[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Amk2e3bEtZ/springsettings.853224.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc33c01e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16931 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/853224/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 350ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f34040] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f34040] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 815ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1045ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 198ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 178ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/853224/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (647ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11448,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/853224/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514bd950,0x589110f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7306725e0c1a7d207cec3fb93b440565 [f=-000001] Connection attempt from TheApogostick [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TheApogostick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RobStar [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RobStar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheApogostick" string="[Game::Load][lua{Rules,Gaia}={078db058,365ec988}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar" string="[Game::Load][lua{Rules,Gaia}={329b8f88,35d835e0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [425,399.984497,4762]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4593,399.98877,474]: 1 finished unit Strike Commander [f=0000000] [0] TheApogostick, team: 1, elo:1590 [f=0000000] [0] RobStar, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4688,399.978638,560]: 1 finished unit Rover Assembly [f=0000009] [9] Event [528,399.978638,4704]: 0 finished unit Rover Assembly [f=0000009] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000009] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000009] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000009] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000009] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000009] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000009] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000009] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000009] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000009] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000390] [390] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4688.02979,400.623749,577.99231]: 1 finished unit Mason [f=0000428] [428] Event [545.99231,400.623749,4703.97021]: 0 finished unit Mason [f=0000569] [569] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000750] [750] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000795] [795] Event [536,399.978638,4904]: 0 finished unit Solar Collector [f=0000797] [797] Event [4688.02979,400.623749,577.99231]: 1 finished unit Mason [f=0000798] [798] Event [545.99231,400.623749,4703.97021]: 0 finished unit Mason [f=0000999] [999] Event [4712,399.978638,232]: 1 finished unit Solar Collector [f=0001202] [1202] Event [408,399.978638,4872]: 0 finished unit Solar Collector [f=0001510] [1510] Event [4688.02979,400.623749,577.99231]: 1 finished unit Mason [f=0001551] [1551] Event [4792,399.690247,232]: 1 finished unit Solar Collector [f=0001777] [1777] Event [296,399.978638,4632]: 0 finished unit Solar Collector [f=0001969] [1969] Event [4872,399.049377,280]: 1 finished unit Solar Collector [f=0002079] [2079] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0002126] [2126] Event [545.99231,400.623749,4703.97021]: 0 finished unit Scorcher [f=0002186] [2186] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0002186] [2186] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002325] [2325] Event [296,399.978638,4776]: 0 finished unit Solar Collector [f=0002365] [2365] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002429] [2429] Event [4904,399.636841,360]: 1 finished unit Solar Collector [f=0002549] [2549] Event [545.99231,399.978638,4703.97021]: 0 finished unit Scorcher [f=0002739] [2739] Event [4136,395.973206,808]: 1 finished unit Solar Collector [f=0002826] [2826] Event [545.99231,400.623749,4703.97021]: 0 finished unit Scorcher [f=0002950] [2950] Event [4792,399.978638,312]: 1 finished unit Solar Collector [f=0003032] [3032] Event [4688.02979,400.623749,577.99231]: 1 finished unit Dart [f=0003112] [3112] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0003206] [3206] Event [4424,399.967957,136]: 1 finished unit Storage [f=0003244] [3244] Event [545.99231,399.978638,4703.97021]: 0 finished unit Scorcher [f=0003279] [3279] Event [4688.02979,400.623749,577.99231]: 1 finished unit Dart [f=0003453] [3453] Event [1776,246.864319,3984]: 0 finished unit Radar Tower [f=0003515] [3515] Event [4776,399.978638,392]: 1 finished unit Solar Collector [f=0003545] [3545] Event [4688.02979,400.623749,577.99231]: 1 finished unit Dart [f=0003587] [3587] Event [4216,399.380493,760]: 1 finished unit Solar Collector [f=0003683] [3683] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0003713] [3713] Event [4688.02979,400.623749,577.99231]: 1 finished unit Dart [f=0003853] [3853] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003890] [3890] Event [4760,249.000549,1912]: 1 finished unit Solar Collector [f=0003963] [3963] Event [4688.02979,400.623749,577.99231]: 1 finished unit Dart [f=0004049] [4049] Event [4712,399.978638,312]: 1 finished unit Solar Collector [f=0004096] [4096] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0004129] [4129] Event [4029.41284,167.38501,2906.76758]: 1 lost unit Dart [f=0004167] [4167] Event [4688.02979,400.623749,577.99231]: 1 finished unit Dart [f=0004249] [4249] Event [4472,399.978638,136]: 1 finished unit Storage [f=0004372] [4372] Event [4264,399.978638,840]: 1 finished unit Solar Collector [f=0004470] [4470] Event [4840,249.000549,1896]: 1 finished unit Solar Collector [f=0004500] [4500] Event [545.99231,400.623749,4703.97021]: 0 finished unit Fencer [f=0004550] [4550] Event [3009.80811,249.000549,2910.77319]: 1 lost unit Dart [f=0004589] [4589] Event [1776,241.598511,3920]: 0 finished unit Picket [f=0004591] [4591] Event [526.404602,153.307434,2447.13452]: 1 lost unit Dart [f=0004605] [4605] Event [3226.5813,247.632767,2921.98486]: 1 lost unit Dart [f=0004753] [4753] Event [4688.02979,400.623749,577.99231]: 1 finished unit Scorcher [f=0004789] [4789] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0004824] [4824] Event [504.025391,160.293396,2309.97998]: 1 lost unit Dart [f=0004843] [4843] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0005025] [5025] Event [4520,399.935913,136]: 1 finished unit Storage [f=0005042] [5042] Event [4248,399.327087,920]: 1 finished unit Solar Collector [f=0005055] [5055] Event [4920,249.000549,1864]: 1 finished unit Solar Collector [f=0005139] [5139] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0005233] [5233] Event [4688.02979,400.623749,577.99231]: 1 finished unit Scorcher [f=0005332] [5332] Event [184,249.000549,3256]: 0 finished unit Solar Collector [f=0005426] [5426] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0005673] [5673] Event [5000,249.000549,1848]: 1 finished unit Solar Collector [f=0005679] [5679] Event [4296,399.978638,760]: 1 finished unit Solar Collector [f=0005744] [5744] Event [4688.02979,400.623749,577.99231]: 1 finished unit Scorcher [f=0005795] [5795] Event [4568,399.850464,136]: 1 finished unit Storage [f=0005836] [5836] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0005867] [5867] Event [184,249.000549,3400]: 0 finished unit Solar