[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JDXxgjjmkQ/springsettings.850878.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 156ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb62c01e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17117 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/850878/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 316ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b6ca10] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b6ca10] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 865ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 968ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 58ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 210ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 42ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] EB was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/850878/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (371ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11450,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/850878/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x500eeb70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 342d6d5e1767ec2ea8d1f56f52e76435 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player EB with number 2 to team 0 [f=-000001] > SPRINGIE:User EB|vehcapture|2_1||False|||GB [f=-000001] Connection attempt from EB [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={1d944638,00000000}]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={551d8610,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[Game::Load][lua{Rules,Gaia}={1b5eb8a8,00000000}]" [f=-000001] [0] Event [2717,617.389282,4957]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2353,617.388916,150]: 1 finished unit Strike Commander [f=0000000] [0] Melkiyon, team: 1, elo:2211 [f=0000000] [0] RVNball, team: 0, elo:2044 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [2240,617.383179,248]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [2480,617.383179,4880]: 0 finished unit Tank Foundry [f=0000030] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000030] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000030] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000030] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000030] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000030] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000300] [300] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0000435] [435] Event [2480.04297,618.703186,4852]: 0 finished unit Welder [f=0000489] [489] Event [2230.3999,617.383179,248]: 1 finished unit Conjurer [f=0000526] [526] Event [2424,617.383179,120]: 1 finished unit Solar Collector [f=0000536] [536] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000691] [691] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0000722] [722] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0000751] [751] Event [2408,617.383179,264]: 1 finished unit Solar Collector [f=0000858] [858] Event [2584,617.383179,5064]: 0 finished unit Solar Collector [f=0000893] [893] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0000991] [991] Event [2616,617.383179,4984]: 0 finished unit Solar Collector [f=0001203] [1203] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0001231] [1231] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0001632] [1632] Event [2712,617.383179,4984]: 0 finished unit Solar Collector [f=0001781] [1781] Event [2568,617.383179,184]: 1 finished unit Solar Collector [f=0001795] [1795] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0001818] [1818] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0002035] [2035] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0002313] [2313] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0002334] [2334] Event [1338.42749,500,4475.4751]: 1 lost unit Glaive [f=0002433] [2433] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0002472] [2472] Event [1330.02576,500,4442.74463]: 1 lost unit Glaive [f=0002786] [2786] Event [2480.04297,617.383179,4852]: 0 finished unit Ogre [f=0002808] [2808] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0002927] [2927] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0003081] [3081] Event [2230.3999,617.383179,248]: 1 finished unit Conjurer [f=0003215] [3215] Event [2544,613.476563,880]: 1 finished unit Radar Tower [f=0003360] [3360] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0003428] [3428] Event [2552,617.383179,72]: 1 finished unit Solar Collector [f=0003569] [3569] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0003752] [3752] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0003764] [3764] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0003792] [3792] Event [2480.04297,618.703186,4852]: 0 finished unit Welder [f=0003959] [3959] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0004056] [4056] Event [470.529572,604.607422,3766.55322]: 1 lost unit Glaive [f=0004165] [4165] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0004325] [4325] Event [614.458008,612.3573,3663.8374]: 0 lost unit Welder [f=0004361] [4361] Event [520.980408,617.383179,3542.09277]: 1 lost unit Glaive [f=0004375] [4375] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0004585] [4585] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0004701] [4701] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0004788] [4788] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0004951] [Game::ClientReadNet] added new player SkuZzi with number 3 to team 0 [f=0004951] > SPRINGIE:User SkuZzi|factoryhover|6_5||False|MC|Federation|IE [f=0004970] Connection attempt from SkuZzi [f=0004970] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0004970] -> Connection established (given id 3) [f=0004976] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0004976] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004994] [4994] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0005143] [5143] Event [2480.04297,618.703186,4852]: 0 finished unit Welder [f=0005189] [5189] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0005201] [5201] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0005387] [5387] Event [1224,500,4488]: 0 lost unit Metal Extractor [f=0005412] [5412] Event [2230.3999,617.383179,248]: 1 finished unit Glaive [f=0005686] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=0005706] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=0005706] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::Load][lua{Rules,Gaia}={62573b78,00000000}]" [f=0005774] [5774] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0005886] [5886] Event [3464,655.322632,1608]: 1 finished unit Metal Extractor [f=0005888] [5888] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0005957] [5957] Event [2344,617.383179,328]: 1 finished unit Caretaker [f=0006071] [6071] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0006116] [6116] Event [2760,617.383179,5064]: 0 lost unit Metal Extractor [f=0006227] [6227] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0006252] [6252] Event [2648,617.383179,4904]: 0 lost unit Metal Extractor [f=0006305] [6305] Event [3488,655.322632,1760]: 1 finished unit Radar Tower [f=0006383] [6383] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0006385] [6385] Event [2712,617.383179,4984]: 0 lost unit Solar Collector [f=0006436] [6436] Event [2616,617.466797,4984]: 0 lost unit Solar Collector [f=0006512] [6512] Event [1697.30469,563.601196,390.51593]: 0 lost unit Ogre [f=0006541] [6541] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0006555] [6555] Event [2584,617.374634,5064]: 0 lost unit Solar Collector [f=0006635] [6635] Event [undefined]: RVNball resigned [f=0006635] game_message: RVNball has been destroyed! [f=0006635] game_message: Melkiyon wins! [f=0006635] Submitting stats [f=0006635] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006635] Part| Total Time|Time of the last 0.5s [f=0006635] Draw 7571.57ms 11.68% [f=0006635] Lua::Callins::Synced 2155.14ms 48.30% [f=0006635] Lua::Callins::Unsynced 9632.20ms 8.88% [f=0006635] Lua::CollectGarbage::Synced 201.29ms 0.10% [f=0006635] Lua::CollectGarbage::Unsynced 457.73ms 1.00% [f=0006635] Misc::Profiler::AddTime 26.11ms 0.00% [f=0006635] Sim 5548.47ms 81.74% [f=0006635] [6635] Received game_message: RVNball has been destroyed! [f=0006635] [6635] Received game_message: Melkiyon wins! [f=0006636] [6636] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006636] [6636] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006636] [6636] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006636] [6636] Game End Stats Values: 2,2275,2165,2165,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.13333321,6.13333321,5.5999999,200,0,0,200,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006636] [6636] Game End Stats Values: 3,2525,2555,2555,2525,0,0.08178663,0.08178663,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,9.86666679,8,2075,2075,2075,2075,8,8.00545216,8.00545216,8,200,250,250,200,0,0,0,0,250,230,230,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006636] [6636] Game End Stats Values: 4,2685,2620,2620,2685,4.18950939,3.91497421,3.91497421,4.18950939,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,12,12,11.333333,2075,2075,2075,2075,10.5459681,8.25554562,8.25554562,10.5459681,200,315,315,200,0,0,0,0,410,230,230,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006636] [6636] Game End Stats Values: 