[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cycXojaITn/springsettings.854438.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9b401e350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16430 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/854438/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 545ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c1ba30] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c1ba30] using game "Zero-K v1.8.3.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 244ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1047ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1216ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/854438/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (384ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11456,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/854438/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b7ca10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 91bc745e1c8ed0489bafd40fbf54ffe2 [f=-000001] Connection attempt from TheApogostick [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheApogostick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from AO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: AO changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[Game::Load][lua{Rules,Gaia}={4a17c480,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={69e88fa0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [351,175.833008,369]: 0 finished unit Recon Commander [f=-000001] [0] Event [4535,172.538544,4574]: 1 finished unit Engineer Commander [f=0000000] [0] AO, team: 0, elo:1986 [f=0000000] [0] TheApogostick, team: 1, elo:1584 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4616,171.260483,4528]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [272,175.819244,448]: 0 finished unit Rover Assembly [f=0000008] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000008] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000008] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000008] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000008] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000008] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000008] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000008] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000008] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000008] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000187] [187] Event [289.99234,176.489883,447.970367]: 0 finished unit Dart [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000321] [321] Event [289.99234,176.489883,447.970367]: 0 finished unit Dart [f=0000352] [352] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000511] [511] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000528] [528] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Conjurer [f=0000623] [623] Event [344,175.819244,248]: 0 finished unit Solar Collector [f=0000741] [741] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0000948] [948] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0001072] [1072] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001100] [1100] Event [289.99234,176.489883,447.970367]: 0 finished unit Scorcher [f=0001343] [1343] Event [744,174.002838,488]: 0 finished unit Solar Collector [f=0001394] [1394] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001416] [1416] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0001437] [1437] Event [4408,177.451172,4712]: 1 finished unit Solar Collector [f=0001505] [1505] Event [289.99234,176.489883,447.970367]: 0 finished unit Scorcher [f=0001713] [1713] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0001979] [1979] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002227] [2227] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0002318] [2318] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002321] [2321] Event [4488,174.24408,4712]: 1 finished unit Solar