[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n0JUr9mIyG/springsettings.849651.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 126ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa85001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17252 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/849651/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44eb5ff0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44eb5ff0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 253ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1097ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1431ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 91ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 211ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 246ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 155ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dziedoberek was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/849651/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (663ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11449,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/849651/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5140e650,0x51100c20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5c9b6a5e1a5ecc1b753887603b440565 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={1dd59438,5391d8c8}]" [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={3fc264a8,1b964098}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi [f=-000001] gl [f=-000001] hf [f=-000001] hi chief [f=-000001] my first game as a star rank :O [f=-000001] cool! [f=-000001] [0] Event [429,399.979004,4752]: 0 finished unit Recon Commander [f=-000001] [0] Event [4143,396.962341,823]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3403 [f=0000000] [0] PRO_rANDY, team: 0, elo:3166 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [560,399.978638,4736]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000004] [4] Event [4256,399.748962,736]: 1 finished unit Hovercraft Platform [f=0000183] [183] Event [559.997925,400.623749,4718.00781]: 0 finished unit Dart [f=0000254] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=0000284] [284] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000299] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0000299] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={47303348,256aa4d8}]" [f=0000474] [474] Event [4288,396.562836,736]: 1 finished unit Quill [f=0000561] [561] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0000584] [584] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000626] lets make it purple! [f=0000708] [708] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0000798] [798] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0000816] [816] Event [4344,399.978638,552]: 1 finished unit Wind/Tidal Generator [f=0000824] [824] Event [680,399.978638,4456]: 0 finished unit Wind/Tidal Generator [f=0000944] [944] Event [760,399.978638,4408]: 0 finished unit Wind/Tidal Generator [f=0000967] [967] Event [408,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0001008] I wonder when I will get star rank [f=0001052] [1052] Event [4424,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0001203] [1203] Event [360,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0001304] [1304] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001318] [1318] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0001322] [1322] Event [4520,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0001426] [1426] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0001449] [1449] Event [344,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0001787] [1787] Event [280,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0001938] [1938] Event [4288,396.562836,736]: 1 finished unit Quill [f=0002035] [2035] Event [3759.57031,249.000549,978.486389]: 0 lost unit Dart [f=0002123] [2123] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002151] [2151] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0002178] [2178] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0002188] [2188] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002217] [2217] Event [280,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0002221] [2221] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0002314] [2314] Event [1559.5061,251.466949,4512.88623]: 1 lost unit Dagger [f=0002491] [2491] Event [264,399.978638,4456]: 0 finished unit Wind/Tidal Generator [f=0002626] [2626] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002715] [2715] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0002761] [2761] Event [264,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0002806] [2806] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0002910] [2910] Event [2080,202.964783,4096]: 0 