163,0,0,0,0,0,0,0,0,60.5571289,0,60.5571289,0,284.466064,865.983093,284.466064,865.983093,990,550,990,550,25.1583996,34,25.1583996,34,1330,2310,1330,2310,21.2554073,33.8959923,21.2554073,33.8959923,1680,2610,1680,2610,178.166656,525,178.166656,525,1225,2080,1225,2080,525,178.166656,525,178.166656,52.1667709,60.800087,52.1667709,60.800087,872.650085,289.267212,872.650085,289.267212 [f=0009876] [9876] Game End Stats Values: 21,4985,8060,4985,8060,80.0313873,140.09671,80.0313873,140.09671,0,0,0,0,0,0,0,0,157.039581,0,157.039581,0,565.416382,1215.91309,565.416382,1215.91309,990,550,990,550,20.0585442,34.9333344,20.0585442,34.9333344,1330,2310,1330,2310,21.1543045,33.6136818,21.1543045,33.6136818,1580,2870,1580,2870,178.166656,935,178.166656,935,1085,2330,1085,2330,935,178.166656,935,178.166656,52.1667709,60.800087,52.1667709,60.800087,1228.06909,570.217529,1228.06909,570.217529 [f=0009876] [9876] Game End Stats Values: 22,4495,8340,4495,8340,90.5976181,169.756012,90.5976181,169.756012,0,0,0,0,0,0,0,0,207.761475,0,207.761475,0,808.862061,1899.14331,808.862061,1899.14331,990,550,990,550,20.134552,37.5999985,20.134552,37.5999985,1330,2310,1330,2310,20.7370358,39.7845573,20.7370358,39.7845573,1160,2990,1160,2990,318.166656,1595,318.166656,1595,1015,2490,1015,2490,1595,318.166656,1595,318.166656,52.1667709,60.800087,52.1667709,60.800087,1912.60327,892.834595,1912.60327,892.834595 [f=0009876] [9876] Game End Stats Values: 23,4485,8600,4485,8600,92.5048828,208.479019,92.5048828,208.479019,0,0,0,0,0,0,0,0,207.794006,13.3743591,207.794006,13.3743591,857.919678,2294.93506,857.919678,2294.93506,990,550,990,550,18.5433025,40,18.5433025,40,1330,2310,1330,2310,21.0952797,40.6561012,21.0952797,40.6561012,990,3110,990,3110,318.166656,2105,318.166656,2105,1175,2630,1175,2630,2105,458.166656,2105,458.166656,52.1667709,60.800087,52.1667709,60.800087,2308.39502,1053.22644,2308.39502,1053.22644 [f=0009877] [9877] Event [2376,173.868042,1160]: 1 lost unit Solar Collector [f=0009909] [9909] Event [3720,175.691528,552]: 0 finished unit Solar Collector [f=0009915] [9915] Event [1634.90222,179.97644,586.942871]: 1 lost unit Strike Commander [f=0009916] [9916] Event [2392,175.861298,1048]: 1 lost unit Solar Collector [f=0009920] [9920] Event [2264,172.40448,1176]: 1 lost unit Metal Extractor [f=0009976] [9976] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0010010] Player PRO_rANDY left the game: normal quit [f=0010010] [10010] Event [undefined]: PRO_rANDY quit [f=0010016] Spectator UltraGodzilla left the game: normal quit [f=0010016] [10016] Event [undefined]: UltraGodzilla quit [f=0010022] No clients connected, shutting down server [f=0010022] Server shutdown [f=0010090] [10090] Event [3640,175.819244,520]: 0 finished unit Solar Collector [f=0010099] [10099] Event [4376,177.394409,2696]: 0 finished unit Solar Collector [f=0010201] [10201] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0010271] [10271] Event [3864,174.059601,568]: 0 finished unit Solar Collector [f=0010426] [10426] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0010429] [10429] Event [4264,179.53009,2568]: 0 finished unit Solar Collector [f=0010637] [10637] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0010759] [10759] Event [4152,179.395294,2440]: 0 finished unit Solar Collector [f=0010860] [10860] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0011085] [11085] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0011310] [11310] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0011535] [11535] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0011747] [11747] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0011971] [11971] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0012182] [12182] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0012406] [12406] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0012617] [12617] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0012841] [12841] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0013052] [13052] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0013262] [13262] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0013472] [13472] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0013682] [13682] Event [4350.00781,176.279861,4480.02979]: 0 finished unit Scorcher [f=0013691] Autoquit sending quit command. [f=0013691] [QuitAction] user exited to system [f=0013691] [SpringApp::Kill][1] fromRun=1 [f=0013691] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013691] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013691] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013691] [ThreadPool::SetThreadCount][2] workers=0 [f=0013691] [SpringApp::Kill][2] [f=0013691] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013691] [Game::KillLua][3] dtor=0 luaUI=0x5235bd80 [f=0013691] Start widgetHandler:Shutdown [f=0013691] Shutdown - SaveOrderList Complete [f=0013691] Writing last game win data [f=0013691] Shutdown - SaveConfigData Complete [f=0013691] Shutdown Widget - Chili Highlight [f=0013691] Shutdown Widget - Save/Load API [f=0013691] Shutdown Widget - Draw After Chili [f=0013691] Shutdown Widget - EPIC Menu [f=0013691] Shutdown Widget - Chili Minimap [f=0013691] Shutdown Widget - Chili Widget Selector [f=0013691] Shutdown Widget - Local Team Colors [f=0013691] Shutdown Widget - Display Keys 2 [f=0013691] Shutdown Widget - Save Game Menu [f=0013691] Shutdown Widget - HealthBars [f=0013691] Shutdown Widget - Noises [f=0013691] Shutdown Widget - Unit Icons [f=0013691] Shutdown Widget - Win Counter [f=0013691] Shutdown Widget - BuildETA [f=0013691] Shutdown Widget - SpringRTS Replay Stats [f=0013691] Shutdown Widget - Modular Comm Info [f=0013691] Shutdown Widget - CameraShake [f=0013691] Shutdown Widget - Chili Economy Panel Default [f=0013691] Shutdown Widget - Chili EndGame Window [f=0013691] Shutdown Widget - Chili Nuke Warning [f=0013691] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013691] Shutdown Widget - Chili Spectator Panels [f=0013691] Shutdown Widget - Context Menu [f=0013691] Shutdown Widget - Darkening [f=0013691] Shutdown Widget - MetalFeatures (new) [f=0013691] Shutdown Widget - Grab Input [f=0013691] Input grabbing is disabled! [f=0013691] Shutdown Widget - Highlight Geos [f=0013691] Shutdown Widget - Local Widgets Config [f=0013691] Shutdown Widget - Mex Placement Handler [f=0013691] Shutdown Widget - MinimapEvents [f=0013691] Shutdown Widget - Missile Silo Range [f=0013691] Shutdown Widget - Music Player [f=0013691] Shutdown Widget - Point Tracker [f=0013691] Shutdown Widget - Showeco and Grid Drawer [f=0013691] Shutdown Widget - Stereo3D [f=0013691] Shutdown Widget - Attack AoE [f=0013691] Shutdown Widget - Map Edge Extension [f=0013691] Shutdown Widget - Selection Send [f=0013691] Shutdown Widget - LupsManager [f=0013691] Shutdown Widget - Newton Firezone [f=0013691] Shutdown Widget - Chili Pro Console [f=0013691] Shutdown Widget - Lasso Terraform GUI [f=0013691] Shutdown Widget - Chili Framework [f=0013691] Shutdown Widget - Lups [f=0013691] Shutdown Widget - Custom Markers [f=0013691] Shutdown Widget - Chili Core Selector [f=0013691] Shutdown Widget - Pause Screen [f=0013691] Shutdown Widget - Layout Handler [f=0013691] Shutdown Widget - Persistent Build Height [f=0013691] Shutdown Widget - Text To Speech Control [f=0013691] End widgetHandler:Shutdown [f=0013691] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={321093,53426237} {int,ext,rec}Allocs={21500555,0,0} {chunk,block}Bytes={53426237,0} [f=0013691] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013691] [Game::KillLua][2] dtor=0 luaRules=0x521515e0 [f=0013691] Start gadgetHandler:Shutdown [f=0013691] Shutdown - StartSetup [f=0013691] Shutdown - UnitMorph [f=0013691] Shutdown - LupsNanoSpray [f=0013691] Shutdown - Missile Silo Controller [f=0013691] Shutdown - Modular Comm Info [f=0013691] Shutdown - Terrain Texture Handler [f=0013691] Shutdown - UnitCloakShield [f=0013691] Shutdown - Starlight Handler [f=0013691] End gadgetHandler:Shutdown [f=0013691] Start gadgetHandler:Shutdown [f=0013691] Shutdown - Save/Load [f=0013691] Shutdown - UnitMorph [f=0013691] Shutdown - Modular Comm Info [f=0013691] Shutdown - Retreat Command [f=0013691] Shutdown - Shockwaves [f=0013691] Shutdown - Teleport Throw [f=0013691] Shutdown - UnitCloakShield [f=0013691] Shutdown - Lups Cloak FX [f=0013691] Shutdown - Lups [f=0013691] Shutdown - Lups Shield [f=0013691] End gadgetHandler:Shutdown [f=0013691] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21500585,0,0} {chunk,block}Bytes={0,0} [f=0013691] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21500585,0,0} {chunk,block}Bytes={0,0} [f=0013691] [Game::KillLua][4] dtor=0 [f=0013691] [Game::~CGame][1] [f=0013691] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013691] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013691] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013691] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013691] [Game::KillLua][4] dtor=1 [f=0013691] [Game::KillMisc][1] [f=0013691] [Game::KillMisc][2] [f=0013691] [Game::KillMisc][3] [f=0013691] [Game::KillRendering][1] [f=0013691] [3DOParser::Kill] allocated 137 pieces [f=0013691] [S3OParser::Kill] allocated 2704 pieces [f=0013691] [AssParser::Kill] allocated 236 pieces [f=0013691] [Game::KillInterface][1] [f=0013691] [Game::KillInterface][2] [f=0013691] [Game::KillSimulation][1] [f=0013691] [Game::KillSimulation][2] [f=0013691] [CCollisionHandler] dis-/continuous tests: 0/17644 [f=0013691] [Game::KillSimulation][3] [f=0013691] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013691] [~CPathCache(20x20)] cacheHits=55 hitPercentage=20% numHashColls=0 maxCacheSize=28 [f=0013691] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013691] [~CPathCache(40x40)] cacheHits=62 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013691] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013691] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013691] [LosHandler::Kill] raycast instance cache-{hits,misses}={5409,9787}; shared=1%; cached=34% [f=0013691] [Game::KillSimulation][4] [f=0013691] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013691] [Game::~CGame][2] [f=0013691] [Game::~CGame][3] [f=0013691] [SpringApp::Kill][3] [f=0013691] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144654 bytes sent 132661 bytes recv'd [f=0013691] [SpringApp::Kill][4] font=0x4607c7e0 [f=0013691] [SpringApp::Kill][5] [f=0013691] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x460f2db0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=4132ms file="objects3d/correap.s3o" indx=4992 inflSize=61kb readTime=102ms file="objects3d/corbanish.s3o" indx=4950 inflSize=94kb readTime=91ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=90ms file="objects3d/cortrem.s3o" indx=5001 inflSize=122kb readTime=51ms file="objects3d/cormist_512.s3o" indx=4983 inflSize=56kb readTime=50ms file="bitmaps/other/light_red.png" indx=525 inflSize=15kb readTime=27ms file="luaui/configs/integral_menu_special_keys.lua" indx=2817 inflSize=1kb readTime=25ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=25ms file="scripts/mahlazer.lua" indx=5635 inflSize=11kb readTime=22ms file="scripts/hoveraa.lua" indx=5608 inflSize=1kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 53308204 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46230ff0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x460f9d30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4622b150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f607401e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]