[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2Ea5B75yph/springsettings.849764.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5cd401e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17254 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/849764/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 339ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46080ef0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46080ef0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 840ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 987ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 801ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 148ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 175ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/849764/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (815ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11448,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/849764/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ae9f10,0x5ab5a6a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 72c66a5e0d75dca88464182c5fdaa0bf [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={47884aa8,4aa1b948}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={236446e8,4bfef7d0}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Allies: I choose: Sniggerdoodle! [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_6||False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [915,296.766357,2327]: 0 finished unit Recon Commander [f=-000001] [0] Event [6891,415.325806,295]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:3060 [f=0000000] [0] Kshatriya, team: 0, elo:2580 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [6816,415.323944,416]: 1 finished unit Rover Assembly [f=0000006] [6] Event [992,296.766357,2416]: 0 finished unit Rover Assembly [f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000046] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=0000069] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=0000069] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={7d54e260,7d551ad0}]" [f=0000184] [184] Event [6816.02979,415.969055,433.99234]: 1 finished unit Dart [f=0000284] [284] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0000315] [315] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0000469] [469] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0000510] [510] Event [776,296.766357,2328]: 0 finished unit Solar Collector [f=0000561] [561] Event [6816.02979,415.969055,433.99234]: 1 finished unit Mason [f=0000660] [660] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0000844] [844] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Mason [f=0000903] [903] Event [7048,415.323944,488]: 1 finished unit Wind/Tidal Generator [f=0000938] [938] Event [6816.02979,415.969055,433.99234]: 1 finished unit Mason [f=0000959] [959] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0001175] [1175] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0001316] [1316] Event [696,296.766357,2232]: 0 finished unit Solar Collector [f=0001327] [1327] Event [7016,415.323944,424]: 1 finished unit Wind/Tidal Generator [f=0001511] [1511] Event [6968,415.323944,408]: 1 finished unit Wind/Tidal Generator [f=0001722] [1722] Event [7096,415.323944,424]: 1 finished unit Wind/Tidal Generator [f=0001805] [1805] Event [1136,296.766357,2288]: 0 finished unit Lotus [f=0001864] [1864] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0001935] [1935] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0001975] [1975] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0001997] [1997] Event [1087.99353,296.766357,2512.61328]: 1 lost unit Dart [f=0002029] [2029] Event [7080,415.323944,360]: 1 finished unit Wind/Tidal Generator [f=0002327] [2327] Event [7080,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0002331] [2331] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0002337] [2337] Event [6223.36523,296.766357,1169.95142]: 1 lost unit Mason [f=0002394] [2394] Event [6217.19189,296.650269,1150.81555]: 0 lost unit Scorcher [f=0002396] [2396] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0002513] [2513] Event [536,296.766357,1864]: 0 finished unit Solar Collector [f=0002582] [2582] Event [7064,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0002739] [2739] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0002851] [2851] Event [6984,415.323944,136]: 1 finished unit Wind/Tidal Generator [f=0003017] [3017] Event [520,296.766357,2040]: 0 finished unit Solar Collector [f=0003065] [3065] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0003069] [3069] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0003091] [3091] Event [6920,415.323944,136]: 1 finished unit Wind/Tidal Generator [f=0003114] [3114] Event [6816.02979,415.969055,433.99234]: 1 finished unit Mason [f=0003167] [3167] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0003346] [3346] Event [6856,415.323944,136]: 1 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [6816.02979,415.969055,433.99234]: 1 finished unit Mason [f=0003524] [3524] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0003527] [3527] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0003534] [3534] Event [520,296.766357,2216]: 0 finished unit Solar Collector [f=0003605] [3605] Event [6792,415.323944,152]: 1 finished unit Wind/Tidal Generator [f=0003811] [3811] Event [1968,296.766357,2976]: 0 finished unit Lotus [f=0003851] [3851] Event [6656,296.766357,1744]: 1 finished unit Lotus [f=0003909] [3909] Event [6728,415.323944,152]: 1 finished unit Wind/Tidal Generator [f=0003977] [3977] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0004155] [4155] Event [2064,394.627075,2704]: 0 finished unit Radar Tower [f=0004182] [4182] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0004220] [4220] Event [656,296.766357,1808]: 0 finished unit Lotus [f=0004235] [4235] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0004393] [4393] Event [6739.2334,296.766357,1823.9679]: 0 lost unit Scorcher [f=0004436] [4436] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Mason [f=0004725] [4725] Event [6381.25098,296.766357,1951.84912]: 0 lost unit Scorcher [f=0004776] [4776] Event [2984,296.766357,3048]: 0 lost unit Metal Extractor [f=0004829] [4829] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0004852] [4852] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0004866] [4866] Event [2955.29102,296.766357,2967.95142]: 1 lost unit Scorcher [f=0004983] [4983] Event [5754.32959,296.766357,724.349609]: 1 lost unit Mason [f=0005023] [5023] Event [5776,296.766357,864]: 1 lost unit Lotus [f=0005054] [5054] Event [3405.22534,296.766357,2781.26611]: 1 lost unit Fencer [f=0005219] [5219] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0005290] [5290] Event [5832,296.766357,472]: 1 lost unit Metal Extractor [f=0005307] [5307] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0005340] [5340] Event [5592.84473,296.766357,419.49408]: 0 lost unit Scorcher [f=0005356] [5356] Event [6904,415.323944,280]: 1 finished unit Caretaker [f=0005489] [5489] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0005538] [5538] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0005609] [5609] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0005852] [5852] Event [6920,415.323944,344]: 1 finished unit Caretaker [f=0005891] [5891] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0005999] [5999] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0006046] [6046] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006051] [6051] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0006149] [6149] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0006195] [6195] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006359] [6359] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006360] [6360] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Mason [f=0006452] [6452] Event [3152,296.766357,3040]: 0 finished unit Lotus [f=0006510] [6510] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006583] [6583] Event [4539.25537,296.766357,2425.24561]: 1 lost unit Scorcher [f=0006585] [6585] Event [4405.15674,296.766357,2282.76709]: 0 lost unit Scorcher [f=0006652] [6652] Event [608,296.766357,3344]: 0 finished unit Lotus [f=0006660] [6660] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006770] [6770] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0006775] [6775] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0006810] [6810] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006917] [6917] Event [872,296.766357,2280]: 0 finished unit Caretaker [f=0006974] [6974] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0006990] [6990] Event [3375.31201,296.766357,2834.16821]: 1 lost unit Scorcher [f=0007053] [7053] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0007076] [7076] Event [3258.79956,296.766357,2809.35303]: 1 lost unit Scorcher [f=0007206] [7206] Event [928,296.766357,2112]: 0 finished unit Lotus [f=0007213] [7213] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0007215] [7215] Event [5832,295.953979,472]: 1 finished unit Metal Extractor [f=0007299] [7299] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0007318] [7318] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0007351] [7351] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0007455] [7455] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0007604] [7604] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0007604] [7604] Event [3522.48511,296.766357,955.923462]: 1 lost unit Scorcher [f=0007754] [7754] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0007871] [7871] Event [2697.93091,296.766357,637.090271]: 0 lost unit Scorcher [f=0007925] [7925] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Ripper [f=0007926] [7926] Event [5712,296.766357,800]: 1 finished unit Lotus [f=0007981] [7981] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0007994] [7994] Event [2570.91089,296.766357,651.6745]: 0 lost unit Scorcher [f=0008104] [8104] Event [4304,296.766357,2304]: 1 lost unit Lotus [f=0008137] [8137] Event [4216,296.766357,2232]: 1 lost unit Stinger [f=0008165] [8165] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0008215] [8215] Event [4264,296.766357,2104]: 1 lost unit Metal Extractor [f=0008223] [8223] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0008266] [8266] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0008347] [8347] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0008448] [8448] Event [1168,296.766357,848]: 0 finished unit Lotus [f=0008469] [8469] Event [4939.42041,296.766357,1888.09131]: 0 lost unit Scorcher [f=0008497] [8497] Event [2890.43262,296.766357,1943.61304]: 0 lost unit Scorcher [f=0008514] [8514] Event [5026.89648,296.766357,1859.85168]: 1 lost unit Scorcher [f=0008529] [8529] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0008551] [8551] Event [6208,296.766357,2800]: 1 finished unit Lotus [f=0008586] [8586] Event [5776,296.766357,832]: 1 finished unit Lotus [f=0008612] [8612] Event [2422.40942,296.766357,2684.91577]: 0 lost unit Scorcher [f=0008642] [8642] Event [1968,296.766357,2976]: 0 lost unit Lotus [f=0008652] [8652] Event [2064,394.627075,2704]: 0 lost unit Radar Tower [f=0008668] [8668] Event [2416.4021,296.766357,2831.9668]: 1 lost unit Scorcher [f=0008704] [8704] Event [2088,296.766357,2888]: 0 lost unit Metal Extractor [f=0008715] [8715] Event [6816.02979,415.969055,433.99234]: 1 finished unit Mason [f=0008717] [8717] Event [2214.44482,296.768768,2918.64819]: 1 lost unit Scorcher [f=0008762] [8762] Event [2319.4043,296.796387,2877.11304]: 1 lost unit Scorcher [f=0008766] [8766] Event [2311.93262,296.622192,2848.17822]: 0 lost unit Ripper [f=0008768] [8768] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Ripper [f=0008777] [8777] Event [1880,296.766357,3048]: 0 lost unit Metal Extractor [f=0008833] [8833] Event [6481.73926,296.766357,2910.84497]: 0 lost unit Scorcher [f=0008926] [8926] Event [4264,295.953979,2104]: 1 finished unit Metal Extractor [f=0008946] [8946] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0009039] [9039] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0009086] [9086] Event [5225.48047,296.754517,1435.33887]: 0 lost unit Scorcher [f=0009160] [9160] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0009283] [9283] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0009435] [9435] Event [6256,296.766357,2944]: 1 finished unit Lotus [f=0009452] [9452] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0009469] [9469] Event [6632,415.323944,136]: 1 finished unit Wind/Tidal Generator [f=0009490] [9490] Event [4384,296.77124,2144]: 1 finished unit Lotus [f=0009549] [9549] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Ripper [f=0009652] [9652] Event [6816.02979,415.969055,433.99234]: 1 finished unit Scorcher [f=0009681] [9681] Event [6632,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0009708] [9708] Event [616.102783,296.766357,3589.95215]: 1 lost unit Scorcher [f=0009723] [9723] Event [648,296.766357,1992]: 0 finished unit Solar Collector [f=0009734] [9734] Event [536,296.766357,3528]: 0 lost unit Metal Extractor [f=0009776] [9776] Event [574.558594,296.820038,3456.25854]: 1 lost unit Scorcher [f=0009910] [9910] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0009925] [9925] Event [608,296.766357,3344]: 0 lost unit Lotus [f=0009961] [9961] Event [6760,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0009998] [9998] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Scorcher [f=0010065] [10065] Event [2480,296.766357,3008]: 0 finished unit Radar Tower [f=0010094] [10094] Event [4184,296.817932,2088]: 1 finished unit Solar Collector [f=0010098] [10098] Event [344,296.766357,3352]: 0 lost unit Metal Extractor [f=0010187] [10187] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0010223] [10223] Event [708.466125,296.766357,3476.99292]: 1 