Collector [f=0002379] [2379] Event [1256,173.868042,72]: 0 finished unit Solar Collector [f=0002620] [2620] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Ronin [f=0002856] [2856] Event [4568,175.826355,4712]: 1 finished unit Solar Collector [f=0002868] [2868] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0002947] [2947] Event [4238.01074,175.819244,2910.20923]: 0 lost unit Dart [f=0002963] [2963] Event [2685.01196,173.995728,4617.19141]: 1 lost unit Glaive [f=0002968] [2968] Event [4306.31348,175.819244,2898.81567]: 0 lost unit Dart [f=0003022] [3022] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0003074] [3074] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0003124] [3124] Event [289.99234,176.489883,447.970367]: 0 finished unit Dominatrix [f=0003372] [3372] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0003489] [3489] Event [1656,174.009949,840]: 0 finished unit Solar Collector [f=0003516] [3516] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0003574] [3574] Event [4568,181.460022,4792]: 1 finished unit Solar Collector [f=0003652] [3652] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0003686] [3686] Event [289.99234,176.489883,447.970367]: 0 finished unit Mason [f=0003828] [3828] Event [2805.94336,179.557541,3997.94702]: 1 lost unit Glaive [f=0003841] [3841] Event [2914.77051,181.375702,3942.66455]: 0 lost unit Scorcher [f=0003905] [3905] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0004035] [4035] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0004208] [4208] Event [4488,181.105286,4792]: 1 finished unit Solar Collector [f=0004329] [4329] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Conjurer [f=0004541] [4541] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0004644] [4644] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0004718] [4718] Event [4408,181.162048,4792]: 1 finished unit Solar Collector [f=0004753] [4753] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0004799] [4799] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0004897] [4897] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0005004] [5004] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0005166] [5166] Event [4408,181.289734,4872]: 1 finished unit Solar Collector [f=0005211] [5211] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0005229] [5229] Event [2312,176.003723,936]: 0 finished unit Solar Collector [f=0005259] [5259] Event [5096,172.363831,4488]: 1 finished unit Storage [f=0005414] [5414] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Glaive [f=0005416] [5416] Event [289.99234,176.489883,447.970367]: 0 finished unit Dominatrix [f=0005679] [5679] Event [4488,183.120361,4872]: 1 finished unit Solar Collector [f=0005848] [5848] Event [520,172.172241,712]: 0 finished unit Caretaker [f=0005876] [5876] Event [5096,170.540314,4536]: 1 finished unit Storage [f=0006036] [6036] Event [2815.14526,177.642761,3708.35352]: 1 lost unit Glaive [f=0006197] [6197] Event [3236.47314,180.20871,3276.96802]: 0 lost unit Scorcher [f=0006205] [6205] Event [4568,188.57666,4872]: 1 finished unit Solar Collector [f=0006283] [6283] Event [289.99234,176.489883,447.970367]: 0 finished unit Dominatrix [f=0006506] [6506] Event [5096,171.930984,4584]: 1 finished unit Storage [f=0006599] [6599] Event [4296,177.891083,4712]: 1 finished unit Caretaker [f=0006600] [6600] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Reaver [f=0006681] [6681] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0006723] [6723] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0006865] [6865] Event [4296,177.571777,4424]: 1 finished unit Caretaker [f=0007002] [7002] Event [289.99234,176.489883,447.970367]: 0 finished unit Dominatrix [f=0007019] [7019] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Reaver [f=0007377] [7377] Event [5096,172.165161,4632]: 1 finished unit Storage [f=0007453] [7453] Event [608,181.169128,1680]: 0 finished unit Lotus [f=0007466] [7466] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0007506] [7506] Event [289.99234,176.489883,447.970367]: 0 finished unit Ripper [f=0007681] [7681] Event [3921.15967,165.894562,2140.22876]: 0 lost unit Glaive [f=0007816] [7816] Event [4038.68652,171.813263,2276.34839]: 0 lost unit Glaive [f=0007916] [7916] Event [392,179.338531,1528]: 0 finished unit Solar Collector [f=0007957] [7957] Event [3937.93188,172.075394,1967.64099]: 1 lost unit Glaive [f=0008202] [8202] Event [4056,175.819244,2472]: 1 lost unit Metal Extractor [f=0008346] [8346] Event [3945.39893,154.705322,2384.2522]: 0 finished unit Recon Commander [f=0008346] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008346] [8346] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008362] [8362] Event [440,175.691528,1400]: 0 finished unit Solar Collector [f=0008488] [8488] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0008528] [8528] Event [605.994995,179.410141,1766.41626]: 1 lost unit Glaive [f=0008528] [8528] Event [608,181.169128,1680]: 0 lost unit Lotus [f=0008619] [8619] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0008666] [8666] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Reaver [f=0008709] [8709] Event [3943.69409,147.788605,2318.36108]: 0 lost unit Reaver [f=0008721] [8721] Event [529.169861,179.549591,1538.8313]: 0 lost unit Mason [f=0008842] [8842] Event [4047.90479,175.27002,2497.19995]: 1 lost unit Glaive [f=0008871] [8871] Event [289.99234,176.489883,447.970367]: 0 finished unit Dominatrix [f=0008891] [8891] Event [5096,172.172241,4680]: 1 finished unit Storage [f=0008891] [8891] Event [440,175.691528,1400]: 0 lost unit Solar Collector [f=0008966] [8966] Event [4067.12891,177.136337,2618.9812]: 0 lost unit Reaver [f=0009160] [9160] Event [392,179.338531,1528]: 0 lost unit Solar Collector [f=0009220] [9220] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0009290] [9290] Event [4008,163.054749,4496]: 1 finished unit Fusion Reactor [f=0009539] [9539] Event [289.99234,176.489883,447.970367]: 0 finished unit Dominatrix [f=0009549] [9549] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Reaver [f=0009728] [9728] Event [744.185303,172.172073,1451.29907]: 1 lost unit Glaive [f=0009781] [9781] Event [826.569641,172.249878,1426.79822]: 1 lost unit Glaive [f=0009835] [9835] Event [835.399658,173.912521,1334.90051]: 1 lost unit Glaive [f=0009843] [9843] Event [720.166443,173.995728,1200.89954]: 0 lost unit Ripper [f=0009903] [9903] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Reaver [f=0009971] [9971] Event [5048,172.172241,4680]: 1 finished unit Storage [f=0010004] [10004] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0010052] [10052] Event [289.99234,176.489883,447.970367]: 0 finished unit Ripper [f=0010055] [10055] Event [494.036835,175.819244,973.433594]: 1 lost unit Glaive [f=0010524] [10524] Event [3739.70752,171.125504,3684.40796]: 0 lost unit Reaver [f=0010619] [10619] Event [4616.01465,172.172241,4518.3999]: 1 finished unit Knight [f=0010621] [10621] Event [289.99234,176.489883,447.970367]: 0 finished unit Ripper [f=0010855] gg [f=0010860] [10860] Event [3993.83472,175.081543,3772.18823]: 1 lost unit Reaver [f=0010993] Player TheApogostick left the game: normal quit [f=0010993] [10993] Event [undefined]: TheApogostick quit [f=0011057] [11057] Event [4122.39453,170.975693,3797.00073]: 0 lost unit Reaver [f=0011079] AO has forced a win due to dropped opposition. [f=0011079] game_message: TheApogostick has been destroyed! [f=0011079] [11079] Event [undefined]: TheApogostick resigned [f=0011079] game_message: AO wins! [f=0011079] Submitting stats [f=0011079] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011079] Part| Total Time|Time of the last 0.5s [f=0011079] Draw 7796.58ms 10.08% [f=0011079] Lua::Callins::Synced 4206.77ms 40.72% [f=0011079] Lua::Callins::Unsynced 10790.52ms 16.17% [f=0011079] Lua::CollectGarbage::Synced 210.82ms 1.10% [f=0011079] Lua::CollectGarbage::Unsynced 517.06ms 0.50% [f=0011079] Misc::Profiler::AddTime 