[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y91SbOwPom/springsettings.851829.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff24801e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17092 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/851829/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 638ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4526cb20] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4526cb20] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 281ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 728ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 809ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 214ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Acid Gadget 1.0 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Acid Gadget 1.0 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 243ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/851829/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4a75f092 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4a761e21 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4a761e21 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-4a761e21.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4a75f092 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4a761e31 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4a761e31 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-4a761e31.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1149ms, checksum 67d3e94a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11449,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/851829/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df14b0aa70e688deb2ff6f1e46f1dedd8b3a3c6276ad120684c5839fe9e6fc2359b4b3f56fa2145c042c716fbebb19a90ce665a3c9d51b60dd2256134c6b0b08]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=88bf38a0716945bb9dff7297a900ee6c987fd317791d3f29bc79a8d502866ae0e47b64a259f17bfd774db688fe26044284ac689e56c3f9982784bb9f0a13b0ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ac9c10,0x5a358bf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: aac46e5e28142539639e468648b97af0 [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df14b0aa70e688deb2ff6f1e46f1dedd8b3a3c6276ad120684c5839fe9e6fc2359b4b3f56fa2145c042c716fbebb19a90ce665a3c9d51b60dd2256134c6b0b08]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=88bf38a0716945bb9dff7297a900ee6c987fd317791d3f29bc79a8d502866ae0e47b64a259f17bfd774db688fe26044284ac689e56c3f9982784bb9f0a13b0ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={53698060,4ead4920}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df14b0aa70e688deb2ff6f1e46f1dedd8b3a3c6276ad120684c5839fe9e6fc2359b4b3f56fa2145c042c716fbebb19a90ce665a3c9d51b60dd2256134c6b0b08]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=88bf38a0716945bb9dff7297a900ee6c987fd317791d3f29bc79a8d502866ae0e47b64a259f17bfd774db688fe26044284ac689e56c3f9982784bb9f0a13b0ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={57e74910,4e8989b8}]" [f=-000001] Allies: I choose: Sniggerdoodle! [f=-000001] Allies: I choose: Recon! [f=-000001] hmm, same map [f=-000001] [0] Event [1943,259.881348,5360]: 0 finished unit Recon Commander [f=-000001] [0] Event [3915,259.879761,938]: 1 finished unit Recon Commander [f=0000000] [0] Kshatriya, team: 0, elo:2491 [f=0000000] [0] spaceT, team: 1, elo:2349 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2024,259.877167,5376]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000181] [181] Event [3440,56.5861511,1168]: 1 finished unit Rover Assembly [f=0000284] [284] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0000404] [404] Event [1896,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0000452] [452] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Conjurer [f=0000465] [465] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0000524] [524] Event [1832,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0000679] [679] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Scorcher [f=0000750] [750] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0000817] [817] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Dart [f=0000829] [829] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Conjurer [f=0000991] [991] Event [3432,56.5861511,984]: 1 finished unit Solar Collector [f=0001266] [1266] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0001371] [1371] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0001460] [1460] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0001485] [1485] Event [3536,56.5861511,1264]: 1 finished unit Picket [f=0001910] [1910] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Mason [f=0001934] [1934] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0001949] [1949] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0002004] [2004] Event [1800,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0002197] [2197] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0002285] [2285] Event [3432,56.5861511,904]: 1 finished unit Solar Collector [f=0002287] [2287] Event [1712,259.877167,5184]: 0 finished unit Lotus [f=0002364] [2364] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0002484] [2484] Event [1816,259.877167,5160]: 0 finished unit Wind/Tidal Generator [f=0002714] [2714] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0002829] [2829] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0002916] [2916] Event [1848,259.877167,5240]: 0 finished unit Wind/Tidal Generator [f=0003007] [3007] Event [3478.1106,56.5861511,850.606079]: 1 finished unit Terraform [f=0003024] [3024] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0003299] [3299] Event [3488,96.5861511,944]: 1 finished unit Lotus [f=0003386] [3386] Event [2736,56.5861511,4976]: 0 finished unit Lotus [f=0003419] [3419] Event [1864,259.877167,5320]: 0 finished unit Wind/Tidal Generator [f=0003447] [3447] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Mason [f=0003509] [3509] Event [1968,259.877167,4544]: 0 finished unit Radar Tower [f=0003595] [3595] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Conjurer [f=0003840] [3840] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Scorcher [f=0003971] [3971] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Conjurer [f=0004086] [4086] Event [1064,56.5861511,456]: 1 finished unit Metal Extractor [f=0004182] [4182] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0004238] [4238] Event [3544,56.5861511,968]: 1 finished unit Caretaker [f=0004306] [4306] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0004398] [4398] Event [1577.3175,153.467026,3842.10205]: 0 lost unit Glaive [f=0004413] [4413] Event [1422.72144,153.467026,3963.68262]: 1 lost unit Scorcher [f=0004424] [4424] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0004568] [4568] Event [1096,259.877167,5320]: 0 finished unit Wind/Tidal Generator [f=0004604] [4604] Event [1664,259.877167,4560]: 0 finished unit Picket [f=0004674] [4674] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0004803] [4803] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Ripper [f=0004811] [4811] Event [3560,56.5861511,904]: 1 finished unit Solar Collector [f=0004820] [4820] Event [1176,259.877167,5336]: 0 finished unit Wind/Tidal Generator [f=0004912] [4912] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0005080] [5080] Event [1256,259.877167,5336]: 0 finished unit Wind/Tidal Generator [f=0005171] [5171] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Glaive [f=0005207] [5207] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0005263] [5263] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Fencer [f=0005319] [5319] Event [840,56.5861511,536]: 1 finished unit Metal Extractor [f=0005410] [5410] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0005411] [5411] Event [1336,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0005511] [5511] Event [3065.91113,56.5861511,1001.19745]: 0 lost unit Glaive [f=0005574] [5574] Event [3207.40283,56.5861511,957.340515]: 0 lost unit Glaive [f=0005611] [5611] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Fencer [f=0005630] [5630] Event [3191.00537,56.5861511,912.368896]: 0 lost unit Glaive [f=0005694] [5694] Event [3352,56.5861511,888]: 1 lost unit Metal Extractor [f=0005694] [5694] Event [3199.6936,56.5861511,880.230469]: 