[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VmZfvHAGCO/springsettings.850292.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 127ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd41401e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17157 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/850292/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ea9360] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ea9360] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1083ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1342ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 264ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 16ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 170ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Jasper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/850292/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1222ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11448,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/850292/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52afcb60,0x66560060}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 36036c5e31807b43241bdbac939337a8 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={569840b8,4deaad58}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={3c339a88,3c33c2d8}]" [f=-000001] Allies: I choose: UselessLobster! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5394,191.289307,2638]: 0 finished unit Recon Commander [f=-000001] [0] Event [793,186.380127,3572]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2645 [f=0000000] [0] matthewwightman, team: 0, elo:2159 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5392,193.907715,2528]: 0 finished unit Rover Assembly [f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000007] [7] Event [880,183.036621,3552]: 1 finished unit Tank Foundry [f=0000284] [284] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000285] [285] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000425] [425] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Mason [f=0000580] [580] Event [908,184.136414,3552]: 1 finished unit Kodachi [f=0000675] [675] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000689] [689] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000830] [830] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Scorcher [f=0001183] [1183] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001332] [1332] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001451] [1451] Event [908,184.136414,3552]: 1 finished unit Welder [f=0001592] [1592] Event [728,182.837891,3960]: 1 finished unit Solar Collector [f=0001657] [1657] Event [4512,135.851563,1600]: 0 lost unit Radar Tower [f=0001688] [1688] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Scorcher [f=0001785] [1785] Event [5432,188.047852,2280]: 0 finished unit Solar Collector [f=0001846] [1846] Event [648,183.149414,4008]: 1 finished unit Solar Collector [f=0002081] [2081] Event [600,185.910156,3928]: 1 finished unit Solar Collector [f=0002218] [2218] Event [760,188.251953,3448]: 1 finished unit Solar Collector [f=0002507] [2507] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Scorcher [f=0002520] [2520] Event [680,185.824219,3880]: 1 finished unit Solar Collector [f=0002521] [2521] Event [840,186.919922,3400]: 1 finished unit Solar Collector [f=0002608] [2608] Event [5496,191.700195,2392]: 0 finished unit Solar Collector [f=0002780] [2780] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Dart [f=0002804] [2804] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002866] [2866] Event [632,190.668945,3720]: 1 finished unit Solar Collector [f=0002922] [2922] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Dart [f=0002940] [2940] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0003060] [3060] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0003102] [3102] Event [4243.26172,182.035797,3303.354]: 0 lost unit Dart [f=0003171] [3171] Event [908,184.136414,3552]: 1 lost unit Welder [f=0003185] [3185] Event [908,184.136414,3552]: 1 lost unit Welder [f=0003200] [3200] Event [908,184.136414,3552]: 1 lost unit Welder [f=0003213] [3213] Event [784,187.306641,3600]: 1 finished unit Lotus [f=0003215] [3215] Event [946.24292,182.76973,3564.68433]: 0 lost unit Scorcher [f=0003327] [3327] Event [552,185.910156,3768]: 1 finished unit Solar Collector [f=0003427] [3427] Event [4418.04785,127.743538,1659.48779]: 0 lost unit Mason [f=0003429] [3429] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Scorcher [f=0003614] [3614] Event [504,188.456055,3688]: 1 finished unit Solar Collector [f=0003715] [3715] Event [608,185.809891,3872]: 1 finished unit Lotus [f=0003798] [3798] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0003849] [3849] Event [908,184.136414,3552]: 1 finished unit Welder [f=0003938] [3938] Event [584,191.206055,3640]: 1 finished unit Solar Collector [f=0004057] [4057] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Scorcher [f=0004907] [4907] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0005078] [5078] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0005181] [5181] Event [5384,191.259766,2408]: 0 finished unit Stinger [f=0005287] [5287] Event [908,184.136414,3552]: 1 finished unit Blitz [f=0005288] [5288] Event [5576,189.73349,2440]: 0 finished unit Metal Extractor [f=0005423] [5423] Event [5374.00781,193.78688,2528.02954]: 0 finished unit Mason [f=0005696] [5696] Event [undefined]: matthewwightman resigned [f=0005696] game_message: matthewwightman has been destroyed! [f=0005696] game_message: ATOSTIC wins! [f=0005696] Submitting stats [f=0005696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005696] Part| Total Time|Time of the last 0.5s [f=0005696] Draw 8171.70ms 23.78% [f=0005696] Lua::Callins::Synced 1895.99ms 5.97% [f=0005696] Lua::Callins::Unsynced 10530.70ms 27.66% [f=0005696] Lua::CollectGarbage::Synced 222.68ms 0.10% [f=0005696] Lua::CollectGarbage::Unsynced 521.31ms 2.09% [f=0005696] Misc::Profiler::AddTime 25.36ms 0.10% [f=0005696] Sim 15095.27ms 59.40% [f=0005696] [5696] Received game_message: matthewwightman has been destroyed! [f=0005696] [5696] Received game_message: ATOSTIC wins! [f=0005697] [5697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005697] [5697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005697] [5697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005697] [5697] Game End Stats Values: 2,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13333321,6.13333321,6.13333321,6.13333321,120,0,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005697] [5697] Game End Stats Values: 3,2505,2415,2415,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.80000019,8.80000019,8.80000019,8.80000019,250,160,160,250,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005697] [5697] Game End Stats Values: 4,2595,2505,2505,2595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,10,10.5333338,10.5333338,10,250,160,160,250,0,0,0,0,270,270,270,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005697] [5697] Game End Stats Values: 5,2795,2775,2775,2795,0,0.6998353,0.6998353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,63.2638168,63.2638168,0,0,0,0,0,8,8.66666698,8.66666698,8,2075,2075,2075,2075,11.8666668,12.0466566,12.0466566,11.8666668,380,360,360,380,0,38.8333015,38.8333015,0,340,340,340,340,38.8333015,0,0,38.8333015,0,0,0,0,63.2638168,9.02262306,9.02262306,63.2638168 [f=0005697] [5697] Game End Stats Values: 6,2795,2985,2985,2795,0.62289345,2.72960973,2.72960973,0.62289345,0,0,0,0,0,0,0,0,0,0,0,0,55.8139763,148.233032,148.233032,55.8139763,0,0,0,0,9.86666679,12.1333332,12.1333332,9.86666679,2075,2075,2075,2075,12.0415258,12.1353188,12.1353188,12.0415258,380,360,360,380,0,38.8333015,38.8333015,0,340,550,550,340,38.8333015,0,0,38.8333015,0,0,0,0,148.233032,64.8366013,64.8366013,148.233032 [f=0005697] [5697] Game End Stats Values: 7,2995,3125,3125,2995,0.94940108,11.2599506,11.2599506,0.94940108,0,0,0,0,0,0,0,0,0,0,0,0,56.3786201,250.800674,250.800674,56.3786201,0,0,0,0,10,17.2000008,17.2000008,10,2075,2075,2075,2075,12.0217676,12.5686903,12.5686903,12.0217676,510,360,360,510,0,38.8333015,38.8333015,0,410,690,690,410,38.8333015,0,0,38.8333015,0,0,0,0,250.800674,65.4012451,65.4012451,250.800674 [f=0005697] [5697] Game End Stats Values: 