[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hiRqDj7wM6/springsettings.852179.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 107ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b2001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17048 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/852179/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45276cc0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45276cc0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 711ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 893ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/852179/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11448,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/852179/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512261b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 21c46f5edfcab2547501594b939337a8 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={59ebf180,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={7bddc0b8,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Allies: I choose: Engineer! [f=-000001] phahah [f=-000001] [0] Event [4598,173.954956,4691]: 0 finished unit Recon Commander [f=-000001] [0] Event [495,175.672012,501]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2946 [f=0000000] [0] Zlodeiko, team: 1, elo:2351 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [480,178.130539,584]: 1 finished unit Cloakbot Factory [f=0000015] [15] Event [4608,171.663147,4544]: 0 finished unit Hovercraft Platform [f=0000015] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000015] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000015] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000015] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000015] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000015] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000015] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000015] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000015] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000115] gl hf, lobsta) [f=0000285] [285] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000299] [299] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000319] [319] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0000511] [511] Event [344,175.819244,328]: 1 finished unit Solar Collector [f=0000586] [586] Event [489.600006,170.526123,584]: 1 finished unit Conjurer [f=0000689] [689] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000725] [725] Event [4640,173.229416,4544]: 0 finished unit Quill [f=0000736] [736] Event [440,175.819244,408]: 1 finished unit Solar Collector [f=0000781] [781] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0000874] [874] Event [4504,173.995728,4376]: 0 finished unit Solar Collector [f=0000995] [995] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0001029] [1029] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0001207] [1207] Event [4296,179.52301,4376]: 0 finished unit Solar Collector [f=0001396] [1396] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0001469] [1469] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001553] [1553] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0001721] [1721] Event [1422.90051,170.545502,1900.92969]: 1 lost unit Glaive [f=0001778] [1778] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001836] [1836] Event [489.600006,170.526123,584]: 1 finished unit Conjurer [f=0001977] [1977] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0002080] [2080] Event [680,173.995728,600]: 1 finished unit Solar Collector [f=0002117] [2117] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002122] [2122] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0002251] [2251] Event [4600,172.172241,4392]: 0 finished unit Solar Collector [f=0002456] [2456] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0002528] [2528] Event [4600,170.348755,4312]: 0 finished unit Solar Collector [f=0002577] [2577] Event [760,173.995728,520]: 1 finished unit Solar Collector [f=0002677] [2677] Event [4970.44043,168.388199,4495.08984]: 1 lost unit Glaive [f=0002701] [2701] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0002842] [2842] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002881] [2881] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0002941] [2941] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003022] [3022] Event [760,173.995728,440]: 1 finished unit Solar Collector [f=0003077] [3077] Event [984.665649,173.940689,1293.38696]: 1 lost unit Glaive [f=0003119] [3119] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0003158] [3158] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003166] [3166] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0003317] [3317] Event [1122.14478,175.819244,760.855713]: 1 lost unit Glaive [f=0003392] [3392] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0003400] [3400] Event [680,175.812134,392]: 1 finished unit Solar Collector [f=0003415] [3415] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0003608] [3608] Event [923.179688,173.995728,350.502228]: 1 lost unit Glaive [f=0003656] [3656] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0003748] [3748] Event [832,175.691528,1456]: 1 finished unit Lotus [f=0003748] [3748] Event [1001.45068,178.624924,459.573608]: 1 lost unit Glaive [f=0003783] [3783] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0003800] [3800] Event [841.991699,173.993271,237.22023]: 0 lost unit Dagger [f=0003821] [3821] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0003824] [3824] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003841] [3841] Event [600,177.451172,344]: 1 finished unit Solar Collector [f=0003897] [3897] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0003999] [3999] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0004137] [4137] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0004153] [4153] Event [441.266144,175.819244,248.670822]: 1 lost unit Conjurer [f=0004242] [4242] Event [596.45874,175.819244,157.961594]: 0 lost unit Dagger [f=0004252] [4252] Event [520,174.002838,296]: 1 finished unit Solar Collector [f=0004261] [4261] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0004317] [4317] Event [804.851746,173.995728,267.036316]: 0 lost unit Dagger [f=0004378] [4378] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0004441] [4441] Event [1214.98047,175.813034,488.598022]: 1 lost unit Glaive [f=0004466] [4466] Event [1286.65942,175.823181,299.56778]: 0 lost unit Dagger [f=0004482] [4482] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0004609] [4609] Event [1051.20374,174.051147,609.282471]: 1 lost unit Glaive [f=0004618] [4618] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0004691] [4691] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0004814] [4814] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0004857] [4857] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0004916] [4916] Event [889.18512,177.642761,468.163574]: 1 lost unit Glaive [f=0004918] [4918] Event [760,173.995728,440]: 1 lost unit Solar Collector [f=0004979] [4979] Event [472,180.612854,1608]: 1 finished unit Metal Extractor [f=0005002] [5002] Event [1168.17273,175.819244,518.918579]: 1 lost unit Glaive [f=0005041] [5041] Event [489.600006,170.526123,584]: 1 finished unit Ronin [f=0005057] [5057] Event [1302.04529,172.172241,474.065338]: 0 lost unit Dagger [f=0005098] [5098] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0005140] [5140] Event [891.722717,177.555603,509.750793]: 1 lost unit Glaive [f=0005264] [5264] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0005337] [5337] Event [303.476959,175.813385,220.698303]: 1 lost unit Glaive [f=0005338] [5338] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0005494] [5494] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0005576] [5576] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0005578] [5578] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0005581] [5581] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0005698] [5698] Event [743.662292,175.672256,246.309036]: 1 lost unit Ronin [f=0005699] [5699] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0005702] [5702] Event [594.608765,175.819244,220.039993]: 0 lost unit Dagger [f=0005767] [5767] Event [463.441711,175.822418,204.464142]: 1 lost unit Glaive [f=0005818] [5818] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0005832] [5832] Event [4200,179.473328,2472]: 0 finished unit Solar Collector [f=0005834] [5834] Event [600,177.451172,344]: 1 lost unit Solar Collector [f=0005861] [5861] Event [550.798828,174.720123,437.745361]: 1 lost unit Conjurer [f=0005894] [5894] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0006012] [6012] Event [1160.78198,175.818542,806.628906]: 1 lost unit Glaive [f=0006089] [6089] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0006106] [6106] Event [4328,177.62854,2552]: 0 finished unit Solar Collector [f=0006187] [6187] Event [344,175.819244,328]: 1 lost unit Solar Collector [f=0006222] [6222] Event [4640,173.229416,4544]: 0 finished unit Quill [f=0006237] [6237] Event [440,175.847931,408]: 1 lost unit Solar Collector [f=0006239] [6239] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0006284] [6284] Event [489.600006,170.526733,584]: 1 finished unit Glaive [f=0006333] [6333] Event [604.444092,175.81929,192.035202]: 0 lost unit Dagger [f=0006373] [6373] Event [757.764099,175.405838,247.287735]: 1 lost unit Glaive [f=0006413] [6413] Event [898.977295,174.002457,207.570068]: 0 lost unit Dagger [f=0006447] [6447] Event [917.457703,174.613083,241.589294]: 1 lost unit Glaive [f=0006450] [6450] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0006460] [6460] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0006479] [6479] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0006532] [6532] Event [988.018372,177.201614,369.395874]: 1 lost unit Glaive [f=0006538] [6538] Event [608,175.819244,432]: 1 lost unit Lotus [f=0006584] [6584] Event [1200,175.826355,1952]: 1 finished unit Lotus [f=0006621] [6621] Event [520,174.002838,296]: 1 lost unit Solar Collector [f=0006646] [6646] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0006674] [6674] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0006823] [6823] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0006869] [6869] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0006978] it was fun, thanks) [f=0007017] [7017] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0007033] gg [f=0007064] [7064] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0007114] GG [f=0007123] [7123] Event [4128,177.642761,2544]: 0 finished unit Lotus [f=0007180] Player Zlodeiko left the game: normal quit [f=0007180] [7180] Event [undefined]: Zlodeiko quit [f=0007256] [7256] Event [4640,173.229416,4544]: 0 finished unit Dagger [f=0007259] [7259] Event [489.600006,170.526123,584]: 1 finished unit Glaive [f=0007262] Dregs has forced a win due to dropped opposition. [f=0007262] game_message: Zlodeiko has been destroyed! [f=0007262] [7262] Event [undefined]: Zlodeiko resigned [f=0007262] game_message: Dregs wins! [f=0007262] Submitting stats [f=0007262] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007262] Part| Total Time|Time of the last 0.5s [f=0007262] Draw 8652.56ms 30.47% [f=0007262] Lua::Callins::Synced 2433.94ms 16.48% [f=0007262] Lua::Callins::Unsynced 11318.68ms 40.36% [f=0007262] Lua::CollectGarbage::Synced 209.63ms 0.30% [f=0007262] Lua::CollectGarbage::Unsynced 599.69ms 0.30% [f=0007262] Misc::Profiler::AddTime 32.24ms 0.10% [f=0007262] Sim 7787.27ms 36.66% [f=0007262] [7262] Received game_message: Zlodeiko has been destroyed! [f=0007262] [7262] Received game_message: Dregs wins! [f=0007263] [7263] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007263] [7263] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007263] [7263] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007263] [7263] Game End Stats Values: 2,2165,2240,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13457632,6.13457632,6.13457632,6.13457632,0,75,0,75,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007263] [7263] Game End Stats Values: 3,2490,2530,2490,2530,0.40023404,0,0.40023404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,2075,2075,2075,2075,8.03134346,8.80652523,8.03134346,8.80652523,185,205,185,205,0,0,0,0,230,250,230,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007263] [7263] Game End Stats Values: 4,2555,2675,2555,2675,3.56919909,0.96961635,3.56919909,0.96961635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.2666664,12,10.2666664,2075,2075,2075,2075,8.21592426,10.0739613,8.21592426,10.0739613,250,280,250,280,0,0,0,0,230,320,230,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007263] [7263] Game End Stats Values: 5,2670,2825,2670,2825,8.99330807,3.31892157,8.99330807,3.31892157,0,0,0,0,0,0,0,0,0,0,0,0,70.0000076,81.9565201,70.0000076,81.9565201,0,0,0,0,12,12,12,12,2075,2075,2075,2075,9.70270824,10.1659422,9.70270824,10.1659422,185,430,185,430,0,65,0,65,410,320,410,320,65,0,65,0,0,0,0,0,81.9565201,70.0000076,81.9565201,70.0000076 [f=0007263] [7263] Game End Stats Values: 