finished unit Radar Tower [f=0002917] [2917] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0002934] [2934] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0003046] [3046] Event [4776,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0003046] [3046] Event [248,399.220276,4296]: 0 finished unit Wind/Tidal Generator [f=0003237] [3237] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0003249] [3249] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003267] [3267] Event [1808,159.375,1120]: 1 finished unit Lotus [f=0003300] [3300] Event [4680,399.978638,376]: 1 finished unit Wind/Tidal Generator [f=0003321] [3321] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0003336] [3336] Event [248,394.616699,4216]: 0 finished unit Wind/Tidal Generator [f=0003525] [3525] Event [4584,399.978638,376]: 1 finished unit Wind/Tidal Generator [f=0003539] [3539] Event [3119.94727,164.435287,3813.77051]: 1 lost unit Dagger [f=0003633] [3633] Event [248,385.195923,4136]: 0 finished unit Wind/Tidal Generator [f=0003650] [3650] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0003807] [3807] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0003850] [3850] Event [2080,202.964783,4096]: 0 lost unit Radar Tower [f=0003858] [3858] Event [656,288.349915,2976]: 0 finished unit Radar Tower [f=0003883] [3883] Event [1216,249.491882,1584]: 1 finished unit Lotus [f=0003884] [3884] Event [4488,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0003960] [3960] Event [232,370.925903,4056]: 0 finished unit Wind/Tidal Generator [f=0004065] [4065] Event [1312,246.426392,1632]: 1 finished unit Radar Tower [f=0004120] [4120] Event [4552,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0004128] [4128] Event [4288,396.562836,736]: 1 finished unit Quill [f=0004202] [4202] Event [728,399.978638,4488]: 0 finished unit Caretaker [f=0004245] [4245] Event [232,343.400574,3976]: 0 finished unit Wind/Tidal Generator [f=0004278] [4278] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0004355] [4355] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0004365] [4365] Event [4456,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0004394] [4394] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0004535] [4535] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0004593] [4593] Event [216,310.470581,3896]: 0 finished unit Wind/Tidal Generator [f=0004608] [4608] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004632] [4632] Event [656,288.349915,2976]: 0 lost unit Radar Tower [f=0004712] [4712] Event [832,240.893555,3184]: 0 finished unit Lotus [f=0004825] [4825] Event [4288,396.562836,736]: 1 finished unit Quill [f=0004864] [4864] Event [4416,284.686279,2144]: 1 finished unit Radar Tower [f=0005001] [5001] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0005104] [5104] Event [216,294.822693,3816]: 0 finished unit Wind/Tidal Generator [f=0005144] [5144] Event [656,284.628906,3040]: 0 finished unit Radar Tower [f=0005172] [5172] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0005214] [5214] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0005217] [5217] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0005273] [5273] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0005459] [5459] Event [4288,396.562836,736]: 1 finished unit Quill [f=0005538] [5538] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0005546] [5546] Event [4376,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0005624] [5624] Event [640,286.401367,2960]: 0 finished unit Picket [f=0005684] [5684] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0005719] [5719] Event [4280,399.700928,472]: 1 finished unit Wind/Tidal Generator [f=0005834] [5834] Event [472,250.282288,3176]: 0 finished unit Wind/Tidal Generator [f=0005856] [5856] Event [4184,392.854309,472]: 1 finished unit Wind/Tidal Generator [f=0005943] [5943] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0006033] [6033] Event [312,249.000549,3224]: 0 finished unit Wind/Tidal Generator [f=0006044] [6044] Event [576,155.209351,2272]: 1 finished unit Lotus [f=0006187] [6187] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0006217] [6217] Event [232,249.000549,3256]: 0 finished unit Wind/Tidal Generator [f=0006397] [6397] Event [4039.44263,188.39595,3223.80835]: 1 lost unit Dagger [f=0006420] [6420] Event [3992.54272,193.498901,3212.26855]: 1 lost unit Dagger [f=0006421] [6421] Event [4288,396.562836,736]: 1 finished unit Halberd [f=0006442] [6442] Event [559.997925,400.623749,4718.00781]: 0 finished unit Scorcher [f=0006454] [6454] Event [4047.25146,178.965881,3120.8064]: 0 lost unit Fencer [f=0006464] [6464] Event [4507.04346,153.214844,3511.73511]: 1 lost unit Dagger [f=0006483] [6483] Event [376,249.053955,3192]: 0 finished unit Wind/Tidal Generator [f=0006574] [6574] Event [4562.12012,152.934265,3498.88672]: 