[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4dUovUdmcw/springsettings.851071.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f595001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17165 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/851071/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4571d700] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4571d700] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 234ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1045ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1179ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 855ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/851071/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (486ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11447,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/851071/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51454b40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4c5c6d5e799f1ae4e1d46dc3939337a8 [f=-000001] Connection attempt from iamamilkman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: iamamilkman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from disco3llt3 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: disco3llt3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iamamilkman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iamamilkman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[Game::Load][lua{Rules,Gaia}={4ea83468,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iamamilkman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iamamilkman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iamamilkman" string="[Game::Load][lua{Rules,Gaia}={32a9f270,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Latrice Royale! [f=-000001] [0] Event [5119,58.6352539,512]: 0 finished unit Strike Commander [f=-000001] [0] Event [1023,59.1777344,3632]: 1 finished unit Engineer Commander [f=0000000] [0] disco3llt3, team: 1, elo:1849 [f=0000000] [0] iamamilkman, team: 0, elo:1708 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000010] [10] Event [5024,59.0293884,512]: 0 finished unit Hovercraft Platform [f=0000010] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000010] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000010] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000010] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000010] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000010] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000010] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000010] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000010] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [1168,58.9216232,3568]: 1 finished unit Tank Foundry [f=0000284] [284] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000322] [322] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000404] [404] Event [5176,55.2833557,600]: 0 finished unit Wind/Tidal Generator [f=0000436] [436] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0000524] [524] Event [5240,57.5149536,520]: 0 finished unit Wind/Tidal Generator [f=0000541] [541] Event [952,57.5645447,3528]: 1 finished unit Solar Collector [f=0000690] [690] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0000704] [704] Event [5288,57.4996948,440]: 0 finished unit Wind/Tidal Generator [f=0000845] [845] Event [5024,58.0528259,480]: 0 finished unit Quill [f=0000855] [855] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000899] [899] Event [5352,56.5040588,360]: 0 finished unit Wind/Tidal Generator [f=0001320] [1320] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0001339] [1339] Event [936,58.0604553,3816]: 1 finished unit Solar Collector [f=0001419] [1419] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001512] [1512] Event [5024,58.0528259,480]: 0 finished unit Quill [f=0001991] [1991] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0002157] [2157] Event [992,58.7738037,3664]: 1 finished unit Lotus [f=0002278] [2278] Event [4920,55.9165955,488]: 0 lost unit Caretaker [f=0002280] [2280] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0002286] [2286] Event [5024.00879,54.7349243,854.485107]: 0 lost unit Dagger [f=0002368] [2368] Event [5352,56.5040588,360]: 0 lost unit Wind/Tidal Generator [f=0002369] [2369] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0002479] [2479] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0002621] [2621] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0002706] [2706] Event [5288,53.0326843,328]: 0 lost unit Metal Extractor [f=0002824] [2824] Event [357.162018,57.8746033,2966.58301]: 0 lost unit Dagger [f=0002912] [2912] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0002956] [2956] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0003002] [3002] Event [5116.54785,56.460144,830.055786]: 1 lost unit Kodachi [f=0003009] [3009] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0003173] [3173] Event [4560,56.2255859,432]: 0 finished unit Lotus [f=0003263] [3263] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0003396] [3396] Event [616,55.1193237,4040]: 1 finished unit Solar Collector [f=0003543] [3543] Event [5232,55.4130554,704]: 0 finished unit Picket [f=0003740] [3740] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0003764] [3764] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0003910] [3910] Event [696,52.9296875,4040]: 1 finished unit Solar Collector [f=0004105] [4105] Event [5288,53.0056,328]: 0 finished unit Metal Extractor [f=0004114] [4114] Event [272,58.3274841,2992]: 1 finished unit Lotus [f=0004222] [4222] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0004268] [4268] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0004304] [4304] Event [776,52.9716492,4040]: 1 finished unit Solar Collector [f=0004318] [4318] Event [4172.03027,59.2172432,898.288696]: 0 lost unit Dagger [f=0004353] [4353] Event [4491.69238,58.3407021,1051.59155]: 1 lost unit Kodachi [f=0004479] [4479] Event [5336,57.8430176,568]: 0 finished unit Solar Collector [f=0004505] [4505] Event [4768,58.1481934,1072]: 0 finished unit Lotus [f=0004535] [4535] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0004557] [4557] Event [856,54.2419434,4040]: 1 finished unit Solar Collector [f=0004570] [4570] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0004849] [4849] Event [5400,57.30896,488]: 0 finished unit Solar Collector [f=0004852] [4852] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0004868] [4868] Event [936,56.1264038,4040]: 1 finished unit Solar Collector [f=0005189] [5189] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0005222] [5222] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0005265] [5265] Event [304,55.0773621,1760]: 1 finished unit Lotus [f=0005296] [5296] Event [1016,58.6212158,4040]: 1 finished unit Solar Collector [f=0005297] [5297] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0005343] [5343] Event [5464,55.9514618,408]: 0 finished unit Solar Collector [f=0005514] [5514] Event [5582.2417,55.7741241,1392.25061]: 0 lost unit Quill [f=0005581] [5581] Event [1096,57.2517395,4040]: 1 finished unit Solar Collector [f=0005668] [5668] Event [5674.00391,53.9106979,1539.27283]: 1 lost unit Kodachi [f=0005728] [5728] Event [5528,53.9329529,328]: 0 finished unit Solar Collector [f=0005780] [5780] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0005814] [5814] Event [5440.38574,56.5358124,1871.61853]: 0 lost unit Dagger [f=0005910] [5910] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0005911] [5911] Event [5424.81592,57.8877068,1719.11694]: 0 lost unit Dagger [f=0005929] [5929] Event [5430.19824,56.8834381,1745.27893]: 1 lost unit Kodachi [f=0005970] [5970] Event [1176,55.8441162,4040]: 1 finished unit Solar Collector [f=0006050] [6050] Event [5592,54.8675537,408]: 0 finished unit Solar Collector [f=0006094] [6094] Event [576,54.3182373,1040]: 1 finished unit Lotus [f=0006334] [6334] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0006459] [6459] Event [70.2486801,56.9017754,3010.16943]: 0 lost unit Dagger [f=0006550] [6550] Event [5640,56.2103271,488]: 0 finished unit Solar Collector [f=0006609] [6609] Event [4936,53.6964417,376]: 0 finished unit Caretaker [f=0006683] [6683] Event [5024,58.0528259,480]: 0 finished unit Quill [f=0006768] [6768] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0006899] [6899] Event [1128,56.9999695,3656]: 1 finished unit Caretaker [f=0006934] [6934] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0006990] [6990] Event [3647.20557,58.8790894,997.212097]: 0 lost unit Dagger [f=0007078] [7078] Event [4217.57617,58.5761414,240.43219]: 0 lost unit Dagger [f=0007116] [7116] Event [4221.97656,56.0839615,312.369781]: 0 lost unit Dagger [f=0007205] [7205] Event [1176,58.3236694,3656]: 1 finished unit Caretaker [f=0007223] [7223] Event [1256,58.2168579,4040]: 1 finished unit Solar Collector [f=0007273] [7273] Event [5704,56.5498352,568]: 0 finished unit Solar Collector [f=0007303] [7303] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0007330] [7330] Event [5680,54.5433044,1440]: 0 finished unit Lotus [f=0007341] [7341] Event [4503.12842,53.9689636,349.370575]: 1 lost unit Kodachi [f=0007532] [7532] Event [1560,54.5967102,952]: 1 finished unit Metal Extractor [f=0007542] [7542] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0007561] [7561] Event [5000,55.6610107,376]: 0 finished unit Caretaker [f=0007614] [7614] Event [4560,56.2255859,432]: 0 lost unit Lotus [f=0007692] [7692] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0007725] [7725] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0007873] [7873] Event [5752,58.8310242,648]: 0 finished unit Solar Collector [f=0007928] [7928] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0008108] [8108] Event [4936,53.6964417,376]: 0 lost unit Caretaker [f=0008117] [8117] Event [5000,55.6641579,376]: 0 lost unit Caretaker [f=0008126] [8126] Event [5064,54.5852661,376]: 0 lost unit Caretaker [f=0008143] [8143] Event [5274.71094,53.8427773,267.082397]: 1 lost unit Kodachi [f=0008149] [8149] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0008335] [8335] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0008372] [8372] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0008447] [8447] Event [5816,57.9040527,728]: 0 finished unit Solar Collector [f=0008550] [8550] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0008655] [8655] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0008666] [8666] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0008789] [8789] Event [3904.60913,58.7485275,1064.40723]: 0 lost unit Dagger [f=0008856] [8856] Event [5864,54.9095154,808]: 0 finished unit Solar Collector [f=0008901] [8901] Event [3032,58.7432861,1624]: 1 finished unit Stardust [f=0008957] [8957] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0008966] [8966] Event [952,58.0528259,3944]: 1 finished unit Wind/Tidal Generator [f=0008974] [8974] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0009138] [9138] Event [1000,59.021759,3944]: 1 finished unit Wind/Tidal Generator [f=0009145] [9145] Event [2825.3125,52.9315643,1029.22522]: 0 lost unit Dagger [f=0009210] [9210] Event [4492.84131,64.703186,1273.12305]: 0 lost unit Dagger [f=0009265] [9265] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0009288] [9288] Event [2807.41113,52.9809418,1012.25574]: 0 lost unit Dagger [f=0009306] [9306] Event [1048,58.140564,3944]: 1 finished unit Wind/Tidal Generator [f=0009318] [9318] Event [4001.80566,59.3751564,1434.78613]: 0 lost unit Dagger [f=0009341] [9341] Event [5912,55.6304932,888]: 0 finished unit Solar Collector [f=0009356] [9356] Event [4768,58.1481934,1072]: 0 lost unit Lotus [f=0009398] [9398] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0009551] [9551] Event [1096,57.2517395,3944]: 1 finished unit Wind/Tidal Generator [f=0009591] [9591] Event [4482.91455,57.8012428,1076.08459]: 1 lost unit Kodachi [f=0009670] [9670] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0009696] [9696] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0009719] [9719] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0009735] [9735] Event [1144,56.0806274,3944]: 1 finished unit Wind/Tidal Generator [f=0009744] [9744] Event [5976,56.5345764,968]: 0 finished unit Solar Collector [f=0009766] [9766] Event [5232,55.4130554,704]: 0 lost unit Picket [f=0009960] [9960] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0009976] [9976] Event [1680,52.986908,1088]: 1 finished unit Lotus [f=0009988] [9988] Event [4316.80859,58.2941322,1166.79932]: 0 lost unit Dagger [f=0010043] [10043] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0010064] [10064] Event [6024,53.9176941,1048]: 0 finished unit Solar Collector [f=0010082] [10082] Event [5664.05957,56.9446106,695.654297]: 1 lost unit Kodachi [f=0010162] [10162] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0010200] [10200] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0010215] [10215] Event [5044.57471,55.7619362,953.865234]: 0 lost unit Dagger [f=0010302] [10302] Event [4475.86035,57.6456566,613.256897]: 0 lost unit Dagger [f=0010326] [10326] Event [4789.23291,57.4717445,811.530457]: 1 lost unit Kodachi [f=0010340] [10340] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0010378] [10378] Event [4459.55811,57.4068565,476.930298]: 0 lost unit Quill [f=0010384] [10384] Event [3088,58.9530945,1664]: 1 finished unit Faraday [f=0010440] [10440] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0010476] [10476] Event [4535.67529,54.6286812,505.01062]: 0 lost unit Dagger [f=0010625] [10625] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0010646] [10646] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0010680] [10680] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0010680] [10680] Event [5399.75586,56.2431107,1115.0979]: 1 lost unit Kodachi [f=0010749] [10749] Event [1856,54.5852661,1280]: 1 finished unit Lotus [f=0010773] [10773] Event [1472,55.6915283,3888]: 1 finished unit Lotus [f=0010782] [10782] Event [5050.97461,55.8959084,651.281982]: 0 lost unit Dagger [f=0010840] [10840] Event [5029.95605,58.0528259,475.064728]: 0 lost unit Dagger [f=0010842] [10842] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010846] [10846] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010864] [10864] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010876] [10876] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010896] [10896] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010902] [10902] Event [5176,55.2833557,600]: 0 lost unit Wind/Tidal Generator [f=0010906] [10906] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010926] [10926] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010936] [10936] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010952] [10952] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010966] [10966] Event [5024,58.0528259,480]: 0 lost unit Dagger [f=0010983] [10983] Event [5037.67432,56.6315536,721.882263]: 1 lost unit Kodachi [f=0011138] [11138] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0011146] [11146] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0011166] [11166] Event [5012.22461,55.6294708,744.573914]: 0 finished unit Strike Commander [f=0011166] game_message: Morph complete: Latrice Royale lvl 1 -> Latrice Royale lvl 2 [f=0011166] [11166] Received game_message: Morph complete: Latrice Royale lvl 1 -> Latrice Royale lvl 2 [f=0011465] [11465] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0011505] [11505] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0011561] [11561] Event [1440,56.9847107,1376]: 1 finished unit Lotus [f=0011570] [11570] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0011699] [11699] Event [4563.91895,58.7544823,621.658691]: 0 lost unit Dagger [f=0011706] [11706] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0011745] [11745] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0011803] [11803] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0011812] [11812] Event [1224,58.7890625,3656]: 1 finished unit Caretaker [f=0011985] [11985] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0012029] [12029] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0012072] [12072] Event [4634.50977,57.0468941,839.696411]: 1 lost unit Kodachi [f=0012080] [12080] Event [4696,57.8887939,744]: 0 lost unit Stardust [f=0012081] [12081] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0012106] [12106] Event [4571.07275,57.7666359,679.53186]: 0 lost unit Dagger [f=0012124] [12124] Event [4714.79102,56.8994141,878.31665]: 1 lost unit Kodachi [f=0012126] [12126] Event [4707.55225,58.355732,924.760437]: 1 lost unit Kodachi [f=0012185] [12185] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0012186] [12186] Event [4876.91113,56.3556786,1031.23962]: 1 lost unit Kodachi [f=0012206] [12206] Event [2888,54.8828125,1544]: 1 finished unit Stinger [f=0012225] [12225] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0012232] [12232] Event [1488,58.8882446,1600]: 1 finished unit Lotus [f=0012354] [12354] Event [1168.04297,60.3989792,3540]: 1 finished unit Blitz [f=0012465] [12465] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0012529] [12529] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0012705] [12705] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0012739] [12739] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0012816] [12816] Event [3667.23584,58.0258713,1717.8363]: 0 lost unit Dagger [f=0012935] [12935] Event [3880,52.9296875,2072]: 1 finished unit Metal Extractor [f=0012945] [12945] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0012959] [12959] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0013061] [13061] Event [2224,56.8359375,1152]: 1 finished unit Lotus [f=0013092] [13092] Event [4600,59.1033936,936]: 0 finished unit Stardust [f=0013114] [13114] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0013160] [13160] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0013185] [13185] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0013198] [13198] Event [5680,54.5433044,1440]: 0 lost unit Lotus [f=0013379] [13379] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0013396] [13396] Event [5064,53.90625,2584]: 0 lost unit Metal Extractor [f=0013425] [13425] Event [5024,58.0528259,480]: 0 finished unit Dagger [f=0013466] [13466] Event [undefined]: iamamilkman resigned [f=0013466] game_message: iamamilkman has been destroyed! [f=0013466] game_message: disco3llt3 wins! [f=0013466] Submitting stats [f=0013466] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013466] Part| Total Time|Time of the last 0.5s [f=0013466] Draw 10586.66ms 23.11% [f=0013466] Lua::Callins::Synced 5069.50ms 14.04% [f=0013466] Lua::Callins::Unsynced 14607.57ms 31.37% [f=0013466] Lua::CollectGarbage::Synced 346.93ms 0.10% [f=0013466] Lua::CollectGarbage::Unsynced 679.70ms 3.69% [f=0013466] Misc::Profiler::AddTime 48.99ms 0.10% [f=0013466] Sim 15660.81ms 47.21% [f=0013466] [13466] Received game_message: iamamilkman has been destroyed! [f=0013466] [13466] Received game_message: disco3llt3 wins! [f=0013467] [13467] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013467] [13467] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013467] [13467] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013467] [13467] Game End Stats Values: 2,2275,2165,2165,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.22666645,6.06999969,6.06999969,6.22666645,75,0,0,75,0,0,0,0,125,90,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013467] [13467] Game End Stats Values: 3,2510,2485,2485,2510,1.92356098,0,0,1.92356098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1202784,9.33333302,9.33333302,11.1202784,2075,2075,2075,2075,8.47823715,8.34999943,8.34999943,8.47823715,205,160,160,205,0,0,0,0,230,250,250,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013467] [13467] Game End Stats Values: 4,2510,2755,2755,2510,5.6591301,0.00193646,0.00193646,5.6591301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0086603,10,10,13.0086603,2075,2075,2075,2075,8.59903812,10.7001286,10.7001286,8.59903812,205,360,360,205,0,0,0,0,230,320,320,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013467] [13467] Game End Stats Values: 5,2730,2755,2755,2730,10.9010363,3.78249836,3.78249836,10.9010363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3279524,11.8666668,11.8666668,11.3279524,2075,2075,2075,2075,10.4227934,10.9520369,10.9520369,10.4227934,335,360,360,335,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013467] [13467] Game End Stats Values: 6,2805,2845,2845,2805,14.4078789,7.88897467,7.88897467,14.4078789,0,0,0,0,0,0,0,0,0,0,0,0,0,212.75145,212.75145,0,0,90,90,0,11.2647705,12,12,11.2647705,2075,2075,2075,2075,10.9337902,10.9737644,10.9737644,10.9337902,410,360,360,410,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,212.75145,4.70105791,4.70105791,212.75145 [f=0013467] [13467] Game End Stats Values: 7,2845,3135,3135,2845,18.0862217,11.8261471,11.8261471,18.0862217,0,0,0,0,0,0,0,0,0,0,0,0,87.0455017,417.369568,417.369568,87.0455017,0,90,90,0,10.5982056,12,12,10.5982056,2075,2075,2075,2075,10.9452209,11.9024792,11.9024792,10.9452209,485,560,560,485,0,228.832672,228.832672,0,285,410,410,285,228.832672,0,0,228.832672,0,0,0,0,422.271851,103.184906,103.184906,422.271851 [f=0013467] [13467] Game End Stats Values: 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Event [6008,58.9838409,1144]: 0 lost unit Metal Extractor [f=0013514] !transmitlobby @voice@buildUnit@remove;hovercon [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0013514] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0013514] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0013514] !transmitlobby @voice@buildUnit@reload [f=0013592] Player disco3llt3 left the game: normal quit [f=0013592] [13592] Event [undefined]: disco3llt3 quit [f=0013609] [13609] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0013666] Spectator iamamilkman left the game: normal quit [f=0013666] [13666] Event [undefined]: iamamilkman quit [f=0013672] No clients connected, shutting down server [f=0013672] Server shutdown [f=0013705] [13705] Event [1904,54.9438477,912]: 1 finished unit Lotus [f=0013817] [13817] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0013839] [13839] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0014255] [14255] Event [1168.04297,60.3989792,3540]: 1 finished unit Blitz [f=0014765] [14765] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0014975] [14975] Event [1168.04297,60.3989792,3540]: 1 finished unit Ogre [f=0015074] [15074] Event [2736,55.0888062,2304]: 1 finished unit Advanced Radar [f=0015191] [15191] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0015246] [15246] Event [1784,59.4718933,1432]: 1 finished unit Stardust [f=0015379] [15379] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0015634] [15634] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0015853] [15853] Event [2968,55.6343079,1416]: 1 finished unit Stinger [f=0015971] [15971] Event [1168.04297,60.3989792,3540]: 1 finished unit Welder [f=0016007] [16007] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0016213] [16213] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0016478] [16478] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0016718] [16718] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0016814] [16814] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0016903] [16903] Event [1984,54.9247742,1136]: 1 finished unit Faraday [f=0017054] [17054] Event [1168.04297,60.3989792,3540]: 1 finished unit Blitz [f=0017654] [17654] Event [1168.04297,60.3989792,3540]: 1 finished unit Ogre [f=0017913] [17913] Event [1168.04297,60.3989792,3540]: 1 finished unit Kodachi [f=0018096] [18096] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0018111] Autoquit sending quit command. [f=0018111] [QuitAction] user exited to system [f=0018111] [SpringApp::Kill][1] fromRun=1 [f=0018111] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018111] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018111] [ThreadPool::SetThreadCount][2] workers=0 [f=0018111] [SpringApp::Kill][2] [f=0018111] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018111] [Game::KillLua][3] dtor=0 luaUI=0x51436e00 [f=0018111] Start widgetHandler:Shutdown [f=0018111] Shutdown - SaveOrderList Complete [f=0018111] Writing last game win data [f=0018111] Shutdown - SaveConfigData Complete [f=0018111] Shutdown Widget - Chili Highlight [f=0018111] Shutdown Widget - Save/Load API [f=0018111] Shutdown Widget - Draw After Chili [f=0018111] Shutdown Widget - EPIC Menu [f=0018111] Shutdown Widget - Chili Minimap [f=0018111] Shutdown Widget - Chili Widget Selector [f=0018111] Shutdown Widget - Local Team Colors [f=0018111] Shutdown Widget - Display Keys 2 [f=0018111] Shutdown Widget - Save Game Menu [f=0018111] Shutdown Widget - HealthBars [f=0018111] Shutdown Widget - Noises [f=0018111] Shutdown Widget - Unit Icons [f=0018111] Shutdown Widget - Win Counter [f=0018111] Shutdown Widget - BuildETA [f=0018111] Shutdown Widget - SpringRTS Replay Stats [f=0018111] Shutdown Widget - Modular Comm Info [f=0018111] Shutdown Widget - CameraShake [f=0018111] Shutdown Widget - Chili Economy Panel Default [f=0018111] Shutdown Widget - Chili EndGame Window [f=0018111] Shutdown Widget - Chili Nuke Warning [f=0018111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018111] Shutdown Widget - Chili Spectator Panels [f=0018111] Shutdown Widget - Context Menu [f=0018111] Shutdown Widget - Darkening [f=0018111] Shutdown Widget - MetalFeatures (new) [f=0018111] Shutdown Widget - Grab Input [f=0018111] Input grabbing is disabled! [f=0018111] Shutdown Widget - Highlight Geos [f=0018111] Shutdown Widget - Local Widgets Config [f=0018111] Shutdown Widget - Mex Placement Handler [f=0018111] Shutdown Widget - MinimapEvents [f=0018111] Shutdown Widget - Missile Silo Range [f=0018111] Shutdown Widget - Music Player [f=0018111] Shutdown Widget - Point Tracker [f=0018111] Shutdown Widget - Showeco and Grid Drawer [f=0018111] Shutdown Widget - Stereo3D [f=0018111] Shutdown Widget - Attack AoE [f=0018111] Shutdown Widget - Map Edge Extension [f=0018111] Shutdown Widget - Selection Send [f=0018111] Shutdown Widget - LupsManager [f=0018111] Shutdown Widget - Newton Firezone [f=0018111] Shutdown Widget - Chili Pro Console [f=0018111] Shutdown Widget - Lasso Terraform GUI [f=0018111] Shutdown Widget - Chili Framework [f=0018111] Shutdown Widget - Lups [f=0018111] Shutdown Widget - Custom