[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VwZk3ZoQAB/springsettings.851751.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 184ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa4f001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17094 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/851751/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 677ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e875a0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e875a0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 451ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1014ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1352ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 880ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 270ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/851751/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (555ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11449,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/851751/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52467620,0x52159930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 27a56e5eeb5ec8f45f4ca23ecaeeb2b3 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=-000001] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_6||False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Godde with number 4 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|6_7|donator_1,player_elo|False|A||US [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={4a0ef160,4b47ed80}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={36c62008,3a60db88}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={5e7e4218,8026f608}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4a2aca98,4a2aae60}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={84432088,84430450}]" [f=-000001] [0] Event [4271,398.861328,953]: 0 finished unit Recon Commander [f=-000001] [0] Event [562,399.978882,4803]: 1 finished unit Recon Commander [f=0000000] [0] UltraGodzilla, team: 1, elo:3023 [f=0000000] [0] Dregs, team: 0, elo:2942 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4368,399.978638,944]: 0 finished unit Rover Assembly [f=0000003] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000003] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000003] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000003] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000003] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000003] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000003] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000003] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000003] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000003] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000013] [13] Event [528,399.978638,4696]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000299] [299] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000405] [405] Event [440,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0000423] [423] Event [4385.99219,400.623749,943.970337]: 0 finished unit Mason [f=0000475] [475] Event [528.018433,399.978638,4684]: 1 finished unit Convict [f=0000525] [525] Event [552,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0000554] [554] Event [4504,391.369629,1112]: 0 finished unit Wind/Tidal Generator [f=0000561] [561] Event [4385.99219,400.623749,943.970337]: 0 finished unit Dart [f=0000586] [PRO_rANDY] Allies: time to wind down with some watching [f=0000659] [659] Event [504,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0000674] [674] Event [4568,381.297302,1096]: 0 finished unit Wind/Tidal Generator [f=0000794] [794] Event [4632,359.101868,1128]: 0 finished unit Wind/Tidal Generator [f=0000808] [808] Event [632,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0000980] [980] Event [4472,358.813477,1160]: 0 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [4385.99219,400.623749,943.970337]: 0 finished unit Mason [f=0001127] [1127] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001274] [1274] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001335] [1335] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001367] [1367] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0001568] [1568] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001605] [1605] Event [944,390.782166,4192]: 1 finished unit Radar Tower [f=0001606] [1606] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0001678] [1678] Event [4385.99219,400.623749,943.970337]: 0 finished unit Dart [f=0001754] [PRO_rANDY] Allies: who's your money on? [f=0001756] [1756] Event [888,399.935913,4264]: 1 finished unit