Collector [f=0006043] [6043] Event [3551.19458,160.491653,2297.43066]: 1 lost unit Scorcher [f=0006161] [6161] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0006389] [6389] Event [3599.38867,165.576965,2399.9209]: 1 lost unit Scorcher [f=0006412] [6412] Event [4344,399.978638,840]: 1 finished unit Solar Collector [f=0006416] [6416] Event [4968,250.624084,1944]: 1 finished unit Solar Collector [f=0006450] [6450] Event [4688.02979,400.623749,577.99231]: 1 finished unit Scorcher [f=0006497] [6497] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0006549] [6549] Event [424,249.47052,3176]: 0 finished unit Solar Collector [f=0006614] [6614] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0006684] [6684] Event [4856,399.978638,568]: 1 finished unit Caretaker [f=0006790] [6790] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0006828] [6828] Event [4568,399.978638,184]: 1 finished unit Storage [f=0006902] [6902] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [f=0007092] [7092] Event [4872,250.624084,1976]: 1 finished unit Solar Collector [f=0007096] [7096] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0007113] [7113] Event [488,249.000549,3272]: 0 finished unit Solar Collector [f=0007113] [7113] Event [4425.22705,249.000549,1743.37036]: 1 lost unit Scorcher [f=0007124] [7124] Event [4792,249.694824,1992]: 1 lost unit Solar Collector [f=0007144] [7144] Event [4289.31641,249.000549,1571.29492]: 1 lost unit Scorcher [f=0007173] [7173] Event [4688.02979,400.623749,577.99231]: 1 finished unit Ravager [f=0007182] [7182] Event [4293.93652,248.909256,1679.73816]: 1 lost unit Dart [f=0007187] [7187] Event [4817.27051,249.000549,1807.51038]: 1 lost unit Mason [f=0007223] [7223] Event [4760,249.000549,1912]: 1 lost unit Solar Collector [f=0007362] [7362] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0007394] [7394] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0007504] [7504] Event [4840,248.982422,1896]: 1 lost unit Solar Collector [f=0007584] [7584] Event [4356.7251,249.000549,1610.44275]: 0 lost unit Fencer [f=0007597] [7597] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0007698] [7698] Event [4595.02637,249.000549,1687.75476]: 0 lost unit Scorcher [f=0007729] [7729] Event [4872,250.624084,1976]: 1 lost unit Solar Collector [f=0007750] [7750] Event [4520,399.978638,184]: 1 finished unit Storage [f=0007787] [7787] Event [4422.78711,249.000656,1695.42566]: 0 lost unit Scorcher [f=0007808] [7808] Event [4162.73877,241.142502,1682.90808]: 1 lost unit Ravager [f=0007820] [7820] Event [4333.82617,248.984573,1761.81311]: 0 lost unit Fencer [f=0007836] [7836] Event [545.99231,400.623749,4703.97021]: 0 finished unit Fencer [f=0007899] [7899] Event [4472,399.978638,568]: 1 finished unit Caretaker [f=0007956] [7956] Event [4350.61279,249.053604,1798.35852]: 0 lost unit Fencer [f=0008038] [8038] Event [4422.0708,249.000549,1525.16565]: 0 lost unit Scorcher [f=0008057] [8057] Event [4462.5332,249.000549,1571.37659]: 1 lost unit Strike Commander [f=0008057] [8057] Event [4497.43506,249.000549,1579.02051]: 0 lost unit Scorcher [f=0008068] [8068] Event [4688.02979,400.623749,577.99231]: 1 finished unit Ravager [f=0008076] [8076] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0008135] [8135] Event [undefined]: TheApogostick resigned [f=0008135] game_message: TheApogostick has been destroyed! [f=0008135] game_message: RobStar wins! [f=0008135] Submitting stats [f=0008135] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008135] Part| Total Time|Time of the last 0.5s [f=0008135] Draw 8528.97ms 9.73% [f=0008135] Lua::Callins::Synced 3646.17ms 37.84% [f=0008135] Lua::Callins::Unsynced 10805.98ms 10.43% [f=0008135] Lua::CollectGarbage::Synced 231.43ms 2.58% [f=0008135] Lua::CollectGarbage::Unsynced 556.75ms 0.60% [f=0008135] Misc::Profiler::AddTime 33.36ms 0.00% [f=0008135] Sim 10327.61ms 