5,2755,2755,2755,2755,17.8520622,10.7735767,10.7735767,17.8520622,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5333338,12,12,12.5333338,2075,2075,2075,2075,12.9108362,8.4572401,8.4572401,12.9108362,200,380,380,200,0,0,0,0,480,300,300,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006636] [6636] Game End Stats Values: 6,2755,2910,2910,2755,21.4717617,20.8360195,20.8360195,21.4717617,0,0,0,0,0,0,0,0,0,0,0,0,35.608696,31,31,35.608696,0,0,0,0,14,13.8666668,13.8666668,14,2075,2075,2075,2075,12.2413139,10.4041624,10.4041624,12.2413139,200,445,445,200,0,0,0,0,480,390,390,480,0,0,0,0,0,0,0,0,31,35.608696,35.608696,31 [f=0006636] [6636] Game End Stats Values: 7,2845,2845,2845,2845,24.6563282,32.2368965,32.2368965,24.6563282,0,0,0,0,0,0,0,0,0,0,0,0,121.52179,126.571426,126.571426,121.52179,0,0,0,0,14,14,14,14,2075,2075,2075,2075,13.3789711,10.7600584,10.7600584,13.3789711,200,380,380,200,130,0,0,130,570,390,390,570,0,130,130,0,0,0,0,0,127.571426,130.000046,130.000046,127.571426 [f=0006636] [6636] Game End Stats Values: 8,3345,3145,3145,3345,40.4857788,41.0352516,41.0352516,40.4857788,0,0,0,0,0,0,0,0,0,0,0,0,121.52179,126.571426,126.571426,121.52179,0,0,0,0,14,14,14,14,2075,2075,2075,2075,15.5552969,12.7198906,12.7198906,15.5552969,700,500,500,700,130,0,0,130,570,570,570,570,0,130,130,0,0,0,0,0,127.571426,130.000046,130.000046,127.571426 [f=0006636] [6636] Game End Stats Values: 9,3345,3400,3400,3345,54.5629883,49.432869,49.432869,54.5629883,0,0,0,0,0,0,0,0,0,0,0,0,121.52179,126.571426,126.571426,121.52179,0,0,0,0,14,14.5333338,14.5333338,14,2075,2130,2130,2075,15.4384804,14.5598412,14.5598412,15.4384804,700,630,630,700,130,0,0,130,570,640,640,570,0,130,130,0,0,0,0,0,127.571426,130.000046,130.000046,127.571426 [f=0006636] [6636] Game End Stats Values: 10,3635,3530,3530,3635,69.6958237,70.4521027,70.4521027,69.6958237,0,0,0,0,0,0,0,0,0,0,0,0,146.956528,146.571426,146.571426,146.956528,0,0,0,0,14,16,16,14,2075,2130,2130,2075,18.1755199,15.4012804,15.4012804,18.1755199,900,760,760,900,130,0,0,130,660,640,640,660,0,130,130,0,0,0,0,0,147.571426,155.434769,155.434769,147.571426 [f=0006636] [6636] Game End Stats Values: 11,3435,3530,3530,3435,101.515663,84.2125549,84.2125549,101.515663,0,0,0,0,0,0,0,0,242.01651,0,0,242.01651,326.944885,219.857239,219.857239,326.944885,0,0,0,0,14,16,16,14,2075,2130,2130,2075,21.6213169,14.9173622,14.9173622,21.6213169,700,760,760,700,260,200,200,260,660,640,640,660,200,260,260,200,0,0,0,0,221.857239,346.444916,346.444916,221.857239 [f=0006636] [6636] Game End Stats Values: 12,3435,3750,3750,3435,130.719131,97.5113068,97.5113068,130.719131,0,0,0,0,0,0,0,0,493.306702,0,0,493.306702,326.944885,219.857239,219.857239,326.944885,0,0,0,0,14,16,16,14,2075,2130,2130,2075,21.4468975,16.0532494,16.0532494,21.4468975,700,890,890,700,260,200,200,260,660,730,730,660,200,260,260,200,0,0,0,0,221.857239,346.444916,346.444916,221.857239 [f=0006636] [6636] Game End Stats Values: 13,3545,3970,3970,3545,145.494675,99.8594666,99.8594666,145.494675,0,0,0,0,0,0,0,0,671.000732,0,0,671.000732,326.944885,309.857056,309.857056,326.944885,0,0,0,0,14,16,16,14,2075,2130,2130,2075,20.4850349,17.6565456,17.6565456,20.4850349,900,1020,1020,900,260,290,290,260,570,820,820,570,290,260,260,290,0,0,0,0,311.857025,346.444916,346.444916,311.857025 [f=0006636] [6636] Game End Stats Values: 14,3635,4035,4035,3635,174.107605,100.107391,100.107391,174.107605,0,0,0,0,0,0,0,0,872.117004,0,0,872.117004,326.944885,309.857056,309.857056,326.944885,0,0,0,0,14,16,16,14,2075,2130,2130,2075,19.4075279,22.8387489,22.8387489,19.4075279,900,1085,1085,900,260,290,290,260,660,820,820,660,290,317.333344,317.333344,290,0,0,0,0,311.857025,346.444916,346.444916,311.857025 [f=0006636] [6636] Game End Stats Values: 15,3455,4575,4575,3455,195.567932,102.168297,102.168297,195.567932,0,0,0,0,0,0,0,0,1119.24902,0,0,1119.24902,538.410339,712.470581,712.470581,538.410339,0,0,0,0,12.5333338,16,16,12.5333338,2075,2310,2310,2075,22.7640209,21.137394,21.137394,22.7640209,900,1355,1355,900,260,470,470,260,480,910,910,480,470,317.333344,317.333344,470,0,0,0,0,720.3255,583.345093,583.345093,720.3255 [f=0006636] [6636] Game End Stats Values: 16,2745,4810,4810,2745,195.570374,104.050117,104.050117,195.570374,0,0,0,0,0,0,0,0,1216.25452,0,0,1216.25452,921.001465,1275.83032,1275.83032,921.001465,0,0,0,0,8.83333302,16,16,8.83333302,2075,2365,2365,2075,18.0835361,21.6568203,21.6568203,18.0835361,400,1535,1535,400,260,1180,1180,260,270,910,910,270,1180,317.333344,317.333344,1180,1,0,0,1,1292.65027,1155.0697,1155.0697,1292.65027 [f=0006674] [6674] Event [2346.61206,617.383179,4662.0332]: 0 lost unit Welder [f=0006675] !transmitlobby @voice@buildUnit@remove;tankcon [f=0006675] !transmitlobby @voice@buildUnit@remove;tankraid [f=0006675] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0006675] !transmitlobby @voice@buildUnit@remove;tankriot [f=0006675] !transmitlobby @voice@buildUnit@remove;tankassault [f=0006675] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0006675] !transmitlobby @voice@buildUnit@remove;tankarty [f=0006675] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0006675] !transmitlobby @voice@buildUnit@remove;tankaa [f=0006675] !transmitlobby @voice@buildUnit@reload [f=0006678] [6678] Event [2504,617.622681,5048]: 0 lost unit Metal Extractor [f=0006684] [6684] Event [280,617.383179,3352]: 0 lost unit Metal Extractor [f=0006755] Spectator RVNball left the game: normal quit [f=0006755] [6755] Event [undefined]: RVNball quit [f=0006761] Spectator SkuZzi left the game: normal quit [f=0006761] [6761] Event [undefined]: SkuZzi quit [f=0006837] [6837] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0006866] Spectator EB left the game: normal quit [f=0006866] [6866] Event [undefined]: EB quit [f=0006872] No clients connected, shutting down server [f=0006872] Server shutdown [f=0007159] [7159] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0007542] [7542] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0007923] [7923] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0008295] [8295] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0008480] [8480] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0008675] [8675] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0008861] [8861] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0009047] [9047] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0009242] [9242] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0009429] [9429] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0009615] [9615] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0009801] [9801] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0009995] [9995] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0010181] [10181] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0010367] [10367] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0010562] [10562] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0010748] [10748] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0010934] [10934] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0011120] [11120] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0011314] [11314] Event [2230.3999,617.383179,248]: 1 finished unit Ronin [f=0011492] Autoquit sending quit command. [f=0011492] [QuitAction] user exited to system [f=0011492] [SpringApp::Kill][1] fromRun=1 [f=0011492] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011492] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011492] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011492] [ThreadPool::SetThreadCount][2] workers=0 [f=0011492] [SpringApp::Kill][2] [f=0011492] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011492] [Game::KillLua][3] dtor=0 luaUI=0x4fca6b30 [f=0011492] Start widgetHandler:Shutdown [f=0011492] Shutdown - SaveOrderList Complete [f=0011492] Writing last game win data [f=0011492] Shutdown - SaveConfigData Complete [f=0011492] Shutdown Widget - Chili Highlight [f=0011492] Shutdown Widget - Save/Load API [f=0011492] Shutdown Widget - Draw After Chili [f=0011492] Shutdown Widget - EPIC Menu [f=0011492] Shutdown Widget - Chili Minimap [f=0011492] Shutdown Widget - Chili Widget Selector [f=0011492] Shutdown Widget - Local Team Colors [f=0011492] Shutdown Widget - Display Keys 2 [f=0011492] Shutdown Widget - Save Game Menu [f=0011492] Shutdown Widget - HealthBars [f=0011492] Shutdown Widget - Noises [f=0011492] Shutdown Widget - Unit Icons [f=0011492] Shutdown Widget - Win Counter [f=0011492] Shutdown Widget - BuildETA [f=0011492] Shutdown Widget - SpringRTS Replay Stats [f=0011492] Shutdown Widget - Modular Comm Info [f=0011492] Shutdown Widget - CameraShake [f=0011492] Shutdown Widget - Chili Economy Panel Default [f=0011492] Shutdown Widget - Chili EndGame Window [f=0011492] Shutdown Widget - Chili Nuke Warning [f=0011492] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011492] Shutdown Widget - Chili Spectator Panels [f=0011492] Shutdown Widget - Context Menu [f=0011492] Shutdown Widget - Darkening [f=0011492] Shutdown Widget - MetalFeatures (new) [f=0011492] Shutdown Widget - Grab Input [f=0011492] Input grabbing is disabled! [f=0011492] Shutdown Widget - Highlight Geos [f=0011492] Shutdown Widget - Local Widgets Config [f=0011492] Shutdown Widget - Mex Placement Handler [f=0011492] Shutdown Widget - MinimapEvents [f=0011492] Shutdown Widget - Missile Silo Range [f=0011492] Shutdown Widget - Music Player [f=0011492] Shutdown Widget - Point Tracker [f=0011492] Shutdown Widget - Showeco and Grid Drawer [f=0011492] Shutdown Widget - Stereo3D [f=0011492] Shutdown Widget - Attack AoE [f=0011492] Shutdown Widget - Map