Wind/Tidal Generator [f=0001911] [1911] Event [471.795319,295.664124,3841.46143]: 0 lost unit Dart [f=0001920] Godde added point: pretty defensive start [f=0002135] [Godde] Allies: Dregs [f=0002140] [2140] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0002252] [2252] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002446] [2446] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002457] [2457] Event [344,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0002507] [2507] Event [4385.99219,400.623749,943.970337]: 0 finished unit Fencer [f=0002512] [2512] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002600] [2600] Event [1352,249.000549,4104]: 1 finished unit Wind/Tidal Generator [f=0002738] [2738] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0002899] [2899] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0002999] [2999] Event [4176,231.95343,1824]: 0 finished unit Lotus [f=0003118] [PRO_rANDY] Allies: compush? [f=0003148] [Godde] Allies: UG just seems to expand too slowly [f=0003160] [3160] Event [4385.99219,400.623749,943.970337]: 0 finished unit Fencer [f=0003196] [PRO_rANDY] Allies: why else thugs [f=0003198] [3198] Event [4696,399.914551,168]: 0 finished unit Wind/Tidal Generator [f=0003262] [3262] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0003304] [3304] Event [3616,249.000549,896]: 0 finished unit Lotus [f=0003436] [3436] Event [4760,399.882507,216]: 0 finished unit Wind/Tidal Generator [f=0003565] [Godde] Allies: Dregs could mess up against Thuglaw though [f=0003628] [3628] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0003806] [3806] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0003806] [3806] Event [2992,155.989075,3872]: 1 finished unit Radar Tower [f=0003902] [3902] Event [528.018433,399.978638,4684]: 1 finished unit Convict [f=0003923] [3923] Event [3280,247.569275,1088]: 0 finished unit Radar Tower [f=0003946] [3946] Event [4824,399.90387,280]: 0 finished unit Wind/Tidal Generator [f=0003975] [3975] Event [4385.99219,400.623749,943.970337]: 0 finished unit Ripper [f=0003976] [PRO_rANDY] Allies: he s making the right units right now tho [f=0004239] [4239] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004297] [4297] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0004374] [4374] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0004416] [4416] Event [3240,245.710754,1016]: 0 finished unit Solar Collector [f=0004446] [4446] Event [4888,399.615479,328]: 0 finished unit Wind/Tidal Generator [f=0004621] Godde added point: that is really defensive [f=0004698] [4698] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0004740] [4740] Event [4952,397.340393,376]: 0 finished unit Wind/Tidal Generator [f=0004762] [4762] Event [4385.99219,400.623749,943.970337]: 0 finished unit Ripper [f=0004992] [4992] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0005010] [5010] Event [4984,399.572754,456]: 0 finished unit Wind/Tidal Generator [f=0005056] [5056] Event [3272,156.576538,4024]: 1 finished unit Solar Collector [f=0005159] [5159] Event [3840,241.481018,3456]: 0 finished unit Lotus [f=0005202] [5202] Event [4385.99219,400.623749,943.970337]: 0 finished unit Fencer [f=0005265] [5265] Event [4984,399.935913,520]: 0 finished unit Wind/Tidal Generator [f=0005298] [5298] Event [360,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0005414] [5414] Event [3425.01709,231.107758,3486.01147]: 0 lost unit Dart [f=0005515] [PRO_rANDY] Allies: fencer fear [f=0005529] [5529] Event [3349.31299,223.961624,3481.2561]: 1 lost unit Bandit [f=0005535] [5535] Event [4984,399.925232,584]: 0 finished unit Wind/Tidal Generator [f=0005562] [5562] Event [3304,182.991028,3784]: 1 lost unit Stinger [f=0005581] [5581] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005614] [5614] Event [392,399.978638,4632]: 1 finished unit Wind/Tidal Generator [f=0005650] [5650] Event [4385.99219,400.623749,943.970337]: 0 finished unit Fencer [f=0005799] [5799] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0005805] [5805] Event [4968,399.946594,648]: 0 finished unit Wind/Tidal Generator [f=0005896] Godde added point: the thungs could have been here already protecting [f=0005925] [5925] Event [3728,235.00824,3280]: 0 finished unit Picket [f=0006054] [6054] Event [3680,237.828064,3248]: 0 lost unit Picket [f=0006075] [6075] Event [4968,399.914551,712]: 0 finished unit Wind/Tidal Generator [f=0006164] [6164] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0006221] [Godde] Allies: well Thuglaw is pretty good counnter [f=0006261] [6261] Event [3506.18604,248.019867,3273.09131]: 0 lost unit Ripper [f=0006285] [6285] Event [3728,235.00824,3280]: 0 lost unit