[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bI4Z9hT6KX/springsettings.854441.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 126ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b4801e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16431 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/854441/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 715ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e15c30] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e15c30] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 720ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 950ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/854441/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1193ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11457,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/854441/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531ce810,0x532e5770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 49be745e4b92d00945ad4041bf54ffe2 [f=-000001] Connection attempt from TheApogostick [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheApogostick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from AO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: AO changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[Game::Load][lua{Rules,Gaia}={409d6130,409d34d8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={66a0e4e0,66a0c8a8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2635,14.0141602,1074]: 0 finished unit Recon Commander [f=-000001] [0] Event [3740,42.8289795,6500]: 1 finished unit Engineer Commander [f=0000000] [0] AO, team: 0, elo:1843 [f=0000000] [0] TheApogostick, team: 1, elo:1613 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3528,24.2536926,6496]: 1 finished unit Cloakbot Factory [f=0000020] [20] Event [2768,10.2900696,1120]: 0 finished unit Tank Foundry [f=0000020] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000020] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000020] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000020] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000020] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000020] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000020] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000020] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000020] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000367] [367] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0000391] [391] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0000465] [465] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Conjurer [f=0000622] [622] Event [2768,9.55535221,1148]: 0 finished unit Kodachi [f=0000639] [639] Event [2504,18.2537842,1112]: 0 finished unit Solar Collector [f=0000827] [827] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Conjurer [f=0001043] [1043] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0001087] [1087] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0001280] [1280] Event [2768,9.55535221,1148]: 0 finished unit Welder [f=0001331] [1331] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0001415] [1415] Event [2888,23.6700439,648]: 0 finished unit Solar Collector [f=0001476] [1476] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0002025] [2025] Event [2768,9.55535221,1148]: 0 finished unit Kodachi [f=0002043] [2043] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0002282] [2282] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0002376] [2376] Event [3224,11.3378906,1208]: 0 finished unit Solar Collector [f=0002838] [2838] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0002880] [2880] Event [2768,9.55535221,1148]: 0 finished unit Welder [f=0003018] [3018] Event [3209.16333,6.30132675,6042.91846]: 1 lost unit Conjurer [f=0003138] [3138] Event [3096,6.8939209,6024]: 1 lost unit Metal Extractor [f=0003144] [3144] Event [3544,14.8919678,6024]: 1 lost unit Metal Extractor [f=0003394] [3394] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0003577] [3577] Event [4008,33.8763428,7048]: 1 finished unit Geothermal Generator [f=0003675] [3675] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0003870] [3870] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0003875] [3875] Event [2808.20288,9.7709322,1322.98267]: 1 lost unit Glaive [f=0003877] [3877] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0003881] [3881] Event [2832,5.40527344,1200]: 0 finished unit Lotus [f=0003887] [3887] Event [2832,5.40527344,1200]: 0 lost unit Lotus [f=0003974] [3974] Event [2768,9.55535221,1148]: 0 finished unit Kodachi [f=0004056] [4056] Event [3368,25.7629395,6600]: 1 lost unit Metal Extractor [f=0004111] [4111] Event [3201.81177,20.4347458,6430.84131]: 0 lost unit Kodachi [f=0004128] [4128] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0004194] [4194] Event [3117.02539,35.1294746,6713.68652]: 1 lost unit Glaive [f=0004269] [4269] Event [3640,12.6342773,648]: 0 finished unit Solar Collector [f=0004270] [4270] Event [3116.42261,49.6713142,6829.1084]: 1 lost unit Glaive [f=0004288] [4288] Event [3115.80078,58.3272934,6907.89111]: 1 lost unit Glaive [f=0004748] [4748] Event [788.916077,9.17787266,1223.42114]: 1 lost unit Glaive [f=0005234] [5234] Event [3542.63477,28.5181255,6368.18164]: 0 lost unit Kodachi [f=0005314] [5314] Event [568,11.6784668,1272]: 0 finished unit Solar Collector [f=0005366] [5366] Event [4026.60278,18.7288609,832.124207]: 0 finished unit Recon Commander [f=0005366] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0005366] [5366] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0005535] [5535] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0005599] [5599] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Ronin [f=0005609] [5609] Event [568,15.534668,1000]: 0 finished unit Solar Collector [f=0005769] [5769] Event [3368,25.2552605,6600]: 1 finished unit Metal Extractor [f=0005816] [5816] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0005961] [5961] Event [3704,34.5574951,6456]: 1 finished unit Storage [f=0005979] [5979] Event [4136,15.2929688,504]: 0 finished unit Solar Collector [f=0006014] [6014] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0006068] [6068] Event [520,15.4302979,904]: 0 finished unit Solar Collector [f=0006097] [6097] Event [2520,22.4835205,968]: 0 finished unit Caretaker [f=0006209] [6209] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0006220] [6220] Event [3704,35.8703613,6504]: 1 finished unit Storage [f=0006404] [6404] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0006424] [6424] Event [4296,11.7059326,520]: 0 finished unit Solar Collector [f=0006468] [6468] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0006474] [6474] Event [600,15.4742432,904]: 0 finished unit Solar Collector [f=0006476] [6476] Event [3704,39.9078369,6552]: 1 finished unit Storage [f=0006758] [6758] Event [4376,17.6220703,536]: 0 finished unit Solar Collector [f=0006790] [6790] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Glaive [f=0006822] [6822] Event [2488,12.2332764,1240]: 0 finished unit Caretaker [f=0006962] [6962] Event [920,15.2325439,984]: 0 finished unit Solar Collector [f=0007074] [7074] Event [3544,14.3842888,6024]: 1 finished unit Metal Extractor [f=0007125] [7125] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0007161] [7161] Event [3704,35.1177979,6408]: 1 finished unit Storage [f=0007334] [7334] Event [1000,10.0469971,1000]: 0 finished unit Solar Collector [f=0007407] [7407] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Conjurer [f=0007408] [7408] Event [3486.03369,18.2598038,5516.58594]: 1 lost unit Glaive [f=0007433] [7433] Event [3607.83472,12.2349329,5754.82324]: 0 lost unit Kodachi [f=0007434] [7434] Event [3490.19019,13.5382795,5674.3457]: 1 lost unit Glaive [f=0007452] [7452] Event [3456.95337,15.4987545,5791.01758]: 1 lost unit Glaive [f=0007538] [7538] Event [3575.77734,14.4347563,5852.56934]: 1 lost unit Glaive [f=0007540] [7540] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0007616] [7616] Event [3821.5293,8.01962471,5868.42627]: 1 lost unit Glaive [f=0007627] [7627] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0007742] [7742] Event [2536,9.84924316,2024]: 0 finished unit