0 lost unit Glaive [f=0005744] [5744] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0005774] [5774] Event [1416,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [1496,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0006063] [6063] Event [3352,55.4257202,888]: 1 finished unit Metal Extractor [f=0006117] [6117] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Scythe [f=0006314] [6314] Event [1576,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0006321] [6321] Event [2136,259.877167,5352]: 0 finished unit Caretaker [f=0006436] [6436] Event [1656,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0006509] [6509] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0006610] [6610] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0006644] [6644] Event [3288,56.5335464,856]: 1 finished unit Solar Collector [f=0006665] [6665] Event [3352,56.6444397,968]: 1 finished unit Solar Collector [f=0006692] [6692] Event [3344,56.5861511,2288]: 1 finished unit Lotus [f=0006722] [6722] Event [1736,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Fencer [f=0007124] [7124] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0007233] [7233] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0007320] [7320] Event [3432,56.7456818,824]: 1 finished unit Solar Collector [f=0007322] [7322] Event [3654.59326,56.5861511,4233.95752]: 1 lost unit Dart [f=0007458] [7458] Event [2200,259.877167,5496]: 0 finished unit Caretaker [f=0007596] [7596] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Ripper [f=0007640] [7640] Event [896,162.773819,4432]: 0 lost unit Lotus [f=0007692] [7692] Event [3352,56.3946953,824]: 1 finished unit Solar Collector [f=0007751] [7751] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0007787] [7787] Event [982.300476,168.786316,4461.7124]: 0 lost unit Conjurer [f=0007788] [7788] Event [3328,56.5676117,3392]: 0 finished unit Lotus [f=0007881] [7881] Event [648,153.467026,4456]: 0 lost unit Metal Extractor [f=0007896] [7896] Event [1110.03601,56.5861511,1752.59961]: 1 lost unit Mason [f=0007926] [7926] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Mason [f=0008001] [8001] Event [1072,165.289001,4448]: 0 lost unit Lotus [f=0008019] [8019] Event [1496,56.5861511,1688]: 1 lost unit Metal Extractor [f=0008032] [8032] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0008047] [8047] Event [1448,56.5861511,1544]: 1 lost unit Metal Extractor [f=0008225] [8225] Event [970.547485,212.541214,4649.03809]: 1 lost unit Fencer [f=0008266] [8266] Event [1408,259.877167,5184]: 0 finished unit Lotus [f=0008267] [8267] Event [3504,56.5861511,2176]: 1 finished unit Lotus [f=0008324] [8324] Event [1075.78394,258.407898,4882.27051]: 1 lost unit Scorcher [f=0008359] [8359] Event [1072,56.5861511,688]: 0 finished unit Lotus [f=0008402] [8402] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Badger [f=0008510] [8510] Event [2920,56.5861511,3256]: 0 lost unit Metal Extractor [f=0008577] [8577] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0008649] [8649] Event [1064,56.5861511,456]: 1 lost unit Metal Extractor [f=0008726] [8726] Event [1064,258.779449,5256]: 0 lost unit Metal Extractor [f=0008741] [8741] Event [1096,259.939545,5320]: 0 lost unit Wind/Tidal Generator [f=0008781] [8781] Event [1176,259.950714,5336]: 0 lost unit Wind/Tidal Generator [f=0008837] [8837] Event [1256,259.935455,5336]: 0 lost unit Wind/Tidal Generator [f=0008859] [8859] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Badger [f=0008907] [8907] Event [1336,259.950714,5352]: 0 lost unit Wind/Tidal Generator [f=0008937] [8937] Event [840,56.5861511,536]: 1 lost unit Metal Extractor [f=0008975] [8975] Event [1416,259.935455,5352]: 0 lost unit Wind/Tidal Generator [f=0008992] [8992] Event [3496,56.5861511,824]: 1 finished unit Storage [f=0009069] [9069] Event [1230.04919,258.587311,5361.95752]: 1 lost unit Ripper [f=0009137] [9137] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0009191] [9191] Event [2424.34741,56.5861511,2229.36938]: 1 finished unit Claw [f=0009303] [9303] Event [901.770386,259.877167,5023.00146]: 1 lost unit Fencer [f=0009354] [9354] Event [2404.70605,56.5861511,2223.1731]: 1 finished unit Claw [f=0009372] [9372] Event [2179.7085,69.7391739,3936.04712]: 1 lost unit Fencer [f=0009402] [9402] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Ravager [f=0009647] [9647] Event [2502.44702,56.5861511,2112.55518]: 1 finished unit Claw [f=0009657] [9657] Event [2502.44702,56.5861511,2112.55518]: 1 lost unit Claw [f=0009675] [9675] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0009699] [9699] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Scorcher [f=0009734] [9734] Event [3496,56.5861511,2232]: 1 finished unit Solar Collector [f=0009767] [9767] Event [3400,56.5861511,2296]: 1 finished unit Solar Collector [f=0009811] [9811] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Dart [f=0009892] [9892] Event [2282.31787,56.5861511,1967.83984]: 1 finished unit Claw [f=0009897] [9897] Event [2206.5542,56.5861511,2064.14136]: 1 finished unit Claw [f=0009964] [9964] Event [2311.82813,56.5861511,2108.60034]: 0 lost unit Glaive [f=0010018] [10018] Event [2334.42456,56.1192436,2102.12695]: 0 lost unit Glaive [f=0010021] [10021] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Mason [f=0010269] [10269] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0010388] [10388] Event [3448,56.5861511,2152]: 1 finished unit Solar Collector [f=0010428] [10428] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Mason [f=0010518] [10518] Event [3288,56.5861511,2280]: 1 finished unit Solar Collector [f=0010695] [10695] Event [1064,259.253998,5256]: 0 finished unit Metal Extractor [f=0010877] [10877] Event [3488,96.5861511,944]: 1 lost unit Lotus [f=0010985] [10985] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0011059] [11059] Event [1401.8717,56.5861511,2370.98999]: 1 finished unit Recon Commander [f=0011078] [11078] Event [3544.021,56.5873909,824.781372]: 0 lost unit Scythe [f=0011115] [11115] Event [1032,259.842377,5336]: 0 finished unit Wind/Tidal Generator [f=0011213] [11213] Event [1064,55.4257202,456]: 0 finished unit Metal Extractor [f=0011393] [11393] Event [1057.77295,56.5861511,709.303833]: 1 finished unit Claw [f=0011395] [11395] Event [1139.651,56.5861511,745.678589]: 1 finished unit Claw [f=0011440] [11440] Event [1112,258.984894,5352]: 0 finished unit Wind/Tidal Generator [f=0011458] [11458] Event [4344,259.877167,1144]: 1 lost unit Metal Extractor [f=0011526] [11526] Event [3440.02954,57.2312508,1185.99231]: 1 finished unit Mason [f=0011529] [11529] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0011546] [11546] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0011556] [11556] Event [1180.4187,56.5861511,673.708679]: 1 finished unit Claw [f=0011561] [11561] Event [1037.08386,56.5861511,657.087158]: 1 finished unit Claw [f=0011592] [11592] Event [1072,56.5861511,688]: 0 lost unit Lotus [f=0011654] [11654] Event [4569.59912,200.603119,1548.62976]: 1 lost unit Mason [f=0011731] [11731] Event [1192,259.1315,5368]: 0 finished unit Wind/Tidal Generator [f=0011740] [11740] Event [915.041199,56.6311455,510.496033]: 1 finished unit Claw [f=0011746] [11746] Event [780.763672,56.3705215,555.860718]: 1 finished unit Claw [f=0011773] [11773] Event [780.763672,-943.62946,555.860718]: 1 lost unit Claw [f=0011786] [11786] Event [828.959839,56.5987434,673.553345]: 0 lost unit Glaive [f=0011828] [11828] Event [840,55.4257202,536]: 0 lost unit Metal Extractor [f=0011832] [11832] Event [1600,56.5861511,2384]: 1 lost unit Lotus [f=0011897] [11897] Event [1544,56.5861511,2344]: 1 lost unit Metal Extractor [f=0012035] [12035] Event [1064,54.432373,456]: 0 lost unit Metal Extractor [f=0012084] [12084] Event [1452.61865,56.6846657,2281.0874]: 1 finished unit Claw [f=0012089] [12089] Event [1452.61865,56.6846657,2281.0874]: 1 lost unit Claw [f=0012092] [12092] Event [943.683167,56.3036346,540.605103]: 0 lost unit Conjurer [f=0012097] [12097] Event [1485.49792,56.3793259,2321.08228]: 1 finished unit Claw [f=0012212] [12212] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0012212] [12212] Event [1587.24133,194.678787,1894.84399]: 1 lost unit Recon Commander [f=0012233] [12233] Event [1272,259.5112,5384]: 0 finished unit Wind/Tidal Generator [f=0012257] [12257] Event [1387.51477,56.5861511,2055.28418]: 1 finished unit Claw [f=0012271] [12271] Event [1363.55664,56.5861511,1997.30798]: 1 finished unit Claw [f=0012279] [12279] Event [1859.40125,56.5861511,1790.62598]: 1 lost unit Badger [f=0012281] [12281] Event [1363.55664,56.5861511,1997.30798]: 1 lost unit Claw [f=0012285] [12285] Event [undefined]: spaceT resigned [f=0012285] game_message: spaceT has been destroyed! [f=0012285] game_message: Kshatriya wins! [f=0012285] Submitting stats [f=0012285] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012285] Part| Total Time|Time of the last 0.5s [f=0012285] Draw 10219.60ms 13.96% [f=0012285] Lua::Callins::Synced 5168.93ms 17.05% [f=0012285] Lua::Callins::Unsynced 12095.22ms 8.87% [f=0012285] Lua::CollectGarbage::Synced 304.15ms 0.20% [f=0012285] Lua::CollectGarbage::Unsynced 600.00ms 0.10% [f=0012285] Misc::Profiler::AddTime 46.76ms 0.00% [f=0012285] Sim 15665.24ms 78.36% [f=0012285] [12285] Received game_message: spaceT has been destroyed! [f=0012285] [12285] Received game_message: Kshatriya wins! [f=0012286] [12286] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012286] [12286] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012286] [12286] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012286] [12286] Game End Stats Values: 2,2075,2200,2075,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.05333233,5.5999999,6.05333233,0,0,0,0,0,0,0,0,0,125,0,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012286] [12286] Game End Stats Values: 3,2425,2475,2425,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.17373466,8,9.17373466,2075,2075,2075,2075,7.92666674,7.69999886,7.92666674,7.69999886,170,240,170,240,0,0,0,0,180,160,180,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012286] [12286] Game End Stats Values: 4,2495,2540,2495,2540,4.17988348,2.66354084,4.17988348,2.66354084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,10.5078993,9.33333302,10.5078993,2075,2075,2075,2075,9.67865849,7.87756968,9.67865849,7.87756968,170,305,170,305,0,0,0,0,250,160,250,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012286] [12286] Game End Stats Values: 5,2595,2720,2595,2720,5.98535776,5.5731225,5.98535776,5.5731225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,0,10,11.8688555,10,11.8688555,2075,2075,2075,2075,9.52036476,10.500639,9.52036476,10.500639,170,305,170,305,0,0,0,0,250,340,250,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012286] [12286] Game End Stats Values: 6,2805,2910,2805,2910,10.0116138,9.8441534,10.0116138,9.8441534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,0,10,13.0833273,10,13.0833273,2075,2075,2075,2075,10.6884165,11.3847351,10.6884165,11.3847351,290,370,290,370,0,0,0,0,340,465,340,465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012286] [12286] Game End Stats Values: 7,2875,3100,2875,3100,24.3738136,17.2440739,24.3738136,17.2440739,0,0,0,0,0,0,0,0,0,0,0,0,0.96250701,0,0.96250701,0,100,90,100,90,11.6000004,16.156229,11.6000004,16.156229,2075,2075,2075,2075,12.057478,13.2933302,12.057478,13.2933302,290,435,290,435,0,0,0,0,410,500,410,500,0,0,0,0,0,0,0,0,0,0.96250701,0,0.96250701 [f=0012286] [12286] Game End Stats Values: 8,2875,3355,2875,3355,39.4340935,25.6018467,39.4340935,25.6018467,0,0,0,0,0,0,0,0,0,0,0,0,0.96250701,0,0.96250701,0,100,90,100,90,12,17.3069096,12,17.3069096,2075,2075,2075,2075,12.1040182,14.3771849,12.1040182,14.3771849,290,565,290,565,0,0,0,0,410,625,410,625,0,0,0,0,0,0,0,0,0,0.96250701,0,0.96250701 [f=0012286] [12286] Game End Stats Values: 9,3085,3655,3085,3655,44.728054,26.6449032,44.728054,26.6449032,0,0,0,0,0,0,0,0,0,0,0,0,12.7402868,0,12.7402868,0,190,180,190,180,12,12.75037,12,12.75037,2075,2130,2075,2130,11.4529295,14.5695362,11.4529295,14.5695362,410,685,410,685,0,0,0,0,410,660,410,660,0,0,0,0,0,0,0,0,0,12.7402868,0,12.7402868 [f=0012286] [12286] Game End Stats Values: 10,3215,3775,3215,3775,44.728054,31.1242104,44.728054,31.1242104,0,0,0,0,0,0,0,0,0,0,0,0,34.3906784,18.9583359,34.3906784,18.9583359,190,180,190,180,12,13.7145586,12,13.7145586,2075,2130,2075,2130,11.1000013,14.7986202,11.1000013,14.7986202,540,805,540,805,0,0,0,0,410,660,410,660,0,0,0,0,0,0,0,0,18.9583359,40.0428543,18.9583359,40.0428543 [f=0012286] [12286] Game End Stats Values: 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23,5065,6705,5065,6705,58.607296,194.816238,58.607296,194.816238,0,0,0,0,0,0,0,0,0,0,0,0,1510.57349,1501.76135,1510.57349,1501.76135,370,550,370,550,20.9333324,17.4949245,20.9333324,17.4949245,2255,2490,2255,2490,13.76087,20.5119648,13.76087,20.5119648,1420,2685,1420,2685,972.500183,1530,972.500183,1530,1020,980,1020,980,1530,1059.49988,1530,1059.49988,127.333717,36.1666489,127.333717,36.1666489,1560.8811,1612.16016,1560.8811,1612.16016 [f=0012286] [12286] Game End Stats Values: 24,5185,6925,5185,6925,62.8760033,206.817215,62.8760033,206.817215,0,0,0,0,0,0,0,0,0,0,0,0,1624.54236,1514.85193,1624.54236,1514.85193,370,550,370,550,24,27.2324219,24,27.2324219,2255,2490,2255,2490,13.0845823,21.100069,13.0845823,21.100069,1540,2905,1540,2905,1102.50024,1530,1102.50024,1530,1020,980,1020,980,1530,1189.49988,1530,1189.49988,127.333717,72.3333969,127.333717,72.3333969,1583.97168,1737.43616,1583.97168,1737.43616 [f=0012286] [12286] Game End Stats Values: 25,5445,7015,5445,7015,81.2136307,222.11647,81.2136307,222.11647,0,0,0,0,0,0,0,0,0,0,0,0,1700.00085,1583.67578,1700.00085,1583.67578,370,550,370,550,26.666666,27.3465004,26.666666,27.3465004,2255,2490,2255,2490,14.0225105,19.146616,14.0225105,19.146616,1660,2905,1660,2905,1102.50024,1530,1102.50024,1530,1160,1070,1160,1070,1530,1189.49988,1530,1189.49988,127.333717,72.3333969,127.333717,72.3333969,1652.79553,1812.89465,1652.79553,1812.89465 [f=0012286] [12286] Game End Stats Values: 26,5585,7240,5585,7240,105.780884,238.707886,105.780884,238.707886,0,0,0,0,0,0,0,0,0,0,0,0,1863.76208,1705.85303,1863.76208,1705.85303,280,550,280,550,24.3999996,27.770216,24.3999996,27.770216,2485,2490,2485,2490,16.8378162,20.7060947,16.8378162,20.7060947,1660,3005,1660,3005,1352.50024,1620,1352.50024,1620,1160,1195,1160,1195,1620,1439.49988,1620,1439.49988,163.333176,72.3333969,163.333176,72.3333969,1811.40881,1987.43823,1811.40881,1987.43823 [f=0012286] [12286] Game End Stats Values: 27,5675,7535,5675,7535,122.925453,254.060532,122.925453,254.060532,0,0,0,0,0,0,0,0,0,0,0,0,1953.76257,1845.02844,1953.76257,1845.02844,280,460,280,460,28,29.3741207,28,29.3741207,2485,2490,2485,2490,17.1740723,26.079073,17.1740723,26.079073,1660,3355,1660,3355,1442.50024,1759.16663,1442.50024,1759.16663,1250,1230,1250,1230,1759.16663,1529.49988,1759.16663,1529.49988,214.665726,138.499496,214.665726,138.499496,1970.58423,2077.43872,1970.58423,2077.43872 [f=0012286] [12286] Game End Stats Values: 28,5585,7295,5585,7295,164.111877,254.060532,164.111877,254.060532,0,0,0,0,0,0,0,0,0,0,0,0,2257.46265,3076.44995,2257.46265,3076.44995,280,460,280,460,27.2000008,18.4162197,27.2000008,18.4162197,2485,2490,2485,2490,19.6946335,22.1177769,19.6946335,22.1177769,1660,3170,1660,3170,1750.66699,1904.16675,1750.66699,1904.16675,1160,1175,1160,1175,1904.16675,1837.66663,1904.16675,1837.66663,263.665314,144.499405,263.665314,144.499405,3218.86963,2427.0918,3218.86963,2427.0918 [f=0012286] [12286] Game End Stats Values: 29,3820,7680,3820,7680,179.025497,255.636932,179.025497,255.636932,0,0,0,0,0,0,0,0,33.0391846,0,33.0391846,0,2286.77295,3755.44263,2286.77295,3755.44263,280,460,280,460,23.2000008,17.0201645,23.2000008,17.0201645,980,2490,980,2490,12.5827236,19.9152794,12.5827236,19.9152794,1400,3520,1400,3520,1750.66699,3669.16675,1750.66699,3669.16675,1160,1210,1160,1210,3669.16675,1837.66663,3669.16675,1837.66663,263.665314,144.499405,263.665314,144.499405,3924.44067,2461.05347,3924.44067,2461.05347 [f=0012290] [12290] Event [2920,55.4257202,3256]: 0 finished unit Metal Extractor [f=0012409] Spectator spaceT left the game: normal quit [f=0012409] [12409] Event [undefined]: spaceT quit [f=0012434] Player Kshatriya left the game: normal quit [f=0012434] [12434] Event [undefined]: Kshatriya quit [f=0012440] No clients connected, shutting down server [f=0012440] Server shutdown [f=0012626] [12626] Event [1352,259.601654,5400]: 0 finished unit Wind/Tidal Generator [f=0012797] [12797] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0012971] [12971] Event [1432,259.886627,5416]: 0 finished unit Wind/Tidal Generator [f=0013341] [13341] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0013370] [13370] Event [1512,259.887848,5432]: 0 finished unit Wind/Tidal Generator [f=0013882] [13882] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0014152] [14152] Event [5080,56.5861511,5688]: 0 finished unit Metal Extractor [f=0014388] [14388] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0014877] [14877] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0014928] [14928] Event [5304,56.5861511,5608]: 0 finished unit Metal Extractor [f=0015274] [15274] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0015675] [15675] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0016096] [16096] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0016516] [16516] Event [2024.01477,259.877167,5366.3999]: 0 finished unit Knight [f=0016863] Autoquit sending quit command. [f=0016863] [QuitAction] user exited to system [f=0016863] [SpringApp::Kill][1] fromRun=1 [f=0016863] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016863] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016863] [ThreadPool::SetThreadCount][2] workers=0 [f=0016863] [SpringApp::Kill][2] [f=0016863] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016863] [Game::KillLua][3] dtor=0 luaUI=0x535ec780 [f=0016863] Start widgetHandler:Shutdown [f=0016863] Shutdown - SaveOrderList Complete [f=0016863] Writing last game win data [f=0016863] Shutdown - SaveConfigData Complete [f=0016863] Shutdown Widget - Chili Highlight [f=0016863] Shutdown Widget - Save/Load API [f=0016863] Shutdown Widget - Draw After Chili [f=0016863] Shutdown Widget - EPIC Menu [f=0016863] Shutdown Widget - Chili Minimap [f=0016863] Shutdown Widget - Chili Widget Selector [f=0016863] Shutdown Widget - Local Team Colors [f=0016863] Shutdown Widget - Display Keys 2 [f=0016863] Shutdown Widget - Save Game Menu [f=0016863] Shutdown Widget - HealthBars [f=0016863] Shutdown Widget - Noises [f=0016863] Shutdown Widget - Unit Icons [f=0016863] Shutdown Widget - Win Counter [f=0016863] Shutdown Widget - BuildETA [f=0016863] Shutdown Widget - SpringRTS Replay Stats [f=0016863] Shutdown Widget - Modular Comm Info [f=0016863] Shutdown Widget - CameraShake [f=0016863] Shutdown Widget - Chili Economy Panel Default [f=0016863] Shutdown Widget - Chili EndGame Window [f=0016863] Shutdown Widget - Chili Nuke Warning [f=0016863] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016863] Shutdown Widget - Chili Spectator Panels [f=0016863] Shutdown Widget - Context Menu [f=0016863] Shutdown Widget - Darkening [f=0016863] Shutdown Widget - MetalFeatures (new) [f=0016863] Shutdown Widget - Grab Input [f=0016863] Input grabbing is disabled! [f=0016863] Shutdown Widget - Highlight Geos [f=0016863] Shutdown Widget - Local Widgets Config [f=0016863] Shutdown Widget - Mex Placement Handler [f=0016863] Shutdown Widget - MinimapEvents [f=0016863] Shutdown Widget - Missile Silo Range [f=0016863] Shutdown Widget - Music Player [f=0016863] Shutdown Widget - Point Tracker [f=0016863] Shutdown Widget - Showeco and Grid Drawer [f=0016863] Shutdown Widget - Stereo3D [f=0016863] Shutdown Widget - Attack AoE [f=0016863] Shutdown Widget - Map Edge Extension [f=0016863] Shutdown Widget - Selection Send [f=0016863] Shutdown Widget - LupsManager [f=0016863] Shutdown Widget - Newton Firezone [f=0016863] Shutdown Widget - Chili Pro Console [f=0016863] Shutdown Widget - Lasso Terraform GUI [f=0016863] Shutdown Widget - Chili Framework [f=0016863] Shutdown Widget - Lups [f=0016863] Shutdown Widget - Custom Markers [f=0016863] Shutdown Widget - Chili Core Selector [f=0016863] Shutdown Widget - Pause Screen [f=0016863] Shutdown Widget - Layout Handler [f=0016863] Shutdown Widget - Persistent Build Height [f=0016863] Shutdown Widget - Text To Speech Control [f=0016863] End widgetHandler:Shutdown [f=0016863] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514292,61360315} {int,ext,rec}Allocs={22742572,0,0} {chunk,block}Bytes={61360315,0} [f=0016863] [Game::KillLua][1] dtor=0 luaGaia=0x5a358bf0 [f=0016863] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292231,47929933} {int,ext,rec}Allocs={22742573,0,0} {chunk,block}Bytes={47929933,0} [f=0016863] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292231,47929933} {int,ext,rec}Allocs={22742573,0,0} {chunk,block}Bytes={47929933,0} [f=0016863] [Game::KillLua][2] dtor=0 luaRules=0x53ac9c10 [f=0016863] Start gadgetHandler:Shutdown [f=0016863] Shutdown - StartSetup [f=0016863] Shutdown - UnitMorph [f=0016863] Shutdown - LupsNanoSpray [f=0016863] Shutdown - Missile Silo Controller [f=0016863] Shutdown - Modular Comm Info [f=0016863] Shutdown - Terrain Texture Handler [f=0016863] Shutdown - UnitCloakShield [f=0016863] Shutdown - Starlight Handler [f=0016863] End gadgetHandler:Shutdown [f=0016863] Start gadgetHandler:Shutdown [f=0016863] Shutdown - Save/Load [f=0016863] Shutdown - UnitMorph [f=0016863] Shutdown - Modular Comm Info [f=0016863] Shutdown - Retreat Command [f=0016863] Shutdown - Shockwaves [f=0016863] Shutdown - Teleport Throw [f=0016863] Shutdown - UnitCloakShield [f=0016863] Shutdown - Lups Cloak FX [f=0016863] Shutdown - Lups [f=0016863] Shutdown - Lups Shield [f=0016863] End gadgetHandler:Shutdown [f=0016863] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22742615,0,0} {chunk,block}Bytes={0,0} [f=0016863] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22742615,0,0} {chunk,block}Bytes={0,0} [f=0016863] [Game::KillLua][4] dtor=0 [f=0016863] [Game::~CGame][1] [f=0016863] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016863] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016863] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016863] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016863] [Game::KillLua][4] dtor=1 [f=0016863] [Game::KillMisc][1] [f=0016863] [Game::KillMisc][2] [f=0016863] [Game::KillMisc][3] [f=0016863] [Game::KillRendering][1] [f=0016863] [3DOParser::Kill] allocated 137 pieces [f=0016863] [S3OParser::Kill] allocated 2765 pieces [f=0016863] [AssParser::Kill] allocated 240 pieces [f=0016863] [Game::KillInterface][1] [f=0016863] [Game::KillInterface][2] [f=0016863] [Game::KillSimulation][1] [f=0016863] [Game::KillSimulation][2] [f=0016863] [CCollisionHandler] dis-/continuous tests: 0/59204 [f=0016863] [Game::KillSimulation][3] [f=0016863] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016863] [~CPathCache(24x24)] cacheHits=14 hitPercentage=23% numHashColls=0 maxCacheSize=5 [f=0016863] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016863] [~CPathCache(48x48)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016863] [LosHandler::Kill] raycast instance cache-{hits,misses}={2864,8837}; shared=4%; cached=20% [f=0016863] [Game::KillSimulation][4] [f=0016863] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016863] [Game::~CGame][2] [f=0016863] [Game::~CGame][3] [f=0016863] [SpringApp::Kill][3] [f=0016863] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178295 bytes sent 148580 bytes recv'd [f=0016863] [SpringApp::Kill][4] font=0x4517c7e0 [f=0016863] [SpringApp::Kill][5] [f=0016863] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x43f217c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3117ms file="objects3d/noruas.3do" indx=5173 inflSize=41kb readTime=166ms file="objects3d/strikecom_2.dae" indx=5361 inflSize=1499kb readTime=139ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=93ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=88ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=434 inflSize=17kb readTime=51ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=46ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=45ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=38ms file="objects3d/amphriot.s3o" indx=4773 inflSize=95kb readTime=35ms file="objects3d/corgator_512.s3o" indx=4965 inflSize=79kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 53731705 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x452f2390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x451f2ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4549f3a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ff24808ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]