6,2925,2990,2925,2990,13.9766989,6.35751247,13.9766989,6.35751247,0,0,0,0,0,0,0,0,0,0,0,0,70.0000076,81.9565201,70.0000076,81.9565201,0,0,0,0,12.5333338,12,12.5333338,12,2075,2075,2075,2075,12.2125607,10.6128244,12.2125607,10.6128244,370,505,370,505,0,65,0,65,480,410,480,410,65,0,65,0,0,0,0,0,81.9565201,70.0000076,81.9565201,70.0000076 [f=0007263] [7263] Game End Stats Values: 7,2995,3130,2995,3130,20.08671,9.90892506,20.08671,9.90892506,0,0,0,0,0,0,0,0,0,0,0,0,101.384651,146.956375,101.384651,146.956375,0,0,0,0,14.3999996,14.2666664,14.3999996,14.2666664,2075,2075,2075,2075,12.4213142,12.250742,12.4213142,12.250742,370,505,370,505,0,130,0,130,550,550,550,550,130,0,130,0,0,0,0,0,146.956375,109.230812,146.956375,109.230812 [f=0007263] [7263] Game End Stats Values: 8,3220,3220,3220,3220,30.9239845,15.1453314,30.9239845,15.1453314,0,0,0,0,0,0,0,0,0,0,0,0,101.384651,211.95639,101.384651,211.95639,0,0,0,0,16.3999996,16,16.3999996,16,2075,2075,2075,2075,13.9392605,13.0312958,13.9392605,13.0312958,435,505,435,505,0,195,0,195,710,640,710,640,195,75,195,75,0,0,0,0,211.95639,114.578423,211.95639,114.578423 [f=0007263] [7263] Game End Stats Values: 9,3290,3460,3290,3460,40.8007011,25.2515926,40.8007011,25.2515926,0,0,0,0,0,0,0,0,0,0,0,0,116.384651,426.921722,116.384651,426.921722,0,0,0,0,18.3999996,16,18.3999996,16,2075,2075,2075,2075,14.6770878,16.4297638,14.6770878,16.4297638,435,655,435,655,0,260,0,260,780,730,780,730,260,75,260,75,0,0,0,0,426.921722,132.07843,426.921722,132.07843 [f=0007263] [7263] Game End Stats Values: 10,3360,3625,3360,3625,56.0055504,29.6562862,56.0055504,29.6562862,0,0,0,0,0,0,0,0,0,0,0,0,201.384659,676.701599,201.384659,676.701599,90,0,90,0,19.7333336,16,19.7333336,16,2075,2075,2075,2075,14.2304344,17.1188107,14.2304344,17.1188107,435,730,435,730,75,480,75,480,760,820,760,820,480,150,480,150,0,0,0,0,682.35376,222.446655,682.35376,222.446655 [f=0007263] [7263] Game End Stats Values: 11,3375,3550,3375,3550,80.9853668,42.2039337,80.9853668,42.2039337,0,0,0,0,0,0,0,0,0,0,0,0,388.168823,975.613464,388.168823,975.613464,90,0,90,0,22.3999996,16,22.3999996,16,2075,2075,2075,2075,13.6793003,18.8644714,13.6793003,18.8644714,380,655,380,655,300,665,300,665,830,820,830,820,665,375,665,375,0,0,0,0,981.265625,414.230835,981.265625,414.230835 [f=0007263] [7263] Game End Stats Values: 12,3240,3790,3240,3790,108.602608,47.4256668,108.602608,47.4256668,0,0,0,0,0,0,0,0,0,0,0,0,395.668823,1091.21228,395.668823,1091.21228,90,0,90,0,24,16,24,16,2075,2075,2075,2075,16.9440193,18.7770081,16.9440193,18.7770081,315,805,315,805,300,865,300,865,760,910,760,910,875.333313,375,875.333313,375,36.0000076,0,36.0000076,0,1106.40784,421.730835,1106.40784,421.730835 [f=0007263] [7263] Game End Stats Values: 13,3225,3880,3225,3880,129.813904,50.9463806,129.813904,50.9463806,0,0,0,0,0,0,0,0,0,0,0,0,573.168823,1454.01428,573.168823,1454.01428,90,0,90,0,18.666666,16,18.666666,16,2075,2075,2075,2075,20.1210041,20.6682701,20.1210041,20.6682701,210,805,210,805,375,1060,375,1060,850,1000,850,1000,1144.66675,525,1144.66675,525,36.0000076,0,36.0000076,0,1469.20984,626.730835,1469.20984,626.730835 [f=0007263] [7263] Game End Stats Values: 14,3040,4115,3040,4115,147.640244,54.810955,147.640244,54.810955,0,0,0,0,0,0,0,0,0,0,0,0,625.668823,1809.28955,625.668823,1809.28955,90,0,90,0,16.7999992,16,16.7999992,16,2075,2075,2075,2075,14.1379089,23.2304268,14.1379089,23.2304268,185,880,185,880,450,1375,450,1375,690,1160,690,1160,1459.66675,600,1459.66675,600,36.0000076,0,36.0000076,0,1843.87451,689.823242,1843.87451,689.823242 [f=0007263] [7263] Game End Stats Values: 15,3000,4315,3000,4315,148.497742,62.4348831,148.497742,62.4348831,0,0,0,0,0,0,0,0,0,48.7061462,0,48.7061462,668.168823,2188.18359,668.168823,2188.18359,90,0,90,0,13.4666662,18.5333328,13.4666662,18.5333328,2075,2075,2075,2075,12.2047901,24.5502033,12.2047901,24.5502033,195,1010,195,1010,450,1700,450,1700,640,1230,640,1230,1784.66675,600,1784.66675,600,36.0000076,0,36.0000076,0,2227.04053,776.454163,2227.04053,776.454163 [f=0007263] [7263] Game End Stats Values: 16,2955,4405,2955,4405,152.384995,83.1111984,152.384995,83.1111984,0,0,0,0,0,0,0,0,0,282.225494,0,282.225494,838.200378,2466.08374,838.200378,2466.08374,180,0,180,0,12.8000002,20,12.8000002,20,2075,2075,2075,2075,14.277792,28.3564949,14.277792,28.3564949,130,1010,130,1010,600,2001.5,600,2001.5,570,1320,570,1320,2086.16675,750,2086.16675,750,36.0000076,26.1666393,36.0000076,26.1666393,2516.24536,974.773987,2516.24536,974.773987 [f=0007263] [7263] Game End Stats Values: 17,3085,4645,3085,4645,163.103333,90.9315414,163.103333,90.9315414,0,0,0,0,0,0,0,0,0,349.706329,0,349.706329,838.200378,2886.12476,838.200378,2886.12476,180,90,180,90,13.4666662,20,13.4666662,20,2075,2075,2075,2075,14.7331972,26.5679569,14.7331972,26.5679569,260,1160,260,1160,600,2001.5,600,2001.5,570,1320,570,1320,2086.16675,750,2086.16675,750,36.0000076,26.1666393,36.0000076,26.1666393,2936.28638,974.773987,2936.28638,974.773987 [f=0007263] [7263] Game End Stats Values: 18,3150,4720,3150,4720,165.47879,90.9336243,165.47879,90.9336243,0,0,0,0,0,0,0,0,0,361.387695,0,361.387695,838.200378,2974.39429,838.200378,2974.39429,180,90,180,90,14,20,14,20,2075,2075,2075,2075,14.8104544,26.0472927,14.8104544,26.0472927,325,1235,325,1235,600,2001.5,600,2001.5,570,1320,570,1320,2086.16675,750,2086.16675,750,36.0000076,26.1666393,36.0000076,26.1666393,3024.55591,974.773987,3024.55591,974.773987 [f=0007266] [7266] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0007273] [7273] Event [480,170.526123,584]: 1 lost unit Cloakbot Factory [f=0007291] [7291] Event [1218.38245,174.509354,442.08194]: 1 lost unit Glaive [f=0007302] [7302] Event [680,175.814423,392]: 1 lost unit Solar Collector [f=0007305] [7305] Event [760,174.023911,520]: 1 lost unit Solar Collector [f=0007359] Player Dregs left the game: normal quit [f=0007359] [7359] Event [undefined]: Dregs quit [f=0007365] No clients connected, shutting down server [f=0007365] Server shutdown [f=0007365] Playback paused [f=0007365] Autoquit sending quit command. [f=0007365] [QuitAction] user exited to system [f=0007365] [SpringApp::Kill][1] fromRun=1 [f=0007365] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007365] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007365] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007365] [ThreadPool::SetThreadCount][2] workers=0 [f=0007365] [SpringApp::Kill][2] [f=0007365] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007365] [Game::KillLua][3] dtor=0 luaUI=0x5142eb30 [f=0007365] Start widgetHandler:Shutdown [f=0007365] Shutdown - SaveOrderList Complete [f=0007365] Writing last game win data [f=0007365] Shutdown - SaveConfigData Complete [f=0007365] Shutdown Widget - Chili Highlight [f=0007365] Shutdown Widget - Save/Load API [f=0007365] Shutdown Widget - Draw After Chili [f=0007365] Shutdown Widget - EPIC Menu [f=0007365] Shutdown Widget - Chili Minimap [f=0007365] Shutdown Widget - Chili Widget Selector [f=0007365] Shutdown Widget - Local Team Colors [f=0007365] Shutdown Widget - Display Keys 2 [f=0007365] Shutdown Widget - Save Game Menu [f=0007365] Shutdown Widget - HealthBars [f=0007365] Shutdown Widget - Noises [f=0007365] Shutdown Widget - Unit Icons [f=0007365] Shutdown Widget - Win Counter [f=0007365] Shutdown Widget - BuildETA [f=0007365] Shutdown Widget - SpringRTS Replay Stats [f=0007365] Shutdown Widget - Modular Comm Info [f=0007365] Shutdown Widget - CameraShake [f=0007365] Shutdown Widget - Chili Economy Panel Default [f=0007365] Shutdown Widget - Chili EndGame Window [f=0007365] Shutdown Widget - Chili Nuke Warning [f=0007365] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007365] Shutdown Widget - Chili Spectator Panels [f=0007365] Shutdown Widget - Context Menu [f=0007365] Shutdown Widget - Darkening [f=0007365] Shutdown Widget - MetalFeatures (new) [f=0007365] Shutdown Widget - Grab Input [f=0007365] Input grabbing is disabled! [f=0007365] Shutdown Widget - Highlight Geos [f=0007365] Shutdown Widget - Local Widgets Config [f=0007365] Shutdown Widget - Mex Placement Handler [f=0007365] Shutdown Widget - MinimapEvents [f=0007365] Shutdown Widget - Missile Silo Range [f=0007365] Shutdown Widget - Music Player [f=0007365] Shutdown Widget - Point Tracker [f=0007365] Shutdown Widget - Showeco and Grid Drawer [f=0007365] Shutdown Widget - Stereo3D [f=0007365] Shutdown Widget - Attack AoE [f=0007365] Shutdown Widget - Map Edge Extension [f=0007365] Shutdown Widget - Selection Send [f=0007365] Shutdown Widget - LupsManager [f=0007365] Shutdown Widget - Newton Firezone [f=0007365] Shutdown Widget - Chili Pro Console [f=0007365] Shutdown Widget - Lasso Terraform GUI [f=0007365] Shutdown Widget - Chili Framework [f=0007365] Shutdown Widget - Lups [f=0007365] Shutdown Widget - Custom Markers [f=0007365] Shutdown Widget - Chili Core Selector [f=0007365] Shutdown Widget - Pause Screen [f=0007365] Shutdown