Metal Extractor [f=0007762] [7762] Event [1080,8.55285645,1016]: 0 finished unit Solar Collector [f=0007915] [7915] Event [5032,8.4375,904]: 0 finished unit Solar Collector [f=0007995] [7995] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0008280] [8280] Event [5032,15.5566406,712]: 0 finished unit Solar Collector [f=0008314] [8314] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0008319] [8319] Event [3096,6.39746666,6024]: 1 finished unit Metal Extractor [f=0008366] [8366] Event [3990.30542,15.4732971,5993.94238]: 1 lost unit Ronin [f=0008427] [8427] Event [3224,5.59753418,6232]: 1 finished unit Caretaker [f=0008596] [8596] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0008622] [8622] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Reaver [f=0008640] [8640] Event [3346.04077,14.1690712,5544.64307]: 1 lost unit Conjurer [f=0008643] [8643] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0008793] [8793] Event [1000,13.9801025,2104]: 0 finished unit Metal Extractor [f=0008922] [8922] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0008973] [8973] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0009089] [9089] Event [3096,6.39746666,6024]: 1 lost unit Metal Extractor [f=0009103] [9103] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Reaver [f=0009289] [9289] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0009491] [9491] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Reaver [f=0009528] [9528] Event [648,14.8974609,2824]: 0 finished unit Metal Extractor [f=0009617] [9617] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0009618] [9618] Event [3461.99902,15.013731,5872.72852]: 1 lost unit Conjurer [f=0009627] [9627] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0009946] [9946] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0010023] [10023] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Reaver [f=0010172] [10172] Event [1256,8.51989746,3160]: 0 finished unit Metal Extractor [f=0010276] [10276] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0010520] [10520] Event [3438.12231,19.2237053,4700.69775]: 0 lost unit Blitz [f=0010606] [10606] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0010631] [10631] Event [2492.9812,19.1270142,5130.83398]: 0 lost unit Blitz [f=0010665] [10665] Event [3391.15479,23.6729717,4680.07031]: 1 lost unit Reaver [f=0010673] [10673] Event [3264.47607,26.9431,4603.57031]: 0 lost unit Blitz [f=0010686] [10686] Event [2474.12231,18.3329277,5162.11279]: 1 lost unit Reaver [f=0010692] [10692] Event [4958.27734,8.85545921,1615.90845]: 0 finished unit Recon Commander [f=0010692] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010692] [10692] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010704] [10704] Event [3096,5.91379642,6024]: 1 finished unit Metal Extractor [f=0010923] [10923] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0011014] [11014] Event [3688,25.2905273,6232]: 1 finished unit Caretaker [f=0011134] [11134] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Reaver [f=0011142] [11142] Event [4936,18.2757568,1928]: 0 finished unit Solar Collector [f=0011166] [11166] Event [3666.33911,10.5255308,5415.3584]: 0 lost unit Blitz [f=0011201] [11201] Event [3587.521,17.4046936,5386.2002]: 1 lost unit Reaver [f=0011252] [11252] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0011378] [11378] Event [3413.23877,17.7025852,5462.71045]: 0 lost unit Blitz [f=0011452] [11452] Event [5016,16.8804932,1992]: 0 finished unit Solar Collector [f=0011497] [11497] Event [376,55.3546143,3896]: 0 finished unit Metal Extractor [f=0011584] [11584] Event [2104,16.8859863,1656]: 0 finished unit Caretaker [f=0011601] [11601] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0011643] [11643] Event [3369.28076,18.8967495,5714.26123]: 1 lost unit Engineer Commander [f=0011784] Player TheApogostick left the game: normal quit [f=0011784] [11784] Event [undefined]: TheApogostick quit [f=0011797] [11797] Event [3528.01465,26.7132568,6486.3999]: 1 finished unit Knight [f=0011815] [11815] Event [3441.88184,15.3772163,5731.20654]: 1 lost unit Reaver [f=0011853] AO has