8,2945,3195,3195,2945,2.08727956,34.0705566,34.0705566,2.08727956,0,0,0,0,0,0,0,0,0,0,0,0,98.8712311,419.767792,419.767792,98.8712311,0,0,0,0,11.333333,21.0666676,21.0666676,11.333333,2075,2075,2075,2075,12.3425255,13.5207081,13.5207081,12.3425255,550,360,360,550,0,258.833313,258.833313,0,320,760,760,320,258.833313,0,0,258.833313,0,0,0,0,423.710419,108.640839,108.640839,423.710419 [f=0005697] [5697] Game End Stats Values: 9,2825,3355,3355,2825,3.11254454,45.3439407,45.3439407,3.11254454,0,0,0,0,0,0,0,0,0,0,0,0,127.811554,576.852173,576.852173,127.811554,0,90,90,0,12,23.0666676,23.0666676,12,2075,2075,2075,2075,11.4239092,12.7515583,12.7515583,11.4239092,430,360,360,430,58.3332939,508.833313,508.833313,58.3332939,320,830,830,320,508.833313,58.3332939,58.3332939,508.833313,30.0000191,0,0,30.0000191,580.794922,144.102386,144.102386,580.794922 [f=0005697] [5697] Game End Stats Values: 10,2735,3785,3785,2735,4.02235699,70.2037201,70.2037201,4.02235699,0,0,0,0,0,0,0,0,0,0,0,0,185.263168,664.760376,664.760376,185.263168,0,180,180,0,12,26,26,12,2075,2075,2075,2075,10.1717625,13.6573191,13.6573191,10.1717625,430,560,560,430,58.3332939,598.833313,598.833313,58.3332939,230,970,970,230,598.833313,58.3332939,58.3332939,598.833313,36.0000076,0,0,36.0000076,668.703125,201.554001,201.554001,668.703125 [f=0005697] [5697] Game End Stats Values: 11,2865,3785,3785,2865,4.07909632,126.935158,126.935158,4.07909632,0,0,0,0,0,0,0,0,0,0,0,0,185.263168,664.760376,664.760376,185.263168,0,180,180,0,12,28,28,12,2075,2075,2075,2075,8.00378323,15.782095,15.782095,8.00378323,560,560,560,560,58.3332939,598.833313,598.833313,58.3332939,230,970,970,230,598.833313,58.3332939,58.3332939,598.833313,36.0000076,0,0,36.0000076,668.703125,201.554001,201.554001,668.703125 [f=0005697] [5697] Game End Stats Values: 12,2865,3875,3875,2865,4.08148527,162.162354,162.162354,4.08148527,0,0,0,0,0,0,0,0,0,0,0,0,185.263168,664.760376,664.760376,185.263168,0,180,180,0,12,28,28,12,2075,2075,2075,2075,8.00015926,14.3484802,14.3484802,8.00015926,560,560,560,560,58.3332939,598.833313,598.833313,58.3332939,230,1060,1060,230,598.833313,58.3332939,58.3332939,598.833313,36.0000076,0,0,36.0000076,668.703125,201.554001,201.554001,668.703125 [f=0005697] [5697] Game End Stats Values: 13,3375,4245,4245,3375,6.69095707,209.121658,209.121658,6.69095707,0,0,0,0,0,0,0,0,0,0,0,0,252.491119,664.760376,664.760376,252.491119,420,180,180,420,12,28,28,12,2075,2075,2075,2075,8.44063187,18.3306217,18.3306217,8.44063187,560,840,840,560,58.3332939,598.833313,598.833313,58.3332939,320,1150,1150,320,598.833313,58.3332939,58.3332939,598.833313,36.0000076,0,0,36.0000076,668.703125,268.781982,268.781982,668.703125 [f=0005697] [5697] Game End Stats Values: 14,3495,4245,4245,3495,10.700511,226.241043,226.241043,10.700511,0,0,0,0,0,0,0,0,0,0,0,0,285.440796,664.760376,664.760376,285.440796,420,180,180,420,12,28,28,12,2075,2075,2075,2075,14.0009556,17.7119389,17.7119389,14.0009556,680,840,840,680,58.3332939,598.833313,598.833313,58.3332939,320,1150,1150,320,598.833313,58.3332939,58.3332939,598.833313,71.9999619,0,0,71.9999619,668.703125,301.731659,301.731659,668.703125 [f=0005699] [5699] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0005715] [5715] Event [4130.47363,183.482437,3362.5542]: 0 lost unit Scorcher [f=0005735] !transmitlobby @voice@buildUnit@remove;vehcon [f=0005735] !transmitlobby @voice@buildUnit@remove;vehscout [f=0005735] !transmitlobby @voice@buildUnit@remove;vehraid [f=0005735] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0005735] !transmitlobby @voice@buildUnit@remove;vehriot [f=0005735] !transmitlobby @voice@buildUnit@remove;vehassault [f=0005735] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0005735] !transmitlobby @voice@buildUnit@remove;veharty [f=0005735] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0005735] !transmitlobby @voice@buildUnit@remove;vehaa [f=0005735] !transmitlobby @voice@buildUnit@reload [f=0005735] [5735] Event [5496,192.013916,2392]: 0 lost unit Solar Collector [f=0005741] [5741] Event [4222.80273,192.943604,3454.78711]: 0 lost unit Scorcher [f=0005865] Spectator matthewwightman left the game: normal quit [f=0005865] [5865] Event [undefined]: matthewwightman quit [f=0005985] No clients connected, shutting down server [f=0005985] Server shutdown [f=0005985] End of demo reached [f=0005999] [5999] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0006047] [6047] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0006145] [6145] Event [908,184.136414,3552]: 1 finished unit Blitz [f=0006158] [6158] Event [1824,108.351563,4544]: 1 finished unit Lotus [f=0006242] [6242] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0006665] [6665] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006989] [6989] Event [908,184.136414,3552]: 1 finished unit Blitz [f=0007141] [7141] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0007655] [7655] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007829] [7829] Event [908,184.136414,3552]: 1 finished unit Blitz [f=0007991] Autoquit sending quit command. [f=0007991] [QuitAction] user exited to system [f=0007991] [SpringApp::Kill][1] fromRun=1 [f=0007991] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007991] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007991] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007991] [ThreadPool::SetThreadCount][2] workers=0 [f=0007991] [SpringApp::Kill][2] [f=0007991] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007991] [Game::KillLua][3] dtor=0 luaUI=0x59f8b270 [f=0007991] Start widgetHandler:Shutdown [f=0007991] Shutdown - SaveOrderList Complete [f=0007991] Writing last game win data [f=0007991] Shutdown - SaveConfigData Complete [f=0007991] Shutdown Widget - Save/Load API [f=0007991] Shutdown Widget - Chili Highlight [f=0007991] Shutdown Widget - Draw After Chili [f=0007991] Shutdown Widget - EPIC Menu [f=0007991] Shutdown Widget - Chili Widget Selector [f=0007991] Shutdown Widget - Chili Minimap [f=0007991] Shutdown Widget - Local Team Colors [f=0007991] Shutdown Widget - Display Keys 2 [f=0007991] Shutdown Widget - Save Game Menu [f=0007991] Shutdown Widget - Unit Icons [f=0007991] Shutdown Widget - Noises [f=0007991] Shutdown Widget - HealthBars [f=0007991] Shutdown Widget - Win Counter [f=0007991] Shutdown Widget - SpringRTS Replay Stats [f=0007991] Shutdown Widget - BuildETA [f=0007991] Shutdown Widget - Modular Comm Info [f=0007991] Shutdown Widget - Stereo3D [f=0007991] Shutdown Widget - Showeco and Grid Drawer [f=0007991] Shutdown Widget - Point Tracker [f=0007991] Shutdown Widget - Music Player [f=0007991] Shutdown Widget - Missile Silo Range [f=0007991] Shutdown Widget - MinimapEvents [f=0007991] Shutdown Widget - Mex Placement Handler [f=0007991] Shutdown Widget - Local Widgets Config [f=0007991] Shutdown Widget - Highlight Geos [f=0007991] Shutdown Widget - Grab Input [f=0007991] Input grabbing is disabled! [f=0007991] Shutdown Widget - MetalFeatures (new) [f=0007991] Shutdown Widget - Darkening [f=0007991] Shutdown Widget - Context Menu [f=0007991] Shutdown Widget - Chili Spectator Panels [f=0007991] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007991] Shutdown Widget - Chili Nuke Warning [f=0007991] Shutdown Widget - Chili EndGame Window [f=0007991] Shutdown Widget - Chili Economy Panel Default [f=0007991] Shutdown Widget - CameraShake [f=0007991] Shutdown Widget - Attack AoE [f=0007991] Shutdown Widget - Map Edge Extension [f=0007991] Shutdown Widget - Selection Send [f=0007991] Shutdown Widget - LupsManager [f=0007991] Shutdown Widget - Newton Firezone [f=0007991] Shutdown Widget - Chili Pro Console [f=0007991] Shutdown Widget - Lasso Terraform GUI [f=0007991] Shutdown Widget - Lups [f=0007991] Shutdown Widget - Chili Framework [f=0007991] Shutdown Widget - Chili Core Selector [f=0007991] Shutdown Widget - Custom Markers [f=0007991] Shutdown Widget - Pause Screen [f=0007991] Shutdown Widget - Text To Speech Control [f=0007991] Shutdown Widget - Persistent Build Height [f=0007991] Shutdown Widget - Layout Handler [f=0007991] End widgetHandler:Shutdown [f=0007991] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={488977,61264777} {int,ext,rec}Allocs={21258275,0,0} {chunk,block}Bytes={61264777,0} [f=0007991] [Game::KillLua][1] dtor=0 luaGaia=0x66560060 [f=0007991] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348322,51981381} {int,ext,rec}Allocs={21258276,0,0} {chunk,block}Bytes={51981381,0} [f=0007991] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348322,51981381} {int,ext,rec}Allocs={21258276,0,0} {chunk,block}Bytes={51981381,0} [f=0007991] [Game::KillLua][2] dtor=0 luaRules=0x52afcb60 [f=0007991] Start gadgetHandler:Shutdown [f=0007991] Shutdown - StartSetup [f=0007991] Shutdown - UnitMorph [f=0007991] Shutdown - LupsNanoSpray [f=0007991] Shutdown - Missile Silo Controller [f=0007991] Shutdown - Modular Comm Info [f=0007991] Shutdown - Terrain Texture Handler [f=0007991] Shutdown - UnitCloakShield [f=0007991] Shutdown - Starlight Handler [f=0007991] End gadgetHandler:Shutdown [f=0007991] Start gadgetHandler:Shutdown [f=0007991] Shutdown - Save/Load [f=0007991] Shutdown - UnitMorph [f=0007991] Shutdown - Modular Comm Info [f=0007991] Shutdown - Retreat Command [f=0007991] Shutdown - Shockwaves [f=0007991] Shutdown - Teleport Throw [f=0007991] Shutdown - UnitCloakShield [f=0007991] Shutdown - Lups Cloak FX [f=0007991] Shutdown - Lups [f=0007991] Shutdown - Lups Shield [f=0007991] End gadgetHandler:Shutdown [f=0007991] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21258306,0,0} {chunk,block}Bytes={0,0} [f=0007991] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21258306,0,0} {chunk,block}Bytes={0,0} [f=0007991] [Game::KillLua][4] dtor=0 [f=0007991] [Game::~CGame][1] [f=0007991] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007991] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007991] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007991] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007991] [Game::KillLua][4] dtor=1 [f=0007991] [Game::KillMisc][1] [f=0007991] [Game::KillMisc][2] [f=0007991] [Game::KillMisc][3] [f=0007991] [Game::KillRendering][1] [f=0007991] [3DOParser::Kill] allocated 137 pieces [f=0007991] [S3OParser::Kill] allocated 2671 pieces [f=0007991] [AssParser::Kill] allocated 236 pieces [f=0007991] [Game::KillInterface][1] [f=0007991] [Game::KillInterface][2] [f=0007991] [Game::KillSimulation][1] [f=0007991] [Game::KillSimulation][2] [f=0007991] [CCollisionHandler] dis-/continuous tests: 0/303780 [f=0007991] [Game::KillSimulation][3] [f=0007991] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007991] [~CPathCache(24x24)] cacheHits=11 hitPercentage=27% numHashColls=0 maxCacheSize=5 [f=0007991] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007991] [~CPathCache(48x48)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007991] [LosHandler::Kill] raycast instance cache-{hits,misses}={792,3433}; shared=2%; cached=17% [f=0007991] [Game::KillSimulation][4] [f=0007991] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0007991] [Game::~CGame][2] [f=0007991] [Game::~CGame][3] [f=0007991] [SpringApp::Kill][3] [f=0007991] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 85179 bytes sent 59718 bytes recv'd [f=0007991] [SpringApp::Kill][4] font=0x44e127e0 [f=0007991] [SpringApp::Kill][5] [f=0007991] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44e8cd90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3004ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=180ms file="objects3d/hermit.s3o" indx=5113 inflSize=105kb readTime=147ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=87ms file="unittextures/factorytank_2.png" indx=7013 inflSize=4103kb readTime=58ms file="unittextures/factorytank_1.png" indx=7012 inflSize=4103kb readTime=54ms file="unittextures/tatex/wreck005a00.bmp" indx=7550 inflSize=6kb readTime=32ms file="gamedata/utilities.lua" indx=914 inflSize=0kb readTime=29ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=26ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=24ms file="objects3d/amphbomb.s3o" indx=4764 inflSize=40kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 60795739 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x44f9e520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44e920b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44faae50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fd41408ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]