[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E9MxHgrvZb/springsettings.851476.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 155ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc91001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17124 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/851476/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 337ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4571b4f0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4571b4f0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 901ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 985ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 193ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/851476/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (616ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11450,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/851476/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51755120,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5c416e5e846ed56c84c3b8e448b97af0 [f=-000001] Connection attempt from the_green_squig [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: the_green_squig changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[Game::Load][lua{Rules,Gaia}={522c0e18,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={1d653f48,00000000}]" [f=-000001] Allies: I choose: The Tinker! [f=-000001] Allies: I choose: UselessLobster! [f=-000001] !predict [f=-000001] > Team the_green_squig has a 65.7% chance to win [f=-000001] > Team matthewwightman has a 34.3% chance to win [f=-000001] gl hf! [f=-000001] you too [f=-000001] [0] Event [948,267.448425,339]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4320,269.311523,4891]: 1 finished unit Recon Commander [f=0000000] [0] the_green_squig, team: 0, elo:2341 [f=0000000] [0] matthewwightman, team: 1, elo:2228 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1056,267.446533,360]: 0 finished unit Shieldbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000004] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000004] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000004] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000004] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000004] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000004] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000004] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000004] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000004] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000004] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [4184,267.446533,4768]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000360] [360] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000404] [404] Event [952,267.446533,248]: 0 finished unit Wind/Tidal Generator [f=0000440] [440] Event [1056,267.446533,372]: 0 finished unit Convict [f=0000518] [518] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0000524] [524] Event [872,269.657135,168]: 0 finished unit Wind/Tidal Generator [f=0000590] [590] Event [4312,273.650757,4968]: 1 finished unit Solar Collector [f=0000677] [677] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0000726] [726] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0000917] [917] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0000933] [933] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001146] [1146] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001269] [1269] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0001305] [1305] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001375] [1375] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001375] [1375] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001446] [1446] Event [1488,267.432007,1232]: 0 finished unit Radar Tower [f=0001792] [1792] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0001801] [1801] Event [424,320.769501,600]: 0 finished unit Wind/Tidal Generator [f=0001811] [1811] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001947] [1947] Event [4840,310.564423,4920]: 1 finished unit Solar Collector [f=0001966] [1966] Event [2311.78027,2.94075012,2460.23218]: 0 lost unit Bandit [f=0001986] [1986] Event [2398.92554,2.94075012,2532.30884]: 1 lost unit Glaive [f=0002149] [2149] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002154] [2154] Event [344,325.683594,600]: 0 finished unit Wind/Tidal Generator [f=0002175] [2175] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0002232] [2232] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0002364] [2364] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002436] [2436] Event [1488,263.909546,1264]: 0 finished unit Lotus [f=0002458] [2458] Event [264,332.257446,584]: 0 finished unit Wind/Tidal Generator [f=0002508] [2508] Event [2806.41846,2.94075012,2721.0835]: 1 lost unit Glaive [f=0002563] [2563] Event [2538.68286,2.94075012,2566.0769]: 0 lost unit Bandit [f=0002573] [2573] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002634] [2634] Event [2428.28931,2.94075012,2695.46509]: 1 lost unit Glaive [f=0002781] [2781] Event [1056,267.446533,372]: 0 finished unit Convict [f=0002783] [2783] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002823] [2823] Event [1893.25269,2.94075012,2576.24536]: 0 lost unit Bandit [f=0002942] [2942] Event [2304,98.374176,4608]: 1 finished unit Radar Tower [f=0002993] [2993] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0003126] [3126] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003148] [3148] Event [1314.55334,14.2028751,2240.14258]: 1 lost unit Glaive [f=0003202] [3202] Event [1342.54797,43.9443817,2187.32813]: 0 lost unit Bandit [f=0003235] [3235] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0003262] [3262] Event [1389.14893,15.5503111,2217.8811]: 1 lost unit Glaive [f=0003340] [3340] Event [200,310.289001,264]: 0 finished unit Wind/Tidal Generator [f=0003370] [3370] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0003571] [3571] Event [216,310.289001,344]: 0 finished unit Wind/Tidal Generator [f=0003599] [3599] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0003719] [3719] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0003803] [3803] Event [216,311.992249,424]: 0 finished unit Wind/Tidal Generator [f=0003997] [3997] Event [232,317.812347,504]: 0 finished unit Wind/Tidal Generator [f=0004095] [4095] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0004131] [4131] Event [1007.34125,91.8001633,1925.57703]: 1 lost unit Glaive [f=0004187] [4187] Event [1055.45239,81.6251221,1998.98804]: 0 lost unit Bandit [f=0004203] [4203] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004230] [4230] Event [1056.18164,92.5830765,1916.92395]: 1 lost unit Glaive [f=0004294] [4294] Event [1006.88,97.9393005,1743.87805]: 1 lost unit Glaive [f=0004335] [4335] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0004524] [4524] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0004538] [4538] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Reaver [f=0004575] [4575] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0004593] [4593] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0004721] [4721] Event [4520,269.309235,4904]: 1 finished unit Solar Collector [f=0004790] [4790] Event [2016,97.9393005,4592]: 1 finished unit Lotus [f=0004838] [4838] Event [2072,266.685486,376]: 0 finished unit Wind/Tidal Generator [f=0004963] [4963] Event [1056,267.446533,372]: 0 finished unit Convict [f=0005059] [5059] Event [1992,265.67804,360]: 0 finished unit Wind/Tidal Generator [f=0005142] [5142] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0005200] [5200] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0005284] [5284] Event [1912,267.149353,344]: 0 finished unit Wind/Tidal Generator [f=0005374] [5374] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0005464] [5464] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0005479] [5479] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0005480] [5480] Event [4664,281.819153,4856]: 1 finished unit Solar Collector [f=0005582] [5582] Event [856,267.446533,376]: 0 finished unit Caretaker [f=0005601] [5601] Event [3229.51318,97.9393005,3446.63184]: 0 lost unit Bandit [f=0005667] [5667] Event [1832,267.171082,328]: 0 finished unit Wind/Tidal Generator [f=0005721] [5721] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0005738] [5738] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0005893] [5893] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0005985] [5985] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0006026] [6026] Event [2072,267.290344,376]: 0 lost unit Wind/Tidal Generator [f=0006061] [6061] Event [2119.7644,265.659882,312.398926]: 1 lost unit Glaive [f=0006074] [6074] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0006077] [6077] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0006133] [6133] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0006133] [6133] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0006167] [6167] Event [1907.84546,267.446533,154.624313]: 1 lost unit Glaive [f=0006457] [6457] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0006466] [6466] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0006629] [6629] Event [1056,267.446533,372]: 0 finished unit Outlaw [f=0006656] [6656] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0006855] [6855] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0006873] [6873] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0006942] [6942] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0007034] [7034] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0007102] [7102] Event [1944,97.9393005,1208]: 0 finished unit Solar Collector [f=0007117] [7117] Event [4226.36035,50.9349709,2155.78662]: 0 lost unit Bandit [f=0007127] [7127] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0007141] [7141] Event [4079.20972,11.8857059,2293.61157]: 1 lost unit Glaive [f=0007173] [7173] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0007376] [7376] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0007395] [7395] Event [1008,202.251434,3664]: 1 finished unit Radar Tower [f=0007512] [7512] Event [4328,268.859863,4776]: 1 finished unit Caretaker [f=0007552] [7552] Event [1992,97.9393005,1288]: 0 finished unit Solar Collector [f=0007630] [7630] Event [1056,267.446533,372]: 0 finished unit Convict [f=0007743] [7743] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0007764] [7764] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0007802] [7802] Event [5000,2.94075012,2968]: 1 finished unit Solar Collector [f=0007899] [7899] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0007987] [7987] Event [1912,97.9393005,1336]: 0 finished unit Solar Collector [f=0007991] [7991] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008000] [8000] Event [1144.6001,202.251434,3610.61255]: 1 finished unit Terraform [f=0008035] [8035] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0008170] [8170] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0008196] [8196] Event [5048,2.94075012,3048]: 1 finished unit Solar Collector [f=0008251] [8251] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0008254] [8254] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008305] [8305] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0008467] [8467] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008518] [8518] Event [1864,97.9393005,1256]: 0 finished unit Solar Collector [f=0008589] [8589] Event [1128,238.337555,3512]: 1 lost unit Stardust [f=0008592] [8592] Event [4968,2.94075012,3096]: 1 finished unit Solar Collector [f=0008685] [8685] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008697] [8697] Event [1008,202.251434,3664]: 1 lost unit Radar Tower [f=0008702] [8702] Event [1056,267.446533,372]: 0 finished unit Outlaw [f=0008774] [8774] Event [1272.42188,202.251434,3699.83472]: 1 lost unit Conjurer [f=0008911] [8911] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0008943] [8943] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0008946] [8946] Event [1195.89905,194.782639,3498.96997]: 1 lost unit Glaive [f=0008956] [8956] Event [1143.31079,202.252151,3645.34375]: 0 lost unit Bandit [f=0008998] [8998] Event [1078.41016,202.757751,3741.29028]: 0 lost unit Bandit [f=0009008] [9008] Event [1089.63416,202.839508,3720]: 1 lost unit Glaive [f=0009029] [9029] Event [1057.98132,202.866638,3743.27319]: 1 lost unit Glaive [f=0009037] [9037] Event [4920,2.94075012,3016]: 1 finished unit Solar Collector [f=0009063] [9063] Event [2440,208.383179,312]: 0 finished unit Stardust [f=0009095] [9095] Event [3104,97.9393005,3584]: 1 finished unit Lotus [f=0009107] [9107] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0009149] [9149] Event [1400,202.251434,4008]: 1 lost unit Metal Extractor [f=0009248] [9248] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Reaver [f=0009302] [9302] Event [1056,267.446533,372]: 0 finished unit Convict [f=0009316] [9316] Event [4664,316.217804,4504]: 1 finished unit Solar Collector [f=0009349] [9349] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0009430] [9430] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0009434] [9434] Event [1130.63489,159.93692,3385.17603]: 1 lost unit Glaive [f=0009454] [9454] Event [1170.82214,163.197617,3394.20483]: 0 lost unit Bandit [f=0009480] [9480] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0009501] [9501] Event [1180.86755,172.304657,3424.26074]: 1 lost unit Glaive [f=0009563] [9563] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0009612] [9612] Event [4712,315.101624,4584]: 1 finished unit Solar Collector [f=0009650] [9650] Event [4584,97.4826813,3128]: 1 finished unit Solar Collector [f=0009686] [9686] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0009699] [9699] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0009815] [9815] Event [2392,97.9393005,1256]: 0 finished unit Solar Collector [f=0009817] [9817] Event [4632,308.498779,4632]: 1 finished unit Solar Collector [f=0009834] [9834] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0009864] [9864] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0009969] [9969] Event [4632,97.9393005,3208]: 1 finished unit Solar Collector [f=0009969] [9969] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0009985] [9985] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0010086] [10086] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010209] [10209] Event [4072,267.446533,4792]: 1 finished unit Caretaker [f=0010241] [10241] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010241] [10241] Event [1813.38245,97.9393005,4699.67578]: 1 lost unit Glaive [f=0010250] [10250] Event [2440,97.9393005,1336]: 0 finished unit Solar Collector [f=0010253] [10253] Event [1572.44531,104.812935,4648.50586]: 0 lost unit Bandit [f=0010268] [10268] Event [1750.71008,97.9393005,4640.22607]: 1 lost unit Glaive [f=0010292] [10292] Event [4552,97.9393005,3256]: 1 finished unit Solar Collector [f=0010297] [10297] Event [4584,308.448029,4552]: 1 finished unit Solar Collector [f=0010359] [10359] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010364] [10364] Event [3669.25562,202.251434,1625.4115]: 0 lost unit Rogue [f=0010367] [10367] Event [1056,267.446533,372]: 0 finished unit Outlaw [f=0010445] [10445] Event [3709.52393,202.36113,1615.33289]: 1 lost unit Glaive [f=0010449] [10449] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010450] [10450] Event [3329.45605,97.9393005,480.000214]: 0 lost unit Bandit [f=0010480] [10480] Event [1964.59326,97.9393005,4557.52734]: 0 lost unit Bandit [f=0010501] [10501] Event [2016,97.9393005,4592]: 1 lost unit Lotus [f=0010564] [10564] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0010574] [10574] Event [3863.72266,152.750763,1765.01453]: 1 lost unit Glaive [f=0010658] [10658] Event [2088,263.989807,280]: 0 finished unit Metal Extractor [f=0010684] [10684] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0010712] [10712] Event [4504,93.5035706,3176]: 1 finished unit Solar Collector [f=0010735] [10735] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0010804] [10804] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0010889] [10889] Event [4216,267.446533,4920]: 1 finished unit Solar Collector [f=0010909] [10909] Event [2360,97.9393005,1384]: 0 finished unit Solar Collector [f=0010927] [10927] Event [4952,310.289001,4888]: 1 finished unit Solar Collector [f=0010939] [10939] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010965] [10965] Event [4360,97.9393005,3336]: 1 finished unit Solar Collector [f=0011024] [11024] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0011049] [11049] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0011058] [11058] Event [1313.76538,173.377472,4338.31445]: 0 lost unit Bandit [f=0011076] [11076] Event [4184,267.932129,5048]: 1 finished unit Solar Collector [f=0011121] [11121] Event [4196.52393,79.3345947,2031.06042]: 1 lost unit Glaive [f=0011130] [11130] Event [824,97.9393005,1688]: 0 finished unit Solar Collector [f=0011131] [11131] Event [4214.35742,75.9143219,2047.54126]: 1 lost unit Glaive [f=0011144] [11144] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0011165] [11165] Event [4172.96631,78.0337677,2040.30176]: 1 lost unit Glaive [f=0011173] [11173] Event [3360,97.9393005,3312]: 1 finished unit Terraform [f=0011200] [11200] Event [4006.48291,87.7993698,1999.11267]: 1 lost unit Glaive [f=0011229] [11229] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0011265] [11265] Event [4408,97.9393005,3416]: 1 finished unit Solar Collector [f=0011282] [11282] Event [1056,267.446533,372]: 0 finished unit Convict [f=0011302] [11302] Event [4284.60156,80.550415,2016.68384]: 1 lost unit Glaive [f=0011447] [11447] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0011474] [11474] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Reaver [f=0011530] [11530] Event [4136,267.446533,4968]: 1 finished unit Solar Collector [f=0011608] [11608] Event [5000,312.224182,4968]: 1 finished unit Solar Collector [f=0011631] [11631] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0011649] [11649] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0011720] [11720] Event [2715.7627,111.325005,437.831146]: 1 lost unit Reaver [f=0011723] [11723] Event [2312,97.9393005,1304]: 0 finished unit Solar Collector [f=0011730] [11730] Event [4328,97.9393005,3464]: 1 finished unit Solar Collector [f=0011738] [11738] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0011828] [11828] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0011829] [11829] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0011834] [11834] Event [872,97.9393005,1768]: 0 finished unit Solar Collector [f=0011864] [11864] Event [4184,113.362885,1912]: 0 finished unit Stinger [f=0011918] [11918] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0011945] [11945] Event [1768,266.765198,344]: 0 finished unit Wind/Tidal Generator [f=0012008] [12008] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012015] [12015] Event [4280,97.9393005,3384]: 1 finished unit Solar Collector [f=0012098] [12098] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012129] [12129] Event [4920,312.064758,5016]: 1 finished unit Solar Collector [f=0012140] [12140] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0012188] [12188] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012198] [12198] Event [1688,267.446533,328]: 0 finished unit Wind/Tidal Generator [f=0012285] [12285] Event [984,267.446533,472]: 0 finished unit Caretaker [f=0012303] [12303] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0012374] [12374] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0012379] [12379] Event [4408,269.309235,4904]: 1 finished unit Solar Collector [f=0012453] [12453] Event [1608,267.446533,296]: 0 finished unit Wind/Tidal Generator [f=0012453] [12453] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0012529] [12529] Event [3272,137.939301,3352]: 1 finished unit Stardust [f=0012529] [12529] Event [4520,269.309235,4744]: 1 finished unit Solar Collector [f=0012541] [12541] Event [792,97.6856232,1816]: 0 finished unit Solar Collector [f=0012603] [12603] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0012664] [12664] Event [4272,58.7715149,3008]: 1 lost unit Lotus [f=0012683] [12683] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012701] [12701] Event [968,45.0149536,2200]: 0 lost unit Stardust [f=0012738] [12738] Event [1528,267.446533,280]: 0 finished unit Wind/Tidal Generator [f=0012769] [12769] Event [956.165955,73.371048,2044.68237]: 0 lost unit Convict [f=0012773] [12773] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012776] [12776] Event [1056,267.446533,372]: 0 finished unit Outlaw [f=0012862] [12862] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012949] [12949] Event [584,94.6342468,1960]: 0 lost unit Metal Extractor [f=0012952] [12952] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0012963] [12963] Event [4250.04053,17.121664,2819.07129]: 0 lost unit Outlaw [f=0012984] [12984] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0012996] [12996] Event [1448,267.446533,248]: 0 finished unit Wind/Tidal Generator [f=0012996] [12996] Event [942.707886,89.4956131,1957.13159]: 1 lost unit Glaive [f=0013068] [13068] Event [1084.84912,97.9393005,1773.61719]: 1 lost unit Glaive [f=0013076] [13076] Event [4267.5,67.4311371,3045.67334]: 1 lost unit Recon Commander [f=0013125] gg [f=0013162] [13162] Event [940.27655,56.4892998,2126.01172]: 0 lost unit Bandit [f=0013181] [13181] Event [undefined]: matthewwightman resigned [f=0013181] game_message: matthewwightman has been destroyed! [f=0013181] game_message: the_green_squig wins! [f=0013181] Submitting stats [f=0013181] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013181] Part| Total Time|Time of the last 0.5s [f=0013181] Draw 13578.48ms 12.36% [f=0013181] Lua::Callins::Synced 6738.87ms 34.30% [f=0013181] Lua::Callins::Unsynced 14784.96ms 12.36% [f=0013181] Lua::CollectGarbage::Synced 410.80ms 0.00% [f=0013181] Lua::CollectGarbage::Unsynced 844.16ms 0.30% [f=0013181] Misc::Profiler::AddTime 49.94ms 0.00% [f=0013181] Sim 24332.14ms 81.56% [f=0013181] [13181] Received game_message: matthewwightman has been destroyed! [f=0013181] [13181] Received game_message: the_green_squig wins! [f=0013182] [13182] Game End Stats Header: 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30,8330,8605,8330,8605,358.410095,745.270691,358.410095,745.270691,0,0,0,0,0,0,0,0,763.564636,0,763.564636,0,2357.29004,4015.24731,2357.29004,4015.24731,310,1530,310,1530,62.4329491,51.140377,62.4329491,51.140377,2490,1690,2490,1690,37.0364189,27.8562698,37.0364189,27.8562698,2490,3390,2490,3390,1806.33325,2368.83325,1806.33325,2368.83325,3040,1995,3040,1995,2368.83325,1806.33325,2368.83325,1806.33325,364.376892,450.005341,364.376892,450.005341,4043.42212,2510.03247,4043.42212,2510.03247 [f=0013182] [13182] Game End Stats Values: 31,6990,8530,6990,8530,386.772461,774.555237,386.772461,774.555237,0,0,0,0,0,0,0,0,1221.8595,0,1221.8595,0,2602.38794,4102.04541,2602.38794,4102.04541,310,1530,310,1530,59.2000008,50.8338737,59.2000008,50.8338737,1215,1690,1215,1690,33.0424728,26.1452999,33.0424728,26.1452999,2425,3315,2425,3315,1881.33325,3708.83325,1881.33325,3708.83325,3040,1995,3040,1995,3726.27808,1881.33325,3726.27808,1881.33325,364.377228,450.005341,364.377228,450.005341,4147.67627,2766.19409,4147.67627,2766.19409 [f=0013191] [13191] Event [4584,97.5113678,3128]: 1 lost unit Solar Collector [f=0013191] [13191] Event [678.420837,97.9150543,1807.48047]: 0 lost unit Convict [f=0013200] [13200] Event [715.457642,92.1028595,1911.66602]: 1 lost unit Glaive [f=0013202] [13202] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0013205] [13205] Event [4504,94.5556488,3176]: 1 lost unit Solar Collector [f=0013206] [13206] Event [4184.01465,267.446533,4758.3999]: 1 finished unit Reaver [f=0013209] [13209] Event [4141.29736,9.30318832,2790.3689]: 1 lost unit Glaive [f=0013218] [13218] Event [821.116272,13.9882469,2312.8269]: 1 lost unit Reaver [f=0013218] [13218] Event [932.296326,51.0352211,2156.58374]: 0 lost unit Bandit [f=0013228] [13228] Event [4158.4458,4.01950979,2755.49805]: 1 lost unit Glaive [f=0013255] [13255] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0013274] [13274] Event [1368,267.446533,232]: 0 finished unit Wind/Tidal Generator [f=0013309] Player the_green_squig left the game: normal quit [f=0013309] [13309] Event [undefined]: the_green_squig quit [f=0013356] Spectator matthewwightman left the game: normal quit [f=0013356] [13356] Event [undefined]: matthewwightman quit [f=0013362] No clients connected, shutting down server [f=0013362] Server shutdown [f=0013362] End of demo reached [f=0013449] [13449] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0013502] [13502] Event [1056,267.446533,372]: 0 finished unit Convict [f=0013509] [13509] Event [1288,267.446533,200]: 0 finished unit Wind/Tidal Generator [f=0013634] [13634] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0013679] [13679] Event [1208,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0013791] [13791] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0013802] [13802] Event [3576,202.251434,1640]: 0 finished unit Solar Collector [f=0013823] [13823] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0013836] [13836] Event [1128,267.446533,152]: 0 finished unit Wind/Tidal Generator [f=0013932] [13932] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0013982] [13982] Event [1048,267.446533,136]: 0 finished unit Wind/Tidal Generator [f=0014076] [14076] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0014102] [14102] Event [3624,202.251434,1720]: 0 finished unit Solar Collector [f=0014125] [14125] Event [520,444.404602,1208]: 0 finished unit Wind/Tidal Generator [f=0014152] [14152] Event [968,267.446533,104]: 0 finished unit Wind/Tidal Generator [f=0014209] [14209] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0014295] [14295] Event [888,274.361023,88]: 0 finished unit Wind/Tidal Generator [f=0014388] [14388] Event [3544,202.251434,1768]: 0 finished unit Solar Collector [f=0014408] [14408] Event [440,444.368347,1160]: 0 finished unit Wind/Tidal Generator [f=0014537] [14537] Event [1056,267.446533,372]: 0 finished unit Outlaw [f=0014677] [14677] Event [360,441.72287,1128]: 0 finished unit Wind/Tidal Generator [f=0014688] [14688] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0014790] [14790] Event [3496,202.251434,1688]: 0 finished unit Solar Collector [f=0014844] [14844] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0014953] [14953] Event [280,434.627136,1080]: 0 finished unit Wind/Tidal Generator [f=0014988] [14988] Event [1056,267.446533,372]: 0 finished unit