35.59ms 0.10% [f=0011079] Sim 11443.69ms 74.35% [f=0011079] [11079] Received game_message: TheApogostick has been destroyed! [f=0011079] [11079] Received game_message: AO wins! [f=0011080] [11080] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,5670,5520,5670,5520,0,93.903862,0,93.903862,0,0,0,0,0,0,0,0,0,0,0,0,399.053802,283.914948,399.053802,283.914948,0,90,0,90,26,18,26,18,2435,2255,2435,2255,20.7008419,22.1851444,20.7008419,22.1851444,1485,2105,1485,2105,340,195,340,195,1750,1070,1750,1070,195,340,195,340,0,0,0,0,285.159882,415.303864,285.159882,415.303864 [f=0011080] [11080] Game End Stats Values: 19,5540,5525,5540,5525,0,116.588661,0,116.588661,0,0,0,0,0,0,0,0,0,64.6963196,0,64.6963196,694.541321,389.65741,694.541321,389.65741,0,90,0,90,26,18.666666,26,18.666666,2435,2255,2435,2255,22.0372829,23.5495987,22.0372829,23.5495987,1355,2040,1355,2040,470,260,470,260,1750,1140,1750,1140,260,470,260,470,0,0,0,0,396.554504,710.791382,396.554504,710.791382 [f=0011080] [11080] Game End Stats Values: 20,5295,5585,5295,5585,0,129.339828,0,129.339828,0,0,0,0,0,0,0,0,0,122.007019,0,122.007019,839.825989,567.597534,839.825989,567.597534,0,0,0,0,26,20.666666,26,20.666666,2435,2335,2435,2335,19.7653294,23.6892223,19.7653294,23.6892223,1290,2040,1290,2040,650,415,650,415,1570,1210,1570,1210,415,650,415,650,0,0,0,0,585.799377,856.07605,585.799377,856.07605 [f=0011080] [11080] Game End Stats Values: 21,5110,5725,5110,5725,0,134.709518,0,134.709518,0,0,0,0,0,0,0,0,0,143.566772,0,143.566772,1658.4408,829.792542,1658.4408,829.792542,0,0,0,0,26,19.6000004,26,19.6000004,2435,2335,2435,2335,18.0279579,20.9251766,18.0279579,20.9251766,1005,2340,1005,2340,1370,480,1370,480,1670,1050,1670,1050,480,1370,480,1370,0,0,0,0,934.450317,1731.74585,934.450317,1731.74585 [f=0011080] [11080] Game End Stats Values: 22,6110,5745,6110,5745,0,134.709518,0,134.709518,0,0,0,0,0,0,0,0,0,161.924866,0,161.924866,1790.12341,874.117432,1790.12341,874.117432,0,0,0,0,35.3333321,18,35.3333321,18,2435,2335,2435,2335,18.8298244,21.223732,18.8298244,21.223732,915,2430,915,2430,1440,480,1440,480,2760,980,2760,980,480,1440,480,1440,0,17.8666611,0,17.8666611,978.775208,1952.94104,978.775208,1952.94104 [f=0011080] [11080] Game End Stats Values: 23,6045,6015,6045,6015,0,136.127029,0,136.127029,0,0,0,0,0,0,0,0,0,266.498199,0,266.498199,2021.12427,1115.40308,2021.12427,1115.40308,0,0,0,0,61,18,61,18,2435,2335,2435,2335,21.5326138,25.6826801,21.5326138,25.6826801,940,2610,940,2610,1680,675,1680,675,2670,1070,2670,1070,675,1763.33337,675,1763.33337,27.3333015,17.8666611,27.3333015,17.8666611,1225.71289,2198.06689,1225.71289,2198.06689 [f=0011080] [11080] Game End Stats Values: 24,5950,6515,5950,6515,0,144.297226,0,144.297226,0,0,0,0,0,0,0,0,0,371.687836,0,371.687836,2427.26904,1177.57617,2427.26904,1177.57617,0,0,0,0,61,18,61,18,2435,2335,2435,2335,19.9946156,21.2455196,19.9946156,21.2455196,745,3200,745,3200,1770,740,1770,740,2770,980,2770,980,740,1853.33337,740,1853.33337,52.1667709,17.8666611,52.1667709,17.8666611,1290.71204,2620.86426,1290.71204,2620.86426 [f=0011080] [11080] Game End Stats Values: 25,4805,8030,4805,8030,0,144.728653,0,144.728653,0,0,0,0,0,0,0,0,0,371.687836,0,371.687836,3013.66455,1776.05469,3013.66455,1776.05469,0,0,0,0,60.2000008,18.7999992,60.2000008,18.7999992,1160,3610,1160,3610,17.4946251,22.3280525,17.4946251,22.3280525,875,3440,875,3440,1990,740,1990,740,2770,980,2770,980,740,2073.3335,740,2073.3335,52.1667709,43.866642,52.1667709,43.866642,1889.19055,3255.23877,1889.19055,3255.23877 [f=0011080] [11080] Game End Stats Values: 26,4585,7810,4585,7810,0,145.044876,0,145.044876,0,0,0,0,0,0,0,0,0,371.687836,0,371.687836,3262.54956,2010.99158,3262.54956,2010.99158,0,0,0,0,55,24,55,24,1160,3610,1160,3610,14.0279598,24.0642433,14.0279598,24.0642433,655,3220,655,3220,2210,960,2210,960,2770,980,2770,980,960,2293.3335,960,2293.3335,52.1667709,43.866642,52.1667709,43.866642,2130.69019,3518.71558,2130.69019,3518.71558 [f=0011123] [11123] Event [4132.25,173.144501,3825.64746]: 1 lost unit Knight [f=0011212] Player AO left the game: normal quit [f=0011212] [11212] Event [undefined]: AO quit [f=0011218] No clients connected, shutting down server [f=0011218] Server shutdown [f=0011227] [11227] Event [289.99234,176.489883,447.970367]: 0 finished unit Ripper [f=0011555] [11555] Event [2766.52026,175.826355,3622.62061]: 0 finished unit Recon Commander [f=0011555] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0011555] [11555] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0016016] Autoquit sending quit command. [f=0016016] [QuitAction] user exited to system [f=0016016] [SpringApp::Kill][1] fromRun=1 [f=0016016] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016016] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016016] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016016] [ThreadPool::SetThreadCount][2] workers=0 [f=0016016] [SpringApp::Kill][2] [f=0016016] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016016] [Game::KillLua][3] dtor=0 luaUI=0x59271e10 [f=0016016] Start widgetHandler:Shutdown [f=0016016] Shutdown - SaveOrderList Complete [f=0016016] Writing last game win data [f=0016016] Shutdown - SaveConfigData Complete [f=0016016] Shutdown Widget - Save/Load API [f=0016016] Shutdown Widget - Chili Highlight [f=0016016] Shutdown Widget - Draw After Chili [f=0016016] Shutdown Widget - EPIC Menu [f=0016016] Shutdown Widget - Chili Widget Selector [f=0016016] Shutdown Widget - Chili Minimap [f=0016016] Shutdown Widget - Local Team Colors [f=0016016] Shutdown Widget - Display Keys 2 [f=0016016] Shutdown Widget - Save Game Menu [f=0016016] Shutdown Widget - Unit Icons [f=0016016] Shutdown Widget - Noises [f=0016016] Shutdown Widget - HealthBars [f=0016016] Shutdown Widget - Win Counter [f=0016016] Shutdown Widget - SpringRTS Replay Stats [f=0016016] Shutdown Widget - BuildETA [f=0016016] Shutdown Widget - Modular Comm Info [f=0016016] Shutdown Widget - Stereo3D [f=0016016] Shutdown Widget - Showeco and Grid Drawer [f=0016016] Shutdown Widget - Point Tracker [f=0016016] Shutdown Widget - Music Player [f=0016016] Shutdown Widget - Missile Silo Range [f=0016016] Shutdown Widget - MinimapEvents [f=0016016] Shutdown Widget - Mex Placement Handler [f=0016016] Shutdown Widget - Local Widgets Config [f=0016016] Shutdown Widget - Highlight Geos [f=0016016] Shutdown Widget - Grab Input [f=0016016] Input grabbing is disabled! [f=0016016] Shutdown Widget - MetalFeatures (new) [f=0016016] Shutdown Widget - Darkening [f=0016016] Shutdown Widget - Context Menu [f=0016016] Shutdown Widget - Chili Spectator Panels [f=0016016] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016016] Shutdown Widget - Chili Nuke Warning [f=0016016] Shutdown Widget - Chili EndGame Window [f=0016016] Shutdown Widget - Chili Economy Panel Default [f=0016016] Shutdown Widget - CameraShake [f=0016016] Shutdown Widget - Attack AoE [f=0016016] Shutdown Widget - Map Edge Extension [f=0016016] Shutdown Widget - Selection Send [f=0016016] Shutdown Widget - LupsManager [f=0016016] Shutdown Widget - Newton Firezone [f=0016016] Shutdown Widget - Chili Pro Console [f=0016016] Shutdown Widget - Lasso Terraform GUI [f=0016016] Shutdown Widget - Lups [f=0016016] Shutdown Widget - Chili Framework [f=0016016] Shutdown Widget - Chili Core Selector [f=0016016] Shutdown Widget - Custom Markers [f=0016016] Shutdown Widget - Pause Screen [f=0016016] Shutdown Widget - Text To Speech Control [f=0016016] Shutdown Widget - Persistent Build Height [f=0016016] Shutdown Widget - Layout Handler [f=0016016] End widgetHandler:Shutdown [f=0016016] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281874,48098159} {int,ext,rec}Allocs={21297649,0,0} {chunk,block}Bytes={48098159,0} [f=0016016] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016016] [Game::KillLua][2] dtor=0 luaRules=0x51b7ca10 [f=0016016] Start gadgetHandler:Shutdown [f=0016016] Shutdown - StartSetup [f=0016016] Shutdown - UnitMorph [f=0016016] Shutdown - LupsNanoSpray [f=0016016] Shutdown - Missile Silo Controller [f=0016016] Shutdown - Modular Comm Info [f=0016016] Shutdown - Terrain Texture Handler [f=0016016] Shutdown - UnitCloakShield [f=0016016] Shutdown - Starlight Handler [f=0016016] End gadgetHandler:Shutdown [f=0016016] Start gadgetHandler:Shutdown [f=0016016] Shutdown - Save/Load [f=0016016] Shutdown - UnitMorph [f=0016016] Shutdown - Modular Comm Info [f=0016016] Shutdown - Retreat Command [f=0016016] Shutdown - Shockwaves [f=0016016] Shutdown - Teleport Throw [f=0016016] Shutdown - UnitCloakShield [f=0016016] Shutdown - Lups Cloak FX [f=0016016] Shutdown - Lups [f=0016016] Shutdown - Lups Shield [f=0016016] End gadgetHandler:Shutdown [f=0016016] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21297679,0,0} {chunk,block}Bytes={0,0} [f=0016016] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21297679,0,0} {chunk,block}Bytes={0,0} [f=0016016] [Game::KillLua][4] dtor=0 [f=0016016] [Game::~CGame][1] [f=0016016] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016016] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016016] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016016] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016016] [Game::KillLua][4] dtor=1 [f=0016016] [Game::KillMisc][1] [f=0016016] [Game::KillMisc][2] [f=0016016] [Game::KillMisc][3] [f=0016016] [Game::KillRendering][1] [f=0016016] [3DOParser::Kill] allocated 137 pieces [f=0016016] [S3OParser::Kill] allocated 2650 pieces [f=0016016] [AssParser::Kill] allocated 238 pieces [f=0016016] [Game::KillInterface][1] [f=0016016] [Game::KillInterface][2] [f=0016016] [Game::KillSimulation][1] [f=0016016] [Game::KillSimulation][2] [f=0016016] [CCollisionHandler] dis-/continuous tests: 0/56230 [f=0016016] [Game::KillSimulation][3] [f=0016016] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016016] [~CPathCache(20x20)] cacheHits=41 hitPercentage=27% numHashColls=0 maxCacheSize=8 [f=0016016] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016016] [~CPathCache(40x40)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016016] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016016] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016016] [LosHandler::Kill] raycast instance cache-{hits,misses}={3034,8336}; shared=6%; cached=20% [f=0016016] [Game::KillSimulation][4] [f=0016016] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016016] [Game::~CGame][2] [f=0016016] [Game::~CGame][3] [f=0016016] [SpringApp::Kill][3] [f=0016016] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168680 bytes sent 108725 bytes recv'd [f=0016016] [SpringApp::Kill][4] font=0x45b337e0 [f=0016016] [SpringApp::Kill][5] [f=0016016] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp (0x448d87c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp" numZipFiles=7655 sumInflSize=694292kb sumReadTime=3232ms file="unittextures/factoryveh1.png" indx=7027 inflSize=1077kb readTime=120ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=113ms file="objects3d/funnelweb.dae" indx=5098 inflSize=1500kb readTime=49ms file="objects3d/weaver.s3o" indx=5411 inflSize=128kb readTime=38ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=36ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=36ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4475 inflSize=0kb readTime=34ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=33ms file="objects3d/amphriot.s3o" indx=4783 inflSize=95kb readTime=32ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4550 inflSize=31kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3d98c8b413b6215a1869e2214e4c86c6.sdp] 53678379 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45cd9ac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45bae870) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45e70f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fe9b401e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]