81.63% [f=0008135] [8135] Received game_message: TheApogostick has been destroyed! [f=0008135] [8135] Received game_message: RobStar wins! [f=0008136] [8136] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008136] [8136] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008136] [8136] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 2,2285,2285,2285,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13333321,5.73333311,5.73333311,6.13333321,120,120,120,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 3,2565,2495,2495,2565,0.15183902,0,0,0.15183902,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8,8.26666641,2075,2075,2075,2075,9.34345627,8.53333378,8.53333378,9.34345627,240,240,240,240,0,0,0,0,250,180,180,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 4,2635,2565,2565,2635,0.43905884,0.15855493,0.15855493,0.43905884,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.33333302,9.33333302,10.3999996,2075,2075,2075,2075,10.0191479,10.0105705,10.0105705,10.0191479,240,240,240,240,0,0,0,0,320,250,250,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 5,2705,2755,2755,2705,1.64661336,0.52556121,0.52556121,1.64661336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.9333334,10.9333334,12,2075,2075,2075,2075,10.0805044,10.0244665,10.0244665,10.0805044,240,360,360,240,0,0,0,0,390,320,320,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 6,2925,3005,3005,2925,8.25108528,4.61499596,4.61499596,8.25108528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8666668,15.0666676,15.0666676,13.8666668,2075,2075,2075,2075,10.5736322,10.9393644,10.9393644,10.5736322,370,360,360,370,0,0,0,0,480,570,570,480,0,0,0,0,0,0.001,0.001,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 7,3215,3075,3075,3215,14.7212582,8.31049728,8.31049728,14.7212582,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4666662,15.0666666,15.0666666,15.4666662,2075,2075,2075,2075,13.764678,14.2463665,14.2463665,13.764678,500,360,360,500,0,0,0,0,640,640,640,640,0,0,0,0,0,0.001,0.001,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 8,3345,3345,3345,3345,20.1391983,18.5180626,18.5180626,20.1391983,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,18.2666664,18.2666664,16,2075,2075,2075,2075,14.3611956,14.6805048,14.6805048,14.3611956,630,400,400,630,0,0,0,0,640,870,870,640,0,0,0,0,0,0.001,0.001,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 9,3530,3665,3665,3530,26.3041019,28.4804401,28.4804401,26.3041019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,20.1333332,20.1333332,16,2130,2075,2075,2130,14.4109936,16.6641579,16.6641579,14.4109936,760,480,480,760,0,0,0,0,640,1110,1110,640,0,0,0,0,0,0.001,0.001,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 10,3760,3885,3885,3760,31.1070385,45.0458107,45.0458107,31.1070385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,24.3999996,24.3999996,16,2130,2075,2075,2130,14.9868622,17.1043587,17.1043587,14.9868622,900,560,560,900,0,0,0,0,730,1250,1250,730,0,0,0,0,0,0.001,0.001,0,0,0,0,0 [f=0008136] [8136] Game End Stats Values: 11,3900,4125,4125,3900,32.5406799,67.9265518,67.9265518,32.5406799,0,0,0,0,0,0,0,0,0,0,0,0,56.4546776,18.9583321,18.9583321,56.4546776,0,0,0,0,16,28.2666664,28.2666664,16,2130,2075,2075,2130,16.0955753,19.3920479,19.3920479,16.0955753,1040,560,560,1040,40,0,0,40,730,1490,1490,730,0,67.9999847,67.9999847,0,0,0.001,0.001,0,18.9583321,56.4546776,56.4546776,18.9583321 [f=0008136] [8136] Game End Stats Values: 12,4370,4095,4095,4370,35.7460098,100.450386,100.450386,35.7460098,0,0,0,0,0,0,0,0,0,0,0,0,197.508316,56.8749924,56.8749924,197.508316,100,0,0,100,16,32,32,16,2130,2075,2075,2130,16.7470226,18.1682549,18.1682549,16.7470226,1320,530,530,1320,200,0,0,200,820,1490,1490,820,0,227.999985,227.999985,0,0,0.001,0.001,0,56.8749924,200.000015,200.000015,56.8749924 [f=0008136] [8136] Game End Stats Values: 