1 lost unit Dagger [f=0006665] [6665] Event [4387.51123,155.382172,3410.13403]: 1 lost unit Dagger [f=0006681] [6681] Event [4080,161.083984,2736]: 0 finished unit Lotus [f=0006727] [6727] Event [4328.59717,154.887558,2797.68945]: 1 lost unit Dagger [f=0006729] [6729] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0006804] [6804] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0006933] [6933] Event [4200,392.352295,584]: 1 finished unit Caretaker [f=0006951] [6951] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0006992] [6992] Event [464,298.41156,2864]: 0 finished unit Picket [f=0007122] [7122] Event [4288,396.562836,736]: 1 finished unit Halberd [f=0007196] [7196] Event [4416,284.686279,2144]: 1 lost unit Radar Tower [f=0007244] [7244] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0007352] [7352] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0007382] [7382] Event [448,252.952576,3120]: 0 finished unit Lotus [f=0007445] [7445] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0007518] [7518] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0007525] [7525] Event [464,298.41156,2864]: 0 lost unit Picket [f=0007593] [7593] Event [640,286.401367,2960]: 0 lost unit Picket [f=0007717] [7717] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [f=0007725] [7725] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0007748] [7748] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0007811] [7811] Event [288,272.45636,3008]: 0 finished unit Lotus [f=0007818] [7818] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0007855] [7855] Event [4464,249.000549,1856]: 0 finished unit Lotus [f=0007916] [7916] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0008005] [8005] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0008017] [8017] Event [4920,248.013306,1800]: 1 lost unit Metal Extractor [f=0008020] [8020] Event [4408,399.978638,664]: 1 finished unit Caretaker [f=0008042] [8042] Event [4712.68799,160.275772,4774.37988]: 1 lost unit Quill [f=0008085] [8085] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0008289] [8289] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0008299] [8299] Event [4560,249.01123,1904]: 0 finished unit Picket [f=0008374] [8374] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0008400] [8400] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0008465] [8465] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0008486] [8486] Event [480,288.12561,2944]: 0 finished unit Picket [f=0008594] [8594] Event [640,152.934265,2208]: 1 finished unit Lotus [f=0008623] [8623] Event [4288,396.562836,736]: 1 finished unit Quill [f=0008641] [8641] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0008647] [8647] Event [4585.01221,250.628189,1436.02734]: 1 lost unit Dagger [f=0008695] [8695] Event [4184.71289,248.949249,1397.46069]: 0 lost unit Ripper [f=0008705] [8705] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0008798] [8798] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0008939] [8939] Event [752,152.934265,2160]: 1 finished unit Lotus [f=0008977] [8977] Event [4288,396.562836,736]: 1 finished unit Quill [f=0009031] [9031] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ripper [f=0009095] [9095] Event [4548.30566,249.000549,1618.18225]: 1 lost unit Dagger [f=0009275] [9275] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0009281] [9281] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0009312] [9312] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0009343] [9343] Event [736,152.934265,2224]: 1 finished unit Picket [f=0009405] [9405] Event [4368,248.989868,1856]: 0 finished unit Picket [f=0009631] [9631] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0009690] [9690] Event [864,153.44696,2224]: 1 finished unit Picket [f=0009737] [9737] Event [4840,162.535248,4664]: 0 finished unit Metal Extractor [f=0009761] [9761] Event [4392.05908,249.000549,1619.06714]: 0 lost unit Ripper [f=0009778] [9778] Event [4560,249.01123,1904]: 0 lost unit Picket [f=0009800] [9800] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0009812] [9812] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0009821] [9821] Event [4473.64941,248.373764,1673.33252]: 0 lost unit Ripper [f=0009956] [9956] Event [2377.68042,181.01561,939.23114]: 1 lost unit Dagger [f=0010027] [10027] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0010096] [10096] Event [1312,246.426392,1632]: 1 lost unit Radar Tower [f=0010129] [10129] Event [2533.40942,164.86937,1156.4209]: 1 lost unit Dagger [f=0010143] [10143] Event [1768,162.848969,1144]: 1 lost unit Metal Extractor [f=0010152] [10152] Event [1808,159.27359,1120]: 1 lost unit Lotus [f=0010215] [10215] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0010271] [10271] Event [4671.20117,249.000549,1650.7688]: 1 lost unit Scalpel [f=0010279] [10279] Event [2518.82739,158.91066,1238.77539]: 0 lost unit Fencer [f=0010291] [10291] Event [4464,249.000549,1856]: 0 lost unit Lotus [f=0010365] [10365] Event [4368,249.29245,1856]: 0 lost unit Picket [f=0010377] [10377] Event [1944,162.616577,984]: 1 lost unit Metal Extractor [f=0010380] [10380] Event [928,164.074707,2112]: 1 finished unit Picket [f=0010381] [10381] Event [864,153.44696,2224]: 1 lost unit Picket [f=0010454] [10454] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0010477] [10477] Event [1216,248.877258,1584]: 1 lost unit Lotus [f=0010765] [10765] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0010765] [10765] Event [1920,248.957825,2064]: 0 finished unit Picket [f=0010835] [10835] Event [4472,399.978638,856]: 1 finished unit Wind/Tidal Generator [f=0010860] [10860] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0010919] [10919] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0010920] [10920] Event [4152.57324,153.016403,2521.52856]: 1 lost unit Scalpel [f=0010958] [10958] Event [464,157.495117,400]: 1 lost unit Lotus [f=0010979] [10979] Event [4080,161.083984,2736]: 0 lost unit Lotus [f=0010985] [10985] Event [4568,399.017334,856]: 1 finished unit Wind/Tidal Generator [f=0011049] [11049] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0011099] [11099] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0011103] [11103] Event [1888,246.960449,2208]: 0 finished unit Picket [f=0011108] [11108] Event [520,151.367493,232]: 1 lost unit Metal Extractor [f=0011117] [11117] Event [4672,170.387268,4576]: 0 finished unit Lotus [f=0011172] [11172] Event [4664,397.073364,856]: 1 finished unit Wind/Tidal Generator [f=0011214] [11214] Event [280,165.860382,456]: 1 lost unit Metal Extractor [f=0011300] [11300] Event [4288,396.562836,736]: 1 finished unit Quill [f=0011440] [11440] Event [1984,247.697449,2272]: 0 finished unit Picket [f=0011505] [11505] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0011531] [11531] Event [928,164.074707,2112]: 1 lost unit Picket [f=0011564] [11564] Event [3280,162.504578,3952]: 0 finished unit Lotus [f=0011711] [11711] Event [3720,246.991119,920]: 1 finished unit Metal Extractor [f=0011740] [11740] Event [1067.27893,167.343582,2167.88696]: 0 lost unit Ripper [f=0011748] [11748] Event [4752,169.891052,4592]: 0 finished unit Picket [f=0011760] [11760] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0011793] [11793] Event [2016,248.957825,2096]: 0 finished unit Radar Tower [f=0011826] [11826] Event [792,152.97699,2136]: 1 lost unit Stinger [f=0011832] [11832] Event [752,152.342102,2160]: 1 lost unit Lotus [f=0011838] [11838] Event [4920,245.267944,1800]: 1 finished unit Metal Extractor [f=0011865] [11865] Event [4664,399.935913,760]: 1 finished unit Wind/Tidal Generator [f=0011865] [11865] Event [736,152.997589,2224]: 1 lost unit Picket [f=0011895] [11895] Event [3184,158.584595,3952]: 0 finished unit Picket [f=0011958] [11958] Event [640,152.357178,2208]: 1 lost unit Lotus [f=0012003] [12003] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0012026] [12026] Event [426.873291,154.451477,2232.5835]: 1 lost unit Recon Commander [f=0012037] [12037] Event [757.604675,151.866653,2082.40698]: 0 lost unit Ripper [f=0012046] [12046] Event [576,153.826904,2272]: 1 lost unit Lotus [f=0012114] [12114] Event [4394.44873,159.806625,4368.23438]: 0 lost unit Scorcher [f=0012128] [12128] Event [296,159.046173,2104]: 1 lost unit Metal Extractor [f=0012137] [12137] Event [4568,399.978638,760]: 1 finished unit Wind/Tidal Generator [f=0012165] [12165] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0012188] [12188] Event [4752,169.891052,4592]: 0 lost unit Picket [f=0012195] [12195] Event [4622.26172,156.54599,4263.87256]: 1 lost unit Scalpel [f=0012214] [12214] Event [4672,170.387268,4576]: 0 lost unit Lotus [f=0012240] [12240] Event [3104,157.601929,3920]: 0 finished unit Picket [f=0012260] [12260] Event [4816,163.477631,4592]: 0 lost unit Picket [f=0012300] [12300] Event [4696,246.969757,1896]: 1 finished unit Metal Extractor [f=0012369] [12369] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0012389] [12389] Event [4840,162.535248,4664]: 0 lost unit Metal Extractor [f=0012420] [12420] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0012495] [12495] Event [4472,399.978638,760]: 1 finished unit Wind/Tidal Generator [f=0012563] i hate this game sometimes [f=0012600] [12600] Event [3040,156.704712,3888]: 0 finished unit Picket [f=0012659] [12659] Event [248,282.688904,3768]: 0 finished unit Wind/Tidal Generator [f=0012736] [12736] Event [4288,396.562836,736]: 1 finished unit Quill [f=0012825] [12825] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0012929] [12929] Event [232,262.191772,3688]: 0 finished unit Wind/Tidal Generator [f=0012935] [12935] Event [4648,157.554932,4888]: 