Edge Extension [f=0011492] Shutdown Widget - Selection Send [f=0011492] Shutdown Widget - LupsManager [f=0011492] Shutdown Widget - Newton Firezone [f=0011492] Shutdown Widget - Chili Pro Console [f=0011492] Shutdown Widget - Lasso Terraform GUI [f=0011492] Shutdown Widget - Chili Framework [f=0011492] Shutdown Widget - Lups [f=0011492] Shutdown Widget - Custom Markers [f=0011492] Shutdown Widget - Chili Core Selector [f=0011492] Shutdown Widget - Pause Screen [f=0011492] Shutdown Widget - Layout Handler [f=0011492] Shutdown Widget - Persistent Build Height [f=0011492] Shutdown Widget - Text To Speech Control [f=0011492] End widgetHandler:Shutdown [f=0011492] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329341,50533602} {int,ext,rec}Allocs={20909393,0,0} {chunk,block}Bytes={50533602,0} [f=0011492] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011492] [Game::KillLua][2] dtor=0 luaRules=0x500eeb70 [f=0011492] Start gadgetHandler:Shutdown [f=0011492] Shutdown - StartSetup [f=0011492] Shutdown - UnitMorph [f=0011492] Shutdown - LupsNanoSpray [f=0011492] Shutdown - Missile Silo Controller [f=0011492] Shutdown - Modular Comm Info [f=0011492] Shutdown - Terrain Texture Handler [f=0011492] Shutdown - UnitCloakShield [f=0011492] Shutdown - Starlight Handler [f=0011492] End gadgetHandler:Shutdown [f=0011492] Start gadgetHandler:Shutdown [f=0011492] Shutdown - Save/Load [f=0011492] Shutdown - UnitMorph [f=0011492] Shutdown - Modular Comm Info [f=0011492] Shutdown - Retreat Command [f=0011492] Shutdown - Shockwaves [f=0011492] Shutdown - Teleport Throw [f=0011492] Shutdown - UnitCloakShield [f=0011492] Shutdown - Lups Cloak FX [f=0011492] Shutdown - Lups [f=0011492] Shutdown - Lups Shield [f=0011492] End gadgetHandler:Shutdown [f=0011492] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20909435,0,0} {chunk,block}Bytes={0,0} [f=0011492] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20909435,0,0} {chunk,block}Bytes={0,0} [f=0011492] [Game::KillLua][4] dtor=0 [f=0011492] [Game::~CGame][1] [f=0011492] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011492] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011492] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011492] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011492] [Game::KillLua][4] dtor=1 [f=0011492] [Game::KillMisc][1] [f=0011492] [Game::KillMisc][2] [f=0011492] [Game::KillMisc][3] [f=0011492] [Game::KillRendering][1] [f=0011492] [3DOParser::Kill] allocated 137 pieces [f=0011492] [S3OParser::Kill] allocated 2681 pieces [f=0011492] [AssParser::Kill] allocated 215 pieces [f=0011492] [Game::KillInterface][1] [f=0011492] [Game::KillInterface][2] [f=0011492] [Game::KillSimulation][1] [f=0011492] [Game::KillSimulation][2] [f=0011492] [CCollisionHandler] dis-/continuous tests: 0/694502 [f=0011492] [Game::KillSimulation][3] [f=0011492] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011492] [~CPathCache(20x20)] cacheHits=81 hitPercentage=22% numHashColls=0 maxCacheSize=20 [f=0011492] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011492] [~CPathCache(40x40)] cacheHits=212 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011492] [LosHandler::Kill] raycast instance cache-{hits,misses}={2727,5338}; shared=3%; cached=31% [f=0011492] [Game::KillSimulation][4] [f=0011492] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011492] [Game::~CGame][2] [f=0011492] [Game::~CGame][3] [f=0011492] [SpringApp::Kill][3] [f=0011492] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120182 bytes sent 97285 bytes recv'd [f=0011492] [SpringApp::Kill][4] font=0x44a837e0 [f=0011492] [SpringApp::Kill][5] [f=0011492] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44affbd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3255ms file="objects3d/dominator.s3o" indx=5045 inflSize=62kb readTime=126ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=107ms file="unittextures/factorytank_1.png" indx=7012 inflSize=4103kb readTime=56ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=56ms file="objects3d/dante.s3o" indx=5022 inflSize=112kb readTime=46ms file="objects3d/detriment.s3o" indx=5042 inflSize=514kb readTime=40ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=31ms file="luarules/gadgets/weapon_single_hit.lua" indx=1785 inflSize=2kb readTime=28ms file="unitpics/veharty.png" indx=6497 inflSize=11kb readTime=25ms file="unittextures/factorytank_2.png" indx=7013 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 58473827 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x44c36ac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44af6a40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44c34510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb62c08ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]