Widget - Layout Handler [f=0007365] Shutdown Widget - Persistent Build Height [f=0007365] Shutdown Widget - Text To Speech Control [f=0007365] End widgetHandler:Shutdown [f=0007365] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521997,62694913} {int,ext,rec}Allocs={23686168,0,0} {chunk,block}Bytes={62694913,0} [f=0007365] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0007365] [Game::KillLua][2] dtor=0 luaRules=0x512261b0 [f=0007365] Start gadgetHandler:Shutdown [f=0007365] Shutdown - StartSetup [f=0007365] Shutdown - UnitMorph [f=0007365] Shutdown - LupsNanoSpray [f=0007365] Shutdown - Missile Silo Controller [f=0007365] Shutdown - Modular Comm Info [f=0007365] Shutdown - Terrain Texture Handler [f=0007365] Shutdown - UnitCloakShield [f=0007365] Shutdown - Starlight Handler [f=0007365] End gadgetHandler:Shutdown [f=0007365] Start gadgetHandler:Shutdown [f=0007365] Shutdown - Save/Load [f=0007365] Shutdown - UnitMorph [f=0007365] Shutdown - Modular Comm Info [f=0007365] Shutdown - Retreat Command [f=0007365] Shutdown - Shockwaves [f=0007365] Shutdown - Teleport Throw [f=0007365] Shutdown - UnitCloakShield [f=0007365] Shutdown - Lups Cloak FX [f=0007365] Shutdown - Lups [f=0007365] Shutdown - Lups Shield [f=0007365] End gadgetHandler:Shutdown [f=0007365] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23686198,0,0} {chunk,block}Bytes={0,0} [f=0007365] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23686198,0,0} {chunk,block}Bytes={0,0} [f=0007365] [Game::KillLua][4] dtor=0 [f=0007365] [Game::~CGame][1] [f=0007365] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007365] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007365] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007365] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007365] [Game::KillLua][4] dtor=1 [f=0007365] [Game::KillMisc][1] [f=0007365] [Game::KillMisc][2] [f=0007365] [Game::KillMisc][3] [f=0007365] [Game::KillRendering][1] [f=0007365] [3DOParser::Kill] allocated 137 pieces [f=0007365] [S3OParser::Kill] allocated 2691 pieces [f=0007365] [AssParser::Kill] allocated 217 pieces [f=0007365] [Game::KillInterface][1] [f=0007365] [Game::KillInterface][2] [f=0007365] [Game::KillSimulation][1] [f=0007365] [Game::KillSimulation][2] [f=0007365] [CCollisionHandler] dis-/continuous tests: 0/26609 [f=0007365] [Game::KillSimulation][3] [f=0007365] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007365] [~CPathCache(20x20)] cacheHits=18 hitPercentage=15% numHashColls=0 maxCacheSize=9 [f=0007365] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007365] [~CPathCache(40x40)] cacheHits=298 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007365] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007365] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007365] [LosHandler::Kill] raycast instance cache-{hits,misses}={3673,5442}; shared=3%; cached=37% [f=0007365] [Game::KillSimulation][4] [f=0007365] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0007365] [Game::~CGame][2] [f=0007365] [Game::~CGame][3] [f=0007365] [SpringApp::Kill][3] [f=0007365] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 79068 bytes sent 96173 bytes recv'd [f=0007365] [SpringApp::Kill][4] font=0x4518b7e0 [f=0007365] [SpringApp::Kill][5] [f=0007365] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45200750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2268ms file="luaui/widgets/unit_healthbars.lua" indx=4672 inflSize=39kb readTime=45ms file="unitpics/turretaafar.png" indx=6481 inflSize=11kb readTime=33ms file="unitpics/turretaaflak.png" indx=6482 inflSize=11kb readTime=32ms file="objects3d/commrecon5.s3o" indx=4922 inflSize=133kb readTime=22ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=21ms file="objects3d/strikecom.dae" indx=5357 inflSize=1500kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5361 inflSize=1499kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=18ms file="objects3d/strikecom_4.dae" indx=5365 inflSize=1499kb readTime=17ms file="objects3d/strikecom_3.dae" indx=5363 inflSize=1499kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 51509802 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x453361f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4520cbf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4533e410) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9b2008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]