forced a win due to dropped opposition. [f=0011853] game_message: TheApogostick has been destroyed! [f=0011853] [11853] Event [undefined]: TheApogostick resigned [f=0011853] game_message: AO wins! [f=0011853] Submitting stats [f=0011853] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011853] Part| Total Time|Time of the last 0.5s [f=0011853] Draw 9328.46ms 9.19% [f=0011853] Lua::Callins::Synced 3473.67ms 24.88% [f=0011853] Lua::Callins::Unsynced 11772.29ms 13.59% [f=0011853] Lua::CollectGarbage::Synced 230.88ms 0.60% [f=0011853] Lua::CollectGarbage::Unsynced 536.92ms 1.20% [f=0011853] Misc::Profiler::AddTime 37.40ms 0.10% [f=0011853] Sim 11598.15ms 78.32% [f=0011853] [11853] Received game_message: TheApogostick has been destroyed! [f=0011853] [11853] Received game_message: AO wins! [f=0011854] [11854] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011854] [11854] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011854] [11854] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.79099989,5.5999999,5.79099989,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 3,2405,2405,2405,2405,0,0.00073139,0,0.00073139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8,8.9333334,2075,2075,2075,2075,8.86499882,8.86504745,8.86499882,8.86504745,240,170,240,170,0,0,0,0,90,160,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 4,2560,2695,2560,2695,0,0.16329908,0,0.16329908,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,2075,2075,2075,2075,8.86499882,10.2128382,8.86499882,10.2128382,305,370,305,370,0,0,0,0,180,250,180,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 5,2625,2765,2625,2765,0,3.93247271,0,3.93247271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4666662,8,11.4666662,2075,2075,2075,2075,11.5390005,11.9812765,11.5390005,11.9812765,370,370,370,370,0,0,0,0,180,320,180,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 6,2625,3025,2625,3025,0,7.29795504,0,7.29795504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,8,12,2075,2075,2075,2075,11.7299995,12.9093666,11.7299995,12.9093666,370,540,370,540,0,0,0,0,180,410,180,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 7,2690,3095,2690,3095,0,7.70466328,0,7.70466328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.1999998,8,13.1999998,2075,2075,2075,2075,11.7299995,14.6221151,11.7299995,14.6221151,435,540,435,540,0,0,0,0,180,480,180,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011854] [11854] Game End Stats Values: 8,2480,3385,2480,3385,0,19.78936,0,19.78936,0,0,0,0,0,0,0,0,0,0,0,0,0,285.679382,0,285.679382,0,0,0,0,8,14,8,14,2075,2075,2075,2075,11.7299995,17.1196499,11.7299995,17.1196499,315,740,315,740,0,285.666809,0,285.666809,90,570,90,570,285.666809,0,285.666809,0,0,0,0,0,285.679382,1.7697705,285.679382,1.7697705 [f=0011854] [11854] Game End Stats Values: 9,2980,3475,2980,3475,0,31.7468109,0,31.7468109,0,0,0,0,0,0,0,0,0,0,0,0,0,285.679382,0,285.679382,0,0,0,0,8,14,8,14,2075,2075,2075,2075,9.0559988,19.2121639,9.0559988,19.2121639,315,740,315,740,0,285.666809,0,285.666809,590,660,590,660,285.666809,0,285.666809,0,0,0,0,0,285.679382,9.16301632,285.679382,9.16301632 [f=0011854] [11854] Game End Stats Values: 10,3045,3735,3045,3735,0,32.3009911,0,32.3009911,0,0,0,0,0,0,0,0,0,0,0,0,226.848618,472.767273,226.848618,472.767273,0,0,0,0,31.333334,14,31.333334,14,2075,2075,2075,2075,8.86499882,21.1259441,8.86499882,21.1259441,380,910,380,910,90,350.666809,90,350.666809,590,750,590,750,350.666809,90,350.666809,90,0,0,0,0,472.891724,246.235489,472.891724,246.235489 [f=0011854] [11854] Game End Stats Values: 11,2760,3725,2760,3725,0,49.3279381,0,49.3279381,0,0,0,0,0,0,0,0,0,113.987305,0,113.987305,313.726044,609.181946,313.726044,609.181946,0,0,0,0,33,14.8000002,33,14.8000002,2075,2075,2075,2075,6.38199949,26.4261341,6.38199949,26.4261341,185,740,185,740,260,635.666809,260,635.666809,500,910,500,910,635.666809,260,635.666809,260,0,0,0,0,674.239563,338.864716,674.239563,338.864716 [f=0011854] [11854] Game End Stats Values: 