13,4580,4465,4465,4580,36.4381714,137.91713,137.91713,36.4381714,0,0,0,0,0,0,0,0,0,0,0,0,199.759369,56.8749924,56.8749924,199.759369,100,0,0,100,16.1333332,34.6666679,34.6666679,16.1333332,2130,2075,2075,2130,18.0461445,18.4977818,18.4977818,18.0461445,1460,660,660,1460,200,0,0,200,890,1730,1730,890,0,227.999985,227.999985,0,0,0.001,0.001,0,56.8749924,202.251068,202.251068,56.8749924 [f=0008136] [8136] Game End Stats Values: 14,4860,4835,4835,4860,39.1397514,181.58815,181.58815,39.1397514,0,0,0,0,0,0,0,0,0,0,0,0,199.759369,56.8749924,56.8749924,199.759369,100,0,0,100,18,37.0666656,37.0666656,18,2130,2075,2075,2130,21.9578819,18.9114017,18.9114017,21.9578819,1740,790,790,1740,200,0,0,200,890,1970,1970,890,56.666626,227.999985,227.999985,56.666626,0,0.001,0.001,0,56.8749924,202.251068,202.251068,56.8749924 [f=0008136] [8136] Game End Stats Values: 15,5070,4705,4705,5070,40.4840508,228.434494,228.434494,40.4840508,0,0,0,0,0,0,0,0,0,0,0,0,351.431396,56.8749924,56.8749924,351.431396,100,0,0,100,19.7333336,40,40,19.7333336,2130,2075,2075,2130,18.0896206,19.1230888,19.1230888,18.0896206,1880,660,660,1880,330,0,0,330,960,1970,1970,960,56.666626,358,358,56.666626,0,0.001,0.001,0,56.8749924,353.923065,353.923065,56.8749924 [f=0008136] [8136] Game End Stats Values: 16,5370,5025,5025,5370,41.3569527,282.467346,282.467346,41.3569527,0,0,0,0,0,0,0,0,0,0,0,0,459.759216,73.6480484,73.6480484,459.759216,100,0,0,100,20.666666,42.6666679,42.6666679,20.666666,2130,2255,2255,2130,18.4581947,19.60219,19.60219,18.4581947,2020,660,660,2020,460,0,0,460,1120,2110,2110,1120,56.666626,488,488,56.666626,0,0.001,0.001,0,73.6480484,462.250885,462.250885,73.6480484 [f=0008136] [8136] Game End Stats Values: 17,5720,4935,4935,5720,43.4548988,335.842834,335.842834,43.4548988,0,0,0,0,0,0,0,0,0,0,0,0,1021.63568,173.163574,173.163574,1021.63568,100,0,0,100,22.1333332,43.2000008,43.2000008,22.1333332,2130,2255,2255,2130,20.139864,18.4916992,18.4916992,20.139864,2300,490,490,2300,971.166687,0,0,971.166687,1190,2190,2190,1190,56.666626,999.166687,999.166687,56.666626,0,0.001,0.001,0,212.175812,1031.47327,1031.47327,212.175812 [f=0008136] [8136] Game End Stats Values: 18,5950,4795,4795,5950,50.5982361,385.302704,385.302704,50.5982361,0,0,0,0,0,0,0,0,0,0,0,0,1306.54211,285.208069,285.208069,1306.54211,100,0,0,100,24,39.2000008,39.2000008,24,2130,2255,2255,2130,21.4095573,17.2973289,17.2973289,21.4095573,2440,490,490,2440,1111.16675,140,140,1111.16675,1280,2050,2050,1280,196.666626,1139.16675,1139.16675,196.666626,0,0.001,0.001,0,348.627197,1329.17822,1329.17822,348.627197 [f=0008136] [8136] Game End Stats Values: 19,5430,3730,3730,5430,57.6070023,433.8927,433.8927,57.6070023,0,0,0,0,0,0,0,0,0,0,0,0,2715.67334,917.588501,917.588501,2715.67334,100,0,0,100,24,38.2666664,38.2666664,24,2130,1160,1160,2130,22.4672508,17.2393322,17.2393322,22.4672508,1920,490,490,1920,2706.16675,940,940,2706.16675,1280,2080,2080,1280,996.666626,2734.16675,2734.16675,996.666626,0,0.001,0.001,0,997.920532,2758.37524,2758.37524,997.920532 [f=0008136] [8136] Game End Stats Values: 20,5430,3730,3730,5430,59.2977486,440.594543,440.594543,59.2977486,0,0,0,0,0,0,0,0,0,0,0,0,2715.67334,917.588501,917.588501,2715.67334,100,0,0,100,24,34,34,24,2130,1160,1160,2130,22.8453712,13.3509283,13.3509283,22.8453712,1920,490,490,1920,2706.16675,940,940,2706.16675,1280,2080,2080,1280,996.666626,2734.16675,2734.16675,996.666626,0,0.001,0.001,0,997.920532,2758.37524,2758.37524,997.920532 [f=0008157] [8157] Event [4920,248.984222,1864]: 1 lost unit Solar Collector [f=0008242] Spectator TheApogostick left the game: normal quit [f=0008242] [8242] Event [undefined]: TheApogostick quit [f=0008250] [8250] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0008316] [8316] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0008389] Player RobStar left the game: normal quit [f=0008389] [8389] Event [undefined]: RobStar quit [f=0008395] No clients connected, shutting