Markers [f=0018111] Shutdown Widget - Chili Core Selector [f=0018111] Shutdown Widget - Pause Screen [f=0018111] Shutdown Widget - Layout Handler [f=0018111] Shutdown Widget - Persistent Build Height [f=0018111] Shutdown Widget - Text To Speech Control [f=0018111] End widgetHandler:Shutdown [f=0018111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442737,60543749} {int,ext,rec}Allocs={24168861,0,0} {chunk,block}Bytes={60543749,0} [f=0018111] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018111] [Game::KillLua][2] dtor=0 luaRules=0x51454b40 [f=0018111] Start gadgetHandler:Shutdown [f=0018111] Shutdown - StartSetup [f=0018111] Shutdown - UnitMorph [f=0018111] Shutdown - LupsNanoSpray [f=0018111] Shutdown - Missile Silo Controller [f=0018111] Shutdown - Modular Comm Info [f=0018111] Shutdown - Terrain Texture Handler [f=0018111] Shutdown - UnitCloakShield [f=0018111] Shutdown - Starlight Handler [f=0018111] End gadgetHandler:Shutdown [f=0018111] Start gadgetHandler:Shutdown [f=0018111] Shutdown - Save/Load [f=0018111] Shutdown - UnitMorph [f=0018111] Shutdown - Modular Comm Info [f=0018111] Shutdown - Retreat Command [f=0018111] Shutdown - Shockwaves [f=0018111] Shutdown - Teleport Throw [f=0018111] Shutdown - UnitCloakShield [f=0018111] Shutdown - Lups Cloak FX [f=0018111] Shutdown - Lups [f=0018111] Shutdown - Lups Shield [f=0018111] End gadgetHandler:Shutdown [f=0018111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24168891,0,0} {chunk,block}Bytes={0,0} [f=0018111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24168891,0,0} {chunk,block}Bytes={0,0} [f=0018111] [Game::KillLua][4] dtor=0 [f=0018111] [Game::~CGame][1] [f=0018111] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018111] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018111] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018111] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018111] [Game::KillLua][4] dtor=1 [f=0018111] [Game::KillMisc][1] [f=0018111] [Game::KillMisc][2] [f=0018111] [Game::KillMisc][3] [f=0018111] [Game::KillRendering][1] [f=0018111] [3DOParser::Kill] allocated 155 pieces [f=0018111] [S3OParser::Kill] allocated 2779 pieces [f=0018111] [AssParser::Kill] allocated 215 pieces [f=0018111] [Game::KillInterface][1] [f=0018111] [Game::KillInterface][2] [f=0018111] [Game::KillSimulation][1] [f=0018111] [Game::KillSimulation][2] [f=0018111] [CCollisionHandler] dis-/continuous tests: 0/264847 [f=0018111] [Game::KillSimulation][3] [f=0018111] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018111] [~CPathCache(24x16)] cacheHits=44 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0018111] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018111] [~CPathCache(48x32)] cacheHits=221 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018111] [LosHandler::Kill] raycast instance cache-{hits,misses}={4668,8687}; shared=1%; cached=34% [f=0018111] [Game::KillSimulation][4] [f=0018111] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018111] [Game::~CGame][2] [f=0018111] [Game::~CGame][3] [f=0018111] [SpringApp::Kill][3] [f=0018111] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189567 bytes sent 139980 bytes recv'd [f=0018111] [SpringApp::Kill][4] font=0x456337e0 [f=0018111] [SpringApp::Kill][5] [f=0018111] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x456a0910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2992ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=105ms file="objects3d/detriment.s3o" indx=5042 inflSize=514kb readTime=92ms file="unittextures/factorytank_1.png" indx=7012 inflSize=4103kb readTime=69ms file="bitmaps/pd/shield2.png" indx=552 inflSize=119kb readTime=39ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=36ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=33ms file="luaui/widgets/localwidgets.lua" indx=4616 inflSize=2kb readTime=32ms file="unitpics/striderhub.png" indx=6462 inflSize=10kb readTime=25ms file="unittextures/factorytank_2.png" indx=7013 inflSize=4103kb readTime=25ms file="objects3d/commrecon.s3o" indx=4915 inflSize=114kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 60407205 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x457a3690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45714c50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4579a880) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f595008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]