12,2695,3725,2695,3725,0,84.7845612,0,84.7845612,0,0,0,0,0,0,0,0,0,444.941467,0,444.941467,389.297028,779.780945,389.297028,779.780945,0,0,0,0,33,16,33,16,2075,2075,2075,2075,6,28.4187737,6,28.4187737,120,740,120,740,260,700.666809,260,700.666809,500,910,500,910,700.666809,260,700.666809,260,0,0,0,0,844.838562,417.087189,844.838562,417.087189 [f=0011854] [11854] Game End Stats Values: 13,2695,3705,2695,3705,0,94.8775864,0,94.8775864,0,0,0,0,0,0,0,0,85.2596436,541.75647,85.2596436,541.75647,544.65625,934.404724,544.65625,934.404724,0,0,0,0,33,16.1333332,33,16.1333332,2075,2155,2075,2155,8.40000343,26.7278652,8.40000343,26.7278652,120,570,120,570,430,700.666809,430,700.666809,500,980,500,980,700.666809,430,700.666809,430,36.1666489,0,36.1666489,0,1025.75916,580.630005,1025.75916,580.630005 [f=0011854] [11854] Game End Stats Values: 14,2940,4075,2940,4075,0,94.8775864,0,94.8775864,0,0,0,0,0,0,0,0,85.2596436,541.75647,85.2596436,541.75647,544.65625,934.404724,544.65625,934.404724,0,0,0,0,33,18.9333324,33,18.9333324,2075,2155,2075,2155,6.19099998,26.0549946,6.19099998,26.0549946,275,870,275,870,430,700.666809,430,700.666809,590,1050,590,1050,700.666809,430,700.666809,430,36.1666489,0,36.1666489,0,1025.75916,580.630005,1025.75916,580.630005 [f=0011854] [11854] Game End Stats Values: 15,3270,4395,3270,4395,0,96.1617355,0,96.1617355,0,0,0,0,0,0,0,0,85.2596436,604.978271,85.2596436,604.978271,544.65625,934.404724,544.65625,934.404724,0,0,0,0,33,22,33,22,2075,2335,2075,2335,10.0650005,26.1406078,10.0650005,26.1406078,405,870,405,870,430,700.666809,430,700.666809,790,1190,790,1190,700.666809,430,700.666809,430,54.1667862,0,54.1667862,0,1025.75916,580.630005,1025.75916,580.630005 [f=0011854] [11854] Game End Stats Values: 16,3435,4835,3435,4835,0,98.9177094,0,98.9177094,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,544.65625,934.404724,544.65625,934.404724,0,0,0,0,33,26.2666664,33,26.2666664,2075,2335,2075,2335,8.86499882,26.2387314,8.86499882,26.2387314,470,1170,470,1170,430,700.666809,430,700.666809,890,1330,890,1330,700.666809,430,700.666809,430,54.1667862,0,54.1667862,0,1025.75916,580.630005,1025.75916,580.630005 [f=0011854] [11854] Game End Stats Values: 17,3690,5455,3690,5455,0,100.993431,0,100.993431,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,544.65625,934.404724,544.65625,934.404724,0,0,0,0,33,30.5333328,33,30.5333328,2075,2515,2075,2515,9.43799877,27.6600533,9.43799877,27.6600533,535,1470,535,1470,430,700.666809,430,700.666809,1080,1470,1080,1470,700.666809,430,700.666809,430,54.1667862,41.3333206,54.1667862,41.3333206,1025.75916,580.630005,1025.75916,580.630005 [f=0011854] [11854] Game End Stats Values: 18,3485,5745,3485,5745,0,105.068176,0,105.068176,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,895.59137,1222.93127,895.59137,1222.93127,0,0,0,0,33,33.2000008,33,33.2000008,2075,2515,2075,2515,11.7299995,29.375309,11.7299995,29.375309,330,1600,330,1600,600,1025.66675,600,1025.66675,1080,1630,1080,1630,1025.66675,600,1025.66675,600,54.1667862,61.9999084,54.1667862,61.9999084,1350.75635,938.765198,1350.75635,938.765198 [f=0011854] [11854] Game End Stats Values: 19,3485,6275,3485,6275,0,113.546631,0,113.546631,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,895.59137,1222.93127,895.59137,1222.93127,0,0,0,0,33,36,33,36,2075,2515,2075,2515,11.7299995,31.3952332,11.7299995,31.3952332,330,1900,330,1900,600,1025.66675,600,1025.66675,1080,1860,1080,1860,1025.66675,600,1025.66675,600,54.1667862,61.9999084,54.1667862,61.9999084,1350.75635,938.765198,1350.75635,938.765198 [f=0011854] [11854] Game End Stats Values: 20,3665,6645,3665,6645,0,121.617661,0,121.617661,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,906.587036,1395.21692,906.587036,1395.21692,0,0,0,0,33,39.0666656,33,39.0666656,2255,2515,2255,2515,12.8760014,32.3230743,12.8760014,32.3230743,240,2200,240,2200,600,1115.66675,600,1115.66675,1170,1930,1170,1930,1115.66675,600,1115.66675,600,54.1667862,61.9999084,54.1667862,61.9999084,1523.04199,949.760864,1523.04199,949.760864 [f=0011854] [11854] Game End Stats Values: 