down server [f=0008395] Server shutdown [f=0008555] [8555] Event [545.99231,399.978638,4703.97021]: 0 finished unit Fencer [f=0008795] [8795] Event [545.99231,400.623749,4703.97021]: 0 finished unit Fencer [f=0008985] [8985] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0012211] Autoquit sending quit command. [f=0012211] [QuitAction] user exited to system [f=0012211] [SpringApp::Kill][1] fromRun=1 [f=0012211] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012211] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012211] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012211] [ThreadPool::SetThreadCount][2] workers=0 [f=0012211] [SpringApp::Kill][2] [f=0012211] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012211] [Game::KillLua][3] dtor=0 luaUI=0x511b68e0 [f=0012211] Start widgetHandler:Shutdown [f=0012211] Shutdown - SaveOrderList Complete [f=0012211] Writing last game win data [f=0012211] Shutdown - SaveConfigData Complete [f=0012211] Shutdown Widget - Save/Load API [f=0012211] Shutdown Widget - Chili Highlight [f=0012211] Shutdown Widget - Draw After Chili [f=0012211] Shutdown Widget - EPIC Menu [f=0012211] Shutdown Widget - Chili Widget Selector [f=0012211] Shutdown Widget - Chili Minimap [f=0012211] Shutdown Widget - Local Team Colors [f=0012211] Shutdown Widget - Display Keys 2 [f=0012211] Shutdown Widget - Save Game Menu [f=0012211] Shutdown Widget - Unit Icons [f=0012211] Shutdown Widget - Noises [f=0012211] Shutdown Widget - HealthBars [f=0012211] Shutdown Widget - Win Counter [f=0012211] Shutdown Widget - SpringRTS Replay Stats [f=0012211] Shutdown Widget - BuildETA [f=0012211] Shutdown Widget - Modular Comm Info [f=0012211] Shutdown Widget - Stereo3D [f=0012211] Shutdown Widget - Showeco and Grid Drawer [f=0012211] Shutdown Widget - Point Tracker [f=0012211] Shutdown Widget - Music Player [f=0012211] Shutdown Widget - Missile Silo Range [f=0012211] Shutdown Widget - MinimapEvents [f=0012211] Shutdown Widget - Mex Placement Handler [f=0012211] Shutdown Widget - Local Widgets Config [f=0012211] Shutdown Widget - Highlight Geos [f=0012211] Shutdown Widget - Grab Input [f=0012211] Input grabbing is disabled! [f=0012211] Shutdown Widget - MetalFeatures (new) [f=0012211] Shutdown Widget - Darkening [f=0012211] Shutdown Widget - Context Menu [f=0012211] Shutdown Widget - Chili Spectator Panels [f=0012211] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012211] Shutdown Widget - Chili Nuke Warning [f=0012211] Shutdown Widget - Chili EndGame Window [f=0012211] Shutdown Widget - Chili Economy Panel Default [f=0012211] Shutdown Widget - CameraShake [f=0012211] Shutdown Widget - Attack AoE [f=0012211] Shutdown Widget - Map Edge Extension [f=0012211] Shutdown Widget - Selection Send [f=0012211] Shutdown Widget - LupsManager [f=0012211] Shutdown Widget - Newton Firezone [f=0012211] Shutdown Widget - Chili Pro Console [f=0012211] Shutdown Widget - Lasso Terraform GUI [f=0012211] Shutdown Widget - Lups [f=0012211] Shutdown Widget - Chili Framework [f=0012211] Shutdown Widget - Chili Core Selector [f=0012211] Shutdown Widget - Custom Markers [f=0012211] Shutdown Widget - Pause Screen [f=0012211] Shutdown Widget - Text To Speech Control [f=0012211] Shutdown Widget - Persistent Build Height [f=0012211] Shutdown Widget - Layout Handler [f=0012211] End widgetHandler:Shutdown [f=0012211] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={324679,51753807} {int,ext,rec}Allocs={21675938,0,0} {chunk,block}Bytes={51753807,0} [f=0012211] [Game::KillLua][1] dtor=0 luaGaia=0x589110f0 [f=0012211] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={257359,46255617} {int,ext,rec}Allocs={21675940,0,0} {chunk,block}Bytes={46255617,0} [f=0012211] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={257359,46255617} {int,ext,rec}Allocs={21675940,0,0} {chunk,block}Bytes={46255617,0} [f=0012211] [Game::KillLua][2] dtor=0 