lost unit Scorcher [f=0010234] [10234] Event [6824,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0010262] [10262] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0010446] [10446] Event [4280,296.768188,1976]: 1 finished unit Solar Collector [f=0010455] [10455] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0010474] [10474] Event [1168,296.766357,848]: 0 lost unit Lotus [f=0010476] [10476] Event [1178.86401,296.712006,881.473511]: 1 lost unit Scorcher [f=0010483] [10483] Event [888,296.766357,2200]: 0 finished unit Caretaker [f=0010486] [10486] Event [6888,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0010541] [10541] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0010642] [10642] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0010679] [10679] Event [1192,296.766357,664]: 0 lost unit Metal Extractor [f=0010681] [10681] Event [6952,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0010689] [10689] Event [1009.99231,297.411469,2415.97046]: 0 finished unit Ripper [f=0010708] [10708] Event [undefined]: Kshatriya resigned [f=0010708] game_message: Kshatriya has been destroyed! [f=0010708] game_message: Dregs wins! [f=0010708] Submitting stats [f=0010708] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010708] Part| Total Time|Time of the last 0.5s [f=0010708] Draw 15803.05ms 26.84% [f=0010708] Lua::Callins::Synced 5235.06ms 11.03% [f=0010708] Lua::Callins::Unsynced 17886.72ms 27.53% [f=0010708] Lua::CollectGarbage::Synced 357.49ms 0.00% [f=0010708] Lua::CollectGarbage::Unsynced 915.20ms 1.09% [f=0010708] Misc::Profiler::AddTime 53.41ms 0.00% [f=0010708] Sim 33150.80ms 59.15% [f=0010708] [10708] Received game_message: Kshatriya has been destroyed! [f=0010708] [10708] Received game_message: Dregs wins! [f=0010709] [10709] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010709] [10709] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010709] [10709] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010709] [10709] Game End Stats Values: 2,2165,2205,2205,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.15079975,6.01309967,6.01309967,6.15079975,0,40,40,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010709] [10709] Game End Stats Values: 3,2485,2415,2415,2485,0.00131981,0,0,0.00131981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,8,9.60000038,2075,2075,2075,2075,8.065588,9.02939892,9.02939892,8.065588,250,160,160,250,0,0,0,0,160,180,180,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010709] [10709] Game End Stats Values: 4,2645,2695,2695,2645,0.52154297,0.09074897,0.09074897,0.52154297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.23922729,9.23922729,10,2075,2075,2075,2075,9.75257969,10.68785,10.68785,9.75257969,250,280,280,250,0,0,0,0,320,340,340,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010709] [10709] Game End Stats Values: 5,2645,2765,2765,2645,4.99526978,0.85411286,0.85411286,4.99526978,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.0833082,12.0833082,12,2075,2075,2075,2075,10.4292479,12.2473917,12.2473917,10.4292479,250,280,280,250,0,0,0,0,320,410,410,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010709] [10709] Game End Stats Values: 6,2955,2890,2890,2955,9.46885777,3.06678891,3.06678891,9.46885777,0,0,0,0,0,0,0,0,0,0,0,0,149.697754,37.9166679,37.9166679,149.697754,90,0,0,90,12,15.8213997,15.8213997,12,2075,2075,2075,2075,11.530839,12.3440123,12.3440123,11.530839,380,370,370,380,40,0,0,40,410,445,445,410,0,40,40,0,0,0,0,0,37.9166679,150.297745,150.297745,37.9166679 [f=0010709] [10709] Game End Stats Values: 7,3025,2980,2980,3025,11.2710953,14.8989372,14.8989372,11.2710953,0,0,0,0,0,0,0,0,0,0,0,0,374.407135,129.999924,129.999924,374.407135,90,0,0,90,12.666667,20.7347145,20.7347145,12.666667,2075,2075,2075,2075,12.3166504,18.4741936,18.4741936,12.3166504,380,390,390,380,160,130,130,160,480,515,515,480,130,160,160,130,0,92.3334503,92.3334503,0,129.999924,378.669708,378.669708,129.999924 [f=0010709] [10709] Game End Stats Values: 8,3185,3390,3390,3185,18.9846401,29.7106953,29.7106953,18.9846401,0,0,0,0,0,0,0,0,0,0,0,0,374.407135,129.999924,129.999924,374.407135,90,0,0,90,14.3999996,22.3643932,22.3643932,14.3999996,2075,2075,2075,2075,12.8484364,14.4994345,14.4994345,12.8484364,380,640,640,380,160,130,130,160,640,675,675,640,130,160,160,130,0,100.666847,100.666847,0,129.999924,378.669708,378.669708,129.999924 [f=0010709] [10709] Game End Stats Values: 9,3475,3635,3635,3475,26.6678848,33.1640854,33.1640854,26.6678848,0,0,0,0,0,0,0,0,0,0,0,0,374.407135,129.999924,129.999924,374.407135,90,0,0,90,16.1333332,15.2035494,15.2035494,16.1333332,2075,2075,2075,2075,14.9119148,14.6299238,14.6299238,14.9119148,510,760,760,510,160,130,130,160,800,800,800,800,130,160,160,130,0,100.666847,100.666847,0,129.999924,378.669708,378.669708,129.999924 [f=0010709] [10709] Game End Stats Values: 10,3695,3795,3795,3695,35.7925873,38.7058563,38.7058563,35.7925873,0,0,0,0,0,0,0,0,0,0,0,0,374.407135,140.835968,140.835968,374.407135,180,90,90,180,18,16.4530525,16.4530525,18,2075,2075,2075,2075,16.9358139,16.6969509,16.6969509,16.9358139,640,760,760,640,160,130,130,160,800,870,870,800,130,160,160,130,0,100.666847,100.666847,0,140.835968,378.669708,378.669708,140.835968 [f=0010709] [10709] Game End Stats Values: 11,3830,4015,4015,3830,48.5844612,61.4074936,61.4074936,48.5844612,0,0,0,0,0,0,0,0,0,0,0,0,397.91275,303.343811,303.343811,397.91275,270,90,90,270,18,19.5290718,19.5290718,18,2130,2075,2075,2130,17.1802902,20.2580166,20.2580166,17.1802902,630,890,890,630,160,260,260,160,800,960,960,800,260,160,160,260,0,128.000381,128.000381,0,303.343811,402.175323,402.175323,303.343811 [f=0010709] [10709] Game End Stats Values: 12,3830,3975,3975,3830,69.4003067,91.8831177,91.8831177,69.4003067,0,0,0,0,0,0,0,0,0,0,0,0,743.344238,811.620117,811.620117,743.344238,270,90,90,270,18,20.3443604,20.3443604,18,2130,2075,2075,2130,17.7152214,22.344553,22.344553,17.7152214,630,760,760,630,290,402.333344,402.333344,290,800,1050,1050,800,402.333344,290,290,402.333344,0,143.000153,143.000153,0,811.620117,748.806885,748.806885,811.620117 [f=0010709] [10709] Game End Stats Values: 13,3830,3935,3935,3830,87.8332062,132.307236,132.307236,87.8332062,0,0,0,0,0,0,0,0,0,0,0,0,1021.17615,945.364563,945.364563,1021.17615,270,90,90,270,18,33.1512794,33.1512794,18,2130,2255,2255,2130,17.5563583,22.8780422,22.8780422,17.5563583,630,630,630,630,642.166626,532.333374,532.333374,642.166626,800,960,960,800,532.333374,642.166626,642.166626,532.333374,0,143.000153,143.000153,0,945.364563,1032.29163,1032.29163,945.364563 [f=0010709] [10709] Game End Stats Values: 14,4050,4065,4065,4050,105.05648,165.880951,165.880951,105.05648,0,0,0,0,0,0,0,0,0,0,0,0,1021.17615,945.364563,945.364563,1021.17615,270,90,90,270,18,35.3438606,35.3438606,18,2130,2255,2255,2130,20.1685181,20.6312466,20.6312466,20.1685181,760,760,760,760,642.166626,532.333374,532.333374,642.166626,890,960,960,890,532.333374,642.166626,642.166626,532.333374,0,143.000153,143.000153,0,945.364563,1032.29163,1032.29163,945.364563 [f=0010709] [10709] Game End Stats Values: 15,4180,4815,4815,4180,116.881439,186.199127,186.199127,116.881439,0,0,0,0,0,0,0,0,0,0,0,0,1021.17615,945.364563,945.364563,1021.17615,270,90,90,270,18,36.0257378,36.0257378,18,2130,2435,2435,2130,20.7878323,21.2622452,21.2622452,20.7878323,890,1150,1150,890,642.166626,532.333374,532.333374,642.166626,890,1140,1140,890,532.333374,642.166626,642.166626,532.333374,0,143.000153,143.000153,0,945.364563,1032.29163,1032.29163,945.364563 [f=0010709] [10709] Game End Stats Values: 16,4350,5075,5075,4350,117.618858,205.150955,205.150955,117.618858,0,0,0,0,0,0,0,0,0,0,0,0,1186.01294,1172.08936,1172.08936,1186.01294,450,90,90,450,18,36.2429657,36.2429657,18,2130,2435,2435,2130,23.6797752,26.187458,26.187458,23.6797752,880,1410,1410,880,772.166626,532.333374,532.333374,772.166626,890,1140,1140,890,662.333374,772.166626,772.166626,662.333374,57.1981277,179.167923,179.167923,57.1981277,1174.03271,1217.18591,1217.18591,1174.03271 [f=0010709] [10709] Game End Stats Values: 17,4790,5165,5165,4790,119.664658,214.302856,214.302856,119.664658,0,0,0,0,0,0,0,0,0,0,0,0,1396.81287,1469.44543,1469.44543,1396.81287,450,90,90,450,18,24.2402096,24.2402096,18,2310,2435,2435,2310,22.6914406,26.7464409,26.7464409,22.6914406,1140,1410,1410,1140,1032.16663,532.333374,532.333374,1032.16663,890,1230,1230,890,662.333374,1032.16663,1032.16663,662.333374,95.5316772,206.500839,206.500839,95.5316772,1471.38879,1432.28809,1432.28809,1471.38879 [f=0010709] [10709] Game End Stats Values: 18,5100,5605,5605,5100,120.903336,215.395172,215.395172,120.903336,0,0,0,0,0,0,0,0,0,0,0,0,1492.90344,1510.34448,1510.34448,1492.90344,540,90,90,540,18,17.2912426,17.2912426,18,2310,2435,2435,2310,21.9924126,29.634819,29.634819,21.9924126,1270,1670,1670,1270,1162.16663,532.333374,532.333374,1162.16663,980,1410,1410,980,662.333374,1162.16663,1162.16663,662.333374,103.531738,206.500839,206.500839,103.531738,1519.96167,1528.37866,1528.37866,1519.96167 [f=0010709] [10709] Game End Stats Values: 