[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fZL9fIFdYd/springsettings.852758.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 148ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3fc001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 16990 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/852758/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 329ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452e5c00] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452e5c00] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1145ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1295ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/852758/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1319ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11450,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/852758/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bccb10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3cea705ee4a9d32f44963118fa99294a [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={5980c548,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={483f1f60,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl [f=-000001] hf [f=-000001] You too [f=-000001] [0] Event [1111,341.794067,3968]: 0 finished unit Recon Commander [f=-000001] [0] Event [4080,342.389465,792]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3436 [f=0000000] [0] Dregs, team: 0, elo:2954 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [1136,341.172058,3856]: 0 finished unit Rover Assembly [f=0000003] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000003] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000003] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000003] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000003] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000003] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000003] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000003] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000003] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000003] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [4072,342.115601,920]: 1 finished unit Spider Factory [f=0000284] [284] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0000404] [404] Event [1000,343.087616,4024]: 0 finished unit Wind/Tidal Generator [f=0000427] [427] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Mason [f=0000560] [560] Event [4072,341.657776,956]: 1 finished unit Weaver [f=0000650] [650] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000651] [651] Event [4072,341.657776,956]: 1 finished unit Flea [f=0000690] [690] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Fencer [f=0000740] [740] Event [4072,341.657776,956]: 1 finished unit Flea [f=0000765] [765] Event [4024,342.068115,1272]: 1 finished unit Wind/Tidal Generator [f=0000884] [884] Event [3880,341.327209,1064]: 1 finished unit Wind/Tidal Generator [f=0001021] [1021] Event [3864,341.213226,1160]: 1 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001143] [1143] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Fencer [f=0001450] [1450] Event [4072,341.657776,956]: 1 finished unit Flea [f=0001511] [1511] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0001608] [1608] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0001689] [1689] Event [1084.59924,225.896317,3133.50293]: 1 lost unit Flea [f=0001763] [1763] Event [4424,341.713501,1128]: 1 finished unit Wind/Tidal Generator [f=0001913] [1913] Event [4424,341.428528,1032]: 1 finished unit Wind/Tidal Generator [f=0002063] [2063] Event [4440,341.979431,936]: 1 finished unit Wind/Tidal Generator [f=0002073] [2073] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Ripper [f=0002213] [2213] Event [4440,340.98526,840]: 1 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [552,341.365204,4056]: 0 lost unit Wind/Tidal Generator [f=0002504] [2504] Event [603.965576,341.529327,3965.07153]: 1 lost unit Flea [f=0002536] [2536] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Fencer [f=0002685] [2685] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Dart [f=0002738] [Game::ClientReadNet] added new player unomvae with number 2 to team 0 [f=0002738] > SPRINGIE:User unomvae|hoveraa|3_4|donator_0|False|||US [f=0002756] Connection attempt from unomvae [f=0002756] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0002756] -> Connection established (given id 2) [f=0002775] [2775] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0002796] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0002796] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002822] [2822] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Dart [f=0003024] [3024] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0003419] [3419] Event [2520.63232,235.539978,4525.14307]: 1 lost unit Flea [f=0003454] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=0003459] [3459] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0003477] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=0003477] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[Game::Load][lua{Rules,Gaia}={39b9ac50,00000000}]" [f=0003540] [3540] Event [3776,341.200562,1264]: 1 finished unit Radar Tower [f=0003627] [3627] Event [4072,341.657776,956]: 1 finished unit Weaver [f=0003708] [3708] Event [1080,341.213226,4504]: 0 finished unit Wind/Tidal Generator [f=0003717] [3717] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003725] [3725] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0003850] [3850] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Fencer [f=0004105] [4105] Event [4072,341.657776,956]: 1 finished unit Widow [f=0004194] [4194] Event [3376,234.379333,608]: 1 finished unit Lotus [f=0004366] [4366] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0004444] [4444] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0004606] [4606] Event [712,342.638,4424]: 0 finished unit Wind/Tidal Generator [f=0004753] [4753] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0004828] [4828] Event [3627.43628,285.05188,1964.38989]: 1 lost unit Hermit [f=0004845] [4845] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Ripper [f=0004846] [4846] Event [664,342.701355,4344]: 0 finished unit Wind/Tidal Generator [f=0005077] [5077] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0005086] [5086] Event [680,342.536682,4280]: 0 finished unit Wind/Tidal Generator [f=0005165] [5165] Event [3664.37964,235.351746,1811.37683]: 1 lost unit Hermit [f=0005211] [5211] Event [3293.30176,235.114304,1786.90381]: 0 lost unit Fencer [f=0005299] [5299] Event [3805.01807,234.410156,1877.62378]: 0 lost unit Ripper [f=0005340] [5340] Event [776,342.726685,4216]: 0 finished unit Wind/Tidal Generator [f=0005499] [5499] Event [3252.49976,226.437408,2030.77576]: 0 lost unit Fencer [f=0005555] [5555] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0005606] [5606] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Ripper [f=0005765] [5765] Event [3209.76587,227.858261,1772.31042]: 1 lost unit Widow [f=0005862] [5862] Event [4072,341.657776,956]: 1 finished unit Hermit [f=0006018] [6018] Event [3094.39722,226.629242,1779.59167]: 0 lost unit Fencer [f=0006062] [6062] Event [3486.13257,234.951935,1749.21155]: 0 lost unit Fencer [f=0006153] [6153] Event [3096.16748,226.46196,1857.36401]: 0 lost unit Recon Commander [f=0006247] [6247] Event [3431.93262,234.721497,1487.90833]: 0 lost unit Dart [f=0006327] How could I forget [f=0006355] [6355] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Ripper [f=0006453] [6453] Event [4072,341.657776,956]: 1 finished unit Weaver [f=0006518] [6518] Event [2672,234.018402,1040]: 1 finished unit Lotus [f=0006595] [6595] Event [4136,341.523499,1144]: 1 finished unit Wind/Tidal Generator [f=0006691] [6691] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0006745] [6745] Event [4232,341.339874,1144]: 1 finished unit Wind/Tidal Generator [f=0006899] [6899] Event [2912,233.644775,1008]: 1 finished unit Lotus [f=0006903] [6903] Event [2763.46997,234.870148,1334.78784]: 0 lost unit Ripper [f=0006939] [6939] Event [1153.99231,341.703827,3855.97046]: 0 finished unit Mason [f=0006970] [6970] Event [4328,341.073914,1128]: 1 finished unit Wind/Tidal Generator [f=0007011] [7011] Event [undefined]: Dregs resigned [f=0007011] game_message: Dregs has been destroyed! [f=0007011] game_message: Godde wins! [f=0007011] Submitting stats [f=0007011] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007011] Part| Total Time|Time of the last 0.5s [f=0007011] Draw 8141.89ms 24.48% [f=0007011] Lua::Callins::Synced 3796.24ms 11.64% [f=0007011] Lua::Callins::Unsynced 10194.75ms 26.37% [f=0007011] Lua::CollectGarbage::Synced 178.91ms 0.10% [f=0007011] Lua::CollectGarbage::Unsynced 513.14ms 1.39% [f=0007011] Misc::Profiler::AddTime 27.72ms 0.10% [f=0007011] Sim 9148.49ms 54.83% [f=0007011] [7011] Received game_message: Dregs has been destroyed! [f=0007011] [7011] Received game_message: Godde wins! [f=0007012] [7012] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007012] [7012] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007012] [7012] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007012] [7012] Game End Stats Values: 2,2320,2165,2165,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.08959961,6.08959961,6.08959961,6.08959961,120,0,0,120,0,0,0,0,125,90,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007012] [7012] Game End Stats Values: 3,2460,2545,2545,2460,0.94797492,0,0,0.94797492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.18039799,8.16838074,8.16838074,9.18039799,2075,2075,2075,2075,7.89919758,8.69279861,8.69279861,7.89919758,260,220,220,260,0,0,0,0,125,250,250,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007012] [7012] Game End Stats Values: 4,2600,2670,2670,2600,1.85958469,0,0,1.85958469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.37553787,11.4414663,11.4414663,9.37553787,2075,2075,2075,2075,7.89677334,10.2839994,10.2839994,7.89677334,400,220,220,400,0,0,0,0,125,375,375,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007012] [7012] Game End Stats Values: 5,2690,2795,2795,2690,3.85371709,0,0,3.85371709,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,0,0,0,0,9.52046299,12.5551863,12.5551863,9.52046299,2075,2075,2075,2075,8.9481411,12.1199989,12.1199989,8.9481411,400,220,220,400,25,0,0,25,215,500,500,215,0,25,25,0,0,0,0,0,0,25,25,0 [f=0007012] [7012] Game End Stats Values: 6,2930,2900,2900,2930,4.65891933,10.7322626,10.7322626,4.65891933,0,0,0,0,0,0,0,0,0,0,0,0,25,14.8566771,14.8566771,25,0,0,0,0,9.72233582,16.4347725,16.4347725,9.72233582,2075,2075,2075,2075,9.72568035,14.0594845,14.0594845,9.72568035,640,220,220,640,25,14.833334,14.833334,25,215,605,605,215,14.833334,25,25,14.833334,0,0,0,0,14.8566771,25,25,14.8566771 [f=0007012] [7012] Game End Stats Values: 7,3110,2875,2875,3110,6.33189774,30.6564369,30.6564369,6.33189774,0,0,0,0,0,0,0,0,0,0,0,0,50,24.9366779,24.9366779,50,0,0,0,0,10.1933746,23.2028522,23.2028522,10.1933746,2075,2075,2075,2075,9.78353024,14.6722803,14.6722803,9.78353024,820,195,195,820,50,14.833334,14.833334,50,215,605,605,215,14.833334,50,50,14.833334,0,0,0,0,36.1913071,50,50,36.1913071 [f=0007012] [7012] Game End Stats Values: 8,3150,3195,3195,3150,8.39548492,43.7029762,43.7029762,8.39548492,0,0,0,0,0,0,0,0,0,0,0,0,50,24.9366779,24.9366779,50,0,0,0,0,10.2155399,23.5045109,23.5045109,10.2155399,2075,2075,2075,2075,9.80957127,15.6582136,15.6582136,9.80957127,860,515,515,860,50,14.833334,14.833334,50,215,605,605,215,14.833334,71.6666718,71.6666718,14.833334,0,0,0,0,36.1913071,50,50,36.1913071 [f=0007012] [7012] Game End Stats Values: 9,3240,3225,3225,3240,10.2508564,61.2857819,61.2857819,10.2508564,0,0,0,0,0,0,0,0,0,0,0,0,75,24.9366779,24.9366779,75,0,0,0,0,10.3097448,24.1653748,24.1653748,10.3097448,2075,2130,2130,2075,10.1628904,14.5161886,14.5161886,10.1628904,860,490,490,860,75,14.833334,14.833334,75,305,605,605,305,14.833334,96.6666718,96.6666718,14.833334,0,0,0,0,36.1913071,75,75,36.1913071 [f=0007012] [7012] Game End Stats Values: 10,3505,3485,3485,3505,12.0961275,72.7932892,72.7932892,12.0961275,0,0,0,0,0,0,0,0,0,0,0,0,75,24.9366779,24.9366779,75,0,0,0,0,11.3857784,23.0844669,23.0844669,11.3857784,2075,2130,2130,2075,12.7326164,15.3351641,15.3351641,12.7326164,1000,660,660,1000,75,14.833334,14.833334,75,430,695,695,430,14.833334,96.6666718,96.6666718,14.833334,0,0,0,0,36.1913071,75,75,36.1913071 [f=0007012] [7012] Game End Stats Values: 11,3595,4015,4015,3595,12.3227167,74.3766479,74.3766479,12.3227167,0,0,0,0,0,0,0,0,0,0,0,0,161.878845,24.9366779,24.9366779,161.878845,0,90,90,0,9.6994009,13.9380836,13.9380836,9.6994009,2075,2130,2130,2075,13.7263041,15.2855549,15.2855549,13.7263041,1000,1100,1100,1000,75,14.833334,14.833334,75,520,695,695,520,14.833334,96.6666718,96.6666718,14.833334,0,0,0,0,36.1913071,161.878845,161.878845,36.1913071 [f=0007012] [7012] Game End Stats Values: 12,3905,4015,4015,3905,13.7853584,74.9946136,74.9946136,13.7853584,0,0,0,0,0,0,0,0,0,0,0,0,468.285431,220.999283,220.999283,468.285431,0,90,90,0,10.1736612,13.5776873,13.5776873,10.1736612,2075,2130,2130,2075,15.2775087,15.2211952,15.2211952,15.2775087,1240,1100,1100,1240,235,14.833334,14.833334,235,590,695,695,590,14.833334,256.666687,256.666687,14.833334,0,0,0,0,232.253906,468.285431,468.285431,232.253906 [f=0007012] [7012] Game End Stats Values: 13,3595,4015,4015,3595,18.0851669,75.4800873,75.4800873,18.0851669,0,0,0,0,0,0,0,0,0,0,0,0,1315.49048,736.767273,736.767273,1315.49048,0,90,90,0,16.6441708,21.1896057,21.1896057,16.6441708,2075,2130,2130,2075,15.4666548,15.2123661,15.2123661,15.4666548,860,1100,1100,860,395,394.833313,394.833313,395,660,695,695,660,394.833313,416.666687,416.666687,394.833313,0,0,0,0,777.515869,1315.49048,1315.49048,777.515869 [f=0007012] [7012] Game End Stats Values: 14,3695,3895,3895,3695,33.441349,78.3402405,78.3402405,33.441349,0,0,0,0,0,0,0,0,0,0,0,0,1997.07031,1685.07629,1685.07629,1997.07031,0,90,90,0,17.1958294,22.4577942,22.4577942,17.1958294,2075,2130,2130,2075,14.0704107,15.370677,15.370677,14.0704107,960,980,980,960,675,534.833313,534.833313,675,660,695,695,660,534.833313,696.666687,696.666687,534.833313,0,0,0,0,1741.52112,2012.7666,2012.7666,1741.52112 [f=0007012] [7012] Game End Stats Values: 15,2100,4055,4055,2100,40.1127205,89.9260254,89.9260254,40.1127205,0,0,0,0,0,0,0,0,231.216751,0,0,231.216751,2012.15967,2148.69336,2148.69336,2012.15967,0,90,90,0,11.3576679,18.9086056,18.9086056,11.3576679,800,2130,2130,800,11.6247578,15.952384,15.952384,11.6247578,640,1140,1140,640,675,2129.83325,2129.83325,675,660,695,695,660,2129.83325,696.666687,696.666687,2129.83325,0,0,0,0,2205.13818,2027.85596,2027.85596,2205.13818 [f=0007012] [7012] Game End Stats Values: 16,2340,4475,4475,2340,43.4240837,91.0836945,91.0836945,43.4240837,0,0,0,0,0,0,0,0,255.22937,0,0,255.22937,2012.15967,2276.41943,2276.41943,2012.15967,0,180,180,0,10.38976,18.0572529,18.0572529,10.38976,800,2130,2130,800,11.4007568,15.2571774,15.2571774,11.4007568,880,1310,1310,880,675,2129.83325,2129.83325,675,660,855,855,660,2129.83325,696.666687,696.666687,2129.83325,0,0,0,0,2332.86426,2027.85596,2027.85596,2332.86426 [f=0007012] [7012] Game End Stats Values: 17,2220,4600,4600,2220,43.4240837,94.5479431,94.5479431,43.4240837,0,0,0,0,0,0,0,0,273.348999,0,0,273.348999,2045.72681,2450.21802,2450.21802,2045.72681,0,270,270,0,9.15854359,18.4173698,18.4173698,9.15854359,800,2130,2130,800,11.1800003,17.4009171,17.4009171,11.1800003,760,1310,1310,760,675,2369.83325,2369.83325,675,660,890,890,660,2369.83325,696.666687,696.666687,2369.83325,0,0,0,0,2506.66284,2061.4231,2061.4231,2506.66284 [f=0007059] [7059] Event [2546.35474,229.791245,1506.67712]: 0 lost unit Ripper [f=0007060] !transmitlobby @voice@buildUnit@remove;vehcon [f=0007060] !transmitlobby @voice@buildUnit@remove;vehscout [f=0007060] !transmitlobby @voice@buildUnit@remove;vehraid [f=0007060] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0007060] !transmitlobby @voice@buildUnit@remove;vehriot [f=0007060] !transmitlobby @voice@buildUnit@remove;vehassault [f=0007060] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0007060] !transmitlobby @voice@buildUnit@remove;veharty [f=0007060] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0007060] !transmitlobby @voice@buildUnit@remove;vehaa [f=0007060] !transmitlobby @voice@buildUnit@reload [f=0007104] Spectator Dregs left the game: normal quit [f=0007104] [7104] Event [undefined]: Dregs quit [f=0007158] Spectator unomvae left the game: normal quit [f=0007158] [7158] Event [undefined]: unomvae quit [f=0007186] Player Godde left the game: normal quit [f=0007186] [7186] Event [undefined]: Godde quit [f=0007192] No clients connected, shutting down server [f=0007192] Server shutdown [f=0007246] [7246] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0007255] [7255] Event [4424,340.909271,744]: 1 finished unit Wind/Tidal Generator [f=0007405] [7405] Event [4328,340.934601,744]: 1 finished unit Wind/Tidal Generator [f=0007555] [7555] Event [4232,341.27655,728]: 1 finished unit Wind/Tidal Generator [f=0007720] [7720] Event [4136,342.232727,728]: 1 finished unit Wind/Tidal Generator [f=0007930] [7930] Event [4040,341.916138,712]: 1 finished unit Wind/Tidal Generator [f=0011949] Autoquit sending quit command. [f=0011949] [QuitAction] user exited to system [f=0011949] [SpringApp::Kill][1] fromRun=1 [f=0011949] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011949] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011949] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011949] [ThreadPool::SetThreadCount][2] workers=0 [f=0011949] [SpringApp::Kill][2] [f=0011949] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011949] [Game::KillLua][3] dtor=0 luaUI=0x58df9970 [f=0011949] Start widgetHandler:Shutdown [f=0011949] Shutdown - SaveOrderList Complete [f=0011949] Writing last game win data [f=0011949] Shutdown - SaveConfigData Complete [f=0011949] Shutdown Widget - Chili Highlight [f=0011949] Shutdown Widget - Save/Load API [f=0011949] Shutdown Widget - Draw After Chili [f=0011949] Shutdown Widget - EPIC Menu [f=0011949] Shutdown Widget - Chili Minimap [f=0011949] Shutdown Widget - Chili Widget Selector [f=0011949] Shutdown Widget - Local Team Colors [f=0011949] Shutdown Widget - Display Keys 2 [f=0011949] Shutdown Widget - Save Game Menu [f=0011949] Shutdown Widget - HealthBars [f=0011949] Shutdown Widget - Noises [f=0011949] Shutdown Widget - Unit Icons [f=0011949] Shutdown Widget - Win Counter [f=0011949] Shutdown Widget - BuildETA [f=0011949] Shutdown Widget - SpringRTS Replay Stats [f=0011949] Shutdown Widget - Modular Comm Info [f=0011949] Shutdown Widget - CameraShake [f=0011949] Shutdown Widget - Chili Economy Panel Default [f=0011949] Shutdown Widget - Chili EndGame Window [f=0011949] Shutdown Widget - Chili Nuke Warning [f=0011949] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011949] Shutdown Widget - Chili Spectator Panels [f=0011949] Shutdown Widget - Context Menu [f=0011949] Shutdown Widget - Darkening [f=0011949] Shutdown Widget - MetalFeatures (new) [f=0011949] Shutdown Widget - Grab Input [f=0011949] Input grabbing is disabled! [f=0011949] Shutdown Widget - Highlight Geos [f=0011949] Shutdown Widget - Local Widgets Config [f=0011949] Shutdown Widget - Mex Placement Handler [f=0011949] Shutdown Widget - MinimapEvents [f=0011949] Shutdown Widget - Missile Silo Range [f=0011949] Shutdown Widget - Music Player [f=0011949] Shutdown Widget - Point Tracker [f=0011949] Shutdown Widget - Showeco and Grid Drawer [f=0011949] Shutdown Widget - Stereo3D [f=0011949] Shutdown Widget - Attack AoE [f=0011949] Shutdown Widget - Map Edge Extension [f=0011949] Shutdown Widget - Selection Send [f=0011949] Shutdown Widget - LupsManager [f=0011949] Shutdown Widget - Newton Firezone [f=0011949] Shutdown Widget - Chili Pro Console [f=0011949] Shutdown Widget - Lasso Terraform GUI [f=0011949] Shutdown Widget - Chili Framework [f=0011949] Shutdown Widget - Lups [f=0011949] Shutdown Widget - Custom Markers [f=0011949] Shutdown Widget - Chili Core Selector [f=0011949] Shutdown Widget - Pause Screen [f=0011949] Shutdown Widget - Layout Handler [f=0011949] Shutdown Widget - Persistent Build Height [f=0011949] Shutdown Widget - Text To Speech Control [f=0011949] End widgetHandler:Shutdown [f=0011949] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={295416,48357131} {int,ext,rec}Allocs={20912422,0,0} {chunk,block}Bytes={48357131,0} [f=0011949] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011949] [Game::KillLua][2] dtor=0 luaRules=0x51bccb10 [f=0011949] Start gadgetHandler:Shutdown [f=0011949] Shutdown - StartSetup [f=0011949] Shutdown - UnitMorph [f=0011949] Shutdown - LupsNanoSpray [f=0011949] Shutdown - Missile Silo Controller [f=0011949] Shutdown - Modular Comm Info [f=0011949] Shutdown - Terrain Texture Handler [f=0011949] Shutdown - UnitCloakShield [f=0011949] Shutdown - Starlight Handler [f=0011949] End gadgetHandler:Shutdown [f=0011949] Start gadgetHandler:Shutdown [f=0011949] Shutdown - Save/Load [f=0011949] Shutdown - UnitMorph [f=0011949] Shutdown - Modular Comm Info [f=0011949] Shutdown - Retreat Command [f=0011949] Shutdown - Shockwaves [f=0011949] Shutdown - Teleport Throw [f=0011949] Shutdown - UnitCloakShield [f=0011949] Shutdown - Lups Cloak FX [f=0011949] Shutdown - Lups [f=0011949] Shutdown - Lups Shield [f=0011949] End gadgetHandler:Shutdown [f=0011949] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20912452,0,0} {chunk,block}Bytes={0,0} [f=0011949] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20912452,0,0} {chunk,block}Bytes={0,0} [f=0011949] [Game::KillLua][4] dtor=0 [f=0011949] [Game::~CGame][1] [f=0011949] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011949] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011949] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011949] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011949] [Game::KillLua][4] dtor=1 [f=0011949] [Game::KillMisc][1] [f=0011949] [Game::KillMisc][2] [f=0011949] [Game::KillMisc][3] [f=0011949] [Game::KillRendering][1] [f=0011949] [3DOParser::Kill] allocated 137 pieces [f=0011949] [S3OParser::Kill] allocated 2693 pieces [f=0011949] [AssParser::Kill] allocated 238 pieces [f=0011949] [Game::KillInterface][1] [f=0011949] [Game::KillInterface][2] [f=0011949] [Game::KillSimulation][1] [f=0011949] [Game::KillSimulation][2] [f=0011949] [CCollisionHandler] dis-/continuous tests: 0/860671 [f=0011949] [Game::KillSimulation][3] [f=0011949] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011949] [~CPathCache(20x20)] cacheHits=69 hitPercentage=39% numHashColls=0 maxCacheSize=12 [f=0011949] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011949] [~CPathCache(40x40)] cacheHits=211 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011949] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011949] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011949] [LosHandler::Kill] raycast instance cache-{hits,misses}={1018,5064}; shared=0%; cached=17% [f=0011949] [Game::KillSimulation][4] [f=0011949] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011949] [Game::~CGame][2] [f=0011949] [Game::~CGame][3] [f=0011949] [SpringApp::Kill][3] [f=0011949] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125559 bytes sent 99185 bytes recv'd [f=0011949] [SpringApp::Kill][4] font=0x451fa7e0 [f=0011949] [SpringApp::Kill][5] [f=0011949] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x452ea3f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2784ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=66ms file="objects3d/benzcom4.s3o" indx=4849 inflSize=297kb readTime=56ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=40ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=38ms file="objects3d/catapult.s3o" indx=4866 inflSize=217kb readTime=35ms file="bitmaps/pd/shield2.png" indx=552 inflSize=119kb readTime=35ms file="unittextures/tatex/descamo300.bmp" indx=7449 inflSize=12kb readTime=26ms file="objects3d/strikecom_3.dae" indx=5363 inflSize=1499kb readTime=24ms file="luarules/gadgets/unit_invincibility.lua" indx=1709 inflSize=1kb readTime=24ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 52850142 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x453ae810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45272cc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x453beea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f3fc008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]