luaRules=0x514bd950 [f=0012211] Start gadgetHandler:Shutdown [f=0012211] Shutdown - StartSetup [f=0012211] Shutdown - UnitMorph [f=0012211] Shutdown - LupsNanoSpray [f=0012211] Shutdown - Missile Silo Controller [f=0012211] Shutdown - Modular Comm Info [f=0012211] Shutdown - Terrain Texture Handler [f=0012211] Shutdown - UnitCloakShield [f=0012211] Shutdown - Starlight Handler [f=0012211] End gadgetHandler:Shutdown [f=0012211] Start gadgetHandler:Shutdown [f=0012211] Shutdown - Save/Load [f=0012211] Shutdown - UnitMorph [f=0012211] Shutdown - Modular Comm Info [f=0012211] Shutdown - Retreat Command [f=0012211] Shutdown - Shockwaves [f=0012211] Shutdown - Teleport Throw [f=0012211] Shutdown - UnitCloakShield [f=0012211] Shutdown - Lups Cloak FX [f=0012211] Shutdown - Lups [f=0012211] Shutdown - Lups Shield [f=0012211] End gadgetHandler:Shutdown [f=0012211] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21675970,0,0} {chunk,block}Bytes={0,0} [f=0012211] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21675970,0,0} {chunk,block}Bytes={0,0} [f=0012211] [Game::KillLua][4] dtor=0 [f=0012211] [Game::~CGame][1] [f=0012211] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012211] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012211] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012211] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012211] [Game::KillLua][4] dtor=1 [f=0012211] [Game::KillMisc][1] [f=0012211] [Game::KillMisc][2] [f=0012211] [Game::KillMisc][3] [f=0012211] [Game::KillRendering][1] [f=0012211] [3DOParser::Kill] allocated 137 pieces [f=0012211] [S3OParser::Kill] allocated 2683 pieces [f=0012211] [AssParser::Kill] allocated 238 pieces [f=0012211] [Game::KillInterface][1] [f=0012211] [Game::KillInterface][2] [f=0012211] [Game::KillSimulation][1] [f=0012211] [Game::KillSimulation][2] [f=0012211] [CCollisionHandler] dis-/continuous tests: 0/147487 [f=0012211] [Game::KillSimulation][3] [f=0012211] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012211] [~CPathCache(20x20)] cacheHits=5 hitPercentage=4% numHashColls=0 maxCacheSize=6 [f=0012211] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012211] [~CPathCache(40x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012211] [LosHandler::Kill] raycast instance cache-{hits,misses}={3101,4839}; shared=1%; cached=38% [f=0012211] [Game::KillSimulation][4] [f=0012211] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012211] [Game::~CGame][2] [f=0012211] [Game::~CGame][3] [f=0012211] [SpringApp::Kill][3] [f=0012211] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128476 bytes sent 83299 bytes recv'd [f=0012211] [SpringApp::Kill][4] font=0x44e4e7e0 [f=0012211] [SpringApp::Kill][5] [f=0012211] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44ebf3c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2570ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=50ms file="objects3d/benzcom3.s3o" indx=4847 inflSize=255kb readTime=47ms file="objects3d/commrecon4.s3o" indx=4920 inflSize=133kb readTime=39ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4527 inflSize=55kb readTime=39ms file="objects3d/strikecom_dead_1.dae" indx=5369 inflSize=1986kb readTime=35ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=35ms file="objects3d/commrecon3.s3o" indx=4918 inflSize=130kb readTime=32ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=29ms file="bitmaps/cc/brightblueexplo.tga" indx=408 inflSize=64kb readTime=24ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4662 inflSize=9kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 54120445 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44ff2d00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44f320b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ff8840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc33c08ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]