19,5080,5955,5955,5080,121.743256,216.765366,216.765366,121.743256,0,0,0,0,0,0,0,0,4.03460693,0,0,4.03460693,1646.29541,1614.12537,1614.12537,1646.29541,540,180,180,540,18,23.7557201,23.7557201,18,2310,2435,2435,2310,22.1209965,30.4183464,30.4183464,22.1209965,1250,1930,1930,1250,1162.16663,792.333374,792.333374,1162.16663,980,1410,1410,980,922.333374,1162.16663,1162.16663,922.333374,103.531738,206.500839,206.500839,103.531738,1643.00623,1695.96729,1695.96729,1643.00623 [f=0010709] [10709] Game End Stats Values: 20,5130,6125,6125,5130,122.534073,218.856506,218.856506,122.534073,0,0,0,0,0,0,0,0,96.5606995,0,0,96.5606995,2091.15063,1986.09424,1986.09424,2091.15063,630,180,180,630,18,30.2202034,30.2202034,18,2310,2435,2435,2310,23.3570194,30.040638,30.040638,23.3570194,1120,2190,2190,1120,1440.5,1052.33337,1052.33337,1440.5,1070,1320,1320,1070,1182.33337,1440.5,1440.5,1182.33337,103.531738,242.50029,242.50029,103.531738,2027.74377,2154.4707,2154.4707,2027.74377 [f=0010709] [10709] Game End Stats Values: 21,4545,6255,6255,4545,123.120041,219.67421,219.67421,123.120041,0,0,0,0,0,0,0,0,164.190918,0,0,164.190918,2579.85303,2779.40161,2779.40161,2579.85303,540,360,360,540,18,28.1618576,28.1618576,18,2255,2435,2435,2255,22.2417679,30.532093,30.532093,22.2417679,860,2050,2050,860,1830.5,1877.33337,1877.33337,1830.5,890,1410,1410,890,2007.33337,1830.5,1830.5,2007.33337,103.531738,290.665253,290.665253,103.531738,2826.77954,2649.48291,2649.48291,2826.77954 [f=0010709] [10709] Game End Stats Values: 22,4635,6475,6475,4635,124.053078,220.801224,220.801224,124.053078,0,0,0,0,0,0,0,0,203.881042,0,0,203.881042,2602.72974,2799.46069,2799.46069,2602.72974,540,450,450,540,18,24.606535,24.606535,18,2255,2435,2435,2255,20.6125011,30.4021339,30.4021339,20.6125011,860,2180,2180,860,1830.5,2007.33337,2007.33337,1830.5,980,1410,1410,980,2137.3335,1830.5,1830.5,2137.3335,103.531738,290.665253,290.665253,103.531738,2846.83862,2672.35962,2672.35962,2846.83862 [f=0010709] [10709] Game End Stats Values: 23,4855,6635,6635,4855,124.505852,221.772171,221.772171,124.505852,0,0,0,0,0,0,0,0,249.215515,0,0,249.215515,2751.76245,2959.74536,2959.74536,2751.76245,540,540,540,540,18.5333328,25.8607788,25.8607788,18.5333328,2255,2435,2435,2255,21.5443897,33.0695229,33.0695229,21.5443897,1100,2180,2180,1100,2090.5,2097.3335,2097.3335,2090.5,960,1480,1480,960,2227.3335,2090.5,2090.5,2227.3335,103.531738,335.662506,335.662506,103.531738,3009.02563,2862.80249,2862.80249,3009.02563 [f=0010709] [10709] Game End Stats Values: 24,4950,6925,6925,4950,124.762947,222.816315,222.816315,124.762947,0,0,0,0,0,0,0,0,250.051178,0,0,250.051178,2886.90967,3172.30347,3172.30347,2886.90967,450,540,540,450,20,27.8415432,27.8415432,20,2310,2435,2435,2310,19.1904411,31.1854973,31.1854973,19.1904411,1230,2330,2330,1230,2220.5,2277.3335,2277.3335,2220.5,960,1620,1620,960,2407.3335,2220.5,2220.5,2407.3335,103.531738,342.828735,342.828735,103.531738,3221.58374,3008.04053,3008.04053,3221.58374 [f=0010709] [10709] Game End Stats Values: 25,5190,7305,7305,5190,125.212769,224.240585,224.240585,125.212769,0,0,0,0,0,0,0,0,268.849579,0,0,268.849579,2979.59204,3412.75415,3412.75415,2979.59204,360,540,540,360,20,31.3889141,31.3889141,20,2490,2435,2435,2490,21.3147659,34.3703194,34.3703194,21.3147659,1470,2480,2480,1470,2350.5,2457.3335,2457.3335,2350.5,870,1850,1850,870,2587.3335,2350.5,2350.5,2587.3335,128.198593,395.661163,395.661163,128.198593,3462.03442,3115.84888,3115.84888,3462.03442 [f=0010714] [10714] Event [1092.98718,296.799805,729.167419]: 0 lost unit Mason [f=0010715] !transmitlobby @voice@buildUnit@remove;vehcon [f=0010715] !transmitlobby @voice@buildUnit@remove;vehscout [f=0010715] !transmitlobby @voice@buildUnit@remove;vehraid [f=0010715] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0010715] !transmitlobby @voice@buildUnit@remove;vehriot [f=0010715] !transmitlobby @voice@buildUnit@remove;vehassault [f=0010715] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0010715] !transmitlobby @voice@buildUnit@remove;veharty [f=0010715] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0010715] !transmitlobby @voice@buildUnit@remove;vehaa [f=0010715] !transmitlobby @voice@buildUnit@reload [f=0010718] [10718] Event [4286.01807,296.766357,3108.95532]: 0 lost unit Scorcher [f=0010722] [10722] Event [984,296.766357,632]: 0 lost unit Metal Extractor [f=0010757] [10757] Event [4310.08789,296.747498,3102.79199]: 0 lost unit Scorcher [f=0010820] [10820] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0010828] Player Dregs left the game: normal quit [f=0010828] [10828] Event [undefined]: Dregs quit [f=0010873] [10873] Event [7016,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0010909] Spectator PRO_rANDY left the game: normal quit [f=0010909] [10909] Event [undefined]: PRO_rANDY quit [f=0010915] Spectator Kshatriya left the game: normal quit [f=0010915] [10915] Event [undefined]: Kshatriya quit [f=0010921] No clients connected, shutting down server [f=0010921] Server shutdown [f=0011019] [11019] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0011047] [11047] Event [6952,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0011156] [11156] Event [6480,296.766357,3280]: 1 finished unit Lotus [f=0011191] [11191] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0011248] [11248] Event [6824,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0011379] [11379] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0011419] [11419] Event [6760,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0011562] [11562] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0011596] [11596] Event [6696,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0011717] [11717] Event [6576,296.766357,3328]: 1 finished unit Lotus [f=0011732] [11732] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0011769] [11769] Event [6632,415.323944,296]: 1 finished unit Wind/Tidal Generator [f=0011909] [11909] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0011949] [11949] Event [6952,415.323944,472]: 1 finished unit Wind/Tidal Generator [f=0012091] [12091] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0012117] [12117] Event [7016,415.323944,536]: 1 finished unit Wind/Tidal Generator [f=0012258] [12258] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0012282] [12282] Event [6952,415.323944,536]: 1 finished unit Wind/Tidal Generator [f=0012424] [12424] Event [6816.02979,415.969055,433.99234]: 1 finished unit Fencer [f=0012453] [12453] Event [6952,415.323944,600]: 1 finished unit Wind/Tidal Generator [f=0012560] Autoquit sending quit command. [f=0012560] [QuitAction] user exited to system [f=0012560] [SpringApp::Kill][1] fromRun=1 [f=0012560] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012560] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012560] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012560] [ThreadPool::SetThreadCount][2] workers=0 [f=0012560] [SpringApp::Kill][2] [f=0012560] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012560] [Game::KillLua][3] dtor=0 luaUI=0x67580010 [f=0012560] Start widgetHandler:Shutdown [f=0012560] Shutdown - SaveOrderList Complete [f=0012560] Writing last game win data [f=0012560] Shutdown - SaveConfigData Complete [f=0012560] Shutdown Widget - Save/Load API [f=0012560] Shutdown Widget - Chili Highlight [f=0012560] Shutdown Widget - Draw After Chili [f=0012560] Shutdown Widget - EPIC Menu [f=0012560] Shutdown Widget - Chili Widget Selector [f=0012560] Shutdown Widget - Chili Minimap [f=0012560] Shutdown Widget - Local Team Colors [f=0012560] Shutdown Widget - Display Keys 2 [f=0012560] Shutdown Widget - Save Game Menu [f=0012560] Shutdown Widget - Unit Icons [f=0012560] Shutdown Widget - Noises [f=0012560] Shutdown Widget - HealthBars [f=0012560] Shutdown Widget - Win Counter [f=0012560] Shutdown Widget - SpringRTS Replay Stats [f=0012560] Shutdown Widget - BuildETA [f=0012560] Shutdown Widget - Modular Comm Info [f=0012560] Shutdown Widget - Stereo3D [f=0012560] Shutdown Widget - Showeco and Grid Drawer [f=0012560] Shutdown Widget - Point Tracker [f=0012560] Shutdown Widget - Music Player [f=0012560] Shutdown Widget - Missile Silo Range [f=0012560] Shutdown Widget - MinimapEvents [f=0012560] Shutdown Widget - Mex Placement Handler [f=0012560] Shutdown Widget - Local Widgets Config [f=0012560] Shutdown Widget - Highlight Geos [f=0012560] Shutdown Widget - Grab Input [f=0012560] Input grabbing is disabled! [f=0012560] Shutdown Widget - MetalFeatures (new) [f=0012560] Shutdown Widget - Darkening [f=0012560] Shutdown Widget - Context Menu [f=0012560] Shutdown Widget - Chili Spectator Panels [f=0012560] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012560] Shutdown Widget - Chili Nuke Warning [f=0012560] Shutdown Widget - Chili EndGame Window [f=0012560] Shutdown Widget - Chili Economy Panel Default [f=0012560] Shutdown Widget - CameraShake [f=0012560] Shutdown Widget - Attack AoE [f=0012560] Shutdown Widget - Map Edge Extension [f=0012560] Shutdown Widget - Selection Send [f=0012560] Shutdown Widget - LupsManager [f=0012560] Shutdown Widget - Newton Firezone [f=0012560] Shutdown Widget - Chili Pro Console [f=0012560] Shutdown Widget - Lasso Terraform GUI [f=0012560] Shutdown Widget - Lups [f=0012560] Shutdown Widget - Chili Framework [f=0012560] Shutdown Widget - Chili Core Selector [f=0012560] Shutdown Widget - Custom Markers [f=0012560] Shutdown Widget - Pause Screen [f=0012560] Shutdown Widget - Text To Speech Control [f=0012560] Shutdown Widget - Persistent Build Height [f=0012560] Shutdown Widget - Layout Handler [f=0012560] End widgetHandler:Shutdown [f=0012560] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481211,61002696} {int,ext,rec}Allocs={24619416,0,0} {chunk,block}Bytes={61002696,0} [f=0012560] [Game::KillLua][1] dtor=0 luaGaia=0x5ab5a6a0 [f=0012560] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298863,49572484} {int,ext,rec}Allocs={24619417,0,0} {chunk,block}Bytes={49572484,0} [f=0012560] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298863,49572484} {int,ext,rec}Allocs={24619417,0,0} {chunk,block}Bytes={49572484,0} [f=0012560] [Game::KillLua][2] dtor=0 luaRules=0x53ae9f10 [f=0012560] Start gadgetHandler:Shutdown [f=0012560] Shutdown - StartSetup [f=0012560] Shutdown - UnitMorph [f=0012560] Shutdown - LupsNanoSpray [f=0012560] Shutdown - Missile Silo Controller [f=0012560] Shutdown - Modular Comm Info [f=0012560] Shutdown - Terrain Texture Handler [f=0012560] Shutdown - UnitCloakShield [f=0012560] Shutdown - Starlight Handler [f=0012560] End gadgetHandler:Shutdown [f=0012560] Start gadgetHandler:Shutdown [f=0012560] Shutdown - Save/Load [f=0012560] Shutdown - UnitMorph [f=0012560] Shutdown - Modular Comm Info [f=0012560] Shutdown - Retreat Command [f=0012560] Shutdown - Shockwaves [f=0012560] Shutdown - Teleport Throw [f=0012560] Shutdown - UnitCloakShield [f=0012560] Shutdown - Lups Cloak FX [f=0012560] Shutdown - Lups [f=0012560] Shutdown - Lups Shield [f=0012560] End gadgetHandler:Shutdown [f=0012560] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24619447,0,0} {chunk,block}Bytes={0,0} [f=0012560] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24619447,0,0} {chunk,block}Bytes={0,0} [f=0012560] [Game::KillLua][4] dtor=0 [f=0012560] [Game::~CGame][1] [f=0012560] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012560] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012560] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012560] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012560] [Game::KillLua][4] dtor=1 [f=0012560] [Game::KillMisc][1] [f=0012560] [Game::KillMisc][2] [f=0012560] [Game::KillMisc][3] [f=0012560] [Game::KillRendering][1] [f=0012560] [3DOParser::Kill] allocated 137 pieces [f=0012560] [S3OParser::Kill] allocated 2669 pieces [f=0012560] [AssParser::Kill] allocated 244 pieces [f=0012560] [Game::KillInterface][1] [f=0012560] [Game::KillInterface][2] [f=0012560] [Game::KillSimulation][1] [f=0012560] [Game::KillSimulation][2] [f=0012560] [CCollisionHandler] dis-/continuous tests: 0/234865 [f=0012560] [Game::KillSimulation][3] [f=0012560] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012560] [~CPathCache(28x20)] cacheHits=74 hitPercentage=23% numHashColls=0 maxCacheSize=25 [f=0012560] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012560] [~CPathCache(56x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012560] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012560] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012560] [LosHandler::Kill] raycast instance cache-{hits,misses}={6272,10821}; shared=2%; cached=35% [f=0012560] [Game::KillSimulation][4] [f=0012560] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012560] [Game::~CGame][2] [f=0012560] [Game::~CGame][3] [f=0012560] [SpringApp::Kill][3] [f=0012560] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132915 bytes sent 133384 bytes recv'd [f=0012560] [SpringApp::Kill][4] font=0x4600a7e0 [f=0012560] [SpringApp::Kill][5] [f=0012560] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x46087330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2985ms file="objects3d/strikecom_2.dae" indx=5361 inflSize=1499kb readTime=137ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=135ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=121ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=102ms file="luaui/widgets/gui_epicmenu.lua" indx=4562 inflSize=99kb readTime=61ms file="bitmaps/cc/lightening.tga" indx=416 inflSize=128kb readTime=40ms file="objects3d/strikecom_4.dae" indx=5365 inflSize=1499kb readTime=39ms file="objects3d/sharpshooter.s3o" indx=5284 inflSize=90kb readTime=35ms file="bitmaps/aasmoketrail.tga" indx=403 inflSize=21kb readTime=34ms file="objects3d/spherewarrior.s3o" indx=5330 inflSize=74kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 52488381 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x461c4500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46087080) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4635afb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f5cd408ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]