0 lost unit Metal Extractor [f=0012962] [12962] Event [4616,399.978638,680]: 1 finished unit Storage [f=0013009] [13009] Event [2976,156.021118,3920]: 0 finished unit Picket [f=0013034] [13034] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0013087] [13087] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0013199] [13199] Event [232,250.67749,3608]: 0 finished unit Wind/Tidal Generator [f=0013201] [13201] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0013261] [13261] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0013316] [13316] Event [3296,155.123901,4080]: 0 lost unit Lotus [f=0013350] [13350] Event [2896,156.50177,3920]: 0 finished unit Picket [f=0013350] [13350] Event [4288,396.562836,736]: 1 finished unit Quill [f=0013484] [13484] Event [216,249.000549,3528]: 0 finished unit Wind/Tidal Generator [f=0013485] [13485] Event [4288,396.562836,736]: 1 finished unit Dagger [f=0013517] [13517] Event [3781.26929,181.57338,1984.03235]: 1 lost unit Dagger [f=0013528] [13528] Event [3384,160.401306,3992]: 0 lost unit Metal Extractor [f=0013601] [13601] Event [4483.82227,160.861725,2675.27197]: 1 lost unit Quill [f=0013665] [13665] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0013725] [13725] Event [3120,162.611389,3840]: 0 finished unit Picket [f=0013726] [13726] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0013769] [13769] Event [200,249.000549,3448]: 0 finished unit Wind/Tidal Generator [f=0013832] [13832] Event [4038.0459,228.11438,1771.73315]: 0 lost unit Ravager [f=0013876] [13876] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0013903] [13903] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0013925] [13925] Event [4053.25928,248.621902,1464.00842]: 1 lost unit Quill [f=0013941] [13941] Event [4366.90039,249.15033,1798.59473]: 1 lost unit Dagger [f=0013985] [13985] Event [4376.28467,248.091476,1612.5553]: 1 lost unit Dagger [f=0014039] [14039] Event [200,249.000549,3368]: 0 finished unit Wind/Tidal Generator [f=0014055] [14055] Event [3072,163.166809,3792]: 0 finished unit Picket [f=0014115] [14115] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0014293] [14293] Event [4696,246.969757,1896]: 1 lost unit Metal Extractor [f=0014301] [14301] Event [3720,246.169128,920]: 1 lost unit Metal Extractor [f=0014311] [14311] Event [559.997925,400.623749,4718.00781]: 0 finished unit Mason [f=0014313] [14313] Event [4288,396.562836,736]: 1 finished unit Scalpel [f=0014509] wtf is wrong with this game [f=0014617] Player Godde left the game: normal quit [f=0014617] [14617] Event [undefined]: Godde quit [f=0014686] [14686] Event [4195.15918,203.01181,2062.82153]: 1 lost unit Halberd [f=0014699] [14699] Event [4161.11572,203.824112,2040.29968]: 1 lost unit Halberd [f=0014701] [14701] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0014731] [14731] Event [4246.14355,231.263733,1909.68347]: 0 lost unit Fencer [f=0014740] [14740] Event [3974.82373,163.284897,2283.18018]: 1 lost unit Scalpel [f=0014756] [14756] Event [4048.3938,191.17131,2087.32471]: 0 lost unit Ravager [f=0014761] [14761] Event [3384,156.57547,3992]: 0 finished unit Metal Extractor [f=0014816] PRO_rANDY has forced a win due to dropped opposition. [f=0014816] game_message: Godde has been destroyed! [f=0014816] [14816] Event [undefined]: Godde resigned [f=0014816] game_message: PRO_rANDY wins! [f=0014816] Submitting stats [f=0014816] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014816] Part| Total Time|Time of the last 0.5s [f=0014816] Draw 16198.31ms 29.69% [f=0014816] Lua::Callins::Synced 7877.90ms 19.17% [f=0014816] Lua::Callins::Unsynced 19360.43ms 32.97% [f=0014816] Lua::CollectGarbage::Synced 373.84ms 0.10% [f=0014816] Lua::CollectGarbage::Unsynced 1023.45ms 0.79% [f=0014816] Misc::Profiler::AddTime 63.68ms 0.10% [f=0014816] Sim 26239.34ms 52.93% [f=0014816] [14816] Received game_message: Godde has been destroyed! [f=0014816] [14816] Received game_message: PRO_rANDY wins! [f=0014817] [14817] Game End Stats Header: 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23,7250,7085,7085,7250,606.106689,34.9234695,34.9234695,606.106689,0,0,0,0,0,0,0,0,70.285553,163.131653,163.131653,70.285553,2632.55322,1755.15662,1755.15662,2632.55322,650,650,650,650,40.6048355,28.2098351,28.2098351,40.6048355,2310,2490,2490,2310,42.2681808,23.7619934,23.7619934,42.2681808,2690,2805,2805,2690,1449.50012,1310,1310,1449.50012,1600,1140,1140,1600,1500.33386,1449.8335,1449.8335,1500.33386,128.165634,40.3333244,40.3333244,128.165634,1780.60657,2632.62402,2632.62402,1780.60657 [f=0014817] [14817] Game End Stats Values: 