21,3765,7515,3765,7515,0,128.703369,0,128.703369,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,906.587036,1525.50256,906.587036,1525.50256,0,0,0,0,33,40,33,40,2255,2515,2255,2515,14.2130003,35.6953773,14.2130003,35.6953773,340,2800,340,2800,600,1235.66675,600,1235.66675,1170,2200,1170,2200,1235.66675,600,1235.66675,600,57.6668129,61.9999084,57.6668129,61.9999084,1653.32764,949.760864,1653.32764,949.760864 [f=0011854] [11854] Game End Stats Values: 22,3895,7815,3895,7815,0,158.570251,0,158.570251,0,0,0,0,0,0,0,0,85.2596436,622.076538,85.2596436,622.076538,1210.6842,1628.35962,1210.6842,1628.35962,0,0,0,0,33,40,33,40,2255,2515,2255,2515,14.8828897,42.3711281,14.8828897,42.3711281,560,3100,560,3100,600,1325.66675,600,1325.66675,1080,2200,1080,2200,1325.66675,600,1325.66675,600,94.9997177,61.9999084,94.9997177,61.9999084,1780.42163,1253.85767,1780.42163,1253.85767 [f=0011854] [11854] Game End Stats Values: 23,3995,8295,3995,8295,0,185.511063,0,185.511063,0,0,0,0,0,0,0,0,85.2596436,637.268677,85.2596436,637.268677,1243.04468,1725.24854,1243.04468,1725.24854,0,0,0,0,33,40,33,40,2255,2515,2255,2515,13.0411129,45.8050537,13.0411129,45.8050537,660,3400,660,3400,600,1445.66675,600,1445.66675,1080,2380,1080,2380,1445.66675,600,1445.66675,600,109.999489,61.9999084,109.999489,61.9999084,1877.31055,1286.21814,1877.31055,1286.21814 [f=0011854] [11854] Game End Stats Values: 24,4215,8985,4215,8985,0,192.270569,0,192.270569,0,0,0,0,0,0,0,0,85.2596436,667.886292,85.2596436,667.886292,1243.04468,1725.24854,1243.04468,1725.24854,0,0,0,0,33,40,33,40,2255,2515,2255,2515,11.7299995,47.3246346,11.7299995,47.3246346,880,4000,880,4000,600,1445.66675,600,1445.66675,1080,2470,1080,2470,1445.66675,600,1445.66675,600,109.999489,61.9999084,109.999489,61.9999084,1877.31055,1286.21814,1877.31055,1286.21814 [f=0011854] [11854] Game End Stats Values: 25,3865,8785,3865,8785,0,199.494431,0,199.494431,0,0,0,0,0,0,0,0,85.2596436,790.753845,85.2596436,790.753845,2181.83569,2183.58154,2181.83569,2183.58154,0,0,0,0,33,40,33,40,2255,2915,2255,2915,12.1120005,49.4565887,12.1120005,49.4565887,440,3400,440,3400,1500,1885.66675,1500,1885.66675,1170,2470,1170,2470,1885.66675,1500,1885.66675,1500,109.999489,61.9999084,109.999489,61.9999084,2365.60352,2250.90576,2365.60352,2250.90576 [f=0011854] [11854] Game End Stats Values: 26,4045,8855,4045,8855,0,211.196518,0,211.196518,0,0,0,0,0,0,0,0,85.2596436,918.063843,85.2596436,918.063843,2332.30127,2403.58179,2332.30127,2403.58179,0,0,0,0,33,40.2666664,33,40.2666664,2435,2915,2435,2915,17.1283379,49.7551346,17.1283379,49.7551346,440,3400,440,3400,1800,2105.66675,1800,2105.66675,1170,2540,1170,2540,2105.66675,1800,2105.66675,1800,165.665726,61.9999084,165.665726,61.9999084,2585.60376,2401.37134,2585.60376,2401.37134 [f=0011854] [11854] Game End Stats Values: 27,2770,9195,2770,9195,0,223.488083,0,223.488083,0,0,0,0,0,0,0,0,85.2596436,1092.35547,85.2596436,1092.35547,2933.48535,3738.8313,2933.48535,3738.8313,0,0,0,0,31.7999992,42.9333344,31.7999992,42.9333344,1160,3095,1160,3095,15.0172224,50.7494392,15.0172224,50.7494392,440,3400,440,3400,2100,3380.66675,2100,3380.66675,1170,2700,1170,2700,3380.66675,2400,3380.66675,2400,167.999023,61.9999084,167.999023,61.9999084,4112.01758,3115.84668,4112.01758,3115.84668 [f=0011854] [11854] Game End Stats Values: 28,2900,9195,2900,9195,0,241.560318,0,241.560318,0,0,0,0,0,0,0,0,85.2596436,1241.47876,85.2596436,1241.47876,3118.9895,3862.36206,3118.9895,3862.36206,0,0,0,0,27,44,27,44,1160,3095,1160,3095,14.5394468,54.8520393,14.5394468,54.8520393,570,3400,570,3400,2100,3600.66675,2100,3600.66675,1170,2700,1170,2700,3600.66675,2400,3600.66675,2400,193.665298,61.9999084,193.665298,61.9999084,4235.54785,3301.35083,4235.54785,3301.35083 [f=0011889] [11889] Event [2636.38306,9.83486652,2707.30884]: 1 lost unit Reaver [f=0011927] [11927] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0011989] Player AO left the game: normal quit [f=0011989] [11989] Event [undefined]: AO quit [f=0011995] No clients connected, shutting down server [f=0011995] Server shutdown [f=0012256] [12256] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0012572] [12572] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0012902] [12902] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0013217] [13217] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0013547] [13547] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0013862] [13862] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0014177] [14177] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0014492] [14492] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0014821] [14821] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0015137] [15137] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0015466] [15466] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0015796] [15796] Event [2768,9.55535221,1148]: 0 finished unit Blitz [f=0016019] Autoquit sending quit command. [f=0016019] [QuitAction] user exited to system [f=0016019] [SpringApp::Kill][1] fromRun=1 [f=0016019] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016019] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016019] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016019] [ThreadPool::SetThreadCount][2] workers=0 [f=0016019] [SpringApp::Kill][2] [f=0016019] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016019] [Game::KillLua][3] dtor=0 luaUI=0x5367e6e0 [f=0016019] Start widgetHandler:Shutdown [f=0016019] Shutdown - SaveOrderList Complete [f=0016019] Writing last game win data [f=0016019] Shutdown - SaveConfigData Complete [f=0016019] Shutdown Widget - Chili Highlight [f=0016019] Shutdown Widget - Save/Load API [f=0016019] Shutdown Widget - Draw After Chili [f=0016019] Shutdown Widget - EPIC Menu [f=0016019] Shutdown Widget - Chili Minimap [f=0016019] Shutdown Widget - Chili Widget Selector [f=0016019] Shutdown Widget - Local Team Colors [f=0016019] Shutdown Widget - Display Keys 2 [f=0016019] Shutdown Widget - Save Game Menu [f=0016019] Shutdown Widget - HealthBars [f=0016019] Shutdown Widget - Noises [f=0016019] Shutdown Widget - Unit Icons [f=0016019] Shutdown Widget - Win Counter [f=0016019] Shutdown Widget - BuildETA [f=0016019] Shutdown Widget - SpringRTS Replay Stats [f=0016019] Shutdown Widget - Modular Comm Info [f=0016019] Shutdown Widget - CameraShake [f=0016019] Shutdown Widget - Chili Economy Panel Default [f=0016019] Shutdown Widget - Chili EndGame Window [f=0016019] Shutdown Widget - Chili Nuke Warning [f=0016019] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016019] Shutdown Widget - Chili Spectator Panels [f=0016019] Shutdown Widget - Context Menu [f=0016019] Shutdown Widget - Darkening [f=0016019] Shutdown Widget - MetalFeatures (new) [f=0016019] Shutdown Widget - Grab Input [f=0016019] Input grabbing is disabled! [f=0016019] Shutdown Widget - Highlight Geos [f=0016019] Shutdown Widget - Local Widgets Config [f=0016019] Shutdown Widget - Mex Placement Handler [f=0016019] Shutdown Widget - MinimapEvents [f=0016019] Shutdown Widget - Missile Silo Range [f=0016019] Shutdown Widget - Music Player [f=0016019] Shutdown Widget - Point Tracker [f=0016019] Shutdown Widget - Showeco and Grid Drawer [f=0016019] Shutdown Widget - Stereo3D [f=0016019] Shutdown Widget - Attack AoE [f=0016019] Shutdown Widget - Map Edge Extension [f=0016019] Shutdown Widget - Selection Send [f=0016019] Shutdown Widget - LupsManager [f=0016019] Shutdown Widget - Newton Firezone [f=0016019] Shutdown Widget - Chili Pro Console [f=0016019] Shutdown Widget - Lasso Terraform GUI [f=0016019] Shutdown Widget - Chili Framework [f=0016019] Shutdown Widget - Lups [f=0016019] Shutdown Widget - Custom Markers [f=0016019] Shutdown Widget - Chili Core Selector [f=0016019] Shutdown Widget - Pause Screen [f=0016019] Shutdown Widget - Layout Handler [f=0016019] Shutdown Widget - Persistent Build Height [f=0016019] Shutdown Widget - Text To Speech Control [f=0016019] End widgetHandler:Shutdown [f=0016019] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363605,53476852} {int,ext,rec}Allocs={22353733,0,0} {chunk,block}Bytes={53476852,0} [f=0016019] [Game::KillLua][1] dtor=0 luaGaia=0x532e5770 [f=0016019] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297367,48048749} {int,ext,rec}Allocs={22353735,0,0} {chunk,block}Bytes={48048749,0} [f=0016019] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297367,48048749} {int,ext,rec}Allocs={22353735,0,0} {chunk,block}Bytes={48048749,0} [f=0016019] [Game::KillLua][2] dtor=0 