[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bVleNFi422/springsettings.850285.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 150ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde7401e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17157 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/850285/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 324ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c45630] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c45630] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 990ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1303ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 165ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] kvorg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/850285/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (706ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11448,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/850285/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5227b9d0,0x65e4d170}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: de006c5ec2e33921c7e45c8e5fc8eb57 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={55fe78a0,54c14078}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={3c9d45e8,3c9deb30}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: !predict [f=-000001] > Team matthewwightman has a 6% chance to win [f=-000001] > Team ATOSTIC has a 94% chance to win [f=-000001] gl hf! [f=-000001] [0] Event [5748,296.766479,565]: 0 finished unit Recon Commander [f=-000001] [0] Event [1429,296.769775,3061]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2640 [f=0000000] [0] matthewwightman, team: 0, elo:2162 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5760,296.766357,664]: 0 finished unit Cloakbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000009] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000009] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000009] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000009] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000009] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000009] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000009] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000009] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000211] [211] Event [1968,296.766357,3040]: 1 finished unit Rover Assembly [f=0000329] [329] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0000392] Allies: u2 [f=0000396] [396] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0000473] [473] Event [5750.3999,296.766357,664]: 0 finished unit Conjurer [f=0000495] [495] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0000511] u2 [f=0000644] [644] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0000676] [676] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0000770] [770] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Mason [f=0000825] [825] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0000879] [879] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0001091] [1091] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0001302] [1302] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0001386] [1386] Event [2072,375.74707,2744]: 1 finished unit Wind/Tidal Generator [f=0001487] [1487] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Mason [f=0001499] [1499] Event [1976,421.841583,2744]: 1 finished unit Wind/Tidal Generator [f=0001507] [1507] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0001683] [1683] Event [5993.77637,296.766357,1192.44641]: 1 lost unit Dart [f=0001889] [1889] Event [1864,444.864807,2792]: 1 finished unit Wind/Tidal Generator [f=0002049] [2049] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0002085] [2085] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0002245] [2245] Event [1904,456.073608,2752]: 1 finished unit Radar Tower [f=0002254] [2254] Event [1800,436.088104,2840]: 1 finished unit Wind/Tidal Generator [f=0002476] [2476] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0002527] [2527] Event [5750.3999,296.766357,664]: 0 finished unit Conjurer [f=0002619] [2619] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0002620] [2620] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0002648] [2648] Event [2099.55054,361.8703,2686.5188]: 0 lost unit Glaive [f=0002682] [2682] Event [2189.8728,296.920746,2652.4751]: 1 lost unit Scorcher [f=0002684] [2684] Event [2122.93311,336.958435,2677.12842]: 0 lost unit Glaive [f=0002738] [2738] Event [2085.94092,373.160431,2693.51245]: 0 lost unit Glaive [f=0003152] [3152] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0003173] [3173] Event [1936,449.373322,2736]: 1 finished unit Lotus [f=0003331] [3331] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0003351] [3351] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0003397] [3397] Event [5848,296.766357,408]: 0 finished unit Solar Collector [f=0003446] [3446] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0003458] [3458] Event [6640,296.766357,1728]: 0 finished unit Lotus [f=0003570] [3570] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0003801] [3801] Event [297.59317,296.766357,3285.12646]: 0 lost unit Glaive [f=0003826] [3826] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Mason [f=0003830] [3830] Event [5896,296.766357,488]: 0 finished unit Solar Collector [f=0003837] [3837] Event [317.133331,296.766357,3399.88086]: 0 lost unit Glaive [f=0004097] [4097] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0004149] [4149] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0004186] [4186] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0004269] [4269] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0004316] [4316] Event [5816,296.766357,536]: 0 finished unit Solar Collector [f=0004509] [4509] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0004565] [4565] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0004667] [4667] Event [504,415.323944,4904]: 1 finished unit Solar Collector [f=0004684] [4684] Event [3055.30884,296.766357,3087.90137]: 0 lost unit Glaive [f=0004776] [4776] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0004801] [4801] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0004825] [4825] Event [5768,296.766357,456]: 0 finished unit Solar Collector [f=0005055] [5055] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0005117] [5117] Event [424,415.323944,4952]: 1 finished unit Solar Collector [f=0005144] [5144] Event [2648,296.766357,1736]: 1 finished unit Metal Extractor [f=0005237] [5237] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0005243] [5243] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0005253] [5253] Event [5592,296.766357,424]: 0 finished unit Solar Collector [f=0005345] [5345] Event [4171.46777,296.766357,2079.05347]: 1 lost unit Dart [f=0005374] [5374] Event [3889.5813,296.766357,2003.30591]: 1 lost unit Scorcher [f=0005451] [5451] Event [4147.59668,296.766357,2169.04761]: 0 lost unit Glaive [f=0005532] [5532] Event [4239.40332,296.766357,2600.30737]: 1 lost unit Scorcher [f=0005557] [5557] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0005558] [5558] Event [5750.3999,296.766357,664]: 0 finished unit Ronin [f=0005644] [5644] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0005681] [5681] Event [2584,296.766357,1480]: 1 finished unit Metal Extractor [f=0005688] [5688] Event [5640,296.766357,504]: 0 finished unit Solar Collector [f=0005829] [5829] Event [376,415.323944,4872]: 1 finished unit Solar Collector [f=0005831] [5831] Event [3620.33862,296.766357,1917.58276]: 1 lost unit Fencer [f=0005863] [5863] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0005902] [5902] Event [6568,296.766357,2856]: 0 finished unit Solar Collector [f=0005919] [5919] Event [5750.3999,296.766357,664]: 0 finished unit Ronin [f=0006019] [6019] Event [3392.62061,296.766357,2269.60913]: 0 lost unit Glaive [f=0006020] [6020] Event [3374.14478,296.766357,2253.47534]: 0 lost unit Glaive [f=0006038] [6038] Event [2648,296.766357,1496]: 1 finished unit Solar Collector [f=0006044] [6044] Event [1544,296.766357,3096]: 1 finished unit Caretaker [f=0006142] [6142] Event [6616,296.766357,2936]: 0 finished unit Solar Collector [f=0006198] [6198] Event [5560,296.766357,552]: 0 finished unit Solar Collector [f=0006234] [6234] Event [5750.3999,296.766357,664]: 0 finished unit Ronin [f=0006304] [6304] Event [2812.16553,296.766357,2803.57495]: 0 lost unit Glaive [f=0006312] [6312] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0006371] [6371] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0006424] [6424] Event [2568,296.766357,1544]: 1 finished unit Solar Collector [f=0006465] [6465] Event [6536,296.766357,2984]: 0 finished unit Solar Collector [f=0006522] [6522] Event [5750.3999,296.766357,664]: 0 finished unit Ronin [f=0006542] [6542] Event [5512,296.766357,472]: 0 finished unit Wind/Tidal Generator [f=0006788] [6788] Event [456,415.323944,4824]: 1 finished unit Solar Collector [f=0006804] [6804] Event [5750.3999,296.766357,664]: 0 finished unit Ronin [f=0006810] [6810] Event [6488,296.766357,2904]: 0 finished unit Solar Collector [f=0006815] [6815] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0006840] [6840] Event [2520,296.766357,1464]: 1 finished unit Solar Collector [f=0007028] [7028] Event [3445.56177,296.766357,2008.24768]: 0 lost unit Ronin [f=0007083] [7083] Event [5680,296.766357,368]: 0 finished unit Radar Tower [f=0007141] [7141] Event [600,296.766357,3544]: 1 finished unit Solar Collector [f=0007146] [7146] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0007182] [7182] Event [5750.3999,296.766357,664]: 0 finished unit Conjurer [f=0007289] [7289] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0007356] [7356] Event [2600,296.766357,1416]: 1 finished unit Solar Collector [f=0007365] [7365] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0007392] [7392] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0007439] [7439] Event [6328,296.814423,2648]: 0 finished unit Wind/Tidal Generator [f=0007471] [7471] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0007482] [7482] Event [200,415.323944,4904]: 1 finished unit Solar Collector [f=0007556] [7556] Event [3374.58057,296.766357,2198.90283]: 0 lost unit Ronin [f=0007601] [7601] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0007753] [7753] Event [2712,296.766357,1752]: 1 finished unit Solar Collector [f=0007763] [7763] Event [520,296.766357,3592]: 1 finished unit Solar Collector [f=0007768] [7768] Event [6376,296.766357,2728]: 0 finished unit Solar Collector [f=0007778] [7778] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Fencer [f=0007811] [7811] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0007861] [7861] Event [3153.84131,294.93808,1599.8728]: 0 lost unit Ronin [f=0007876] [7876] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0007932] [7932] Event [976,296.766357,1888]: 1 finished unit Radar Tower [f=0007953] [7953] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0007986] [7986] Event [3048.88599,296.766357,1543.12341]: 0 lost unit Ronin [f=0008006] [8006] Event [120,415.323944,4952]: 1 finished unit Solar Collector [f=0008010] [8010] Event [2632,296.766357,1800]: 1 finished unit Solar Collector [f=0008028] [8028] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0008088] [8088] Event [6296,296.766357,2776]: 0 finished unit Solar Collector [f=0008103] [8103] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0008115] [8115] Event [5896,296.766357,600]: 0 finished unit Caretaker [f=0008192] [8192] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0008235] [8235] Event [2584,296.766357,1720]: 1 finished unit Solar Collector [f=0008239] [8239] Event [472,296.766357,3512]: 1 finished unit Solar Collector [f=0008267] [8267] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0008342] [8342] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Dart [f=0008423] [8423] Event [6248,296.766357,2696]: 0 finished unit Solar Collector [f=0008521] [8521] Event [72,415.323944,4872]: 1 finished unit Solar Collector [f=0008552] [8552] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0008552] [8552] Event [6728,415.323944,152]: 0 finished unit Solar Collector [f=0008572] [8572] Event [5896,296.766357,712]: 0 finished unit Caretaker [f=0008637] [8637] Event [2664,296.766357,1672]: 1 finished unit Solar Collector [f=0008638] [8638] Event [5750.3999,296.766357,664]: 0 finished unit Knight [f=0008677] [8677] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0008689] [8689] Event [552,296.766357,3464]: 1 finished unit Solar Collector [f=0008776] [8776] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0008793] [8793] Event [4728.28613,296.766357,1680.44055]: 0 lost unit Glaive [f=0008839] [8839] Event [4632.47266,296.766357,1594.14539]: 0 lost unit Glaive [f=0008957] [8957] Event [4921.0918,296.766357,1934.72681]: 0 lost unit Glaive [f=0008970] [8970] Event [6576,340.697937,2736]: 0 finished unit Radar Tower [f=0008970] [8970] Event [984,296.766357,632]: 1 finished unit Metal Extractor [f=0008971] [8971] Event [152,415.323944,4824]: 1 finished unit Solar Collector [f=0008986] [8986] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Mason [f=0008987] [8987] Event [6776,415.323944,232]: 0 finished unit Solar Collector [f=0008997] [8997] Event [5750.3999,296.766357,664]: 0 finished unit Knight [f=0009070] [9070] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009129] [9129] Event [5124.86475,296.766357,2144.38354]: 0 lost unit Conjurer [f=0009151] [9151] Event [5152.30225,291.434845,1643.64355]: 0 lost unit Ronin [f=0009160] [9160] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009168] [9168] Event [5064,296.766357,2216]: 0 lost unit Metal Extractor [f=0009210] [9210] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0009214] [9214] Event [408,296.766357,3368]: 1 finished unit Solar Collector [f=0009305] [9305] Event [5750.3999,296.766357,664]: 0 finished unit Conjurer [f=0009330] [9330] Event [4727.70117,296.766357,1538.57446]: 1 lost unit Fencer [f=0009400] [9400] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009435] [9435] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0009481] [9481] Event [200,415.323944,4536]: 1 finished unit Solar Collector [f=0009490] [9490] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009511] [9511] Event [6696,415.323944,280]: 0 finished unit Solar Collector [f=0009561] [9561] Event [5272,296.766357,2056]: 0 lost unit Metal Extractor [f=0009580] [9580] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009653] Allies: gg [f=0009660] [9660] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0009670] [9670] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009693] [9693] Event [328,296.790466,3416]: 1 finished unit Solar Collector [f=0009705] [9705] Event [6632,296.766357,1512]: 0 finished unit Solar Collector [f=0009719] gg [f=0009760] [9760] Event [5750.3999,296.766357,664]: 0 finished unit Glaive [f=0009774] [9774] Event [undefined]: matthewwightman resigned [f=0009774] game_message: matthewwightman has been destroyed! [f=0009774] game_message: ATOSTIC wins! [f=0009774] Submitting stats [f=0009774] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009774] Part| Total Time|Time of the last 0.5s [f=0009774] Draw 14268.71ms 23.80% [f=0009774] Lua::Callins::Synced 4331.37ms 10.30% [f=0009774] Lua::Callins::Unsynced 15878.95ms 24.40% [f=0009774] Lua::CollectGarbage::Synced 389.32ms 3.30% [f=0009774] Lua::CollectGarbage::Unsynced 850.49ms 0.50% [f=0009774] Misc::Profiler::AddTime 47.66ms 0.00% [f=0009774] Sim 28118.91ms 60.50% [f=0009774] [9774] Received game_message: matthewwightman has been destroyed! [f=0009774] [9774] Received game_message: ATOSTIC wins! [f=0009775] [9775] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009775] [9775] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009775] [9775] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009775] [9775] Game End Stats Values: 2,2165,2115,2115,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.01309967,5.5999999,5.5999999,6.01309967,0,40,40,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009775] [9775] Game End Stats Values: 3,2505,2415,2415,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,9.02939892,7.79009914,7.79009914,9.02939892,250,160,160,250,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009775] [9775] Game End Stats Values: 4,2635,2415,2415,2635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,10.1309986,10.1309986,10.1309986,10.1309986,380,160,160,380,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009775] [9775] Game End Stats Values: 5,2700,2565,2565,2700,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,8,9.17105675,9.17105675,8,2075,2075,2075,2075,10.1309986,10.1309986,10.1309986,10.1309986,445,240,240,445,40,0,0,40,180,250,250,180,0,40,40,0,0,0,0,0,0,40,40,0 [f=0009775] [9775] Game End Stats Values: 6,2790,2785,2785,2790,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,8,11.0941591,11.0941591,8,2075,2130,2130,2075,10.8195009,10.1309986,10.1309986,10.8195009,445,370,370,445,40,0,0,40,270,285,285,270,0,40,40,0,0,0,0,0,0,40,40,0 [f=0009775] [9775] Game End Stats Values: 7,2870,2910,2910,2870,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,169.999969,141.916595,141.916595,169.999969,0,0,0,0,8,15.1171503,15.1171503,8,2075,2130,2130,2075,12.3342009,10.2686987,10.2686987,12.3342009,435,370,370,435,170,65,65,170,360,410,410,360,130,170,170,130,0,0,0,0,152.96312,174.519806,174.519806,152.96312 [f=0009775] [9775] Game End Stats Values: 8,2805,2910,2910,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,193.190765,183.953461,183.953461,193.190765,0,0,0,0,8,15.7189035,15.7189035,8,2075,2130,2130,2075,14.2619972,12.1965017,12.1965017,14.2619972,370,370,370,370,170,130,130,170,360,410,410,360,195,170,170,195,0,0,0,0,194.999969,204.443359,204.443359,194.999969 [f=0009775] [9775] Game End Stats Values: 9,3030,3350,3350,3030,0.20969723,0,0,0.20969723,0,0,0,0,0,0,0,0,0,0,0,0,193.190765,183.953461,183.953461,193.190765,90,90,90,90,8.66666698,17.2283821,17.2283821,8.66666698,2075,2130,2130,2075,14.2759771,17.9028606,17.9028606,14.2759771,435,540,540,435,170,130,130,170,430,590,590,430,195,170,170,195,0,78.0000076,78.0000076,0,194.999969,204.443359,204.443359,194.999969 [f=0009775] [9775] Game End Stats Values: 10,2970,3470,3470,2970,0.65009248,0,0,0.65009248,0,0,0,0,0,0,0,0,0,0,0,0,301.524139,310.956696,310.956696,301.524139,90,90,90,90,10.8000002,17.1017265,17.1017265,10.8000002,2075,2130,2130,2075,14.291358,19.8386116,19.8386116,14.291358,305,660,660,305,170,260,260,170,500,590,590,500,325,170,170,325,0,130.333679,130.333679,0,324.999969,318.193481,318.193481,324.999969 [f=0009775] [9775] Game End Stats Values: 11,3195,3650,3650,3195,1.11838257,0,0,1.11838257,0,0,0,0,0,0,0,0,0,0,0,0,301.524139,310.956696,310.956696,301.524139,90,90,90,90,12.666667,15.7291727,15.7291727,12.666667,2075,2130,2130,2075,15.1194181,19.2192001,19.2192001,15.1194181,370,660,660,370,170,260,260,170,660,770,770,660,325,170,170,325,0,130.333679,130.333679,0,324.999969,318.193481,318.193481,324.999969 [f=0009775] [9775] Game End Stats Values: 12,3420,3860,3860,3420,1.73813415,1.35522377,1.35522377,1.73813415,0,0,0,0,0,0,0,0,8.86978149,0,0,8.86978149,324.857544,375.956696,375.956696,324.857544,90,90,90,90,14.3999996,16.6744385,16.6744385,14.3999996,2075,2130,2130,2075,17.8835182,20.5488472,20.5488472,17.8835182,435,800,800,435,170,325,325,170,820,840,840,820,390,170,170,390,0,130.333679,130.333679,0,389.999969,341.526886,341.526886,389.999969 [f=0009775] [9775] Game End Stats Values: 13,3555,4080,4080,3555,2.1609602,2.33166504,2.33166504,2.1609602,0,0,0,0,0,0,0,0,38.1893921,0,0,38.1893921,355.962799,394.650665,394.650665,355.962799,90,90,90,90,16.3999996,18.4367428,18.4367428,16.3999996,2075,2130,2130,2075,18.4211922,22.0382957,22.0382957,18.4211922,500,770,770,500,340,325,325,340,890,1090,1090,890,390,340,340,390,0,130.333679,130.333679,0,408.693939,372.632141,372.632141,408.693939 [f=0009775] [9775] Game End Stats Values: 14,3830,3970,3970,3830,2.97378683,2.4901278,2.4901278,2.97378683,0,0,0,0,0,0,0,0,65.5860596,0,0,65.5860596,607.004883,532.574219,532.574219,607.004883,90,90,90,90,18.5333328,19.3096733,19.3096733,18.5333328,2075,2130,2130,2075,20.2372856,25.1508656,25.1508656,20.2372856,525,500,500,525,610,390,390,610,1140,1250,1250,1140,455,610,610,455,0,130.333679,130.333679,0,553.552856,631.799255,631.799255,553.552856 [f=0009775] [9775] Game End Stats Values: 15,4090,4220,4220,4090,6.84537601,3.01405406,3.01405406,6.84537601,0,0,0,0,0,0,0,0,124.988708,0,0,124.988708,774.504883,667.101929,667.101929,774.504883,90,90,90,90,22.3999996,19.8703213,19.8703213,22.3999996,2075,2310,2310,2075,22.7821064,26.6899281,26.6899281,22.7821064,575,500,500,575,610,520,520,610,1350,1320,1320,1350,585,750,750,585,0,130.333679,130.333679,0,688.164001,804.299255,804.299255,688.164001 [f=0009775] [9775] Game End Stats Values: 16,4220,4520,4520,4220,24.2333183,3.71202493,3.71202493,24.2333183,0,0,0,0,0,0,0,0,194.240967,39.7762451,39.7762451,194.240967,779.504883,668.503479,668.503479,779.504883,90,90,90,90,27.3476028,21.5568943,21.5568943,27.3476028,2075,2310,2310,2075,23.683197,28.4916325,28.4916325,23.683197,600,640,640,600,610,585,585,610,1455,1480,1480,1455,650,750,750,650,0,130.333679,130.333679,0,689.565552,814.299255,814.299255,689.565552 [f=0009775] [9775] Game End Stats Values: 17,4465,5010,5010,4465,50.8585205,4.33938789,4.33938789,50.8585205,0,0,0,0,0,0,0,0,269.990387,111.212067,111.212067,269.990387,869.504883,758.503357,758.503357,869.504883,90,90,90,90,30.2706776,24.8373718,24.8373718,30.2706776,2130,2310,2310,2130,24.2990131,28.7623215,28.7623215,24.2990131,720,920,920,720,610,675,675,610,1525,1690,1690,1525,740,750,750,740,0,130.333679,130.333679,0,779.56543,904.299255,904.299255,779.56543 [f=0009775] [9775] Game End Stats Values: 18,4630,5380,5380,4630,82.0943604,6.43361855,6.43361855,82.0943604,0,0,0,0,0,0,0,0,342.87674,149.975525,149.975525,342.87674,914.504883,848.503113,848.503113,914.504883,90,90,90,90,30.7614117,29.0313339,29.0313339,30.7614117,2130,2310,2310,2130,26.1210918,29.9617195,29.9617195,26.1210918,760,1060,1060,760,610,765,765,610,1650,1920,1920,1650,830,750,750,830,0,130.333679,130.333679,0,869.565186,949.299255,949.299255,869.565186 [f=0009775] [9775] Game End Stats Values: 19,4655,5975,5975,4655,122.969147,13.1144247,13.1144247,122.969147,0,0,0,0,0,0,0,0,419.596741,155.409363,155.409363,419.596741,985.120239,1028.50269,1028.50269,985.120239,90,90,90,90,33.582901,36.5168228,36.5168228,33.582901,2130,2365,2365,2130,27.3144817,31.23139,31.23139,27.3144817,645,1320,1320,645,610,945,945,610,1790,2200,2200,1790,1010,750,750,1010,0,130.333679,130.333679,0,1049.56494,1064.91467,1064.91467,1049.56494 [f=0009775] [9775] Game End Stats Values: 20,4905,6345,6345,4905,139.154541,40.4607239,40.4607239,139.154541,0,0,0,0,0,0,0,0,439.821411,155.409363,155.409363,439.821411,985.120239,1028.50269,1028.50269,985.120239,90,90,90,90,37.6235924,45.602314,45.602314,37.6235924,2310,2365,2365,2310,25.6685295,32.6090851,32.6090851,25.6685295,645,1480,1480,645,610,945,945,610,1860,2410,2410,1860,1010,750,750,1010,0,130.333679,130.333679,0,1049.56494,1064.91467,1064.91467,1049.56494 [f=0009775] [9775] Game End Stats Values: 21,5875,7025,7025,5875,160.624222,88.0555954,88.0555954,160.624222,0,0,0,0,0,0,0,0,439.821411,155.409363,155.409363,439.821411,1015.12006,1270.00232,1270.00232,1015.12006,90,90,90,90,41.5135727,52.45644,52.45644,41.5135727,2545,2365,2365,2545,27.2601147,33.958992,33.958992,27.2601147,1150,1860,1860,1150,610,1140,1140,610,2090,2710,2710,2090,1205,750,750,1205,0,130.333679,130.333679,0,1291.06458,1098.24841,1098.24841,1291.06458 [f=0009775] [9775] Game End Stats Values: 22,5980,7135,7135,5980,205.661209,173.813187,173.813187,205.661209,0,0,0,0,0,0,0,0,439.821411,311.168701,311.168701,439.821411,1094.28821,1592.23462,1592.23462,1094.28821,90,90,90,90,44.3780975,57.834774,57.834774,44.3780975,2545,2365,2365,2545,29.4233761,38.5686722,38.5686722,29.4233761,1255,1900,1900,1255,750,1384.05701,1384.05701,750,2090,2780,2780,2090,1449.05701,970,970,1449.05701,0,130.333679,130.333679,0,1613.29688,1250.75659,1250.75659,1613.29688 [f=0009775] [9775] Game End Stats Values: 23,6290,7405,7405,6290,246.497513,247.17923,247.17923,246.497513,0,0,0,0,0,0,0,0,439.821411,415.73053,415.73053,439.821411,1094.28821,1627.59045,1627.59045,1094.28821,90,90,90,90,45.6790924,60.3160019,60.3160019,45.6790924,2545,2365,2365,2545,28.7713261,39.5211411,39.5211411,28.7713261,1515,2030,2030,1515,750,1474.05701,1474.05701,750,2140,2920,2920,2140,1539.05701,970,970,1539.05701,0,130.333679,130.333679,0,1648.65271,1272.83704,1272.83704,1648.65271 [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0009790] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0009790] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0009790] !transmitlobby @voice@buildUnit@reload [f=0009802] [9802] Event [4607.07275,296.766357,1448.00134]: 0 lost unit Knight [f=0009885] [9885] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0009931] [9931] Event [120,415.323944,4584]: 1 finished unit Solar Collector [f=0009945] [9945] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0009947] Spectator matthewwightman left the game: normal quit [f=0009947] [9947] Event [undefined]: matthewwightman quit [f=0010063] No clients connected, shutting down server [f=0010063] Server shutdown [f=0010110] [10110] Event [1985.99231,297.411469,3039.97046]: 1 finished unit Scorcher [f=0010173] [10173] Event [280,296.766357,3336]: 1 finished unit Solar Collector [f=0010425] [10425] Event [72,415.323944,4504]: 1 finished unit Solar Collector [f=0010605] [10605] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0010623] [10623] Event [360,296.766357,3288]: 1 finished unit Solar Collector [f=0010649] [10649] Event [3256,296.766357,536]: 1 finished unit Metal Extractor [f=0010875] [10875] Event [152,415.323944,4456]: 1 finished unit Solar Collector [f=0011070] [11070] Event [1672,296.766357,3224]: 1 finished unit Caretaker [f=0011084] [11084] Event [3544,296.766357,632]: 1 finished unit Metal Extractor [f=0011172] [11172] Event [1288,296.766357,3224]: 1 finished unit Solar Collector [f=0011565] [11565] Event [1800,296.766357,3256]: 1 finished unit Caretaker [f=0011579] [11579] Event [3832,296.766357,616]: 1 finished unit Metal Extractor [f=0011592] [11592] Event [1320,296.766357,3096]: 1 finished unit Solar Collector [f=0011792] Autoquit sending quit command. [f=0011792] [QuitAction] user exited to system [f=0011792] [SpringApp::Kill][1] fromRun=1 [f=0011792] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011792] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011792] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011792] [ThreadPool::SetThreadCount][2] workers=0 [f=0011792] [SpringApp::Kill][2] [f=0011792] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011792] [Game::KillLua][3] dtor=0 luaUI=0x65e54e90 [f=0011792] Start widgetHandler:Shutdown [f=0011792] Shutdown - SaveOrderList Complete [f=0011792] Writing last game win data [f=0011792] Shutdown - SaveConfigData Complete [f=0011792] Shutdown Widget - Save/Load API [f=0011792] Shutdown Widget - Chili Highlight [f=0011792] Shutdown Widget - Draw After Chili [f=0011792] Shutdown Widget - EPIC Menu [f=0011792] Shutdown Widget - Chili Widget Selector [f=0011792] Shutdown Widget - Chili Minimap [f=0011792] Shutdown Widget - Local Team Colors [f=0011792] Shutdown Widget - Display Keys 2 [f=0011792] Shutdown Widget - Save Game Menu [f=0011792] Shutdown Widget - Unit Icons [f=0011792] Shutdown Widget - Noises [f=0011792] Shutdown Widget - HealthBars [f=0011792] Shutdown Widget - Win Counter [f=0011792] Shutdown Widget - SpringRTS Replay Stats [f=0011792] Shutdown Widget - BuildETA [f=0011792] Shutdown Widget - Modular Comm Info [f=0011792] Shutdown Widget - Stereo3D [f=0011792] Shutdown Widget - Showeco and Grid Drawer [f=0011792] Shutdown Widget - Point Tracker [f=0011792] Shutdown Widget - Music Player [f=0011792] Shutdown Widget - Missile Silo Range [f=0011792] Shutdown Widget - MinimapEvents [f=0011792] Shutdown Widget - Mex Placement Handler [f=0011792] Shutdown Widget - Local Widgets Config [f=0011792] Shutdown Widget - Highlight Geos [f=0011792] Shutdown Widget - Grab Input [f=0011792] Input grabbing is disabled! [f=0011792] Shutdown Widget - MetalFeatures (new) [f=0011792] Shutdown Widget - Darkening [f=0011792] Shutdown Widget - Context Menu [f=0011792] Shutdown Widget - Chili Spectator Panels [f=0011792] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011792] Shutdown Widget - Chili Nuke Warning [f=0011792] Shutdown Widget - Chili EndGame Window [f=0011792] Shutdown Widget - Chili Economy Panel Default [f=0011792] Shutdown Widget - CameraShake [f=0011792] Shutdown Widget - Attack AoE [f=0011792] Shutdown Widget - Map Edge Extension [f=0011792] Shutdown Widget - Selection Send [f=0011792] Shutdown Widget - LupsManager [f=0011792] Shutdown Widget - Newton Firezone [f=0011792] Shutdown Widget - Chili Pro Console [f=0011792] Shutdown Widget - Lasso Terraform GUI [f=0011792] Shutdown Widget - Lups [f=0011792] Shutdown Widget - Chili Framework [f=0011792] Shutdown Widget - Chili Core Selector [f=0011792] Shutdown Widget - Custom Markers [f=0011792] Shutdown Widget - Pause Screen [f=0011792] Shutdown Widget - Text To Speech Control [f=0011792] Shutdown Widget - Persistent Build Height [f=0011792] Shutdown Widget - Layout Handler [f=0011792] End widgetHandler:Shutdown [f=0011792] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541837,70109140} {int,ext,rec}Allocs={23704598,0,0} {chunk,block}Bytes={70109140,0} [f=0011792] [Game::KillLua][1] dtor=0 luaGaia=0x65e4d170 [f=0011792] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366590,59041740} {int,ext,rec}Allocs={23704599,0,0} {chunk,block}Bytes={59041740,0} [f=0011792] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366590,59041740} {int,ext,rec}Allocs={23704599,0,0} {chunk,block}Bytes={59041740,0} [f=0011792] [Game::KillLua][2] dtor=0 luaRules=0x5227b9d0 [f=0011792] Start gadgetHandler:Shutdown [f=0011792] Shutdown - StartSetup [f=0011792] Shutdown - UnitMorph [f=0011792] Shutdown - LupsNanoSpray [f=0011792] Shutdown - Missile Silo Controller [f=0011792] Shutdown - Modular Comm Info [f=0011792] Shutdown - Terrain Texture Handler [f=0011792] Shutdown - UnitCloakShield [f=0011792] Shutdown - Starlight Handler [f=0011792] End gadgetHandler:Shutdown [f=0011792] Start gadgetHandler:Shutdown [f=0011792] Shutdown - Save/Load [f=0011792] Shutdown - UnitMorph [f=0011792] Shutdown - Modular Comm Info [f=0011792] Shutdown - Retreat Command [f=0011792] Shutdown - Shockwaves [f=0011792] Shutdown - Teleport Throw [f=0011792] Shutdown - UnitCloakShield [f=0011792] Shutdown - Lups Cloak FX [f=0011792] Shutdown - Lups [f=0011792] Shutdown - Lups Shield [f=0011792] End gadgetHandler:Shutdown [f=0011792] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23704629,0,0} {chunk,block}Bytes={0,0} [f=0011792] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23704629,0,0} {chunk,block}Bytes={0,0} [f=0011792] [Game::KillLua][4] dtor=0 [f=0011792] [Game::~CGame][1] [f=0011792] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011792] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011792] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011792] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011792] [Game::KillLua][4] dtor=1 [f=0011792] [Game::KillMisc][1] [f=0011792] [Game::KillMisc][2] [f=0011792] [Game::KillMisc][3] [f=0011792] [Game::KillRendering][1] [f=0011792] [3DOParser::Kill] allocated 137 pieces [f=0011792] [S3OParser::Kill] allocated 2662 pieces [f=0011792] [AssParser::Kill] allocated 244 pieces [f=0011792] [Game::KillInterface][1] [f=0011792] [Game::KillInterface][2] [f=0011792] [Game::KillSimulation][1] [f=0011792] [Game::KillSimulation][2] [f=0011792] [CCollisionHandler] dis-/continuous tests: 0/243504 [f=0011792] [Game::KillSimulation][3] [f=0011792] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011792] [~CPathCache(28x20)] cacheHits=32 hitPercentage=18% numHashColls=0 maxCacheSize=16 [f=0011792] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011792] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011792] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011792] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011792] [LosHandler::Kill] raycast instance cache-{hits,misses}={2796,7632}; shared=2%; cached=25% [f=0011792] [Game::KillSimulation][4] [f=0011792] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011792] [Game::~CGame][2] [f=0011792] [Game::~CGame][3] [f=0011792] [SpringApp::Kill][3] [f=0011792] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124985 bytes sent 99153 bytes recv'd [f=0011792] [SpringApp::Kill][4] font=0x44b587e0 [f=0011792] [SpringApp::Kill][5] [f=0011792] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44c49060) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2977ms file="objects3d/strikecom.dae" indx=5357 inflSize=1500kb readTime=67ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=65ms file="objects3d/strikecom_3.dae" indx=5363 inflSize=1499kb readTime=45ms file="units/amphassault.lua" indx=6519 inflSize=5kb readTime=45ms file="objects3d/thud.s3o" indx=5384 inflSize=130kb readTime=38ms file="objects3d/cremcom4.s3o" indx=5013 inflSize=200kb readTime=37ms file="bitmaps/gpl/glow2.tga" indx=442 inflSize=256kb readTime=33ms file="bitmaps/gpl/gunshotglow.tga" indx=444 inflSize=64kb readTime=26ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4544 inflSize=46kb readTime=25ms file="luaui/widgets/gui_chili_minimap.lua" indx=4541 inflSize=32kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 53415735 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x44d0c7b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44bd1e60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44d1c6f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fde7408ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]