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25,7410,6740,6740,7410,653.575012,36.4162979,36.4162979,653.575012,0,0,0,0,0,0,0,0,304.5289,163.131653,163.131653,304.5289,3457.52759,2240.6062,2240.6062,3457.52759,560,470,470,560,29.0585117,20.7609444,20.7609444,29.0585117,2310,2435,2435,2310,27.0470467,18.3416348,18.3416348,27.0470467,2940,2875,2875,2940,2334.5,1640,1640,2334.5,1600,960,960,1600,1830.33386,2334.8335,2334.8335,1830.33386,159.499924,40.3333244,40.3333244,159.499924,2343.50269,3475.45581,3475.45581,2343.50269 [f=0014817] [14817] Game End Stats Values: 26,7900,6595,6595,7900,706.238647,37.7156906,37.7156906,706.238647,0,0,0,0,0,0,0,0,304.5289,163.131653,163.131653,304.5289,3798.18921,2330.60645,2330.60645,3798.18921,660,470,470,660,45.4389687,33.5337639,33.5337639,45.4389687,2310,2435,2435,2310,29.5109062,22.4866352,22.4866352,29.5109062,3330,2805,2805,3330,2764.5,1730,1730,2764.5,1600,885,885,1600,1920.33386,2764.8335,2764.8335,1920.33386,159.499924,112.666092,112.666092,159.499924,2433.50293,3816.11743,3816.11743,2433.50293 [f=0014817] [14817] Game End Stats Values: 27,8340,6625,6625,8340,744.222473,49.1459084,49.1459084,744.222473,0,0,0,0,0,0,0,0,304.5289,163.131653,163.131653,304.5289,4687.19775,2636.26514,2636.26514,4687.19775,850,370,370,850,45.4402084,36.6627693,36.6627693,45.4402084,2310,2435,2435,2310,28.5322552,14.7620134,14.7620134,28.5322552,3580,2935,2935,3580,2864.5,1730,1730,2864.5,1600,885,885,1600,1920.33386,2864.8335,2864.8335,1920.33386,159.499924,112.666092,112.666092,159.499924,2739.16162,4705.12598,4705.12598,2739.16162 [f=0014817] [14817] Game End Stats Values: 28,8125,5215,5215,8125,751.301453,67.7788315,67.7788315,751.301453,0,0,0,0,0,0,0,0,304.5289,192.582367,192.582367,304.5289,5975.74463,3143.93457,3143.93457,5975.74463,1050,0,0,1050,34.4377899,28.3438911,28.3438911,34.4377899,2365,1160,1160,2365,26.4719315,17.3755283,17.3755283,26.4719315,3110,3010,3010,3110,4909.83203,2340,2340,4909.83203,1600,1045,1045,1600,2530.33398,5000.16504,5000.16504,2530.33398,159.499924,112.666092,112.666092,159.499924,3297.42188,6088.84619,6088.84619,3297.42188 [f=0014817] [14817] Game End Stats Values: 29,8335,5195,5195,8335,773.443665,92.3321915,92.3321915,773.443665,0,0,0,0,0,0,0,0,304.5289,210.387695,210.387695,304.5289,6055.65869,3493.68652,3493.68652,6055.65869,960,0,0,960,33.334156,24.7511177,24.7511177,33.334156,2365,1160,1160,2365,26.6761436,14.9702244,14.9702244,26.6761436,3500,2865,2865,3500,5129.83203,2692.1665,2692.1665,5129.83203,1510,1170,1170,1510,2882.50049,5220.16504,5220.16504,2882.50049,159.499924,112.666092,112.666092,159.499924,3647.17383,6204.0708,6204.0708,3647.17383 [f=0014817] [14817] Game End Stats Values: 30,8885,5425,5425,8885,818.654846,122.021233,122.021233,818.654846,0,0,0,0,0,0,0,0,304.5289,214.568817,214.568817,304.5289,6055.65869,3679.8103,3679.8103,6055.65869,1160,0,0,1160,43.3981705,33.4325333,33.4325333,43.3981705,2365,1160,1160,2365,33.9474297,15.9792681,15.9792681,33.9474297,3870,2995,2995,3870,5129.83203,2782.1665,2782.1665,5129.83203,1490,1270,1270,1490,2972.50049,5220.16504,5220.16504,2972.50049,275.834991,112.666092,112.666092,275.834991,3833.29761,6204.0708,6204.0708,3833.29761 [f=0014817] [14817] Game End Stats Values: 31,9195,5780,5780,9195,876.482849,135.165878,135.165878,876.482849,0,0,0,0,0,0,0,0,304.5289,214.568817,214.568817,304.5289,6238.07617,3781.67871,3781.67871,6238.07617,1260,0,0,1260,48.2884483,35.1395874,35.1395874,48.2884483,2365,1160,1160,2365,33.2596283,22.5429668,22.5429668,33.2596283,4010,3350,3350,4010,5129.83203,2799.1665,2799.1665,5129.83203,1560,1270,1270,1560,2989.50049,5220.16504,5220.16504,2989.50049,387.42157,239.002579,239.002579,387.42157,3935.16602,6386.48828,6386.48828,3935.16602 [f=0014817] [14817] Game End Stats Values: 32,9380,5590,5590,9380,891.190247,142.186996,142.186996,891.190247,0,0,0,0,0,0,0,0,304.5289,214.568817,214.568817,304.5289,6858.08984,4041.39111,4041.39111,6858.08984,1360,0,0,1360,31.9705925,22.2486763,22.2486763,31.9705925,2365,1160,1160,2365,30.136095,17.2014084,17.2014084,30.136095,4150,3160,3160,4150,5585.66553,3139.1665,3139.1665,5585.66553,1505,1270,1270,1505,3329.50049,5675.99854,5675.99854,3329.50049,522.248535,269.002289,269.002289,522.248535,4220.28955,7031.50439,7031.50439,4220.28955 [f=0014817] [14817] Game End Stats Values: 33,9755,5555,5555,9755,903.475891,147.563065,147.563065,903.475891,0,0,0,0,0,0,0,0,304.5289,214.568817,214.568817,304.5289,7257.28955,4041.39111,4041.39111,7257.28955,1460,0,0,1460,24.7703857,16.7240009,16.7240009,24.7703857,2365,1160,1160,2365,29.1968327,14.9139557,14.9139557,29.1968327,4390,3305,3305,4390,5840.66553,3139.1665,3139.1665,5840.66553,1540,1090,1090,1540,3329.50049,5930.99854,5930.99854,3329.50049,639.762878,285.334625,285.334625,639.762878,4220.28955,7430.7041,7430.7041,4220.28955 [f=0014817] [14817] Game End Stats Values: 