luaRules=0x531ce810 [f=0016019] Start gadgetHandler:Shutdown [f=0016019] Shutdown - StartSetup [f=0016019] Shutdown - UnitMorph [f=0016019] Shutdown - LupsNanoSpray [f=0016019] Shutdown - Missile Silo Controller [f=0016019] Shutdown - Modular Comm Info [f=0016019] Shutdown - Terrain Texture Handler [f=0016019] Shutdown - UnitCloakShield [f=0016019] Shutdown - Starlight Handler [f=0016019] End gadgetHandler:Shutdown [f=0016019] Start gadgetHandler:Shutdown [f=0016019] Shutdown - Save/Load [f=0016019] Shutdown - UnitMorph [f=0016019] Shutdown - Modular Comm Info [f=0016019] Shutdown - Retreat Command [f=0016019] Shutdown - Shockwaves [f=0016019] Shutdown - Teleport Throw [f=0016019] Shutdown - UnitCloakShield [f=0016019] Shutdown - Lups Cloak FX [f=0016019] Shutdown - Lups [f=0016019] Shutdown - Lups Shield [f=0016019] End gadgetHandler:Shutdown [f=0016019] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22353765,0,0} {chunk,block}Bytes={0,0} [f=0016019] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22353765,0,0} {chunk,block}Bytes={0,0} [f=0016019] [Game::KillLua][4] dtor=0 [f=0016019] [Game::~CGame][1] [f=0016019] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016019] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016019] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016019] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016019] [Game::KillLua][4] dtor=1 [f=0016019] [Game::KillMisc][1] [f=0016019] [Game::KillMisc][2] [f=0016019] [Game::KillMisc][3] [f=0016019] [Game::KillRendering][1] [f=0016019] [3DOParser::Kill] allocated 137 pieces [f=0016019] [S3OParser::Kill] allocated 2668 pieces [f=0016019] [AssParser::Kill] allocated 220 pieces [f=0016019] [Game::KillInterface][1] [f=0016019] [Game::KillInterface][2] [f=0016019] [Game::KillSimulation][1] [f=0016019] [Game::KillSimulation][2] [f=0016019] [CCollisionHandler] dis-/continuous tests: 0/234202 [f=0016019] [Game::KillSimulation][3] [f=0016019] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016019] [~CPathCache(24x28)] cacheHits=15 hitPercentage=12% numHashColls=0 maxCacheSize=23 [f=0016019] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016019] [~CPathCache(48x56)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016019] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016019] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016019] [LosHandler::Kill] raycast instance cache-{hits,misses}={4798,7731}; shared=0%; cached=38% [f=0016019] [Game::KillSimulation][4] [f=0016019] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016019] [Game::~CGame][2] [f=0016019] [Game::~CGame][3] [f=0016019] [SpringApp::Kill][3] [f=0016019] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168195 bytes sent 108333 bytes recv'd [f=0016019] [SpringApp::Kill][4] font=0x44d2d7e0 [f=0016019] [SpringApp::Kill][5] [f=0016019] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x44da4fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3108ms file="unittextures/factorytank_1.png" indx=7022 inflSize=4103kb readTime=127ms file="objects3d/corcomalt4.s3o" indx=4967 inflSize=114kb readTime=46ms file="objects3d/strikecom_1.dae" indx=5369 inflSize=1500kb readTime=41ms file="unitpics/chicken_leaper.png" indx=6207 inflSize=9kb readTime=31ms file="luaui/configs/marking_menu_keys.lua" indx=2862 inflSize=1kb readTime=30ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4705 inflSize=1kb readTime=25ms file="unittextures/factorytank_2.png" indx=7023 inflSize=4103kb readTime=24ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=23ms file="scripts/cloakaa.lua" indx=5540 inflSize=6kb readTime=23ms file="objects3d/mbot.s3o" indx=5175 inflSize=47kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 61120909 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44ed25e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44d9efc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44eeaa70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9b4801e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]