Picket [f=0006330] [6330] Event [3840,241.481018,3456]: 0 lost unit Lotus [f=0006416] [6416] Event [4385.99219,400.623749,943.970337]: 0 finished unit Ravager [f=0006421] [Godde] Allies: oh lawl [f=0006443] [6443] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0006465] [6465] Event [4968,399.925232,776]: 0 finished unit Wind/Tidal Generator [f=0006526] [6526] Event [1856,156.843567,1024]: 0 finished unit Lotus [f=0006566] [6566] Event [3343.92725,247.837799,3024.61475]: 0 lost unit Fencer [f=0006669] [6669] Event [2156.66113,172.745331,950.243347]: 1 lost unit Bandit [f=0006680] [6680] Event [3325.09106,241.373383,2933.00342]: 0 lost unit Fencer [f=0006747] [6747] Event [424,399.978638,4696]: 1 finished unit Caretaker [f=0006756] [6756] Event [3730.70898,186.300095,2816.6665]: 0 lost unit Ripper [f=0006866] Godde added point: so close [f=0006878] [6878] Event [344,249.000549,3256]: 1 finished unit Solar Collector [f=0006927] [6927] Event [528.018433,399.978638,4684]: 1 finished unit Felon [f=0006945] [6945] Event [4968,399.871826,840]: 0 finished unit Wind/Tidal Generator [f=0006964] [PRO_rANDY] Allies: i went afk 30s lol [f=0006996] [6996] Event [664,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0007106] [7106] Event [3733.04517,164.181503,2482.85474]: 0 lost unit Fencer [f=0007129] [7129] Event [3427.48633,180.098145,2417.41943]: 1 lost unit Outlaw [f=0007129] [7129] Event [3287.53955,182.046097,2343.32666]: 0 lost unit Recon Commander [f=0007151] [7151] Event [3433.21118,169.546555,2338.91943]: 1 lost unit Thug [f=0007195] [7195] Event [4385.99219,400.623749,943.970337]: 0 finished unit Ravager [f=0007215] [7215] Event [4968,399.295044,904]: 0 finished unit Wind/Tidal Generator [f=0007242] [7242] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0007273] [7273] Event [712,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0007337] [7337] Event [280,249.000549,3352]: 1 finished unit Solar Collector [f=0007356] [7356] Event [3460.43555,191.856613,2563.16284]: 0 lost unit Fencer [f=0007367] [PRO_rANDY] Allies: wat happen [f=0007441] [7441] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0007451] [katastrophe] Allies: bad choce [f=0007577] Godde added point: hero ravager? [f=0007594] [7594] Event [760,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0007612] [7612] Event [3312,175.87738,3840]: 1 finished unit Lotus [f=0007660] [7660] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0007727] [7727] Event [808,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0007822] [7822] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0007937] [7937] Event [3662.47437,165.046982,2441.07593]: 1 lost unit Thug [f=0007941] [7941] Event [3321.96777,166.395111,3935.14282]: 0 lost unit Ravager [f=0007949] [7949] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0007966] [7966] Event [4856,398.857117,824]: 0 finished unit Storage [f=0007974] [7974] Event [4385.99219,400.623749,943.970337]: 0 finished unit Ravager [f=0008011] [8011] Event [408,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0008028] [8028] Event [496,249.01123,3264]: 1 finished unit Lotus [f=0008105] [8105] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0008132] katastrophe added point: no [f=0008149] Godde added point: nope, should be GG [f=0008166] [8166] Event [360,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0008364] [8364] Event [4385.99219,400.623749,943.970337]: 0 finished unit Mason [f=0008396] [8396] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0008411] [8411] Event [312,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0008444] [8444] Event [4904,388.432312,984]: 0 finished unit Wind/Tidal Generator [f=0008568] Typical [f=0008637] [8637] Event [3728,245.315552,4128]: 1 finished unit Radar Tower [f=0008647] [8647] Event [4385.99219,400.623749,943.970337]: 0 finished unit Scorcher [f=0008662] [8662] Event [264,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0008691] [8691] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0008714] [8714] Event [4888,374.79248,1048]: 0 finished unit Wind/Tidal Generator [f=0008780] [8780] Event [720,289.674377,3024]: 1 finished unit Lotus [f=0008802] [8802] Event [216,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0008836] [8836] Event [2609.55981,152.93634,3677.52734]: 0 lost unit Ravager [f=0008984] [8984] Event [4872,354.017639,1112]: 0 finished unit Wind/Tidal Generator [f=0009015] [9015] Event [1968,158.627319,1072]: 0 finished unit Lotus [f=0009033] [9033] Event [3792,248.925781,4128]: 1 finished unit Lotus [f=0009050] [9050] Event [4385.99219,400.623749,943.970337]: 0 finished unit Scorcher [f=0009126] [9126] Event [640,288.157654,2960]: 1 finished unit Radar Tower [f=0009162] [9162] Event [216,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0009167] Spectator katastrophe left the game: normal quit [f=0009167] [9167] Event [undefined]: katastrophe quit [f=0009237] [9237] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0009283] [Godde] Allies: well Dregs messed up against Thuglaw [f=0009300] [9300] Event [248,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0009339] [9339] Event [1968,158.627319,1072]: 0 lost unit Lotus [f=0009345] Knew you would pick shield bots too [f=0009359] [9359] Event [4872,329.162598,1176]: 0 finished unit Wind/Tidal Generator [f=0009462] [9462] Event [4385.99219,400.623749,943.970337]: 0 finished unit Scorcher [f=0009584] [9584] Event [296,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [1888,157.185364,1120]: 0 finished unit Lotus [f=0009589] [9589] Event [1888.89148,177.257904,1347.78174]: 1 lost unit Bandit [f=0009628] [9628] Event [1856,156.843567,1024]: 0 lost unit Lotus [f=0009629] [9629] Event [4856,309.487915,1240]: 0 finished unit Wind/Tidal Generator [f=0009671] [9671] Event [1888,157.474518,1120]: 0 lost unit Lotus [f=0009674] [9674] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0009679] [9679] Event [4240,267.329407,4064]: 1 finished unit Lotus [f=0009726] [9726] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0009839] [9839] Event [undefined]: Dregs resigned [f=0009839] game_message: Dregs has been destroyed! [f=0009839] game_message: UltraGodzilla wins! [f=0009839] Submitting stats [f=0009839] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009839] Part| Total Time|Time of the last 0.5s [f=0009839] Draw 10004.47ms 17.73% [f=0009839] Lua::Callins::Synced 6163.35ms 20.32% [f=0009839] Lua::Callins::Unsynced 12853.54ms 20.22% [f=0009839] Lua::CollectGarbage::Synced 331.25ms 0.20% [f=0009839] Lua::CollectGarbage::Unsynced 707.09ms 1.79% [f=0009839] Misc::Profiler::AddTime 51.54ms 0.10% [f=0009839] Sim 15633.83ms 66.83% [f=0009839] [9839] Received game_message: Dregs has been destroyed! [f=0009839] [9839] Received game_message: UltraGodzilla wins! [f=0009840] [9840] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[9840] Game End Stats Values: 20,3685,6220,6220,3685,261.733185,335.365997,335.365997,261.733185,0,0,0,0,0,0,0,0,798.283142,0,0,798.283142,2253.33008,3048.4895,3048.4895,2253.33008,270,980,980,270,32.1503067,35.7212982,35.7212982,32.1503067,855,1565,1565,855,24.1963139,30.9861088,30.9861088,24.1963139,860,2185,2185,860,851.000122,2863.5,2863.5,851.000122,1700,1490,1490,1700,2903.5,851.000122,851.000122,2903.5,8.22129345,100.33754,100.33754,8.22129345,3081.18091,2384.00342,2384.00342,3081.18091 [f=0009840] [9840] Game End Stats Values: 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[9840] Game End Stats Values: 23,3785,7370,7370,3785,372.352997,528.60553,528.60553,372.352997,0,0,0,0,0,0,0,0,816.893311,0,0,816.893311,2393.48975,3722.3479,3722.3479,2393.48975,180,1250,1250,180,39.7453079,48.3631973,48.3631973,39.7453079,855,1675,1675,855,28.1703835,26.9914761,26.9914761,28.1703835,1000,2780,2780,1000,926.000122,3473.5,3473.5,926.000122,1750,1665,1665,1750,3513.5,926.000122,926.000122,3513.5,58.5547829,100.33754,100.33754,58.5547829,3772.18262,2535.03906,2535.03906,3772.18262 [f=0009851] [9851] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0009851] [9851] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0009878] [9878] Event [1910.63318,169.043365,831.064697]: 0 lost unit Mason [f=0009886] !transmitlobby @voice@buildUnit@remove;vehcon [f=0009886] !transmitlobby @voice@buildUnit@remove;vehscout [f=0009886] !transmitlobby @voice@buildUnit@remove;vehraid [f=0009886] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0009886] !transmitlobby @voice@buildUnit@remove;vehriot [f=0009886] !transmitlobby @voice@buildUnit@remove;vehassault [f=0009886] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0009886] !transmitlobby @voice@buildUnit@remove;veharty [f=0009886] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0009886] !transmitlobby @voice@buildUnit@remove;vehaa [f=0009886] !transmitlobby @voice@buildUnit@reload [f=0009888] [9888] Event [1768,163.896942,1144]: 0 lost unit Metal Extractor [f=0009962] Spectator Dregs left the game: normal quit [f=0009962] [9962] Event [undefined]: Dregs quit [f=0010077] Player UltraGodzilla left the game: normal quit [f=0010077] [10077] Event [undefined]: UltraGodzilla quit [f=0010098] [10098] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0010099] No clients connected, shutting down server [f=0010099] Server shutdown [f=0010115] [10115] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0010477] [10477] Event [376,399.978638,4488]: 1 finished unit Caretaker [f=0010621] [10621] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0010635] [10635] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0010877] [10877] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0010957] [10957] Event [312,399.978638,4456]: 1 finished unit Caretaker [f=0010975] [10975] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0011095] [11095] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0011161] [11161] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0011211] [11211] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0011395] [11395] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0011510] [11510] Event [592,154.760742,2032]: 1 finished unit Lotus [f=0011589] [11589] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0011864] [11864] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0012135] [12135] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0012405] [12405] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0012595] [12595] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0012693] [12693] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0012784] [12784] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0012874] [12874] Event [528.018433,399.978638,4684]: 1 finished unit Bandit [f=0013059] [13059] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0013253] [13253] Event [528.018433,399.978638,4684]: 1 finished unit Thug [f=0013528] [13528] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0013798] [13798] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0014068] [14068] Event [528.018433,399.978638,4684]: 1 finished unit Outlaw [f=0014133] Autoquit sending quit command. [f=0014133] [QuitAction] user exited to system [f=0014133] [SpringApp::Kill][1] fromRun=1 [f=0014133] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014133] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014133] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014133] [ThreadPool::SetThreadCount][2] workers=0 [f=0014133] [SpringApp::Kill][2] [f=0014133] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014133] [Game::KillLua][3] dtor=0 luaUI=0x5202a310 [f=0014133] Start widgetHandler:Shutdown [f=0014133] Shutdown - SaveOrderList Complete [f=0014133] Writing last game win data [f=0014133] Shutdown - SaveConfigData Complete [f=0014133] Shutdown Widget - Save/Load API [f=0014133] Shutdown Widget - Chili Highlight [f=0014133] Shutdown Widget - Draw After Chili [f=0014133] Shutdown Widget - EPIC Menu [f=0014133] Shutdown Widget - Chili Widget Selector [f=0014133] Shutdown Widget - Chili Minimap [f=0014133] Shutdown Widget - Local Team Colors [f=0014133] Shutdown Widget - Display Keys 2 [f=0014133] Shutdown Widget - Save Game Menu [f=0014133] Shutdown Widget - Unit Icons [f=0014133] Shutdown Widget - Noises [f=0014133] Shutdown Widget - HealthBars [f=0014133] Shutdown Widget - Win Counter [f=0014133] Shutdown Widget - SpringRTS Replay Stats [f=0014133] Shutdown Widget - BuildETA [f=0014133] Shutdown Widget - Modular Comm Info [f=0014133] Shutdown Widget - Stereo3D [f=0014133] Shutdown Widget - Showeco and Grid Drawer [f=0014133] Shutdown Widget - Point Tracker [f=0014133] Shutdown Widget - Music Player [f=0014133] Shutdown Widget - Missile Silo Range [f=0014133] Shutdown Widget - MinimapEvents [f=0014133] Shutdown Widget - Mex Placement Handler [f=0014133] Shutdown Widget - Local Widgets Config [f=0014133] Shutdown Widget - Highlight Geos [f=0014133] Shutdown Widget - Grab Input [f=0014133] Input grabbing is disabled! [f=0014133] Shutdown Widget - MetalFeatures (new) [f=0014133] Shutdown Widget - Darkening [f=0014133] Shutdown Widget - Context Menu [f=0014133] Shutdown Widget - Chili Spectator Panels [f=0014133] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014133] Shutdown Widget - Chili Nuke Warning [f=0014133] Shutdown Widget - Chili EndGame Window [f=0014133] Shutdown Widget - Chili Economy Panel Default [f=0014133] Shutdown Widget - CameraShake [f=0014133] Shutdown Widget - Attack AoE [f=0014133] Shutdown Widget - Map Edge Extension [f=0014133] Shutdown Widget - Selection Send [f=0014133] Shutdown Widget - LupsManager [f=0014133] Shutdown Widget - Newton Firezone [f=0014133] Shutdown Widget - Chili Pro Console [f=0014133] Shutdown Widget - Lasso Terraform GUI [f=0014133] Shutdown Widget - Lups [f=0014133] Shutdown Widget - Chili Framework [f=0014133] Shutdown Widget - Chili Core Selector [f=0014133] Shutdown Widget - Custom Markers [f=0014133] Shutdown Widget - Pause Screen [f=0014133] Shutdown Widget - Text To Speech Control [f=0014133] Shutdown