Convict [f=0015078] [15078] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0015168] [15168] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0015232] [15232] Event [216,407.570648,936]: 0 finished unit Wind/Tidal Generator [f=0015258] [15258] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0015348] [15348] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0015438] [15438] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0015486] [15486] Event [216,393.915558,856]: 0 finished unit Wind/Tidal Generator [f=0015659] [15659] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0015702] [15702] Event [1056,267.446533,372]: 0 finished unit Outlaw [f=0015756] [15756] Event [200,373.693848,776]: 0 finished unit Wind/Tidal Generator [f=0015857] [15857] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0015885] [15885] Event [3464,2.94075012,2200]: 0 finished unit Solar Collector [f=0016007] [16007] Event [1056,267.446533,372]: 0 finished unit Rogue [f=0016026] [16026] Event [200,356.023407,696]: 0 finished unit Wind/Tidal Generator [f=0016110] [16110] Event [3512,2.94075012,2280]: 0 finished unit Solar Collector [f=0016143] [16143] Event [1056,267.446533,372]: 0 finished unit Convict [f=0016233] [16233] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0016296] [16296] Event [184,341.259399,616]: 0 finished unit Wind/Tidal Generator [f=0016322] [16322] Event [1056,267.446533,372]: 0 finished unit Bandit [f=0016350] [16350] Event [3432,2.94075012,2328]: 0 finished unit Solar Collector [f=0016390] Autoquit sending quit command. [f=0016390] [QuitAction] user exited to system [f=0016390] [SpringApp::Kill][1] fromRun=1 [f=0016390] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016390] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016390] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016390] [ThreadPool::SetThreadCount][2] workers=0 [f=0016390] [SpringApp::Kill][2] [f=0016390] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016390] [Game::KillLua][3] dtor=0 luaUI=0x6314bbd0 [f=0016390] Start widgetHandler:Shutdown [f=0016390] Shutdown - SaveOrderList Complete [f=0016390] Writing last game win data [f=0016390] Shutdown - SaveConfigData Complete [f=0016390] Shutdown Widget - Save/Load API [f=0016390] Shutdown Widget - Chili Highlight [f=0016390] Shutdown Widget - Draw After Chili [f=0016390] Shutdown Widget - EPIC Menu [f=0016390] Shutdown Widget - Chili Widget Selector [f=0016390] Shutdown Widget - Chili Minimap [f=0016390] Shutdown Widget - Local Team Colors [f=0016390] Shutdown Widget - Display Keys 2 [f=0016390] Shutdown Widget - Save Game Menu [f=0016390] Shutdown Widget - Unit Icons [f=0016390] Shutdown Widget - Noises [f=0016390] Shutdown Widget - HealthBars [f=0016390] Shutdown Widget - Win Counter [f=0016390] Shutdown Widget - SpringRTS Replay Stats [f=0016390] Shutdown Widget - BuildETA [f=0016390] Shutdown Widget - Modular Comm Info [f=0016390] Shutdown Widget - Stereo3D [f=0016390] Shutdown Widget - Showeco and Grid Drawer [f=0016390] Shutdown Widget - Point Tracker [f=0016390] Shutdown Widget - Music Player [f=0016390] Shutdown Widget - Missile Silo Range [f=0016390] Shutdown Widget - MinimapEvents [f=0016390] Shutdown Widget - Mex Placement Handler [f=0016390] Shutdown Widget - Local Widgets Config [f=0016390] Shutdown Widget - Highlight Geos [f=0016390] Shutdown Widget - Grab Input [f=0016390] Input grabbing is disabled! [f=0016390] Shutdown Widget - MetalFeatures (new) [f=0016390] Shutdown Widget - Darkening [f=0016390] Shutdown Widget - Context Menu [f=0016390] Shutdown Widget - Chili Spectator Panels [f=0016390] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016390] Shutdown Widget - Chili Nuke Warning [f=0016390] Shutdown Widget - Chili EndGame Window [f=0016390] Shutdown Widget - Chili Economy Panel Default [f=0016390] Shutdown Widget - CameraShake [f=0016390] Shutdown Widget - Attack AoE [f=0016390] Shutdown Widget - Map Edge Extension [f=0016390] Shutdown Widget - Selection Send [f=0016390] Shutdown Widget - LupsManager [f=0016390] Shutdown Widget - Newton Firezone [f=0016390] Shutdown Widget - Chili Pro Console [f=0016390] Shutdown Widget - Lasso Terraform GUI [f=0016390] Shutdown Widget - Lups [f=0016390] Shutdown Widget - Chili Framework [f=0016390] Shutdown Widget - Chili Core Selector [f=0016390] Shutdown Widget - Custom Markers [f=0016390] Shutdown Widget - Pause Screen [f=0016390] Shutdown Widget - Text To Speech Control [f=0016390] Shutdown Widget - Persistent Build Height [f=0016390] Shutdown Widget - Layout Handler [f=0016390] End widgetHandler:Shutdown [f=0016390] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325793,58899755} {int,ext,rec}Allocs={22931309,0,0} {chunk,block}Bytes={58899755,0} [f=0016390] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016390] [Game::KillLua][2] dtor=0 luaRules=0x51755120 [f=0016390] Start gadgetHandler:Shutdown [f=0016390] Shutdown - StartSetup [f=0016390] Shutdown - UnitMorph [f=0016390] Shutdown - LupsNanoSpray [f=0016390] Shutdown - Missile Silo Controller [f=0016390] Shutdown - Modular Comm Info [f=0016390] Shutdown - Terrain Texture Handler [f=0016390] Shutdown - UnitCloakShield [f=0016390] Shutdown - Starlight Handler [f=0016390] End gadgetHandler:Shutdown [f=0016390] Start gadgetHandler:Shutdown [f=0016390] Shutdown - Save/Load [f=0016390] Shutdown - UnitMorph [f=0016390] Shutdown - Modular Comm Info [f=0016390] Shutdown - Retreat Command [f=0016390] Shutdown - Shockwaves [f=0016390] Shutdown - Teleport Throw [f=0016390] Shutdown - we require more minerals v1.1 [f=0016390] Shutdown - UnitCloakShield [f=0016390] Shutdown - Lups Cloak FX [f=0016390] Shutdown - Lups [f=0016390] Shutdown - Lups Shield [f=0016390] End gadgetHandler:Shutdown [f=0016390] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22931340,0,0} {chunk,block}Bytes={0,0} [f=0016390] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22931340,0,0} {chunk,block}Bytes={0,0} [f=0016390] [Game::KillLua][4] dtor=0 [f=0016390] [Game::~CGame][1] [f=0016390] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016390] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016390] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016390] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016390] [Game::KillLua][4] dtor=1 [f=0016390] [Game::KillMisc][1] [f=0016390] [Game::KillMisc][2] [f=0016390] [Game::KillMisc][3] [f=0016390] [Game::KillRendering][1] [f=0016390] [3DOParser::Kill] allocated 137 pieces [f=0016390] [S3OParser::Kill] allocated 2708 pieces [f=0016390] [AssParser::Kill] allocated 217 pieces [f=0016390] [Game::KillInterface][1] [f=0016390] [Game::KillInterface][2] [f=0016390] [Game::KillSimulation][1] [f=0016390] [Game::KillSimulation][2] [f=0016390] [CCollisionHandler] dis-/continuous tests: 0/1095034 [f=0016390] [Game::KillSimulation][3] [f=0016390] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016390] [~CPathCache(20x20)] cacheHits=173 hitPercentage=41% numHashColls=0 maxCacheSize=21 [f=0016390] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016390] [~CPathCache(40x40)] cacheHits=333 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016390] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016390] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016390] [LosHandler::Kill] raycast instance cache-{hits,misses}={11558,15326}; shared=6%; cached=37% [f=0016390] [Game::KillSimulation][4] [f=0016390] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016390] [Game::~CGame][2] [f=0016390] [Game::~CGame][3] [f=0016390] [SpringApp::Kill][3] [f=0016390] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172810 bytes sent 143786 bytes recv'd [f=0016390] [SpringApp::Kill][4] font=0x4562a7e0 [f=0016390] [SpringApp::Kill][5] [f=0016390] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x456a9900) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2758ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=110ms file="objects3d/core_diplomat.s3o" indx=4961 inflSize=104kb readTime=49ms file="objects3d/corleveler_512.s3o" indx=4970 inflSize=83kb readTime=42ms file="objects3d/corgator_512.s3o" indx=4965 inflSize=79kb readTime=39ms file="bitmaps/other/debris2.tga" indx=516 inflSize=1kb readTime=38ms file="objects3d/spiderriot.s3o" indx=5335 inflSize=134kb readTime=35ms file="objects3d/commsupport.s3o" indx=4925 inflSize=85kb readTime=35ms file="bitmaps/pd/smoketrail.tga" indx=561 inflSize=0kb readTime=32ms file="objects3d/vehscout.s3o" indx=5395 inflSize=115kb readTime=28ms file="objects3d/corsent.s3o" indx=4986 inflSize=122kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 50789350 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45796820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x456a29d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4592fa30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc91008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]