34,9705,4855,4855,9705,939.966309,163.350296,163.350296,939.966309,0,0,0,0,0,0,0,0,304.5289,214.568817,214.568817,304.5289,7612.57422,4393.71289,4393.71289,7612.57422,1460,0,0,1460,36.8826714,24.2575684,24.2575684,36.8826714,2365,1160,1160,2365,31.4992962,11.1276598,11.1276598,31.4992962,4250,2605,2605,4250,6540.66553,3529.1665,3529.1665,6540.66553,1630,1090,1090,1630,3719.50049,6630.99854,6630.99854,3719.50049,771.945679,285.334625,285.334625,771.945679,4744.72363,7800.00098,7800.00098,4744.72363 [f=0014831] [14831] Event [4778.49512,390.682892,920.020447]: 1 lost unit Dagger [f=0014836] [14836] Event [4700.61084,395.491364,874.133789]: 1 lost unit Dagger [f=0014837] [14837] Event [3780.44971,158.358597,2431.07397]: 1 lost unit Scalpel [f=0014848] [14848] Event [4681.22852,387.50943,960.099548]: 1 lost unit Dagger [f=0014848] [14848] Event [4635.98047,399.526154,733.452942]: 1 lost unit Quill [f=0014855] [14855] Event [4807.87109,392.314819,907.734985]: 1 lost unit Dagger [f=0014862] [14862] Event [4042.13135,158.061768,2605.05518]: 1 lost unit Scalpel [f=0014865] [14865] Event [4636.15771,398.798462,808.259094]: 1 lost unit Quill [f=0014865] [14865] Event [4648.29883,367.344116,1090.02783]: 1 lost unit Quill [f=0014939] [14939] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0014982] Player PRO_rANDY left the game: normal quit [f=0014982] [14982] Event [undefined]: PRO_rANDY quit [f=0015106] No clients connected, shutting down server [f=0015106] Server shutdown [f=0015345] [15345] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0015606] [15606] Event [776,399.978638,4456]: 0 finished unit Caretaker [f=0015703] [15703] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0016041] [16041] Event [792,399.978638,4536]: 0 finished unit Caretaker [f=0016267] [16267] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0016566] [16566] Event [904,394.766235,4536]: 0 finished unit Caretaker [f=0016643] [16643] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0017040] [17040] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0017279] [17279] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0017684] [17684] Event [559.997925,400.623749,4718.00781]: 0 finished unit Ravager [f=0017923] [17923] Event [559.997925,400.623749,4718.00781]: 0 finished unit Fencer [f=0018329] Autoquit sending quit command. [f=0018329] [QuitAction] user exited to system [f=0018329] [SpringApp::Kill][1] fromRun=1 [f=0018329] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018329] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018329] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018329] [ThreadPool::SetThreadCount][2] workers=0 [f=0018329] [SpringApp::Kill][2] [f=0018329] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018329] [Game::KillLua][3] dtor=0 luaUI=0x50fcaba0 [f=0018329] Start widgetHandler:Shutdown [f=0018329] Shutdown - SaveOrderList Complete [f=0018329] Writing last game win data [f=0018329] Shutdown - SaveConfigData Complete [f=0018329] Shutdown Widget - Chili Highlight [f=0018329] Shutdown Widget - Save/Load API [f=0018329] Shutdown Widget - Draw After Chili [f=0018329] Shutdown Widget - EPIC Menu [f=0018329] Shutdown Widget - Chili Minimap [f=0018329] Shutdown Widget - Chili Widget Selector [f=0018329] Shutdown Widget - Local Team Colors [f=0018329] Shutdown Widget - Display Keys 2 [f=0018329] Shutdown Widget - Save Game Menu [f=0018329] Shutdown Widget - HealthBars [f=0018329] Shutdown Widget - Noises [f=0018329] Shutdown Widget - Unit Icons [f=0018329] Shutdown Widget - Win Counter [f=0018329] Shutdown Widget - BuildETA [f=0018329] Shutdown Widget - SpringRTS Replay Stats [f=0018329] Shutdown Widget - Modular Comm Info [f=0018329] Shutdown Widget - CameraShake [f=0018329] Shutdown Widget - Chili Economy Panel Default [f=0018329] Shutdown Widget - Chili EndGame Window [f=0018329] Shutdown Widget - Chili Nuke Warning [f=0018329] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018329] Shutdown Widget - Chili Spectator Panels [f=0018329] Shutdown Widget - Context Menu [f=0018329] Shutdown Widget - Darkening [f=0018329] Shutdown Widget - MetalFeatures (new) [f=0018329] Shutdown Widget - Grab Input [f=0018329] Input grabbing is disabled! [f=0018329] Shutdown Widget - Highlight Geos [f=0018329] Shutdown Widget - Local Widgets Config [f=0018329] Shutdown Widget - Mex Placement Handler [f=0018329] Shutdown Widget - MinimapEvents [f=0018329] Shutdown Widget - Missile Silo Range [f=0018329] Shutdown Widget - Music Player [f=0018329] Shutdown Widget - Point Tracker [f=0018329] Shutdown Widget - Showeco and Grid Drawer [f=0018329] Shutdown Widget - Stereo3D [f=0018329] Shutdown Widget - Attack AoE [f=0018329] Shutdown Widget - Map Edge Extension [f=0018329] Shutdown Widget - Selection Send [f=0018329] Shutdown Widget - LupsManager [f=0018329] Shutdown Widget - Newton Firezone [f=0018329] Shutdown Widget - Chili Pro Console [f=0018329] Shutdown Widget - Lasso Terraform GUI [f=0018329] Shutdown Widget - Chili Framework [f=0018329] Shutdown Widget - Lups [f=0018329] Shutdown Widget - Custom Markers [f=0018329] Shutdown Widget - Chili Core Selector [f=0018329] Shutdown Widget - Pause Screen [f=0018329] Shutdown Widget - Layout Handler [f=0018329] Shutdown Widget - Persistent Build Height [f=0018329] Shutdown Widget - Text To Speech Control [f=0018329] End widgetHandler:Shutdown [f=0018329] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374144,56384834} {int,ext,rec}Allocs={26658263,0,0} {chunk,block}Bytes={56384834,0} [f=0018329] [Game::KillLua][1] dtor=0 luaGaia=0x51100c20 [f=0018329] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306644,50873408} {int,ext,rec}Allocs={26658265,0,0} {chunk,block}Bytes={50873408,0} [f=0018329] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306644,50873408} {int,ext,rec}Allocs={26658265,0,0} {chunk,block}Bytes={50873408,0} [f=0018329] [Game::KillLua][2] dtor=0 luaRules=0x5140e650 [f=0018329] Start gadgetHandler:Shutdown [f=0018329] Shutdown - StartSetup [f=0018329] Shutdown - UnitMorph [f=0018329] Shutdown - LupsNanoSpray [f=0018329] Shutdown - Missile Silo Controller [f=0018329] Shutdown - Modular Comm Info [f=0018329] Shutdown - Terrain Texture Handler [f=0018329] Shutdown - UnitCloakShield [f=0018329] Shutdown - Starlight Handler [f=0018329] End gadgetHandler:Shutdown [f=0018329] Start gadgetHandler:Shutdown [f=0018329] Shutdown - Save/Load [f=0018329] Shutdown - UnitMorph [f=0018329] Shutdown - Modular Comm Info [f=0018329] Shutdown - Retreat Command [f=0018329] Shutdown - Shockwaves [f=0018329] Shutdown - Teleport Throw [f=0018329] Shutdown - UnitCloakShield [f=0018329] Shutdown - Lups Cloak FX [f=0018329] Shutdown - Lups [f=0018329] Shutdown - Lups Shield [f=0018329] End gadgetHandler:Shutdown [f=0018329] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26658295,0,0} {chunk,block}Bytes={0,0} [f=0018329] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26658295,0,0} {chunk,block}Bytes={0,0} [f=0018329] [Game::KillLua][4] dtor=0 [f=0018329] [Game::~CGame][1] [f=0018329] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018329] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018329] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018329] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018329] [Game::KillLua][4] dtor=1 [f=0018329] [Game::KillMisc][1] [f=0018329] [Game::KillMisc][2] [f=0018329] [Game::KillMisc][3] [f=0018329] [Game::KillRendering][1] [f=0018329] [3DOParser::Kill] allocated 137 pieces [f=0018329] [S3OParser::Kill] allocated 2825 pieces [f=0018329] [AssParser::Kill] allocated 238 pieces [f=0018329] [Game::KillInterface][1] [f=0018329] [Game::KillInterface][2] [f=0018329] [Game::KillSimulation][1] [f=0018329] [Game::KillSimulation][2] [f=0018329] [CCollisionHandler] dis-/continuous tests: 0/186628 [f=0018329] [Game::KillSimulation][3] [f=0018329] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018329] [~CPathCache(20x20)] cacheHits=73 hitPercentage=19% numHashColls=0 maxCacheSize=23 [f=0018329] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018329] [~CPathCache(40x40)] cacheHits=296 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018329] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018329] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018329] [LosHandler::Kill] raycast instance cache-{hits,misses}={6595,19219}; shared=1%; cached=25% [f=0018329] [Game::KillSimulation][4] [f=0018329] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018329] [Game::~CGame][2] [f=0018329] [Game::~CGame][3] [f=0018329] [SpringApp::Kill][3] [f=0018329] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194961 bytes sent 223632 bytes recv'd [f=0018329] [SpringApp::Kill][4] font=0x44dca7e0 [f=0018329] [SpringApp::Kill][5] [f=0018329] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44e37b30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2671ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=57ms file="luarules/gadgets.lua" indx=1572 inflSize=57kb readTime=42ms file="luaui/images/commands/states/traj_low.png" indx=3169 inflSize=0kb readTime=39ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4686 inflSize=9kb readTime=36ms file="unitpics/shipheavyarty.png" indx=6414 inflSize=9kb readTime=27ms file="objects3d/corwolv.s3o" indx=4999 inflSize=117kb readTime=26ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4548 inflSize=71kb readTime=24ms file="units/cloakjammer.lua" indx=6575 inflSize=1kb readTime=23ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 52842608 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44f3c380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44eadb80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44f37c70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa85008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]