Widget - Persistent Build Height [f=0014133] Shutdown Widget - Layout Handler [f=0014133] End widgetHandler:Shutdown [f=0014133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462371,61409610} {int,ext,rec}Allocs={24304138,0,0} {chunk,block}Bytes={61409610,0} [f=0014133] [Game::KillLua][1] dtor=0 luaGaia=0x52159930 [f=0014133] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394751,55889360} {int,ext,rec}Allocs={24304140,0,0} {chunk,block}Bytes={55889360,0} [f=0014133] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394751,55889360} {int,ext,rec}Allocs={24304140,0,0} {chunk,block}Bytes={55889360,0} [f=0014133] [Game::KillLua][2] dtor=0 luaRules=0x52467620 [f=0014133] Start gadgetHandler:Shutdown [f=0014133] Shutdown - StartSetup [f=0014133] Shutdown - UnitMorph [f=0014133] Shutdown - LupsNanoSpray [f=0014133] Shutdown - Missile Silo Controller [f=0014133] Shutdown - Modular Comm Info [f=0014133] Shutdown - Terrain Texture Handler [f=0014133] Shutdown - UnitCloakShield [f=0014133] Shutdown - Starlight Handler [f=0014133] End gadgetHandler:Shutdown [f=0014133] Start gadgetHandler:Shutdown [f=0014133] Shutdown - Save/Load [f=0014133] Shutdown - UnitMorph [f=0014133] Shutdown - Modular Comm Info [f=0014133] Shutdown - Retreat Command [f=0014133] Shutdown - Shockwaves [f=0014133] Shutdown - Teleport Throw [f=0014133] Shutdown - UnitCloakShield [f=0014133] Shutdown - Lups Cloak FX [f=0014133] Shutdown - Lups [f=0014133] Shutdown - Lups Shield [f=0014133] End gadgetHandler:Shutdown [f=0014133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24304170,0,0} {chunk,block}Bytes={0,0} [f=0014133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24304170,0,0} {chunk,block}Bytes={0,0} [f=0014133] [Game::KillLua][4] dtor=0 [f=0014133] [Game::~CGame][1] [f=0014133] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014133] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014133] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014133] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014133] [Game::KillLua][4] dtor=1 [f=0014133] [Game::KillMisc][1] [f=0014133] [Game::KillMisc][2] [f=0014133] [Game::KillMisc][3] [f=0014133] [Game::KillRendering][1] [f=0014133] [3DOParser::Kill] allocated 137 pieces [f=0014133] [S3OParser::Kill] allocated 2736 pieces [f=0014133] [AssParser::Kill] allocated 238 pieces [f=0014133] [Game::KillInterface][1] [f=0014133] [Game::KillInterface][2] [f=0014133] [Game::KillSimulation][1] [f=0014133] [Game::KillSimulation][2] [f=0014133] [CCollisionHandler] dis-/continuous tests: 0/122889 [f=0014133] [Game::KillSimulation][3] [f=0014133] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014133] [~CPathCache(20x20)] cacheHits=16 hitPercentage=12% numHashColls=0 maxCacheSize=17 [f=0014133] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014133] [~CPathCache(40x40)] cacheHits=150 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014133] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014133] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014133] [LosHandler::Kill] raycast instance cache-{hits,misses}={3873,7608}; shared=0%; cached=33% [f=0014133] [Game::KillSimulation][4] [f=0014133] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014133] [Game::~CGame][2] [f=0014133] [Game::~CGame][3] [f=0014133] [SpringApp::Kill][3] [f=0014133] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149883 bytes sent 154542 bytes recv'd [f=0014133] [SpringApp::Kill][4] font=0x45d9a7e0 [f=0014133] [SpringApp::Kill][5] [f=0014133] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45e14df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3009ms file="units/cloakjammer.lua" indx=6575 inflSize=1kb readTime=38ms file="objects3d/benzcom3.s3o" indx=4847 inflSize=255kb readTime=35ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=34ms file="objects3d/mbot.s3o" indx=5165 inflSize=47kb readTime=33ms file="objects3d/shieldfelon.s3o" indx=5287 inflSize=86kb readTime=33ms file="luarules/configs/dynamic_comm_skins.lua" indx=1220 inflSize=1kb readTime=32ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=32ms file="objects3d/detriment.s3o" indx=5042 inflSize=514kb readTime=32ms file="objects3d/m-5.s3o" indx=5159 inflSize=124kb readTime=31ms file="luaui/widgets/gui_chili_minimap.lua" indx=4541 inflSize=32kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 52666604 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45f115c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45e19670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x460bad80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa4f008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]